The PC Engine came out in 1987 with its CD add on in 1988 (which a majority of the games use). It’s really not all that unlikely for the snes to have come with a CD add on at some point, although it didn’t happen.
There MSU1 isn't a real chip, no physical device was ever created. It was designed but never produced so to say. It has been implemented in emulators and FPGA systems. The SD2SNES/FX Pak Pro also has it implemented (using it's own FPGA). That's as close to a real device as it became.
Maybe I'm crazy, but I love SNES music, and see no need for CD quality versions of the songs. It's cool that someone pulled that off.
Wow these sound hacks are pretty amazing.. they need to do this with a few Sega Genesis titles
It's like a very hard mission...
Personally feel a lot of these music patches seem over the top for the SNES era and kinda wreck the vibe, but I'm all for extra content hacks.
The PC Engine came out in 1987 with its CD add on in 1988 (which a majority of the games use). It’s really not all that unlikely for the snes to have come with a CD add on at some point, although it didn’t happen.
i should have never started messing with homebrews... now i cant stop...
MSU1 was a real chip, only 1 or 2 games used it at the end of the SNES life cycle.
It is a real chip, but it is fan made. No official games use this chip at all.
There MSU1 isn't a real chip, no physical device was ever created. It was designed but never produced so to say. It has been implemented in emulators and FPGA systems. The SD2SNES/FX Pak Pro also has it implemented (using it's own FPGA). That's as close to a real device as it became.
Dude, you sound like Chris Farley.
Thank you?
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😂😂😂😂
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