Boundary Break: Paper Mario (N64)

แชร์
ฝัง
  • เผยแพร่เมื่อ 5 ก.ย. 2016
  • So I gotta admit i wasnt much of a twitter guy before Boundary Break. So you'll never see exclusive polls, questions, etc on there. HOWEVER!! If you think i go missing for too long in between episodes, you should follow me if you got it. I keep it fun and Boundary Breaky mostly. Heres the link.
    / boundarybreak
    And heres the poll! Hope theres some people who appreciate the choices, these are hardcore Gamecube games i know. But i gotta give them love because theyve been good to me growing up.
    www.strawpoll.me/11168282
  • เกม

ความคิดเห็น • 657

  • @Stryder7x
    @Stryder7x 7 ปีที่แล้ว +1473

    Nicely done, it makes me very happy to see people still love Paper Mario :)

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +128

      I heard so much about you once I posted this video lol! I've checked out a few of your videos since then, easily my favorite is probably no surprise to anyone.. The "you shouldnt be reading this" feature

    • @PopADoseYo
      @PopADoseYo 7 ปีที่แล้ว +34

      Stryder7x You both rock! Thanks for the awesome videos.

    • @gamingboyex2998
      @gamingboyex2998 7 ปีที่แล้ว +2

      Noke0 I definitely agree

    • @loneshadowstar9770
      @loneshadowstar9770 7 ปีที่แล้ว +11

      Fancy seeing you here.

    • @Chill-ge3uu
      @Chill-ge3uu 7 ปีที่แล้ว +3

      Hey Stryder! Love your videos :)

  • @LeafRazorStorm
    @LeafRazorStorm 7 ปีที่แล้ว +203

    NOOOOO YOU KILLED THE ILLUSION!!!
    But really, I just love how they completely crunched the dimensional logic of the game to save polygon space. Really made the most of 42 megabytes.

    • @ethanvalencia1500
      @ethanvalencia1500 7 ปีที่แล้ว +31

      It's fascinating, but I can't really tell what's going on lol. I no longer have a concept of space in this game haha

    • @Cyber_Akuma
      @Cyber_Akuma 3 ปีที่แล้ว +3

      It's not really a cartridge space issue. 3D geometry itself takes very little space. Textures can take up space but unless they are unique textures than just re-using existing textures also would not add much space. It's to save on processing power. Early 3D systems could not push a lot of polygons, so developers generally tried to make the system only draw the most necessary polygons needed and generally avoided anything extra or would not be seen.

  • @Raystarbazzar
    @Raystarbazzar 4 ปีที่แล้ว +8

    Gourmet guy: Poops out a cook book
    Mario: *PICKS IT UP*

  • @adventuresvdo9434
    @adventuresvdo9434 7 ปีที่แล้ว +150

    Of all the things that are neat about this boundary break, I'm most shocked that the areas are way thinner and more angled than you'd expect, so as to create the illusion of depth while, presumably, allowing the player to move faster forward and backward across the area.

  • @sethfinley8378
    @sethfinley8378 7 ปีที่แล้ว +13

    The reason why the shy guy appears so far under the map is becuase this is the way the game stores models for cutscenes, it keeps the model 128 units under the map and teleports it to it's needed place.

  • @superdaveozy7863
    @superdaveozy7863 7 ปีที่แล้ว +34

    had no idea how weird the areas look at other angles.

  • @DullVivid
    @DullVivid 7 ปีที่แล้ว +40

    Stryder7x squints intensely.

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +15

      lol yeah ever since i put out this video viewers have made me very aware of the guy. He's doing very very well though, keeps getting his videos featured on Kotaku and stuff.

    • @DullVivid
      @DullVivid 7 ปีที่แล้ว +6

      Shesez He's like, a Paper Mario mathematician if there ever was one? But regardless of the mentioning, I super love your content! It relieves my college brain of obligatory grown-up stuff. : D

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +9

      right on dude! im really glad youre enjoying it so far!

  • @supersophisticated9943
    @supersophisticated9943 7 ปีที่แล้ว +7

    12:20 - Oh *WELL*!!
    15:30 - Hey, look! Princess Peach's castle floor looks like a heart! COOL!
    17:40 - My laptop actually just really lagged, and I couldn't pause the video.

  • @SquareWaveHeaven
    @SquareWaveHeaven 7 ปีที่แล้ว +35

    What's weird with this game is that when you move the camera, everything seems to go into reverse perspective! By that, I mean that the vanishing point is near the viewer and things get larger as they move into the distance. This is an art style I'm fascinated by, so this whole episode is such a treat for that reason :) If you do a search for "true reverse perspective" on TH-cam, you can see someone's project of rendering an entire scene in this kind of perspective. It's trippy.

  • @alexisleblanc1039
    @alexisleblanc1039 7 ปีที่แล้ว +6

    Adding the original angle shots with the altered one is a really nice touch. I'm addicted to Boundary Break now, so thanks for that.

  • @candlelightcookie
    @candlelightcookie 7 ปีที่แล้ว +67

    "oh WELL"
    nice one

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +4

      hehe ty

    • @JordanSnakemouth
      @JordanSnakemouth 7 ปีที่แล้ว +1

      +Shesez boundary break Luigi mansion

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +6

      Here you go friend th-cam.com/video/vnniSlBnn9o/w-d-xo.html

    • @PlushiePoogle
      @PlushiePoogle 7 ปีที่แล้ว

      Yeaa that got me too XD

  • @obsidianchao
    @obsidianchao 7 ปีที่แล้ว +5

    I think the most fascinating part of this episode is the way all the 3D models are designed to provide a psuedo-isometric view of the environments. Genius way to do that. That's not something most games would bother with; seems like moving the camera is easier, but Nintendo didn't cheap out. I'd love to see Timesplitters 2 next!

  • @adamrhodes9533
    @adamrhodes9533 7 ปีที่แล้ว +53

    For the record, they aren't sprites; They're models compressed to look like sprites. The same technique is used for Mr. Game and Watch in Smash Bros.

    • @niklasfelder28
      @niklasfelder28 7 ปีที่แล้ว +12

      Adam Rhodes Not. They are sprites. Why? Try dumping their textures and you will see that their whole body will be dumped. TTYD on the other hand is a bit different.

    • @niklasfelder28
      @niklasfelder28 7 ปีที่แล้ว +8

      Kid Sheldon When dumped you get their body parts. Changing them is almost impossible. Recoloring is easy, but lets say turning Mario into Luigi. That is impossible because of how their parts are aligned.

    • @PlusInsta
      @PlusInsta 7 ปีที่แล้ว +2

      That's what made TTYD and SPM unique. Take Sticker Star for instance: even if the sprites are broken up in multiple pieces, it's made up of stop motion animations which render them useless. Only a small minority of animations are linear, most of them being for bosses and Toads. For the record: Mario only has two frames for walking in Sticker Star, meanwhile the original had enough to make it seamless on the Nintendo 64.

  • @Minchken
    @Minchken 7 ปีที่แล้ว +7

    Ever had that game that you were so obsessed with as a kid it gave you anxiety and nausea because it was that amazing?
    That was this game, 2001 fucking amazing time for me, I lived the 90s from 93-03 then 2004 started to throw out the 90s it was a sad day.

  • @e-mananimates2274
    @e-mananimates2274 7 ปีที่แล้ว +2

    As someone who is creating his own Paper Mario animations, this video was both fun and informative! I'll be sure to use some of the tricks I discovered here in my upcoming animations (especially how special effected are created).

  • @toastytashe
    @toastytashe 7 ปีที่แล้ว +120

    15:38 Am I THE only person that saw princess peaches floor is a heart?!?

    • @ScatLuigi
      @ScatLuigi 7 ปีที่แล้ว +12

      good eye, m8!

    • @usecode
      @usecode 7 ปีที่แล้ว +1

      no

    • @unevenalyssa
      @unevenalyssa 7 ปีที่แล้ว

      I just put a comment about it and then realised yout put this.

    • @prysmane3053
      @prysmane3053 7 ปีที่แล้ว +3

      Not JUST a heart.
      It looks like an Undertale heart.

    • @redwingjer
      @redwingjer 6 ปีที่แล้ว

      Julian Perez nope I did

  • @PurpleSnake
    @PurpleSnake 7 ปีที่แล้ว +23

    As someone who grew up with the retro gaming experience I must say it's rather refreshing as well as interesting to see these old games with this new type of perspective. Nice work :)

  • @GreatlordShadox
    @GreatlordShadox 7 ปีที่แล้ว +29

    Man, the Field of View is pretty wack with this game. I didn't think it would've warped the perspective that much.

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +7

      found out it was just the emulator. It doesnt do this if i used the inferior camera on the Nemu64

    • @GreatlordShadox
      @GreatlordShadox 7 ปีที่แล้ว +1

      Hm. Any idea as to why that is? I'm not well-versed in coding, much less rendering, but I really wouldn't think that it would render like that without the game explicitly telling it to.

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +2

      i tried asking a help forum but i didnt really get any concrete answers or any indication that theyd want to fix it.

    • @GreatlordShadox
      @GreatlordShadox 7 ปีที่แล้ว

      What can ya do, eh? At least with Paper Mario it isn't as big of a deal since so much of it is simple geometry and flat sprites, but I can't imagine if the camera was really bad with a game like Shadows of the Empire or Donkey Kong 64 that relies much more on models.
      (And no, I wasn't implying I wanted you to do videos on those. Sure, it'd be interesting, especially Shadows of the Empire, but they were just the first model-heavy N64 games I thought of)

  • @FightingMario54321
    @FightingMario54321 7 ปีที่แล้ว +145

    6:29 did he just shit out the cookbook?

    • @sergiogarciaglz.8627
      @sergiogarciaglz.8627 7 ปีที่แล้ว +16

      FightingMario54321 Did you just assumed Gourmet Guy's gender?
      :^)

    • @thatoneidiotxav
      @thatoneidiotxav 7 ปีที่แล้ว +6

      I don't want to be stupid, but... Yes, he did.

    • @TheDiamondYoshi909
      @TheDiamondYoshi909 7 ปีที่แล้ว +2

      FightingMario54321 lol

    • @avoided6458
      @avoided6458 7 ปีที่แล้ว +7

      In super mario 64 the koopa quick will shit out a star your welcome :)

    • @RebelliousRobot
      @RebelliousRobot 7 ปีที่แล้ว +3

      Yep, right outta his butt.

  • @LazyTomato
    @LazyTomato 7 ปีที่แล้ว +10

    "...But there's nobody in there. Oh, _well_."
    oh you

  • @evilwalrus9527
    @evilwalrus9527 7 ปีที่แล้ว +7

    I just about died when the Lil Oink part came up. I requested that haha. Should of known it would of been in the video when you liked the tweet :) Thanks!

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +1

      Of course! love taking requests. Thanks for submitting it!

  • @ARentz07
    @ARentz07 7 ปีที่แล้ว +28

    No Crystal Palace mirror sections? :'(

  • @Vanix9696
    @Vanix9696 7 ปีที่แล้ว +17

    I'm loving these videos man, you've got me feelin all nostalgic

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +7

      Thanks dude! keep an eye out for a new episode today. Hopefully it also hits you right in the nostalgia feels :
      0

  • @richiegargonzola
    @richiegargonzola 7 ปีที่แล้ว

    Great job Shesez! Each upload has been so interesting and fun to watch. At this point it doesn't even matter what game you feature. If it's a Boundary Break episode then I know it will be good.

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว

      Thanks man. I wish i had an entire audiance with an open mind like yours. The underdogs like the F-Zero GX episodemay have actually gotten some love if it were the case lol

  • @LegendOfGroose
    @LegendOfGroose 7 ปีที่แล้ว +4

    Shesez, I've been watching since Melee's episode and I'm so happy that your video quality is improving so much episode by episode, and you're still keeping it fresh with a great positive attitude. Love ya, man. Hype for Banjo Kazooie!

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +1

      Thanks for sticking by me dude!

  • @ethanvalencia1500
    @ethanvalencia1500 7 ปีที่แล้ว

    You're awesome man. Great content, I love your work and commentary!

  • @MrGamerTH
    @MrGamerTH 7 ปีที่แล้ว

    Awesome job! I've been waiting for you to play this one in particular

  • @JeremyBX
    @JeremyBX 7 ปีที่แล้ว +3

    4:20
    FP: 4/20
    Too much blaze confirmed.

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +2

      This comment is amazingly perceptive

  • @lpsp442
    @lpsp442 7 ปีที่แล้ว

    Great episode, and a good topic for further revisitation too. Areas that occur to me for future exploration include:
    - Zooming out from Bowser's machine at the finale to see how far down the castle goes, and comparing it to the bridge scene earlier
    - Huff N. Puff under the clouds before his fight
    - Some of the spooky mirror business in the Crystal Palace
    - Spooky shots of the cavernous interiors and fortress exteriors of Bowser's Castle
    - The emergence of Dry Dry Ruins from the Desert floor
    - The track taken by the train in Chapter 2, and the other train in Chapter 4
    Keep on loving games!

  • @dannykazari2875
    @dannykazari2875 7 ปีที่แล้ว +3

    The Zelda Dungeon joke actually made me chuckle, good one

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +2

      hahaha thank you very much. Yeah the ZU crew are good sports

  • @starwars551
    @starwars551 7 ปีที่แล้ว +2

    Awesome work. Makes my day seeing a new boundary break episode in my inbox.

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว

      Comments like this the series worth all the effort. very happy to make your day a little better

  • @dakotamarkow564
    @dakotamarkow564 7 ปีที่แล้ว

    This series is awesome, keep it up man.

  • @nosequien9097
    @nosequien9097 5 ปีที่แล้ว

    I literally love your videos, they bring me back to my childhood 😭

  • @niiinjaaaaa
    @niiinjaaaaa 7 ปีที่แล้ว +3

    Just discovered your channel and I really enjoy your videos. Keep it up!

  • @Aukejorrit
    @Aukejorrit 7 ปีที่แล้ว

    it's here! it's glorious! it's all i wanted from this episode and more!!!!
    thanks man, you did the games i really wanted and i love them

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว

      I'm glad i could get to all of them!

    • @Aukejorrit
      @Aukejorrit 7 ปีที่แล้ว

      +Shesez i have a new request actually. it might be somewhat random but is it possible to do a call of duty modern warfare game? otherwise, i'd love to see medal of honor rising sun.
      loving the series and my friends are too. brilliant concept!

  • @ryanmurphy9068
    @ryanmurphy9068 7 ปีที่แล้ว +2

    Lol at the "subtle" OoT advert. Great episode as always. I love the Paper Mario series:)

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +3

      in all honestly, i brought ZU back just for the laughs. but i couldnt think of a decent dialogue exchange that didnt mention the zelda episode. glad you liked the episode man!

  • @nightlightsparkle4919
    @nightlightsparkle4919 7 ปีที่แล้ว

    Awww~!
    I forgot how adorable that ending music is. And now that I've heard it again, I realize it's basically a reprise of the opening song you hear when you start up the game.

  • @emigoldber
    @emigoldber 5 ปีที่แล้ว

    Did my eyes just oof on the first scene??
    Great job btw 👍👍👍

  • @amylee9092
    @amylee9092 6 ปีที่แล้ว

    That Star Spirit rescue scene with the particle effect looks AMAZING upscaled to 1080p with the Project64 emulator.

  • @SunburnedMeatloaf
    @SunburnedMeatloaf 7 ปีที่แล้ว

    I love this game

  • @Punchi7
    @Punchi7 7 ปีที่แล้ว

    i like your humor and style of videos :) You earned yourself a new follower bro
    keep up the good work, i think you deserve way more views

    • @Punchi7
      @Punchi7 7 ปีที่แล้ว

      *sry for bad english :D

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +1

      Wow thanks a lot man!

    • @Punchi7
      @Punchi7 7 ปีที่แล้ว

      No thank you for making quality content and investing so much of your free time despite the fact that you can't make a living out of it with your 8k followers

  • @xSuperFryx
    @xSuperFryx 7 ปีที่แล้ว +6

    Odd how when you rotate the camera in this game the perspective gets all weird, when it wasn't an issue at all in TTYD.
    Also still hoping for a Kirby Return to Dreamland episode. Lots and lots of fully 3d backgrounds with cool structures and landscapes that you don't get a good look at. There's also a big futuristic city at one point with tons of weird paths and broken bridges spread about.

  • @MystLunarabne
    @MystLunarabne 6 ปีที่แล้ว

    11:12
    I'm more surprised by that Thwomp chillin' in the top right corner than anything the Lava Piranha was doing.

  • @nawhz6292
    @nawhz6292 7 ปีที่แล้ว

    I learned a lot about how games are made from watching these videos. Thank you so much.

  • @babybuussj4
    @babybuussj4 7 ปีที่แล้ว

    Maybe it's the art style, or the camera, but breaking the boundaries of this game is very disorienting, far more so then the other videos I've seen.
    Really like your stuff. Just discovered you and Stryder7x today, and I'm really liking both of your works. Keep up the good work guys.
    Also that little bit with the Zelda guys. Magnificent.

  • @sagacious03
    @sagacious03 ปีที่แล้ว

    Neat analysis video! Thanks for uploading!

  • @JohnSegway-RainingLamppost
    @JohnSegway-RainingLamppost 7 ปีที่แล้ว

    Wow that was neat to see, floating tied up Peach was a bit spooky and for a second I wasn't sure what to think about the sprite of her off to the left of Bowser... then I realised it was the star behind her and it wasn't showing her wrist moving... :T

  • @Player_OOOI
    @Player_OOOI 7 ปีที่แล้ว

    Boundary Break series would have to be the best thing i watched in a long time.

  • @FlintDragoon
    @FlintDragoon 7 ปีที่แล้ว

    some of the off-screen characters such as peach and twink are there for the purpose of cut-scenes/events.
    so when the event is trigger the game draws them out of the off-screen space and puts them on screen.
    interesting way to store/save memory.

  • @zephyrbread
    @zephyrbread 7 ปีที่แล้ว +8

    _You deserve a lot more subscribers._
    _Like, at least a million._

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +1

      ah damn.. thanks dude :)

    • @zephyrbread
      @zephyrbread 7 ปีที่แล้ว

      _You're welcome. ^^_

    • @MegaDudeman21
      @MegaDudeman21 7 ปีที่แล้ว +1

      i agree 1 Million %!!

    • @vio7336
      @vio7336 7 ปีที่แล้ว

      yea he should get so many more

  • @pokedude583
    @pokedude583 7 ปีที่แล้ว

    I should really finish that game some time... I've gotten to just before Sushie joins. So close to the end, yet so far. But I digress, great video, as per usual. I know nothing about either Time Splitters or Viewtiful Joe, so I shan't vote on it, but I will definitely watch it either way.

  • @DJN1GHTT3RR0R
    @DJN1GHTT3RR0R 7 ปีที่แล้ว

    Great episode but I would've been curious to see a full shot of the parade at the end, mostly to see if everything is already loaded

  • @shaddyFoofer
    @shaddyFoofer 7 ปีที่แล้ว

    found this channel because of A+ Start, pretty good channel

  • @baconparty5586
    @baconparty5586 7 ปีที่แล้ว +8

    this game has a REALLY strange camera.honestly i'm not really suprised it's paper game XD

    • @maximillianlylat1589
      @maximillianlylat1589 7 ปีที่แล้ว +1

      Bacon Party its possibility to save as much space of possible because n64 cant handle a fully rendered 3d rpg game

  • @op-nl7dj
    @op-nl7dj 7 ปีที่แล้ว

    You seem to have so much fun making these

  • @TsunamiCoRyan
    @TsunamiCoRyan 7 ปีที่แล้ว

    Another fantastic episode! :D

  • @MystLunarabne
    @MystLunarabne 6 ปีที่แล้ว

    15:37
    It's actually really interesting that the floor is in the shape of a heart, I never noticed that before.

  • @maxicangreg
    @maxicangreg 7 ปีที่แล้ว

    " In october, we're gonna use whatever guys you guys " - Shesez

  • @chuynin
    @chuynin 5 ปีที่แล้ว

    That was so interesting! A little more to know about my favorite game ever =D

  • @stumpy412
    @stumpy412 7 ปีที่แล้ว +3

    did anyone else notice all the enemies are just flat textures? thats crazy!

    • @PucciPuppy
      @PucciPuppy 7 ปีที่แล้ว +5

      Ethan Dodson well it is PAPER Mario ;)

    • @stumpy412
      @stumpy412 7 ปีที่แล้ว +1

      PucciPuppy good point

  • @GODOFAWSOMENESS1
    @GODOFAWSOMENESS1 4 ปีที่แล้ว +1

    The lil oinks are carried by invisible blue toads.

  • @edfreak9001
    @edfreak9001 7 ปีที่แล้ว +3

    Maybe you've done it already (I'm binging on your videos thanks to youtube suggestions, subbed, good stuff mate) but can you try Kirby 64? One special thing i'd like to know if there's any difference using freelook in the N64 game or the game in Kirby's Dream Collection. I only ask because Dolphin's freelook makes it look really strange in perspective so I wonder if it's anything to do with that version or if it's just N64 games really not likely freelook.

  • @NightFlyStudio
    @NightFlyStudio 7 ปีที่แล้ว +1

    Man, looking back at Paper Mario, it still is very visually appealing today. And all of the diverse characters give the game such a nice charm. I wish Nintendo would just ignore Miyamoto in regards to Paper Mario and go back to the way things used to be.

  • @LoneAlchemist
    @LoneAlchemist 7 ปีที่แล้ว

    I think in that final scene where peach is hanging in the air was probably meant for a small cutscene where probably bowser taunts mario by dangling her as he runs up the tower. i can imagine why i may have been removed.

  • @christhepropcollector496
    @christhepropcollector496 5 ปีที่แล้ว +2

    11:36 (lenny face goes here)

  • @roddydykes7053
    @roddydykes7053 7 ปีที่แล้ว

    The most played non Rareware game by me, very awesome to see it picked apart, Stryder also does an amazing job of this

  • @Gungho73
    @Gungho73 4 ปีที่แล้ว

    What's interesting about that opening bit on Parakarry is how he stays up top. Why its interesting is often times the unused assets are left 1000 blocks or in-game mathematical equivalent (I'm not sure the term here this early in the morning). So for example, the Shy Guy that appears outside Mario's house can still be found way underneath the map at different points other then when he's in use for the plot. So why doesn't he just disappear below the earth for that scene end then? Is it because his placement then originates in his later partner acquisition appearance? That's what im curious about.

  • @kevinr.9733
    @kevinr.9733 6 ปีที่แล้ว

    RE: The sky background
    Oh, good, that's a soft-serve ice cream cone. For a second it looked like something else.

  • @chasedcrown427
    @chasedcrown427 7 ปีที่แล้ว +1

    Absolutely awesome

  • @NotebookTheCat
    @NotebookTheCat 5 ปีที่แล้ว

    I always figured the whale crunched that boat in two, I didn't realize you couldn't actually tell without panning down ^.^;

  • @FerralVideo
    @FerralVideo 4 ปีที่แล้ว

    The weird stretching of models is actually an artifact of the N64's rendering engine.
    The math needed to make textures and models continue to look right at differing angles is computationally expensive for such early hardware.
    Such, the system will only perform that math for deliberate, programmed-in camera movements.
    Any 3D N64 game that you perform a camera break on and change the views will experience this distortion, as the system's not performing any compensation for that angle anymore.
    The original Playstation can only perform these operations at a relatively coarse resolution.
    This is why polygons seem to jitter and vibrate during camera pan operations.
    It also can't compensate textures in hardware, causing them to either look weird (when done in software), or WEIRD (when not done at all).
    In newer games, e.g. PC or Gamecube, that compensation is built into the camera code itself, and is performed no matter what angle you look at the scene from.

  • @peridotaminouser6843
    @peridotaminouser6843 7 ปีที่แล้ว

    i love all your uploads

  • @tjeerdtrekkie1030
    @tjeerdtrekkie1030 3 ปีที่แล้ว

    Big shy guy poops a cooking book.... And Mario picks it up like its nothing strange..... Mario better washes his hands after that...

  • @NightNinja
    @NightNinja 7 ปีที่แล้ว

    anoghter great episode one question though how did you change marios spirte at the start

  • @Aernoth1
    @Aernoth1 7 ปีที่แล้ว

    These perspective tricks this game uses are screwing with my head

  • @ChampionRevilo
    @ChampionRevilo 7 ปีที่แล้ว

    The Tubba Bubbla chapter is also my favorite! I still have his theme in my head to this day.

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว +2

      It was just amazing to me because people spoke of tubba blubba like legend the entire chapter. and then when you finally meet him, he is literally invincible so you have no option but to run! Very clever, very interractive. Its chapters like that which make me a fan of video games

  • @NovaCrackers
    @NovaCrackers 7 ปีที่แล้ว +34

    You should do Pokémon Snap

    • @Aukejorrit
      @Aukejorrit 7 ปีที่แล้ว +2

      that's a great idea

    • @NiNGalaxU2
      @NiNGalaxU2 7 ปีที่แล้ว +6

      He already did a video on that where he explained why it's actually impossible for him to do an episode on Pokémon Snap.

    • @NovaCrackers
      @NovaCrackers 7 ปีที่แล้ว +3

      NiNGalaxU Oh, bummer.

    • @Axewhipe
      @Axewhipe 7 ปีที่แล้ว +1

      wy thou

    • @ZipplyZane
      @ZipplyZane 7 ปีที่แล้ว +1

      What video?

  • @TKsh1
    @TKsh1 7 ปีที่แล้ว

    Onr of my favourite N64 games, thanks!

  • @PlushiePoogle
    @PlushiePoogle 7 ปีที่แล้ว

    Ohh that Bowser theme does sound epic :P

  • @browncoatkevin
    @browncoatkevin 7 ปีที่แล้ว

    Boundary Break on Xenoblade Chronicles would be interesting in a few scenes - the ending has some neat unused things for sure, and certain characters are fully modeled for cutscenes they barely show up in.

  • @justabagel4684
    @justabagel4684 7 ปีที่แล้ว

    Love your work!

  • @DKoldies_CEO_Drew_Scumbag
    @DKoldies_CEO_Drew_Scumbag 7 ปีที่แล้ว

    In the room before jumping into the shy guy toy box, has anyone ever noticed the super mario sunshine icon on the wall? I've known ever since I got the game in 2004, but have never heard anyone else talk about it.

  • @thomasburline4130
    @thomasburline4130 7 ปีที่แล้ว

    How come you didn't seem as excited at the end as you normally are? I loved this episode. It genuinely made me laugh. They all do but this one was one of the best, in my opinion. On a side note, would you ever consider doing a legacy of Kain game? They were a third person exploration/action game that spanned from the ps1 to ps2 days. Maybe they're worth a look. Every game in the series has a huge amount of deleted content but I have no idea if any of them would be good games to cover. Love your videos. They're always interesting.

    • @BoundaryBreak
      @BoundaryBreak  7 ปีที่แล้ว

      For sure dude! And yeah when i listened to my episode afterwords i felt the same way about the excitement. I honestly dont have an answer to that!
      Maybe it was because i was burnt out after powering through the entire game to get the episode out within 2 weeks. But i can honestly say i just didnt notice while doing my commentary!

  • @wallypure6835
    @wallypure6835 4 ปีที่แล้ว

    11:51
    It's the dekoodle tree.
    Deku + doodle.
    It's adorable.

  • @CerealBox64
    @CerealBox64 7 ปีที่แล้ว

    So many hidden objects! Surely this is a record for a Boundary Break game?

  • @Marshcar
    @Marshcar 7 ปีที่แล้ว +2

    8:50 What's this from?

  • @danibanani15
    @danibanani15 7 ปีที่แล้ว +10

    i loved the intro LOLOL

  • @stevegamer68
    @stevegamer68 6 ปีที่แล้ว

    If you hop on to that Star Ship there, you still don't have the Star Beam/Peach Beam to beat Bowser.

  • @JeremyBX
    @JeremyBX 7 ปีที่แล้ว

    Boundary Break: Game and Watch
    itll be just as trippy as this

  • @zenthebowshootingsergal8572
    @zenthebowshootingsergal8572 7 ปีที่แล้ว

    every unused charater will get teleported up to where its bepost to be when needed and down 100+ units below the orign when not needed

  • @eggomyweggo6576
    @eggomyweggo6576 5 ปีที่แล้ว

    That bowser theme was lit

  • @bdt7468
    @bdt7468 6 ปีที่แล้ว

    I find it interesting how every time peach's vulnerable butt gets saved she throws a party, BUT parties are always the gateway to bowser kidnapping her

  • @kylehayden992
    @kylehayden992 5 ปีที่แล้ว

    That was a great episode

  • @spenceroximina6951
    @spenceroximina6951 5 ปีที่แล้ว

    This is so satisfying

  • @Sprinkleshitz
    @Sprinkleshitz 6 ปีที่แล้ว +1

    At 6:55 I don't think you even realized that the lit up texture of the start block is stored on the back.🙀🙀🙀🙀

  • @ScottieTheFox
    @ScottieTheFox 7 ปีที่แล้ว

    OH god that intro was trippy

  • @Gungho73
    @Gungho73 5 ปีที่แล้ว

    I wonder, when you hit the mega blocks for the power up boosts for your partners, if the ball of light looks much different.

  • @albertog747
    @albertog747 7 ปีที่แล้ว

    "And here we got the Great Deku Tree" lmao

  • @bobbillans6715
    @bobbillans6715 7 ปีที่แล้ว

    Video is great as always.