How I Made This Shot in Unreal Engine 5

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  • เผยแพร่เมื่อ 19 พ.ค. 2024
  • In this video, I showcase my workflow for creating three cinematic shots. From photogrammetry / 3D Scanning my old, reliable axe, texturing it, and bringing it into Unreal Engine 5 to create a believable forest environment.
    I will show you my worldbuilding process, lighting, rendering, and color grading in Davinci Resolve.
    #epicambassador
    To download RealityCapture, visit: www.capturingreality.com
    Photogrammetry / 3D Scanning Tutorials:
    RealityCapture to Unreal Engine 5: • RealityCapture to UE5 ...
    Texture Reprojection: • Texture Reprojection i...
    Capturing Lofoten in UE5: • Capturing Lofoten in U...
    Cross-Polarization Tutorial: • The Key to Cleaner 3D ...
    Lighting Tutorial For Beginners: • Lighting in Unreal Eng...
    Color Grading in Davinci Resolve: • Unreal to Davinci Reso...
    Purchase EasyFog for Unreal Engine 5: www.unrealengine.com/marketpl...
    Join my Patreon to get free content and video credits!
    / williamfaucher
    ---------------
    Timestamps:
    00:00 - Intro
    00:32 - 3D Scanning
    03:56 - Texturing
    04:31 - Into Unreal Engine 5
    11:06 - Times of Day
    11:48 - Rendering
    13:04 - Davinci Resolve Denoising
    --------Cameras and Gear Used To Film This Video ------
    DISCLAIMER: This video/description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. As an Amazon Associate, I earn from qualifying purchases. This helps support the channel and allows us to continue to make videos like this.
    Thank you for the support!
    My Streaming / Recording Setup (How this Video was Recorded)
    Nikon Z6II : geni.us/OPxBG
    Nikon 28-75mm f/2.8 : geni.us/d47dj
    RØDE NTG-3B Shotgun Microphone: geni.us/JKnnPpS
    Aputure MC Pocket LED: geni.us/uVZNl
    Godox LEDP 260c LED Panel: geni.us/OgidwX
    Godox Parabolic Softbox : geni.us/oHZ2b9
    Godox SL-60W Studio Light: geni.us/68wx

ความคิดเห็น • 399

  • @WilliamFaucher
    @WilliamFaucher  ปีที่แล้ว +180

    So it's come to my attention that you don't need to disable Nanite on the meshes you use with the Pathtracer. There is a console variable you can use:
    r.RayTracing.Nanite.Mode 1
    This will force the pathtracer to render the best possible fallback nanite mesh resolution. Having done a quick test, the results ARE a tiny bit different. It isn't quite 1:1, but if I wasn't doing an A/B difference test in photoshop, I wouldn't notice. The nanite fallback mesh seems to have different triangulation than simply disabling nanite. But whether or not that is a big enough difference to distinguish, is up to you.
    Tips like these are why I love this community, always more to learn! Hope this helps some of you!
    -W

    • @CusousKI
      @CusousKI ปีที่แล้ว +4

      If you want to have NO difference between fallback mesh and nanite, set Fallback Relative Error to 0 in the Static Mesh Editor Details panel under the Nanite Settings section.

    • @seehr
      @seehr ปีที่แล้ว +1

      Thanks for sharing on top of your original share

    • @WilliamFaucher
      @WilliamFaucher  ปีที่แล้ว +3

      @@CusousKI It’s not the fallback mesh resolution, its the triangulation of the mesh that seems different

    • @CusousKI
      @CusousKI ปีที่แล้ว +8

      @@WilliamFaucher Yes, fallback changes the triangulation of the mesh, it can be controlled in two ways.
      1. Fallback Triangle Percent - if you set it to 50, the mesh will have half as many triangles compared to the original mesh (same way as the LOD system works).
      2. Fallback Relative Error - Even if you have the first setting at 100% it will still reduce triangles. Setting it to 0 disables that reduction and makes the first setting accurate.
      In my testing the difference is quite large. The default round table went from 4320 triangles to 972 with Fallback Relative Error set to the default value of 1.
      You can test it in the Static Mesh Editor: Enable Nanite - in Viewport click Show - Nanite Fallback (or use CTRL + N). Change to Wireframe so you can see more clearly and test the two settings.

    • @ravindrahere501
      @ravindrahere501 ปีที่แล้ว

      @@WilliamFaucher Is there a reason that you don't use screen percentage?

  • @jaydonwinger9869
    @jaydonwinger9869 ปีที่แล้ว +107

    the color grading you did in resolve for the 2nd shot was phenomenally insane. Gave me TLOU vibes

    • @WilliamFaucher
      @WilliamFaucher  ปีที่แล้ว +9

      Thank you! Funny enough I didn't do much on that grade, grading is one of those things where even the slightest change can totally change the feel, I love it, it's my favorite part of the process :) Still learning though!

  • @TessaBury
    @TessaBury ปีที่แล้ว +81

    Your stuff is so consistently inspiring. The photogrammetry / 3D Scanning stuff is fantastic, but your passion for getting all the details right really makes your work next level. Love it; always looking forward to seeing more!

  • @brokn.
    @brokn. ปีที่แล้ว +86

    wake up guys new William Faucher vid dropped

  • @fekkakidriss6562
    @fekkakidriss6562 ปีที่แล้ว +35

    Man, the scale down assets tip is just wow!
    It’s always these small details that makes all the difference.
    Thanks William👊🏼

    • @neptunus531
      @neptunus531 7 หลายเดือนก่อน +1

      I am using this trick in photoshop too. It really helps.

  • @xarrassashenstar9834
    @xarrassashenstar9834 ปีที่แล้ว +13

    The passion you have for your hobby/workflow is inspiring. Well done and thanks for posting these tutorials :)

  • @NarenMediaWorks
    @NarenMediaWorks ปีที่แล้ว +2

    Wow, this video showcasing the Unreal Engine workflow is simply breathtaking! The attention to detail and the level of realism achieved is truly impressive. It's amazing to see how far technology has come and the potential it holds for creating stunning virtual environments.

  • @VazP-qn8jo
    @VazP-qn8jo ปีที่แล้ว +1

    Top quality of everything - idea, process, realization

  • @nicklavin3d
    @nicklavin3d ปีที่แล้ว +2

    Great video, I liked this overview style where you can see the key points/workflow - always blown away by the pathtracer, it really is a gem for top quality work!

  • @Dina_tankar_mina_ord
    @Dina_tankar_mina_ord ปีที่แล้ว +2

    With so much content being produced, it's hard to get impressed. But this made my eyebrows take off. Very very good work. Thank you for sharing.

  • @REZZA2020
    @REZZA2020 8 หลายเดือนก่อน

    I love your concern for attention to detail. It continues the 30+ year legacy of pushing for the highest fidelity possible.

  • @danelokikischdesign
    @danelokikischdesign ปีที่แล้ว +5

    Absolutely amazing! You make the best tutorials on TH-cam by far

  • @suryakamalnd9888
    @suryakamalnd9888 ปีที่แล้ว +1

    Actually amazing and epic video bro, I found this video at literally midnight here, thought to save the video in my history and watch it tomorrow but, the moment I clicked I got hooked and watched the entire thing... I love it, your channel is really underrated, I'm serious you really deserve more.

  • @Jonah_Anthony
    @Jonah_Anthony ปีที่แล้ว

    Your work blows my mind every time

  • @bamflyer
    @bamflyer ปีที่แล้ว +5

    William, you have a talent for communicating complex software in simple terms while also making it feel very un-intimidating and encouraging. Thank you for sharing your knowledge and being you mate

    • @WilliamFaucher
      @WilliamFaucher  ปีที่แล้ว +2

      Thanks man! Appreciate it!

    • @kwitkari
      @kwitkari ปีที่แล้ว

      ​@@WilliamFaucher 10:43
      where to find such leafs ? are they in megscans? i found only decals leafs in megascans.

    • @WilliamFaucher
      @WilliamFaucher  ปีที่แล้ว +2

      @@kwitkari they are megascans yes! They are in the 3D plants section :)

  • @ahmedgebali9851
    @ahmedgebali9851 ปีที่แล้ว

    Man I remember watching your old unreal engine 4 cinematic videos, Your channel grew a lot since then :)

  • @syaorandarkfire
    @syaorandarkfire ปีที่แล้ว +1

    Eagerly waiting for this. Super thank you❤! Your workflow is awesome!

  • @giorgiomarangolo
    @giorgiomarangolo ปีที่แล้ว

    Man, I just discovered your channel and your work from Andyax/VJUS video and I wanted to say: Thank you.
    You're giving us great resources and great content. I've been using Cinema4D and octane for my 3D Job, but I'm starting to learn Unreal Engine for virtual production. Your channel is just pure gold for this kind of things!🙏

  • @sergionoah3635
    @sergionoah3635 ปีที่แล้ว +7

    there is no one better than you, you are the unreal master, thank you for always share your knowledge to the world and for inspire all artist. It will be really great if you do a full course of unreal 5, paid or free (hehehe) but your knowledge cost and I think all the people that follow your content, will be happy to paid for that. Thank you again.

  • @BakuTales
    @BakuTales ปีที่แล้ว +1

    Enjoyed this one, super helpful to see your workflow!

  • @Azaroth66689
    @Azaroth66689 ปีที่แล้ว +8

    Dude, I never comment on anything ever... but I have to say... your tuts/vids are epic... Keep doing what you do !! Thanks

  • @elminkaraev3535
    @elminkaraev3535 ปีที่แล้ว +1

    Thank you for your video William. Your videos are very inspiring and I look forward to every release.

  • @Artof3drendering
    @Artof3drendering ปีที่แล้ว +1

    Always a pleasure to watch your workflows

  • @ZAKarchitects
    @ZAKarchitects ปีที่แล้ว +2

    Awesome as usual, Thank you for sharing this beautiful details

  • @jacksterpiece
    @jacksterpiece ปีที่แล้ว +1

    Great breakdown, super concise, and very approachable. You're a gem! Thanks, Will.

  • @2handsomeforlaw
    @2handsomeforlaw ปีที่แล้ว +1

    This is pure distilled awesome sauce!
    Thank you so much for your effort and for sharing it with us!

  • @Nick-tl7ts
    @Nick-tl7ts 2 หลายเดือนก่อน

    as a houdini fx artist getting into unreal I'm so glad I found your channel! your videos are really good

  • @leone510es
    @leone510es ปีที่แล้ว

    When I'm watching your videos, one thing is always is my head. If I have 3 wishes, one would definitely be to receive your knowledge about Unreal engine and every other tools you used. Thank You for the very high quality content, again :)

  • @FunnyAmped
    @FunnyAmped ปีที่แล้ว

    So inspiring. I never thought the axe was 3d scanned, looks so good.

  • @bekzodfayozov4114
    @bekzodfayozov4114 ปีที่แล้ว

    TOP as always William! 🔥🔥🔥

  • @fddesign
    @fddesign ปีที่แล้ว +3

    You are a master!!! Always push to boundary further! Keep it up mate! :)

  • @ArghanionsPuzzlebox
    @ArghanionsPuzzlebox ปีที่แล้ว +1

    Thank you for this really good comparison and workflow breakdown. Really inspiring!

  • @MajaStudios
    @MajaStudios ปีที่แล้ว +5

    Awesome work.Really inspiring.I want to go render a scene myself now.

  • @gtanerd1999
    @gtanerd1999 ปีที่แล้ว +4

    This is a masterclass. Thank you Will

  • @AceX1337gaming
    @AceX1337gaming ปีที่แล้ว

    First time viewer here and you got me with the actual time lapse of the scanning spray wearing off. I am not in this industry, I am just a little high and stumbled upon. However, I can see how this will be extremely useful to students and professionals alike.

  • @_Stan_Smith
    @_Stan_Smith ปีที่แล้ว +3

    Another brilliant tutorial!♥

  • @alecalonge
    @alecalonge ปีที่แล้ว

    Thanks a lot, William, for sharing yer knowledge.

  • @victorblanchard7774
    @victorblanchard7774 ปีที่แล้ว +1

    Thank you for sharing your skills with us! Great vid!

  • @znqbl459
    @znqbl459 ปีที่แล้ว +1

    Inspiring as always. Great job~

  • @mikelittlenz
    @mikelittlenz ปีที่แล้ว

    Superb William, another excellent watch.

  • @davidvideostuff
    @davidvideostuff ปีที่แล้ว +1

    Another awesome video. Each of them are master classes. Thanx a lot.

  • @BrendonKPadjasek
    @BrendonKPadjasek ปีที่แล้ว +7

    wow this was so inspiring. I use blender mostly and have been intimidated by pickup up UE5 but I think its time. Thank you!

  • @ardentgrifone
    @ardentgrifone ปีที่แล้ว

    You are the king of UE 5, your vids are packed with details and infos that are useful , it’s unbelievable! Sending my whole respect from Italy 🫡

  • @AyushBakshi
    @AyushBakshi ปีที่แล้ว

    My whole job profile revolves around photogrammetry and I'm still impressed. keep up!

  • @ArnoldusTheGreat
    @ArnoldusTheGreat ปีที่แล้ว

    Love your work William!

  • @artrevell
    @artrevell ปีที่แล้ว +1

    Love your work, it's definitely helping me learn more about unreal and the techniques to use!

  • @BobbyLachapelle
    @BobbyLachapelle ปีที่แล้ว

    Magnifique et très inspirant! Thanks William.

  • @josuehernandez2281
    @josuehernandez2281 ปีที่แล้ว

    Literally ive learned more from you than college! Thanks for this Amazing Content!!!

  • @chaseaveta1175
    @chaseaveta1175 ปีที่แล้ว +1

    Just picked up UE5 after years of working in Cinema and Houdini with Octane. It's an absolute game changer working in unreal especially with how easily you can switch between lumen and pathtracer. Your tutorials have helped me get over the initial learning curve of unreal and I feel like I'm on my way to creating things I only dreamed of in other software sweets. Can't thank you enough for the time you put into these tutorials.

    • @aaryan3411
      @aaryan3411 ปีที่แล้ว +1

      suites* lmao

    • @chaseaveta1175
      @chaseaveta1175 ปีที่แล้ว

      Hahaha shoot! I guess they’re pretty sweet too.

  • @sobhisaoub738
    @sobhisaoub738 ปีที่แล้ว

    now this is what i call success, you did so good.

  • @tommasocolombo2665
    @tommasocolombo2665 ปีที่แล้ว

    AMAZING! THANK YOU!

  • @Asta_Dena
    @Asta_Dena ปีที่แล้ว +3

    The scanning spray is great. I used dulling spray that we used on film sets but this evaporating spray makes it much easier. No cleaning anymore :-)

  • @Theaddekalk
    @Theaddekalk ปีที่แล้ว

    loved your cameo on the norwegian studio!

  • @YAHIABENFREELANCER
    @YAHIABENFREELANCER ปีที่แล้ว

    this is the most useful video. thanks for your High-Quality Contents.

  • @wolfantler6052
    @wolfantler6052 ปีที่แล้ว

    Amazing content and art! keep the amazing work up.

  • @ndiagacxsse
    @ndiagacxsse ปีที่แล้ว

    Amazing work as usual friend

  • @delboye101
    @delboye101 ปีที่แล้ว

    Always super informative. Leaving a comment for the algorithm - thanks man!

  • @3dchick
    @3dchick ปีที่แล้ว +1

    Fantastic!!!! Always learn something. Thank you! ☺️

  • @bcrbdb
    @bcrbdb ปีที่แล้ว

    As always William Great video !! Thanks !

  • @JoshuaMKerr
    @JoshuaMKerr ปีที่แล้ว +1

    Great video mate. I love a bit of photogrammetry.

  • @arcangeel4828
    @arcangeel4828 ปีที่แล้ว

    Awesome video as always!! Thanks❤️

  • @affansyed5009
    @affansyed5009 ปีที่แล้ว +2

    I never used UNREAL in my life and after watching this video, I'm ready to add new hobby in my life... THANKS TO YOU!

  • @drechenlard6491
    @drechenlard6491 ปีที่แล้ว

    man this is amazing

  • @D0d_
    @D0d_ ปีที่แล้ว +1

    Another banger of a video, thanks Will !

  • @rouvensoezueer
    @rouvensoezueer 2 หลายเดือนก่อน

    Can we appreciate, that William even set up a camera for 5h or so to show us, how the spray disappear on the axe? Top notch tutorial, William.

  • @tafraoutaboubakr5453
    @tafraoutaboubakr5453 ปีที่แล้ว +1

    i really enjoy your video tutorials

  • @noceanstudioGC
    @noceanstudioGC ปีที่แล้ว +1

    William, you're the GOAT. Thx for gold, man

  • @renanmgs
    @renanmgs ปีที่แล้ว

    This is just amazing, as usual!

  • @olgapoli3040
    @olgapoli3040 ปีที่แล้ว

    Inspiring and useful, as always))

  • @AllanGildea
    @AllanGildea ปีที่แล้ว

    Superb, William. Congratulations.

  • @cgimadesimple
    @cgimadesimple ปีที่แล้ว

    looks amazing, i love it

  • @NastEdits
    @NastEdits ปีที่แล้ว

    Thank you for your work

  • @veganism
    @veganism ปีที่แล้ว +1

    I love your voice and your personality. You are a good person and someone I want to support. Thanks for the tutorial

  • @Artem_Nesh
    @Artem_Nesh ปีที่แล้ว

    Thank's you for this video 🔥

  • @michaelmano7261
    @michaelmano7261 ปีที่แล้ว

    I probably couldn't even open that Axe on my PC, amazing work

  • @alanmcsheehy
    @alanmcsheehy ปีที่แล้ว

    Great video William. Thanks.

  • @I53-624
    @I53-624 ปีที่แล้ว

    Great axe company

  • @VRDivision
    @VRDivision ปีที่แล้ว +1

    Let's goooo! great video William

  • @mochaforever7955
    @mochaforever7955 ปีที่แล้ว +1

    thanks brother for sharing

  • @CaitlinBurt
    @CaitlinBurt 5 หลายเดือนก่อน

    this channel is amazing. thank you

  • @mwlbrt4239
    @mwlbrt4239 ปีที่แล้ว

    as always awesome video thanks for the usefull tipps !!

  • @rabellogp
    @rabellogp ปีที่แล้ว +2

    Best Unreal tutorials on TH-cam

  • @lucasaguirre2024
    @lucasaguirre2024 ปีที่แล้ว

    excellent!!thank you so much.

  • @cgi5873
    @cgi5873 ปีที่แล้ว +2

    i love this work

  • @reeceytaylor
    @reeceytaylor ปีที่แล้ว

    First video of yours I've seen and you have a great talent

    • @reeceytaylor
      @reeceytaylor ปีที่แล้ว

      Have you ever done anything with lego and Unreal? I think combining Mecabricks, Substance Painter and Unreal would be an amazing combo

  • @ElitePortraits
    @ElitePortraits ปีที่แล้ว +3

    Happy rendering ( Happy sandwich 🤣)
    Thank you so much for this video, you literally unlocked my desire to start working on this kind of art. During all my life, I have always painted in oil and acrylics, as well as in photoshop, and professional photography, entering the 3D world scared me a lot because of the amount of knowledge that I have to assimilate, but seeing your results, I think it's worth embarking on it.

  • @god-rays
    @god-rays ปีที่แล้ว +3

    You are legend ❤️
    Love from India

  • @vrai_
    @vrai_ ปีที่แล้ว +2

    Awesome tutorial...
    Anyway, can you take a look for procedural biomes in marketplace and share your perspective to use that?
    It will be great

  • @lamroproductions756
    @lamroproductions756 ปีที่แล้ว +1

    MAN THIS CHANNEL IS PERFECT

  • @Max655
    @Max655 ปีที่แล้ว

    Masterclass!

  • @giraffeapproved
    @giraffeapproved ปีที่แล้ว

    Coming in here from Andyax's channel. This is great stuff!

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose5801 ปีที่แล้ว

    Nice workflow

  • @THINKTANK7233
    @THINKTANK7233 ปีที่แล้ว +5

    Hey William, love your tutorials, you probably know this but a great little feature that Epic don't really shout about is the 'StillRenderSetup Automation' utility widget, it's buried in the Engine (so you need to make that visible) usually searching for 'render qu' fins it, right click and run widget. It's a great way to quickly add multiple camera's into render que without having to manually place anything in sequencer. easy to replace with different render output pre-sets too.

    • @WilliamFaucher
      @WilliamFaucher  ปีที่แล้ว +2

      Fantastic tip! I definitely still needed the sequencer to animated the camera though, but I didn't know about the utility widget, thanks for sharing! Gonna write this down.

  • @lummi_vfx
    @lummi_vfx ปีที่แล้ว +1

    Beautiful work and thanks for sharing this great insight into your workflow!
    This might be a stupid question, but how do you organize your project when making three different versions like this? Do you make different levels for each version?

  • @isthat3d567
    @isthat3d567 ปีที่แล้ว

    Thank you William, you are the best, hello from Russia))

  • @peterallely5417
    @peterallely5417 ปีที่แล้ว +1

    Oh would have loved to have seen the Substance part!

  • @liamwhitehouse9428
    @liamwhitehouse9428 ปีที่แล้ว

    Love it looks awesome !

  • @travelvidscom
    @travelvidscom ปีที่แล้ว

    Wow Awesome!

  • @jakeackerman7573
    @jakeackerman7573 ปีที่แล้ว +1

    Such an amazing video 😄

  • @MichaelJordan23
    @MichaelJordan23 ปีที่แล้ว

    I really love how you stress that there are many ways to light and color grade things, and all of them are "valid."