Odd Things About "Striking First"

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  • เผยแพร่เมื่อ 21 ส.ค. 2024
  • This game needs to Chill Out.
    Video quality is not the greatest, and I apologize for that. It should improve in future uploads.
    ~ Credits ~
    @PhantomAarantula for the HP Drain P glitch discovery
    @SolidifiedGaming for the any partner FS glitch discovery

ความคิดเห็น • 115

  • @warionumbahone7642
    @warionumbahone7642 6 หลายเดือนก่อน +656

    It’s honestly so hilarious to see any partner just menacingly float towards and stand in front of an enemy before literally exploding

    • @chompythebeast
      @chompythebeast 6 หลายเดือนก่อน +33

      Oh lawd Goombella comin-!

    • @VonFirflirch
      @VonFirflirch 6 หลายเดือนก่อน +44

      [slides in] "I'm still full of terrorismmmm~" [boom]

    • @happypasta6
      @happypasta6 6 หลายเดือนก่อน +9

      Now if only Mario could do this 😂

    • @LonelySpaceDetective
      @LonelySpaceDetective 6 หลายเดือนก่อน +34

      vivian finally blows up on the shadow sirens after beldam's abuse

    • @Squidtoken
      @Squidtoken 6 หลายเดือนก่อน +16

      "Casually approach the Doopliss"

  • @johnbacchus6169
    @johnbacchus6169 6 หลายเดือนก่อน +402

    It's funny that out of the two boss fights that you can get First Strikes on, they're both the Shadow Sirens.

    • @jacketofdiamonds
      @jacketofdiamonds 6 หลายเดือนก่อน +79

      It makes a lot of sense. They're the bosses that you see out and about, rather than just sitting in their rooms waiting for the heroes to show up.

    • @Eldoofus
      @Eldoofus 6 หลายเดือนก่อน +49

      I'd say it's also thematically fitting, since they're some of the most dysfunctional and inefficient bosses in the whole game.

  • @HenryXLII
    @HenryXLII 6 หลายเดือนก่อน +250

    There's a "kick the puppy" type humor to seeing Vivian getting bullied by her sisters, and then getting instantly knocked out by Mario and Co before the fight even starts proper.

    • @MarioMastar
      @MarioMastar 6 หลายเดือนก่อน +54

      I like how she's "Sad" before doing it too. like I know she's exhausted having 1 HP but something about the somber "good bye, sis...*boom*" makes it that much better.

  • @creeptrap3104
    @creeptrap3104 2 หลายเดือนก่อน +80

    2:39 Bobbery doesn't want to hear ANYTHING from the Shadow Sirens and immediately attacks Doopliss

    • @JimiKlenczon-or3ck
      @JimiKlenczon-or3ck 2 หลายเดือนก่อน +28

      "Is that the one who stole your body, Mario, old chap?"
      "Yep. Blow him to the moon."
      "Righty-ho!"

    • @TearonQ
      @TearonQ หลายเดือนก่อน

      how does he do *40* damage ._. i forgor

    • @JimiKlenczon-or3ck
      @JimiKlenczon-or3ck หลายเดือนก่อน +2

      @@TearonQ Mega Rush P + a crapton of Power Rush Ps.

    • @a1esomekev
      @a1esomekev หลายเดือนก่อน

      @@TearonQdoing this glitch

    • @sapphicphibian
      @sapphicphibian 9 วันที่ผ่านมา

      Bobbery will not stand for finding out that one of them stole his old boy's identity.

  • @ztykowork
    @ztykowork 6 หลายเดือนก่อน +112

    Doopliss getting downed by a first strike before the first turn seems like a very doopliss thing to happen lol.

  • @WackoMcGoose
    @WackoMcGoose 6 หลายเดือนก่อน +260

    Bobbery: _does a Turn Zero one-hit KO_
    Doopliss: "Oh no!"

    • @lunar532
      @lunar532 2 หลายเดือนก่อน +17

      what an inconvenience! i appear to be dead where i stand, before i even stood!

  • @PhantomAarantula
    @PhantomAarantula 6 หลายเดือนก่อน +231

    HP Drain P suddenly becomes so much more disappointing with its availability when you realize what this glitch could do for PHP type challenges.

    • @prexot2341
      @prexot2341 2 หลายเดือนก่อน +2

      PHP?

    • @PieCreeper12
      @PieCreeper12 2 หลายเดือนก่อน +4

      @@prexot2341 Pre-Hooktail Pit.

  • @_Domo_
    @_Domo_ 6 หลายเดือนก่อน +59

    7:54 the audience saw an abomination and took matters into their own hands

  • @colagoespuma726
    @colagoespuma726 2 หลายเดือนก่อน +33

    “Sir take one more step and we will use force!”
    “Nuh uh”
    *floats over and literally explodes*

  • @PokeMaster22222
    @PokeMaster22222 6 หลายเดือนก่อน +39

    4:40 Okay, sending a baby out to explode. Great parenting there, Mario, you goddamn Superstar.

    • @JimiKlenczon-or3ck
      @JimiKlenczon-or3ck 2 หลายเดือนก่อน +17

      Yoshi's not even three minutes old and Mario sends him into a battle arena to fight two highly dangerous, SPIKY, INVINCIBLE enemies on the slight off-chance that a NEWBORN might be able to damage them. It's only natural that Mario's abuse would progress to this.

  • @y2kafka472
    @y2kafka472 6 หลายเดือนก่อน +41

    1:05
    Goombella: I came in like a Wreecccking Baaaaalllll.

  • @JosephShemelewski
    @JosephShemelewski 6 หลายเดือนก่อน +70

    I love these random oddities. I remember trying to spring jump first strike enemies a bunch of times when I was a kid

  • @MrCheeze
    @MrCheeze 6 หลายเดือนก่อน +96

    Encountered the spring jump "first strike" while playing casually, it's a disappointing result for how tricky it is to execute.

  • @Orangethesussyboi
    @Orangethesussyboi 6 หลายเดือนก่อน +101

    7:50 nah what did koops do to u guys😭

  • @ultragogeta1421
    @ultragogeta1421 2 หลายเดือนก่อน +4

    "If you strike first with a dead partner" gosh that’s morbid 7:07

  • @PikmanAddict
    @PikmanAddict 2 หลายเดือนก่อน +8

    4:40 “yea vet, my pet Yoshi has this issue where he sometimes slides across the ground and blows up people. I don’t know why he does”

  • @robertanderson9447
    @robertanderson9447 6 หลายเดือนก่อน +11

    7:59 the seamless music transition

  • @gamrwolf9655
    @gamrwolf9655 6 หลายเดือนก่อน +42

    about to be the 20th anniversary of this game and we're still learning new things about it.

  • @fijithedevil
    @fijithedevil 6 หลายเดือนก่อน +44

    ttyd remake is going to be fun to test these glitches. i wonder if nintendo knew about these

    • @MarioMastar
      @MarioMastar 6 หลายเดือนก่อน +17

      That's what I'm wondering. Some of these really look so obscure it took us 20 years to find them. Given the remakes generally use the exact same code as a basis and how rare it'd be to pull this off, I wouldn't be surprised if it was ignored.
      Though the HP drain partner first strike thing seems like something the devs should notice and account for, since the partner dying and still being usable in the overworld is a more deliberate game mechanic. Would be easier though to just keep them at 1HP in the overworld like most other RPGs do than ever bother with the zombie partner thing.

  • @derginadaydream
    @derginadaydream 6 หลายเดือนก่อน +32

    3:20 my luck in a nutshell

    • @greenbook6389
      @greenbook6389 6 หลายเดือนก่อน +4

      That's rough, buddy

  • @Enananselfieaccount
    @Enananselfieaccount 6 หลายเดือนก่อน +8

    It's so funny how they stand menacingly and then explode.

  • @Kaisarfire
    @Kaisarfire 2 หลายเดือนก่อน +3

    Audience wasn't fooled by Koops' playing dead.

  • @Tephlosion
    @Tephlosion 6 หลายเดือนก่อน +47

    Miss mowz used bomb for 40 dmg 😂

  • @cowpolk5763
    @cowpolk5763 หลายเดือนก่อน +1

    7:40 The audience assumed Koops to be a zombie and attempted to finish the job

  • @metalmagerin3
    @metalmagerin3 6 หลายเดือนก่อน +20

    TandeMowz used Self-Destruct! It was super effective!

  • @Staggger
    @Staggger 6 หลายเดือนก่อน +10

    Ms.Mowz blows up... What a way to start a video!

  • @cowpolk5763
    @cowpolk5763 หลายเดือนก่อน +1

    Vivian taking revenge on her sisters (And her replacement Doopliss) by activating Martyrdom

  • @melsbacksfriend
    @melsbacksfriend 6 หลายเดือนก่อน +14

    Schrödinger's Koopa

  • @rubhertoes
    @rubhertoes 6 หลายเดือนก่อน +13

    The Koopatrols know better than to attack a defenseless enemy 😏

  • @Enananselfieaccount
    @Enananselfieaccount 6 หลายเดือนก่อน +3

    Miss mowz became rouge the bat and exploded doopliss on the first second. Ofc, stealth senses!!

  • @gianlucatartaro1335
    @gianlucatartaro1335 หลายเดือนก่อน

    That stepless hover forward with the blank expression is honestly hilarious 😂

  • @PurgingLight69
    @PurgingLight69 6 หลายเดือนก่อน +15

    Your dedication to this game is nothing short of legendary.

  • @TheTolnoc
    @TheTolnoc 6 หลายเดือนก่อน +4

    Shadow Sirens, doomed to get dunked on.

  • @Saiyan254
    @Saiyan254 หลายเดือนก่อน +1

    Goombella spinning is hilarious

  • @MirrorHall_Clay
    @MirrorHall_Clay 2 หลายเดือนก่อน +2

    Neat that they made the Bristle first strike show before the battle even starts that it was a bad idea in the remake. Happens with all harmful first strikes, even.

  • @gaspoweredpick
    @gaspoweredpick หลายเดือนก่อน

    When you're so good at superblocks, you use them to relentlessly persue your enemies at the speed of a launched shell...
    Oh wait.

  • @ElTaitronAnim
    @ElTaitronAnim 6 หลายเดือนก่อน +4

    Wow, I never would've thought that you could first-strike Ultra Hammer Bristles.

  • @somenerd31415
    @somenerd31415 6 หลายเดือนก่อน +31

    there's one thing im still wondering with the "first strike as any partner" glitch.
    say i have mega rush P equipped, bobbery is in peril, and i do a bomb first strike using goombella. would goombella's attack be boosted by mega rush or not?
    what about the reverse case, where goombella was in peril instead?
    does this happen with any other things (only power rush comes to mind)

    • @UnknownCleric2420
      @UnknownCleric2420 6 หลายเดือนก่อน +19

      Considering that Vivian did 1 less damage than Bobbery in the first Chapter 8 example, I would imagine that if Goombella was not in Peril, then she wouldn't do increased damage, even if Bobbery was.

    • @MarioMastar
      @MarioMastar 6 หลายเดือนก่อน +6

      @@UnknownCleric2420Yeah every partner is factored differently based on the current active partner. so even if Bobbery were to do the first strike, the game seems to check who the active partner is before damage calculation, not who used the attack. It's similar to how partner status effects are retained by the partner effected even if you switch out, allowing you to effectively stack boosts on them, then quick change them out so they retain the boosts before a final heavy attack.

  • @kaleavarvel7901
    @kaleavarvel7901 6 หลายเดือนก่อน +3

    This feels like I’m in TTYD school, there’s so much here I gotta get ready for the next pop quiz!!! 😵‍💫😵‍💫

  • @waterninten
    @waterninten 6 หลายเดือนก่อน +4

    gotta love finding out new glitches for this game

  • @sagacious03
    @sagacious03 6 หลายเดือนก่อน +2

    Fun analysis video! Thanks for uploading!
    That semi-KO'd partner glitch seems like it could be useful if harnessed for runs where partners (Or maybe Mario?!) aren't to be used, even as meat shield.

  • @wyattetkathleya48392
    @wyattetkathleya48392 หลายเดือนก่อน

    Huh, vivian. Why are you coming at m-
    Vivian:explodes

  • @Diddz
    @Diddz 2 หลายเดือนก่อน +2

    likely the hp drain situation with a dead partner happens because the state setup is only checked and done at the time the battle is initiated and creates a desync between the alive/dead state and the HP value. first striking with a dead partner starts the battle with the the game knowing to start the battle with the partner dead, but the strike recovers HP, and the game does not check again weather to continue with the dead state or not, after the HP is given from the first strike, the game remembers to start the partner in a dead state once control is given back to the player and does not check the health again to correct the state. the life shroom triggers by checking if the HP changed *to* zero upon a damge taking action occuring and escapes the glitched state, likely, the life shroom can be used on the "dead" partner to exit the dead state even though theres HP left

    • @Diddz
      @Diddz 2 หลายเดือนก่อน +1

      upon running into the dead partner scenario in the switch version, this oversight was accounted for by simply auto healing the partner by 1HP at the end of a battle if the partner was dead, removing the 0 HP in the field condition, it may still be triggerable with an FP/HP swap with favorable values for it from the field

  • @sk_555
    @sk_555 6 หลายเดือนก่อน +7

    I love your TTYD content

  • @tomjackal5708
    @tomjackal5708 2 หลายเดือนก่อน +1

    sirens? i'm only familiar with The Three Shadows - RELATION WITHHELD /lh

  • @cathode_mothray
    @cathode_mothray 2 หลายเดือนก่อน

    5:26 I think in the remake they changed it so you actually can first strike with a springjump and deal the same amount of damage you would with a springjump. In PM64 they also have this feature which I think is cool.

  • @Emcy
    @Emcy 6 หลายเดือนก่อน +7

    i would have gotten as much enjoyment out of this video if it had ended after the first 5 seconds lmao

  • @ImFangzBro
    @ImFangzBro 2 หลายเดือนก่อน

    Maybe the super/ultra hammer quirk was actually intended? It's a hammer upgrade- maybe they intended for that to be a perk of the upgrade- you can first strike enemies like that.

  • @gravity8120
    @gravity8120 หลายเดือนก่อน

    Interesting stuff.
    Makes me wonder how much of this stuff is still in the Switch version.

  • @tylerbarth3113
    @tylerbarth3113 2 หลายเดือนก่อน

    The Bristles first strike is a glitch for sure. It got fixed in the remaster.

  • @JohnSmith-dy6sb
    @JohnSmith-dy6sb 2 หลายเดือนก่อน

    6:02 - If you try to do this in the remake, the game will not display the "You struck first!" text; instead, the game will play the battle intro music where the enemy did the First Strike.

  • @GlitchythePumpkin
    @GlitchythePumpkin 6 หลายเดือนก่อน +2

    Ah yes, Ms mous can explode

  • @Icedragon01234
    @Icedragon01234 6 หลายเดือนก่อน +2

    Now the real question is: will this be possible in the remake

  • @moonlitdaze5726
    @moonlitdaze5726 2 หลายเดือนก่อน +1

    wonder if this is possible in the remake

  • @tugsteve7594
    @tugsteve7594 6 หลายเดือนก่อน +3

    I think it's funny the lack of animations for partners using Bobbery's attack.
    Minecraft Creeper vibes 😰

  • @LuigiSonic57
    @LuigiSonic57 6 หลายเดือนก่อน +4

    I'm curious about the first glitch and how it skips the initial dialogue at the start of the fights. Would this have an application in any speedrun category? Or even if it theoretically did, would the setup be too lengthy/precise to get any amount of timesave?

    • @velvetbutterfly
      @velvetbutterfly 6 หลายเดือนก่อน +3

      I don't think it gets used because the partner wouldn't do very notable damage, mashing the text is a bit faster than the set up especially if you trigger the battle, some bosses want specific partner set ups but generally you'd like to just crush everything with a low HP Mario.
      Partner Peril strats might save time but the problem is getting the badges.

    • @MarioMastar
      @MarioMastar 6 หลายเดือนก่อน +1

      @@velvetbutterflyeven in peril Koops wouldn't do the 9 damage to defeat Vivian in one turn. He'd do 8 (so close yet so far). Plus I think the strat is to use items to destroy them all at the same time so they don't have time to use thier lenghty attacks, so Mega Rush Koops Power shell + Mario using earth quake I think is the fastest way to defeat them anyway.

    • @velvetbutterfly
      @velvetbutterfly 6 หลายเดือนก่อน +1

      @@MarioMastar well that was the general point I was making, any first strike strat is slower than what they do

  • @rifasclub
    @rifasclub หลายเดือนก่อน

    6:48 Nah, they would had fixed it in the remake.

  • @Poondaedalin
    @Poondaedalin 6 หลายเดือนก่อน +1

    Could this potentially save time in a speedrun if executed quickly in Chapter 2? Skipping the Shadow Sirens dialogue seems like it would save a few seconds, but I'm not sure if the setup would be worth it.

    • @MarioMastar
      @MarioMastar 6 หลายเดือนก่อน +3

      Given the set up required, probably not. You'd have to use Koop's ability in the overworld, and blind fire, and even then, you couldn't take advantage of the 2 damage done to Vivian. I think the time it takes to stop and launch Koops is about as long as the intro dialogue (factoring in the time it takes for the first strike to commence) that it probably at best saves a few frames, and at worst loses time due to movement. I thought of that too though. The second one has more options, but in a speed run you're not farming Mega Rush Ps and Power Rush Ps so you're not one shotting Doopliss to save a turn.

  • @Real_RUBB3R
    @Real_RUBB3R 2 หลายเดือนก่อน +1

    I wonder if this works in the remake?

  • @Spikehead777
    @Spikehead777 6 หลายเดือนก่อน +1

    Now I'm curious if TTYD gives you a game over if Mario loses all his HP while Koops is "fake dead".

    • @Koopatrol
      @Koopatrol  6 หลายเดือนก่อน +5

      It's game over if Mario dies regardless of partner's condition

  • @GGreenHeart
    @GGreenHeart 6 หลายเดือนก่อน +1

    I'm guessing if you used sweet treat after dead koops had 1 (or 20) HP, he'd gain more HP but stay passed out?

    • @MarioMastar
      @MarioMastar 6 หลายเดือนก่อน +5

      Koops' icon wouldn't show up at all. Only Mario's. similar to if he was naturally dead with 0 HP. it seems to consider the "dead" state as a status effect similar to pokemon's fainting status, where it doesn't matter what your HP is, a specific flag needs to be checked to change the status back to living and I guess they never accounted for HP Drain to be possible to activate when dead. Same reason Happy Heart P wouldn't activate while dead and why AoE healing effects don't work on a dead partner.

  • @StoMoComedoPro
    @StoMoComedoPro 6 หลายเดือนก่อน

    Lucky 999th like and true. I have recently been thinking about Paper Mario lately; video games are so mindblowing. 😄

  • @DDTPZX
    @DDTPZX 6 หลายเดือนก่อน +8

    you didn't fully explain spring jump's Yes and No

    • @LonelySpaceDetective
      @LonelySpaceDetective 6 หลายเดือนก่อน +7

      Yes: You can do a spring jump in the overworld and have it hit an enemy.
      No: Mario only ends up doing a normal jump once you're actually in the battle.

    • @Koopatrol
      @Koopatrol  6 หลายเดือนก่อน +3

      Correct

  • @ritachikorita6916
    @ritachikorita6916 6 หลายเดือนก่อน

    Regarding Mario not doing a spin jump first strike after he hits the ground, that does work when I play. That’s part of the reason I was able to spin-jump so often as a kid. I’m guessing it’s an emulator/regional/revision difference seeing as I play on an unmodified GameCube with an official disc.

  • @andrewrobinson8542
    @andrewrobinson8542 2 หลายเดือนก่อน

    Can the partners get stylish moves on the Koops/Bobbery first strikes?

    • @Koopatrol
      @Koopatrol  2 หลายเดือนก่อน

      No

  • @MOORE4U2
    @MOORE4U2 6 หลายเดือนก่อน

    What happens if Mario hits 0HO while Koops is fainted with >0HP? Is it still a game over, or is it a softlock?

    • @Koopatrol
      @Koopatrol  6 หลายเดือนก่อน

      Why would the game softlock?

    • @MOORE4U2
      @MOORE4U2 6 หลายเดือนก่อน

      @@Koopatrol My thinking was based on if the game over was based on a check that both players were at 0HP. The fight would go on, but the enemy couldn't target either of your characters. If the condition for game over is just both players are fainted, regardless of HP (which is expected to be 0), then it wouldn't be a factor.

    • @enochliu8316
      @enochliu8316 หลายเดือนก่อน +1

      @@MOORE4U2 The condition is only if Mario is at 0HP, not both.

  • @deathblowringo4168
    @deathblowringo4168 6 หลายเดือนก่อน +1

    Does this save time in a Speedrun?

    • @MarioMastar
      @MarioMastar 6 หลายเดือนก่อน +2

      No. The timing of Mario stopping, kicking Koops and the first strike animation is a bit longer than the timing of the dialogue. and the 2 - 8 damage you do to Vivian wouldn't make the battle any faster. Partially cause she has 9 hp anyway and partially because you still have 2 other characters to destroy, one with more HP so you'd still have to do a Mega Rush Koops Power shell + Earthquake item to destroy them as quickly as possible.

    • @deathblowringo4168
      @deathblowringo4168 6 หลายเดือนก่อน +1

      I see now.

  • @mjstories7181
    @mjstories7181 6 หลายเดือนก่อน +2

    I really like your videos but it'd be better with some narration so I can listen while I do chores

  • @superdude11235
    @superdude11235 6 หลายเดือนก่อน

    Can you explain how frist striking with spring jump works? When does it work and not work?

    • @PixyEm
      @PixyEm 6 หลายเดือนก่อน +1

      Loops said in another comment
      it "works" because you can first strike an enemy with it
      it doesn't work because nothing special happens, it just counts as a normal jump

    • @superdude11235
      @superdude11235 6 หลายเดือนก่อน

      @@PixyEm oh really? I could've sworn it was possible to get it to actually do a spring jump but it has been a while