Guys, GUYS! The timer for the stage COMPLETELY STOPS while doing chaos control, so it actually contributes to getting a better time and rank on the stage!
At first i was worried about the level design, camera work, etc. Now that I'm seeing a part of it, I think SEGA is finally getting their groove back for good this time, hopefully.
I wonder why in shack news’ video black doom drops the shadow the hedgehog logo emblem thing but in here he doesn’t, causing these videos to have 2 different end screens. I wonder how you unlock the thing and what it does
It's actually kind of insane that all those snippets of gameplay that seemed to be several different levels were actually all just ONE level that's over 5 minutes. If we're getting at least 5-10 levels like this AND a full Open Zone to explore the game is going to be amazing.
Finally someone who can play a Sonic game, also YOU KNOW it’s gonna be fire if the stage is 5 MINUTES LONG like finally they bring back long levels, literally that’s all I’ve ever wanted, longer more detailed levels
That. Was fantastic. Also, now THERES a guy who knows how to play.
Guys, GUYS! The timer for the stage COMPLETELY STOPS while doing chaos control, so it actually contributes to getting a better time and rank on the stage!
At first i was worried about the level design, camera work, etc. Now that I'm seeing a part of it, I think SEGA is finally getting their groove back for good this time, hopefully.
Fadel tryna be cheesy at the beginning there LOL
Man, these levels are huge, and they have so many alternative paths. Much bigger than Forces's Frontiers' Cyberspace levels
Is that fadel
Stage that goes longer than couple of minutes? We miss you so mutch!
Finally some actually good footage. Maybe it’s cause the person who’s playing is actually going fast instead of slowly running
I wonder why in shack news’ video black doom drops the shadow the hedgehog logo emblem thing but in here he doesn’t, causing these videos to have 2 different end screens. I wonder how you unlock the thing and what it does
This isn't peak Sonic Level design but this is a huge step up from Cyberspace which is good.
6:17
It's actually kind of insane that all those snippets of gameplay that seemed to be several different levels were actually all just ONE level that's over 5 minutes. If we're getting at least 5-10 levels like this AND a full Open Zone to explore the game is going to be amazing.
1. The level was 5 mins long.
Seeing timer hit five minutes has never felt so satisfying
2:20
Finally someone who can play a Sonic game, also YOU KNOW it’s gonna be fire if the stage is 5 MINUTES LONG like finally they bring back long levels, literally that’s all I’ve ever wanted, longer more detailed levels
Coolest looking HUD right there.
it really does help to showcase the gameplay when someone who knows Sonic, like Fadel, is behind the controller.
OMG THOSE GRAPHICS THO 🔥🔥🔥
Damn, that animation was sick.