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Interplanetary Trains | ASTRONEER
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- เผยแพร่เมื่อ 16 ก.ค. 2022
- Current planetary map:
spyci-astromap.... by Spyci
app.vectary.co... by mece
Download mod: mega.nz/file/8...
Track Info:
1) Title: Bridge www.youtube.co....
2)Illusions - Anno Domini Beats
3)MOON - Dust
tags:
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MORE ABOUT ASTRONEER (from Steam): Explore and reshape distant worlds! Astroneer is set during the 25th century Intergalactic Age of Discovery, where Astroneers explore the frontiers of outer space, risking their lives in harsh environments to unearth rare discoveries and unlock the mysteries of the universe.In this space sandbox adventure, players can work together to build custom bases above or below ground, create vehicles to explore a vast solar system, and use terrain to create anything they can imagine. A player’s creativity and ingenuity are the key to thriving on exciting planetary adventures! In Astroneer you can:Reshape the ground under your feet as though it were made of clay.In Astroneer, players use their deform tool to dig, collect, shape and build anything they wish. Use this ability to dig to the center of the planet, build a ramp into the sky, or make megaliths just by using terrain!Survive on and explore carefully crafted planets that can be entirely deformed and traversed.Our vast solar system includes 7 wondrous planets that players can travel between and explore every inch of, from the entire spherical surface, through treacherous layers of caves, all the way down to mysterious the core. Each of those planets has unique and challenging surface and cave biomes that offer a multitude of challenges for players on their journey.Snap together components and objects to build bases and vehicles.Items that Astroneers craft and find in the world can all be snapped and connected together to create unique creations for any situation. Customize and decorate your bases, vehicles, and Astroneer.Play with friends in 4 player online drop-in/drop-out co-op.Astroneer is better with friends. Group up with other players and work together to create massive industrial bases or to create fun games in the extensive creative sandbox.Discover and uncover the mysteries of the solar system.Once Astroneers are ready, they may choose to attempt to understand and possibly harness the power behind mysterious structures found in the world. Peaceful sandbox open world videogame where you can search and mine resources, smelt and craft them into useful tools to help you explore more planets of the universe. This game is dynamite! But let's try to stay grounded! アストロニーアLet's game it out Astroneer is a space-themed exploration and survival game developed by System Era. In Astroneer, players are tasked with exploring alien worlds during the 25th century's Intergalactic Age of Discovery, colonizing the worlds and unearthing rare treasures and discoveries.
Contents Explore 7 different procedurally generated Planets (Sylva, Calidor, Vesania, Glacio, and Atrox) and moons (Desolo and Novus), each with their own unique Type, Biomes and Hazards.
Shape your world using the Terrain Tool, and enhance its capabilities using Augments. Collect Research Items and use them to acquire Bytes by performing Research. Use over 100 unique Items, including Resources, Modules, and Vehicles. Play with friends via Multiplayer mode. Play with other players on dedicated servers. Launch into space with Shuttles.resin compond quartz malachite astronite hematite titanite laterite organic malachite dynamite Astroneer automation episode 1 multiplayer.
so %100 automated nanocarbon alloy farm is possible! WOW
Fully automated, but really slow. it took a while to get just from Sylva to Vesania, so getting between Glacio and Atrox would take literal hours.
@@gaster000 But hey, at least it's automatic. Btw, do you mean in-game hours or IRL hours?
Irl@@LegoMan-mu3ln
I accidentally created an interplanetary connection between Glacio and Calidor. From the lower levels of Glacio I was setting up Astronium delivery and my track linked to a post in the Obelisk layer of Calidor.
Same thing happened with me
dafuq
how
Who needs rockets when we have trains?
Btw amazing project! You just realized the dream of an interplanetary way of travel. LoL I've seen some people trying to make bridges to other planets but it never worked.
I will use this method to bring all space probes to one planet. You can move space probes by attaching a winch to a packager or dynamite and then placing the packager or dynamite on the probe. When you hold the winch it should move the probe. You can also use any tier 1 slot item and place it where the probe scanner goes.
Now that's a megaproject if I ever saw one! Good job! Would it be possible to connect all the planets into one? :D
Its the best way to automation gyour Fabrik
That would be a trip, all connected, despite different orbiting velocities. If, instead, a train loop was made at each orbit, then each trainer would move the same rate.
@@pavanbiliyarThe planets dont orbit. The ones you see are decoys. In reality, the planets are all laid around sylva, 1 above each gateway.
@@Laminityno, they are all stacked on top of each other pole to pole
@@Cepterman No, it USED to. If you literally check the description, theres 2 maps. All the planets are above each gateway on the surface of Sylva.
Vanilla no cheats:
1. decide where (map link in video description already)
2. build railway up to terrain height limit
3. Make some stations
4. unpack midair and look, you can connect them
5. continue for in-between section and you should get an interplanetary railway
sry about that, youtube kept flagging something (prob the map link) many times so yeah one of my comments to the video were deleted
Thanks bro
@@midnighttigger7198 hey when you say vanilla is that also woth no mod
@@J0HD0HVanilla means no mods
2024 UPTATE
For those who are trying to use this mod nowadays, here's an update. Everything still works, the mod is still compatible. It basically removes the max length or rails pathfind, so it looks infinitely for another post, even if it is on another planet. Forget the map that shows all planets around Sylvia; they all still stack up aligned with their North/South pole. You can turn the mod on and off at will with the Modloader. It does not break the game, and rails still work even when disabled.
Tips for doing this in survival mode:
- Finish the game and all quests (Unlock all gates and all rail-related blueprints).
- You don't need the mod yet. Starting with Sylvia, create a pillar (level blocks are good for this) at the North and South pole of each planet you want the rail to pass through. You don't need to build very high, just enough so that the post doesn't conflict with another one and is able to find the other post at the destination planet's opposing pole.
- Launch the game with the mod activated and simply remove and place the post. It will tether with the other.
You don't want to have this mod on at all times since it makes it very hard to use rails properly. Once I understood how the mod works, I just laid all the rails the way I needed, then launched the game with the mod on, connected all rails, then launched the game with no mods again.
Any rail post can be a potential tether to another post, so be careful with those Glacio and Calidor posts lying around. Anytime you place a post that finds another post, it can dig a hole along the length of the rail, going through caves and your base (sigh).
this helped but im having a problem where the posts arent finding any of the other planets posts except the glacio pre generated ones. So basically any planet I try to do the posts will always connect to a glacio post, so legit I can have the train rides going like 30 minutes from 1 planet to another. I find this extremely weird.
@@davidslauksteins8715, it is hard to use posts properly while this mod is active. What I did was lay down all the posts I needed for the track (you can use the view distance as a guide since it does not matter how far apart the posts are located. I kept the next post within my viewing distance and so on...). The last one that connects to the other planet must be perpendicular to the ground, facing the sky, preferably on top of that respective pole gate. Use terrain block tools to make a smooth pillar. Do the same on the other planet and only then, turn on the mod and start connecting all posts.
My other comment was stupid lol i didn't know it was a mod, but thanks so much for showing us how to get the mod, you can automate getting all resources with trains now Easily, I don't have to go to Vesania manually now to get lithium for my RTGs
automation is not connected to planets very nice :D
This is the coolest thing I have EVER seen anyone do yet!!
If the developers would just add a shipping platform that uses a large resource or gas container to automatically send good to your home base.
Unless you’re in a special solar system this shouldn’t work. Some planets travel faster than others in the base game right?
The actual terrain of the planets doesn't move, those are just skybox decorations moving around the orbits.
Hi. I still do not understand, to connect the planets train can only be in this specially made mod game? playing in the normal steam version of the game does not work?
You can in vanilla I think... its just EXTRAORDINARALY HARD
Thanks for the mod, now we don't need rockets often
I get that it works, but the rocket seems a bit quicker. You accelerated time after calling the train from Sylva and it still took a bit to arrive.
this has more potential bc it alows automated interplanetary transportation
this is so cool
I'm using your bridges to attempt to make a fully automatic nanocarbon alloy farm, wish me luck
Unfortunately, shortly after I posted that comment, I discovered that it is not a game quirk but a mod, so unfortunately no nanocarbon alloy farm for me
:(
cool mod
Das geht. Ich dachte die Welt muss erst laden.
phenomenal.
My brain!
why does mine always connect to glacio? doesnt matter which planet i try to set it up from and N or S, always only connects to the random auto placed things on glacio.
I would make a Fraght yard one main planet but also build a offworld train that can go from planet to planet but u have to pay to go to other planets
Oh, it is modded? I was hoping this would legitimately be the case.
The vid cuts are sus. How would this work with the rotation and revolutions of planets not syncing?
the planets you see in the sky aren't actually there, every planet is actually stacked on top of one another
@@Jmandude5 Nah. Sylva is the center and each of the gateways have one of the planets above it.
@@LaminityDo you know which gateways in Sylva are connected to which planets? Are they fixed or random per save?
@@myresGL They are fixed.
Help anyone, I've tried using a large rover in creative to go build a path to other planets and put railways on it from glacio, when I get too far away the created path turns blue and I float away, the rover floats away
so i locked off calidor by placing a shuttle on every landing spot, any ideas on how to get back to calidor without using a shuttle?
Oof...um, i honestly didnt even know that was possible...tried getting to the planet manually (dirt bridge) and placing a landing pad?
Question though, how on earth did you lose your shuttle so many times you locked every landing spot??
Perhaps a large rover with some thrusters on the back?
Did you power the core?
Is it possible to get from Novus to Atrox to make a loop?
yes u can
Now i can carry gases to sylva.
Sadly it is a mod.. still cool
So I can share all rtg power in silva to vesania😮
А что за музыка или её ремикс
Is this a mod?
Ps4 or pc?
WHAT!?
how
Why tf is this on yt music
Hum?
Fake, dont works!
Easy Explination: IT'S FAKE! Theres a diffrent oxagenator suplying.
You tried it with the mod as it requires a mod wich is in the description
Fake
creativ