@@rozasupremeMy bets are on rushed deadlines. Spyro Orange is basically a copypaste of Crash Purple and of itself. I doubt it's incompetence, we're dealing with Vicarious Visions, the same studio who brought us the other fairly well done Crash GBA games and would bring us the N'Sane Trilogy and Tony Hawk 1+2
Holy moly! A game I've actually worked on! 😳 I worked at Babel Media as a game tester back when they were making the PS2 and Wii versions of this game. The Wii version was quite fun. The PS2 version... we don't talk about that. 😶 Probably my favourite bug was the streetcar flying off into space... _whoops._
@@TemmiePlays This is a petty, dismissive thing to say. Having spent 7 years of my life testing games professionally myself, the QA team is important to the quality of the final product. It is 8-12 hours a day of data entry; searching, double checking, and writing directions on how to trigger bugs, and then adding them into a massive database, again and again and again. You're doing the same hours of crunch as the rest of the team, playing the same exact level over and over, which becomes incredibly tedious...especially if you have to work on the same game for 2 years straight. The QA team works hand-in-hand with the dev team every single day and the game literally doesn't get finished without that relationship. The next time you play a polished, bug-free video game, remember that experience is simply not possible without a good QA team.
@@TemmiePlays Found the piece of shit who doesn't value QA, go play your $70 broken AAA games and upload a video that gets a few hundred views with 34k subs :^)
Well, it's complicated. Biblical scholars believe that it may have been a "crab king" that was mistranslated as "scorpion". And the Book of the Rock is considered apocryphal by most denominations anyway.
Excuse me Mr. McMuscles, I think you might've gotten your facts wrong about Moses. I'm pretty sure he parted the Red Sea with a Beyblade. Thank you for your time!
The Indiana Jones Monkey King script was one of many commissioned and discarded part 4 scripts. It had Indy searching for the mythological peach tree orchard that grew peaches whose golden pits grant eternal life. It's been something like 20 years, but I do remember that the orchard was protected gorillas who in one scene beat up a bunch of nazis (I swear I'm not making this up), put on their uniforms and drove their tanks around like an episode of the Banana Splits. I may still have it around here somewhere. It was really bad.
What do you mean, that would totally fit in as an episode of The Young Indiana Jones Chronicles- just add an intro and epilogue with Old Indy, some shitty CGI, and a contrived meetup with a historical figure like Mao Zedong or something.
The mention of gorillas makes me think of Congo, directed by Kathleen Kennedy's husband Frank Marshall who incidentally had a producer credit on Raiders of the Lost Ark.
I had the wii version growing up and spent hours and hours trying to get past the chinatown level. I never beat it, and assumed I was just bad at the game. Imagine my relief when I revisited it as an adult and discovered that it wasn't punishingly difficult, just outright bad
For me it was alright. The crane section on the airship where I’m ramming a piano into enemy solders was the most frustrating part for me. Best part in general was grappling, shoving or chucking them over the edge.
I don't care how bad the game was, I had so much fun and enjoyment playing this game on the Wii. Couldn't get past the Nepal level, but that was a long time ago.
the official novelization of this game was also cancelled. It was to be written by Rob MacGregor, who previously had written the novelization of The Last Crusade, aswell as 6 original novels for the publisher Bantam Spectra in the 90s (which 6 more novels being written after he left the project, 2 by Martin Caidin, and 4 by Max McCoy). McGregor never gave up on getting his already finished novelization of Staff of Kings out, so he uploaded an audiobook version read by himself online, and in 2023 did release the full book as a free PDF everyone can check out.
"Or enter the crumbling temple that is my twitter" Since you had to record this well in advance of the disaster that's happening today on July 1st, I think it's only fair to say that Matt's a prophet.
The Wii version is still the only Indy game I've ever finished, not counting the Desktop Adventures demo. I don't know how I got past the electrocution scene at the end of the Chinatown level, but at the time, I didn't think the game was otherwise too bad.
You can't fool me, I KNOW La-Mulana background tracks when I hear them. Expertly done. Thank you once again for having great taste in background music for all your videos, there are always a ton of deep cuts hidden in there.
I had this game on the Wii and my most vibrant memories of it were actually the Fate of Atlantis, which was playable from the extras menu I think. I think it says a lot that the most fun I had with it was playing a completely different game, and that that game was a classic point and click controlled via wiimote
I remember reading in a Game Informer that someone actually made an alternative Fate of Atlantis boxart, for people who bought Staff of Kings to just have a Wii port of the much better classic adventure game.
Wait, so Todd Howard is directing Starfield, Elder Scrolls 6, Fallout 5, and some Indiana Jones game... all at the same time!? ...boy, I can't wait to watch that 'What Happened?' episodes on those...
People like to say GC got great 3rd party support, but those of us that lived through it remember how many multiplat games skipped the system entirely 😭
It really did hurt. I still remember that crushing feeling of seeing a game available on the PS2 or Xbox that wasn't on the Gamecube. The droughts were intense, and game availability could be really sucky where I lived so sometimes you couldn't even find the first party games you bought the Gamecube for.
@mediumvillain Exactly. And western developers all but abandoned it aside from their family games. Even Japanese devs primarily targeted PS2, with Xbox reserved for mature games or PS2 ports that came later down the line. The GC sometimes would get the first entry in an IP, then any sequels would be PS2 & Xbox only. The biggest 3rd party support was Capcom, but their execs & shareholders were so disappointed in sales, they wiggled their way out of exclusivity agreements & ported games to PS2.
Always wanted a video about a game you worked on. I haven't seen all your library, but this is the first one I've seen you mentioned you worked on the subject. I loved this!
On the PS2 version at least, there are 2 collectable hats that are completely impossible to get, 1 is stuck behind collision detection and one is completely impossible to get. Luckily the Han Solo costume requires all but 2 hats to unlock.
I may just have watched an over 3 hours long retrospective on all Indy Games and know this story already but can't say no to watching a new What happened
I grinded objectives in the Wii version just to get more tank and plane stuff for the local multiplayer, it was one of the few games I played with my dad. Ah good memories.
@@MattMcMuscles yeah there was couch multiplayer dogfighting and tank battles. you had to do special things in the campaign to unlock those modes and more stuff in those modes.
Yoooo I actually was taught in university firsthand by Tony Rowe! Super cool dude, always mentioned his work on Force unleashed, never on Indy, lol. Neat to see people I knew for years in videos!
It's crazy, but seeing the trolley-top fight at 13:09 remindeed me of something. BET once had a news show tailored to tech people and gamers called HotWyred, starring Lamorne Morris (New Girl) and it was there where I heard about this game for the first and only time, then I proceeded to completely forget that this was going to be a thing for years.
You should see if there’s anything to dig up with the new LOTR Gollum game. With how absolutely abysmal everything about it, there’s got to be some juicy behind the scenes development drama.
Honestly I'm one of those people who actually liked Kingdom of the Crystal Skull, cause the more I look at it the more I see a competent film at the end of the day, sure it has it's flaws and is different from what you expect a Indy film to be, much like the previous divisive Temple of Doom which I liked for a number of reasons despite having some flaws here and there, Indiana Jones as a franchise always has been a reflection of the time period they take place in, for better or for worse and I feel like Crystal Skull is a reflection of being in the 50's during the cold war with the Soviets which has all those, not to mention a decade earlier the Roswell incident took place and is more or less the origin of the good old conspiracy theories thanks to that incident blowing up as much as it did, not to mention in the 50's you did see a lot of media doubling down on the whole Alien Invasion thing, there's a lot Kingdom of the Crystal Skull did right and I feel the IP shouldn't have been abandoned so soon after bringing the franchise back, hell they should've said screw it and immediately worked on a 5th film and learned what worked and what didn't with the 4th movie, that's what they did after Temple of Doom, they immediately followed up with a sequel that ended up being even better than the previous film and an excellent trilogy capper as a whole, such a waste of an IP, I think Lucasfilm shouldn't abandon the IP again like before, I think doing a TV Show, possibly animated on a smaller budget and handled like they did with Star Wars the Clone Wars where it fills in gaps in the story while also being the IP at it's best and highly expand on the lore given.
The first three movies were an homage to the 1930s action serials like Doc Savage. The Kingdom of the Crystal Skull, for better or worse, is supposed to be an homage in a similar vein, albeit to 1950s Red Panic × B-movies of the time. I feel like this next film will fail because it doesn't seem to fit into any "golden age" of Hollywood movies in the same way the other four did. Of course if it DOES reference a late 1960s-era Hollywood movie in the same way the other four did, I'll reconsider my position.
Ideas for new videos: 1. Forspoken - What Happened? 2. Redfall - What Happened? 3. Lord of the Rings: Gollum - What Happened? 4. Pokémon - What Happened? 5. Overwatch 2 - What Happened? 6. Saints Row - What Happened? 7. Gotham Knights - What Happened? 8. Diablo Immortal - What Happened? 9. Dead Island 2 - What Happened? This last one is for a game that hasn’t released yet, but you know it’s going to be bad. 10. Suicide Squad: Kill the Justice League - What Happened?
I remember there was a brief time where I was really hyped for this game. I quite enjoyed Emperors Tomb and all the next-gen physics stuff they were touting sounded really cool. But ultimately It would've had to have been something really special to succeed in its day. Games were evolving really significantly at the end of the 00s and a lot of early 7th gen stuff ending up in this really awkward transitional era. Between that and Crystal Skull, it seems like it really just wasn't meant to be.
That response about the first Uncharted game is just priceless, and they're still trying to compete with the juggernaut franchise that is now the Uncharted series.
My friends and I lets played this back in college. We changed Indy's name everybtime we died, exhausting all 50 states and most Canadian provinces. Fun times
Actually had a decent time from what I remember with Staff of Kings on the Wii. Still have it too, definitely gotta give it a go once again to see if my opinion has changed. Regardless I'll always have those fun memories of playing it and waggling away! Thanks for covering this game btw. ❤
Last year, I bought the Wii version for five bucks just to play Fate of Atlantis. Awesome game. As for the main game, I liked the gunplay parts (expect for one unfair part in the zepplin) but BOY linking the motion controls to walking and punching was an awful idea. Funny story: at the last motorcycle chase, I held the controllers as indicated in the diagram and I couldn't control the bike. Turns out you had to hold them parallel to the ground. That made me miffed, but it was actually a little fun. And the less said about the piano sequence, the better. I enjoyed the story sequences, though, so it wasn't a waste of time. Plus I just enjoyed listening to March of the Raiders at the title screen. Perfectly fine for a game to get cheap and get a better game to go with it.
It would be interesting to see a What Happened on Stargate Worlds. Everything from the reveal of it being marketed as narrative synergy with the Stargate shows running in the late 2000s.
3:27 The sad part of this moment is that it would totally be possible with modern Goku likely forgetting to completely power his body at this moment so that he wouldn't die from that shot because he was so focused on getting his posing ready.
Still no idea if the Breath of Fire series has enough history to be a video or hit that algo; but with remasters like Star Ocean 2 getting announced, I can only dream Capcom may be thinking the same and then it would match the algorithm direction for a solid video. Regardless, thanks for these as always. ♡
Finally someone who shares the same saltiness I did for the lack of Gamecube Lucasarts love, I didn't expect to see it addressed here but sure glad it did...
Speaking of Moses parting the Red Sea, Corridor Crew recently in an episode of VFX Artists React showed how the movie The Ten Commandments pulled off that effect!
13:30 when I heard the part where Lucasarts fired the key developer, I immediately recalled "One does not swap horses in the middle of a river crossing." It's a Russian saying.
Thought this was going to be about a title that didn’t make it through a troubled production. I remember seeing a promo for the game, and then it not coming out. Gave up on waiting and had no idea this was ever actually released.
Considering how long of a dev hell it was and it involving quite the currently hot topic company, I'm surprised there hasn't been a Wha Happun on FF15 or KH3
FFXV was incredibly well recieved at launch to my recollection. All the stuff after is... It's own can of worms. KH3 can be boiled down to "modern Disney moment"
@@1stCallipostle it was still an incredibly lengthy decade or so of development that, even when explained by SEW I still can't believe. Not to mention how the post-launch updates got scrapped partway into the second batch of DLC...
When I was scrolling on TH-cam I glanced at the thumbnail and thought it said Staff of Fucking Kings... No idea why. Great video though! Love your content dude! Keep being awesome! You are good at it.
I remember being a kid and growing up with the Indiana Jones movies and the Kingdom of the crystal skull was gonna come out, and this video game had me hyped, I played the hell out of emperors tomb, this game and swbf3 were definitly gonna be games that changed the industry. Tech like the euphoria physics engine was so exciting to see at the time.
I would love to find an early developer build of the PS3 and Xbox 360 versions. Since emulation is getting better and better, it would be awesome to try and play this to see how it might have played out.
La-Mulana and the shenanigans pulled by Nicalis, would definitely be worth going over. They basically didn't do work on translating nor distributing the game, despite being contracted by Nigoro to do so. The cherry on top is that they didn't tell anyone that they canceled the deal. Nicalis also had various bouts of chicanery with other games, such as Cave Story.
Matt: "Lucarts was toying with the idea of Indiana Jones shooting Goku in the face." Me: "Jokes on Lucasarts, Bulma beat them to the punch. And that was at the start of Dragon Ball!"
I had the Wii version, and literally *COULD NOT* get past the plane section in the FIRST LEVEL. I thought I just sucked at motion controls, LMAO. I did unlock Fate of Atlantis, a MUCH BETTER Indy game, in the start menu, and played through it to completion, so I guess it wasn't totally wasted?
I really enjoyed this game when it came out! I actually don’t have any strong memories about the Chinatown chase. I certainly don’t remember getting stuck there at all
I really hope the game comes out. I enjoy pretty much all of Indiana Jones's content. I love the og Trilogy, crystal skull, and Dial of Destiny (go watch it, it's good don't listen to haters). So I REALLY want this game. Especially coming from Machine Games as Wolfenstein is another one of my favorite franchises.
Crash Purple and Spyro Orange: What Happened
My bet is incompetence
Bobby kotick took a massive shit, but it turned out crash and spyro were in the toilet bowl, so they took him out as the gba games
@@rozasupremeMy bets are on rushed deadlines. Spyro Orange is basically a copypaste of Crash Purple and of itself. I doubt it's incompetence, we're dealing with Vicarious Visions, the same studio who brought us the other fairly well done Crash GBA games and would bring us the N'Sane Trilogy and Tony Hawk 1+2
Please.
I was obsessed with that game as a kid. I only now realize how disappointing it is.
It would have been sick as just a crossover platformer
Holy moly! A game I've actually worked on! 😳 I worked at Babel Media as a game tester back when they were making the PS2 and Wii versions of this game. The Wii version was quite fun. The PS2 version... we don't talk about that. 😶
Probably my favourite bug was the streetcar flying off into space... _whoops._
You should of told the developers to fix Indys character design. I couldn't believe how derby he looked.
I really enjoyed the Wii version! It was a fun adventure game that did feel like an Indy romp
@@TemmiePlays This is a petty, dismissive thing to say. Having spent 7 years of my life testing games professionally myself, the QA team is important to the quality of the final product. It is 8-12 hours a day of data entry; searching, double checking, and writing directions on how to trigger bugs, and then adding them into a massive database, again and again and again. You're doing the same hours of crunch as the rest of the team, playing the same exact level over and over, which becomes incredibly tedious...especially if you have to work on the same game for 2 years straight. The QA team works hand-in-hand with the dev team every single day and the game literally doesn't get finished without that relationship. The next time you play a polished, bug-free video game, remember that experience is simply not possible without a good QA team.
@@TemmiePlays Found the piece of shit who doesn't value QA, go play your $70 broken AAA games and upload a video that gets a few hundred views with 34k subs :^)
I also enjoyed the wii version much more than the ps2 version. The controls are veeery stripped back on ps2. Lots of combat moves are missing.
You only forgot that Moses's staff can turn into a big snake and that gandalf wielded it once.
Other than that 100% accurate.
>>Moses's staff can turn into a big snake
LOL! Poor Indy. Why it has to be snakes?
Well, it's complicated. Biblical scholars believe that it may have been a "crab king" that was mistranslated as "scorpion". And the Book of the Rock is considered apocryphal by most denominations anyway.
Moses's's's'
It opens Tal Rasha's real tomb too.
Okay that concept art of indiana jones racing through the parted red seas while a blimp is chasing them is honestly pretty sick. 4:36
Imagine that on a Indy movie
Excuse me Mr. McMuscles, I think you might've gotten your facts wrong about Moses. I'm pretty sure he parted the Red Sea with a Beyblade. Thank you for your time!
That’s true
I was there and I can confirm. Saw the dragon coming outta the beyblade too.
The Indiana Jones Monkey King script was one of many commissioned and discarded part 4 scripts. It had Indy searching for the mythological peach tree orchard that grew peaches whose golden pits grant eternal life. It's been something like 20 years, but I do remember that the orchard was protected gorillas who in one scene beat up a bunch of nazis (I swear I'm not making this up), put on their uniforms and drove their tanks around like an episode of the Banana Splits. I may still have it around here somewhere. It was really bad.
What do you mean, that would totally fit in as an episode of The Young Indiana Jones Chronicles- just add an intro and epilogue with Old Indy, some shitty CGI, and a contrived meetup with a historical figure like Mao Zedong or something.
Nazi gorillas!
The mention of gorillas makes me think of Congo, directed by Kathleen Kennedy's husband Frank Marshall who incidentally had a producer credit on Raiders of the Lost Ark.
Not gonna lie, that actually sounds amazing 😂
Would love to see a Wha Happun about No One Live Forever 1 & 2, albeit focusing on why they can't be re-released
I had the wii version growing up and spent hours and hours trying to get past the chinatown level. I never beat it, and assumed I was just bad at the game. Imagine my relief when I revisited it as an adult and discovered that it wasn't punishingly difficult, just outright bad
For me it was alright. The crane section on the airship where I’m ramming a piano into enemy solders was the most frustrating part for me.
Best part in general was grappling, shoving or chucking them over the edge.
I could never beat the temple level where you had to beat a boulder moon puzzle by rolling them
If you want a laugh, may I recommend Rerez’s review of the wii version?
Way less serious than Matt’s style but still interesting
@@NatLaS the “it’s just bad” series?
The shootout on the rooftop was where I got stuck in that game, way too hard as a kid
The only part of Moses’s story you left out is where he retires to Fort Lauderdale and spends his afternoons at the local deli.
I don't care how bad the game was, I had so much fun and enjoyment playing this game on the Wii. Couldn't get past the Nepal level, but that was a long time ago.
the official novelization of this game was also cancelled.
It was to be written by Rob MacGregor, who previously had written the novelization of The Last Crusade, aswell as 6 original novels for the publisher Bantam Spectra in the 90s (which 6 more novels being written after he left the project, 2 by Martin Caidin, and 4 by Max McCoy).
McGregor never gave up on getting his already finished novelization of Staff of Kings out, so he uploaded an audiobook version read by himself online, and in 2023 did release the full book as a free PDF everyone can check out.
"Or enter the crumbling temple that is my twitter"
Since you had to record this well in advance of the disaster that's happening today on July 1st, I think it's only fair to say that Matt's a prophet.
The Wii version is still the only Indy game I've ever finished, not counting the Desktop Adventures demo. I don't know how I got past the electrocution scene at the end of the Chinatown level, but at the time, I didn't think the game was otherwise too bad.
It's not THAT bad of a sequence. The motion controls were clear enough on what you had to do.
Uncharted and Tomb Raider seemed to fill the gap of whatever an Indy game could have achieved.
You can't fool me, I KNOW La-Mulana background tracks when I hear them. Expertly done. Thank you once again for having great taste in background music for all your videos, there are always a ton of deep cuts hidden in there.
Lol Before I could even make out the music I was thinking "He should use La Mulana music" and I wasn't disappointed
THAT INTRO THO
My favorite La Mulana track too. Love your vids too Dcrab!
A random Deceassed Crab appears!
We got Let's Play royalty here. Love those Knytt Stories LPs. Vintage classics.
I had this game on the Wii and my most vibrant memories of it were actually the Fate of Atlantis, which was playable from the extras menu I think. I think it says a lot that the most fun I had with it was playing a completely different game, and that that game was a classic point and click controlled via wiimote
Omg I loved Fate of Atlantis as a kid! My older brother mostly played it as I was too young at the time, but I loved that game.
I remember reading in a Game Informer that someone actually made an alternative Fate of Atlantis boxart, for people who bought Staff of Kings to just have a Wii port of the much better classic adventure game.
I only got the game due to that bonus game.
What? Really? Now I'm totally gonna get this game on the Wii, I always wanted to play Fate of Atlantis
Wait, so Todd Howard is directing Starfield, Elder Scrolls 6, Fallout 5, and some Indiana Jones game... all at the same time!?
...boy, I can't wait to watch that 'What Happened?' episodes on those...
I WANT the Indy game to be good, but I'm super turned off by 1st person
People like to say GC got great 3rd party support, but those of us that lived through it remember how many multiplat games skipped the system entirely 😭
I remember the depressing lulls between major Nintendo releases, especially during 2005-06.
It really did hurt. I still remember that crushing feeling of seeing a game available on the PS2 or Xbox that wasn't on the Gamecube. The droughts were intense, and game availability could be really sucky where I lived so sometimes you couldn't even find the first party games you bought the Gamecube for.
It got surprisingly strong 3rd party support for like a year maybe, then had terrible 3rd party support until it died
@mediumvillain Exactly. And western developers all but abandoned it aside from their family games. Even Japanese devs primarily targeted PS2, with Xbox reserved for mature games or PS2 ports that came later down the line.
The GC sometimes would get the first entry in an IP, then any sequels would be PS2 & Xbox only.
The biggest 3rd party support was Capcom, but their execs & shareholders were so disappointed in sales, they wiggled their way out of exclusivity agreements & ported games to PS2.
@@corey2232 Imagine a world where hardly anyone got to play Resident Evil 4 because everyone had a PS2 but it was only available on Gamecube.
I actually found the wii version for super cheap and played it. It was surprisingly REALLY fun and i had a great time playing it.
This is the third Indiana Jones game-related video I've seen today. There was the AVGN video, and one from Mind Pulp, and now it's Matt's video.
No way that can’t be a coincidence but then again the new movie is coming out so guess everyone had the same idea and amazing timing 😅
Don't forget Critical Drinker's review for the new movie
Always wanted a video about a game you worked on. I haven't seen all your library, but this is the first one I've seen you mentioned you worked on the subject. I loved this!
On the PS2 version at least, there are 2 collectable hats that are completely impossible to get, 1 is stuck behind collision detection and one is completely impossible to get. Luckily the Han Solo costume requires all but 2 hats to unlock.
I may just have watched an over 3 hours long retrospective on all Indy Games and know this story already but can't say no to watching a new What happened
I grinded objectives in the Wii version just to get more tank and plane stuff for the local multiplayer, it was one of the few games I played with my dad. Ah good memories.
THERE WAS MULTIPLAYER!?!?
@@MattMcMuscles yeah there was couch multiplayer dogfighting and tank battles. you had to do special things in the campaign to unlock those modes and more stuff in those modes.
I have low key wanted an Indy game similar to Emperor's Tomb since that game came out.
I mean, the PS2 version of Staff of Kings is pretty close.
@@MattMcMusclesit's not though. Emperor's Tomb plays way differently and uses a different engine.
Today I learned Emperor's Tomb was made.
Yoooo I actually was taught in university firsthand by Tony Rowe! Super cool dude, always mentioned his work on Force unleashed, never on Indy, lol. Neat to see people I knew for years in videos!
“The crumbling temple that is my Twitter” is such a good fit for today.
It's crazy, but seeing the trolley-top fight at 13:09 remindeed me of something. BET once had a news show tailored to tech people and gamers called HotWyred, starring Lamorne Morris (New Girl) and it was there where I heard about this game for the first and only time, then I proceeded to completely forget that this was going to be a thing for years.
You should see if there’s anything to dig up with the new LOTR Gollum game. With how absolutely abysmal everything about it, there’s got to be some juicy behind the scenes development drama.
Doesn't seem very complicated far as I can tell.
They just... Did not hire people who had the resources for a project at that scale.
Honestly I'm one of those people who actually liked Kingdom of the Crystal Skull, cause the more I look at it the more I see a competent film at the end of the day, sure it has it's flaws and is different from what you expect a Indy film to be, much like the previous divisive Temple of Doom which I liked for a number of reasons despite having some flaws here and there, Indiana Jones as a franchise always has been a reflection of the time period they take place in, for better or for worse and I feel like Crystal Skull is a reflection of being in the 50's during the cold war with the Soviets which has all those, not to mention a decade earlier the Roswell incident took place and is more or less the origin of the good old conspiracy theories thanks to that incident blowing up as much as it did, not to mention in the 50's you did see a lot of media doubling down on the whole Alien Invasion thing, there's a lot Kingdom of the Crystal Skull did right and I feel the IP shouldn't have been abandoned so soon after bringing the franchise back, hell they should've said screw it and immediately worked on a 5th film and learned what worked and what didn't with the 4th movie, that's what they did after Temple of Doom, they immediately followed up with a sequel that ended up being even better than the previous film and an excellent trilogy capper as a whole, such a waste of an IP, I think Lucasfilm shouldn't abandon the IP again like before, I think doing a TV Show, possibly animated on a smaller budget and handled like they did with Star Wars the Clone Wars where it fills in gaps in the story while also being the IP at it's best and highly expand on the lore given.
The first three movies were an homage to the 1930s action serials like Doc Savage. The Kingdom of the Crystal Skull, for better or worse, is supposed to be an homage in a similar vein, albeit to 1950s Red Panic × B-movies of the time.
I feel like this next film will fail because it doesn't seem to fit into any "golden age" of Hollywood movies in the same way the other four did. Of course if it DOES reference a late 1960s-era Hollywood movie in the same way the other four did, I'll reconsider my position.
Ideas for new videos:
1. Forspoken - What Happened?
2. Redfall - What Happened?
3. Lord of the Rings: Gollum - What Happened?
4. Pokémon - What Happened?
5. Overwatch 2 - What Happened?
6. Saints Row - What Happened?
7. Gotham Knights - What Happened?
8. Diablo Immortal - What Happened?
9. Dead Island 2 - What Happened?
This last one is for a game that hasn’t released yet, but you know it’s going to be bad.
10. Suicide Squad: Kill the Justice League - What Happened?
Looking forward to the trio with Kingdom of the Crystal Skull and this new one!
"That was made to apologize for the last one". Boy, guess that means they'll do one more movie to apologize for this one too, huh?
I remember there was a brief time where I was really hyped for this game. I quite enjoyed Emperors Tomb and all the next-gen physics stuff they were touting sounded really cool. But ultimately It would've had to have been something really special to succeed in its day. Games were evolving really significantly at the end of the 00s and a lot of early 7th gen stuff ending up in this really awkward transitional era. Between that and Crystal Skull, it seems like it really just wasn't meant to be.
Good to see a what happened episode on my birthday today
no, you were correct with the use of the staff of kings. I think it was also used as a stir stick at the Yonge and Dundas Tim Hortons too.
Please do Foodfight! I need to see an episode that uses the phrase 'corporate espionage'
Oh man, I wanna see this so bad. That film is pretty infamous, I was wondering what is going with that films development?
I honestly liked Wet. The characters and action were fun, the graphics were pretty good, and the music was just top tier.
You forgot where Moses used the staff to kill Hans Gruber and save an office full of hostages during a Christmas party.
That response about the first Uncharted game is just priceless, and they're still trying to compete with the juggernaut franchise that is now the Uncharted series.
My friends and I lets played this back in college. We changed Indy's name everybtime we died, exhausting all 50 states and most Canadian provinces. Fun times
Alternative title: Indiana Jones and the Kingdom of the Troubled Development of the Staff of Kings! 😁
Everyone knows Moses used a Beyblade.
Moses turned to the sea and said “let it rip”
BAYBLADE, BAYBLADE, LET IT RIP!
Seen the Wii version of this game sitting on a pharmacy bargain shelf for years before I picked it up for $17.
Was great to see you supporting the OSW guys recently to review Fight Forever!
Actually had a decent time from what I remember with Staff of Kings on the Wii. Still have it too, definitely gotta give it a go once again to see if my opinion has changed. Regardless I'll always have those fun memories of playing it and waggling away! Thanks for covering this game btw. ❤
I bought and played the Staff of Kings for the Wii and remember it being quiet enjoyable! Felt like a classic Indy adventure!
Last year, I bought the Wii version for five bucks just to play Fate of Atlantis. Awesome game. As for the main game, I liked the gunplay parts (expect for one unfair part in the zepplin) but BOY linking the motion controls to walking and punching was an awful idea.
Funny story: at the last motorcycle chase, I held the controllers as indicated in the diagram and I couldn't control the bike. Turns out you had to hold them parallel to the ground. That made me miffed, but it was actually a little fun.
And the less said about the piano sequence, the better. I enjoyed the story sequences, though, so it wasn't a waste of time. Plus I just enjoyed listening to March of the Raiders at the title screen.
Perfectly fine for a game to get cheap and get a better game to go with it.
Thank you @MattMcMuscles for this channel and these videos! Love listening/watching to information like this. Great stuff!
"It's Just Bad" series prepared me for this
Throwing the La Mulana theme in there was a nice treat.
Yo, can we get a Wha Happun on "Sam and Max: Freelance Police" in the future?
Can you please do a “Wha Happun” on Back 4 Blood and why it didn’t even hold a candle to the original Left 4 Dead Duology 🙏🏾?
This one video is better than two hours of the new Indiana Jones movie that I watched but forgot how was it's called.
I'm glad I didn't know about this, I remember getting upset when the Dirty Harry game that got me hyped for the PS3 got canceled.
The best thing to come out of Staff of Kings was the fact the Wii version let you play Fate of Atlantis instead.
16:58 _Slow it down. Slow it WAYYYYY down!_ 😂😂
I can't believe it, but I've actually played this game to the ending back in my teen years on the Wii. Just...this is a nostalgia trip.
I low key loved the psp port of this with all button controls! Became a great wee game.
It would be interesting to see a What Happened on Stargate Worlds. Everything from the reveal of it being marketed as narrative synergy with the Stargate shows running in the late 2000s.
I honestly didn't think that Crystal Skull was so bad, dial of Destiny on the other hand
TH-cam recommends a Matt McMuscles video for the first time in months: "Finally some good f*ing food"
Was not expecting to see Rogue Squadron, nice to see it's not forgotten
Very soon you will have to make a "What happened" episode about "Dial of Destiny".
Supposedly the staff of Moses is inside the lost Ark
I guess you can say that - among other things -
the Staff...
...was cut short
3:27 The sad part of this moment is that it would totally be possible with modern Goku likely forgetting to completely power his body at this moment so that he wouldn't die from that shot because he was so focused on getting his posing ready.
Can’t believe I’m in time to watch as soon as it’s up! Definitely watched the whole video in 8 secs
My dad getting milk: What Happened?
Glad your still with us Matt
I lost my shit at the "o...ohhh f...fuck" lmao
Still no idea if the Breath of Fire series has enough history to be a video or hit that algo; but with remasters like Star Ocean 2 getting announced, I can only dream Capcom may be thinking the same and then it would match the algorithm direction for a solid video.
Regardless, thanks for these as always. ♡
Gotta say a God of War style Indiana Jones games could be pretty cool
Well-played with the Wilhelm Scream at the 3-minute mark!
Finally someone who shares the same saltiness I did for the lack of Gamecube Lucasarts love, I didn't expect to see it addressed here but sure glad it did...
Bro you absolutley have to make a video on lawbreakers!!
Speaking of Moses parting the Red Sea, Corridor Crew recently in an episode of VFX Artists React showed how the movie The Ten Commandments pulled off that effect!
13:30 when I heard the part where Lucasarts fired the key developer, I immediately recalled "One does not swap horses in the middle of a river crossing." It's a Russian saying.
i really hope somone makes a sequel to indy and the emperos tomb, it was such a great game
Thought this was going to be about a title that didn’t make it through a troubled production. I remember seeing a promo for the game, and then it not coming out. Gave up on waiting and had no idea this was ever actually released.
GameCube got rogue squadron tho so not all bad
What a coincidence I was just watching Wha Happun Wii U
Considering how long of a dev hell it was and it involving quite the currently hot topic company, I'm surprised there hasn't been a Wha Happun on FF15 or KH3
FFXV was incredibly well recieved at launch to my recollection. All the stuff after is... It's own can of worms.
KH3 can be boiled down to "modern Disney moment"
@@1stCallipostle They don't mean the after launch, they meant when it was still Versus XIII
@@nonamepasserbya6658 I CONSTANTLY forget those were the same project at one point, yeah okay.
@@1stCallipostle it was still an incredibly lengthy decade or so of development that, even when explained by SEW I still can't believe. Not to mention how the post-launch updates got scrapped partway into the second batch of DLC...
When I was scrolling on TH-cam I glanced at the thumbnail and thought it said Staff of Fucking Kings... No idea why. Great video though! Love your content dude! Keep being awesome! You are good at it.
I remember wanting to play this even though I knew it was bad. I guess I just wanted a good Indy game beyond the SNES game.
Would have been interesting having a workable physics whip on Wii, whether Indiana or Castlevania
I remember being a kid and growing up with the Indiana Jones movies and the Kingdom of the crystal skull was gonna come out, and this video game had me hyped, I played the hell out of emperors tomb, this game and swbf3 were definitly gonna be games that changed the industry. Tech like the euphoria physics engine was so exciting to see at the time.
I always wanted to play this game since I spent HOURS on the emperors tomb when I was younger
I would love to find an early developer build of the PS3 and Xbox 360 versions. Since emulation is getting better and better, it would be awesome to try and play this to see how it might have played out.
Don't diss Wet. I love that game.
Action 52: What Happened 0:14
I've heard the PSP version is the best version of Staff of Kings
yep 16:30
La-Mulana and the shenanigans pulled by Nicalis, would definitely be worth going over. They basically didn't do work on translating nor distributing the game, despite being contracted by Nigoro to do so. The cherry on top is that they didn't tell anyone that they canceled the deal. Nicalis also had various bouts of chicanery with other games, such as Cave Story.
Matt: "Lucarts was toying with the idea of Indiana Jones shooting Goku in the face."
Me: "Jokes on Lucasarts, Bulma beat them to the punch. And that was at the start of Dragon Ball!"
The Staff of Kings is also how you unlock the chamber of Duriel in Tal Rasha's tomb. It does, of course, require a second McGuffin...
I had the Wii version, and literally *COULD NOT* get past the plane section in the FIRST LEVEL. I thought I just sucked at motion controls, LMAO.
I did unlock Fate of Atlantis, a MUCH BETTER Indy game, in the start menu, and played through it to completion, so I guess it wasn't totally wasted?
That Todd Howard bit shouldn't make me laugh but I love seeing that meme so dearly.
Tenchu like seriously what fucking happened that series it was awesome
I really enjoyed this game when it came out! I actually don’t have any strong memories about the Chinatown chase. I certainly don’t remember getting stuck there at all
I really hope the game comes out. I enjoy pretty much all of Indiana Jones's content. I love the og Trilogy, crystal skull, and Dial of Destiny (go watch it, it's good don't listen to haters). So I REALLY want this game. Especially coming from Machine Games as Wolfenstein is another one of my favorite franchises.
You love Crystal Skull?
@@Trevor_NewJerusalem I do, it's not perfect, but I still love it. The movie dips in quality towards the second half but I still enjoy it.
@@genericrandomness3455 Fair.