Substance Designer #9 - Mossy Wall Material
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- เผยแพร่เมื่อ 2 ต.ค. 2024
- #Substance #Procedural
Substance Tutorial. This is a time lapse video creating a game texture from the scratch on substance designer.
feel free to comment and give me suggestions for the next time lapses. if you like it, you're welcome to subscribe :D
for more, follow me on IG: / karalysson
what node in front of ao output?
Spece bar then type HBAO. AO HBAO
0:24 what are the nodes you have at the end of your graph??
Did you figure it out?
@@1357hola when you open a new project you can start from different shaders. so those are the basic maps from the specific shader, i assume pbr metallic/roughness
First! (first 1min hehe) Thanks for video! Great results!
in 0:24 you connect the first to elements to others, which are those?
when you open a new project you can start from different shaders. so those are the basic maps from the specific shader, i assume pbr metallic/roughness
@@Vaneko911 Do you mean when you open up a new graph template when you open a new project? Ive tried all the metallic/roughness options of those and can’t seem to find the same set-up used in the video. :( I feel a little dumb cause I can’t figure this out lol
@@lpopg1 Just in case you haven't found it yet I think he's using this free setup: gumroad.com/dete?maxPrice=0#OoFmF
@@jamespr1747 Thank you kind internet stranger you saved my new to substance designer learning ass, thanks a lot
@@oguzkaan2153 Happy to hear it good luck on your designer journey :)
This was great! Really helped me figure a couple things out. Thank you!
If anyone wonders what is the node before AO it's AO HBAO.
People keep saying "it's just the default node connecting at 0:24", it's not. It's a template set-up, connecting into a blend-node.
I can't get my height to show??
Looks like some naughty dog texture artist made this 🤩😍
awasome
Very nice :)
Thanks alot. But does any one know where i can learn this. Resources, Books?
Man,god bless you for sharing knowledge!
Thank you so much,you are very good teatcher.
Interesting use of black magic
Ok, I have a question. How do you make the material preview to look so good? Cause for me, when I mess with the height, it start creating artifacts and it's horrible
Put tessellation to max.
supraland!
Well done again bro!!!
THANKS :D
Awesome 👏👏👏
Thank you :D