Halo 2 Developer Commentary Remastered

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  • เผยแพร่เมื่อ 19 มิ.ย. 2024
  • Halo 2 developer commentary remastered at 4K 60FPS.
    A full walkthrough and commentary of Halo 2 featuring three game developers who helped work on Halo 2.
    People in the commentary:
    Jason Jones Project Lead
    Joseph Staten Writer, Director of Cinematics
    Martin O'Donnell Composer, Audio Director
    My website:
    4dzxf43u.wixsite.com/ablankna...
    My Social Can Be Found Here(Twitter/Discord):
    4dzxf43u.wixsite.com/ablankna...
    Info about donating can be found here:
    4dzxf43u.wixsite.com/ablankna...
    00:00 Intro
    0:20 The Heretic
    3:28 Armory
    4:47 Cairo Station
    13:00 Outskirts
    16:59 Metropolis
    20:48 The Arbiter
    29:35 Oracle
    34:33 Delta Halo
    38:39 Regret
    41:57 Sacred Icon
    47:05 Quarantine Zone
    51:21 Gravemind
    1:00:10 Uprising
    1:03:06 High Charity
    1:06:26 The Great Journey
    1:14:35 Credits
    1:20:20 Proluge
  • เกม

ความคิดเห็น • 547

  • @7SpAzDrAgOn7
    @7SpAzDrAgOn7 2 ปีที่แล้ว +752

    The fact that the story is basically just a string of one liners connected via cool visuals and fun environments makes me realize what Halo infinite is really missing

    • @julianreviews8102
      @julianreviews8102 2 ปีที่แล้ว +28

      Halo infinite has one liners, fun environments, and cool visuals

    • @tobsmonster2
      @tobsmonster2 2 ปีที่แล้ว +97

      ​@@julianreviews8102 Can you remember a single interesting/memorable line from Infinite? I played it less than a month ago and I can't. I'd also say the environments are bland/mind numbingly repetitive and it has some of the worst effects work of any Halo game after CE.

    • @julianreviews8102
      @julianreviews8102 2 ปีที่แล้ว +10

      @@tobsmonster2 I can remember several! Do you want ambient combat dialogue or scripted cutscene quotes lol

    • @gavin_1973
      @gavin_1973 2 ปีที่แล้ว +39

      @@julianreviews8102 I'd say it's lacking a bit in the cool environments area, like think if they added a snow level, or a desert level, or if they generally deviated from the underground forerunner architecture a bit more since that is everywhere for whatever reason.

    • @julianreviews8102
      @julianreviews8102 2 ปีที่แล้ว +11

      @@gavin_1973 I would like more variety too that’s fair, but hey I think what we got was fun too

  • @TheMuddler3030
    @TheMuddler3030 2 ปีที่แล้ว +522

    That’s dope that Marty’s dad was the one yelling “this is heresy!!”

    • @807D14M0ND5
      @807D14M0ND5 2 ปีที่แล้ว +62

      "nay it is heresy"

    • @letsgobrandon8101
      @letsgobrandon8101 2 ปีที่แล้ว +49

      And apparently they wanted to make him the prophet of denial which is really ironic lol

    • @JUNTPROJECT
      @JUNTPROJECT 2 ปีที่แล้ว +33

      @@807D14M0ND5 "nay, it was heresy"

    • @807D14M0ND5
      @807D14M0ND5 2 ปีที่แล้ว

      @@JUNTPROJECT darn!

    • @xavierchen7054
      @xavierchen7054 2 ปีที่แล้ว

      Where did you hear that?

  • @brodieyake7735
    @brodieyake7735 ปีที่แล้ว +178

    The entire exchange between the three of them at 11:45 is hilarious.
    Marty: "So Cortana must have radioed offscreen to those bombers to bomb the covenant ship so Chief could get inside?"
    Joe: "Yep."
    Marty: "But we couldn't hear that because the music was playing too loud."
    Joe: "Yeah the music is *DEFINITELY* too loud."

    • @TheMrCyberthief
      @TheMrCyberthief 5 หลายเดือนก่อน +12

      They actually mentioned in the Halo 1 dev speed-run that they cut important dialogue because Marty wanted the music to be the most important part of certain scenes, so it wouldn't surprise me AT ALL if that was actually planned dialogue that was cut because Marty said "No, this is important. No voice, all music."

  • @nicksiegfried4906
    @nicksiegfried4906 2 ปีที่แล้ว +761

    Jason Jones' energy is just the best.
    "so walk us through this part Jason"
    "uh you shoot some guys, it's really fun"

    • @masteroffun9627
      @masteroffun9627 ปีที่แล้ว +30

      @Nick Siegfried: Well, it’s kind of better than him saying “I don’t remember” all the time. Check out the Halo 1 commentary. LOL!

    • @sneakycactus8815
      @sneakycactus8815 ปีที่แล้ว +23

      @@masteroffun9627 yeah jones ended up being the corporate bozo among these legends. I don't think he cared as much as Staten or O'Donnell

    • @TheRealAbraxas
      @TheRealAbraxas ปีที่แล้ว +17

      @@sneakycactus8815 just because you don’t remember doesn’t mean you don’t care, this was 20 years ago

    • @lorddcheddar
      @lorddcheddar 10 หลายเดือนก่อน +6

      ​@@sneakycactus8815It's not that he didn't care - Remember, he is the founder of Bungie. He had other things to manage than the development of Halo 2, including their other (now cancelled) project, Phoenix. He doesn't entirely like working on sequels, so he put Joe in charge of Halo 2 and went to work on project phoenix, before development was cancelled and it was pushed all to Halo 2.

    • @reimuhakurei2123
      @reimuhakurei2123 7 หลายเดือนก่อน +1

      @@sneakycactus8815 ye

  • @Ace_Nokk
    @Ace_Nokk 2 ปีที่แล้ว +533

    God i miss old Bungie. Really wanted to see what Destiny would have turned out like under the old guard.

    • @LeRoiDuFresne
      @LeRoiDuFresne 2 ปีที่แล้ว +28

      Seriously bro

    • @capnkaba
      @capnkaba 2 ปีที่แล้ว +61

      To put it simply, it would’ve been good.

    • @MondySpartan
      @MondySpartan 2 ปีที่แล้ว +27

      Joseph Staten’s Destiny, make it happen.

    • @keshonhend2047
      @keshonhend2047 2 ปีที่แล้ว +40

      The old guard would have never made a scam like Destiny.

    • @Ace_Nokk
      @Ace_Nokk 2 ปีที่แล้ว +6

      @@keshonhend2047 Yup. Still a fun game i play, but i constantly just sit there wondering what could've been.

  • @kukelhupf
    @kukelhupf 2 ปีที่แล้ว +755

    I love how these three can riff on each other, as well as on their own games.
    I wish I could see these three work together again. You don't see chemistry like this in the games industry often.

    • @anusmcgee4150
      @anusmcgee4150 2 ปีที่แล้ว +66

      And now look at Bungie.
      Damn shame.

    • @julianreviews8102
      @julianreviews8102 2 ปีที่แล้ว +29

      @@anusmcgee4150 yeah. It was jones himself that ended up ostracizing Staten from the team during the development of destiny

    • @brup123
      @brup123 2 ปีที่แล้ว +31

      @@julianreviews8102 I mean, even in this documentary you can hear how he's much more cold and serious than the other two. He was always more business focused - he even went on sabbatical mid-way through Halo 3's development for some reason. He just never seemed as passionate and fun as the other two - I wasn't surprised he turned into a cold ruthless businessman.

    • @brup123
      @brup123 2 ปีที่แล้ว +17

      @@anusmcgee4150 Eh, at least they still make quality games despite their flaws. 343 on the other hands only finally made a good game ten years later because they went back to Halo's roots. Completely incompetent and for years and years they refused to self-reflect and keep their ego in check. I can only imagine if 343 did one of these documentaries they'd only talk about how great the games were and refuse to acknowledge the massive mistakes they made. The only thing they'd point out is the decisions they already backtracked on, like H5's story and their art style.

    • @KCAssassin98
      @KCAssassin98 2 ปีที่แล้ว +3

      @@brup123 if 343 did a video like this joe Staten would be in it. Also alot of people loved h5's multiplayer and it sounds like 343 has been listening to the community and making changes for years

  • @graysonofthewood3747
    @graysonofthewood3747 2 ปีที่แล้ว +287

    Halo 2 Cortana: “If I were a megalomaniac - and I’m not…”
    Halo 5 Cortana: “You need me to rule the galaxy, for your own good”

    • @MenachemSchmuel
      @MenachemSchmuel 2 ปีที่แล้ว +129

      they never made another halo after reach, they never made another halo after reach, they never made another halo after reach, they never made another halo after reach....

    • @maxamillion5175
      @maxamillion5175 2 ปีที่แล้ว +17

      @@MenachemSchmuel until infinite ;)

    • @CoercedJab
      @CoercedJab 2 ปีที่แล้ว +5

      Bungee:
      343:
      FTFY

    • @mike-0451
      @mike-0451 2 ปีที่แล้ว +4

      Communist Cortana??????

    • @orangvii3633
      @orangvii3633 2 ปีที่แล้ว +2

      @@MenachemSchmuel Halo Wars 2 and Infinite?

  • @DJP317STAR
    @DJP317STAR 2 ปีที่แล้ว +348

    So crazy to hear Joe say the Arbiter intro could have been better executed... I don't think I've witnessed a better video game moment than seeing Thel' Vadumee don his sword and you actually get to play as him

    • @Alpha1200
      @Alpha1200 ปีที่แล้ว +39

      Yeah, I was blown away by that. I literally still have the video I recorded right afterwards of my screen because I was so blown away that I got out my camera and started filming it and started gushing about "Omg, I can play as an elite!"

    • @tiddybagel
      @tiddybagel ปีที่แล้ว +18

      In hindsight it was good story telling but at the time I hated it no just being Master Chiefs story of defending Earth. I still wish there were more missions as Chief on Earth.

    • @chrisbeach423
      @chrisbeach423 ปีที่แล้ว +22

      @@tiddybagel people complained about earth missions then we ended up with halo 3 odst

    • @vgbondarev
      @vgbondarev 4 หลายเดือนก่อน +2

      *'Vadam, Sangheili don't use -ee post-war, as it's a Sangheili Covenant Council honorific, same with like Jega 'Rdomnee and Rtas 'Vadumee. I'm honestly always happy when I see people use his actual name though :)

    • @pierreo33
      @pierreo33 4 หลายเดือนก่อน

      @@chrisbeach423 odst made me fall asleep

  • @DeltaD36
    @DeltaD36 2 ปีที่แล้ว +58

    "Do you remember, Jason, when we were talking about making the heretics all hunters?"
    "Yeaaaah.... no, what?!"
    fucking lol

  • @ianhall6614
    @ianhall6614 2 ปีที่แล้ว +440

    These “remastered” developers commentary are keeping the memory of halo alive. I really appreciate your work, I’ve watched these old commentaries countless times.

  • @CoolSmoovie
    @CoolSmoovie 2 ปีที่แล้ว +190

    Halo 2 is my favorite Halo story in the franchise. I love how they went all in with the Space Opera aspects. It breaks my heart that a lot of fans and even many of the devs look back at this game and cringe.

    • @STLColt.55
      @STLColt.55 ปีที่แล้ว +23

      Same here. My favorite Halo storyline is Halo 2 without a doubt. It's always grabbed and held my attention all the way through. Fantastic game and I feel like you could always feel Bungie's love for Halo & the Halo Universe.

    • @ShamSoap
      @ShamSoap ปีที่แล้ว +25

      For me, the first 3 halo are on the same step of the pedestal: they are all masterpieces in their own way. I just cannot rate one higher than the other two. What a great era video game era we lived in

  • @HRHooChicken
    @HRHooChicken 8 หลายเดือนก่อน +59

    Halo 2 voice acting was the best out of all Halos. Not only was the choice of actors / actresses perfect, but the direction they were given was spot on. Keith David as Arbiter sounded way better in H2 than he did in H3

    • @Kyle_Schaff
      @Kyle_Schaff 4 หลายเดือนก่อน

      Were it so easy

    • @ren_true
      @ren_true 3 หลายเดือนก่อน

      agree

  • @brodieyake7735
    @brodieyake7735 ปีที่แล้ว +58

    I love Joe's affinity for the Grunts. Every time one of them gets blown up he goes "Aww" or he always points out when a Grunt is doing something cute.

    • @jamesdulak3108
      @jamesdulak3108 3 หลายเดือนก่อน +5

      He voiced some Grunts at some point didn't he?

    • @brodieyake7735
      @brodieyake7735 3 หลายเดือนก่อน +4

      @@jamesdulak3108 He did!

  • @jocastadidntknew5980
    @jocastadidntknew5980 ปีที่แล้ว +47

    The way they kept teasing the original third act of Halo 2 and now we all know how it went thanks to the recovered storyboards.

    • @TheYoshi115
      @TheYoshi115 5 หลายเดือนก่อน

      Clue us in?

    • @yourgrandmasjzexboyfriend
      @yourgrandmasjzexboyfriend 4 หลายเดือนก่อน

      @@TheYoshi115basically halo 3 but shorter and with some other differences. Theres a video called “we were forerunners” go through that guys channel and he has the full 3rd act in storyboard form. And also watch his forerunner video while you’re at it

    • @EggEnjoyer
      @EggEnjoyer 4 หลายเดือนก่อน +13

      @@TheYoshi115it’s halo 3 and then the reveal that humans are forerunners.
      The entirety of halo 3 was meant to take place in halo 2.

  • @pierrot419
    @pierrot419 2 ปีที่แล้ว +213

    That’s kind of sad to see how many things that were cut out. Especially the end of halo 2 that were super frustrating. If you watch the halo 2 original story boards the ending is different as they said. Both chief and arbiter were going back to earth which was in fact the ark (not a portal) there was a big battle there to take over the control room of the ark and finish the fight. At one point the arbiter found a forerunner mausoleum of an ancient forerunner (the librarian) who supervised the firing of the halos back in time against the flood and she also managed the « storage » of all species of the universe into the ark database (like Noah’s ark). She eventually ended up dying there. Her squeleton found by the Arbiter was in fact human ! The big reveal were that the forerunners were ancient humans paying off what was foreshadowed all along.
    This would have been soooo much better than the fact that the forerunners are another race which doesn’t make any sense.
    I would love to see halos remakes with the real canon story be respected that way.

    • @frederalbacon
      @frederalbacon 2 ปีที่แล้ว +18

      Real canon? The story as is IS the canon. This was a concept. Another idea they had is that Johnson and Ms Keyes were banging, and that they wanted the series to end after this game. I'm happy it wound up being different.

    • @letsgobrandon8101
      @letsgobrandon8101 2 ปีที่แล้ว +4

      @@frederalbacon yeah but you can see in the story how they had to amend it to get the same result. For example, the covenant were exterminating humans because finding that out would mean the whole religion is a lie. I'm not 100% sure anymore why the books say they are out to get humans (because they inherited the mantle or something maybe?) But it's a helluva lot more convoluted than if they went with their original idea. Also the fact that 343 in halo 1 alluded to their lost history, and I think the librarian thing would have been a lot better in the long run so halo 4 didn't have to happen the way it did

    • @CrashHeadroom
      @CrashHeadroom 2 ปีที่แล้ว +57

      @@letsgobrandon8101 Don't forget guilty spark basically yelling you at every point
      1: Hello reclaimer!
      2: Humans are reclaimers!
      3: 343: YOU ARE RECLAIMER, look you want a fanfair? you want me to spell it out!? YOU DID ALL THIS!
      Truth: Oh its true, and we need your human DNA to fire the rings which is a plot point neglected in all the new halos after this, but pay no attention to that human! Here is arrogant mutant fish people consieved in five minutes!
      I would have prefered the old story too, that way halo 3 would have revolved around THAT info and more of the flood. The original FINAL ending to the game was almost the same too, it just left you with a slight cliff hanger earlier on thinking cortana was dead but would then after the credits show her being interigated by the gravemind.

    • @letsgobrandon8101
      @letsgobrandon8101 2 ปีที่แล้ว +2

      @@CrashHeadroom that sounds super badazz

    • @tyguy3876
      @tyguy3876 2 ปีที่แล้ว +15

      Yeah Joe Staten went to New Zealand during the initial halo 3 development that's why the story changed so much. I prefer the cut halo 2 ending myself...more relatable.

  • @KampzOnXbox
    @KampzOnXbox 2 ปีที่แล้ว +200

    these guys had me laughing the whole time i love them

    • @lefty8674
      @lefty8674 2 ปีที่แล้ว +2

      Hi

    • @KampzOnXbox
      @KampzOnXbox 2 ปีที่แล้ว

      @@lefty8674 omg LEFtURD?!

  • @Mike-om4ro
    @Mike-om4ro 2 ปีที่แล้ว +166

    I really liked the arbiter missions. Put a fresh perspective on the halo story

    • @julianreviews8102
      @julianreviews8102 2 ปีที่แล้ว +18

      Believe it or not they divided the fan base in 2004, many didn’t like that you switched perspectives away from Chief

    • @roddydykes7053
      @roddydykes7053 2 ปีที่แล้ว +7

      I hated those missions when it came out, but nearly 20 years later I finally appreciate it

    • @gincream1993
      @gincream1993 2 ปีที่แล้ว +2

      @@julianreviews8102 is there a specific reason(s) you recollect?

    • @julianreviews8102
      @julianreviews8102 2 ปีที่แล้ว +8

      @@gincream1993 not really outside of “I don’t like this guy, let me play as Chief again” it was just a knee jerk reaction. I think it probably stemmed from the fact that playing as the arbiter was very different from playing as Chief. He was a character with more of an in-game backstory and persona, not to mention the levels were more linear and had light stealth mechanics thrown in

    • @blackninja716
      @blackninja716 2 ปีที่แล้ว +2

      I LOVED Arbiter missions too and STILL LOVE!!!

  • @corvusabaddon
    @corvusabaddon 2 ปีที่แล้ว +37

    41:20 lol, you can really feel the "frenemies" energy in this little moment

  • @DoomieGruntVentures
    @DoomieGruntVentures 2 ปีที่แล้ว +30

    "Okay Ladies and gentlemen, Jason Jones!"
    "...I'm sorry I didn't hear what you said, Marty"

  • @LilRick96
    @LilRick96 ปีที่แล้ว +54

    I wonder if they truly know how much Halo 2 is loved, adored and held as the greatest in the series by many fans in the franchise. As much as they had to go through, how much of the game was cut, the difficulty, the final product that was presented to us was perfection in my eyes. The dialogue, the cutscenes, the story, the impact it left on everyone has been unmatched possibly in the gaming industry. It set a bar in story telling and dialogue that no other game in the franchise can touch. Marty's work on the soundtrack was absolute perfection and my favorite in the series. Every score and the dialogue was so memorable that we can recite it verbatim, we don't really see that with the others. Forever giving Halo 2 it's flowers 💯💐. My favorite game of all time

    • @silkyjohnston7043
      @silkyjohnston7043 ปีที่แล้ว +7

      Thwt cared more about solid gameplay and captivating story than graphics and perfect textures back then

    • @axolotl09
      @axolotl09 3 หลายเดือนก่อน +1

      @@silkyjohnston7043 its mostly flipped nowadays 🤕

  • @509Gman
    @509Gman 2 ปีที่แล้ว +59

    Just realizing that the first Arbiter mission is pretty much Apocalypse Now

  • @JustGoob
    @JustGoob 2 ปีที่แล้ว +46

    The ODST pod part sounds like they finally did it in halo 3 ODST instead of halo 2 which is cool to think about

    • @reimuhakurei2123
      @reimuhakurei2123 7 หลายเดือนก่อน +3

      yeah with the windows in the odst pods

  • @jak3brap10
    @jak3brap10 2 ปีที่แล้ว +93

    Legitimately, the first mission that you got to play as the arbiter going after the heretic- was one of my all time favourite missions. The sound effect or theme during that mission was super weird but amazing as you were playing with an elite for the first time. Truly one of the best things that’s ever happened in halo ever.

  • @hungrybois5954
    @hungrybois5954 2 ปีที่แล้ว +50

    The actual title should be "Forerunner Tank" commentary. lol

    • @EskimoCanadian44
      @EskimoCanadian44 3 หลายเดือนก่อน +5

      Forerunner Tank: Awesomeness Would Ensue - The Movie

  • @romainlettuce233
    @romainlettuce233 2 ปีที่แล้ว +47

    1:04:05 This shot alone has no right to look as good as it does. The pelican crash, chief's armor, the explosions, Cortana, it all just looks so good.

  • @KevinIsNice6984
    @KevinIsNice6984 2 ปีที่แล้ว +50

    57:02 that grenade bounce was epic

    • @reimuhakurei2123
      @reimuhakurei2123 7 หลายเดือนก่อน +1

      ikr the plasma grenade got launched by the explosion and sticks on a brute

  • @rosePetrichor
    @rosePetrichor 2 ปีที่แล้ว +24

    Hearing them describe how the 'Give the covenant back their bomb' cutscene was not even meant to be there... wow. I can't tell whether I would have preferred the mission on the covenant ship, because the cutscene is one of the most memorable ones in gaming

  • @RollOutRory
    @RollOutRory 2 ปีที่แล้ว +30

    It's entertaining to losten to them dance on the the line between friendly riffing and genuine passive aggressiveness for an hour

  • @peterskrobola8753
    @peterskrobola8753 2 ปีที่แล้ว +36

    Halo Developer Commentary in six words: And then we cut another level

    • @brup123
      @brup123 2 ปีที่แล้ว +3

      So many levels cut that DJ Khaled should have narrated this commentary. Another one.

    • @axolotl09
      @axolotl09 3 หลายเดือนก่อน +1

      @@brup123 anotha one

  • @randallbro6749
    @randallbro6749 2 ปีที่แล้ว +118

    Literally the best game in the series no matter how much they wanna deny it

    • @gamingwithoutcommentary6551
      @gamingwithoutcommentary6551 2 ปีที่แล้ว +12

      For me it was halo 2’s story that was the best and halo 3 for the multiplayer.

    • @caramelldansen2204
      @caramelldansen2204 2 ปีที่แล้ว +15

      Halo 3 really perfected the sandbox, though. I might be biased since I grew up with 3, but it just feels _right._ I don't think I'll touch another sandbox in my life as good as 3's.

    • @thetrickster9885
      @thetrickster9885 ปีที่แล้ว

      Halo 2 is unbalanced as fuck. It's fun in easy tho

    • @sturm9087
      @sturm9087 11 หลายเดือนก่อน +1

      @@caramelldansen2204 eh most of the weapons don’t feel all that good to use since they lack so much punch and feedback which is something halo 1 and 2 did waaaaaaay better.

    • @caramelldansen2204
      @caramelldansen2204 11 หลายเดือนก่อน

      @@sturm9087 Counterpoint: Halo 3 sniper rifle.

  • @mrhomard609
    @mrhomard609 2 ปีที่แล้ว +105

    I just don't understand how with today's technology, money and time, they can't make a game like Halo 2 was. Sure, it was butchered here and there to meet the deadline, but it came on with soooo many new ideas, 1 hour of cutscenes, and an incredible story. I don't understand how Infinite didn't manage to bring that feeling back, maybe I changed too much in the meantime :'(

    • @xXzaydoggXx
      @xXzaydoggXx 2 ปีที่แล้ว +38

      Because they dont have the spirit and passion of the original creators. Halo was once made by people who didnt care about making a great game, just making art and being part of a community and telling a story that was fun! Now the license is run by Microsoft employees under the guise of a company with a different name, with people who arent even fans of the game, were hired to make "a great game" and to attempt to cater to A an audience who hates them and B an audience that is 12 years old and will gladly annoy their parents to buy them the newest halo. When you have a company whose entire goal is to make as much money as possible, it doesnt matter who is on the team, it just wont work. Art does not have a price, and to put a price on it is to doom its existence. Thats why the Bungie Halo's are priceless, and the rest (not including the original Halo Wars) is a bunch of wanna be garbage. People get annoyed with me that i say infinite is subpar, and it baffles me. The lengths these brainwashed people will go to defend a mediocre game is mind boggling. Sure, its an alright game, but dont say its great.

    • @jamesdow211
      @jamesdow211 2 ปีที่แล้ว +6

      Because FPS games have pretty much hit their post modern staged. Halo itself was the modernizing FPS game and so any game that came after the refinements of 2's combat had less room for experimentation without sacrificing fun factor and balance

    • @ReasonMakes
      @ReasonMakes 2 ปีที่แล้ว +12

      It's the people, not the money or technology, that matter.

    • @TheSocratesofAthens
      @TheSocratesofAthens 2 ปีที่แล้ว +16

      Because today's corporate models avoid risk as much as possible: do what works and keep doing it until too few people buy your stuff and then look for the new thing that people want to buy. Look at Assassin's Creed: in the beginning, it was new and each game up to AC Brotherhood (nothing but a glorified expansion pack in my opinion) was ambitious and well-developed. But, eventually, consumers became less picky and kept buying whatever Ubisoft churned out, which eventually incentivized making half-done games, because people would pay the full price anyway for entertainment. The same can be likened to Halo's case; Bungie stopped once they felt like they couldn't give anymore to the series, but Microsoft wanted to keep selling the same thing over and over as long as people were willing to buy it. Hence, the best thing to do is to stop buying unfinished games that don't have what we want, but most people aren't picky enough.

    • @xXzaydoggXx
      @xXzaydoggXx 2 ปีที่แล้ว +8

      @@TheSocratesofAthens Amen. Halo Infinite in stride. No co-op, no forge, no color customization. Not even campaign released before the multiplayer. Kids still buying it though.

  • @fe7general837
    @fe7general837 2 ปีที่แล้ว +90

    I want halo 2 2 where they fully redo halo 2 and make it as great as they once set out for it to be

    • @ugiustuskeiserus8066
      @ugiustuskeiserus8066 2 ปีที่แล้ว +16

      Me too. With the storyboards for the original script came out I really wish they could've delayed the game. Seeing what the last third of the game would be like would be amazing to see in-game; more of the civil war where the elite cruisers come in and glass the army of brutes about to rush/kill the humans could've been the coolest scene ever.

    • @beatoid1006
      @beatoid1006 2 ปีที่แล้ว +4

      good idea, but the original ending of halo 2 was just halo 3 shortened down

    • @fe7general837
      @fe7general837 2 ปีที่แล้ว

      Exactly, but this time they can add everything they wanted to in so despite the plot being relatively similar. I feel they can still do different things with it

    • @mitchie2267
      @mitchie2267 2 ปีที่แล้ว +1

      Blame Microsoft

    • @theicemanleaveth
      @theicemanleaveth 2 ปีที่แล้ว +12

      @@beatoid1006 There’s an Interview with Joe Staten talking about the original ending of Halo 2, and there was gonna be a scene where the Arbiter finds an ancient Forerunner tomb and learns that they were actually humans (which, in my opinion, would have been better than what they ended up doing to the Forerunners later on)

  • @andyfriederichsen
    @andyfriederichsen 2 ปีที่แล้ว +20

    Who else never noticed before that the classic graphics version of the cutscene for the mission Gravemind shows brute ships and elite ships fighting each other?

    • @sorrenblitz805
      @sorrenblitz805 ปีที่แล้ว +3

      Never noticed it but since Gravemind is solidly during the begin of the Schism it would make sense.

  • @kilrbe3
    @kilrbe3 2 ปีที่แล้ว +137

    Damn, just like your Halo CE Remake. Another one of those, ya didn't know ya needed/appreciated, until you see it. Thank you for this updated version!

  • @Crash-lm4zb
    @Crash-lm4zb 2 ปีที่แล้ว +51

    Excellent commentary, unfortunate that we never got to experience the watershed moment of Forerunner Tank though!

  • @roi-77
    @roi-77 2 ปีที่แล้ว +33

    I liked hearing them talk about features that they would insert into future games. Makes me happy that they got to see the ideas happening

  • @notnever7452
    @notnever7452 8 หลายเดือนก่อน +11

    The devs are so passionate, you can tell how sad they were when they had to cut so much of the game. Although I'm glad the games turned out the way they did, you can't help but think: what if they had more time?

  • @azzymoof8229
    @azzymoof8229 ปีที่แล้ว +27

    This was a really faithful recreation of the original gameplay, right down to the plasma grenade landing on the Elite's crotch. Kudos to you for that attention to detail.

  • @Savoritas
    @Savoritas 8 หลายเดือนก่อน +8

    Stuff like this makes me wanna jump into C++ and start my own game.
    It's incredibly inspiring.

  • @smorgington
    @smorgington 2 ปีที่แล้ว +61

    It’s a shame that their relationships sizzled later on. I’m sure Marty and Joseph are still friends.

    • @Mickyfitz96
      @Mickyfitz96 2 ปีที่แล้ว +5

      Sizzled? Lol

    • @smorgington
      @smorgington 2 ปีที่แล้ว +2

      @@Mickyfitz96 idk what word else to use lol

    • @Mickyfitz96
      @Mickyfitz96 2 ปีที่แล้ว +29

      @@smorgington I would suggest fizzled

    • @jibreelkeddo7030
      @jibreelkeddo7030 2 ปีที่แล้ว +27

      They actually always saw each other as frenemies. Two rival geniuses always butting heads!

    • @tsukopara2054
      @tsukopara2054 2 ปีที่แล้ว +8

      What happened with Marty and Bungie happened long after the old Halo staff either left Bungie or were relegated to supporting roles on Destiny.

  • @l3fari0us42
    @l3fari0us42 2 ปีที่แล้ว +34

    It feels so wrong to see today's Bungie still having the same name as the company who made these games

    • @wolflord8117
      @wolflord8117 2 ปีที่แล้ว +8

      A wolf wearing sheep's clothing

  • @PANCAKEMINEZZ
    @PANCAKEMINEZZ 2 ปีที่แล้ว +31

    God, now that would be a cool game. Imagine a game taking place during the High Charity outbreak. Getting to play as an elite fighting through the Great Schism while also fending off the flood.

  • @hungiie
    @hungiie 2 ปีที่แล้ว +31

    Now I can listen to the cut forerunner tank mission discussion in 4k 60fps. thank you my friend

  • @houseofosborne1173
    @houseofosborne1173 10 หลายเดือนก่อน +6

    Fun fact: Jason Jones is actually responsible for Joe Staten exiting Bungie and also responsible for the tragedy that is Destiny 1

    • @enterbalak
      @enterbalak หลายเดือนก่อน +1

      Destiny was an absolute failure..

  • @Alpha1200
    @Alpha1200 ปีที่แล้ว +13

    Honestly, they're down on Halo 2 a lot and the levels they cut probably would've been quite good, but honestly this remains my favourite game in the franchise. And if we'd had the Covenant Ship mission we wouldn't have had Chief venting the space pickle and blowing up the ship that way. Which was kind of absurd in some ways, I guess. But absurd in a way that was epic, awesome and extremely memorable. To this day I remember that cutscene very fondly. I'm glad we got that, tbh. And the ending cliffhangers just made me even more excited for Halo 3. Yes, they were slightly frustrating, having to wait for years for Halo 3 was hard, but I also think that really contributed to my excitement for it in the end in a great way. And overall, storywise, I just don't really have many criticisms of this game. It was phenominal. It just hit me in the feels in a way that games rarely do.
    Idk, maybe this game could've been EVEN better. But honestly, I love the game so much as it is that I already think it's nearly perfect as it is.

  • @MemeAlchemist
    @MemeAlchemist 2 ปีที่แล้ว +53

    Thank you for doing this, pal.

  • @Crash-lm4zb
    @Crash-lm4zb 2 ปีที่แล้ว +27

    I don’t think developers would end a commentary nowadays with a “oh, I just thought of a bunch of thing so wanna say when we’re done recording” 😂

  • @JUNTPROJECT
    @JUNTPROJECT 2 ปีที่แล้ว +19

    totally agree with the creators, this was the best halo

  • @TheAdammantium
    @TheAdammantium 2 ปีที่แล้ว +30

    It's funny that you may find your art not as good, but is amazing to a large group of people. The devs had mixed feelings about the Arbiter, but his character became loved. Even now more than 10 years later, people (including me) are hoping for him to make an appearance in Halo Infinite.
    They start talking about it @ 25:50

    • @letsgobrandon8101
      @letsgobrandon8101 2 ปีที่แล้ว +3

      Idk how the heck they ever thought of doing the arbiter. Seemed like a left field thing they took a risk on and paid off tremendously.

    • @caramelldansen2204
      @caramelldansen2204 2 ปีที่แล้ว +5

      Why would you want 343i to ruin Arby further?
      Halo Infinite, as well as 343's other crimes against the Halo franchise, need never be forgotten; *remember what they took from you.*

  • @tpd1864blake
    @tpd1864blake ปีที่แล้ว +12

    You know how Portal 1 and every Valve game after has developer commentary nodes around the game to talk about the dev’s insight into how they built that area? I wish every game had that

  • @Tuxedo512
    @Tuxedo512 3 หลายเดือนก่อน +3

    the title should be forerunner tank developer commentary

  • @PANCAKEMINEZZ
    @PANCAKEMINEZZ 2 ปีที่แล้ว +21

    Man, I really hope these guys know that a lot of us fans have gone back and dissected the crap out of these games and have seen these little details they thought no one would see.
    Hearing them say "oh yeah, that carrier nobody saw" sucks, but I hope they know there were people paying attention.

  • @Somegoy
    @Somegoy 2 ปีที่แล้ว +24

    This game was my childhood. Thank you guys for making it truly amazing

  • @jmaguire2232
    @jmaguire2232 2 ปีที่แล้ว +11

    Just a bunch of cool dudes who defined our childhoods.

  • @AndrewCreatez
    @AndrewCreatez 7 หลายเดือนก่อน +4

    2:54 wait what that's actually one of the coolest match-cuts i've ever seen. how did i not notice this

  • @watchncarry9593
    @watchncarry9593 5 หลายเดือนก่อน +4

    A tree falls in the forest.
    ●Jason says "You chose wrong trail. Falling trees dangerous. Putting on helmet, buttoning coat, heading back to the car to choose a safer hike".
    ●Marty says "the sound of that tree falling reminds me of that one song i composed for Halo that won a bunch awards. Remember guys...remember?"
    ●Joesph says "i wonder if the tree fell because it was hit by 2 bears who were fighting over the last salmon that had just made her 200-mile journey upstream to lay her eggs despite having only 1 fin since she had a birth deformity from a mother who was kept in a chinese restaurant aquarium for 7 years but survived thanks to her taboo relationship with the resident lobster".

  • @kay_keik7842
    @kay_keik7842 ปีที่แล้ว +6

    there s another universe where these guys never separated and they never went to activision and microsoft never tried to control them and gave us a destiny that wouldve surpassed halo and every other game. i know it exists. it has to.

  • @sharkulashairstylist5505
    @sharkulashairstylist5505 2 ปีที่แล้ว +16

    What he mentions at the beginning about the graphical difference between Halo 1 & 2 is the quality of game development that you see 3-5 years after a consoles release and devs are comfortable with the skit kit... this can be traced in video game history back to the nes... a great example of these changes would be donkey kong country for the snes, the quality of PSx games was wild before console end from battle arena tosinden to activisions Spiderman games. Halo infinite from halo 5 for the current gen change we are seeing now.... my point is xbox 1/s or PS5 won't be producing games of the hardware's fuller potential until they understand what it can do from some companies. FF 7 remake is fantastic example what he PS4 is capable of, but clearly not everything for the console is as beautifully refined. the difference in graphical quality can be small until big things happen.

    • @roddydykes7053
      @roddydykes7053 2 ปีที่แล้ว +4

      I feel like something has to change gameplay-wise to make the graphical improvements seem worthwhile. To my eye, the newest FPSs are generally slick and polished, but also sterilized, lacking a certain character or charm these standard 3D ones had

    • @idcompany9240
      @idcompany9240 ปีที่แล้ว

      ​@@roddydykes7053 Sad as hell to say but leaving the last console generation behind is how developers could really utilize the full tools/upgraded engine

  • @MrRotch61
    @MrRotch61 10 หลายเดือนก่อน +4

    It's cool hearing them talk about how they wanted to put windows on the ODST pods so you could see some crazy stuff happen as you fell, and this was pre-Halo 3 ODST.

  • @JustinRM20
    @JustinRM20 9 หลายเดือนก่อน +5

    Definitely seeing that supercarrier at 9:54 for the first time ever. 16:33 never missed this though, can remember doing this level over and over as a kid. Joe Staten is instrumental to Halo, but jeez that dude can speak a lot.

  • @gagewilliams8458
    @gagewilliams8458 2 ปีที่แล้ว +24

    This is awesome!
    Thank you Halo 2 Bungie team you guys will dominate the world one day

  • @BirchPig
    @BirchPig 2 ปีที่แล้ว +13

    13:59 you can see the plasmarifle inside the scrab gun, 14:02 the pilots dont stay in the cockpit

    • @DoomieGruntVentures
      @DoomieGruntVentures 2 ปีที่แล้ว +5

      holy shit I never noticed that until now

    • @someguy2885
      @someguy2885 2 ปีที่แล้ว +1

      The pilots had me cracking up XD

    • @wolflord8117
      @wolflord8117 2 ปีที่แล้ว +2

      What the litteral fuck! Legendery eye sight on you dude

    • @reimuhakurei2123
      @reimuhakurei2123 7 หลายเดือนก่อน +1

      good eyes

    • @jamesdulak3108
      @jamesdulak3108 3 หลายเดือนก่อน +1

      What the fuck that's crazy. Were these always present in the game and no one else ever realized?

  • @Whiteythereaper
    @Whiteythereaper 7 หลายเดือนก่อน +3

    God I would love to see the three of them looking at H2 Annniversary, what they like about it and what they would have done differently (also I love how the scrapped plot point of Miranda welding a Nuke to Chief's back became inspiration for 343 making the ending setpiece of Halo 4 Chief carrying a nuke)

  • @BrandonsOnline
    @BrandonsOnline 2 ปีที่แล้ว +2

    Watched to entirety for old time sake. Thank you 🙏

  • @Gyrfalcon312
    @Gyrfalcon312 11 หลายเดือนก่อน

    Bless you for sharing this commentary remaster with us! 🙌

  • @jasminesmallf
    @jasminesmallf 2 ปีที่แล้ว +5

    Thank you very much!

  • @rm25088
    @rm25088 2 ปีที่แล้ว +1

    these commentaries are fantastic.

  • @lewisirwin5363
    @lewisirwin5363 2 ปีที่แล้ว +8

    2:55 How did I never notice that Truth's crown badge fades into the Moon?

  • @tobsmonster2
    @tobsmonster2 2 ปีที่แล้ว +1

    So good. Thank you

  • @Borgyboy09
    @Borgyboy09 5 หลายเดือนก่อน +1

    So grateful to you for uploading these two commentaries. As a kid playing the games, you don’t really care about this stuff but as an adult it’s really terrific to listen to.

  • @harleyHDz
    @harleyHDz 5 หลายเดือนก่อน +4

    Always loved the marine voice work, david cross and scully are my 2 favourites

    • @ChristianFrates1997
      @ChristianFrates1997 4 หลายเดือนก่อน

      Scully also voiced Dimitri Lousteau in the Sly Cooper sequels.

  • @blheir3000
    @blheir3000 ปีที่แล้ว

    these videos are amazing

  • @T0mBr1dg3
    @T0mBr1dg3 6 หลายเดือนก่อน +6

    2/3 of the voices you’re hearing were fired. Such a shame what happened to this company a decade after they left halo.

  • @Boots43096
    @Boots43096 7 หลายเดือนก่อน +4

    i love how they poke fun at their own writing

  • @Tlohtzin123
    @Tlohtzin123 2 ปีที่แล้ว +5

    This is GOLD

  • @weeballsbigpenis4114
    @weeballsbigpenis4114 2 ปีที่แล้ว +5

    That bungie logo blew ma back about 18 years into the past

  • @youtubeaccount6294
    @youtubeaccount6294 2 ปีที่แล้ว +7

    Nice to see how many ideas they had but couldn’t include due to performance isssues or time that made it it into later games, such as at 36:25 when they talk about the ODST pods

  • @bacontreez
    @bacontreez 3 หลายเดือนก่อน +3

    The cable…. I’m going to cut it

  • @legionofmetal9968
    @legionofmetal9968 6 หลายเดือนก่อน +7

    "The heretics were going to be hunters"
    ...Could you image that with halo 2 legendary difficulty...?

    • @axolotl09
      @axolotl09 3 หลายเดือนก่อน +1

      my brain hurts thinking about that

  • @Beregond1861
    @Beregond1861 5 หลายเดือนก่อน +2

    13:45 "What you have there is not clips. These are mags. THEY'RE MAGS, NOT CLIPS.😐" -Charles White.

  • @lostnumbr
    @lostnumbr 8 หลายเดือนก่อน +3

    In my day we didn't have any fancy smancy tanks. We had sticks. Two sticks and a rock for a whole platoon, and we had to share the rock. So Buck up son. You're one very lucky marine.

  • @MobiusTrigger7
    @MobiusTrigger7 2 ปีที่แล้ว +12

    The warthog is still on the station you can find it

  • @lambdaweaponscache5394
    @lambdaweaponscache5394 2 ปีที่แล้ว +7

    I would LOVE to have had the heretic leader be a hunter- that sounds incredible

  • @genuinesaucy
    @genuinesaucy 4 หลายเดือนก่อน +2

    "Here's the scene that no one actually ever saw."
    Apparently a few game designers saw it, because "player looks out window to see huge friendly ship getting dramatically blown to bits" has only been ripped off in about 50 or 60 other games.

  • @ericgrant2670
    @ericgrant2670 2 ปีที่แล้ว +30

    I could never imagine the 343 corporate hipsters crack jokes about themselves or their games like this. Definitely enjoy watching these.

    • @IvoryRune
      @IvoryRune 2 ปีที่แล้ว +8

      Not to hate on 343, but... yeah totally agree lol

    • @capnkaba
      @capnkaba 2 ปีที่แล้ว +2

      You do realize one of the guys in this commentary directed infinite right?

    • @messer7450
      @messer7450 2 ปีที่แล้ว +3

      @@capnkaba Ywah and they still wouldnt do anything like this

    • @ericgrant2670
      @ericgrant2670 2 ปีที่แล้ว +3

      @@capnkaba Which is why Infinite is a return to form. 4 was mixed and 5 could've killed the franchise.

    • @letsgobrandon8101
      @letsgobrandon8101 2 ปีที่แล้ว +13

      @@capnkaba dude they pulled him in last minute as a P.R. move. Obviously it worked on you. It's cool and I'm sure he contributed but they brought him in because they had to fix a dumpster fire.

  • @britsj1153
    @britsj1153 11 หลายเดือนก่อน +2

    One thing to notice here is that they sure as hell had a lot of fun making the game, I think that is key when you're trying to deliver a good experience to the player, not thinking in over monetize the project, just have fun and people will feel it in the final product.

    • @jasonfenton8250
      @jasonfenton8250 4 หลายเดือนก่อน +1

      Not sure about that. They're all joking in the commentary, but the game had a famously troubled development and the studio was definitely under immense pressure to deliver both from their audience and from Microsoft.

  • @joelmills4304
    @joelmills4304 2 ปีที่แล้ว +6

    i for one, did not know that that was a sentinel factory

  • @ZTOfitness
    @ZTOfitness 4 หลายเดือนก่อน +1

    such a great game. im having a halo 2 lan party this weekend. with people in their 50s all the way to 12 year old kids. keeping the tradition alive

  • @lomoTgod
    @lomoTgod 6 หลายเดือนก่อน +2

    It's pretty therapeutic hearing them talk about how there was supposed to be more to the ending. I was so furious the first time I played this.

  • @ClericOfPholtus
    @ClericOfPholtus 7 หลายเดือนก่อน +1

    One of my favorite things to do in the Tartarus fight is get as many Elites as possible to survive on the middle level so they show up during the Miranda and Spark cutscene.
    Just standing around in their idle animations
    So great

  • @andresmarin5418
    @andresmarin5418 ปีที่แล้ว +2

    I don’t know if someone else saw it but on the outskirts cutscene when the scarab shoots the pelican, for a brief moment you can see a pilot pop out of the cabinet return to his original positions. As if they didn’t make him sync with the movement of the pelican as it gets shot.

  • @paxvaxen
    @paxvaxen ปีที่แล้ว +1

    I love how the devs talk about how they weren't sure about making a Covie side of things... But ODST kicked off so well (I know it was out AFTER) but it does show people probably would have LOVED to have played a Halo game fully seeing the Side of the Covies. Just one full Halo game where you played as an Elite or something. No master chief. Just some random Elite or Spec ops. That would have been such a cool idea. Even the fact that in Halo 2, 3 and Reach you could play as an Elite making it feel like. "I wish I could have had a campaign based on an Elite's eyes."

  • @citrine9622
    @citrine9622 2 ปีที่แล้ว +9

    55:08 why is there a seagull on high charity?

  • @IceGuadian
    @IceGuadian 10 หลายเดือนก่อน +2

    what's great about bungie during the halo days is their want and need to put cool things into the game and just a big amount of unnecasairy scenic elements that just make the entire game better
    because it's made by gamers for gamers
    not just some game made to make money

  • @CameronJGilliam
    @CameronJGilliam 4 หลายเดือนก่อน +1

    These three made Halo what it is. They deserve all the credit in the world for Halo.

  • @archetexture3409
    @archetexture3409 6 หลายเดือนก่อน +1

    I wish Jason Jones would spearhead a Myth remaster. It will always be my favorite game franchise of all time.

  • @cjschaff317
    @cjschaff317 หลายเดือนก่อน +2

    "What did Marty do, Joe?

  • @masteroffun9627
    @masteroffun9627 ปีที่แล้ว +4

    At least Jason did fairly better here than in the Halo 1 commentary in terms of talking about the game.

  • @Chickensea10
    @Chickensea10 10 หลายเดือนก่อน

    Good luck with your channel

  • @nr-dx4zz
    @nr-dx4zz 3 หลายเดือนก่อน +2

    Still don't know why they changed the gravemind tentacle Miranda uses to get the index to a wire cable in the remaster