Good, because if SEGA has no plans to let us play as Silver on console ever again, they might as well make Shadow more fun to play as, than the main character of their game brand. It's better than having to play as 2 Sonic's every freaking year.
@@kowabonga3552 why would they do that? Why would they make a side character funner to play than their main character? Look I know recency bias and all that Jesus cmon man 🤦♂️
@@IKIGAIofficial idk what the deal is with people hating 2d levels so much. shadow gens had a perfect blend of both, and the stages were just as good (arguably sometimes better) than their 3d counter part.
@Reec3R You haven't actually listened to peoples complaints then because they're usually pretty clear about there being too much of them when the games are usually advertised as having more 3d.
@@Reec3R I think your missing the point we want 3d stages to be FULLY 3D he didn't say anything about 2d. Keep the two separate and it becomes a masterpiece and this is an example of that.
@@IKIGAIofficial has anyone here ever bothered to actually find out why 2D exists in 3D Sonic games? Here's why. Sonic's immense speed is fundamentally flawed. There's a video on this on TH-cam, but I'll quickly summarise it here. Sonic is the fastest video game character of all time, and because of that, it's one of the hardest to make games for, especially in 3D. Sonic covers so much ground in so little time, so substantial levels take so much resources and time to make. So to compensate, Sonic Team has come up with many methods to avoid such problem. Alternate playstyles, gimmicks, fodder, and the subject at hand, 2D. In 2D, Sonic/Shadow is much slower, so they can make the level design much more compact, costing less to make. Bro grateful they're even trying. They easily could have either release the games every few years much shorter so the people complaining about 2D will shut up, or take 5-10 years for every mainline release, in order to give a substantial game without 2D. They cannot handle the sheer effort it takes to make 5 minutes 3D boost levels and still be alive after. Don't act like their being lazy, and can just "make more 3D".
Two things I adore about this game that I feel like is under appreciated are the optional dialogue and the chest gear placements. The optional dialogue that changes throughout the playthrough is a joy to read. The gear placements in levels are much better than the red rings in my option because almost all of them are found in the fastest path in the level rather than being all over. Great video.
Now just need something with a grander story akin to 06, with huge stakes and a large roster… but not a playable roster though. Have Sonic, Shadow, and Silver campaigns, Sonic about super high top speeds and good platforming, Shadow with chaos control like this game did but not as fast as Sonic, and Silver with slower gameplay but more intricate platforming and puzzle mechanics using his telekinesis. Those 3 as the only playable characters, with Sonic’s Frontiers combat, Shadow’s chaos control and a new telekinesis system for Silver, in a 15-20 hour campaign, and they all go Super towards the end.
I'm truly hoping with the success of Shadow Generations, that Shadow gets an entire new game for himself! His new abilities can't just be a one-shot thing, it's soooooo much fun using his Doom Wing alone, they open up endless possibilities. This is easily one of my favorite Sonic games next to SA2~
@sylviastone628 gonna be honest only thing from this game I want them to drop is the power ups, too gimicky and looked out of place. Things like chaos sphere and control should stay though
@@I.Am.Terrible.At.Usernames chaos sphere? what is that ? although i do agree there should be more focus on the chaos abilities (chaos snap, control, blast and boost) for his next game and instead of doom wing the super form equivalent should be removing his limiters rings too
With this game showing side characters have legs if the time to polish their unique talents is taken, I feel like they could easily do separate adventures. This might be testing the waters in the back of an established remaster to see if people would buy, giving the ending of Frontiers hinting that other characters wanted to find their own way.
Don’t listen to these doubters, stay on the hating grind 🫡💪🏽 hating isn’t just an action, it’s a lifestyle, it’s a grind, and you must never hop off it
Just wanna say ur correct on the Black Arms hive mind thing. It came up in Shadow 05 and is the extended unfinished version of the Dark Beginnings animation which has thankfully already been uploaded to TH-cam because it's Sony exclusive for some reason.
That is because Shadow canonically does Teleport to fight these days. They make up his homing attacks, and to further differentiate him from Sonic. Its also part of how his Chaos Warping works, a Chaos Emerald fuels and increases the distance. This was presented in the end days of Archie Sonic, where Shadow, fighting the remnants of the Black Arms in space, required an Emerald to safely evacuate from the enemy vessel back to the allied G.U.N. ship.
@@gengargamer5657 This is literally stated in his bio, using previous games as an example is irrelevant seeing how going forward it has been retconned into him needing an Emerald to use it.
@@spidermanserpa3039 he was literally teleporting in sonic adventure 2 without an emerald in his second fight against sonic on the ark, teleported in the intro to shadow the hedgehog 05 and he could also use the teleport in sonic 06.
Probably the biggest compliment I can get ngl. He's been one of my biggest inspirations when making content ever since I started watching like over a decade ago.
Shadow has always been the best "character" It's just that SEGA seemed to forget what made him. He isn't just an edgy Sonic, he is so much more, and it seems that they are finally starting to remember.
@@Egood_ty it’s ok to like Sonic more, he’s the fun loving main protagonist after all. But objectively, Shadow’s writing and story is superior to Sonic’s.
YES! And i Hope Sega will understand that spin off of other character is a Monet printer. Give us more shadow and others liké Silver Tails knuckles blaze or even the chaotix.
@@alu_sonic Or fully introduce some.of the IDW characters to the series proper too. Tangle got a voice mention, imagine her game play. Something Bionic Commando like. Or Surge who tho might play like Sonic types would have to fully avoid submerging in water giving Lightning powers(which I realize might not have been planned but does make her even more of a Sonic parallel). These characters could add so much to the franchise if they were really fleshed out as gameplay first and unique.
Honestly I liked the 2d stages. I've even heard some people say that some of the 2d shadow stages were some of the best 2d speed stages in the entire history of the franchise. But also, I think doubling the length of the game would be a bit much. Really, all Shadow Gen needed was 1 more level I think to just let the mechanics stew. Every stage is overtly dedicated to being a tutorial for a different ability and we really could have done with a stage, possibly referencing the black comet or something from Shad05, to just let us marinate on all the abilities for the length of a stage, without having to worry about anything new being introduced.
i demand modders find a way to add levels into the game but as seperate things without replacing pre existing stuff because i need more content like yesterday
For some reason,when takashi lizuka is involved in any sonic project,he would either cook raw or overcooked it just like frontiers but when he isn't we get this
Shadow lends himself to better gameplay as he's acquired so many abilities that were well utilized in the Shadow half of this game and he's the better character story wise too. Sonic by comparison is too vanilla. I'd love to see them make another dedicated story driven Shadow game with most if not all these abilities that really shake up gameplay. The problem with the first game is they leaned way too hard on trying to make it weirdly mature and it clashed with the Sonic motif. This game strikes a good balance as his story is darker, but swapping out guns for fun gameplay mechanics in the form of abilities was a great call.
I really wanted Shadow Generations to have completely revamped cutscenes for the main story, but after seeing Shadows' content, I can see why they weren't because HOLLYYYYY that budget reallocation paid off
@@Thermalfusi0n the game was decent, the multi storyline with differing tedious objective wasnt, its pretty much why playing on expert mode is the peak experience of Shadow 05, you get to enjoy the game while all the objective is really just "reach the end", not everything is perfect, but they did good on quite a few things. 06 was just a disaster. And as P06 teaches us nowadays alot of it does came from terrible Gameplay, since the story save for anything with Elise was good
shadow generations is absolutely amazing, i love the hub world, i love all the different powers shadow gets, having a 2d esque side scroller for act 2 is awesome, its reverse sonic generations where act one is the side scroller, it adds a new aspect to alot of levels featured in shadow the hedgehog, SA2, and sonic heroes
Im sorry but i gotta critique this one thing. The slap on gimmick isnt a boost formula issue. It was always a 3D sonic issue. Since adventure the reason they even added different playable characters was because it was hard to design stages for 3D sonic to sustain an entire game since he can go so fast & clear levels easier on a 3D plane. And to make that for other characters that do the same was difficult for sonic team. So they did what they did for sa1 & 2, heros, even 06. There was always a gimmick slapped on to extend playtime because 3D sonic is a difficult beast to make enjoyable on its own than 2D. Really- colors was arguably the first to have an entire “3D” sonic game in one gameplay style. The wisps were power ups It was never a boost formula issue. Other than that, great review
I once imagined Shadow bursting through the door being all sassy, and then immediately telling Sonic all of the good things he got in his second game, that Sonic didn’t over a long time. (All with the signature Vine Boom) -All banger levels -A well written story -Ian not cramming in too many references -Great OpenZone -Sonic X representation -Your music and my music -No Santiago -And an 80 on Metacritic!
sonic has not hit for me ever since the boost formula dumbed down the gameplay so much compared to adventure 2. So I hope for the next Sonic game we get something that controls more like shadow generations
@@Thermalfusi0n yea the boost formula is so stupid. It’s clunky and the game plays itself half the time and it IRKS me like the controls in this game PISS ME OFF.. I’ve died so many times cause the game pulls you forwards and you don’t have nearly as much control over Sonic as you should
@@SuhailGanondorf1999Singh sonic team still can’t figure out how to give us complete control over Sonic it’s frustrating cause the game plays its self it’s constantly pulling you forwards when I’m trying to maneuver and make precise moments or even slow down and it leases to deaths over and over smh
Guess you could say, he overshadowed Sonic! But seriously, I’d like to see GUN and Mephilis return in a future game somehow. And maybe Sage interacting with the larger cast. I’d also love a new Sonic anime in the style of Dark Beginnings or the Dream Team trailer. As for the game itself, it feels like Sonic Team took the gameplay from Boost, Adventure, and Frontiers, and cup of Frontiers’s charter focused writing. I hope SEGA and Sonic team follow this formula going forward.
Yeah because the remastered a good game, i mean if sega didn't include the shadow stuff and then somehow remade gens with more levels new skills and the quality of shadow gens then I'd be about sonic but since they didn't have time or resources for a remake we got shadow gens
This is such a good game. I have the original Generations on PS3, and I liked it then, and I got this one to play as Shadow, and I’m having lots of fun. Hope that Shadow’s new abilities will stay for future games.
I mean, it is about Sonic. It’s a Remaster of Generations and they’ve had over a decade to know how to refine it. It’s also releasing into a world on every major platform, including the Switch in a world in which streaming is higely popular. And Generations was stupidly popular. I’d be more shocked if it did not hit 1mil in a day.
Add in Shadow's own popularity the EXCELLENT prequel animation that had no right to be so good id want a whole movie of that animation quality i swear, ironically there's also the hype around the movie that IS coming, and i think at the start of a year there was a really cool small project made by fans on Shadow's time on the Ark that just raised hype even more for the movie thus the game. The game had all the hype in the world to work so well. Its just that lets be real given the state of the franchise in the 2010's and the destruction of the reputation of Sonic game since 06 and to an extend for Shadow 05 since the story was bad, getting a Sonic game with this much attention, especially for a character that is nonetheless relatively less popular than Sonic , will not be anything less than surprising
Don't NEED the digital deluxe edition?! Good Sir, I can listen to Sonic Speed Riders while doom surfing and fight [insert boss here] while listening to ANY of the vocal shadow and Frontiers tracks. I think I needed the digital upgrade.
Ummm y’all really don’t know Sonic then if you think he also doesn’t have variety as well 😅 and I like Shadow and Sonic both equally. Sonic has so much power too ya know
@@YaBoy_95 nobody is saying Sonic any got powers. But Shadow initially showcased more powers and abilities before Sonic did as after the 2000’s Sonic was reduced to just boosting and homing attacking all the time
Dude easily one of the most entertaining videos from you! Loved a lot of your points, and yeah dude I’d totally love to see sega take everything done right here and expand on it for the next BIG Sonic title!
This video perfectly captures my feelings about the game. I've never played a Sonic game that's so satisfying mechanically. I tried playing Sonic Generations after Shadow's campaign and it felt like such a slog. But I'm still thinking about how fun Shadow's hub world and levels were, and I want more of it. Honestly if Sonic Team could like, just do a bunch of smaller games like this for some of Sonic's other characters, I'd be pretty happy about it. I'll pay 30 bucks for a 5-hour Knuckles campaign that's as well thought out as this was.
so glad you and other people are noticing the animation quality improving greatly in Shadow Generations. nearly all of Frontiers cutscenes looked stiff and not that great to me.
Sonic have been fixing it's brand post 2020. Excluding Mania Superstars and Frontiers were the best games than the prievous Decade. 2011 with Generations was the last point the series was "fixed" Xgens is the game in series history. But they also needed frontiers espesically to make it clear they can write the characters correctly even back in a serious tone. Most of the fanbase have been fans longer than the actors and remember when the series tried to be serious as well as humorous. The Meta "era" needed to end, it wasnt funny in context of sonic but the wrong type of cheesy.
@rayvenkman2087 i am confused by your phrasing. Identity crisis is the main issue with main franchise. Boom and Adventures of are great as standalone but they don't work in the main timeline. Sonic doesn't work when they ignore thier own history
Shadow Generations could have been its own game. Just add extra stages and more challenge acts. Because after completing his portion of the game and heading into Sonic Generations… the difference in controls is night and day. Modern Sonic does not feel good to play after about 20 hours of Shadow’s gameplay.
As a guy who was brought into the Sonic franchise with the Sonic Adventure titles, I REALLY want to play this game... but only the 3D "act 1" of Shadow's levels. I really wish Sonic team/Sega would do what Nintendo did with Mario and separate their 3D and 2D platforming games rather than putting both game styles in every game
OR.. hear me our juuuuuust hear me out… this game is doing well for both Sonic and Shadow and it’s massive W for Sonic and Shadow fans. Since they’re both supporting this game. And many ppl who are saying they weren’t big on Sonic are saying that his side of the gameplay is extremely fun as well. C’mon lol
When will they fix the dull camera movement Idk how to explain it but the way the camera always suddenly moves without easing in and out is unreasonably pissing me off It makes me think of forces
Ayo be careful with that last wish brother. That's how we got 06 lol. Jokes aside, yes. Shadow Gens is perhaps the BEST Sonic game we've gotten in a long time. I wouldn't say it is the best. In my eyes, Sonic Adventure 2 still holds that title. But I will consider Shadow Gens to be my 2nd favorite of all time. I think the short length really helps Shadow Gens. There are no bad levels. One can dislike the 2D levels for being 2D yes, but in terms of actual level design they too are absurdly good. All around the levels in Shadow Generations are immensely good. And that's special in my eyes. Yeah, there's only five stages, but they are all REALLY good. And I cannot stress enough how important that is. There are no bad levels in this game. Do I want double the length of Shadow Gens? Yes. I would LOVE that. But I have no desire to sacrifice ANY of what makes this game so good. The animations, the abilities, the cutscenes, the story. I want EVERYTHING to be this quality. I'll take something shorter if it means being extremely high quality. Quality over quantity. Now, given that the next Sonic game is likely to not have a remaster tied to it, do I expect a little bigger? Yes. But I absolutely do not want them to overshoot again and land back in 06 territory with huge expectations. I want them to focus on all of this good Shadow Gens did, and continue that. Good animation, good level design, good music, and good story. Keep it simple.
SPOILERS . . . . . .. . . . .... . . . . . . . . . . . . . . . . . I think the way the reason why Maria and Shadow didn't get a conversation of them catching up in life and stuff is because, the moment Shadow meets her and Gerald, Shadow starts to pretend to be from around the same point in time as them, or a little further, since there are those conversations with Maria that she see's Sonic and the others as Shadow's friends, and then there is Gerald, telling Shadow not to interact too much with them to stop any paradox from potentially happening
Shadow the Hedgehog 05 is actually an amazing game but you have to actually play it with the right mindset to get any enjoyment. It’s meant to be enjoyed at a slow and methodical pace, contrary to what the fast physics would leave you to believe. Most of the issues people have with the game are solved by just going a little slower and understanding that you won’t be speedrunning the game. The game definitely isn’t perfect, but unlike some other games in the series it is a complete game with a massive (for a sonic game) 23 stages. It was an ambitious project and its biggest flaw was setting the wrong expectations by being a sonic game with a character that needs to be speedy. Edit: 7:49 This is exactly what I’m talking about. Shadow the Hedgehog is what happens when they DIDN’T slow him down. They met community expectations for how fast he should be, but at the expense of actual being able to control him or find targets you need to kill because you are zooming right past them.
Im hoping that this is the push that can get Sonic's friends into relevancy. Blaze, Silver, and Shade got cheated in the 2000s. Hoping we get more of them and even Tangle, Whisper, Surge and Kit since IDW stuff has been referenced in the games.
Bro I swear people blow shit wayyy out of proportion. Sonic Frontiers had issues. But I love how everyone is trying to pretend like we didn't all agree the game was good, when it came out.
one of the funniest things about Sonic games is how two of the very well received games aint really even about him Murder of Sonic got received positevely Shadow Generations did too
The game was great, but I'm hoping they dial back on the censorship angle. Its one of my only gripes with the game, and I'm hoping its success doesn't get correlated with that censorship
I'm surprised people didn't like the 2d levels. Honestly most of them felt like the best 2d levels they've done and felt pretty good since they were short and sweet for the most part
Even kid icarus uprising on 3ds has a fake ending, another amazing game you probably don't like because it has a fake ending just like shadow the hedge on gamecube
@@tamajongtamajongphilip3894But that would be a retcon, since Sonic CD we know that altering the past also alters the future, that logic continuing in 06 and all of Silver's later showings. While Future Trunks clearly states that he will still have to deal with the future androids after helping the Z Warriors defeat Cell
I hate the boost formula simply due to the controls piss me off I shouldn’t be constantly pulled forward. I want complete control over Sonic and his speed
@cwavygaming6615 Personnally, I really like the boost controls (in 3d) I'm okay with losing a bit of control in exchange for maximum speed. I think unleashed and generations did this great, now forces is where I can agree with you
@@malik.a4125 it’s annoying man I shouldn’t be losing control cause I want to go fast.. my main issue with modern sonic games is they remove player control. Most sonic games literally play themselves you’re on rails always going forward and I want control over my actions. I can go fast and control Sonic all at the same time. It’s so frustrating that I’m being killed because the game won’t stop forcing me forward as I’m trying To make specific movements and maneuvers
@cwavygaming6615 i'd don't know about always having to go forward. I feel like many sonic games including boost ones, give you control over sonic. Also I don't think that's necessarily a bad thing. In my opinion, needing to master the levels to go fast and quickstepping and drifting are really fun to me. Not saying I dislike adventure style, but in those games, those focused on the movement and controls of sonic instead of the levels. I think both are good in they're own right, I just prefer reaction-based levels, over movement based levels. The platforming sucks in unleashed and generations tho
It's pretty good, animations and budget are quite high, still not the quality of Unleashed, which I still prefer. I still like Frontiers more than this, and I thought the cutscene quality there was also quite good, though it didn't have CGI or prerendered, probably because of the day-night system. But this is still a solid boost game, not groundbreaking, but it seems to fix the mistakes of previous boost games by having the best side gimmick and flowing the best, it's just not as fast.
Ngl every piece of the shadow and the base sonic generation gameplay is VERY good. I just wish Ian Flynn didn't changed the cutscenes and dialogues from the base game, god, sonic looks rude on the initial cutscene with Amy trying to give him cupcakes
it took 18 years but sonic team finally know how to write shadow well without being a vegeta clone hating everyone and only goal in life is beating sonic, last time he was a well written character was in sonic 06. oh and only took sega 18 years to have full 3d levels again, no more railroaled 2d sections full of press boost to win
I wish they would do a fix of the boost i much prefer the skating to that flying crap he does in shadow generations really breaks the whole premise of him having a skating animation in the first place the game itself is great but using the boost function for shadow just really kills it for me
@@rickyronny4019 it doesn't make sence for a character that skates and has always skated to fly while boosting. the only time it would make sense is when running on a wall or if your in the air it's lazy. Having the skating animation get more intense while boosting would be much better, as its closer to all portrayals of shadow which do not show him flying when at extreme speeds only skating harder unless in the air.
@@JLWalker101 nigga I don’t care. Who actually cares about something so trivial and pointless. Complaining about an insignificant boost animation? Are you Forreal?
Act 2 levels are good what are those people on about? Ive literally seen nothing but praise for both acts. Sure the 3d stages are always going to be better but act 2 stages are still good though??? Sunset heights act 2? Kingdom valley act 2??? Some of the best 2.5d levels we ever got?? The rest are amazing too
So....Fuck Sonic Keep Shadow. Got it. I have always like Shadow Way more than Sonic even when I have played every single bad 3d SONIC game and kind of love them like Secret Ring and Black Knight which arent that bad. Sonic 06 Shadow 2005. (Fuck Boom thought, the TV show was great) so yeah unless is 2000s Sonic or Unleashed Sonic I really don't want to play any sonic game as sonic...funny how contradictory that is. And Shadow got his redemption with this game that in my opinion should be sold separate for people that don't want to play Generation and Sega could make more money. As in 19.99 Stand alone. And maybe one day we can have SONIC ADVENTURE 3 WITH CHAO GARDEN DAMMIT!!! I CANNOT BE THE ONLY ONE THAT PUT 60 PLUS HOURS INTO CHAO GARDEN IN SA 2!!!
Feel like I'm living on a different planet. Not trying to be mean but I don't understand what people see in Frontiers nor the painfully average movies.
Good, because if SEGA has no plans to let us play as Silver on console ever again, they might as well make Shadow more fun to play as, than the main character of their game brand. It's better than having to play as 2 Sonic's every freaking year.
Ohhhh the irony of it all
Silver x shadow x Sonic generations is next boys because we gotta see why sonic fought silver
@Jill-ql5sr not maybe for another 11 years on the next gen consoles
@@Jill-ql5sr sonic generations episode metal needs to happen next
@@kowabonga3552 why would they do that? Why would they make a side character funner to play than their main character? Look I know recency bias and all that Jesus cmon man 🤦♂️
we must let the devs know that we want the new philosophy of 3D boost levels being FULLY 3D for the future games too!
@@IKIGAIofficial idk what the deal is with people hating 2d levels so much. shadow gens had a perfect blend of both, and the stages were just as good (arguably sometimes better) than their 3d counter part.
@Reec3R You haven't actually listened to peoples complaints then because they're usually pretty clear about there being too much of them when the games are usually advertised as having more 3d.
@@Reec3R I think your missing the point we want 3d stages to be FULLY 3D he didn't say anything about 2d. Keep the two separate and it becomes a masterpiece and this is an example of that.
@@IKIGAIofficial has anyone here ever bothered to actually find out why 2D exists in 3D Sonic games?
Here's why. Sonic's immense speed is fundamentally flawed. There's a video on this on TH-cam, but I'll quickly summarise it here.
Sonic is the fastest video game character of all time, and because of that, it's one of the hardest to make games for, especially in 3D. Sonic covers so much ground in so little time, so substantial levels take so much resources and time to make. So to compensate, Sonic Team has come up with many methods to avoid such problem. Alternate playstyles, gimmicks, fodder, and the subject at hand, 2D. In 2D, Sonic/Shadow is much slower, so they can make the level design much more compact, costing less to make.
Bro grateful they're even trying. They easily could have either release the games every few years much shorter so the people complaining about 2D will shut up, or take 5-10 years for every mainline release, in order to give a substantial game without 2D. They cannot handle the sheer effort it takes to make 5 minutes 3D boost levels and still be alive after. Don't act like their being lazy, and can just "make more 3D".
Agreed AF
Two things I adore about this game that I feel like is under appreciated are the optional dialogue and the chest gear placements. The optional dialogue that changes throughout the playthrough is a joy to read. The gear placements in levels are much better than the red rings in my option because almost all of them are found in the fastest path in the level rather than being all over. Great video.
Now just need something with a grander story akin to 06, with huge stakes and a large roster… but not a playable roster though. Have Sonic, Shadow, and Silver campaigns, Sonic about super high top speeds and good platforming, Shadow with chaos control like this game did but not as fast as Sonic, and Silver with slower gameplay but more intricate platforming and puzzle mechanics using his telekinesis.
Those 3 as the only playable characters, with Sonic’s Frontiers combat, Shadow’s chaos control and a new telekinesis system for Silver, in a 15-20 hour campaign, and they all go Super towards the end.
I hear you want a Sonic 06 remaster but actually a good Game this Time without a annoying Princess around xD
@@GroizardBros You want Project '06
I'm truly hoping with the success of Shadow Generations, that Shadow gets an entire new game for himself! His new abilities can't just be a one-shot thing, it's soooooo much fun using his Doom Wing alone, they open up endless possibilities. This is easily one of my favorite Sonic games next to SA2~
@sylviastone628 gonna be honest only thing from this game I want them to drop is the power ups, too gimicky and looked out of place. Things like chaos sphere and control should stay though
@@I.Am.Terrible.At.Usernames chaos sphere? what is that ? although i do agree there should be more focus on the chaos abilities (chaos snap, control, blast and boost) for his next game and instead of doom wing the super form equivalent should be removing his limiters rings too
@@0ikess I think they meant chaos spear
@@craigbarker4675 oh yeah you're right, i'm dumb as fck
Endless possibi… I see what you did there
Sorry but shadow the hedgehog is actually peak
*I SEE NOR HEAR NO EVIL* 🗣🔥🔥🔥
@@PoopyHeadGamingBLACK WRITINGS ON THE WALL🗣️🗣️🗣️🗣️🔥🔥🔥
@@metal_irl*UNLEASH A MILLION FACES* 🗣🔥🔥🔥
@@PoopyHeadGaming AND ONE BY ONE THEY FAAALL🗣🗣🗣🗣🗣🔥🔥🔥🔥🔥🔥🔥
@@HarmonizeeeBLACK HEARTED EEEEEEEVILLLLLLLL
silver would be cool and all but just imagine a Sonic Rush in 3D
what i'd pay to play as Blaze again..
@@Kokokekko7 if only sega remembered she exists again 😭
@@Wolf-Chalk they did reference her in frontiers at least so theres a bit of hope maybe??
With this game showing side characters have legs if the time to polish their unique talents is taken, I feel like they could easily do separate adventures.
This might be testing the waters in the back of an established remaster to see if people would buy, giving the ending of Frontiers hinting that other characters wanted to find their own way.
Silver being playable ✅
Blaze getting another Rush game ❌
Silver being playable again with Project 06 style gameplay ✅
Blaze getting a 3rd Sonic Rush game with just her and Sonic ❌
I can no longer fake hate Sonic, this game is a banger
"fake hate" that's the evilest sh;t I've heard wtf
@@KhalilSonic in most cases I must uphold my hater status, even if it isn’t real
@@JustMaxT I’m disappointed…
@@Khronen-r3u like comment subscribe for more sonic videos
Don’t listen to these doubters, stay on the hating grind 🫡💪🏽 hating isn’t just an action, it’s a lifestyle, it’s a grind, and you must never hop off it
Just wanna say ur correct on the Black Arms hive mind thing. It came up in Shadow 05 and is the extended unfinished version of the Dark Beginnings animation which has thankfully already been uploaded to TH-cam because it's Sony exclusive for some reason.
Everybody about Shadow:
Me liking the funny relatable characters: SEGA, give me that Team Chaotix Adventure game next, you cowards! X3
That is because Shadow canonically does Teleport to fight these days. They make up his homing attacks, and to further differentiate him from Sonic. Its also part of how his Chaos Warping works, a Chaos Emerald fuels and increases the distance. This was presented in the end days of Archie Sonic, where Shadow, fighting the remnants of the Black Arms in space, required an Emerald to safely evacuate from the enemy vessel back to the allied G.U.N. ship.
No, he can only chaos warp with an Emerald.
He’s used the Teleport multiple times in cutscenes since STH 2005, Shadow Generations is simply the first time it became used in gameplay
@@gengargamer5657 This is literally stated in his bio, using previous games as an example is irrelevant seeing how going forward it has been retconned into him needing an Emerald to use it.
@@spidermanserpa3039 No it hasn’t? He mainly needed the Emerald for his other abilities in this game such as Chaos Control and Chaos Spear
@@spidermanserpa3039 he was literally teleporting in sonic adventure 2 without an emerald in his second fight against sonic on the ark, teleported in the intro to shadow the hedgehog 05 and he could also use the teleport in sonic 06.
why do u sound like somecallmejohnny i legit forgot and thought i was watching his video for a few minutes in the middle lmao
Probably the biggest compliment I can get ngl. He's been one of my biggest inspirations when making content ever since I started watching like over a decade ago.
Shadow has always been the best "character" It's just that SEGA seemed to forget what made him.
He isn't just an edgy Sonic, he is so much more, and it seems that they are finally starting to remember.
erm I like sonic better.. cant replace him
@@Egood_ty it’s ok to like Sonic more, he’s the fun loving main protagonist after all. But objectively, Shadow’s writing and story is superior to Sonic’s.
YES! And i Hope Sega will understand that spin off of other character is a Monet printer. Give us more shadow and others liké Silver Tails knuckles blaze or even the chaotix.
@@alu_sonic Or fully introduce some.of the IDW characters to the series proper too.
Tangle got a voice mention, imagine her game play. Something Bionic Commando like. Or Surge who tho might play like Sonic types would have to fully avoid submerging in water giving Lightning powers(which I realize might not have been planned but does make her even more of a Sonic parallel).
These characters could add so much to the franchise if they were really fleshed out as gameplay first and unique.
@@ReikuYin it would be cool too. But there alteady IS so many cool character that are left on the border like Silver blaze or Espio
Honestly I liked the 2d stages. I've even heard some people say that some of the 2d shadow stages were some of the best 2d speed stages in the entire history of the franchise. But also, I think doubling the length of the game would be a bit much. Really, all Shadow Gen needed was 1 more level I think to just let the mechanics stew. Every stage is overtly dedicated to being a tutorial for a different ability and we really could have done with a stage, possibly referencing the black comet or something from Shad05, to just let us marinate on all the abilities for the length of a stage, without having to worry about anything new being introduced.
i demand modders find a way to add levels into the game but as seperate things without replacing pre existing stuff because i need more content like yesterday
For some reason,when takashi lizuka is involved in any sonic project,he would either cook raw or overcooked it just like frontiers but when he isn't we get this
Shadow lends himself to better gameplay as he's acquired so many abilities that were well utilized in the Shadow half of this game and he's the better character story wise too. Sonic by comparison is too vanilla. I'd love to see them make another dedicated story driven Shadow game with most if not all these abilities that really shake up gameplay. The problem with the first game is they leaned way too hard on trying to make it weirdly mature and it clashed with the Sonic motif. This game strikes a good balance as his story is darker, but swapping out guns for fun gameplay mechanics in the form of abilities was a great call.
This wouldn’t be possible without Sonic let alone Sonic’s portion of the game being extremely fun.
I really wanted Shadow Generations to have completely revamped cutscenes for the main story, but after seeing Shadows' content, I can see why they weren't because HOLLYYYYY that budget reallocation paid off
calling shadow 05 the downfall of the franchise is wild to me lmao
@@szkraft220 it's true tho. That game was not it. And we all know what came out a year later
@@Thermalfusi0n the game was decent, the multi storyline with differing tedious objective wasnt, its pretty much why playing on expert mode is the peak experience of Shadow 05, you get to enjoy the game while all the objective is really just "reach the end", not everything is perfect, but they did good on quite a few things.
06 was just a disaster. And as P06 teaches us nowadays alot of it does came from terrible Gameplay, since the story save for anything with Elise was good
@@szkraft220 it was it’s the first game when sonic games started to get extremely bad it did come out right before 06 too
shadow generations is absolutely amazing, i love the hub world, i love all the different powers shadow gets, having a 2d esque side scroller for act 2 is awesome, its reverse sonic generations where act one is the side scroller, it adds a new aspect to alot of levels featured in shadow the hedgehog, SA2, and sonic heroes
Im sorry but i gotta critique this one thing. The slap on gimmick isnt a boost formula issue. It was always a 3D sonic issue. Since adventure the reason they even added different playable characters was because it was hard to design stages for 3D sonic to sustain an entire game since he can go so fast & clear levels easier on a 3D plane. And to make that for other characters that do the same was difficult for sonic team. So they did what they did for sa1 & 2, heros, even 06. There was always a gimmick slapped on to extend playtime because 3D sonic is a difficult beast to make enjoyable on its own than 2D. Really- colors was arguably the first to have an entire “3D” sonic game in one gameplay style. The wisps were power ups
It was never a boost formula issue. Other than that, great review
I once imagined Shadow bursting through the door being all sassy, and then immediately telling Sonic all of the good things he got in his second game, that Sonic didn’t over a long time. (All with the signature Vine Boom)
-All banger levels
-A well written story
-Ian not cramming in too many references
-Great OpenZone
-Sonic X representation
-Your music and my music
-No Santiago
-And an 80 on Metacritic!
sonic has not hit for me ever since the boost formula dumbed down the gameplay so much compared to adventure 2. So I hope for the next Sonic game we get something that controls more like shadow generations
@@Thermalfusi0n yea the boost formula is so stupid. It’s clunky and the game plays itself half the time and it IRKS me like the controls in this game PISS ME OFF.. I’ve died so many times cause the game pulls you forwards and you don’t have nearly as much control over Sonic as you should
After playing shadow gens, i feel like I cannot play normal sonic generations now. Shadow controls so much better than sonic
@@SuhailGanondorf1999Singh sonic team still can’t figure out how to give us complete control over Sonic it’s frustrating cause the game plays its self it’s constantly pulling you forwards when I’m trying to maneuver and make precise moments or even slow down and it leases to deaths over and over smh
@@cwavygaming6615skill issue. Many people say Shadow controls great in the game. Ain’t nobody else fault your ass at the game.
@@rickyronny4019 I said sonic 🍆 head said nothing about shadow f**k bag
I just love that thumbnail, it's as if Shadow is thinking "Your savoir has arrived!" But mostly to mess with Sonic.
I fucking love Sonic X Shadow Generations, Sonic is so back..
(Hi dylonic..)
No way Zenith in the chat‼️
Absolutely love this video, your editing style is so fun to watch and your scripts are always well put together.
Sonic Sweep ❌
Shadow Sweep ✅
Guess you could say, he overshadowed Sonic! But seriously, I’d like to see GUN and Mephilis return in a future game somehow. And maybe Sage interacting with the larger cast. I’d also love a new Sonic anime in the style of Dark Beginnings or the Dream Team trailer. As for the game itself, it feels like Sonic Team took the gameplay from Boost, Adventure, and Frontiers, and cup of Frontiers’s charter focused writing. I hope SEGA and Sonic team follow this formula going forward.
the shadow portion is fantastic. The sonic portion feels incredibly clunky and stiff and awkward to play afterwards
Like the OG Sonic Generation.
Sonic is fine, Shadow just controls better
Yeah because the remastered a good game, i mean if sega didn't include the shadow stuff and then somehow remade gens with more levels new skills and the quality of shadow gens then I'd be about sonic but since they didn't have time or resources for a remake we got shadow gens
The 2d stages remind me of the Sonic Rush games, in a way.
This is such a good game. I have the original Generations on PS3, and I liked it then, and I got this one to play as Shadow, and I’m having lots of fun. Hope that Shadow’s new abilities will stay for future games.
I mean, it is about Sonic. It’s a Remaster of Generations and they’ve had over a decade to know how to refine it. It’s also releasing into a world on every major platform, including the Switch in a world in which streaming is higely popular.
And Generations was stupidly popular. I’d be more shocked if it did not hit 1mil in a day.
Add in Shadow's own popularity the EXCELLENT prequel animation that had no right to be so good id want a whole movie of that animation quality i swear, ironically there's also the hype around the movie that IS coming, and i think at the start of a year there was a really cool small project made by fans on Shadow's time on the Ark that just raised hype even more for the movie thus the game.
The game had all the hype in the world to work so well.
Its just that lets be real given the state of the franchise in the 2010's and the destruction of the reputation of Sonic game since 06 and to an extend for Shadow 05 since the story was bad, getting a Sonic game with this much attention, especially for a character that is nonetheless relatively less popular than Sonic , will not be anything less than surprising
Don't NEED the digital deluxe edition?!
Good Sir, I can listen to Sonic Speed Riders while doom surfing and fight [insert boss here] while listening to ANY of the vocal shadow and Frontiers tracks. I think I needed the digital upgrade.
Sonic Riders 4 where Shadow’s board is the doom surf would be so hard ngl
The teleporting homing attack is actually called chaos snap
Correct
Other than making small tornadoes and anime kicks, shadow has way more powers and variety
Yeah. He’s more than just a clone of Sonic
Ummm y’all really don’t know Sonic then if you think he also doesn’t have variety as well 😅 and I like Shadow and Sonic both equally. Sonic has so much power too ya know
@@YaBoy_95 nobody is saying Sonic any got powers. But Shadow initially showcased more powers and abilities before Sonic did as after the 2000’s Sonic was reduced to just boosting and homing attacking all the time
Dude easily one of the most entertaining videos from you! Loved a lot of your points, and yeah dude I’d totally love to see sega take everything done right here and expand on it for the next BIG Sonic title!
Are you saying they should remake 06 with the new budget and give us the story gameplay and moments we deserve?
Not a bad idea
This video perfectly captures my feelings about the game. I've never played a Sonic game that's so satisfying mechanically. I tried playing Sonic Generations after Shadow's campaign and it felt like such a slog. But I'm still thinking about how fun Shadow's hub world and levels were, and I want more of it.
Honestly if Sonic Team could like, just do a bunch of smaller games like this for some of Sonic's other characters, I'd be pretty happy about it. I'll pay 30 bucks for a 5-hour Knuckles campaign that's as well thought out as this was.
The best Sonic game isn’t about Sonic yet Sonic is still one half (or more) of the game, the X is there for a reason lol
Deadass the only gripe i had about this game is that Big is in shadows white space and his presence genuinely pisses me off
Same, I'd see Tikal, Shade, Marine, Sticks, Infinite, Jet the Hawk, or pretty much anyone else in the white hub world, over Big the cr💩
I genuinely don’t understand the Big hate. What did he do?
only thing i dont like about this game is with the mini map i cant control the zoom and put waypoints on the boxes so i can actually find them
so glad you and other people are noticing the animation quality improving greatly in Shadow Generations. nearly all of Frontiers cutscenes looked stiff and not that great to me.
Sonic have been fixing it's brand post 2020. Excluding Mania Superstars and Frontiers were the best games than the prievous Decade. 2011 with Generations was the last point the series was "fixed" Xgens is the game in series history. But they also needed frontiers espesically to make it clear they can write the characters correctly even back in a serious tone. Most of the fanbase have been fans longer than the actors and remember when the series tried to be serious as well as humorous. The Meta "era" needed to end, it wasnt funny in context of sonic but the wrong type of cheesy.
Meta Era was ever wrong with Sonic.
@rayvenkman2087 i am confused by your phrasing. Identity crisis is the main issue with main franchise. Boom and Adventures of are great as standalone but they don't work in the main timeline. Sonic doesn't work when they ignore thier own history
Shadow Generations could have been its own game. Just add extra stages and more challenge acts. Because after completing his portion of the game and heading into Sonic Generations… the difference in controls is night and day. Modern Sonic does not feel good to play after about 20 hours of Shadow’s gameplay.
Shadow Generations is a Bowser’s Fury. But yes, Shadow controls way better
its going to be so hard to go back to standard run of the mill sonic focused games after this masterpiece
Kinda looks like the Bowsers Fury of Sonic. Will pick this up at some point.
It definitely is
A silver lead game would be amazing and then after the silver one do a game similar IN STRUCTURE to 06 but with good writing and gameplay
what mod were you using in that frontiers footage for unique cyberspace level themes?
It’s called original Cyberspace themes. Definitely one of my favorite mods for the game
"You don't need the digital deluxe edition" - of course I do! It's gonna add an extra stage!
Ahh shit. Now I need the deluxe version 😭
@@rickyronny4019 IIRC, there's a Deluxe Edition upgrade DLC. There's no rush, the stage is only gonna drop in December.
@@AllardRT ok 👌🏾
21:24 omg I needed to laugh so badly
As a guy who was brought into the Sonic franchise with the Sonic Adventure titles, I REALLY want to play this game... but only the 3D "act 1" of Shadow's levels.
I really wish Sonic team/Sega would do what Nintendo did with Mario and separate their 3D and 2D platforming games rather than putting both game styles in every game
This game is indeed a banger, storywise, levelwise and gameplay wise near perfection. My only complaint is that i wish it was longer
OR.. hear me our juuuuuust hear me out… this game is doing well for both Sonic and Shadow and it’s massive W for Sonic and Shadow fans. Since they’re both supporting this game. And many ppl who are saying they weren’t big on Sonic are saying that his side of the gameplay is extremely fun as well. C’mon lol
When will they fix the dull camera movement
Idk how to explain it but the way the camera always suddenly moves without easing in and out is unreasonably pissing me off
It makes me think of forces
Ayo be careful with that last wish brother. That's how we got 06 lol. Jokes aside, yes. Shadow Gens is perhaps the BEST Sonic game we've gotten in a long time. I wouldn't say it is the best. In my eyes, Sonic Adventure 2 still holds that title. But I will consider Shadow Gens to be my 2nd favorite of all time. I think the short length really helps Shadow Gens. There are no bad levels. One can dislike the 2D levels for being 2D yes, but in terms of actual level design they too are absurdly good. All around the levels in Shadow Generations are immensely good. And that's special in my eyes. Yeah, there's only five stages, but they are all REALLY good. And I cannot stress enough how important that is. There are no bad levels in this game.
Do I want double the length of Shadow Gens? Yes. I would LOVE that. But I have no desire to sacrifice ANY of what makes this game so good. The animations, the abilities, the cutscenes, the story. I want EVERYTHING to be this quality. I'll take something shorter if it means being extremely high quality. Quality over quantity. Now, given that the next Sonic game is likely to not have a remaster tied to it, do I expect a little bigger? Yes. But I absolutely do not want them to overshoot again and land back in 06 territory with huge expectations. I want them to focus on all of this good Shadow Gens did, and continue that. Good animation, good level design, good music, and good story. Keep it simple.
SA2’s overrated. This game plays better imo
shadow generations almost made me forget forces
It actually made me love Forces even more, believe it or not.
@@DSmith3279 i wish i can love forces
@@DSmith3279 gross
@@IllMatic97but you can find fun even in bad games
@@IllMatic97 It's a simpler take on the boost formula, but it has its merits.
"Best Sonic game isn't about Sonic", except that it is the same game about Sonic but with a side story.
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I think the way the reason why Maria and Shadow didn't get a conversation of them catching up in life and stuff is because, the moment Shadow meets her and Gerald, Shadow starts to pretend to be from around the same point in time as them, or a little further, since there are those conversations with Maria that she see's Sonic and the others as Shadow's friends, and then there is Gerald, telling Shadow not to interact too much with them to stop any paradox from potentially happening
High expects for SONIC X SHADOW UNLEASHED 1:29
Shadow the Hedgehog 05 is actually an amazing game but you have to actually play it with the right mindset to get any enjoyment. It’s meant to be enjoyed at a slow and methodical pace, contrary to what the fast physics would leave you to believe. Most of the issues people have with the game are solved by just going a little slower and understanding that you won’t be speedrunning the game.
The game definitely isn’t perfect, but unlike some other games in the series it is a complete game with a massive (for a sonic game) 23 stages. It was an ambitious project and its biggest flaw was setting the wrong expectations by being a sonic game with a character that needs to be speedy.
Edit:
7:49 This is exactly what I’m talking about. Shadow the Hedgehog is what happens when they DIDN’T slow him down. They met community expectations for how fast he should be, but at the expense of actual being able to control him or find targets you need to kill because you are zooming right past them.
Great video! I downloaded it this weekend and looking to get started! One note-Am I the only one who didn’t hate cyberspace levels😂😅?!
Im hoping that this is the push that can get Sonic's friends into relevancy. Blaze, Silver, and Shade got cheated in the 2000s. Hoping we get more of them and even Tangle, Whisper, Surge and Kit since IDW stuff has been referenced in the games.
Bro I swear people blow shit wayyy out of proportion. Sonic Frontiers had issues. But I love how everyone is trying to pretend like we didn't all agree the game was good, when it came out.
one of the funniest things about Sonic games is how two of the very well received games aint really even about him
Murder of Sonic got received positevely
Shadow Generations did too
Instead of Sonic, Shadow and Silver I rise, Sonic, Tangle and Whisper taking centre stage. Give us more comic characters in the games sort of thing.
if this is what the smaller part of the new expanded sonic team can pull, I wonder what the next main line game is, gosh
The game was great, but I'm hoping they dial back on the censorship angle. Its one of my only gripes with the game, and I'm hoping its success doesn't get correlated with that censorship
I'm surprised people didn't like the 2d levels. Honestly most of them felt like the best 2d levels they've done and felt pretty good since they were short and sweet for the most part
honestly i think the act2's are very fun more than ever actually when it comes to the 2d sections
Agreed
10:19 you are onto nothing this music is fire
Even kid icarus uprising on 3ds has a fake ending, another amazing game you probably don't like because it has a fake ending just like shadow the hedge on gamecube
We should make a petition for sega to make shadow the mascot instead of sonic?
Disappointed that Maria and the Prof could not be saved.
if they were saved, the entire timeline would change if you think about it
@@tamajongtamajongphilip3894 Persona 3 the Answer
butterfly effect
@@MrPresttoSauce There could be created an alternate timeline, like in Dragon Ball Z and Dragon Ball Super.
@@tamajongtamajongphilip3894But that would be a retcon, since Sonic CD we know that altering the past also alters the future, that logic continuing in 06 and all of Silver's later showings. While Future Trunks clearly states that he will still have to deal with the future androids after helping the Z Warriors defeat Cell
I hate the boost formula simply due to the controls piss me off I shouldn’t be constantly pulled forward. I want complete control over Sonic and his speed
@cwavygaming6615 Personnally, I really like the boost controls (in 3d) I'm okay with losing a bit of control in exchange for maximum speed. I think unleashed and generations did this great, now forces is where I can agree with you
@@malik.a4125 it’s annoying man I shouldn’t be losing control cause I want to go fast.. my main issue with modern sonic games is they remove player control. Most sonic games literally play themselves you’re on rails always going forward and I want control over my actions. I can go fast and control Sonic all at the same time. It’s so frustrating that I’m being killed because the game won’t stop forcing me forward as I’m trying
To make specific movements and maneuvers
@cwavygaming6615 i'd don't know about always having to go forward. I feel like many sonic games including boost ones, give you control over sonic. Also I don't think that's necessarily a bad thing. In my opinion, needing to master the levels to go fast and quickstepping and drifting are really fun to me. Not saying I dislike adventure style, but in those games, those focused on the movement and controls of sonic instead of the levels. I think both are good in they're own right, I just prefer reaction-based levels, over movement based levels. The platforming sucks in unleashed and generations tho
@@cwavygaming6615 boohoo. Skill issue. Do better
It's pretty good, animations and budget are quite high, still not the quality of Unleashed, which I still prefer. I still like Frontiers more than this, and I thought the cutscene quality there was also quite good, though it didn't have CGI or prerendered, probably because of the day-night system. But this is still a solid boost game, not groundbreaking, but it seems to fix the mistakes of previous boost games by having the best side gimmick and flowing the best, it's just not as fast.
I don’t know if it’s just the switch version of the game, but shadow controls very differently endgame versus in white space
i liked shadow gens but idk the scene where shadow kills 45 pedestrians never sat right with me
Ngl every piece of the shadow and the base sonic generation gameplay is VERY good.
I just wish Ian Flynn didn't changed the cutscenes and dialogues from the base game, god, sonic looks rude on the initial cutscene with Amy trying to give him cupcakes
Sonic pushed Amy’s face away in the original Generations game. If anything this change is an improvement
10:42 sonic frontiers had 2D levels and even the open zones had 2D segments
The best thing is that they basically canonized ShadOuge
No tf they didn’t. Y’all shippers stay being delusional
it took 18 years but sonic team finally know how to write shadow well without being a vegeta clone hating everyone and only goal in life is beating sonic, last time he was a well written character was in sonic 06. oh and only took sega 18 years to have full 3d levels again, no more railroaled 2d sections full of press boost to win
Honestly the better mascot.
Pension to Make Shadow The Main character Say I
Nah. I like Shadow but he’s better off being a supporting character. He don’t need main character status when he already rivals the MC in popularity
3:57 you can blame rwby for that by making casey lee williams the artist of that song popular
The best sonic game is about sonic. Isn’t sonic unleashed about sonic?
I used chaos comtrol to get your house XD
Sega should make shadow the hedgehog 2, but make it a gta clone
We should of gotten Super Shadow.
I don't know man, I kind of like Shadow 05 it's not that bad of a game, great video by the way your funny
Someone actually said the 2D was BAD? I've heard damn near universal praise for these as the best 2D in the modern franchise.
After decades, the only good Sonic game is still just Generations.
I wish they would do a fix of the boost i much prefer the skating to that flying crap he does in shadow generations really breaks the whole premise of him having a skating animation in the first place the game itself is great but using the boost function for shadow just really kills it for me
What’s wrong with the flying animation? It looks cool
@@rickyronny4019 it doesn't make sence for a character that skates and has always skated to fly while boosting. the only time it would make sense is when running on a wall or if your in the air it's lazy. Having the skating animation get more intense while boosting would be much better, as its closer to all portrayals of shadow which do not show him flying when at extreme speeds only skating harder unless in the air.
@@JLWalker101 nigga I don’t care. Who actually cares about something so trivial and pointless. Complaining about an insignificant boost animation? Are you Forreal?
Act 2 levels are good what are those people on about? Ive literally seen nothing but praise for both acts. Sure the 3d stages are always going to be better but act 2 stages are still good though??? Sunset heights act 2? Kingdom valley act 2??? Some of the best 2.5d levels we ever got?? The rest are amazing too
Sonic rush invented the boost
So....Fuck Sonic
Keep Shadow. Got it.
I have always like Shadow Way more than Sonic even when I have played every single bad 3d SONIC game and kind of love them like Secret Ring and Black Knight which arent that bad.
Sonic 06
Shadow 2005.
(Fuck Boom thought, the TV show was great)
so yeah unless is 2000s Sonic or Unleashed Sonic I really don't want to play any sonic game as sonic...funny how contradictory that is.
And Shadow got his redemption with this game that in my opinion should be sold separate for people that don't want to play Generation and Sega could make more money. As in 19.99 Stand alone.
And maybe one day we can have SONIC ADVENTURE 3 WITH CHAO GARDEN DAMMIT!!! I CANNOT BE THE ONLY ONE THAT PUT 60 PLUS HOURS INTO CHAO GARDEN IN SA 2!!!
Feel like I'm living on a different planet. Not trying to be mean but I don't understand what people see in Frontiers nor the painfully average movies.
9/10 game (would be 10 if shadow said damn)
Personally I like Space colony ark’s act 2 theme