Johnny is definitely one of the best teachers I've ever had! Great content man, can't wait to hear more about your upcoming course as well! Keep it up!
I created several materials, but I still didn’t know exactly how nodes worked and how to work with them correctly. I'm always amazed at how you guys can keep it all in your head and create incredible textures at such speed! I still have a lot to learn to work at your level! I enjoy watching all your videos, keep going!!!
Hey man. This makes much more sense now! I always felt uncomfortable whenever I use a node and not "know" what it does. I don't want to make a habit of just connecting nodes here and there just because it gives the output I'm expecting without even knowing how it generated in the first place. I describe these graphs in my head as if I'm "coding with textures", so learning them well is a must for me. Even just knowing the thought of how it works technically is enough for me. Thank you and subbed!
I'm quite new to Substance Designer, as I only have about five hundred hours in it. But I am getting to the point where I'm starting to be able to make things on my own without too much help from tutorials. Anyway, Slope Blur has been my favourite node ever since I learned how to use it. And now I also know that it can also be used to simplify noises. Thank you. I have only ever used it for adding damage to things and I never knew that it moves from higher values to lower values, but that makes perfect sense.
Amazing explanation as always, explaining where things come from, what they actually do and how they can be used in practical examples, I love the flow of these videos
Great Video. I appreciate how you really break down how these nodes work and explain the thought process using them. These are the best Substance Designer videos I've found on TH-cam. Thanks for making these.
Best video out there explaining the node it self. I was wondering, not too much, but a little bit, how that worked. Subbed straight at the end of the video 🎉
You are one of the best teachers I have met. You explain everything in clearly and digestible manner even for a beginner like me. Really great stuff. Please continue doing these tutorials. And when will be your course out?
I've used Slope Blur for ages, this was still very informative. The different use-cases were very useful for learning a few new things. My only suggestion would be - please get a new mic! It was cutting out in a few places
Hahaha, its awesome how much I'm hearing this! Yup the mic is actually my noise supression - If you notice, it happens when I swap graphs, must be a GPU thing, working a fix.
Johnny is definitely one of the best teachers I've ever had! Great content man, can't wait to hear more about your upcoming course as well! Keep it up!
Thanks Thiago ! - Hoping everything post thinktank has gone well
I created several materials, but I still didn’t know exactly how nodes worked and how to work with them correctly. I'm always amazed at how you guys can keep it all in your head and create incredible textures at such speed! I still have a lot to learn to work at your level! I enjoy watching all your videos, keep going!!!
Hey man. This makes much more sense now! I always felt uncomfortable whenever I use a node and not "know" what it does. I don't want to make a habit of just connecting nodes here and there just because it gives the output I'm expecting without even knowing how it generated in the first place. I describe these graphs in my head as if I'm "coding with textures", so learning them well is a must for me. Even just knowing the thought of how it works technically is enough for me. Thank you and subbed!
This is needed af, thanks man, as an entry level material artist i appreciate it
I'm quite new to Substance Designer, as I only have about five hundred hours in it. But I am getting to the point where I'm starting to be able to make things on my own without too much help from tutorials. Anyway, Slope Blur has been my favourite node ever since I learned how to use it. And now I also know that it can also be used to simplify noises. Thank you. I have only ever used it for adding damage to things and I never knew that it moves from higher values to lower values, but that makes perfect sense.
this is gold, thanks alot for this, showing your investigation methodology is great. its what i needed to know
Amazing explanation as always, explaining where things come from, what they actually do and how they can be used in practical examples, I love the flow of these videos
Thank you! Lots of practice
Thank you very much for the lesson, before I could not understand how slope blur works.
i subscribed when he said 'sterile use case'. we love a king with a high functioning vocabulary
Great Video. I appreciate how you really break down how these nodes work and explain the thought process using them. These are the best Substance Designer videos I've found on TH-cam. Thanks for making these.
This was really neat! Very well designed lecture!
Thanks for the tutorial :) .
Thank you for all your time and effort, you're an amazing teacher ❤
Best video out there explaining the node it self. I was wondering, not too much, but a little bit, how that worked. Subbed straight at the end of the video 🎉
Top tier content. Thank you very much. :)
Very well explained as always!
bro your videos are so good, thanks for making them!
Thank you for the Nice Video!!
You are one of the best teachers I have met. You explain everything in clearly and digestible manner even for a beginner like me. Really great stuff. Please continue doing these tutorials. And when will be your course out?
Thanks for these kind of videos jhonny !
Fantastic video! I'd love to see more of these demystification type videos!
This is the plan!
Really cool tutorial. I'm starting out in Designer and it's a little confusing, videos like this are helpful! Hope you make some more.
Plenty more to come, as well as my course which will be available soon ™
subbed. many more in-depth node tuts please.
12:40 I have some leftover chicken soup in my fridge with a film growing on the top that has the exact same texture. How neat is that!
Its funny how often you come across procedural stuff in nature (hint, nature is procedural!)
Great! I've been using slope blur either in a formulaix way or "lemme see if this work"... never realy understand it. (great tumbnail btw)
Totally get it - I don't think thats actually a bad mindset when you're exploring stuff, eventually it makes sense to get into it and really dig in
Love seeing this kind of content! :D Great video
Long-time fan of yours Stan, means alot! - More to come
You're my goat.
Nice one!
ur an amazing teacher
Thank you so much! Had a lot of practice is all :) - I will definitely be doing more hand-painty stuff
19:14 He describes Nickelback
I've used Slope Blur for ages, this was still very informative. The different use-cases were very useful for learning a few new things.
My only suggestion would be - please get a new mic! It was cutting out in a few places
Hahaha, its awesome how much I'm hearing this! Yup the mic is actually my noise supression - If you notice, it happens when I swap graphs, must be a GPU thing, working a fix.
For the Engagement
Bless