Great gameplay! Enjoyable as always. I do have a few suggestions though. 1. Move ground troops from planets that are far from the front lines to actual frontier worlds where the fighting will occur, this will help you defend your planets better and make setting up a defense much easier. 2. Taxes. Tax collection agencies will help you get more income out of your planets, so putting them in most if not all your planets will have help secure more credits for future ventures.
Noted! Its definitely a game of logistics and troop movements so you make great points. I'll definitely be more frivolous with tax collection agencies as you do have the influence to manage them. Thank you for watching, I'm very happy you enjoyed it. See you in the next one!
@@theedifiedgamer8350 I certainly will, and here's a few more tips I came up with right afterward: - Make use of strong orbital defenses (star bases, ion cannons) as well as base defenses as a way to hold and inflict serious losses on an enemy, this is best used to hold chokepoint and/or encircled worlds. - Regarding space battles the CIS is very fighter hevy, always outnumbering the republic in this aspect. I suggest taking advantage of this by getting more of those CC-9979 carriers.
Question: How good are the Christophis droids? I ask since in my current run the Republic is roflstomping me to the floor with incessant gunships, perfectly timed air strikes, off map artillery barrages, and other cheating nonsense. In space i have a chance with massed municefents (with vultures) and pirate dreadnoughts. On Christophis i made the unique company there alongside 3 barracks to mass produce ground forces at -30% cost and +75% build speed, but its never been invaded.
That's a great question. I used them recently in a defence and they managed to kill a lot clones. They're very good anti-infantry but nothing more. The decision to make the building comes down to whether you think you will mass produce them, since they are only available on the one planet to my knowledge.
I'm playing on max settings with a fairly average PC. The problem is that the game is old and not designed fo run on multiple CPU cores, so the mod easily puts strain on your PC.
CIS is the best faction.
100% agree! Always preferred them, they have such an interesting roster.
Fr
for democracy!!!!
Droids are Superior
Definitely going to binge this series, CIS best faction
Great gameplay! Enjoyable as always. I do have a few suggestions though.
1. Move ground troops from planets that are far from the front lines to actual frontier worlds where the fighting will occur, this will help you defend your planets better and make setting up a defense much easier.
2. Taxes. Tax collection agencies will help you get more income out of your planets, so putting them in most if not all your planets will have help secure more credits for future ventures.
Noted! Its definitely a game of logistics and troop movements so you make great points. I'll definitely be more frivolous with tax collection agencies as you do have the influence to manage them. Thank you for watching, I'm very happy you enjoyed it. See you in the next one!
@@theedifiedgamer8350 I certainly will, and here's a few more tips I came up with right afterward:
- Make use of strong orbital defenses (star bases, ion cannons) as well as base defenses as a way to hold and inflict serious losses on an enemy, this is best used to hold chokepoint and/or encircled worlds.
- Regarding space battles the CIS is very fighter hevy, always outnumbering the republic in this aspect. I suggest taking advantage of this by getting more of those CC-9979 carriers.
Oh I am super excited for this series! I am already loving it! I did not expect the choice being this one, so glad it is!
So am I! Honestly been meaning to cover the game for ages. Very happy you like the choice and have enjoyed the video. Many more to come.
@@theedifiedgamer8350 Awesome sauce, glad to hear it. I can't wait!
You clearly did your research before starting this campaign.
I look forward to seeing more.
Thank you, I'm very happy you enjoyed it. Watch out for today's video!
Yeeeeeeeeee boi. Been looking forward to this. Love it already
Its been a long time coming. I hope you enjoy it.
@@theedifiedgamer8350 It certainly has
Haven’t Sean this game in a while great video bro 😎
Gunna watch again cuz good series
Bristh Review Scale:
Absolutely Bollocks, Bollocks, Tea Time, Brilliant, and ABSOLUTELY BRILLIANT.
Your commentary is nice I find a lot of commentary doesn’t actually do much but you narrate and also explain, great job 👍
Thank you, I really appreciate that. I don't like the idea of idle commentary either.
I love the Alien Faction which is the CIS ♡
Pls build the kolivex cruiser on geonosis cuz its op and build more influnces units
Absolutely will! Planning to build at least one fleet around frigates/corvettes and Omnis.
your game seems so responsive for whatever reason both this mod and thrawns the galaxy map is always hitching and lagging for me
OH HELL YEAH
Question: How good are the Christophis droids?
I ask since in my current run the Republic is roflstomping me to the floor with incessant gunships, perfectly timed air strikes, off map artillery barrages, and other cheating nonsense. In space i have a chance with massed municefents (with vultures) and pirate dreadnoughts.
On Christophis i made the unique company there alongside 3 barracks to mass produce ground forces at -30% cost and +75% build speed, but its never been invaded.
That's a great question. I used them recently in a defence and they managed to kill a lot clones. They're very good anti-infantry but nothing more. The decision to make the building comes down to whether you think you will mass produce them, since they are only available on the one planet to my knowledge.
@@theedifiedgamer8350 Well I suppose they make better replacements to my beloved crab droids then.
@@scavenger6268 Its sad to say but that might be the case. I love crab droids too but I think the Cristophsis ones are just better.
❤
what is your settings my game stutter
I'm playing on max settings with a fairly average PC. The problem is that the game is old and not designed fo run on multiple CPU cores, so the mod easily puts strain on your PC.
@@theedifiedgamer8350 but i only use 1 core