Yeah, it is my job ;) I am working on my own game at the moment ;) Pelagos: Rise of Greece - it is a City builder game with Sea & Land combat, and with modular fortifications. It is set in Ancient Greece :) You can wishlist if you want! Let me know, I will give you a link ;)
The game looks already Amazing! The shading the models.. just beautiful! And that is not me over reacting. Tho i am sure you gonna change that in the future anyway... the tiling of the ground/gras is a bit to obvious. Atleast in the gameplay footage. I dont mind it tho its just a suggestion ^^ Otherwise the game looks good! Added to the Wishlist :P
@@xadatv It is like 6-8 months old footage :D It is a bit more updated in the screenshots :) www.artstation.com/artwork/w6vxJw www.artstation.com/artwork/Poo8Ln
It is really low poly though, maybe if you want to do mobile game it would be considered medium poly or something. One big rock was around 1800 polys as you can see in the video, you could probably go down to 1000 polys with more decimate if needed.. ;)
Your channel is a goldmine. Just awesome.
Thank you so much 😀
Incredible work!
Thanks a lot! :)
TH-cam's suggested video algorithm worked correctly, look at that! lol. Thank you, added to my blender collection playlist and subbed.
Welcome! Glad to hear :)
You are always so talented and producing new way, new vision to make these cute stuff! Without your video, I'd never think of this by myself.
Glad to hear! Enjoy!
Amazing! Thank you!
enjoy ;)
I love this creativity
thx!
Gorgeous! Thank you!!!
:)
Thanks!
Looks amazing, how many polygons did you end up with ?? With the decimate modifier
130 tris per rock. Thanks :)
@@brainchildpl howw???
THANKS!
Enjoy!
how you setup this render scene for sculpting do you explain it somewhere?
What do you mean by the setup? I don't do much before I start sculpting.
@@brainchildpl Oh I don't do too much in blender so dunno how to call it, the blue-ish plane, the background and the lights and shadows at startup
@@AnAN-bn1ol Check my low poly weapon videos, I usually show how I do the rendering part.
Are you working on games or something or do you do all this as a hobby? :D
Yeah, it is my job ;) I am working on my own game at the moment ;) Pelagos: Rise of Greece - it is a City builder game with Sea & Land combat, and with modular fortifications. It is set in Ancient Greece :) You can wishlist if you want! Let me know, I will give you a link ;)
@@brainchildpl sure gonna do!
@@xadatv It requires a lot of work but we already have a steam page. There it is :) store.steampowered.com/app/1291080/Pelagos_Rise_of_Greece/
The game looks already Amazing! The shading the models.. just beautiful! And that is not me over reacting. Tho i am sure you gonna change that in the future anyway... the tiling of the ground/gras is a bit to obvious. Atleast in the gameplay footage. I dont mind it tho its just a suggestion ^^
Otherwise the game looks good! Added to the Wishlist :P
@@xadatv It is like 6-8 months old footage :D It is a bit more updated in the screenshots :)
www.artstation.com/artwork/w6vxJw
www.artstation.com/artwork/Poo8Ln
you deserve million sbuscribes
Thanks! ;)
❤️❤️❤️❤️❤️❤️❤️
Thanks :P
That looks cool and amazing, but that only looks low poly but this is not low poly at all.
It is really low poly though, maybe if you want to do mobile game it would be considered medium poly or something. One big rock was around 1800 polys as you can see in the video, you could probably go down to 1000 polys with more decimate if needed.. ;)
Братик трек говно, поменяй пожалуйста. У меня уши болят!!!
:P