I Scanned a WARCRAFT Sculpture for Unreal Engine 5

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  • เผยแพร่เมื่อ 6 มิ.ย. 2024
  • Learn how I 3D Scanned a clay sculpture of Gul'Dan from Warcraft, using only a phone, and how I rendered it in Unreal Engine 5 using the Pathtracer.
    To download RealityScan, visit: www.unrealengine.com/realityscan
    #epicambassador
    Purchase EasyMapper for Unreal Engine 5 here: www.unrealengine.com/marketpl...
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    Unreal Engine Render Settings Guide: williamfaucher.gumroad.com/l/...
    Photogrammetry / 3D Scanning Tutorials:
    RealityCapture to Unreal Engine 5: • RealityCapture to UE5 ...
    Texture Reprojection: • Texture Reprojection i...
    Capturing Lofoten in UE5: • Capturing Lofoten in U...
    Cross-Polarization Tutorial: • The Key to Cleaner 3D ...
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    Color Grading in Davinci Resolve: • Unreal to Davinci Reso...
    Join my Patreon to get free content and video credits!
    / williamfaucher
    ---------------
    Timestamps:
    00:00 - Intro
    00:52 - Into RealityScan
    04:01 - Exporting your Model
    05:14 - Model adjustments in Zbrush
    06:16 - Get more detail onto your model
    06:49 - Creating the environment
    08:07 - The Final Result
    --------Cameras and Gear Used To Film This Video ------
    DISCLAIMER: This video/description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. As an Amazon Associate, I earn from qualifying purchases. This helps support the channel and allows us to continue to make videos like this.
    Thank you for the support!
    My Streaming / Recording Setup (How this Video was Recorded)
    Nikon Z6II : geni.us/OPxBG
    Nikon 28-75mm f/2.8 : geni.us/d47dj
    RØDE NTG-3B Shotgun Microphone: geni.us/JKnnPpS
    Aputure MC Pocket LED: geni.us/uVZNl
    Godox LEDP 260c LED Panel: geni.us/OgidwX
    Godox Parabolic Softbox : geni.us/oHZ2b9
    Godox SL-60W Studio Light: geni.us/68wx

ความคิดเห็น • 80

  • @LarsStrandenArt
    @LarsStrandenArt 5 หลายเดือนก่อน +35

    Thank you so much for the kind words my friend, it was an absolute honor to be a small part of this!

    • @MartinAaberge
      @MartinAaberge 5 หลายเดือนก่อน

      The most accurate comment :D

  • @bradmyers1431
    @bradmyers1431 26 วันที่ผ่านมา

    I literally laughed out loud when I saw the end results because its just so good. Big fan of your content Will, I recommend your channel all the time. Keep up the great work!

  • @gordonrobb
    @gordonrobb 5 หลายเดือนก่อน +2

    These renders are indistinguishable from real. Amazing work.

  • @EU5Games
    @EU5Games 4 หลายเดือนก่อน +1

    This guy is seriously changing our mindset for creating fabulous and gorgeous renders . Thank you so much

  • @OverJumpRally
    @OverJumpRally 5 หลายเดือนก่อน

    Amazing result and great tutorial, thanks!

  • @coalescence
    @coalescence 5 หลายเดือนก่อน +4

    That looks fantastic, almost indistinguishable from a real shot. thanks for sharing your process.

  • @3DevSoftware
    @3DevSoftware 5 หลายเดือนก่อน

    Such a beautiful job William. Thank you and happy holidays :)

  • @motiondesignberlin10243
    @motiondesignberlin10243 3 หลายเดือนก่อน

    Awesome sculpture and great process. Thank you!

  • @ENGRAM0913
    @ENGRAM0913 5 หลายเดือนก่อน

    Amazing as alwyas William. Thanks for your videos.

  • @no-sleep
    @no-sleep 5 หลายเดือนก่อน +1

    oh man the high pass trick is great

  • @dvogiatzis
    @dvogiatzis 5 หลายเดือนก่อน

    Great video as always. There is always something new to learn in your videos even for old timers!!

  • @jalpranjal
    @jalpranjal 5 หลายเดือนก่อน

    That is so cool! ❤

  • @Joel.Derrick
    @Joel.Derrick 5 หลายเดือนก่อน

    Bloody Hell!!!! As always an amazing video and an amazing master sculpt!

  • @FredericAndresArt
    @FredericAndresArt 5 หลายเดือนก่อน +1

    woah that final result. its perfectly photo real!

  • @JoshToonen
    @JoshToonen 5 หลายเดือนก่อน

    Wow, love seeing the entire process and great tips inside Substance. Those final renders are clean! 👏

  • @fact3521
    @fact3521 5 หลายเดือนก่อน +1

    I didn't even think it was possible to achieve such quality in (Unreal Engine). Cool job!)

  • @VRDivision
    @VRDivision 5 หลายเดือนก่อน

    great video sir! the scanning setup at home is dope
    the final result is really amazing!

  • @kantnklaar
    @kantnklaar 5 หลายเดือนก่อน

    Amazing work, as always

  • @vfx85
    @vfx85 5 หลายเดือนก่อน

    Thank you very much master, it’s always interesting to watch🙏

  • @BakerImageGroup
    @BakerImageGroup 5 หลายเดือนก่อน

    Great stuff William! Also, your production value is superb!

  • @VazP-qn8jo
    @VazP-qn8jo 5 หลายเดือนก่อน

    Youre such a cool smart guy, always amazed by your quality, thank you!!!

  • @conditcatsog
    @conditcatsog 5 หลายเดือนก่อน

    Photogrametry is such a amazing technology

  • @jimjam_games5783
    @jimjam_games5783 3 หลายเดือนก่อน

    Your content is incredible. Thank you

  • @aryanmrd
    @aryanmrd 5 หลายเดือนก่อน

    The MAGICIAN 🔥

  • @ExviaStudio
    @ExviaStudio 5 หลายเดือนก่อน

    Gorgeous! I would add a surface imperfection map to the clay material to spice it up a little bit, but rather than that, gosh it looks ridiculously amazing!

  • @buckvideo
    @buckvideo 5 หลายเดือนก่อน +1

    Thanks again for the awesome content William. I used RealityScan to capture a clay castle my dad my made for my brother's and I when we were kids playing D&D. I was happy with the results and was able to experience a childhood dream of shrinking myself down and exploring the inside of the castle using VR and Unreal Engine 5. Exciting times.

  • @elminkaraev3535
    @elminkaraev3535 5 หลายเดือนก่อน

    Thank you William. its Amazing.

  • @JonJagsNee
    @JonJagsNee 5 หลายเดือนก่อน +1

    You had me at WARCRAFT

  • @ahnaf_ameer_ashraf
    @ahnaf_ameer_ashraf 5 หลายเดือนก่อน

    Amazing 😍

  • @xincheng999
    @xincheng999 5 หลายเดือนก่อน

    Can you believe an iPhone 12 is 3 years old already. 😅 This is the pace of our modern world. Great video as always btw

  • @yusufbulut4312
    @yusufbulut4312 4 หลายเดือนก่อน

    u are best!

  • @Dhieen
    @Dhieen 5 หลายเดือนก่อน

    woow the hipass filter is amazing! with that i can use a photo and get a normal map from it then? and removing the shadows maybe?

  • @FPChris
    @FPChris 5 หลายเดือนก่อน

    I have an Einstar and love it.

  • @lifeline-y
    @lifeline-y 2 หลายเดือนก่อน

    Thank you for sharing your techniques.
    I am new to photogrammetry can you tell me what marker should i use to scan object to maintain scale as real world.?

  • @mordecai1484
    @mordecai1484 5 หลายเดือนก่อน

    Nice result. Love your videos.
    Is There any chance in the future that you'll create a tutorial of how to render and showcase 3d Character in UE5? something that has some organic parts as well.
    I think, this is the most neglected subject when it comes to UE5 tutorials.
    I'll really appreciate if you'll do something like that.

  • @amitu22
    @amitu22 5 หลายเดือนก่อน

    Hey great content out there! Do you have anything video series for begineers or hobbiest can follow alogn. Thanks

  • @MartinAaberge
    @MartinAaberge 5 หลายเดือนก่อน

    That sculpt is the most amazing thing in 2023. ❤ Regarding WB and Exposure, Filmic Pro was able to lock them both. Shouldn't RC also be able to? I don't think it is a hardware limitation.. I could be wrong though. I wish you weren't depending on a Sketchfab pipeline. Using this in production might run into issues IP/NDA wise.

    • @WilliamFaucher
      @WilliamFaucher  5 หลายเดือนก่อน +2

      It absolutely seems to be a software limitation! I’m sure they will introduce a feature to lock things. But yeah I also wish there was a way to bypass Sketchfab.

  • @mdmprocter
    @mdmprocter 5 หลายเดือนก่อน

    where do you get these wood shavings from?! they add so much

  • @imonedesign
    @imonedesign 5 หลายเดือนก่อน +1

    I have never been this early :)

  • @jmssun
    @jmssun 5 หลายเดือนก่อน

    I hope it supports using qr code anchors and white balance boards

  • @mr.pinouxinc4293
    @mr.pinouxinc4293 5 หลายเดือนก่อน

    Hi! Thanks for the video. Just to let you know that the folder for 5.3 doesn't appear to be there on your gumroad. 5.0 + 5.1 + 5.2 are there thought.

  • @danielastrom8368
    @danielastrom8368 5 หลายเดือนก่อน

    Hey William. Are you active on Patreon any more? Also, are you going over path tracing vs lumen for production rendering anywhere? Cant really wrap my head around some concepts of Unreal in film and if you would choose one over the other in any specific cases? Is there a reason for choosing Unreal Path Tracer over Max and V-ray for example when working with vfx and cgi implementation in film? Would be very nice to hear you talk about this :) Thanks for a great channel!

  • @marvelgamerstv5847
    @marvelgamerstv5847 4 หลายเดือนก่อน

    Can you tell me what pc specs you usually use for unreal engine?

  • @calex9398
    @calex9398 5 หลายเดือนก่อน

    😯👍

  • @tirmazi3
    @tirmazi3 4 หลายเดือนก่อน

    Thank you for your continued support to the community.
    Please update your Render preset files for UE 5.3 as well.
    Ref "WilliamsGuideToUE5RenderSettings_May2023"

  • @milkman28
    @milkman28 5 หลายเดือนก่อน

    the Unreal Engine Render Settings Guide link is broken I think, Great video

    • @WilliamFaucher
      @WilliamFaucher  5 หลายเดือนก่อน +1

      Thanks for the heads up! Its fixed

  • @virtualfilmer
    @virtualfilmer 5 หลายเดือนก่อน

    Such an interesting video. Thanks William! For me…. This is.. a lot of extra work! And you need to know z brush! :) and have substance painter! I wish reality scan worked better, honestly.

    • @WilliamFaucher
      @WilliamFaucher  5 หลายเดือนก่อน

      Thanks! You dont need to use zbrush. You can use blender too. Its less about the specifics and more about the workflow. You dont NEED to do all this, the scan from RealityScan was very good, there isn’t much else it can do better, you’re limited by the megapixels of your phone and the ambient lighting.

  • @nihadgaming3002
    @nihadgaming3002 5 หลายเดือนก่อน

    hey Will how is it going im a big fan thank you so much for the content man, unfortunately i have a problem while packaging in unreal engine can you help me with it? and thanks in advance. This is my last log (UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
    UATHelper: Packaging (Windows): BUILD FAILED
    PackagingResults: Error: Unknown Cook Failure )

  • @ramixsabeh
    @ramixsabeh 5 หลายเดือนก่อน

    Is this doable with Android phones? Or does reality capture rely only on Lidar ? Would be nice to be able to get nice results with Android...

    • @WilliamFaucher
      @WilliamFaucher  5 หลายเดือนก่อน +1

      Yes! I state this at the beginning of the video. Works on android. And no its not lidar

    • @ramixsabeh
      @ramixsabeh 5 หลายเดือนก่อน

      @@WilliamFaucher Thanks a bunch man, you're a legend ! ♥

  • @NikHem343
    @NikHem343 5 หลายเดือนก่อน

    It literally just looks … real

  • @povilaslondon
    @povilaslondon 5 หลายเดือนก่อน

    I feel like a little more sub surface scattering on clay material is needed, it feels more like coloured concreate rather than clay.

    • @WilliamFaucher
      @WilliamFaucher  5 หลายเดือนก่อน

      I thought so too until I checked the real thing, it absolutely didn’t have any sss, good clay is extremely dense

    • @povilaslondon
      @povilaslondon 5 หลายเดือนก่อน

      @@WilliamFaucher Yeah, I've compared two frames the one of the real thing and then the render and you are right. Maybe a touch more reflection could sell it more like a clay? I know having a real thing to look at makes all the difference in building correct looking material.

  • @salvomichielli
    @salvomichielli 5 หลายเดือนก่อน

    Mate! That’s rock!
    Listen.. so iPhone 12 has the depth camera then?
    Is it right? I’m confused, ‘cause I don’t understand which iPhone has this depth capability.
    Apple says any iPhone after 2017 (iPhone X) has the depth camera… but then I noticed 11 doesn’t have it.. iPhone 13 doesn’t have it.. SE doesn’t have it.. but you need a Pro version.
    Basically I’m looking for a cheap iPhone version that has the depth camera

    • @WilliamFaucher
      @WilliamFaucher  5 หลายเดือนก่อน +1

      RealityScan doesnt use lidar, you can use any phone

    • @WilliamFaucher
      @WilliamFaucher  5 หลายเดือนก่อน +1

      You can use any phone. RealityScan doesnt use lidar/depth.

    • @salvomichielli
      @salvomichielli 5 หลายเดือนก่อน

      @@WilliamFaucher thanks Will!

  • @qamartausif194
    @qamartausif194 4 หลายเดือนก่อน

    Any one help ihave some issu when i download nanite big clif rock import to sean light pass through. How to block it 😭😞😭😞😭😞

    • @WilliamFaucher
      @WilliamFaucher  4 หลายเดือนก่อน

      You can place a cube behind it to block the light :) I believe you can set it to two-sided shadow as well.

    • @qamartausif194
      @qamartausif194 3 หลายเดือนก่อน

      ​@@WilliamFaucherthaks sir i learn from you

  • @LegendaryNuggets
    @LegendaryNuggets 5 หลายเดือนก่อน

    If you showed me the render without telling me I wouldn't have been able to tell the difference between that and irl

  • @metedev
    @metedev 5 หลายเดือนก่อน

    A quick reminder: William uses Lidar scanning with his old Iphone 12 Pro, if you haven't pro version of Iphone, you cannot use Lidar scanning. Lidar helps to capture more detail a lot, normal photo scanning doesn't work that well, also lightning is pretty important, make sure you scanning with external light than day-light. Still, pretty good work 👌

    • @WilliamFaucher
      @WilliamFaucher  5 หลายเดือนก่อน +2

      This isn’t using Lidar, like at all. It’s photogrammetry through and through. And even if it was, your statement would be incorrect, lidar not more detailed than photogrammetry.

    • @metedev
      @metedev 5 หลายเดือนก่อน

      Then it is a pretty solid work only with photogrammetry, professional stuff. You've showed a Pro one, so I thought probably you choose it bc it has Lidar. Still, I'm not agree with Lidar stuff. It can gives similar results in good circumstantes like good light, not so dense object etc. But because of how Lidar works, it is works well more with different conditions for my opinion. Don't get me wrong, the thing you do is awasome and inspiring:) @@WilliamFaucher

  • @santanudas9163
    @santanudas9163 4 หลายเดือนก่อน

    Hi sir , I am one of your subscriber from India . I need your help for how to install Unreal engine for free . I am a beginner . please help me .

    • @WilliamFaucher
      @WilliamFaucher  4 หลายเดือนก่อน

      Unreal engine IS free. Just go to their website and download it.

  • @feratube
    @feratube 5 หลายเดือนก่อน +1

    reality capture is too expensive for student like me…😢

    • @WilliamFaucher
      @WilliamFaucher  5 หลายเดือนก่อน

      This is RealityScan, not RealityCapture. It is free, buddy ☺️

    • @OverJumpRally
      @OverJumpRally 5 หลายเดือนก่อน +1

      It's not, just a few cents per export. You won't spend more than a few bucks per project, c'mon.

  • @christianmuntean
    @christianmuntean 5 หลายเดือนก่อน

    Oh no, your music must have moved while editing take a listen from 8:25 to approx 8:34 it messes up a beat at 8:33

  • @Kabodanki
    @Kabodanki 5 หลายเดือนก่อน

    no disclosure, expect in the description, that's not good

    • @WilliamFaucher
      @WilliamFaucher  5 หลายเดือนก่อน +1

      What are you talking about? I specifically mention the sponsorship in the beginning of the video.

  • @tekh_ops7855
    @tekh_ops7855 5 หลายเดือนก่อน

    FIRST POGGERS