Substance Designer #14 - Radial Sidewalk Material

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  • เผยแพร่เมื่อ 5 ก.ย. 2024
  • #Substance #Procedural #SubstanceDesigner
    Substance Tutorial. This is a time lapse video creating a game texture from the scratch on substance designer.
    feel free to comment and give me suggestions for the next time lapses. if you like it, you're welcome to subscribe :D
    for more, follow me on IG: / karalysson

ความคิดเห็น • 11

  • @hani_issa
    @hani_issa 5 ปีที่แล้ว +2

    Those videos are getting better and more helpfull by the day.
    Keep them coming !

  • @DavidSomin
    @DavidSomin 5 ปีที่แล้ว +11

    Great job, I feel like these timelapses are helping me, I do slow them down in the player though. :p

    • @Kalyson
      @Kalyson  5 ปีที่แล้ว +6

      that's the idea! i'm really glad to read this

  • @Krasov92
    @Krasov92 4 ปีที่แล้ว

    This is beautiful

  • @naokoteru
    @naokoteru 2 ปีที่แล้ว

    Nice and thanks.

  • @kaixuanli8690
    @kaixuanli8690 5 ปีที่แล้ว +1

    Thank you, this is a very good tutorial and the author is very good. This method is very useful. If you can share full grapg view at 1:1 resolution or SBS project files, then I will be grateful. thank you

  • @yongziye7437
    @yongziye7437 2 ปีที่แล้ว +1

    several steps are really confusing cause the screen recording is not clear enough...

  • @shouptikdey2089
    @shouptikdey2089 4 ปีที่แล้ว

    Hi, how can I blend this kind of square texture follow a line instead of a circle. Like suppose I have a custom shape and I want square tile follows the outline of the shape

  • @gomidasodabasioglu
    @gomidasodabasioglu 4 ปีที่แล้ว

    I only want to know one thing when I use example pavement generator I see no anti aliasing and result is ugly. How can I improve it ???

  • @tom1325
    @tom1325 4 ปีที่แล้ว

    Hi. Nice Tutorial! Thx. Btw. whats the name of the Backgroundmusic?

  • @danny3man
    @danny3man 4 ปีที่แล้ว +1

    This is not a tutorial.