Fire Emblem Shadow Dragon Merciless Mode (H5) Character Guide - NOT A Tier List!

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  • เผยแพร่เมื่อ 14 ต.ค. 2024
  • Shadow Dragon, the remake of the very first Fire Emblem game, is one of the harder games in the franchise on the highest difficulty. What characters are recommended for use, and which ones not so much? That's what this guide is for.
    Note that because of the high enemy stats and relatively low player unit stats, even No Brainer units have their issues in this game. But relatively speaking, they still have an easier time. Conversely, even the High Effort units can work out just fine even on H5.
    Other character guides: • Fire Emblem Character ...
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ความคิดเห็น • 128

  • @Mekkkah
    @Mekkkah  3 ปีที่แล้ว +45

    uh yeah woops rip background/music somehow. but you can find the BGM here if you wanna put it back on!
    th-cam.com/video/WUDsKai0Yac/w-d-xo.html

    • @beatmybacklogcollection6835
      @beatmybacklogcollection6835 3 ปีที่แล้ว

      I find it in the end :(

    • @LoudWaffle
      @LoudWaffle 3 ปีที่แล้ว +8

      this chanel is so unprofesional. disliked, unsubbed, and reported to the police
      i hope u learn from ur mistakes Mr. Mek "Fire Emblem" Kah

    • @thewatermoose
      @thewatermoose 11 หลายเดือนก่อน +1

      this video is now privated, what was it?

  • @DD151
    @DD151 3 ปีที่แล้ว +67

    Did you just call me a no-brainer
    I use my full brain at all times tyvm
    EDIT: OK real comments. I just have 2 major disagreements.
    - Etzel is in the wrong category. As you pointed out, he only has D rank staves in chapter 18, except that he can't reclass to bishop, so he doesn't reach C rank until almost the end of the game in a slow playthrough. He can't reclass to SM in this game for Levin Sword shenanigans. He has 9 base spd as sorceror which renders him ORKO'd by almost every promoted enemy and some unpromoted ones. So all he does is chip damage or Excalibur, which sounds closer to Linde.
    - It seems odd to have Tiki and Nagi in different places when they fulfill the same endgame role, which is to heavily chip Medeus and die (or get revived and finish him off). Tiki doesn't require any investment to do this. I think the only justification for Tiki being in a lesser group is that it's a bit of a trap to try to use her at all, which is essentially punishing her for availability.

  • @ahmadadil1705
    @ahmadadil1705 3 ปีที่แล้ว +62

    Marth promotes into a low budget thief by using the fire emblem

  • @Zackerton
    @Zackerton 3 ปีที่แล้ว +58

    This Is probably my most awaited character guide

  • @jimmyfe6746
    @jimmyfe6746 3 ปีที่แล้ว +47

    I would argue Bord goes to early game utility as, while he doesn't double armor knights because of weight penalties with the hammer, he leaves them at low hp for others to pick up really easily. Caeda can one shot them yes, but every armor knight in the early game comes in a pair so bord can hit the other one and give someone else a kill while Caeda doesn't need to take an attack and can leave healing range. He makes for great filler until you get Minerva/Barst gets C axes.
    As for Lorenz you are right about the arm scrolls being limited as there is only 1 that you get outside of the endgame secret shops, but surprisingly for a game that heavily values weapon ranks there really are not many people who need it by the time you get it. I think what you suggest often is that Minerva gets it, which is a solid idea, but she stays busy even without it and you have plenty of C rank lance users that can kill the cav squads by that point of the game.
    My two suggestions for the armscroll is Catria and Lorenz because Catria can really close the gap to Palla much easier with the lance rank and higher speed growth for those who want to use her, and Lorenz at base strength with it can one shot ch21 dracos as a horseman, and can kill the 22 dracos as a warrior in one hit as well where Jeorge needs like 3 points of strength running on a 20% str growth to actually one shot them. Of course you can choose to warpskip these chapters, but if you actually play them I recommend to give the scroll to Lorenz. Even with this being said I agree with his spot on this guide.

  • @APocketMonster
    @APocketMonster 3 ปีที่แล้ว +64

    I have a story about Gordin. In my first blind playthrough I used him starting early game, and I thought he was the most OP growth unit in the game. HP Str Skill Speed Luck Def almost EVERY level.
    .....I had no idea how bad he really was supposed to be. I got mad the 2nd playthrough when he wouldnt get stats. Then I looked up his growths.....
    So yeah story about how I thought Gordin was like the 3rd best unit in the game for my first playthrough lol

    • @Jadanbr
      @Jadanbr 3 ปีที่แล้ว +5

      Well, for me, when i play TLP Shon always loves to lol his growths and be subpar until Silvans and a ethersphere

    • @JustsomeKid93
      @JustsomeKid93 3 ปีที่แล้ว +7

      Blessed Gordin

  • @gameboyn64
    @gameboyn64 3 ปีที่แล้ว +18

    The case of sedgar and wolf is due to the transition from fe1 to fe11. In fe1 all units gain exp the same regardless of level and class. The hunter class also never promoted to horseman. In fe 11, they gave sedgar and wolf similar base stats to fe1 but essentially gave them double growth rates to compensate for their loss of exp gains. The unintended consequence is that through reclassing, they can get access to some monstrous promoted base stats and that the exp formula is a lot more generous than ÷2 for promoted units, specifically for boss and thief kills.

  • @jackryan2952
    @jackryan2952 3 ปีที่แล้ว +53

    Sedgar and Wolf have the same HP growth actually. Sedgar has a 110 defense growth as a general and Wolf has a 110% strength growth as a warrior and a berserker.

    • @Ricardo7250
      @Ricardo7250 3 ปีที่แล้ว +14

      120% Str for Wolf Berserker actually

  • @PeevedLatias
    @PeevedLatias 3 ปีที่แล้ว +16

    DSFE enemies like to go for damage, but see crit as guaranteed above 2%. You still have to calculate the damage. Take this hypothetical: An enemy has 100% crit for 3(9) damage, or 0 crit for 10 damage. They will go for the latter.

  • @kyraevermoon5544
    @kyraevermoon5544 2 ปีที่แล้ว +7

    I have a story. I grinded Gordon to level 10 in the first chapter via boss abuse. After that he was amazing all game long. Easily a no brainer! That guide I read was right!

    • @ebicbarton
      @ebicbarton 2 ปีที่แล้ว +2

      Yeah me too!
      He leveled up strength once

  • @jackryan2952
    @jackryan2952 3 ปีที่แล้ว +22

    BTW, Boah has base B tomes as a bishop.

  • @Aeddy35
    @Aeddy35 3 ปีที่แล้ว +29

    Xane can use the Wing Spear and Rapier, but not Falchion.

  • @DSaC_
    @DSaC_ 3 ปีที่แล้ว +21

    I just wanted to go more in-depth into Wolf vs Sedgar because Sedgar is absolutely the better of the two. Not enough to where they can't perform the same role, but enough that a distinction should be made.
    First of all, their bases are nearly identical, with Sedgar having -2 HP, +1 Mag, -1 Spd, -3 Lck, and +1 Res compared to Wolf.
    Growth Rates are where things get a lot better for Sedgar, specifically their growths when reclassed as General. The most notable thing is that Sedgar has a 110% Def growth while Wolf is stuck at 90%. That 20% means a lot since it turns a 10% Chance to get no Defense into a 10% chance to get +2 Def, which is a pretty significant factor into his snowballing. The benefit to Wolf is that he has a higher Str Growth (95% compared to Sedgar's 75%), but considering that most people use these units for their ability to tank damage in a difficulty where tanking is basically impossible, it's not much of a factor, especially when you consider my final point: The Level Cap.
    Sedgar starts at Level 1 while Wolf starts at Level 3. Normally the Level Cap is a complete non-factor in FE, but here it's actually kinda important, as having 2 less levels means you don't get to abuse your insane Growths as much. It allows Sedgar to catch up a bit on the two stats Wolf outpaces him in, and causes the stats he was already winning in to grow even further apart. And for many players it's very likely that Wolf/Sedgar are going to reach their cap, since they already need some Levels to get going, and when they become self-sustaining they are going to be a one-man army that solos entire chapters, which also means they're going to be fed a constant stream of EXP.
    Ultimately it is "correct" to say that they can both do the same thing. It's just that Sedgar does it better and the only reasons to pick Wolf are if Sedgar dies or if you just like Wolf.
    (Sidenote: Go Hero with them after their Def is high enough. It patches up their Spd, gives them an insane Spd growth, and has the highest Mov)

    • @SuperZez
      @SuperZez 3 ปีที่แล้ว +11

      I hate that this is correct, because Wolf is way cooler.

  • @PallaEmblem
    @PallaEmblem 3 ปีที่แล้ว +48

    Roshea is too low. He should be in early game filler or okay investment. He has a D rank in lances and 1 personal speed which makes him one of the best filler cavs for chapters 5-10. He's obviously no Hardin but he serves a real role during that time period and is way better than Navarre. Why can he go into Okay investment? Well as it turns out a 10/1 Roshea under 90% binomials with 2 speedwings has enough enough bulk to tank a round of combat from brave lance paladins in chapter 20. This is kinda cool since not many units can actually do this when trained to 10/1 and the cheese strat for chapter 20 requires having 4 units that can do this. Even Cain/Abel struggle to reach the bulk benchmarks at higher levels. Obviously other units can do this and arguably have higher claim to the 3rd crest but he's not a bad candidate which is why I'd argue for okay investment. And before someone asks about the wings, the only competition for the first wing is Minerva if she never levels speed. The second wing(And third if you grab it) are entirely free.
    For Merric I think he should be in good no investment. What he does really doesn't require leveling since bishop/sage doesn't offer movement and the extra magic like never makes a kill difference. The only argument for investing in Merric is similar to Roshea where at 10/1 he can tank Paladins under 90% binomials. Though he probably can't use the ridersbane so he'll be less useful.

    • @mysteryguy2725
      @mysteryguy2725 3 ปีที่แล้ว +3

      10 percent speed growth tho.

    • @rosheafan
      @rosheafan 2 ปีที่แล้ว +1

      @@mysteryguy2725 so???

    • @leargamma4912
      @leargamma4912 11 หลายเดือนก่อน

      Why are we talking binomials? This is fire emblem

  • @christianvanbuskirk5365
    @christianvanbuskirk5365 3 ปีที่แล้ว +17

    when the music and graphics cut out

  • @casualjacob776
    @casualjacob776 3 ปีที่แล้ว +3

    This video was simply amazing. It's far more helpful than it looks.
    Old, stale memes aside, great video. I'd love to see a revamped Thracia or Echoes next.

  • @jackryan2952
    @jackryan2952 3 ปีที่แล้ว +26

    I'd disagree about your Tiki placement. Tiki and Nagi have the same purpose: to kill Medeus. Now, Tiki is also around to kill other bosses (like Xemcel), but because other units can kill those bosses fairly easily, that isn't what this will be about.
    Both Tiki and Nagi two shot Medeus and because of Aum, the fact that Nagi technically does more damage doesn't matter much in this context. They both get one-rounded, so the only thing that matters for them is accuracy. Tiki has base 64 hit on Medeus while Nagi has base 72 hit. With the lightsphere, Tiki's hit goes up to 84 and Nagi's goes up to 92. There is also a secret book that you get from a chest in 17 and you can buy 3 more at the chapter 21 secret shop. With these, Tiki's hit goes up to 92. Even if you don't give these to Tiki, she still has two major advantages over Nagi. The first is that you miss out on Gotoh, thus denying yourself a warper. To all the people who like killing Tiki and then using Aum on her is 24x to get both Tiki and Nagi, this does nothing, becuase while you don't need to use Aum in the final chapter, without Gotoh you still need two warpers besides Elice to warpskip the map. If you don't revive Tiki and stick with just Nagi, it's actually even worse, as now you need three warpers besides Elice (who now needs to be on Aum duty) to warpskip the map. The second reason is supports. Nagi has an automatic C support with Marth, which gets her up to 97 hit with the lightsphere. Tiki if you deploy her on every map after her recruitment on the other hand, can get a B support with Marth, getting her up to 94 hit with the lightsphere, and without the secret books or any training.

    • @beatmybacklogcollection6835
      @beatmybacklogcollection6835 3 ปีที่แล้ว +3

      but Tiki can do that in H5 too? I never played beyond H1 so Idk

    • @jackryan2952
      @jackryan2952 3 ปีที่แล้ว +10

      @@beatmybacklogcollection6835 Yeah, the divine stone has enough might for base Tiki to do more than 2/3 of Medeus’s hp iirc.

    • @jackryan2952
      @jackryan2952 3 ปีที่แล้ว +1

      @@TimelyGhost I can say for sure that H2 Medeus has 29 speed. I remember my speed capped Marth just barely getting doubled and getting annoyed.

    • @8Gion
      @8Gion 3 ปีที่แล้ว +2

      Even with your analysis, I still see Nagi as the superior one, if you don't want to train tiki as trained Tiki is obviously better than Nagi. But that is the entire problem with tiki imo, she has no other role than killing dragons, and until the final boss, dragonswords are just better at that than tiki. While with Nagi you just go to the last chapter and the game gives you a 3/4 trained tiki for free
      In all my playthrough of FE11 were I used Tiki, I always gave here the boots, as 6 mov is just not enough for a 1 range fighting unit, and I feel that such favoritism is okay, even in H5, but except if you really want to use her, she is just to high effort. And Nagi isn't, you just get her (she doesn't even take a unit slot, which means 1 more warper) and warp her, done, no brainer unit.
      Also im persuaded that the use of aum to get tiki and nagi is just a meme that might be fun in lower difficulties, but is a huge waste of ressources and unit slot in H5.
      Edit: After rereading your comment, it basically comes to Gotho+tiki vs Nagi+warper, which combo is better if they basically do the same. And I came to the conclusion that Nagi+warper is better than tiki+ghoto for multiple reasons:
      1.you need tiki recruited for the tiki-ghotos team to work, you don't need a specific warper for warper-nagi to work, you only need the warp staff, which gives way more flexibility.
      2: you need tiki recruited for the tiki-ghoto team to work, which in cascade forces you to recruit AND use Bantu, which is imo the worse unit in the game. (Unit slot wasted in tiki's chapter, time and key wasted to get him)
      3: If you don't want to train tiki, why not save yourself brain cells and go 24x, if you are just gonna warp an untrained divine dragon, why recruit one instead of getting one for free?
      4. The real duel is actually Ghoto vs Nagi, picking Ghoto locks you in using tiki, picking Nagi doesn't lock you into recruiting and using a random unit 20 chapters earlier. (This is the exact reason why Nagi is higher in tier lists than ghoto)
      5. Don't bring children in war, even dragon children, let them nap instead.

    • @jackryan2952
      @jackryan2952 3 ปีที่แล้ว +2

      @@8Gion My point was that base Tiki if deployed in every map after her recruitment has 3 less hit than base Nagi on Medeus. I didn't factor in statboosters or Tiki getting trained. Using Nagi forces you to train an extra warper which doesn't matter much, but is something you have to do. There is also the fact that (if I'm wrong please correct me) Nagi can dodge Medeus and force you to use the geosphere, which again is minor but still an extra potential penalty to using Nagi. There is also the fact that I took untrained Tiki into account. Tiki has an 80% skill growth and a 90% luck growth. Again, she has 3 less hit at base than Nagi, but two skill procs and two luck procs will put her on even ground, and as I said in the previous comment, Tiki also has access to 4 secret books that definitely put her over the edge in terms of hit. I agree that the Nagi/Tiki strat is a meme becuase iirc you can only put the lightsphere on one of them and you still need two warpers besides Elice, so unless you only have 2 warpers besides Elice, this is worse than both the Nagi and Tiki strats. Mekkah also doesn't generally factor recruitment cost into these and it's not like it's difficult or even takes that long to get Bantu, and 19 is a fairly easy map with low enemy quality and density. If anything, Nagi costs more to get if you don't have hammerne becuase you have to use two warp uses.

  • @Ricardo7250
    @Ricardo7250 3 ปีที่แล้ว +11

    Barst should be in no brainer. His bases are already great for earlygame and his growths + hero reclass on promotion makes him the best axe user in the game and most likely the best combat unit as well.

    • @AriaFromMahabre
      @AriaFromMahabre 3 ปีที่แล้ว +3

      I'd argue that Minerva is the best axe user in the game. She have 2 more movement than Barst, she flies, she can use the Hauteclere before him... In the end she will do less damage since she has less strenght, but she also has better defense. (Less HP by a large margin tho) IIRC they have more or less the same speed, except for the late game when Barst's hero caps are higher than Minerva's draco. I think that all of those mid-game advantages matter more than 3 more speed at the end of the game. (Even though, while thinking about it, Barst have a speed advantage if you promote him first, but who does that when you have Caeda to promote ?)
      It could go either way tho. Barst is a beast. But for the title of "Best axe user" I think Minerva owns it for a while before Barst gets it. But to be fair I don't really remember the exact average stats of Barst by the time Minerva joins ahah.

    • @misterbadguy7325
      @misterbadguy7325 3 ปีที่แล้ว +6

      I feel like there's a pretty significant gap between Barst and most of the characters in No-Brainer. He can't fly at base like Caeda or Jagen, warp like Lena, Boah, or Wendell, or shoot halfway across the map like Jake, Beck, and Xane. His stats are definitely good, but he's not at the point where you can just leave him alone against a bunch of enemies like Wolf and Sedgar. And while he's one of the stronger combatants, his kit has some pretty serious holes in it for a lot of the game: it takes him some training to get the hammer, and he doesn't get the poleaxe until relatively late, which means Ridersbane users are going to have a major edge on him offensively.
      Like, don't get me wrong, he's still a pretty friggin' good unit and easily one of the most reliable picks for pure combat. But he does require some work to do what he does, especially on Hard 5, and he ultimately caps out at "good at hitting stuff," when other people in that tier can do other things or actually outclass him. I think for a character like Barst to get into No-Brainer based solely on combat, they have to be vastly superior to everyone else or fill a combat niche that nobody else does.

  • @kingofthejungle5338
    @kingofthejungle5338 3 ปีที่แล้ว +3

    46:00 I waited the whole video for that one meme. Thank you!

    • @Arto91
      @Arto91 3 ปีที่แล้ว +1

      Before I get to that point I'm going to guess, FIVE POINTS!

  • @Ricardo7250
    @Ricardo7250 3 ปีที่แล้ว +3

    It's very fast to level up healers in this game. So with that being said, you can safely bring Merric and Linde (or even class A combat characters like Radd) to level 20 by reclassing them into a healers (if you use 2 healers on the team you can get 3 healers to level 20 until chapter 18/19). That makes some characters (especially Linde) a very good investment.

    • @8Gion
      @8Gion 3 ปีที่แล้ว +4

      You are correct, however I don't recommend reclassing to get faster xp (healer) or to get better growth in specific stats, it is quite good to get quick and/or good level ups on your fave underdog unit (like radd), but in FE11 H5 weapon rank is really important, and that will be missed in the grind class, that and the fact that class growth and unit growth may not synergies at all. Investing time in raising radd to lvl20 healer is a waste, if he just got +2 res and +1 magic.
      Save scumming level ups is faster and better than power grind in random classes. (not that I'd recommend it, it is completely overkill)
      It's good to bring a filler unit to promote range, but why use a limited master seal if you could just use another filler.
      Edit: It works well for magic unit like merric and linde, that's for sure (but it won't fix their mov)

    • @Ricardo7250
      @Ricardo7250 3 ปีที่แล้ว +1

      @@8Gion Yep, combat units won't get exciting growths. Though, they will get plenty of Res to the point where they can be very good mage-killers. I don't remember exactly how much Res but I believe you'll get at least 6 or 7, along with some skill, speed and HP. It's not bad at all and you can get one on lv20 up until Chapter 17. Does this game have too few master seals? I never had that problem

    • @8Gion
      @8Gion 3 ปีที่แล้ว +3

      @@Ricardo7250 you can get 7 res from holy water, and as there are only really 2 chapters with magic enemies, res really isn't worth it to make the staff bot detour. (except for linde and merric)
      It's true that my staff bot always get 20/20 in my runs, but getting 10/1 instead wouldn't change anything about how I play her, she just get staff rank and use staves.
      I always felt the master seal shortage in the early/mid game, when my units are around 12/17 unpromoted, there is just not enough master seal to boost all my units, and have to chose which units needs it the most, forcing my good units to get stuck at lvl 20 for some chapters. Eventually you get more than enough master seals, but it takes so much time.

    • @Ricardo7250
      @Ricardo7250 3 ปีที่แล้ว +1

      @@8Gion I understand the difference now. I promote on level 20 mostly, so I use less Master Seals, but guess it's pretty much a thing when you promote quicker. As for Res, there are also some minor things like tanking Magestones which can make it worth it, but even then, those 2 maps are potential headaches in the run for me, so I make that "detour". Sometimes I find it hard to fill all unit slots for the team, so that does compensate imo.

  • @Hebleh
    @Hebleh 3 ปีที่แล้ว +34

    When the studio budget runs out-

  • @neonlove5456
    @neonlove5456 ปีที่แล้ว +1

    For reference the full content patch let's you play the prologue on every difficulty. You always get Norne, and all Gaiden chapters are playable, so killing units to get certain characters isnt necessary. You still have to sacrifice a unit in Prologue IV (choose Gordin, you get Norne anyways).

    • @neonlove5456
      @neonlove5456 ปีที่แล้ว +1

      All DLC items are also implemented into gameplay, for example you can get an item that promotes a Pegasus Knight into a Falcon Knight by killing an enemy on the Chapter Caesar and Radd joins. Save on those Dracoknight Slots.

  • @OkMakuTree
    @OkMakuTree 3 ปีที่แล้ว +26

    Oh no the background and music died D:

    • @ragnell8885
      @ragnell8885 3 ปีที่แล้ว +2

      Backgrounds and music are both pitfalls on tier lists.

    • @OkMakuTree
      @OkMakuTree 3 ปีที่แล้ว +9

      @@ragnell8885 I mean, I wouldn't invest into them too much, but generally they're worth deploying

    • @nonametome7607
      @nonametome7607 3 ปีที่แล้ว

      Didn’t notice it was so focus on what Makkah was saying.

  • @jeremyelkayam
    @jeremyelkayam 3 ปีที่แล้ว +1

    Been waiting for this guide! Love DSFE and really the whole Archanea series so this video is exciting for me

  • @lancestriker0111
    @lancestriker0111 3 ปีที่แล้ว +2

    Wow, I literally just finished this game for the first time on h4 a couple days ago. I knew the general characters to use, and it went well. I did use Darros and Bantu for the memes though.

  • @lanceknightmare
    @lanceknightmare 2 ปีที่แล้ว +1

    I jumped into the deep end trying out Hard 5 Mode. Gordin (Archer level 16) 30/8/0/10/8/11/15/0 is my second best character on Chapter 5. The star of my team is Wyrs (Mage level 8) 18/0/8/6/9/6/2/6 with a Fire Tome/E Rank/15 Mt/150 Hit/27 Crit/1-2 Rng/Wt 1.

  • @gangstersamurott2511
    @gangstersamurott2511 3 ปีที่แล้ว +30

    Why isn't Cord in No-Brainer

    • @Sashitoge
      @Sashitoge 3 ปีที่แล้ว +21

      Because he belongs in the big brain -tier

  • @steve2242
    @steve2242 3 ปีที่แล้ว +23

    DS FE good

  • @lanceknightmare
    @lanceknightmare 2 ปีที่แล้ว

    In my first playthrough of Shadow Dragons which was Normal/Classic. My end units for the final level were Marth, Ogma, Lena, Gotah and Tiki. I had run out of bolts for Jake and I never recruited the other Ballistician because I did not know the requirements. Lena and Gotah were my staff users and damage supports. Gotah basically filled the spot of the 4th and 5th characters you had on this list which did not make it to the end. The copycat character I would have liked to use though I did not know about their ability so they died before recruitment. Tiki was my Manakete killer which filled the roll of the 9th character on this list. The character definitely seemed like she was made of glass with the minimal investment I made into her, she had passable resistance at low level. I can definitely see what you mean by Tiki being a pitfall. Tiki needs a +14 in hit-points to be comparable to Nagi. That is definitely in the category of outclassed unless heavily invested in. Jagen did not survive for long enough to find out how strong he is. Ceaada was a character who unfortunately died off later in the game. I made it to the final boss without Marth dying though had difficulty closing. First attempt I Warp Staff Marth to the boss killing the Manakete in front of him. Marth survived the attacks of the normal enemies then died to the boss. My other attempts just seemed like my other units were at best taking care of a few units slowly. I eventually decided to just pick 5 to have all move toward the boss. Ogma(Hero) and Marth were max level with Marth having taken most of the stat plus items except for the Resistance, Magic and a few of the Speedwings I gave to Lena. Marth(Lord level 30) 47/20/0/18/25/30/19/0. Ogma(Hero level 20) 58/25/1/25/26/21/16/3. Lena(Bishop level 12) 26/1/15/14/20/24/5/21. Tiki(Manakete level 7) 23/8/0/8/9/18/3/11.

  • @thomaswood8405
    @thomaswood8405 3 ปีที่แล้ว +17

    I really don't understand how Tiki doesn't at least make special utility, or maybe her own low tier. If you don't get Nagi, since not murdering your units on purpose is a pretty common way to play, don't you need Tiki to finish the game since Marth gets ORKOed by Medeus on H5? I get that she's just worse than Nagi, but relegating a unit you might need to beat the game with as "filler" feels a little off.

    • @8Gion
      @8Gion 3 ปีที่แล้ว +2

      You just need to not recruit/kill tiki and not get true falchion to get nagi, and, as you said yourself, marth will not survive medeus, so way care about true falchion.
      But even if marth was good, true falchion is so much weaker than the starsphere, like that item is absolutely busted and is one of the reason of why balisticians are so strong, infinite forged ballista that never misses used 3 time per turn. True falchion can't compete against that (or any infinite strong weapons on strong units)
      However as said by someone eles in this comment section, base tiki can work as a cheap Nagi, which can be good to get Gotho instead of Nagi, if you prefer a warper than Nagi.

    • @thomaswood8405
      @thomaswood8405 3 ปีที่แล้ว +2

      @@8Gion I suppose I find it at odds with what this guide is supposed to be. Is it assuming that players are already knowledgable of the game to sac Tiki? Or what about players that don't want to kill off their own units? If either is the case, you literally cannot complete the game without her. That itself should make it so she isn't just rated as filler.

    • @8Gion
      @8Gion 3 ปีที่แล้ว +1

      @@thomaswood8405 You absolutely can do H5 without her (or nagi), H5 reputation is a bit overblown. The game gives you a lot of powerful units and tool like the geosphere, the regalias + Hauteclaire, forged weapons, Xane and the ballistas. And some fantastic combat units like those described in this guide. Really only the beginning is stupid hard because of inflated stats, the stronger your tools and units get, the smoother H5 goes.
      Edit: I don't know if it's clear in my previous answer, tiki and true falchion must be lost to get nagi, but you can still get the starsphere and tiki, you'll just miss on Nagi. My idea was that if you miss the falchion, you should go all the way and get nagi, I've since changed perspective and believe going for Gotoh for a free warp user is perfectly fine too, especially if you kept Tiki (even at base).
      However I do agree that Tiki's placement in this guide is odd, as a unit before the endgame chapter she clearly is filler, but at the endgame, even at base, she can perform the 1 turn strategy, exactly like Nagi.If that makes Nagi a no brainer, shouldn't tiki be on this tier too? Well, I'm not mekkah and thus can't answer that. Imo i think tiki should appear twice in the list, but that might be confusing.

  • @thereallifesaiyan
    @thereallifesaiyan ปีที่แล้ว +2

    I was in the middle of watching this when it got privated by the hacker lmao

  • @ENSilLettore
    @ENSilLettore 3 ปีที่แล้ว

    Excellent to see this. Your Merciless SD guide is fantastic, but since there's Mangs in it obviously a lot of people try to ignore it and it'a generally forgotten. You made a lot of really useful content that sadly nobody uses because of that.

  • @ChAdol_Christin
    @ChAdol_Christin 3 ปีที่แล้ว +1

    I hear that Golden Sun OST, good stuff

  • @thunderslash94
    @thunderslash94 3 ปีที่แล้ว +4

    Actually a very comprehensive list. I really like it and, from experience, it is really useful for H5. A couple of things I disagree though:
    Merric is well placed, but I feel he is more versatile that what you make him. He is great as antiflyer, especially on chapters against macedon units (early and later on). He is also good as a cover fire unit while a Sedgar or other tank holds the line.
    Tiki is the real Est archtype character here. She is really good once leveled and with better stats than Nagi. As a manakete she is a real mage buster (divine stone) and packs quite a punch. I agree she is quite "glassy" and usually hard to keep alive. But with care and a initial Seraph Robe, she will blow up the competition as the game goes on to the end, especially if you give her the boots so she outranges most if not all foot opponents in movement. I understand why you prefer Nagi, especially on a LTC, Speedrun or a No Growth run, but she at least should be in the okay with investment group. I personally would consider her a good character that requieres investment, but it is worth it.
    Besides those points, again, you made a great guide for anyone who wants to play FE11 on H5. I am no expert, I know, but I wanted to give my opinion. I like it a lot!
    PD. All of this was said with the use of hammerne in mind.

    • @8Gion
      @8Gion 3 ปีที่แล้ว +1

      Merric is my favorite unit, I will always use him, the problem is that Wendell and Merric are in competition for the Excalibur tome in the early game. And therefore using Wendell is detrimental to Merric, which is a growth unit and need kills to catch up, but not using Wendell makes the game a bit harder.
      However I completely disagree with your tiki rating, tiki is filler until the endgame, and she can perform the endgame strat (warp her to Medeus, bring her back with aum, rewarp her to Medeus, you win) at base level. Yes, if only the endgame had to be considered, she'd be with nagi as she performs exactly the same.
      But ignoring endgame she cannot do anything that a dragon slayer or dragon pike can't do, and better, and more flexible. Tiki just cannot compete against that single weapon. (And units that can use dragon weapon have more than 6 moves)
      Yes if given the only pair of boots of the game, she is great, as the 6 move limit is what makes her truly terrible. But why give her, a filler unit, the boots, when you can give them to marth or shiida, or any unit that is already strong, making them amazing? And even with the boots, she gets 8 move, a paladin or draco knight is better than that without boots, and can use dragon weapons.
      You also mentioned mage busting capabilities, in a game where there really is only 2 chapter with magic ennemies. Additionnaly, fe11 is a game with the barrier staff and holy water, that gives 7 res to any units, 7 res is all you need to change any unit in a mage killer. Once again, tiki is overclassed by an item.
      I did a lot of runs with Tiki, but she needs some favoritism to work (especially the boots), which is absolutely ok, she is great to use. But any unit can be great if given special care. I think tiki (before endgame) is correctly placed at filler.

  • @tankergear9857
    @tankergear9857 3 ปีที่แล้ว +1

    ive been doing a h5 run and this guide is just crazy to me. notably 2 key units. seeing draug as filler is kinda weird considering his awesome speed. i have him as a dark mage and he doubles and kills most things (better than my merric). darros is my knight because his defense is through the roof so im surprised hes considered high effort.

    • @thunderslash94
      @thunderslash94 3 ปีที่แล้ว +1

      You are right about Draug, he makes for a good dark mage. I like him more as a hunter, since the number of good bow units in the game is low and he still doubles almost anyone.

    • @8Gion
      @8Gion 3 ปีที่แล้ว +1

      Aren't those kinght to bonus speed reclasses memes? I did dark mage draug in my second reclass set unit only challenge run H3 (aka only use units that have the same reclasses as ogma + marth). And even in H3 draug amazing speed was quickly overshadowed by it's 5 moves and horrendous tome rank. I had to promote him at level 10 so he could use staves, and as my only staff bot he was amazing, but never took part in combat again. I did not use roger in that run, but I did use Horace reclassed as a mounted archer, he had amazing speed at the beginning, but he dropped off in the end game pretty hard. (Because he's bad and mounted archer are bad more than anything).
      I'm curious on how you made dark mage draug viable in H5. Just getting him to level 10 was pain in H3.
      It's cool that you found a use for Darros as a knight, I never find any other use for armor other than warping general sedgar everywhere. In my challenge run Darros was the worse of my non filler unit, the only way to get him to not fall out in mid game was an early promotion and letting him keep the highly demanded hero class, he lost all use when I had to give his hero class to a better unit. I never used Darros in normal runs as ogma barst wolf and sedgar are the only worthwhile units from that reclass set imo.

  • @lanceareadbhar
    @lanceareadbhar 2 ปีที่แล้ว +1

    I've been training Barst's sword rank through the first five chapters as a mercenary. Whoops! This is only Hard 3 as I've never beaten Shadow Dragon.

  • @punnyperson4663
    @punnyperson4663 3 ปีที่แล้ว +2

    Cool tier list bro

  • @avariceshadow8644
    @avariceshadow8644 3 ปีที่แล้ว +3

    Shadow Dragon hype!!

  • @archerbias6597
    @archerbias6597 3 ปีที่แล้ว +3

    unironically bord is good early filler solely off of early hammer

  • @nonametome7607
    @nonametome7607 3 ปีที่แล้ว

    Thank you. I’m playing through 5H on my Japanese copy.

  • @navadax4541
    @navadax4541 3 ปีที่แล้ว +2

    Music stops at around 2:08, is that intentional?

  • @ioncavegrandma9256
    @ioncavegrandma9256 3 ปีที่แล้ว +1

    big oof on the background and music...might want to reupload mekkah

  • @Ricardo7250
    @Ricardo7250 3 ปีที่แล้ว +1

    Wrys should be higher. His growths are good in two of the most important stats for his class, which are Res and HP. Wrys ends up getting more HP than Lena to the point where Wrys can take 2 geosphere hits whereas Lena will be around 18 HP on promotion. Also, healers level up fast and you can bring 3 healers to level 20 up until chapter 18/19 if you stick to using 2 healers per team. So you bring Wrys to level 20, promote him, and bring him up as a tank on magic-heavy levels. Also, he definitely gets A rank in staffs, because leveling up staff rank is pretty fast.

    • @8Gion
      @8Gion 3 ปีที่แล้ว +5

      Wrys is certainly a good staff user, but lena is just better, simply because she can use hammern. I believe wrys is in that tier because he will see usage in only one chapter, before being replaced by lena. Also any magic unit will get better than wrys as they will get staves and combat utility, something wrys will never have.

    • @Ricardo7250
      @Ricardo7250 3 ปีที่แล้ว +1

      @@8Gion However, you can use Wrys as a tank on the Gharnhef maps. Even if he'll only have enough rank to use that cheap fire spell, he will still retaliate good damage, so I think that's a good payoff for leveling him up. Lena with Harmenne is a special case imo, because it won't take long to take Lena to A rank in staffs. You don't *need* 100% to use Lena but you'll naturally use her.

    • @8Gion
      @8Gion 3 ปีที่แล้ว +4

      @@Ricardo7250 Why would you use wrys on those maps, it's true he as good res, but so does anyone with +7 res from the barrier staff or from holy water, but those unit actually do physical damage and have more than 6 move, wrys will be left in the starting area of those maps in 2-3 turn, without any hope to catch up and will be stuck with physics.
      Staff bot don't care about stats, they shouldn't get hit, and for wrys the competition is just too high, lena unlike him comes with C staff rank and a warp ready to use, and is the only one who can use the hammern staff, Elice comes with A rank and can use Aum, wendell, boah and gotoh have amazing stats and don't require any training to use. If you go in the offensive magic unit you enter the 6 move realm, and there Merric and Linde dominate with Excalibur and Aura, and being best of the meh unit isn't amazing to begin with. Wrys is just a bit better as a staff bot than any unit reclassed to staff bot duties, as he had a 2 chapter headstart in weapon rank training.

    • @Ricardo7250
      @Ricardo7250 3 ปีที่แล้ว +1

      @@8Gion Both of these Gharnef maps have a slow start though. You can use Wrys to lure Gharneff on the desert and then go right to help get the treasure, and for the tower map the start has enemies on the right and the stairs, you can take Wrys torwards any of these paths to take hits (it will take some time before you can regroup your forces if you are doing it fast). Basically by using Wrys to tank stuff you can focus on using your flyers and other useful units on other tasks. Imo 2 healers on the team (up until last mission) is justified, so Wrys does get to be useful. The only exception to not using Wrys in that team composition would be if you want to level up 2 mage/combat units as healers instead of 1.

    • @8Gion
      @8Gion 3 ปีที่แล้ว +3

      @@Ricardo7250 Yeah you can do that in the desert chapter, but any other unit can too with vulnerary or holy water and no weapon equipped to stall him out by keeping him busy. Skipping the slow start. You can at the same time fly past gahrnef with a pegasus and stop the enemy reinforcement at the 2 chest "building" and wait there until marth/thief arrives (or just warp him there), the possibilities are endless. None makes training wrys worthwhile as you can always use wendell or boah instead. Bonus for high move units that can stall gahrnef closer to the right of the map, giving a lot of breathing space.
      For the tower chapter I prefer blocking the right path with one high move unit, no weapon equipped, vulnerary and holy water in hand, he then will wait until everyone leaves the starting area and regroup with the other without any chances that one of those enemy 6 move catches up. The thief I sent to the left will open the chests and wait there until the end of the chapter, he will be safe as the 6 moves unit will chase the high move unit on the stairs. Bonus points for the high move unit that can reach his stalling point in time from the left of the starting squares, letting the right starting square for units that will perform the rush upstairs
      The beginning of those chapter (especially the tower) have almost no space to move, and therefore slow low move unit down even more, as you'll want the high move unit in the front to maximize their move, and just stack the others behind, 6 moves unit will be left behind, making at most 1-2 squares by turn (if lucky), and if such a unit wanted to shine with it's res, welp, there wont be many enemies alive when he arrives, but that unit will be well placed to barrier left and right.
      I also think that 2 staff users is a good number, I generally use Lena as a dedicated staff bot, and Merric (my favorite unit, he eats all magic stat-boosters in my runs) as a secondary one, if trained he's so much fun as a crit machine.
      I find the train units as healer to get questionable level up quality rotation a bit weird, why not just use them normally instead, they will actually contribute and get better quality level ups (and weapon rank, the most important stat after move imo), and if they're not good enough, just bench them and use a filler staff bots that can use physics, exp is not that important as a resource once you get promoted. Secret shops gives so much stat-boosters anyway.
      Anyway, I will never see wrys as anything else than the early staff filler, because that what he is, ofc if given special care He will be good, but that's the case for every unit, even Bantu.

  • @just-mees
    @just-mees 3 ปีที่แล้ว +1

    from such a distance I cant even make out some of the characters lol

  • @neroraul3550
    @neroraul3550 3 ปีที่แล้ว

    When is the new mystery character guide coming out?

  • @Nafets-C
    @Nafets-C 3 ปีที่แล้ว +1

    i barely survive the first map with 1 death. Succeeding area seems okay after building up marth and ogma

  • @itmegibby2459
    @itmegibby2459 3 ปีที่แล้ว +2

    Still haven't beaten hard 5 yet

  • @HonkHonkGoose776
    @HonkHonkGoose776 3 ปีที่แล้ว +5

    The best fe games

  • @VanguardJohnson
    @VanguardJohnson 3 ปีที่แล้ว

    Is radiant dawn character guide completely done? It seemed to stop abruptly, then mid fix with DD151. Is it complete?

    • @lofnforseti8447
      @lofnforseti8447 3 ปีที่แล้ว +2

      The one with Dondon is apart of the Biggest Tier List series, while the Character Guide by Parts is by the other series. He intends to upload the Part 4 Character Guide when the RD Let's Play is on Part 4, whereas he is currently near the end of Part 3 as of now.

  • @gameboyn64
    @gameboyn64 3 ปีที่แล้ว +1

    So, nabarl has an absolute base speed of 0 and ogma has a base speed growth of 10. Who that was cool?

    • @misterbadguy7325
      @misterbadguy7325 3 ปีที่แล้ว +1

      Ogma has always been a little slow, honestly. He relies mostly on his base, with his growth being a 30% in basically every game but FE12.

    • @gameboyn64
      @gameboyn64 3 ปีที่แล้ว

      @@misterbadguy7325 in fe 1 his base speed is actually really high at 12 and his growth of 30 isn't significantly worse than the rest of the cast. In fe 11 his base speed is just average because his absolute speed is 2. In a game with reclassing, an absolute base of 2 and an absolute base growth of 10 is just slow all the way around.

    • @lanceknightmare
      @lanceknightmare 2 ปีที่แล้ว

      Ogma in my normal playthrough maxed out his speed at 26. Reading other comments that does not hold up for the entire game in H5 even maxed. He was a monster in Normal.

  • @robertpresley1503
    @robertpresley1503 3 ปีที่แล้ว +1

    I will never understand how you can use Jagen for more than the first half dozen chapters or so.

    • @Mariokemon
      @Mariokemon 3 ปีที่แล้ว +1

      you dont necessarily need to.However, his usefulness FOR the first dozen is great

  • @_delriooo1396
    @_delriooo1396 2 ปีที่แล้ว

    I´ve used both Maria and Lena because I always use two healers in every FE and I think Maria is not that bad

  • @renren5660
    @renren5660 ปีที่แล้ว

    I need character guide for FE12 lunatic mode. I stuck at bridge map...😭

  • @mysteryguy2725
    @mysteryguy2725 3 ปีที่แล้ว +1

    When we get FE12 i believe that the majority of units would be put in high effort.

    • @thunderslash94
      @thunderslash94 3 ปีที่แล้ว +1

      Many will be, but we will see a lot in the investment groups too.

    • @mysteryguy2725
      @mysteryguy2725 3 ปีที่แล้ว +2

      @@thunderslash94 true but still. The amount is more than 70 percent

    • @misterbadguy7325
      @misterbadguy7325 3 ปีที่แล้ว +1

      Just throwing out a personal guess on all the units who could go into High Effort: Cord, Wrys, Yubello, Samto, Jake, Roberto, Beck, Athena, Tiki, Est, Abel, Dolph, Macellan, Astram, Tomas, Sheena, Samson, Roshea, Vyland, Sedgar, Wolf, Ymir.
      Bantu, of course, gets his own tier below High Effort, which is "Not Gonna Happen Without The Lunatic Statbooster Shop."

    • @shadowangel484
      @shadowangel484 3 ปีที่แล้ว +1

      @@misterbadguy7325 I would add bord,ceasar, and radd to that list as well.

  • @Arto91
    @Arto91 3 ปีที่แล้ว

    Highest difficulty every time, Does this mean we will get an FE12 lunatic reverse guide?

    • @ElHarmonyV
      @ElHarmonyV 3 ปีที่แล้ว

      The no player phase mode?

  • @darklight6921
    @darklight6921 3 ปีที่แล้ว

    love ceada. top tier unit.
    i think my ogma was better than barst. because he grinds on those bosses early on. giving him an early lead.
    and by the time ogma falls off hero sedgar could solo the game.

  • @volkswagenginetta
    @volkswagenginetta 5 หลายเดือนก่อน

    You won't say it but I will, you cannot beat chapter 1 fe11 merciless without jagen. (Or at least without characters dying)

  • @laurean5998
    @laurean5998 7 หลายเดือนก่อน

    Come on, Darros has great hp, strength and defense growths. Reclass him as a General and his 0% Speed and 25% skill doesn't matter because he will quickly reach 30def and just tank anything. 3rd best general after wolf and sedgar all day.

  • @Corncake1337
    @Corncake1337 6 หลายเดือนก่อน

    W

  • @lagspike7763
    @lagspike7763 3 ปีที่แล้ว

    Imagine calling a flier with C rank lances that joins with a ridersbane filler in fe11 smh couldn't be me

  • @Aeddy35
    @Aeddy35 3 ปีที่แล้ว

    0:51 lol PoR

  • @aclashoffireandice4084
    @aclashoffireandice4084 3 ปีที่แล้ว

    Wait why is Norne on a Merciless mode guide?
    EDIT: Also Frey?
    EDIT again: Note to self: watch video before commenting.

  • @konstantinosanyfantakis8725
    @konstantinosanyfantakis8725 3 ปีที่แล้ว +1

    what are gaiden units doing here?

  • @grayfox8310
    @grayfox8310 3 ปีที่แล้ว

    My last playthrough my Wendell was so trash

    • @namehere1535
      @namehere1535 3 ปีที่แล้ว +9

      How was he trash? He's a base unit he will always consistent

  • @JustsomeKid93
    @JustsomeKid93 3 ปีที่แล้ว

    Darros in sail tier

  • @collin6691
    @collin6691 3 ปีที่แล้ว +3

    This is a tier list

    • @mr.rockdarkgodsofrocks2074
      @mr.rockdarkgodsofrocks2074 3 ปีที่แล้ว +3

      This is a comment

    • @8Gion
      @8Gion 3 ปีที่แล้ว +3

      No, it's a character guide, all characters in Good (investment) are way better than etzel. It's not the only thing that will change wildly from a tier list, but it is just an exemple how this list should not be taken as a tier list.

    • @collin6691
      @collin6691 3 ปีที่แล้ว

      @@8Gion Its a tier list with a different assumed goal. You could make a tier list of characters that Id most. want to iron man the game with as well. They're all tier lists.

    • @8Gion
      @8Gion 3 ปีที่แล้ว

      @@collin6691 I guess you are right if we deconstruct the tier list concept enough. It is a list with important tiers.

  • @nathanjohnson2382
    @nathanjohnson2382 3 ปีที่แล้ว

    My 1st time playing this game and it just seems bland and most characters feel like filler.

  • @mysteryguy2725
    @mysteryguy2725 3 ปีที่แล้ว

    Also marth in special utility just really just goes to show how awful he is as a unit.