**FULL TUTORIAL FOR FE FUN KIT HERE:** th-cam.com/video/dV_6xYO2vy4/w-d-xo.html If you need help with your view model feel free to comment down below or join our Discord server to receive a better understanding on resolving the issue you had.
1:20 there should be two rounds visible at the top of the magazine because these are double stacked mags. The rounds should also be a bit smaller, that's gigantic for a subsonic assault rifle. The magazine should also rock in instead of be shoved directly into the magwell
The previous tutorial, you made the pullout animation, but I can't figure out how to make the reload in game like previous tutorial, so please if you have time, would you make a tutorial on how to import the relaod in-game, thanks, BTW keep up ur vids are great, ur so so underrated
make a script and put it on ServerScriptService and type this: game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack,false) or you could just put it in a random script to lessen the mess
Hey im extremlyy late for this but how do u animate the head? Like when u reload amd stuff to be head animations (p.s the humanoidrootpart is anchored and FakeCamera Doesnt Do Anything) in FE Gun kit
hey i have a question how did you make the realistic hand movement (hand thats holding the gun) like its not still its moving realisticly can you please make a tutorial on that?
Graph editor can be messy for setup and annoying for beginners to use since all lines are hard to touch and move it's possible to make without using it
@@CallofBloxia i also have another problem, when I tried to open blender animations and select with the anchored rig. my computer freezes for a while then unfreezes and then shows me this: 14:05:27.923 Script 'cloud_716953901.RbxAnimations.RbxAnimations', Line 660 - Studio. I would be happy if you can solve what is going on.
@@epicmow hmm that’s weird. Would you mind joining our Discord Server so we can check that out? Dooms would be available in a few hours and maybe he can see what’s wrong.
@@Morph1583 If you’re animating in Blender (as shown in this tutorial) you can copy the position of the keyframe so that it’s in the same position. This is why it’s important that before you export the viewmodel, you must position both the mags in the same exact position so that way your animations are seamless.
whenever i move the handle while i doing the part where the character puts the mag back into the gun, the mag gets off center and it looks bad is there a way to fix that
i have a problem that is the player holds the gun with one hand the default way the player holds anything i just wanna ask you how to fix that and make the animations visible to the other players and not the normal default way
@Noble six How *often* do you animate? If you experiment a bit, that is, without looking at tutorials and just trying to do things yourself, I've discovered there's extra learning involved.
@Noble six THat really depresses me. I guess, the way, at least, for me to improve, is by watching the tips by channels, specifically Blender Guru and CG Matter. I guess, sometimes it's easier to do one thing in blender than another - I can animate a reload or gun fine, but I struggle on a flamethrower or a character. Try, and you'll get there
Each time i move the mag or anything else it gets stuck like that to the animation or when i move the bolt it get stuck hwere i want it to animate and then goes back to normal when it done????
Honestly just keep trying I'm just doing it over and over testing different things and it's looking better and better, mind you I'm still trash and my animations look it but a little less everyday. Couldn't find extensive in depth tutorials so just kept doing it. They get better I promise just watch others animations or try and visualize how you want it to look specifically and how it would realistically look-work.
There is already a *FE Melee Kit.* Not sure who it was made or published by, but it’s practically the same thing as the gun kit, except it’s specifically made for melee weapons.
@@paskii_rlib Bruh. What great help. Must be new to game engines if that's your help. [Not to suggest you're Bluric ;)] Actually, how does the Blender thing work though? Falls when I touch it.
Also how come my mag 2 always disappears after I try to export as rig it falls due to anchoring but I thought he said not to anchor weapon parts..anyone know a fix?
It’s a quick frame of the mag switching position. Basically, let’s say the mag is in position A and we want to put it in position B, but without the player being able to see it while moving, simply go 1 frame forward and now position the mag to position B and the results should look like it teleported there.
@@CallofBloxia Thank you so much for answering just one more question boss..how come when I move my handle it moves mag2 with it? Is there a fix for this? I tried doing editor mode and I got a blender error after I removed them being able to move together in editor mode
@@CallofBloxia Got a question about this, do you have to be a bit sneaky about it because in roblox you can see the mag for a very split second teleport back to its original position and I don't know how to fix it
Your computer may detect it as that, but we can confirm that it is safe to use. If you still don’t feel safe installing it, you can always just animate in Roblox Studio.
Not to worry, most of the people who applied for Game Tester will become a Game Tester. We’d just need to revise what is required to move on as a Game Tester.
Try importing the animation in a new studio or make sure Team Create is off as this can break the plugin. If the viewmodel is not playing the animation but the script closed automatically when you pasted the data into it, then don’t worry, just continue and upload the animation.
You can always just animate in Roblox Studio, but you get better results with Blender. Blender is free, you can get it from Steam. If your pc can’t handle Blender then just animate in Roblox Studio using the default animator, Moon animator, or whatever other plugin you wish to animate with.
So I used the original FE gun kit from this video. th-cam.com/video/dV_6xYO2vy4/w-d-xo.html do I need to add it again for this gun to work or do I only need to put it in once?
bruh when I try to Child Of constraint (Ctrl + Shift + S) I don't have a window appearing abt making a Child Of Constraint edit: I'm an idiot (rhymes lol), it wasn't S to be last hotkey, it was C xd another edit: I'M NOT AN IDIOT, I STILL PRESSED THE RIGHT HOTKEYS AND IT DIDN'T WORK
I don't want to write the whole tutorial here, but it is possible. Just use FakeCamera part as the camera thing and then animate recoil in blender or smth then it will be displayed on roblox
@@tricktap8502 soon.... well after Im done with fl and summer stuff then I'll make yall a vid on how to use child of influence for duel mags. Its not hard just a bit tedious but it allows for more easy control and its easier to animate.
**FULL TUTORIAL FOR FE FUN KIT HERE:** th-cam.com/video/dV_6xYO2vy4/w-d-xo.html
If you need help with your view model feel free to comment down below or join our Discord server to receive a better understanding on resolving the issue you had.
Wheres R O C K
Fe FUN KIT, Lots of fe fun
@ItsParuto What would your friend be able to do?
@@CallofBloxia Can your next video be on making reloads say, for a percussion musket or 1800-1900 guns? Mainly smoke effects and that, thanks
@@CallofBloxia Can I get you on Disc? I'd like to show some guns and map I've done, I could help with that.
1:20 there should be two rounds visible at the top of the magazine because these are double stacked mags. The rounds should also be a bit smaller, that's gigantic for a subsonic assault rifle. The magazine should also rock in instead of be shoved directly into the magwell
Yea its like legit the size of a .50 BMG round lmao
yes but nobody is gona see that xD . game dev just loveeee cutting corners
@@skyblox-eo5se *angry gun nut noises*
man thx, that was what I were looking for this whole time!
subject 1v02p6 here, nice tutorial man, just like the other tutorial
i needed this
Can your next video be on making reloads say, for a percussion musket or 1800-1900 guns? Mainly smoke effects and that, thanks
@Alric The guy has plenty of vids, none of the titles fit what I just asked, can't just give me a link bro?
this is the easiest and best tutorial ever
i guess im sus now
Can your next video be about how to make a customization table with the optics, surpresser, or attachments that you can add to the guns? thanks
*"if u read this, u are sus"*
how do u make the mag follow the hand that smoothly i have to make each frame of the magazine to match hands
Revolver Reload tutorail when
THANK YOU 🙏
The previous tutorial, you made the pullout animation, but I can't figure out how to make the reload in game like previous tutorial, so please if you have time, would you make a tutorial on how to import the relaod in-game, thanks, BTW keep up ur vids are great, ur so so underrated
Btw if the arms in the video are the size of an average person's then that bullet is not big enough to be a 50 caliber.
i have a problem so when i put on a idle animation the sreload animation just stops working and its positions are way off
Please make a how to make a reload animation please..
Edit: I mean't like not 1st person and like uhhhh like moon animating reload please
wow this is amazing
Next tutorial how to make a meele?
Hey I’m just wondering how do you hide the toolbar so it doesn’t show but the gun can still be equipped.
Make a custom backpack, just disable to default backpack and make your own, plenty of tutorials on TH-cam to do this.
make a script and put it on ServerScriptService and type this:
game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack,false)
or you could just put it in a random script to lessen the mess
My problem is the my second mag won't show when I do my tac reload
Can you teach how to make a shotgun reload animation?
Hey im extremlyy late for this but how do u animate the head? Like when u reload amd stuff to be head animations (p.s the humanoidrootpart is anchored and FakeCamera Doesnt Do Anything) in FE Gun kit
I can't do anything! Mag 2 doesn't come back and Mag 1 doesn't either, but I do everything as in the video
Is there a tutorial for making a shotgun? And A Sniper?
Tutorial is Nice 😎
Are you.. from the future?! 😭😎
@@CallofBloxia Yes i used a time matchine made my Dr. Nefaryo
@@normalitic I will call Joe Blo on you! 😡 You cheated!
@@CallofBloxia waat
@@CallofBloxia who is joe
Rig has no primary part set pls fix
hey i have a question how did you make the realistic hand movement (hand thats holding the gun) like its not still its moving realisticly can you please make a tutorial on that?
Do you know how to make walk ani if you know pls do toturial
you can use the curve editor to make the animation look and feel good
It can be done without it if you don't know how to use the graph editor but it saves a lot of time if you do
Graph editor can be messy for setup and annoying for beginners to use since all lines are hard to touch and move
it's possible to make without using it
where did you get the bullet model also how can you select objects even though its in a group model?
hold "Alt" and click on something
Can you make a gun and animation with ACS Gun kit?
@PrimeCube Studios I beg to differ. I built an animation system for it that even auto rigs.
@PrimeCube Studios acs doesnt have virus, wdym?
can you make add attachment animation like add barrel like csgo have pls
Is this a upcoming game?
@Call of Bloxia
How do I make the arms shows your own character arms
when i export it doesnt do anything in roblox please help
when I import the animation the script didn't open why please answer
if your game has team create on
it's better to make it in another place
Make cars with functional weapons in roblox studio!
Do you have a link to the bullet that you used in the video? I can't find it
Hey when i move the bones the gun and rig dosent move, any help?
when i tried to export the rig, it wouldn't work because it said: "Rig Primary Part must be anchored when creating animations." What does that mean?
Anchor your HumanoidRootPart. Select it, go to the Properties window and check the Anchored box ✅
@@CallofBloxia i also have another problem, when I tried to open blender animations and select with the anchored rig. my computer freezes for a while then unfreezes and then shows me this: 14:05:27.923 Script 'cloud_716953901.RbxAnimations.RbxAnimations', Line 660 - Studio. I would be happy if you can solve what is going on.
@@epicmow hmm that’s weird. Would you mind joining our Discord Server so we can check that out? Dooms would be available in a few hours and maybe he can see what’s wrong.
So how do you get mag 2 to go in the exact position mag 1 goes
@@Morph1583 If you’re animating in Blender (as shown in this tutorial) you can copy the position of the keyframe so that it’s in the same position. This is why it’s important that before you export the viewmodel, you must position both the mags in the same exact position so that way your animations are seamless.
Just use moon animator or animation editor
is there a way to make it without a viewmodel?
Yessir
whenever i move the handle while i doing the part where the character puts the mag back into the gun, the mag gets off center and it looks bad is there a way to fix that
It's kinda easy to tell but you can use the first keyframe and paste it at where you want
i have a problem that is the player holds the gun with one hand the default way the player holds anything
i just wanna ask you how to fix that and make the animations visible to the other players and not the normal default way
You need to make the 3rd person animations, which you can do within Roblox Studio.
@@CallofBloxia do we just make a on equip script and play the animation?
@@exgarou It’s in the Settings script.
Can you explain how to make a good animation?
it mostly depends on skill and practice
@Noble six I have been an animator for 2.5 years, definitely got better.
@Noble six How *often* do you animate? If you experiment a bit, that is, without looking at tutorials and just trying to do things yourself, I've discovered there's extra learning involved.
@Noble six Maybe you're just not make for it, practice does make perfect
@Noble six THat really depresses me. I guess, the way, at least, for me to improve, is by watching the tips by channels, specifically Blender Guru and CG Matter. I guess, sometimes it's easier to do one thing in blender than another - I can animate a reload or gun fine, but I struggle on a flamethrower or a character. Try, and you'll get there
Omg u put 50 beowulf (i think) on as val lmao
Each time i move the mag or anything else it gets stuck like that to the animation or when i move the bolt it get stuck hwere i want it to animate and then goes back to normal when it done????
Would you be able to show this through our Discord server if you haven’t yet fixed it? Are you animating in Roblox Studio or in Blender?
On blender
Is there a way to change the look of the "Mag" and "ammo" ? ( i mean the actual look of it)
When’s the game coming you?
There’s currently no release date, but we will be announcing it on all our social media platforms. Hope to see you there!
Since the game is in BETA you can join the group and receive a news there
thx bro
is it ok if i dont use blender but normal roblox animation editor?
Yes you can!
how do you get more ammo?
Can you link the bullet?
how do i make a sniper scope
Please make a tutorial on how to animate better because my animations look trash
just try and try again. There's no tutorials oh how to become better in animating, just be patient. Ur skill will come after some time of animating
Honestly just keep trying I'm just doing it over and over testing different things and it's looking better and better, mind you I'm still trash and my animations look it but a little less everyday. Couldn't find extensive in depth tutorials so just kept doing it. They get better I promise just watch others animations or try and visualize how you want it to look specifically and how it would realistically look-work.
shooting animation pleaseeeeee
how to make 3rd person look nicer?
You’re supposed to animate for third person using a Roblox dummy
epic
Could you make a knife animation?
For melee weapons, it’s better to use the FE Melee Kit and the animation process would be similar to animating a gun, but less complicated.
@@CallofBloxia thank you
@@CallofBloxia please link
Make a video on how to make a fe knife with Fe gun kit
There is already a *FE Melee Kit.* Not sure who it was made or published by, but it’s practically the same thing as the gun kit, except it’s specifically made for melee weapons.
@@CallofBloxia Published by Cadentopia on discord
FE Gun kit is only used to make ranged weapons not melee
How are you supposed to make the mag spawn using a roblox tutorial?
Animator*
You have to create another keyframe and one of the keyframe is going to be changed from linear to Constant
This will make it teleport
@@paskii_rlib I figured it out the day after, I just duplicate the first mag and have it for the idle fire and then teleport back on the reload
Out*?
Do you have to use blender ?
Read the pinned comment. To quickly answer your question, you are not required to use Blender as you can simply animate in Roblox Studio.
i've been wonder how could you put the mag2 in the right place with the mag1
Using Properties can get it
@@paskii_rlib Bruh. What great help. Must be new to game engines if that's your help. [Not to suggest you're Bluric ;)] Actually, how does the Blender thing work though? Falls when I touch it.
Also how come my mag 2 always disappears after I try to export as rig it falls due to anchoring but I thought he said not to anchor weapon parts..anyone know a fix?
You're turning the plugin on so it'll run the game that's why it falls
remember to close it before doing it
@@paskii_rlib How do you stop it from falling? And I'm not able to reverse it after it does it
How did you teleport the mag back to its original spot?
It’s a quick frame of the mag switching position. Basically, let’s say the mag is in position A and we want to put it in position B, but without the player being able to see it while moving, simply go 1 frame forward and now position the mag to position B and the results should look like it teleported there.
@@CallofBloxia Thank you so much for answering just one more question boss..how come when I move my handle it moves mag2 with it? Is there a fix for this? I tried doing editor mode and I got a blender error after I removed them being able to move together in editor mode
@@CallofBloxia Got a question about this, do you have to be a bit sneaky about it because in roblox you can see the mag for a very split second teleport back to its original position and I don't know how to fix it
I love you're vibs
how to make rifle gun
what happens to the second mag
gets teleported back to its position means that the first and second is combined at each other
Man the blender plugg-in is a virus?
Your computer may detect it as that, but we can confirm that it is safe to use. If you still don’t feel safe installing it, you can always just animate in Roblox Studio.
day 1 of me still waiting to become a game tester and I’m the fliqpy guy
Not to worry, most of the people who applied for Game Tester will become a Game Tester. We’d just need to revise what is required to move on as a Game Tester.
alr
3:03
i can't import my animation
Try importing the animation in a new studio or make sure Team Create is off as this can break the plugin. If the viewmodel is not playing the animation but the script closed automatically when you pasted the data into it, then don’t worry, just continue and upload the animation.
awww man I don't have blender :(
You can always just animate in Roblox Studio, but you get better results with Blender. Blender is free, you can get it from Steam. If your pc can’t handle Blender then just animate in Roblox Studio using the default animator, Moon animator, or whatever other plugin you wish to animate with.
if I can get a blender I would 100% get it but my PC can play Roblox on 20fps so 100% I can open blender :(
Guess I'm sus now
you sound like pewdiepie
So I used the original FE gun kit from this video. th-cam.com/video/dV_6xYO2vy4/w-d-xo.html do I need to add it again for this gun to work or do I only need to put it in once?
what is IW mean
Call of Duty: Infinite Warfare
@Islandii_ Well, both.
bruh when I try to Child Of constraint (Ctrl + Shift + S) I don't have a window appearing abt making a Child Of Constraint
edit: I'm an idiot (rhymes lol), it wasn't S to be last hotkey, it was C xd
another edit: I'M NOT AN IDIOT, I STILL PRESSED THE RIGHT HOTKEYS AND IT DIDN'T WORK
*Shift + Ctrl + C* seems to be working
@@CallofBloxia nah bro, I tried this milion times, but I found a way out!
I have no confidence lol
Hello, do you know if its possible to create custom recoil patterns with the FE gun kit and if yes, then how so?
I don't want to write the whole tutorial here, but it is possible. Just use FakeCamera part as the camera thing and then animate recoil in blender or smth then it will be displayed on roblox
ehhhh theres a better, a bit complicated method but more easier to animate dual mag method, mainly dealing with child of influence.
pls teach me 🥺🙏
Share these better ways!! please!!
@@tricktap8502 soon.... well after Im done with fl and summer stuff then I'll make yall a vid on how to use child of influence for duel mags. Its not hard just a bit tedious but it allows for more easy control and its easier to animate.
@@LittleIllustrationsisdumb yes pls
3:51
i am sus
no im not sus
Bruh Hard to make
BOOLIT
Call of mini infinity roblox
why cant i import my rig to blender? it said theres something wrong with the py file
4:55
i don't know why are you putting timeline
is there any issues?
@@paskii_rlib no i did a timestamp so i can remember where i paused at
1:58
7:54