Starfield : A Year Later

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  • เผยแพร่เมื่อ 7 พ.ย. 2024

ความคิดเห็น • 682

  • @Vedrlaufnir
    @Vedrlaufnir หลายเดือนก่อน +58

    Many years ago Bethesda allowed you to kill every NPC, and you would even get a warning that "you had ruined your fate forever" or something (which could be fixed by loading a previous save anyway), and I still don't know why they decided it was not a good idea to let the player be stupid and face the consequences.

    • @neveser
      @neveser หลายเดือนก่อน +11

      "With this character's death, the threads of prophecy have been severed. You may load a saved game, or persist in this doomed world that you have created."

    • @vulpesdecinere972
      @vulpesdecinere972 หลายเดือนก่อน +4

      That was Morrowind. You know what's the crazy part? That was a lie. You could finish the game still. You wouldn't always know where to go - But the only character who you couldn't kill before getting his help would be the last living dwarf. Everyone else? Fair game. Walk up to Vivec, shoot an arrow into his forehead.
      They left multiple ways of doing the main quest in case you did something your own way.
      That was over 20 years ago!

    • @vulpesdecinere972
      @vulpesdecinere972 28 วันที่ผ่านมา

      @@scivoid Well, even in Skyrim there is a line of code that allows certain NPCs to be killed *only* by the player. If attacked by non-players, these NPCs will just get knocked down.
      So it isn't the reason. The reason is that Bethesda didn't account for players wanting to do the most obvious things in the game.
      Tho I gotta say that notably a lot of NPCs that should have this protection just simply don't. When Dawnguard released there was a lot of issues with vampire raiding parties just killing off merchants in cities before they lowered their spawnrates.
      Maybe Bethesda just forgot they have this function?

    • @Vedrlaufnir
      @Vedrlaufnir 28 วันที่ผ่านมา

      @@scivoid I remember there having an essential state, which means they can't die, and a "protected" state, that meant only the player could kill them. They could've made it so essentials can only be killed by the player with a direct attack or something.

  • @WarPoodle-pc5wu
    @WarPoodle-pc5wu หลายเดือนก่อน +111

    Can't fix a game when half the gameplay is just menu hopping and load screens. You'd have to just make a new game. And actually create gameplay

    •  หลายเดือนก่อน +11

      And start with kicking the ancient Creation Engine to the curb.

    • @WarPoodle-pc5wu
      @WarPoodle-pc5wu หลายเดือนก่อน +15

      That and getting rid of Emil P as lead writer. Him and his "keep it simple" BS needs to go

    • @arcanealchemist3190
      @arcanealchemist3190 หลายเดือนก่อน +9

      @@WarPoodle-pc5wu simple stories can still be compelling. Emil P's writing, on the other hand, cannot.

    • @villevuorinen6642
      @villevuorinen6642 หลายเดือนก่อน +4

      Squeeze those 1000 planets down to 10, then we are talking.

    • @WarPoodle-pc5wu
      @WarPoodle-pc5wu หลายเดือนก่อน

      Seriously! Had they just focused on one solar system and made the procedural generation place creatures, structures, and NPCs unique to each planet, it would have been so much more interesting! They could have picked 3 or 5 planets that they could have built the big cities in. And there was no reason they couldn't have copied No Mans Sky's homework and had the space flight more like that. But idk the excessive load screens feels like a skill issue they won't even try to overcome

  • @HangerHangar
    @HangerHangar หลายเดือนก่อน +182

    I'm utterly amazed at how much NPC "protection" there is in the game, when the entire theme is that you're going to go to an alternate universe anyways.

    • @Billy-bc8pk
      @Billy-bc8pk หลายเดือนก่อน +26

      Because they know most people would quickly get rid of their DEI-approved companions.

    • @bulletflight
      @bulletflight หลายเดือนก่อน +26

      ​@@Billy-bc8pkIf you removed the so-called DEI it wouldn't make the game better. Stop misdiagnosing the issue. A badly designed game is badly designed no matter which side of the horseshoe you're on.

    • @Billy-bc8pk
      @Billy-bc8pk หลายเดือนก่อน +27

      @@bulletflight It would; because people hired on merit instead of meeting ESG quotas would have had the skill to design a better game.

    • @felixcosty
      @felixcosty หลายเดือนก่อน +2

      Just finished a game of Fallout New Vegas. ( Red Dwarf reference ) There Dead Dave they are all dead Dave.
      Still finished the game did the DLC, and did the final mission. It just worked.
      Never did purchase Starfield saw the reviews and said no, plus $80 CAD is a over what I am willing to spend on a turd.

    • @remimaloney2028
      @remimaloney2028 หลายเดือนก่อน +13

      ​@@Billy-bc8pk Starfield's problem is not the skill of the labor they have available at Bethesda, its their absolute incompetent project management and tendencies to cut corners by using crutches. No need to do good instructions; just use a quest marker. No need to do faction interaction, just have them be fully silo'ed from each others. No need to explain where or why high end mercenaries are around, just have Talon Company/Gunners/Ecliptic.
      Their writers even brag that they write so uninteresting story that their fans just throw it away, and the brag that they have stopped really caring about the story beats as a result.
      "Why do X? Modders will do it" is also such a perverse and lazy mindset for any developer.

  • @nothingtoseehere62357
    @nothingtoseehere62357 หลายเดือนก่อน +79

    "Starfield had no message" bro I thought the message was clear: "STOP BELIEVING TODD AND GIVING HIM MONEY!"

  • @jackochainsaw
    @jackochainsaw หลายเดือนก่อน +34

    Todd's getting towards Peter Molyneux levels of reputation. 16 times the difference!

    • @jeremytitus9519
      @jeremytitus9519 หลายเดือนก่อน +2

      The game’s simulation is amazing. You can plant an acorn in the middle of Constellation headquarters, come back ten years later, and they’ll all still be a bunch of useless jagoffs.

  • @MarcTheLoneGamer
    @MarcTheLoneGamer หลายเดือนก่อน +394

    My biggest regret with Starfield was I didn't refund it when I had the chance.

    • @neonsamurai1348
      @neonsamurai1348 หลายเดือนก่อน +34

      My biggest regret is listening to my friends and buying the game to begin with.

    • @mbostic5193
      @mbostic5193 หลายเดือนก่อน +7

      No doubt on both

    • @5226-p1e
      @5226-p1e หลายเดือนก่อน +6

      i suspect it will be a number of years before people go back to starfield, like FO76, it took them nearly 9 years to make that game good enough to get people to come back to it, but that was an online game.
      for starfield i expect it will take something like 5 years to fix and make interesting and fun, and hopefully not boring.
      but this is my rough estimate of when the game will become popular to make a comeback.
      personally i didn't purchase this game, simply because i never preorder or get games at launch these days, i have been burned to many times by doing that, so the best method is simply not purchase any game at launch no matter how much hype they get.
      sometimes i take up to 4 or 5 years before purchasing a game, because usually by then, the games major bugs and glitches are hammered out, and the game has dropped all of it's DLC and you can get the game for far cheaper altogether, this method has yet to fail me.

    • @TheAndertejker
      @TheAndertejker หลายเดือนก่อน +7

      I preordered it, played it for 22 hours and refunded it one day before release.

    • @mbostic5193
      @mbostic5193 หลายเดือนก่อน +2

      @5226-p1e completely agree, just likeall other Brokethesda game skeletons... it will be the modders who give it flesh and purpose

  • @cbremer83
    @cbremer83 หลายเดือนก่อน +25

    Do not preorder. Do not buy day one. Do not be a sucker.

    • @shafaatmosvi
      @shafaatmosvi หลายเดือนก่อน +1

      I wish you were there saying these golden words to me when I was about to pre-order this monstrosity. 💔

    • @RachelLouren28
      @RachelLouren28 หลายเดือนก่อน

      too late :(

  • @Nicodemus_Archleone
    @Nicodemus_Archleone หลายเดือนก่อน +110

    Not to mention, a year later and it's still 70 fucking dollars, or 100 for the PrEmIuM edition

    • @5226-p1e
      @5226-p1e หลายเดือนก่อน +6

      i have learned to never purchase any game at launch, i often end up waiting years after the fact it was released, because usually by then, they have fixed all the bugs and glitches and issues of the game, and also by then, all the DLC has been released, and also the price tends to drop significantly.
      i adopted this rule back when assassins creed unity dropped, i think that was 2014, they did fix the game to a degree, it still had issues, but it was far better than when it released, i only payed 4 bucks for the entire game years after the fact.
      at the time i purchased it on G2A.
      each year i typically spend only 60 dollars on games, but instead on only one game, i get a list of games that were on sale that i had on my Wishlist for a while.

    • @felixcosty
      @felixcosty หลายเดือนก่อน +1

      Epic game me a free copy of The Outer Worlds, it is a good game 6.5/10, but way better then Starfield, so bad did not even want it for free.

    • @CyberiusT
      @CyberiusT หลายเดือนก่อน

      $119 Australian on Steam. For the STANDARD version!
      I would still not play that heap of steaming cow waste if they supplied a free hooker with every copy!

    • @subjectdelta17
      @subjectdelta17 หลายเดือนก่อน +1

      And it still has a player count in the thousands.
      Who is playing this game??

    • @CyberiusT
      @CyberiusT หลายเดือนก่อน

      @@subjectdelta17 In a world of billions, about 1 person in a thousand.

  • @datoaster4991
    @datoaster4991 หลายเดือนก่อน +36

    Damn it has been a year? Already?

  • @Fresh_Baklava
    @Fresh_Baklava หลายเดือนก่อน +58

    Nowadays I get annoyed AF seeing Todd’s mug.
    Now we can mod on console it’s a bit more fun to play.
    I fear for The Elder Scrolls 6.

    • @chryssalidbait8765
      @chryssalidbait8765 หลายเดือนก่อน +12

      What Elder Scrolls 6? There is no such thing, nor will there ever be such a thing. Bethesda may release something called Elder Scrolls 6, but it will not be Elder Scrolls 6.

    • @MarlonSardini
      @MarlonSardini หลายเดือนก่อน +2

      ​@@chryssalidbait8765well put, Bethesda lost it's way long time ago.

    • @Fresh_Baklava
      @Fresh_Baklava หลายเดือนก่อน +2

      @@chryssalidbait8765 that’s kind of what I was implying…just with a bit more couth.

    • @chryssalidbait8765
      @chryssalidbait8765 หลายเดือนก่อน +1

      @@Fresh_Baklava True, but there is no need to fear for the dead, only to mourn them.

    • @unafflictedgaming
      @unafflictedgaming หลายเดือนก่อน +1

      We need a unlife-able Todd Howard mod for some bethesda games, or at least a life like punching bag.

  • @mbostic5193
    @mbostic5193 หลายเดือนก่อน +82

    The problem with starfield is bethesda

    • @ChrisM541
      @ChrisM541 หลายเดือนก่อน +2

      The problem with starfield is clickbait trash merchants like Yamiks ;)

    • @mbostic5193
      @mbostic5193 หลายเดือนก่อน +17

      @@ChrisM541 fanboy alert

    • @ChrisM541
      @ChrisM541 หลายเดือนก่อน +2

      @@mbostic5193 Lol

    • @mbostic5193
      @mbostic5193 หลายเดือนก่อน +1

      @@ChrisM541 😂✌️

    • @unafflictedgaming
      @unafflictedgaming หลายเดือนก่อน +13

      @@ChrisM541 You starfield defenders crack me up. I grew up playing and loving all of bethesda's games starting with morrowind. Starfield is fucking trash. The one thing bethesda does sorry DID well is worldbuilding and enviromental storyteling. Starfield has none of that, everything is barren soulless and generic. I played their games to explore and be immersed. They aint making the same games anymore. I spent ten years being excited as shit for es6. Fallout 76 killed 10% of that hype. Starfield all but murdered the rest I had left. I will simply wait for other studios to deliver that experience, because bethesda ain't it. I might shit my pants if es6 is actually somehow good.

  • @Ptmkn
    @Ptmkn หลายเดือนก่อน +54

    It came for free with my video card and I still felt ripped off. Apparently it's the super-special edition, too, so I get the expansion for free, too. Yippee

    • @cool2314
      @cool2314 หลายเดือนก่อน +4

      @ptmkn lol me too. my friend convinced me to get a 7900 xtx since my pc was 12 years old and could barely play games and starfield came with it.

    • @5226-p1e
      @5226-p1e หลายเดือนก่อน +2

      my guess is the game won't be good enough for most ppl until 5 years from now.
      i could be wrong, it could take them 10 years for all i know.
      but 5 years is a healthy guess, it took cyberpunk almost 5 years to make it a good game, so that's quite a while to make a game good after launch.

    • @KA-vs7nl
      @KA-vs7nl หลายเดือนก่อน

      ​@@5226-p1e cant make a fishbowl fun to swim in much less thousands of isolated fishbowls

    • @cool2314
      @cool2314 หลายเดือนก่อน

      @@5226-p1e lol by the time it is good enough for people to play it, it will be woefully outdated

    • @The_hot_blue_fire_guy
      @The_hot_blue_fire_guy หลายเดือนก่อน

      @@5226-p1e that’s assuming Bethesda will even support the game for 5-10 years.
      Just because games like cyberpunk and no man’s sky got supported after there bad launch states dose not mean Starfield will get the same treatment.
      Plus there is also the fact that like 60% of the games problems and issues can’t be fixed because they are ether core engine problems like the loading screens. Or they are so hard baked into the game, like the writing and characters, that it’s just not possible to fix it.
      They can add a survival mode and implement fuel systems for ships, they can add more POIs for the random generation to use too make exploring less repetitive. They can expand the galaxy with new locations and mini quests.
      But there is no way to fix the fundamental problems with Starfield, outside of a complete rewrite 2.0 type rework and even then it would probably be difficult. The best case scenario is that a potential future Starfield 2 can do it right from the beginning.

  • @hisgreasiness
    @hisgreasiness หลายเดือนก่อน +31

    My biggest gripe for Starfield, in my mind, is the lack of closure or insight into what the unity is, where it came from, and what purpose is there for it?

    • @l0rf
      @l0rf หลายเดือนก่อน +1

      Does Bethesda even know? With their writing staff, I'm not sure whether they considered this question much.

    • @thelordofcringe
      @thelordofcringe หลายเดือนก่อน +1

      The head writer is basically JJ Abrams. He says he makes it up as he goes along and he does it Mystery Box style. Give the player a mystery to chase, and never give an answer while instead throwing them into setpieces to distract them. That's why the finales of everything hes ever done for Bethesda suck, and why most of the stories do too.

    • @hisgreasiness
      @hisgreasiness หลายเดือนก่อน

      @@thelordofcringe Wow! I didn't know that. I also didn't know that Mad Libs was considered a viable narrative writing style. Thank you for this information!

  • @nachoolo
    @nachoolo หลายเดือนก่อน +37

    I'll say. This looks like a game that I wpuld buy for 10 bucks, 15 with DLC, years from now.
    Ain't paying full price for it.

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo หลายเดือนก่อน +1

      It's never going to be that cheap.

    • @nachoolo
      @nachoolo หลายเดือนก่อน +2

      @@UmmerFarooq-wx4yo Fallout 4: Game of the Year Edition (so alongside its DLC) has been on sale multiple times for 10 bucks (when I bought it).
      Starfield will be sold for 10 bucks in the future. It's just a matter of time.

    • @HorusHerotic
      @HorusHerotic หลายเดือนก่อน +1

      I payed 20 and went in with very low expectations. So I am only slightly disappointed 😅

    • @_Jay_Maker_
      @_Jay_Maker_ หลายเดือนก่อน +2

      Speaking from experience, please do not spend money on this game. _Please._
      The quality of the writing alone is reason enough to avoid it. Please. I don't want you to suffer the physical agony I endured having to listen to and read what's in this terrible, terrible game. Fallout 4 at least lets you mod the fuck out of it so you can avoid its worst aspects. Not so with Starfield. (FO4 FROST with AI mods is awesome.)

    • @cargorunnerUK
      @cargorunnerUK หลายเดือนก่อน

      The game play is so fragmented it takes twice as long to play less content than you get in Fallout 4 or Skyrim. It is honestly so dumbed down & mediocre it really isn't worth the long, long time it takes to complete. It is like buying the biggest plate of spaghetti you have ever seen for cheap. But there is no sauce. Just endless bland spaghetti. The urban myth that it get's good after 20,30 or 40 hours is just lies. The game does not change at all.

  • @BETRvids
    @BETRvids หลายเดือนก่อน +12

    It still bothers the hell out of me that Bethesda blamed the gamers for not having fun with their game. Instead of accepting that they failed and trying to do better next time, they laid out blame on the players. This tells me they will continue this pattern; they will continue to use AI generated worlds and create dull, boring stories with too much focus on pointless exposition. Maybe in the past, the idea of Elder Scrolls 6 intrigued me... but after Fallout 76 and Starfield and Bethesda's clear interest in putting out boring games for a quick cash grab, I suspect they will pull this shit again and target their Elder Scrolls audience for a quick buck. But remember! If you hate ES6, it's your own fault, not theirs!

  • @samuelfawell9159
    @samuelfawell9159 หลายเดือนก่อน +7

    “Total freedom” in the allocated “freedom” areas that don’t effect anything.

    • @chrishoppner150
      @chrishoppner150 หลายเดือนก่อน

      "Any customer can have a car painted any color that he wants so long as it is black."

  • @3choblast3r4
    @3choblast3r4 หลายเดือนก่อน +28

    LOL! The "You shouldn't be seeing this" texture on planets happened to me the FIRST time I went into space after the mining stuff. The thing is, I was in a ship and the ship was super close to the planet so I couldn't even properly read it. But I could make out enough of it that I realized it probably said "you shouldn't be seeing this". I googled if anyone else had green/red planets but couldn't find anything. Only to see it on your channel by total coincidence

    • @sensacionsombria5125
      @sensacionsombria5125 หลายเดือนก่อน +2

      i remember landing on the moon (our moon) and it was raining LOL

  • @enteplays3662
    @enteplays3662 หลายเดือนก่อน +8

    Never forget how people started to label it as he No Mans Sky killer

    • @OuroborosChoked
      @OuroborosChoked 29 วันที่ผ่านมา

      Seriously? I'd argue No Man's Sky was better _at its own launch_ (nevermind all the years of improvements made since then) than Starfield was at its launch. At least with NMS you didn't have yapping head zombies that never STFU forcing you into quests that sucked the life right out of your soul.
      Yes, not having to suffer through Emil's piss-poor writing is a _positive._
      You could fly your own ship, take off and land, and travel to different systems all without loading screens... there were sentient aliens you could trade with! And ultimately, the end goal of both games was the same: reach the end game which resets the game state so you can do it all over again... and again... and again...
      Yeah, NMS ate Starfield's lunch _before Starfield even existed,_ yet Bethesda was strutting around like they really did something special: just two of the many, many reasons Starfield was catastrophically embarrassing for Bethesda.

    • @ayeyuh6920
      @ayeyuh6920 29 วันที่ผ่านมา

      @@OuroborosChoked Okay, let's relax for a second. I am a huge NMS fan but that game at launch was *BROKEN.* Like, near Cyberpunk levels of broken, on top of being completely empty and devoid of content. Starfield is a shit game, I'm a proud hater, but it's launch was def better and had way more content. The content sucked, but it's there.

  • @justpostedagain
    @justpostedagain หลายเดือนก่อน +24

    Shout out to Eurogamer. They called it about right with a 3/5 review. A light in the dark, that website.

    • @TheYamiks
      @TheYamiks  หลายเดือนก่อน +9

      There also was that 7/10ign america article that stood alone compared to all other IGNs which was pretty funny

    • @TheGreatOne-gw7xh
      @TheGreatOne-gw7xh หลายเดือนก่อน +4

      3/5? More like a 0/5

    • @fridaysatjons1097
      @fridaysatjons1097 หลายเดือนก่อน +5

      A 3/5 is generous, highest it deserves is a 2/5

    • @TheGreatOne-gw7xh
      @TheGreatOne-gw7xh หลายเดือนก่อน +1

      @@fridaysatjons1097 no, highest is deserves is 0/5

    • @fridaysatjons1097
      @fridaysatjons1097 หลายเดือนก่อน

      @@TheGreatOne-gw7xh I mean it’s not that bad… but it’s nothing close to great. It’s a below average game.

  • @ethancampbell2422
    @ethancampbell2422 หลายเดือนก่อน +69

    Let's remember that this was supposedly the Toad's passion project, his dream game... well, the Toad has shitty dreams.

    • @NTNG13
      @NTNG13 หลายเดือนก่อน +7

      all that time wasted away from a new Elder Scrolls for that

    • @ethancampbell2422
      @ethancampbell2422 หลายเดือนก่อน +8

      @@NTNG13 Meh, when was the last actually good Elder Scrolls ? Morrowind ?

    • @themagnus2919
      @themagnus2919 หลายเดือนก่อน +4

      He just doesn't know how to replicate his past successes. Bethesda needs young Todd, not old Todd.

    • @ThatCamel104
      @ThatCamel104 หลายเดือนก่อน +3

      @@ethancampbell2422 idk skyrim had some actual shit to say about the world - maybe not good shit, but it was a fun ride.

    • @samuelfawell9159
      @samuelfawell9159 หลายเดือนก่อน +7

      @@themagnus2919Todd isn’t a who he used to be anymore, he’s a marketer now, a mascot.

  • @JMPants
    @JMPants หลายเดือนก่อน +6

    There's someone on ebay asking $4400 usd for the starfield "special edition" cpu/gpu combo. I laughed a little.

  • @k_a_bizzle
    @k_a_bizzle หลายเดือนก่อน +9

    Thanks Starfield for the bundle discount on my cpu/motherboard/ram at Micro Center.. great build, would buy and throw game in trash again.

  • @Sue_Me_Too
    @Sue_Me_Too หลายเดือนก่อน +94

    I learned my lesson with Fallout 4 and skipped Starfield altogether.

    • @Praetoreon
      @Praetoreon หลายเดือนก่อน +14

      I didn’t learn my lesson.
      I still, to this day, want to love Fallout 4.
      It’s just so hard to do so…

    • @ramiel7666
      @ramiel7666 หลายเดือนก่อน +1

      @@Praetoreon You had to add quite a few mods to make vanilla better, and Far Harbor.....I genuinely enjoyed that dlc even without mods....reminded me of Shivering isles....in a good way!

    • @5226-p1e
      @5226-p1e หลายเดือนก่อน +3

      that's a shame, FO4 is actually a decent fun game, now i will admit when i got the game i was a bit on the low end, still am kind of, but my machine is able to handle it better because i learned how to mod my game.
      i came from console gaming originally, then went to PC, so it was really tough for me to learn how to mod, but if you want something enough, you never quit, although sometimes i did quit, but i always came back and attempted to learn it again.
      anyway when i finally figured out some modding tricks i was able to make my game stable enough for my PC's hardware, now i'm at my limit to how much i can improve on how stable my game is, also i stayed away from the next gen update because i learned from Bethesda's track record that they often make the game worse and it takes them quite a while before they can fix the issues.
      anyway i have zero stutter in my game, i do get some low fps issues, but that's mostly in the greater Boston part of the city, but i have been told that everyone suffers in that section of the city, even people on 4090s, but they get better fps compared to me, most everywhere else on my PC i get from 70 to 90fps on average.
      i still get CTD issues, but not nearly as many, they happen after 4 or 5 hours of gameplay, that's typical, now i still have much to learn in modding as some mods i feel too stupid to figure out and i can't get them to work so i end up avoiding them until i can figure them out or a better mod comes out to fix the issue.
      outside of the issues, it's a really fun game with the potential to get damn near limitless possibilities.

    • @Sue_Me_Too
      @Sue_Me_Too หลายเดือนก่อน

      @@5226-p1e I built a brand new PC in anticipation of FO4 before it came out. There's a lot to love in that game, but there are a lot of flaws too.
      Having a fully voiced protagonist inherently limits the dialogue options you can have, which limits roleplaying opportunities. I didn't find the main quest line engaging, and Preston Garvey's proc-gen settlement missions got old really fast. Don't even get me started on the weapon design... The "assault rifle" makes my skin crawl...
      However, the actual combat is the best it's ever been and the settlement building system is a lot of fun.

    • @ZoltarWOT
      @ZoltarWOT หลายเดือนก่อน

      @@Praetoreon try Commonwealth Slavers mod, total gamechanger

  • @Elitekampfsocke
    @Elitekampfsocke หลายเดือนก่อน +18

    So, my biggest problem with Starfield is the generation of planets. The first issue, which is quite technical, is that every location is newly generated and doesn’t have a seed. This means that if I discover something cool, my friends will never be able to find that place again.
    But it doesn’t end there. The generation is completely mindless. Take the planet Jemerson (where New Atlantis is) for example. Outside the landing zone, it looks the same as the edge of the galaxy or the frontier. What’s the deal with that? Where are the cities, where are the roads, where are the rivers? This all has to do with the way the worlds are created. If Bethesda doesn’t change this, removing the loading screens won’t help either. And I want to say something I find really crazy: everything that works well in Starfield, I miss in Elite Dangerous. Everything that works well in Elite Dangerous, I miss in Starfield. Why is it like this?

    • @yonghominale8884
      @yonghominale8884 หลายเดือนก่อน

      Starfield journey is suppose to be personal journey. It embraces the many world theory.

    • @scubasteve2189
      @scubasteve2189 หลายเดือนก่อน +1

      No, this isn’t how the generation works. The planets are actually all set. At least the terrain and things are. That’s how people can find a perfect spot for an outpost and everyone else can go build at the exact same spot. I’ve done it on multiple playthroughs. What you’re describing is how they SAID it was supposed to work, but it just doesn’t. 🤷🏻‍♂️

  • @Jangmo_SC
    @Jangmo_SC หลายเดือนก่อน +18

    Refunded that shit asap. No ragets

    • @asog88
      @asog88 หลายเดือนก่อน

      Starfield got me to try Star Citizen so I’m happy

    • @Pickle_Maniac
      @Pickle_Maniac หลายเดือนก่อน +1

      I lasted 29 minutes. The 2 intro NPC's had sloppy VA, then I got to the open world, opened the UI and yeeted the game into refund.

    • @shafaatmosvi
      @shafaatmosvi หลายเดือนก่อน

      I feel bad that I didn't. 💔

  • @kulak8548
    @kulak8548 หลายเดือนก่อน +13

    Never have I wanted so much to see a studio punished financially for putting out something so bad and having charged so much for it.

  • @haku8135
    @haku8135 หลายเดือนก่อน +10

    I kid you not, I have talked to people who PRAISE the game for being boring.
    I'm not fucking with you! They said, several people, that as you play the game more it gets more boring and you care less for everyone in the game, which is the perfect representation of the Starborn who stop caring about any universe, so the game is good.
    I'M NOT KIDDING! SEVERAL PEOPLE ARGUED THIS!

    • @D--FENS
      @D--FENS หลายเดือนก่อน +2

      "No, you don't get it! It's SUPPOSED to be boring! That's the genius of it!"

    • @melonlab80
      @melonlab80 หลายเดือนก่อน +1

      You know it's bad when the npcs in the game can't get invested in the story 😂

  • @dootdoot1867
    @dootdoot1867 หลายเดือนก่อน +11

    It wasnt a bethesda game. They used to provide freedom, endless content and options, with a clunky half out dated engine with loading screens. That had a charm and sense of humor. This was a drab, empty game world devoid of charm, content, freedom with a few aspects of hyper polish emphasizing how clunky everything else was with nothing to fall back on with charm and content.

  • @LaDeCR
    @LaDeCR หลายเดือนก่อน +3

    When i discovered the space flight was just more loading screens , i uninstalled and went back to Elite: Dangerous. Thanks to Starfield, i took a chance and tried more of E:D's mechanics i was too hesitant to try previously - and then i fell in love with the mining.
    Never looked back on Starfield since.

    • @david2727
      @david2727 หลายเดือนก่อน

      Most of the people on here dislike Starfield because they thought it would be like Elite dangerous, an open world space sim.
      I enjoyed the elite until their garbage DLC ruined it for me.

  • @bohereen7672
    @bohereen7672 หลายเดือนก่อน +6

    There are so much more people currently playing skyrim than starfield, the supposedly cool big space exploration game according to bethesda spokespeople , and I find it funny

  • @cmdr_liella
    @cmdr_liella หลายเดือนก่อน +5

    One of my biggest criticisms was always that id rather have like, 8 planets (like the 8 or so story important planets that are in the game) that are super detailed and filled with life rather than over a thousand planets with absolutely nothing going on. I also think you and I and everyone else that played elite first were very spoiled as at the very least, FDev did a much better job at hiding their loading screens than starfield ever could have hoped.

  • @chiefcrash1
    @chiefcrash1 หลายเดือนก่อน +19

    "Space is big and empty!" works for games like Elite Dangerous, where there's literally thousands upon thousands of places you can go...
    Starfield felt empty.... but at the same time constrained. There's comparably a tiny amount of systems you're "allowed" to go to... but there's still nothing there worth seeing if there's not a quest.

    • @efxnews4776
      @efxnews4776 หลายเดือนก่อน +4

      @@chiefcrash1 It works in Elite Dangerous because ED is offering precisly that experience, but could be even better, if Frontier wasn't stupid idiots.
      On the other hand NMS offers a more arcade version of that.

    • @klassic9900
      @klassic9900 หลายเดือนก่อน +6

      Adding onto what efxnews4776 said it also works with Elite because where it needs to be Elite is very lively. Human systems are chock full of NPC's doing their own thing and even though you can't land on places like Earth they are lit up and surrounded by both Military and civilian activities. The further you go out the more sparse this gets so while yes all things considered 99.9% of the Galaxy in Elite is empty it feels natural whereas Starfield feels weirdly empty but also weirdly full. The world doesn't feel lived in at all and basically nothing POI's included make any real sense and it really shows after a few hours of playing.

    • @efxnews4776
      @efxnews4776 หลายเดือนก่อน +1

      @@klassic9900 so what's you angle with ED?
      I'm for ship interiors, can't play ED anymore without having this feature.

    • @valentinvas6454
      @valentinvas6454 หลายเดือนก่อน +2

      If you think about even the hand crafted cities like Akila and New Atlantis are very small and lackluster by 2023 standards but apparently that's the biggest they can go with their ancient engine. The game's performance is still bad.
      Neon is like a small district in Cyberpunk but you still have to deal with a dozen loading screens

    • @Fluxikator
      @Fluxikator หลายเดือนก่อน +2

      @@efxnews4776 NMS does it in a worse way i think. ED has the difference between Space full of life. And Complete lonlieness. With a fluid gradient between both. NMS seems to have only the former. everywhere. Its hard to find a system where you dont have your station, your planets chock full of random lifeforms and other trinkets to find. Which gets old pretty fast.

  • @nineflames2863
    @nineflames2863 หลายเดือนก่อน +15

    "Elder Scrolls 6, the better Skyrim"
    You mean "the better [worse Oblivion with slightly better graphics]"? Hell, Oblivion was arguably already a downgrade from Morrowind in everything but graphics. There's been a clear trend with Bethesda's games, and it's downward. I would be surprised if Elder Scrolls 6 _didn't_ turn out to be a steaming pile of shit at this point.

    • @unafflictedgaming
      @unafflictedgaming หลายเดือนก่อน +3

      I hate to say it but it probably will be. My excitement level has reached near negative levels at this point lol

    • @driver3899
      @driver3899 หลายเดือนก่อน +2

      Yeah and the thing that gives skyrim a pass for being "we have morrowind at home" is that it has amazing atmosphere. The gameplay is trash, the writing is questionable... the heavy lifting in that game is done by environmental art and environmental story telling, maybe a few lore books, that all add up to a crazy atmospheric world strong enough to make people overlook all the crappy parts of it

    • @_Jay_Maker_
      @_Jay_Maker_ หลายเดือนก่อน +2

      @@driver3899 The fact that there's something new around literally every corner is a big plus for Skyrim _even still._ Hell, you can be walking down the road and shit just _happens!_ You can walk into any town, start shit, _and it matters._ You can get thrown into fucking jail, leading to you having to break out! In Starfield, _they just shoot you._ Skyrim really is still a great game despite it being dumb in certain ways, _particularly_ compared to later Bethesda offerings.

  • @sofaking1627
    @sofaking1627 หลายเดือนก่อน +9

    Starfield got me hooked on No Man's Sky.
    I've been playing No Man's Sky every weekend for a year now 🤣 entirely because I got hungry for a space game while I was laughing at the reviews for Starfield

    • @BETRvids
      @BETRvids หลายเดือนก่อน +2

      @@sofaking1627 I actually only recently started playing NMS again too. After playing Starfield for a bit, I got tired of having no incentive or fun exploring the galaxy.
      Being able to take off and fly through the atmosphere, being able to visit multiple planets in a system, and never feeling like space is empty really sets NMS apart from Starfield... and it's so much better for it.

    • @zalandarr
      @zalandarr หลายเดือนก่อน +1

      to think a garage sized studio strugling to pay the bills could so epicly outperform bugthesda.

  • @Jovian999
    @Jovian999 หลายเดือนก่อน +3

    Starfield's biggest sin was that its setting is hell-bent on being boring for the sake of grounded realism, when it should have been a canvas for every scifi idea under the sun like Elder Scrolls is for fantasy. But no, can't have interesting alien societies because that wouldn't be believable. No colourful nebulae or dramatic surface features; space isn't actually like that. No green plumes shooting out the back of your spaceship, that would be too silly! And it isn't clever enough to justify its grounded aesthetic; you have secure storage compartments on your ship like NASA would, but clutter left all over the place. In the big wide open Settled Systems, the only thing people ever show an interest in exploring is a bloody multiverse. It's staggering how devoid of ideas it was.

  • @kel5423
    @kel5423 หลายเดือนก่อน +2

    I've played the game for around 500 hours and I'm still occasionaly going back to it. Starfield is full of missed opportunities, half baked stories and unfinished content. The main reason I still play it is for the ship building. Also, the biggest missed opportunity in the game's missions is the alien style massacre on the rare and hard to find Mining Platform on a frozen moon. The story had no middle or end and their was so much the developers could have done with that mission, it's just plain stupid that they just left it the way it is.

  • @CmdrDjBurp-dr5uy
    @CmdrDjBurp-dr5uy หลายเดือนก่อน +4

    Starfield is way better than you think, drink 2 litres of vodka, 6 beer's and eat 400 magic mushrooms. Squint whilst playing and it all seems correct and perfect. 😎👍

  • @Vivicect0r
    @Vivicect0r หลายเดือนก่อน +6

    It was so cool to see Bethesda making "TES in space" and expecting nice RPG combined with some space sim. Yet it was so sad seeing what they actually made. now I have no hopes for TES 6 too. The plot and scenarios are now so flat, so bland, so afraid to hurt anyone. Thats terrible.

  • @thefactory7221
    @thefactory7221 หลายเดือนก่อน +24

    "-Intentionally made to be played for a long time."
    Slyrim SE, 24 hour peak players: 29,983
    Fallout 4, 24 hour peak players: 22,081
    Elder Scrolls Online: 24 hour peak players: 17,514
    Fallout 76, 24 hour peak players: 14,816
    Starfield, 24 hour peak players: 11,759
    (source: SteamDB, 09-15-2024)
    Five of the largest internally produced Bethesda games and it's barely under 100K players, with Starfield's player base barely crawling over 12% of that number. Player retention is also considerably less with every major installment, with a (tuned up version of a) game from 13 years ago having the largest player retention.
    I'm really impressed with how much of a charisma build Todd has, because he still convinces people that him and his studio haven't fallen off... Or, maybe they're just not very hard CHR and INT checks.
    Microsoft bought Zenimax. They spent money on this barren land. It's hilarious.

    • @joker6558
      @joker6558 หลายเดือนก่อน +1

      Those seem like pretty good numbers though. I’ve seen games with way fewer numbers and they were released after these games.

    • @Billy-bc8pk
      @Billy-bc8pk หลายเดือนก่อน +7

      @@joker6558 I think the more pertinent point is that their games are not getting better nor retaining more players. The opposite is taking place -- still their best selling and most cherished game is Skyrim, which is really telling since it's about 13 years old at this point. It's like Bethesda is regressing.

    • @joker6558
      @joker6558 หลายเดือนก่อน

      @@Billy-bc8pk this is also a game that was released on gamepass whereas all their previous games weren’t. That means that more people purchased it prior to the other games being added to game pass.
      That means that, overall, fewer people bought it on steam relative to other platforms

    • @dude55669
      @dude55669 หลายเดือนก่อน +1

      Don’t forget Skyrim SE and Fo4 are available on gog as well. I only play Skyrim on gog nowadays

    • @TheBurqueG505
      @TheBurqueG505 หลายเดือนก่อน

      Taking 4 different games and combining their respective player counts and comparing that to a single game makes absolutely no sense

  • @oficijalni5713
    @oficijalni5713 หลายเดือนก่อน +5

    The introduction of space buggy did absolutely nothing for the game because the boosters work same as jetpack does, so only way to make buggy viable ( because it’s too slow and you can’t drive it on the ground because it gets stuck on everything) is to use cheats and have infinite boost. This company and whole gaming industry is so creatively bankrupt it’s not even funny anymore it’s just sad and annoying.

    • @scubasteve2189
      @scubasteve2189 หลายเดือนก่อน +2

      I don’t understand this thing in gaming lately where it seems like the devs are keeping you from having too much fun. 🤷🏻‍♂️ Like you could have stolen and sold ships for a lot of money, but they make you pay a ridiculous registration fee that’s about 80-90% of the value, so you make a super low amount of money. Why? The devs would probably say they don’t want you t9 make too much because it would mess up the balance. I just stole a SHIP worth 200k+! It feels like that should make me a lot of money.
      The buggy seems ha,Peres in many ways, and it’s like they purposely nerfed it so you can’t go TOO fast with it, because “balance”. 🙄 Do you remember what it was like in the original Halo when you got the vehicle? (Warhog, I think?) That thing was just as badass as you expected it to be, and for good reason. It’s a GAME, designed to be FUN! what the hell are these devs even trying to create these days?

  • @QuiteSpiffing
    @QuiteSpiffing หลายเดือนก่อน +5

    The comparisons to Cyberpunk 2077 and Baldur's Gate 3 are so apt. In Starfield you can actually betray and cripple a government body, SysDef, giving unprecedented power to the Crimson Fleet, and still join the military arm of the UC, UC Vanguard. Your actions have ZERO consequences in Starfield. If I betray Panam in Cyberpunk, it's over, I'll never see her again. Same in BG3, I could get someone killed through my actions.
    It's so insulting, really.

  • @thomasrocca8914
    @thomasrocca8914 หลายเดือนก่อน +3

    The difference between starfield and no man’s sky is that when no man’s sky was faced with massive criticism, they listened and fixed there worlds. They became more interesting, had more to do, etc… starfield heard the criticism and added a vehicle to further explore there trash worlds.

    • @truth7800
      @truth7800 หลายเดือนก่อน

      this Vehicle is a ridiculous scam as all of the game

  • @williamblake8560
    @williamblake8560 หลายเดือนก่อน +2

    Addressing the "Starfield may have lose Bethesda money" according to various sources (not reddit) it did financially well. A "source" that had reported that Starfield did poorly financially and then suddenly disappeared is not a reliable source.

  • @DeltaFidelias
    @DeltaFidelias หลายเดือนก่อน +2

    Starfield's first 10 hours or so are a pretty good time. Especially if you spend some of that time trying to build up your ship. The problem is that as you continue with the game, you realize that almost none of the gameplay mechanics or storylines have any synergy or throughline to them. The ship building is great, but it has almost no impact on the plot or skills of the game. You can easily get through the game with almost NO ship upgrades. Same for stealth, same for combat, same for outpost building. And none of these interact with the story.
    I think the moment I realized that Bethesda had no clue about what players actually wanted from their game, was when I learned that in New Game Plus, you have to give up your ship, and get a non-modifieable super ship for the next run. The ONE thing that everyone liked about Starfield was the ship building, and they decided that for New Game Plus, they'd tear your customized ship away from you and give you a ship that DOESN'T HAVE ACCESS TO SHIP BUILDING. This wouldn't be so bad if there was a way to save blueprints for later so that you could eventually re-build your ship in New Game Plus when you have the resources again, but, of course, there isn't.

    • @_Jay_Maker_
      @_Jay_Maker_ หลายเดือนก่อน

      The easiest solution to that narratively would be to just come up with an explanation that your ship is protected by the Starborn's Macguffin technology after you install it or whatever, meaning it's not affected by moving into a different universe. It's like they didn't even think about it.

    • @DeltaFidelias
      @DeltaFidelias หลายเดือนก่อน

      @@_Jay_Maker_ The thing I'm trying to get at isn't that there's an easy solution narratively. The point that I'm making is that Bethesda are completely oblivious to what their players even want out of their games. They double down on gimmicks that players clearly don't want, and half-ass mechanics that should be the main focus. They've completely lost the perspective of the players.

  • @PowerSpartanl99Prod
    @PowerSpartanl99Prod หลายเดือนก่อน +22

    Garbage game.

    • @escoosy1763
      @escoosy1763 หลายเดือนก่อน +3

      More like a mundane game.

    • @krixpop
      @krixpop หลายเดือนก่อน +9

      @@escoosy1763
      mundane garbage ?

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo หลายเดือนก่อน

      Best game ever

    • @GenDrake3
      @GenDrake3 หลายเดือนก่อน

      I enjoyed it more than baldurs gate though.

    • @escoosy1763
      @escoosy1763 หลายเดือนก่อน

      @@GenDrake3 Wtf how

  • @zayneputter7335
    @zayneputter7335 หลายเดือนก่อน +4

    Story, Story, Story, Story. Its like these so called game studios/game developers Look at COD Black OOPS 69 or FIFA 3159 and think that's the way to take the entire industry. if we wanted a repetitive game with no story or just a bad one we would just only buy COD or FIFA or NBA or what ever other drool comes out.
    RPG is based on multiple pillars coming together and the biggest one ( for me at least ) is the story. its the reason Skyrim did so well as the story (stories as there are multiple side quests with their own little story to tell) was interesting and the Lore and overall world was interesting and fleshed out. I mean just look at the amount of thought that went into basic things like random books that you can find, detailing historic events in their world or the adventures of people as they went along. it creates a world where you want to be immersed in unlike Starfield that has the barest of story lines that in all honesty could of been interesting if they actually let their story writers go nuts.
    I mean one of my favorite "RPG" games is Mass effect and just look what happened there when they screwed up the ending. I mean they did try to redeem themselves with Andromeda but yet again they half baked the story, more like split it apart to get more DLC money and manpower to cover the mess-up that was Anthem( and rushed the game out before it was bug free ). Another series messed up by people trying to turn every genre into f@$%ing COD/FIFA/Apex Legends with infinite micro-transactions to appease their overlords that demand their infinitely increasing dividends growth.
    Homeworld again one of my all time favorite "story based" RTS games again ruined because majority of its focus went into "WAR GAMES" and for some reason they decided to hire the same writers as the people who created Genesis rising as Ghost writers ( I Joke but have you seen what they tried to do with that story?). Screwed up a Goldie franchise by focusing on nonsense that did not work at a foundational level and neglected the the thing that made Homeworld, HOMEWORLD. I mean that opening sequence in Homeworld 1 with Samuel Barber's sound track just hit you right and gave you a feeling that again immersed you in their world.
    I have given up on major studios and now focus on indie games instead. At least there majority of the time the story is ok if not good and the game play is excellent. I can spend half the money on a game and probably invest more hours of fun into them than the cash grabs most of these developers produce nowadays.
    Rant over.

    • @misha6699
      @misha6699 หลายเดือนก่อน +2

      100%!!
      "It's the STORY, stupid!" Or, as I like to do when figuring out why I like or dislike a game, which is ask a simple question of myself: "Do I actually give a flying fart about these characters?" Everything else is secondary. Do I care or not? Like Homeworld. Yes, I cared, I flipping hated the bastards that murdered my home, it kept me going and made every victorious mission feel like a giant "Hell Yeah, you swine!"
      Or pretty much any Final Fantasy game. Initially, I wouldn't touch them with somebody else's keyboard. "Silly looking characters, comically oversized/weird weapons, strange and foreign lore, you name it. Until one day I sat down and played for a couple of hours with a nephew and got hooked, which mystified me. Until I suddenly realized that all of that "Japanese-ness" that had put me off initially didn't matter. What did matter was the writing. I actually cared about my happy band of weirdos, knew each one of their quirks etc.
      This opened up my world to a whole bunch of games that I'd otherwise just have passed on. Just focusing on whether or not I cared about the world/characters/premise. Cared. Writing. Story. Simple as.

  • @5226-p1e
    @5226-p1e หลายเดือนก่อน +4

    i suspect it will be a number of years before people go back to starfield, like FO76, it took them nearly 9 years to make that game good enough to get people to come back to it, but that was an online game.
    for starfield i expect it will take something like 5 years to fix and make interesting and fun, and hopefully not boring.
    but this is my rough estimate of when the game will become popular to make a comeback.

    • @Sue_Me_Too
      @Sue_Me_Too หลายเดือนก่อน

      @@5226-p1e Starfield has problems cooked into it at a structural level. The new game plus loop means that you HAVE TO finish the main quest, which means you can't really roleplay.

    • @5226-p1e
      @5226-p1e หลายเดือนก่อน

      @@Sue_Me_Too
      i'm not sure i understand, are you talking about the save issue?
      like how this game saves bloat as you save that's been an issue in every bethesda creation engine made game?
      some modders have learned a few ways to fix this issue, some of them just have to do with the kind of save that's used, never trust the autosave bethesda uses, that always causes bloat no matter what, it's been found that hard saves tend to do a better job, but it also depends on the circumstance of these saves when you save, another modder found out that if you do autosave, that it's only good to auto save on that file so many times, something like 20 saves on the same autosave and then it should move onto the next save slot, because otherwise you run into this same save bloat issue.
      i have a mod that i use for FO4 that does this very thing, i never allow the vanilla auto saves to take place, so now i could potentially play the game long after that threshold of save limits and it doesn't suffer from slowing down the game as the saves become higher, it still has a limit sure, but you will have thousands and thousands of saves on the same playthrough spanning days and days of gameplay in that single playthrough because it bypasses the limitations of the save file structure.
      now i can't say if this is the issue with starfield or not, but because this issue has existed in every game they have made, that's my guess.
      anyway i do not own starfield, i have made it a rule of mine to never purchase games at launch and i often wait years before i purchase a game, because usually by then is when all the bugs and glitches are hammered out but also all the game's DLC's are out and you often get the game for cheaper.

    • @Sue_Me_Too
      @Sue_Me_Too หลายเดือนก่อน +2

      @@5226-p1e Huh? What? No.
      I'm talking about how the story structure of the game limits roleplaying opportunities in order to guide you down the main quest line.

    • @_Jay_Maker_
      @_Jay_Maker_ หลายเดือนก่อน +1

      There are core, fundamental problems with Starfield's entire design that cannot be solved in any way. The writing _alone_ is an absolutely enormous albatross that's impossible to change without overhauls so massive they might as well be totally new games. Removing Essential Flags - a key point of adding player freedom - breaks quest chains so tremendously that it fucks up the entire experience. No amount of modding will _ever_ make this game worth playing. Starfield doesn't hold a candle to Skyrim or FO4 from a modding perspecitve.

    • @5226-p1e
      @5226-p1e หลายเดือนก่อน

      @@Sue_Me_Too
      your line of text suggests it has to do with the other thread you and i were speaking on lol.
      i think there are other more pressing issues in starfield, because not everything can be fixed just by the dialogue in this case anyway.

  • @TheZoenGaming
    @TheZoenGaming หลายเดือนก่อน +2

    I honestly like Oblivion better than Skyrim. I've beaten Oblivion 3 times, I've not beaten Skyrim once.

  • @mordakaislivermoon2985
    @mordakaislivermoon2985 หลายเดือนก่อน +4

    It's really sad that with all of that money and all of that time, all they managed to do was to make a mediocre game that was overhyped.....

  • @ramiel7666
    @ramiel7666 หลายเดือนก่อน +3

    Hey! I'll have you know, that after installing 150+mods it became decent!

  • @grantguinan87
    @grantguinan87 หลายเดือนก่อน +7

    Its not a space sim.....Its a bethesda game. I don't understand why people came from elite dangerous and expected it to be like that. This review misses the mark for me.

  • @AFpaleoCon
    @AFpaleoCon หลายเดือนก่อน +2

    Thank you for that completely out of balance overly loud techno at the end.

    • @TheYamiks
      @TheYamiks  หลายเดือนก่อน +2

      Fair nuff. Didn't check the levels. My mistake

    • @misha6699
      @misha6699 หลายเดือนก่อน

      Hardbass!

  • @DeltaFox19
    @DeltaFox19 หลายเดือนก่อน +1

    I remember starting as a combat medic and in my first fight I saw a downed NPC and thought "oh hey, maybe I have some special ability to help them up". NOPE. And immediately thought "well what the hell"

  • @jaybirdjargon
    @jaybirdjargon หลายเดือนก่อน +2

    The only way I play Starfield is modded as far as I can with that awful index issue. I have been roleplaying with a few weapon and ship mods as a drug dealer. An older mod lets me make Aurora without Chasmbass. I am flooding the systems with cheap contraband. Taking the "wanted" trait is because Bayu is after me. But I have a few superior modded ship I can blow them away with. My goal? More money, more weapons, more freewheeling hunting missions to pass the time waiting for all the materials to come in to make another 1k Aurora for another 2 mil in credits. But yes, the story is garbage. As long as I ignore it, I'm doing good.

  • @tjlambaes
    @tjlambaes หลายเดือนก่อน +3

    The worst thing about all this is BGS more than likely will not learn a thing from the failure of Starfield.

  • @josephorr5175
    @josephorr5175 หลายเดือนก่อน +1

    Thanks for the video Yamiks. Appreciate the perspective and approach you take to these reviews. I disagree with you on Starfield, but hey, that's how things go sometimes. And that is ok.

  • @chenoir
    @chenoir หลายเดือนก่อน +1

    Starfield is an absolute achievement. It managed to make Space boring. Yes, I know, it's absolutely astonishing. You could paint a starry sky on a wall and I could literally watch that paint dry and be more entertained than with Starfield.
    That's something to at least acknowledge. It takes some really great talent to suck this much.

  • @TotesRandom
    @TotesRandom หลายเดือนก่อน +3

    My biggest regret is that i got a free month of live pass and I played it. Thank goodness I never spent a penny on it.

  • @Kellett781
    @Kellett781 หลายเดือนก่อน +1

    I find my self middle of the road in that the stuff I liked about Starfield, I liked alot and the stuff I disliked, I disliked it intensely. I ended up while not regretting my purchase, being disappointed that it didn’t have entertaining game play that would keep me interested like FO4 or Skyrim. In the end I played Starfield less than those 2 titles. I am looking forward to the expansion however. From my own perspective I couldn’t give no man sky more than an hour of time before it made me want to puke. I play elite, and fo76 on a regular basis but DayZ is currently eating the majority of my play time with a dash of GTAO and BG3. What can I say? I like what I like.

  • @wdolgae
    @wdolgae หลายเดือนก่อน +2

    I know, they should add a feature that let's you take a shit, you would see their reviews go up!

  • @villings
    @villings หลายเดือนก่อน

    I appreciate the fact that you use "bloggers" instead of "journalists"

  • @WwZa7
    @WwZa7 หลายเดือนก่อน +1

    Bethesda did revolutionized Open World games. They made the first open world game that feels linear.
    I even forgot about those comparisons to No Man's Sky, compared to that, Starfield is like Doom to Skyrim except Doom has realy fun gunplay.

  • @TheBlueCrunchmaican
    @TheBlueCrunchmaican หลายเดือนก่อน

    There's some interesting changes and new ship releases happening with elite dangerous, wonder if you'll cover any of that in the near future?

  • @spacemonkey59
    @spacemonkey59 หลายเดือนก่อน +1

    I had that " Oh No its a Dud " moment the first time I went into a cave, after playing Skyrim to death and seeing some the great caves I thought " This should be Epic " so I walked in and blindly made my way around a 100 metre-ish cave that was a loop with feck all in it and my urge to play Starfield kind of died at that cave entrance that took all of 90 seconds to explore..... And dont get me started on the Space side of it😂

  • @arturius9715
    @arturius9715 หลายเดือนก่อน

    I said at the beginning that Starfield would need at least five years of mods to even be a little enjoyable. It looks like that's true. I need dynamic world events and missions, Npc complete overhaul and a.i. , planet barriers eliminated, inigo level npc companions, etc.

  • @Backbone420
    @Backbone420 หลายเดือนก่อน +27

    Starfield enjoyer here. I know I know, calm down you animals. I’ve heard it all already. I think what makes the game fun for me is obviously the shipbuilder but I approach it like a sandbox game. Yes I create characters with a little back story and kit them out to look and fight cool. Especially with mods. But I’ve always kind of seen BGS games this way.
    After the first playthrough or two, all Bethesda games like this are sandbox to me. You really only use the story to bounce off of occasionally just to get more stuff. And that’s a good way to look at it. I go gather stuff, I go sell stuff, I buy stuff, I modify stuff, I build stuff, rinse and repeat. I’ve always done this with BGS games. I can’t count the number of new runs I’ve started. I can count the number of unity jumps I’ve done with one hand. And yes a lot of the new starts are to tip toe around the very sensitive modding system and get it running stable. All of this to say, it’s pretty cool.
    Now the one thing I’ve always dinged SF for and will until I die, is atmospheric flight. All of the issues people have with the game (mechs, story, POIs, etc.) are moons orbiting this one problem at the core. SF taps into the magic of spaceflight, but removes flight. And imo SF is a dope enough game, it deserves to have it. It deserves to fly.
    And on the subject of BG3, yeah it may be a great game but unless you are fluent in the language of that whole style of gameplay, you are lost. I would need at least 2 table top gods to train me on that whole genre while playing for me to know how to play it to its fullest extent, and to understand why I’m doing what I’m doing. I will return to it but it ain’t just as simple as have fun.
    Sorry for the rant. Like your channel and content, just needed to run a little SF defense. Catch a smile out there. o7

    • @sauzyjacko
      @sauzyjacko หลายเดือนก่อน +13

      Man ain’t no one reading allat

    • @Backbone420
      @Backbone420 หลายเดือนก่อน

      @@sauzyjacko Awe yeah, my first knucklehead. Your momma so fat after sex, she smokes a ham. Catch a smile out there. o7

    • @Backbone420
      @Backbone420 หลายเดือนก่อน +12

      @@sauzyjacko Let’s be real, you read allat. It’s cool though. Sometimes you gotta get stuff off your chest. Good job killer. Feel better and don’t forget to catch that smile out there. o7

    • @5226-p1e
      @5226-p1e หลายเดือนก่อน +6

      bro, learn how to make a proper paragraph, it makes it much easer to read, instead of this monstrosity of text.
      i mean i do walls of text all the time, but at least i have the common decency to make it readable and provide proper spacing between the text like i have, you see how much easier it is to read when it's nice and spaced out in segments?
      the rule of thumb i use is whenever i end with a period or a question mark to break up the text, commas however extend the sentence you are working on, so they make it all apart of the same text.

    • @Backbone420
      @Backbone420 หลายเดือนก่อน

      @@5226-p1e You smell like ointment and pee.

  • @MaskDestruction
    @MaskDestruction หลายเดือนก่อน +4

    Still milking the starfield hate train, I see.

    • @zalandarr
      @zalandarr หลายเดือนก่อน

      The man literally had a channel that was covering a spacegame for years that no one really cared outside the niche community dont see the issue with him scrutinizing another spacegame to see its flaws.

  • @reklawxero6946
    @reklawxero6946 หลายเดือนก่อน

    Awesome Video as usual!! Extra prop's for the positive messages at the end!! I will always comment when seeing/hearing!! we all need more of that :)

    • @ChrisM541
      @ChrisM541 หลายเดือนก่อน

      "Extra prop's for the positive messages at the end" - yeah no, that's just a tick box, completely and utterly obliterated by that braindead clickbait "Starfield: trash" thumbnail...the real message he wants you to read. Remember, he did the same with ED, a game that put food in his belly for many years...until his true character emerged lol. He's been pandering to the braindead for some time.

  • @Preacher2628
    @Preacher2628 หลายเดือนก่อน

    I love this game. One of the best out there. I dont care at all about the bugs here and there. There is so much u can do in this game. And now with mods its even better. The ship building is amazing. The outpost building. They buying property and decorating it the way u want. Im not sure why so much hate. Every game that comes out now gets hate. Its horrible. Give these games a break. Its not easy building these games to perfect and that will not happen. I bet when GTA 6 releases its going to be buggy and receive so much negative comments. Its a blessing to play the games we have with the hardware we have. At least its not 16 bit games anymore. Or games u couldn't even save you progression. People forget how bad it use to be

  • @josephgalvez5048
    @josephgalvez5048 14 วันที่ผ่านมา

    Space is so vast it’s hard for the human mind to really grasp exactly how much stuff you can put in a solar system and not even notice.
    I’d happily trade 120 systems and 1000 boring, empty proc-gen planets for say 10 star systems with well designed worlds, cities, outposts, abandoned colonies/wrecks/outposts and space stations to explore. You could have entire fleets of ships running goods between planets along trade routes, gangs of pirate ships attacking from concealed asteroid bases, lost tech hidden in abandoned research stations and at the edges of the known systems, a looming threat from some unknown force.
    Starfield took the infinite possibilities of space exploration and made it just so damn boring, and it broke my heart honestly.

  • @3choblast3r4
    @3choblast3r4 หลายเดือนก่อน +1

    So .. kinda funny. I was the biggest bethesda fan, but I've grown to dislike the company over the years. Esp after playing the Witcher 3, which became my favorite rpg ever. The flaws in bethesda's low effort games became ever more obvious. But .. yesterday I downloaded starfield from gamepass to see if my laptop could handle it properly. When the game released many people complained about horrible performance. To my surprise .. it played fantastically, 100/140 frames for most part and 80 in very croweded cities. No noticable latency at all from framegen and fsr (fsr seems to work better than DLSS? But this is something I've seen in a bunch of games)
    And to my bigger surprise, the few NPC's I've interracted with were actually surprisingly well done, made me wonder if they updated them and their weird lifeless eyes. Ended up playing until you reach the first city / constellation. So far, it's much better than I expected. Although I imagine that won't last since I've disliked the writing from Bethesda for years now. REmember when Oblivion still had those incredible memorable quests. I don't think I'm going to encounter many memorable quests etc in this game

  • @cjbouldin7967
    @cjbouldin7967 หลายเดือนก่อน +1

    The only thing I didn’t like with Starfield is the actual space combat. But that just might be because I don’t really like dog fighting in games.

  • @petsbud2160
    @petsbud2160 หลายเดือนก่อน

    I'm so glad this game came out, one of my favorite genre of vid to watch now

  • @zacharypump5910
    @zacharypump5910 หลายเดือนก่อน +4

    You’re probably one of the most brilliant TH-camrs, great video!

  • @sim.frischh9781
    @sim.frischh9781 หลายเดือนก่อน +2

    Bethesda really nosedived with Starfield.
    Heck, maybe even before and i just didn´t realize.

  • @ChipsChallenge95
    @ChipsChallenge95 หลายเดือนก่อน +3

    Todd owes me $70, if I ever run into him I’m getting that $70

  • @adyl4fs590
    @adyl4fs590 หลายเดือนก่อน +2

    Starfield. Year after launch. Improved? Not really. Why? Can you fish? I said, can you bloody well fish?! No. You cannot stand, tackle out, for ages, waiting for your 3rd Storm Only Fish to rock up while you slowly dissolve in the hyper-toxic bastard rain. That other overly colourful one from Guildford UK can. Yes, it's a seemingly very daft thing to add to NMS 6 years down the road, but I found it oddly... fun. There I said it, fishing in NMS was... f...fun (my Dad would laugh, fishing bored my arse off as a kid). Yes. Fun, an alien concept it seems. I did like the Starfield You Shouldn't Be Seeing This texture...uhm, oopsie. Should've added another loading screen, that'd sort it.

  • @magusesper616
    @magusesper616 29 วันที่ผ่านมา

    So you like it. Thanks for the videos Duder.

  • @MARBOOMUSIC
    @MARBOOMUSIC หลายเดือนก่อน +1

    I would like to see a list of games Yamiks thinks are good or even great. Most honest reviewer on youtube.

  • @robustdelirium9277
    @robustdelirium9277 หลายเดือนก่อน +2

    Thanks for the vid. Good to know Loadingfield is still boring. Might go back and watch your long vid on it again.

  • @xxillusivemanxx1046
    @xxillusivemanxx1046 หลายเดือนก่อน +2

    Cant believe I pre ordered this

    • @shafaatmosvi
      @shafaatmosvi หลายเดือนก่อน

      Same here. 💔🥲😢😂

  • @sofiejensen3804
    @sofiejensen3804 หลายเดือนก่อน

    This was my dream game, I waited so much for it. But I didn't preorder! No more preordering... and oh boy I was happy about that after trying the game. Remember no pre ordering!

  • @Gorbz
    @Gorbz หลายเดือนก่อน

    The only part of Starfield I liked was the random planet exploration, and the reason for that is that they were the only areas that didn't cause the game to crash on my PC.

  • @rawbeans6603
    @rawbeans6603 หลายเดือนก่อน

    Annoying bugs aside. Starfield is the game that got me most hooked since Morrowind. Probably not compatible with younger player's standards but my boomer ass still plays it after countless hours and never got bored. I suspect current generations plays games for their stories rather than create their own stories in a sandbox environment. I missed that feeling so much!

  • @tufcat92
    @tufcat92 หลายเดือนก่อน

    My biggest gripes was that there were only like two energy weapons and a ton of ballistic ones. As a pew pew aficionado this disheartened me. And the other thing was that some filler ship parts were also vendor restricted 🙄

  • @scubasteve2189
    @scubasteve2189 หลายเดือนก่อน +1

    I kind of enjoy the game, and I’ve replayed it a few times. But I also understand the criticisms, and it’s only because of a combo of several mods that I find it fun to play. Without those, I probably couldn’t put up with it. 😂 Man, so much wasted potential, though. 🙄

  • @alextricoverload
    @alextricoverload หลายเดือนก่อน

    One of my biggest regrets is getting caught up in the hype and actually spending money on this game.
    Literally the only upside is that it finally got me to upgrade my old ass PC.

  • @travisgotch161
    @travisgotch161 หลายเดือนก่อน

    Perfect intro mate. Had me laughing out loud
    I don’t mind starfield. That said I didn’t start it until about 2 months ago

  • @Faaly
    @Faaly หลายเดือนก่อน

    thanks yamiks :) So i still keep my hands off Starfield! Even in a sale :D

  • @Herbertti3
    @Herbertti3 หลายเดือนก่อน +1

    I think issue is people took it as space exploration game when its in fact quest based RPG, I had whole lot of fun doing main quest and the faction quests. Exploring empty planets is in fact boring.

    • @driver3899
      @driver3899 หลายเดือนก่อน

      "people took it as space exploration game" no it was marketed as a space exploration game, thats why people got angry, it was a total rug pull

  • @DoNpHoBiATV
    @DoNpHoBiATV หลายเดือนก่อน

    agreed - the graphical settings on this game result in ZERO changes to the look or feel of this game

  • @TheJTKHQ
    @TheJTKHQ หลายเดือนก่อน

    Subnautica has solar eclipse but from the planet. First time watching your channel. Good video.

    • @TheYamiks
      @TheYamiks  หลายเดือนก่อน

      well thank you!

  • @snawsomes
    @snawsomes หลายเดือนก่อน

    Good overview! I am enjoying it more then SC.

  • @alux948
    @alux948 หลายเดือนก่อน

    I'm still waiting for them to finish the ship fuel thing. Ships have a fuel tank and spend fuel by jumping around, but somehow this fuel tank magically refills after each jump. It's almost like the devs couldn't be arsed to add a 'refuel my ship' to ship techs dialogue for a price, or let us refuel ourselves by mining H3 at an outpost. It feels like it could be added really easily and increase immersion but nope.

    • @andrewsanderson8566
      @andrewsanderson8566 หลายเดือนก่อน

      Devs actually spoke about that as well as the planetary conditions stuff. it was originally supposed to have more of a survival element but they toned it down so much that it's irrelevant. They wanted it to be more "accessible"

  • @Capt_CrimsoN
    @Capt_CrimsoN หลายเดือนก่อน

    Come on Yamiks... it's not that bad. I'll be looking forward to the heel face turn video from you and all the other space tubers in the next 3 years though. Just like what happened with No Mans Sky.

  • @Robb_in_Oz
    @Robb_in_Oz หลายเดือนก่อน +2

    how does a game with this amount of loading screens still manage to feel as empty as the Sahara desert but only 1/100th the size?

  • @thebandofmaids
    @thebandofmaids หลายเดือนก่อน

    Skyrim was a huge success - I still love it. Played, finished Starfield - meh. If TESVI is the same engine, same mechanics as Bethesda have used for 2 decades now, it'll end Bethesda.

  • @cyberbeep5187
    @cyberbeep5187 หลายเดือนก่อน

    Let's see
    >barebones skeleton
    >horrible writing and direction
    >missed opportunities aplenty
    (personal gripe because am gun nut)>horrible gun design
    >fun bits are severely lacking with even generous suspension of disbelief
    It's sad that even modders don't want to try to salvage this game. I hope someone takes this as a cautionary tale, and makes a game similar to it, but superior. Bethesda really is the epitomy of a decaying empire.

  • @NicholasWilliams-h3j
    @NicholasWilliams-h3j หลายเดือนก่อน +4

    It really is bad. They need to focus on (what brings value to the player) every time they consider a game mechanic. Not (what condition/menu remedy bloat I can add). Not enough interesting game mechanics, menu surfing for condition management is not interesting. The bugs wouldn't matter if the game was fun.

  • @StockportJambo
    @StockportJambo หลายเดือนก่อน +1

    In so many ways, I feel Bethesda has never really recovered from the loss of Adam Adamowicz.