Getting Started with Plasticity Solid Modeling | Beginner How To | Episode 1 | Starting Shapes

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  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 64

  • @mdowney14
    @mdowney14 2 หลายเดือนก่อน +1

    You are the best software instructor I've come across. Your tone, pace, explanations, and content organization is fantastic. Just bought your course and excited to dive in. Thanks for all of the hard work that you put into your videos!

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 หลายเดือนก่อน +1

      Wow, thank you for the kind words! I hope you enjoy the speaker modeling course. we plan to make more on YT and on the site in the near future. Just let me know if you have any questions!

  • @Augustein
    @Augustein 5 หลายเดือนก่อน +2

    Your method of teaching is pretty smooth. Simple and to the point.

  • @jimfellows1342
    @jimfellows1342 7 หลายเดือนก่อน +2

    Thank you very MUCH! So many plasticity tutorials are using previous versions and as a beginner I found it very frustrating when instructions don't jive with ver, 1.4.19. I can't wait for the rest of the series!

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  7 หลายเดือนก่อน +2

      Glad it was helpful! It is certainly hard to make content when things change. We had a lot of videos that are not listed any more from beta versions and from pre 1.4. That is one reason I wanted to do this as 1.4 seems pretty stable in the changes that happened from 1.3.

  • @mgorscak
    @mgorscak 3 หลายเดือนก่อน

    Thank you so much for this. As someone who uses Fusion 360 and Blender, I want to use plasticity as something in between, I find your tutorial extremely useful to get acquainted very fast with the mechanics of this software. You earned yourself a subscriber! Keep up the great work!

  • @samyoung-k3e
    @samyoung-k3e 2 หลายเดือนก่อน

    the best plasticity tutorial that i've ever seen, so clear and great

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 หลายเดือนก่อน

      Wow, thanks! I was hoping this series would be helpful. We also have a few others on here and one on www.learneverythingaboutdesign.com

  • @SynthProject
    @SynthProject หลายเดือนก่อน

    Best Tutorial so far. Great Job.

  • @keithdevereux4046
    @keithdevereux4046 หลายเดือนก่อน

    without a doubt,IMHO, the best vid ever. thanks sp much!

  • @2danshepherd
    @2danshepherd 7 หลายเดือนก่อน +1

    I've previously watched many of your Fusion 360 videos and they were great. I've recently switched to Plasticity since it seems a bit less buggy and overwhelming for me as a hobbyist. So I was thrilled to discover this series. The first one was great and I've already picked up some nuggets. Thanks.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  7 หลายเดือนก่อน +2

      Thats great to hear Dan! We do have a car modeling series in Plasticity and plan to do more. Im aiming for the 2.0 release :)

    • @joelom
      @joelom 7 หลายเดือนก่อน

      @@LearnEverythingAboutDesign any idea for when 2.0 drops. i know that they list it as Q2. i want to check out for personal use rather than SW/F360 I use for work. so kind of want to avoid paying 150 and then 150 again for 2.0.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  7 หลายเดือนก่อน +1

      @@joelom I don't know of an exact date but i do believe you get 12mo of updates if you buy the Indie license. That includes major releases.

    • @joelom
      @joelom 7 หลายเดือนก่อน

      @@LearnEverythingAboutDesign ah you are right. missed that part!

  • @thehangardesigns
    @thehangardesigns 7 หลายเดือนก่อน +1

    Yes! Super excited about this one!

  • @emelbilge
    @emelbilge 6 หลายเดือนก่อน

    Perfect beginner tutorial, thank you. 💚

  • @Vorpal_Wit
    @Vorpal_Wit 7 หลายเดือนก่อน

    In my experience the units do matter. I work mostly in millimeter and sub-millimeter scales normally, but in Plasticty I have encountered many parametric limitations and errors at these scales that force me to work at 10X (centimeter scales) and then scale down later, usually in another app.
    One of the most common errors is offsets on circular surfaces squaring off. Fillet/Chamfers and the Pipe tool also behave erratically at these scales.

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  7 หลายเดือนก่อน

      Ah yes, my "units don't matter" is more for just learning to model. focus on scale. For you I wonder what the back end precision is. Like since the default units are Meter as it is with most CAD programs and i wonder if the precision is 5 or 6 decimals. so if you are at say .075mm you start getting into rounding errors.
      FWIW I have run into this with other programs especially when using other units. Say deg/min/sec instead of a deg value.
      So when you model at the CM scale and you scale down you are still seeing these limitations?

  • @phingly2151
    @phingly2151 3 หลายเดือนก่อน

    Wow this software is so cool! Great teacher as well.

  • @Akumeitakai
    @Akumeitakai 7 หลายเดือนก่อน

    HELL YES! I still have time on my 30 day trial! I'd at least like to get through using the program and seeing if it can finally port to NGons reliably. I badly want to use this exceedingly fun program to make things for 3D printing!

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  7 หลายเดือนก่อน +1

      The 5 part of this series will be dropping every day. So hopefully you have your trial til Saturday :)

    • @Akumeitakai
      @Akumeitakai 7 หลายเดือนก่อน

      @@LearnEverythingAboutDesign LETS GOOOOOOOOOOOOOOOO!

  • @3ddesigner959
    @3ddesigner959 หลายเดือนก่อน

    Thank you !

  • @kev661121
    @kev661121 3 หลายเดือนก่อน

    Good evening,
    I am doing 3d object out of stainless steel. I don’t want to spend my time drawing the object . My art is in fabrication and design of the object. Is there anyway I can import the object and print off the toP, side, end and front views to a template and then I can draw patent on material.?? Then my art starts by shaping, bending, and welding.
    Thanks Kevin Auburn, Al

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  3 หลายเดือนก่อน

      Kevin, i am not exactly sure I follow what you are asking.
      Yes you can import images to use as references if that helps you model. you use Import/Append from the file drop down menu. Plasticity doesn't have any "sheet metal" functionality like in other CAD programs where you can bend/form and/or add welds to it. If you are just looking to make a 3d version before you start hand forming that is fine, but if you are hoping to "unfold" something from a 3d shape to get say a flat pattern dxf that can be laser cut for your starting shape I don't think Plasticity will work.

  • @SirTools
    @SirTools 7 หลายเดือนก่อน

    First week with Plasticity was horrible, 2nd week was good and 3rd week back to horrible again. I use Fusion 360 and just can't seem to work with this software. Thanks for this basic for modeling, ! I'm trying to learn it, but so far...not going well. 🤠

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  7 หลายเดือนก่อน +1

      Sorry to hear that! It can be a struggle going from a parametric CAD program and shifting the way you model. It is much easier for those coming from Blender that have some CAD experience.
      Hopefully this new series will teach you the basic modeling tools, but what I can say if you are trying to jump from Fusion to Plasticity is trying turning off history in Fusion. This way when you make a sketch it isn't tied to the solid you create. This shift will be more like how Plasticity works.

    • @SirTools
      @SirTools 7 หลายเดือนก่อน +1

      I was thinking over a few weeks I'd have it and...NOPE...going down hill. But, I don't give up. Never could master Blender LOLOL...

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  7 หลายเดือนก่อน

      @@SirTools I get it 100% :) that is why I made this playlist th-cam.com/play/PLBDfGh8A8kXU0m-0xVwrbQFTiGR2wfyKZ.html Too many blender tutorials are easy to follow but the info doesn't stick.

  • @danholzer4626
    @danholzer4626 7 หลายเดือนก่อน

    Thank You for this!

  • @hoseinbebany
    @hoseinbebany 5 หลายเดือนก่อน

    Ty for the valuable information Sir, is this software free forever or is it a subscription based or trial or mayb expires after 3 months etc

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  5 หลายเดือนก่อน

      You're welcome! The software is not free. There are 2 license types. Indie and Studio. Both are perpetual licenses so you buy it once and you own it. The software does get updates and with your license you get 12mo updates. If you want to upgrade to a newer version there is an upgrade option.
      www.plasticity.xyz/#pricing

    • @hoseinbebany
      @hoseinbebany 5 หลายเดือนก่อน

      @@LearnEverythingAboutDesign ty so much for the fast reply gentleman

  • @eddrawrs
    @eddrawrs 6 หลายเดือนก่อน

    im just trying to do the opposite of extrude tool to make a doorway, how do i go about it? its driving me insane, im completely new to these kinds of programs😭😭

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  6 หลายเดือนก่อน +1

      There are many ways to do it but probably your best bet is to go to one of the standard views that works for your shape (Front = 1, Right = 3, Top = 7 on the numpad). use the line tool or rectangle tool to sketch the opening you want, and then pull it through your part.
      A little more advanced, you can draw the open profile of the doorframe (like an upside down U shape), then extrude it, during the extrude use Shift + T for thickness (shown in the bottom right) and you can make the shape that way.

  • @jensensphotography4570
    @jensensphotography4570 2 หลายเดือนก่อน

    Have you used this software for modeling car parts?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 หลายเดือนก่อน

      I have not. I generally go for a parametric CAD program where i use a traditional dimension driven sketch. I do have a video on this channel modeling a TE37 rim as well as a car modeling series, but as for things that i have milled, printed, or produced in some way, no not yet.

    • @jensensphotography4570
      @jensensphotography4570 2 หลายเดือนก่อน +1

      @@LearnEverythingAboutDesign I did have a quick glance at the concept car you were doing. And a year ago I did watch a lot of your fusion 360 videos of doing all sorts of modelling of car related stuff which I really enjoyed. At the moment I’m using onshape to try and create an under belly fairing for my motorcycle. At the moment just doing the right sketch’s and extrusions is working. But would love to use a free form tool like fusion 360. Have you seen/used the Phi plugin for Onshape. Looks good but still doesn’t seem to have the exact freedom like Fusion 360

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 หลายเดือนก่อน +1

      @@jensensphotography4570 I haven't used Phi. I did some early Beta Testing for OnShape before it was public and made a how to course for Pluralsight years ago, but other than that I don't really use OnShape. Before Fusion I used to use PowerSurfacing in Solidworks which was a great SubD tool, but you are going to be into $$$ to get that and a license of solidworks. And honestly Fusion handles the Mesh better if you are doing anything off a scan, unless you got something like a plugin from a mesh tool like QuickSurface.
      Never seems to be a great solution :)

    • @jensensphotography4570
      @jensensphotography4570 2 หลายเดือนก่อน

      @@LearnEverythingAboutDesign thanks mate, I will have a look at Pluralsight and QuickSurface. And see weather I should try stick to the one platform or have to mix it up. But I should definitely give Phi a try 👌🏻✌🏻

  • @maciejkowalski5916
    @maciejkowalski5916 7 หลายเดือนก่อน

    Super very clearly presented

  • @อีลอนคาร์ก
    @อีลอนคาร์ก 7 หลายเดือนก่อน

    Thank you bro

  • @GSR-2100
    @GSR-2100 2 หลายเดือนก่อน

    All the dimensioning issues / lack off, you spoke about in this video aren't true anymore after the latest update.
    Could you please redo a tutorial serie specifically for CAD, like a small project about 3D printing something, like an electronic enclosure or something simple.
    Now that Plasticity have become such a great tool for CAD and 3D printing, I would love that more people learn to use it for those purpose, it'll help the developers with additionnal funds

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 หลายเดือนก่อน

      Yeah of course. I am working on more tutorials, but because of the updates most things that are going to be more than a single video will likely be playlists on my website because i have the ability to update/swap out videos. At least for larger series. The changes with Plasticity and the toolset updates make it difficult on YT as you noticed with features sunsetting older videos fairly quickly.
      www.learneverythingaboutdesign.com/p/plasticity-speaker-modeling
      Here are some more current videos
      Fidget Sphere
      th-cam.com/video/FUH8IvXmodE/w-d-xo.html
      Whats new 24.2
      th-cam.com/video/LSAc4uyxTao/w-d-xo.html
      Update UI Overview
      th-cam.com/video/_GnQypbKshM/w-d-xo.html
      Xnurbs Mouse
      th-cam.com/video/ZRoWb8RDFtc/w-d-xo.html
      3d Printed Hinges
      th-cam.com/video/JnptZpu7fHg/w-d-xo.html
      3d printed threads
      th-cam.com/video/tGzqH5nLZoY/w-d-xo.html
      I am working on a few other ideas right now for 3d printed content for Plasticity.

    • @malandr1
      @malandr1 2 หลายเดือนก่อน

      ​@@LearnEverythingAboutDesign I already watched all of those videos 😅 your channel is amazing and you have a true talent for teaching. Impatient to see more content ! (I'd be willing to pay even 100$ for a comprehensive course about CAD/3DPrinting on Plasticity, with exercices etc)

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 หลายเดือนก่อน

      @@malandr1 Thanks for the kind words! and stay tuned :)

  • @JonneytheKidd
    @JonneytheKidd 2 หลายเดือนก่อน

    WHERE IS THE QUICK START GUIDE?????

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  2 หลายเดือนก่อน +1

      th-cam.com/video/9cgBK8ljH1k/w-d-xo.html
      I have several but if you are 100% new and never used plasticity that link might be a good place because we cover the UI. We did a UI update video for 24.1.8 but not a whole lot has changed in that sense.

    • @JonneytheKidd
      @JonneytheKidd 2 หลายเดือนก่อน +1

      @@LearnEverythingAboutDesign Thank you for taking the time to respond so quickly... WOW! Never opened it up until today. Thanks again.

  • @James-on1vy
    @James-on1vy 6 หลายเดือนก่อน

    Why Plasticity when Blender is the best of the best, free, and open source??

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign  6 หลายเดือนก่อน +2

      Different use cases. Blender is great at a lot of things (and also free of course), but its not brep/nurbs model. You model solids/surfaces not mesh. Many can make the case to just use CADsketcher or some other cad-esc type add-on and if that workflow works for you, by all means stick with it.
      At the core CAD solids(BREP) and surface(NURBS) are mathematically accurate surfaces calculated based on their inputs. A sphere is a true sphere, not a bunch of triangles for example. Blender does some "shade smooth" and subDiv magic which means you can model a very simple version of something and shade it smooth. This is also true if you say take your 3d model asset over to Unity for a game. You have a low poly model that can appear smooth and if you are making an asset for say a mobile game, that might be the best choice.
      Plasticity is an in-between software. More of a direct model style workflow akin to Blender(without a mod stack), but working with accurate solids/surfaces that are high quality like a parametric cad program.

    • @James-on1vy
      @James-on1vy 6 หลายเดือนก่อน +1

      @@LearnEverythingAboutDesign well that was a great explanation. Thank you for clearing that up!