I Spent 30 Days WORKING IN VR (here's how THAT went...)
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- เผยแพร่เมื่อ 21 ธ.ค. 2023
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Ready for Apple Vision Pro? I definitely am! But, in the meantime, I swapped my Samsung Odyssey Neo monitor for the Meta Quest 3 and spent 30 days working in the Metaverse with VR to create the ultimate Quest 3 review. I tested this new VR headset and put it through its paces by fully immersing myself and trying to make the most of the Meta Workspaces app. Want an awesome home office setup but can’t afford thousands of dollars? Get a Meta Quest 3 and have an office on the beach that you can personalise to your heart’s content!
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My name is Pete and from 2011, I started and grew an IT Support and Services Company from £0 to over £1m in turnover before selling the business in 2020. New video's every week! I upload videos around the latest and greatest tech.
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--SMPOST--I swapped my office for a VR headset for 30 days
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People always review it with the stock headstrap. That's all of the Quests downfall. The Q3 specifically benefits massively from an aftermarket strap. The weight is almost imperceptible. I work exclusively for 5-6 hours in mine. With the occasional break between. I can safely say that within the next 5 or so years. My monitors will be going to the local goodwill.
Dude pinch not grab...
I'm honestly so confused, did you not follow the hand tracking tutorial? You pinch not grab, and you need more lighting.
hey can you make another channel where you talk straight to the point? like some of ud dont like the presentation aspect of and honestly its very boring and gets in the learning process, i understand a lot of audience like dramatization but some of us really just a want information, i mean even a webcam is okay just tell it all soon.
The hand tracking is fine. You are doing it wrong
The whole social acceptance aspect reminds me when clowns were making fun of AirPods back in 2016. Now everyone has them. Use new technology proudly. It’s obvious AI and AR and VR is the future
Please note that a lot of the lag for Xbox Gamepass is due to Gamepass App Cloud Streaming, not the headset itself. To more closely isolate controller to headset input lag, you should do local streaming like playing 2D games on Steam Link instead of Cloud Gaming.
Yeah, a hard pass 4 me. I'll keep my Q2 until service terminated and turn into a rock
You're supposed to pinch your fingers, not make a fist. I'm not surprised hand tracking didn't go all that well.
It makes no sense to me why VR insists on strapping a device to your face. Just make normal size glasses and have it connect to a device on the table or strapped to your belt.
About the Hand Tracking:
Am I the only one that finds the measuring of the virtual displays immensely entertaining? :D
I find the hand tracking works best when the cameras can see your fingers. Try grabbing and moving virtual objects with your thumb facing towards your face and where all your fingers are visible. Basically, turn your hand over when grabbing objects 😊
Hand tracking works incredibly well. Your hand position was the issue not the tracking.
Pete! I'm pretty sure you were trying to grab the screen instead of pinch the screen, theres gestures you have to learn
Watching you try handtracking was killing me. Makes me wonder if you did the tutorial?
Meta Quest 3 is the only VR/mixed reality headset to own in my opinion. Amazing!
for the hand tracking to work its better to just pinch the edges of the virtual screens not use the whole hand
Immersed has been wonderful! Im on Quest 2, so passthrough isn't great, but it's enough to communicate with those around me and be aware of my surroundings! I hate being fully immersed aside from games, maybe its the tism but idk