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Veteran & Newcomer Chat About Super Mario RPG ft.
ฝัง
- เผยแพร่เมื่อ 15 ส.ค. 2024
- Toad for smash
Big thanks to for Shesez participating in this chat!
You can find his channel here: / @boundarybreak
Chapters:
0:00 - Intro
1:23 - Reception & Popularity
4:52 - Gameplay & Controls
11:06 - Visuals & Performance
18:19 - Sound & Music
20:20 - Story & Characters (Spoilers)
36:53 - Final Thoughts
39:44 - Outro
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#SuperMarioRPG #Mario #NintendoSwitch
not first but happy to be here
My favourite part was when you ended it with “But that’s just a break… a BOUNDARY BREAK”.
OMG I thought I was the only one. I thought Mallow was a tadpole too originally. I was also young and thought that's how they drew tadpoles. The original game also had minor character interactions that hinted he was not and went over my head (if I remember correctly). But of course the reveal was a plot twist for me as well.
If you ever do a pikmin video in this series you absolutely need to get Arlo on board!
Absolutely
I think it does hold up as a remake. You can definitely feel how the game is antiquated in some ways (text boxes are completely silent, some action commands can feel a little less kinetic wirh their timing). But the charm and unique feeling of the game shows the passion behind the original project and how well it held up today. A bit of a shame about the occasional overworld stuttering but I can live with that, having this game rereleased with this level of effort is insane.
You think it does what? You're not replying to anything.
@@reev9759 Love when the video title gets changed 🙃
Recently started playing the original again on the SNES Classic and it's amazing how much better it looks with the CRT filter
I beat the Switch version, Im now playing it on my Steam Deck...I'll have burnout on the game I know I will. My next RPG is TTYD remake but bezt year im pulling out my SNES classic to play this game again and I'll def use the CRT filter.
Is it simple? Yes. Can it be easy? Also yes. But is it charming? 100% YES!!!
I first played this game on the SNES classic around 2018-2019 and I fell in love with it. It easy to pick up and satisfying to master. The dialogue, characters, environments, and music are all so charming. The story is simple, but it sets out on what it’s supposed to be: a Mario RPG, and it succeeds. I’ve always had a blast playing the original, so when the remake got announced, I was freaking out!
And let me tell you, it absolutely lived up to my expectations! It is wonderfully remade, with the changes feeling natural. The redone music is so fun to listen to, the new graphics are amazingly well made, the charming stuff is still as charming as ever, the addition of Triple Moves and Ally Buffs make it so that you are always experimenting with your lineup.
I do understand why some people would think this game is easier than the original, but that doesn’t really bother me, since the game was always easy. The shockwaves only happen when you get a PERFECT timed hit, leading me to try and master them, since normal battles in the original would take a while, but here, I can just get one or two perfect timed hits and it’s over. Would I have liked a hard mode? Yes, but I love what we got anyway.
In the end, this is an amazing example on how to remake a game. Take something that’s familiar and lovingly recreate it with changes that enhance the experience. I would totally recommend this to anyone, whether they’re an RPG veteran, or are just starting out, if nothing else but how charming it is.
(Edit: I almost forgot about the post game boss rematches! Man, they are tough! Belome, Bundt, and Jinx took some time while Punchinello, Booster and Johnny took me multiple tries, and Culex… is special. Won’t go into detail here, but man that fight was amazing!)
My main issue though is that memorable battles now fly by in a blink. I think this harms the experience.
Great analysis, I love this game. It’s so fun and cool. I never played the original Super Mario RPG since I grew up with the Gamecube as a kid but being a player of Paper Mario games I have felt right at home playing this Super Mario RPG remake. It has the same combat system and unique storytelling.
The overworld theme is the most improved music. The few qol improvements and new post game content fit perfectly into what is the original game rendered instead of prerendered.
I would say it meets and exceeds its legacy.
But only exceeds it slightly lol. Imo. It’s exactly the same with minor QOL upgrades that arguably make it too easy and only a little new postgame content
@@catsforcomms1952that’s kind of all it needed to be.
There was nothing fundamentally wrong with the game to begin with from a game or story standpoint, visually it was charming but I think most will enjoy the realtime visuals more than the pre rendered sprites. I’m glad they kept the overall aesthetic pretty true to the original, it looks very much like how I remember it.
I have a feeling felix is gonna be the newcomer every time.
Lol! Word.
Man I just LOVE the passion you guys put into your content! This was great stuff. I think some great content creators would be Wood from BeatemUps for Zelda, Bob from Wolfdenn for Sonic and Arlo for Pikmin. I love the idea of vets vs newbies perspective. Great content. 😊💪
Yari is japanese for spear. Mack was short for “Mack The Knife”.
Regarding Geno and his personality, he still has one. But Geno is just a lot more introverted compared to most the characters in the game which doesn't make it stand out as much next to characters like Mallow, Booster, and Bowser. But he does have a few fun quirks like how he's a bit awkward and how he gets irritated when people misname the Star Road. He also does seem upset knowing the time will soon come for him to leave his new friends.
As for Geno for Smash, it was never really about Geno specifically per say but more to get SMRPG representation as a whole into Smash Bros. Geno's cool design and moveset potential made him an easy poster boy to use for the idea, along with Sakurai's expressed interest in adding the character.
Really wish they'd add some animation to the environments, like swaying grass and trees. It would bring so much more life to the game!
I also as a child believed Mallow was just a weird looking tadpole, which only made the reveal that he isn't a tadpole even funnier because part of the joke was the game looking at me and asking "Why did YOU believe he was a tadpole" and I could only say "I dunno the guy said he was a tadpole. Who am I to argue?"
When we played it as kids, geno was this cool puppet come to life super hero character. I think it was always more that than it was his performance in the game.
Oh yeah when i got to cloud land in the original as a kid I got real emotional learning the story of Mallow. It was a real shocker that he wasn't a frog afterall. :)
I just beat the game last night. While I've never "loved" the game as much as some people do, I've always found it enjoyable. I'm glad to say it's very faithful to the original. I still mostly felt like I was playing an SNES game, just with better visuals.
While I don't mind the splash damage and swapping out party members in battle, I do think those features should only be part of the breezy mode. They could always add a harder mode down the line where enemies do more damage and have more hp.
I know I'm dreaming here, but I would love if the original DKC games could get similar treatment.
The SNES was so old by 96 that this game was ignored by a lot of kids who moved on to the Playstation and Saturn. I felt like I was the only kid at my school talking about it.
100% you should get Arlo on to talk about pikmin 4
I feel like you can’t discuss Pikmin without Arlo!
They could do so much with a sequel. That would be amazing.
Love these kind of videos, green gamer vs experienced, very cool. Keep it up!
Seeing this remake, makes me have deep desire for an Earthbound complete 1:1 Remake series for Switch. Or perhaps even a launch title for the NS2.
Definitely does. Veterans love it cause it deserves a remake. There’s already speed runners playing this game and beating it under 3 hours. Pretty ridiculous if I do say so myself
Only one post game boss gave me issues, due to requiring perfection.
On another note. I only attempted culex 3d once
Seeing Smithy as a simple Blacksmith, it gives Nintendo and Squarenix an opening to make a true mario RPG sequel that happens between Mario rpg and the first paper mario story. Like... the sequel revealing that Smithy was only just a pawn to a much more sinister being. I dunno, I'm just rambling about. :P
He's named Mack, like Mack the Knife. The song.
I gotta admit, originally I played it on an emulator. Never on the original system. SNES Classic Edition gave me a chance to own it legally. When the remake version up for pre-order, I just ordered it without hesitation. I'm super in love with the remake version and I'm also glad I gotta own it on the physical medium.
Stayed in budget for Christmas shopping so I ordered this game as a present to myself! Will be playing in a day or two :)
Great remake!, But I can't help but feel some of the charm was lost, being able to switch partners during battle deffenly numbs down the difficulty. It's deffenly not as challenging as I remember on the snes. I would say it's because I'm older now, but I recently played the original twice in the past few years, once on the wii u & also again on the snes mini classic & it still was still just as challenging at certain parts... I've yet to play the post game stuff so hopefully it will prove to be a great challenge for us veterans...
I have long been a fan of Mario RPG and I rejoiced when the remake was announced. But I just can't do anymore games dumbed down and made hyper easy. They need to include a Hard Mode, and maybe en Expert Mode since I dont trust that hard would be a challenge at all still. Splash damage was a neat addition, had they rebalanced the enemies for it; let alone roster rotation and the new special moves. I dont want or need the game to be Darksouls, I just have to have a challenge to overcome rather than what's essentially press A simulators. Its the same reason I sat down Sea of Stars despite its quality, because they just made it so easy the fantastic cooking mechanic was practically unnecessary. Dont get rid of easy mode, just make an adult mode for the adults who still appreciate these games.
Then play a different game. I didn't buy this for a challenge.
Super Mario RPG is my favorite game of all time, and the remake exceeded all my expectations
A new Mario RPG game would be amazing.
This is one of my favorite games of all time. This remake is incredible! The he only thing I could ever ask for is for the implementation of a hard mode, but otherwise...this remake made me so happy. I''m so glad this is here and many people are playing and loving it!
Claymorton may be correct, but I still miss Mack the Knife.
To say nothing of Frogfucius 😢
Biggest crime they took from us is Valentina’s boobies
Thank you! I thought Mack worked just fine, but it is a song reference, and probably one most kids these days have never heard. Claymorton is fine, I guess.
@@IchibanVictory You say "kids these days" but I am willing to bet, as a 31 year old man, not a single one of us knew it was even supposed to be a reference.
Let-s-a-go!!! The masterpice is back!!
I found myself listening to the original music more even though I enjoyed the modern versions of the songs ❤
I mean, now you gotta get arlo for pikmin 1 and 2 hd. Or you could ask me, I can volunteer
Great idea for a series!
great remake only thing it needed a hard mode with tougher enemies, no splash damage, no shield for zero damage when guarding no random items that give u buffs more expensive items in the shops less exp etc etc etc.. sad if they would’ve added that feature it would’ve been a automatic recommendation for my rpg friends.. now with that price tag even tho it’s nostalgic af I can’t recommend.
Turn-based RPGs aren't my cup of tea at all, so the only reason I would pick of one up is if it's either super charming or has really great music. Luckily, Super Mario RPG delivers on both fronts. I really like that it doesn't overstay its welcome with its 15 hours playtime, and doesn't get tedious with its difficulty (though I agree that they should have added a Hard mode).
Shesez is great!
It's basically the og game but with cutscenes and post game content, it's everything a remake should be, so yeah, it definitely exceeded our expectations
I enjoyed my run through the game but it definitely is NOT a $60 game. It should have been $30-$40.
The soundtrack alone makes it a $60 game.
Felix, I finished Persona 5 Royal for the first time this year at like 135 hours... and it reeeeeeally started to drag near the end, and while I enjoyed it, it put me off purchasing Personas 3 and 4. While I understand they're great games, I have a life. Lol. So I get it. I got Strikers and Tactica though.
Anyway...
The end of battle theme discussed at the end of 20 minute mark is very... looney tunes. I don't mind it. But, the original seemed more stylistic.
This is my favorite game
Are buffs and debuffs useful in this game?
You should totally let me be in one of these videos obviously.
...
Just kidding, I'm not very talkative, also super quiet, I'd chicken out at the last second anyways. lol
Really I just don't understand why they added the splash damage. It doesn't really change anything or add any value, other than making an already fairly easy game even easier. Honestly WAY easier.
It is a lot harder to pull it off consistently. Or hell, even at all with Geno's weapons. It has to be perfect timing.
Am I the only one who misses Frogfucius? Frog Sage sounds a lot more generic imo
I'm surprised you're both underwhelmed by Geno. I have heard other people say now they understand why they want him in Smash.
They didn't changed the story. They only upgraded the graphics, and it works! Just like Link's Awakening. Nintendo didn't try to lure players that hates that type of games. Nope. They tried to lure back all those who actually love those.
I wonder what a newcome is. I suppose the R was used up in RPG
The snes version of super Mario rpg is the definitive version.... Nuff sed
Nah. I can't say that in good faith.
Does anyone know who developed this remake?
No mention of the infantalization of difficulty???
Unfortunately the game is so easy. I mean brain dead easy, probably easier than the original with all the random boosts/items they give you during battle + the new revamped battle mechanics. I ended up having to use the weaker weapons, completely bench Peach the whole game and not equip any armor at all to make it challenging.
The Axem Rangers were so easy because of the splash damage. I've benched Peach too
Was excited before release knowing that there was doing to be different difficulty from an image I saw of the settings screen. I found it to to be way too easy as well, no need for breezy to be included..Normal/Hard would have bee just fine. I'm sure even newcomers would have found this too easy outside of post-game stuff.
You talk as if the original wasn't a ridiculously easy game intended for children to begin with. Handicapping yourself by benching Peach and not using equipment isn't gonna make the game any harder if you know how to time attacks and use items, you're just making each fight waste more of your time.
If you've already played the original to death, I'd say those folks would come to appreciate things like splash damage and the super moves to blow past tedious mobs of scrub enemies on replays rather than attacking them one at a time. Easy games have their place - if you want a difficult RPG you are looking in the wrong one.
@@GIR177completely agree. People always want to complain, splash damage makes things faster. Final fantasy games get a speed multiplier so new players don’t have to sit through battles. If Mario RPG didnt have modern mechanics, people would complain that it’s outdated .
Go play star ocean 2
My biggest issue with this game is the absence of a new game plus. Its a great game for sure but its only 15-20 hours long. You can beat it in just a weekend. Whats the incentive of playing it again? Anyway, maybe its just me 🤷🏻♂️.
It’s its biggest strength in my books. There are already so many must plays on my backlog, many of those games being lengthy RPGs with 60->100 hours. As a father and a very integrated business person who also hits the gym 5 times a week the short length is very appreciated.
Why do you need incentive? Play it again because it was a good time.
It's a crime that Mario doesn't have Super Jump by the time the player has reached Belome. Stop rushing through the game.
You mean kids today don't get the reference to the 1930s (?) Jazz standard "Mack the Knife" like we TOTALLY did in 1996??
I like both, but the original has more charm. The new one changed names, dialogue, attack names and more, making certain things more dull. The font used in the original gave characters more personality. The way they exaggerated question marks and exclamation points in dialogue in the original gave characters more life. Also, the game was already easy but they made normal mode even easier in the new one and added an easy mode. Plus, it's easier to do timed hits in the original than it is in the new one. Timed hits feel so off in the remake but that's ok. I can just relearn everything.
I agree, I’m only in moleville right now and I’m loving the game so far, however I would be lying if I didn’t miss the original. The remixed soundtrack is great but I also just prefer the original as well, often just turning the original soundtrack on for long periods.
I’m happy this exists but the charm of the original imo just exceeds the remake
This is a remaster not a remake.
A remaster is just a glorified port, done to improve graphics controls &/or quality of life fixes; like making the game more responsive and removing gamebreaking bugs or updated for more accessibility. But a remake is actually innovating, or at least redesigning what was already done, in an attempt to make the original better than the sequel; such as rewriting the story &/or changing core mechanics.
37:48 I gotta go with earthbound I'm one of those guys
Woo
This remake was amazing.
Yeah it meets the legacy.
The OG was meh. The new one is meh.
The only difference is that here are literally thousands of better games now.
Im not first but not last either
I remember back in the 90’s i always go to blockbuster video rent my Nintendo game play it all day until i beat the damn game return it and rent a different game that’s how u save money why buy game when u can rent the game play the game until u beat it and then go back to the video store and return it
Speaking of performance, battles, etc. "load" quicker in the remake than in the original.
People are too harsh on this game not realizing it was the first Mario rpg. The first time Mario had dialogue. It’s supposed to be simple and straightforward forward. No one expected it to have humor or loads of secrets or good music.
I must be alone in this but this was a game that I didn’t think “needed” a remake. If Nintendo had thrown it up on NSO, that would have been good enough. But hey, that’s me. i also think charging 60 bucks for a game that’s, for the most part, identical to the game from 1996 just is kinda crappy.
As someone who hasn’t played the OG, I am worried I will be very underwhelmed. Kinda like when I played Mario64 on Switch. No nostalgia interest.
Don't play it then
@@eleven9286Not trying to be snarky, just wondering whether it is worth it if nostalgia doesn’t play a role?
I'm sure there are tons of reviews online written by folks who haven't played the og
Stop overthinking and play it. The soundtrack is worth it alone.
As someone who hasnt played the original, I enjoyed it immensely. I did play Mario ans Luigi Superstar Saga which is sort of its spiritual successor, so theres a little bias there, but thats my only other experience with Mario RPG before now.
Things to note:
If you like kingdom hearts, or any other game yoko shimomura has composed for, youll probably like this. The music alone is almost worth the 60 bucks
If you like RPGs but wish they were simplier or less tedious. You'll like this.
If you like Mario or any Mario character and specifically enjoy games that focus a lot on story/characterization elements. You'll like this.
Also compared to super mario 64, there hasn't been a proper remake of that game so the visuals are severely outdated. Not a problem with this game however. Its stylized to look like the original but definitely cleaner and updated for the modern eye.
Finally, I really hesitate to trust people's opinions on "game length" if you speed through games normally you might find this to be too short. But i like to take my time, explore, do little minigames and challenges over and over before i finish the main story. And even after that there are collectibles ans bonus bosses. It wont be as long as final fantasy or elden ring. But thats only a problem if you prefer long games.
💜‼️🤠
Nintendo Life is like the old Nintendo Power magazine magnified by a hundred. It’s akin to one enormous ad: Nintendo can do no wrong!
And this very pedestrian remake makes the point. It’s good, but….sheesh. This is about as unambitious as a remake gets, and the $60 price point is extreme. At least the Mario and Luigi remakes offered new quests revolving around Bowser Jr. There’s absolutely nothing but rehash here. Happy rehash, but still rehash.
This game was too expensive at launch
Honestly true since I’m convinced it was built on the exact same code and just given a face lift
The best JRPG remake ever made
Star Ocean 2 stomps, sorry.
@@FelixS. Star Ocean: The Second Story R? I need to try it @_@
@@happydeathtv150 It is really phenomenal buddy. As great as Super Mario rpg is - SO2tssR is on its own level as a remake!
@@FelixS. I will check, thank you but honestly even original still looks great)
@@happydeathtv150 The original is great - same goes for the original Super Mario rpg imo :) they both have a timeless aesthetic :)
TLDR; Yes.
Now and then
Wow, you guys are really milking this Mario RPG game! This is like the 10th video 😅😅
As a newcomer, I don't believe it quite matches the hype. It's really just a simple beginner's RPG. A very charming and joyful experience but I've experienced better.
The story was too simplistic for me. The plot moves just straight ahead with no major reveals that turn the course of the story. No twists. No betrayals. The villains are very much one-dimensional evil without much to them beyond the surface. Smithy's name is mentioned repeatedly throughout and yet you only see him at the end. He has no presence as a main antagonist. Mallow is the only character with an arc. I think the Paper Mario series offers better stories by comparison.
I basically said this on their other video and got attacked for it. I’m sure it’s different for people who played the original as a child. I have played a lot of games since the 80s l, including Mario, and don’t really feel the same about most of them today though.
I don't think any of this is wrong, but I sort of view the whole game as, "Really good Improv". The topic, setting, and theme are all cookie cutter, but the writing, characters and humor are all well above the "cookie cutter standard."
It's like the most interesting sugar cookie of all time. No matter if it's the hitting the absolute ceiling of Sugar cookies, it's still the most basic and least ambitious of every type of cookie out there.
I love it for what it does with what it is, but recognize that "What it is" isn't particularly unique or ambitious.
You’re a newcomer but you’re probably over 18 or 20, whereas when the original game was released, the target was 6-16 years old. You’re not the target audience. It’s supposed to be simple and easy. It’s not supposed to have twists or betrayals, the twist was having bowser on your team , that was the first time they did that
You’re comparing to paper Mario which came out after the first Mario rpg , of course the games after are more mature
@@Evilj82 Yeah, I understand that the target audience is younger. Not as high as age 16 though. I did say it was a beginner's RPG. It's just that you have veterans claiming the game is "one of the greatest RPGs of all time" and that makes me raise an eyebrow.
But Paper Mario TTYD isn't "mature". It's also for a young audience and it still has a solid twist. What's behind the door turns out to be something much more sinister than just treasure and it culminates in the Shadow Queen.
A lot of classic Final Fantasy games are made for a teen audience and offer amazing twists and emotional moments.
too easy
First
today is THANKSGIVING time for me to go outside and smoke me some recreational marijuana so i can get HIGH as a kite and play me some psychonauts 2 on my steam deck
lmao wut
The game is "ok". Its charming, yes... but feels easy, small and very linear
I play super mario rpg back in 1996 when i was 20 years old i play the hell out of it