It’s still crazy to me how the Lich only carries like 10 more troops than a regular Phantom. Think should be carrying at least a hundred troops with the size of this thing and how spacious it is when you walk into it in Halo 4
I understand it was because of the limitations of Xbox 360, but I really would like to see more covenant in halo 4, say what you will but the idea of the storm covenant in that game was actually decent, then halo 5 happened.
Jul ‘Mdama’s assault carrier, Song of Retribution, was present for the first battle of Requiem, so it was probably the one deploying them. We can see it in the bonus halo 4 terminal with all the CRS cruisers when the Forward Unto Dawn shows up
The Lich is a big boi that brings as much firepower of a Scarab but without the boarding issue when it doesn't sit in jetpack range or with its grav lift activated. The Banished one looks the coolest and I love it the most, but still like the OG one too. Especially Pavium's Lich Vanguard. Your Lich is cool too, like a gunship rather than a redundant civilian transport.
I am partial to the concept that a lich could be torpedo boat adjacent. Give it some plasma torpedo tubes, some smaller ship to ship weaponry around the place and you have a perfect analog.
I like to equate these to a Bradley, in that it can transport troops fairly well and provide decent covering fire, but is ineffective against anything other then infantry.
Several of both kinds of phantom turrets, the rapid fire ones from H2, and the heavier one from H4, on the bottom, three shades on both sides, with three FR shades, also on both sides. Slap on some energy shield walls for the gaps, and you're set.
@@ReiMari12 Eh, that's not really needed, you can still use the grav lift, just have those tiny turrets the Lich already has, and point them at the entrance.
@@ReiMari12 I mean, you can shoot it's belly all day,from the ground, and get nowhere, it's pretty well armored, despite it's appearance. And it's not like it hovers high enough on the regular for air attacks to do much to it's belly.
No but your actually so right. The Lich was the best vehicle 343 created, and I think it was a decent successor to the scarab. its criminal we didn't see more of it. It was fun lil flying area to take down.
I will admit, I wish we got to see a Banished one in Halo Infinite, far more than any other Banished vehicle that didn't make the cut. Would've been cool if we saw Chief board it in a similar way to how he did the one in Halo 4 that he stabbed
I still have a love for the Halo 2 phantom. Not only was it a huge step up from the spirit dropship in Halo 1 with its troops dropping out through a gravlift being a more stunning way to add enemies to the fight, but they were also the most imposing dropship. They weren’t destructible like in future games and had 3 guns that made them a persistent enough threat to make me duck and cover if I didn’t have the rockets to knock the guns off. Then the inverse, the level the arbiter and quarantine zone where a phantom gives you support, and its so satisfying when the big ship with a bunch of guns is shooting others instead of you. Would be a treat to see those kinda phantom again.
While I like the modifications you made to the design in the end, I would alter it still. For starters I would place the weapons from that lower bay to the upper bay and convert that lower one into a small through hangar for banshee craft. It would be about the size to house probably 6-8 banshees, adding a dedicated escort squadron to it. That or remove the bays altogether as Master Chief just showed the issues with them. Otherwise, the mounted weapons on the ventral side I believe would help immensely in survivability and providing much needed heavy fire support.
i still love how all the covenant and UNSC vehicles have some sort of universal naming system, like covie vehicles are named after paranormal/mythical things(except the brute ones i think), like a lich, banshee, or a ghost. and the UNSC vehicles are named after animals, scorpion, hornet, warthog. i think its real cool
I was also thinking of replacing those two bay doors with a secondary weapon that would be less destructive than the beam, but more destructive then the plasma turrets, as well as tertiary weapon meant for anti-infantry, like the phantom turrets. It turns it into more of a flying fortress, which is the only way I can think of making it as usable as a few phantoms. I also had an idea for Halo Wars to turn it into the Covenant's version of the Elephant from Halo Wars 1. It would activate it's gravity lift and you can use it to train infantry units. I would make it be a replacement for the Scarab for a leader as it would be considered an upgrade by my logic.
The Lich I actually really like, it's like the only Halo 4-5 era design I actually like. And I'd say the Lich is more comparable to the D20 Heron from Halo Wars, which is 127.7m used for base deploying, while the Lich does the same but in Halo Wars 2. Both are also too large to fit in standard ship hangars, Herons are stored under the... er "wings"? of the Spirit of Fire.
I wonder if the reason they're not very well-armed was to intentionally stifle the ability for merchant vessels to take part in actual combat, or that its beam takes up so much power that it can only support a handful of portable plasma turrets. I do love the idea of the Lich as a superheavy air support unit, brought in more for the purpose of destroying stuff and its troop capacity being secondary. The banished lich is pretty dope tho
funnily enough the troop transport was just a bonus usually the lich is a F.O.B/base deployer and munitions and tech carrier. My favourite non unsc troop carrier in halo is the spirit aka the tuning fork with it's best look being in halo 5, as phantoms can't deploy vehicles properly.
I love the feeling of “this is my first time watching this guy and im only 5 minutes into the video. Looks like ill subscribe and watch his other content for the rest of the day.”
You homebrewed a gunship variant of the Lich. In one of my stories, crews would make some slight modifications to turn the open sides into bays for holding Banshees, making it a much more effective 'world patroller' as it can use the Banshees for covering more area in their patrols as well as being able to deploy its own escort or more effectively assist smaller dropships as a landing support vessel, coordinating air support so the troops had a better chance of getting to their targets safely. In the civilian sector, these modified Liches would often be used for search and rescue or policing work.
I like equate the Lich to like a Cutter used by the Coast Guard. Primarily designed to patrol friendly territory and armed well enough to interdict and defeat nearly any other common craft available to civilians businesses. Plus the Lich can act as a weapons platform or heavy lift equipment depending on its intended role by the group it's serving.
So glad I'm not the only one who loves the Lich, it's such a unique Covenant vehicle and I am always happen whenever we see one. Kinda wish we had one provide air support for us when we stormed Sunaion in Halo 5 instead of just dropping us off and leaving
20:06 I’m sure models like this exist somewhere….right…..right? Man a gun-Lich boss fight would slap though, just imagine fighting a flying scarab in a tank or somthing
the lich reminds me of the ships you can build and fly in warframe, would be cool to have it deploy into space and have some naval infantry divulge from it to board other ships.
I hope they include a huge armed to the teeth Lich in the next Halo game if they really are not keen on implementing Scarabs again. At least with the Lich you don't have to worry about walker physics and it can just, hover around deleting stuff with the Scarab cannon. Also forcing the player to find a way to take it by surprise and board it or do something to make it land or lower its altitude for a bit for boarding action, been thinking that perhaps it could use a Scarab missile battery on the top to act similarly to the scarab's AA turret, if it is too much then remove missile tracking so it acts more like the AA turret of Scarabs. It definitely could work as a Scarab replacement for the foreseable future if they really don't want to make a Scarab because, as always, physics.
Here i thought the lich was kinda abndoned after halo 4 since i didnt realize we ever saw any in halo 5 or halo wars 2 they rlly under utilize them, i would love to have another battle with these flying ships with scarab canons
After having played Halo Infinite’s Campaign I can honestly say that the Banished are serious warriors and fighting them brings me back to the halo 2 days when the brutes muscled their way up the ranks and into the story and it changed how you fought on the higher levels cuz everyone can play on easy and canonically speaking, Playing on Normal is like a playing Lore Accurate Master Chief. But yeah the Banished on heroic are actually tough to fight not impossible but they use combat tactics that are more effective than the covenant, their armor and arms are better and they don’t take no shit. Grunts and jackals are always pretty simple to deal with it’s when you got elites and brutes WITH the Jackals and Grunts the way they fight in Infinite. that is when it starts to get difficult cuz it’s like fighting a well organized special ops group and you are still one freaking guy super soldier or not and they only get harder as you play. I’m not gonna lie and say I hate Halo Infinite I just can’t get with the multiplayer like I did with bungie halo. That being said I’m excited for when they finally bring back fire fight type game modes cuz that was where I always shined the brightest and had the most positive experiences cuz those game modes I was all about protecting my fellow Spartans and ODST cuz as badass as I might be I know that fire fight gets harder than the legendary campaign and you need your team. I’m one of those Spartans that will say to hell with that I’m not letting you kill my guys I’ll die first I’ve always had that attitude when it comes to working with a team in a combat type situation. 11:17
It was kind of cool to fight in it I wish you had more time to be in it, it was like a flying version of a scarab to me and I love fighting on a big moving vehicle
Just like the flaws in other Halo vehicles almost if the things wrong with this ship can be chalked up to the fact that these things are meant to be cool and there’s balancing reasons they don’t have all the strongest weapons on them. The Halo 3 Scarab is a prime example of this. It makes for an excellent set piece, but you can spend a long time picking apart it’s design since a lot of things don’t make much sense (like the backside being wide open). It’s really interesting how those two principles impact how Halo’s weapons and vehicles are designed. Great video👍. I’m not a big fan of a lot of the changes 343 did. But, I will admit I do really like how they’ve kept the expanded universe going allowing the setting to grow far more than it could of if we were just limited to the games. Bungie on the other hand was openly hostile towards the expanded universe. They mandated that all original characters in The Flood book die because they didn’t want any of them to persist in their universe. Bungie originally HATED the idea of ODSTs, but after they added Eric By Lund’s idea into Halo 2 and saw how popular those troops were they were perfectly fine with monetizing ODSTs and taking credit for something they didn’t even make. They also REPEATEDLY tried to get Halo Wars shut down and were antagonistic towards Ensemble (I could understand that if we were talking about that MMO that thankfully got cancelled, but Ensemble originally didn’t want to make Halo Wars and tried as hard as they could to make the game faithful to Halo).
If this thing was meant to be something of an analogue to the UNSC Condor (capable of short range slipspace jumps and used as a sort of mobile base for special operations teams or small groups of covies researching Forerunner areas of interest) I could get behind that a lot more than what we got. I like the Lich but, like a lot of things by 343, it could have been handled better.
I feel as if they ran out of time with the Lich in 4, there's an old tag build for 4 which shows an opentop 2 floor covenant aircraft around the same size as the lich but very unfinished, I feel if they had more time to think about the lich, it would've been able to have a proper boss battle around it. Like having the ability to damage its engines in order to make it land, destroying the head projector in order to get it to flee, or literally blasting the thin armor at the bridge in order to kill the command crew. Fighting it in the air (Halo 4 was meant to have VTOL wasps, hawks, phaetons, etc.) It also has too few armaments for it's size like you said, imo the shade turrets should be guarding the lich flanks rather than the plasma cannons, and atleast the shade turret has a energy shield variant allowing the gunner to stay alive in zero G if he has no EVA harness. although that would analogous to WWII era ball turret gunners.
Your desing on battle lich should have the upper door replaced with the weapons and put a h3 phantom like door in the lower one so it coould drop troop sideways when it can´t use the grav lift. Pretty good design btw.
I kinda like the idea that the lich isn't very functional, Its a fairly common mistake in military vehicle design since we started building them to end up mounting such a big gun to a combat platform that the size of the armament ends up getting in the way. Like the Lich is a heavy drop-ship with a star-ship grade primary weapon and shielding rated for slip-space, Two things it really doesn't need for the job it does. Thats a mistake army's make all the damn time so the covenant shouldn't be any different (would also explain why it primarily used as a planetary patrol/policing ship, perhaps the covenant knew they had a bit of a pink elephant on their hands so relegated it to a job where its heavy armour, really scary primary weapon and effective enough troop compliment could get the job done without the thing ever having to get into real combat)
Wasn’t it so that the Lich materialized in realspace at the exact spot a shortsword was flying? Therefore the Lich kind of spawned around a short sword which crashed inside the hanger?
The strange thing with the lich you showed on halo 4 mission reclaimer is the gravity lift was green, so im not sure why it's now somehow purple in this footage. Edit: ok my bad it can be both colours.
Perhaps the Lich can dock to hard points on Cruiser's outer hull? That would explain safely "piggybacking" other ships slipspace rupture by being within their bubble.
Master Chief stabs harder than a UNSC Naval Point Defense Gun
You forgot that the Liche can carry a phantom underneath it, and ghosts in its troops bay
i mean it is a spartain 2 and that knife has to be realy durable
He under da shields mon
Not to mention it can Cary a phantom
They spent a lot of money on those knives I tell you.
It’s still crazy to me how the Lich only carries like 10 more troops than a regular Phantom. Think should be carrying at least a hundred troops with the size of this thing and how spacious it is when you walk into it in Halo 4
I don't like how it's so damn empty.
@@M4teo.Even the Scarabs had more units!
It can actually carry a Wraith under it and Ghosts inside it.
funny thing the h2 and h2a scarab fit perfectly in its grav lift
I understand it was because of the limitations of Xbox 360, but I really would like to see more covenant in halo 4, say what you will but the idea of the storm covenant in that game was actually decent, then halo 5 happened.
I love the idea of the Lich, basically a flying Scarab, hate how poorly it was implemented though.
It would have been so cool to have seen it in infinite. Besides, we have a banished one too.
Very few channels like this are able to be so densely informative and also so unrelentingly hilarious, great job
Honestly, it's why this is my favorite ship breakdown channel, and why I just can't watch stuff like Spacedock that often anymore.
Jul ‘Mdama’s assault carrier, Song of Retribution, was present for the first battle of Requiem, so it was probably the one deploying them. We can see it in the bonus halo 4 terminal with all the CRS cruisers when the Forward Unto Dawn shows up
The Lich is still pretty neat.
The Lich is a big boi that brings as much firepower of a Scarab but without the boarding issue when it doesn't sit in jetpack range or with its grav lift activated.
The Banished one looks the coolest and I love it the most, but still like the OG one too. Especially Pavium's Lich Vanguard.
Your Lich is cool too, like a gunship rather than a redundant civilian transport.
I am partial to the concept that a lich could be torpedo boat adjacent. Give it some plasma torpedo tubes, some smaller ship to ship weaponry around the place and you have a perfect analog.
Some oversized fuel rod cannons
god i love just hearing the kilo 5 dropships just randomly named, like "ace of spades and TART CART"
best space jellyfish in the entire lore
I like to equate these to a Bradley, in that it can transport troops fairly well and provide decent covering fire, but is ineffective against anything other then infantry.
I disagree. That’s more of an M113. The Bradley is an IFV and can go toe to toe with other IFVs and can even take out a Tank with its ATGM launcher.
@@hansshekelstein9450TOWs go brrr. Makes turrets pop to
Hello
I’ve always loved the super heavy dropships in sci-fi
It seems the best use of the Lich would be as a dedicated air born heavy ground support platform. Though, a bit of retrofitting would be necessary.
Several of both kinds of phantom turrets, the rapid fire ones from H2, and the heavier one from H4, on the bottom, three shades on both sides, with three FR shades, also on both sides.
Slap on some energy shield walls for the gaps, and you're set.
@@FBI-ju5no remove the grav lift and replace it with extra belly armour , as well.
@@ReiMari12
Eh, that's not really needed, you can still use the grav lift, just have those tiny turrets the Lich already has, and point them at the entrance.
@@FBI-ju5no I was more meaning with weapons targeting it's belly with any boarding action.
@@ReiMari12
I mean, you can shoot it's belly all day,from the ground, and get nowhere, it's pretty well armored, despite it's appearance.
And it's not like it hovers high enough on the regular for air attacks to do much to it's belly.
I was literally playing some Halo 4 Custom games on MCC today, and I was really happy to actually get inside of it. Hopefully one day we can fly it..
No but your actually so right. The Lich was the best vehicle 343 created, and I think it was a decent successor to the scarab. its criminal we didn't see more of it. It was fun lil flying area to take down.
I will admit, I wish we got to see a Banished one in Halo Infinite, far more than any other Banished vehicle that didn't make the cut. Would've been cool if we saw Chief board it in a similar way to how he did the one in Halo 4 that he stabbed
I still have a love for the Halo 2 phantom. Not only was it a huge step up from the spirit dropship in Halo 1 with its troops dropping out through a gravlift being a more stunning way to add enemies to the fight, but they were also the most imposing dropship. They weren’t destructible like in future games and had 3 guns that made them a persistent enough threat to make me duck and cover if I didn’t have the rockets to knock the guns off.
Then the inverse, the level the arbiter and quarantine zone where a phantom gives you support, and its so satisfying when the big ship with a bunch of guns is shooting others instead of you.
Would be a treat to see those kinda phantom again.
Being your friend is the greatest journey
Thats a SURPRISINGLY good Eschurum
13:10 truly legendary warriors
While I like the modifications you made to the design in the end, I would alter it still. For starters I would place the weapons from that lower bay to the upper bay and convert that lower one into a small through hangar for banshee craft. It would be about the size to house probably 6-8 banshees, adding a dedicated escort squadron to it. That or remove the bays altogether as Master Chief just showed the issues with them. Otherwise, the mounted weapons on the ventral side I believe would help immensely in survivability and providing much needed heavy fire support.
i still love how all the covenant and UNSC vehicles have some sort of universal naming system, like covie vehicles are named after paranormal/mythical things(except the brute ones i think), like a lich, banshee, or a ghost. and the UNSC vehicles are named after animals, scorpion, hornet, warthog. i think its real cool
The Lich's in use by the Storm Covenant at Requiem were likely delivered by the CAS class carriers Song of Retribution and Breath of Annihilation.
I was also thinking of replacing those two bay doors with a secondary weapon that would be less destructive than the beam, but more destructive then the plasma turrets, as well as tertiary weapon meant for anti-infantry, like the phantom turrets. It turns it into more of a flying fortress, which is the only way I can think of making it as usable as a few phantoms. I also had an idea for Halo Wars to turn it into the Covenant's version of the Elephant from Halo Wars 1. It would activate it's gravity lift and you can use it to train infantry units. I would make it be a replacement for the Scarab for a leader as it would be considered an upgrade by my logic.
It is still a very powerful air support unit for the Covenant and its remnants.
A Thicc, heavily armed and armored boi
Pretty nice, but I hate the open side drop bays
The Lich I actually really like, it's like the only Halo 4-5 era design I actually like. And I'd say the Lich is more comparable to the D20 Heron from Halo Wars, which is 127.7m used for base deploying, while the Lich does the same but in Halo Wars 2. Both are also too large to fit in standard ship hangars, Herons are stored under the... er "wings"? of the Spirit of Fire.
more in the of docked but it still stands
I wonder if the reason they're not very well-armed was to intentionally stifle the ability for merchant vessels to take part in actual combat, or that its beam takes up so much power that it can only support a handful of portable plasma turrets.
I do love the idea of the Lich as a superheavy air support unit, brought in more for the purpose of destroying stuff and its troop capacity being secondary.
The banished lich is pretty dope tho
funnily enough the troop transport was just a bonus usually the lich is a F.O.B/base deployer and munitions and tech carrier. My favourite non unsc troop carrier in halo is the spirit aka the tuning fork with it's best look being in halo 5, as phantoms can't deploy vehicles properly.
I like how covenant named their vehicle after spritual beings
I love the feeling of “this is my first time watching this guy and im only 5 minutes into the video. Looks like ill subscribe and watch his other content for the rest of the day.”
THe Lich is a forge object in H4 MCC now. You could have gotten some nice interior shots with it!
You homebrewed a gunship variant of the Lich. In one of my stories, crews would make some slight modifications to turn the open sides into bays for holding Banshees, making it a much more effective 'world patroller' as it can use the Banshees for covering more area in their patrols as well as being able to deploy its own escort or more effectively assist smaller dropships as a landing support vessel, coordinating air support so the troops had a better chance of getting to their targets safely. In the civilian sector, these modified Liches would often be used for search and rescue or policing work.
Informative AND hilarious. You're honing your craft, don't think we don't see it
Another GammaCompanyMark video lets go
bru these videos turn around a bad day any day
I like equate the Lich to like a Cutter used by the Coast Guard. Primarily designed to patrol friendly territory and armed well enough to interdict and defeat nearly any other common craft available to civilians businesses. Plus the Lich can act as a weapons platform or heavy lift equipment depending on its intended role by the group it's serving.
Love your channel and your content
I love that you added the damn brutish exhale when reading out those lines LMAO
*casually stabs into the most sophisticated armor in existence*
Hey Mark, people here
it kinda is like a flying scarab but without the extra bits legs and top mounted gun
Type-25 Spirit gang forever, can't beat the flying tuning fork
@18:44 this scene reminds me so much of Master chief and cortana crashing their banshee in the maw in Halo CE
I love this style of content! Just found your channel, and yeah screw you old mark and old me for not finding this sooner!
So glad I'm not the only one who loves the Lich, it's such a unique Covenant vehicle and I am always happen whenever we see one. Kinda wish we had one provide air support for us when we stormed Sunaion in Halo 5 instead of just dropping us off and leaving
20:06 I’m sure models like this exist somewhere….right…..right? Man a gun-Lich boss fight would slap though, just imagine fighting a flying scarab in a tank or somthing
5:09 damn you just made Cortana scary lol
I much prefer your Escharum impression over an AI one. Good job, OP. genuinely.
It was a really big missed opportunity to not have these in Infinite, especially given how vital they seemed to be to the Banished in HW2.
the lich reminds me of the ships you can build and fly in warframe, would be cool to have it deploy into space and have some naval infantry divulge from it to board other ships.
the slightly more tame pancreasnowork. i like it :D
I hope they include a huge armed to the teeth Lich in the next Halo game if they really are not keen on implementing Scarabs again. At least with the Lich you don't have to worry about walker physics and it can just, hover around deleting stuff with the Scarab cannon. Also forcing the player to find a way to take it by surprise and board it or do something to make it land or lower its altitude for a bit for boarding action, been thinking that perhaps it could use a Scarab missile battery on the top to act similarly to the scarab's AA turret, if it is too much then remove missile tracking so it acts more like the AA turret of Scarabs.
It definitely could work as a Scarab replacement for the foreseable future if they really don't want to make a Scarab because, as always, physics.
The Banished should make the Lich into a Phantom gunboat-like drop ship capable of ship-to-ship combat and defeating enemy space fighters.
Thanks for doing halo ship breakdowns no one els does into it like you do.
There is one Alpha Base mission (technically two) in the Halo CE SPV-3 mod.
It’s disappointing that you didn’t play the DK theme when talking about the banished
flying scarab that deploys lots of troops. whats not to love?
Big grape ship.
16:33 I’m sorry but this caught me off guard, this is killing me
The reason I like the lich so much is because it’s quite literally a flying Scarab
Here i thought the lich was kinda abndoned after halo 4 since i didnt realize we ever saw any in halo 5 or halo wars 2 they rlly under utilize them, i would love to have another battle with these flying ships with scarab canons
Just subscribed
the covenant designers probs went "what if phantom bigger"
8:05 gave me goosebumps of Everyone's favorite Post covenant Mercenart faction to Halo, CHills for THE BANISHED, mark well done 💯
After having played Halo Infinite’s Campaign I can honestly say that the Banished are serious warriors and fighting them brings me back to the halo 2 days when the brutes muscled their way up the ranks and into the story and it changed how you fought on the higher levels cuz everyone can play on easy and canonically speaking, Playing on Normal is like a playing Lore Accurate Master Chief. But yeah the Banished on heroic are actually tough to fight not impossible but they use combat tactics that are more effective than the covenant, their armor and arms are better and they don’t take no shit. Grunts and jackals are always pretty simple to deal with it’s when you got elites and brutes WITH the Jackals and Grunts the way they fight in Infinite. that is when it starts to get difficult cuz it’s like fighting a well organized special ops group and you are still one freaking guy super soldier or not and they only get harder as you play. I’m not gonna lie and say I hate Halo Infinite I just can’t get with the multiplayer like I did with bungie halo. That being said I’m excited for when they finally bring back fire fight type game modes cuz that was where I always shined the brightest and had the most positive experiences cuz those game modes I was all about protecting my fellow Spartans and ODST cuz as badass as I might be I know that fire fight gets harder than the legendary campaign and you need your team. I’m one of those Spartans that will say to hell with that I’m not letting you kill my guys I’ll die first I’ve always had that attitude when it comes to working with a team in a combat type situation. 11:17
This vehicle should’ve been in Infinite as like a boss air vehicle like in Halo 4
It was kind of cool to fight in it I wish you had more time to be in it, it was like a flying version of a scarab to me and I love fighting on a big moving vehicle
thumbs up for the heckin big chonkers.
Banished Lich is a big patchwork-plated Sangheili helmet; change my mind.
The Litch is cool, like an airborne Scarab. Wish 4 had the Scarab too.
Just like the flaws in other Halo vehicles almost if the things wrong with this ship can be chalked up to the fact that these things are meant to be cool and there’s balancing reasons they don’t have all the strongest weapons on them. The Halo 3 Scarab is a prime example of this. It makes for an excellent set piece, but you can spend a long time picking apart it’s design since a lot of things don’t make much sense (like the backside being wide open). It’s really interesting how those two principles impact how Halo’s weapons and vehicles are designed.
Great video👍. I’m not a big fan of a lot of the changes 343 did. But, I will admit I do really like how they’ve kept the expanded universe going allowing the setting to grow far more than it could of if we were just limited to the games. Bungie on the other hand was openly hostile towards the expanded universe. They mandated that all original characters in The Flood book die because they didn’t want any of them to persist in their universe. Bungie originally HATED the idea of ODSTs, but after they added Eric By Lund’s idea into Halo 2 and saw how popular those troops were they were perfectly fine with monetizing ODSTs and taking credit for something they didn’t even make. They also REPEATEDLY tried to get Halo Wars shut down and were antagonistic towards Ensemble (I could understand that if we were talking about that MMO that thankfully got cancelled, but Ensemble originally didn’t want to make Halo Wars and tried as hard as they could to make the game faithful to Halo).
YES we're talking about the Lich
The question is could it be fitted with plasma torpedoes for space combat
I actually really like the Lich, something about I find cool
If this thing was meant to be something of an analogue to the UNSC Condor (capable of short range slipspace jumps and used as a sort of mobile base for special operations teams or small groups of covies researching Forerunner areas of interest) I could get behind that a lot more than what we got. I like the Lich but, like a lot of things by 343, it could have been handled better.
I still feel bad for your head that got attacked by a rock
I feel as if they ran out of time with the Lich in 4, there's an old tag build for 4 which shows an opentop 2 floor covenant aircraft around the same size as the lich but very unfinished, I feel if they had more time to think about the lich, it would've been able to have a proper boss battle around it.
Like having the ability to damage its engines in order to make it land, destroying the head projector in order to get it to flee, or literally blasting the thin armor at the bridge in order to kill the command crew. Fighting it in the air (Halo 4 was meant to have VTOL wasps, hawks, phaetons, etc.)
It also has too few armaments for it's size like you said, imo the shade turrets should be guarding the lich flanks rather than the plasma cannons, and atleast the shade turret has a energy shield variant allowing the gunner to stay alive in zero G if he has no EVA harness. although that would analogous to WWII era ball turret gunners.
Was not expecting temporary story time from Divine Wind but I’m definitely here for it, also fuck Dhas Bhasvod for what he did to Mark
Hearing mark make a Escharum impression shocked me cause I thought it was a whole different person
I have that minifigure team. They were my first covenant minifigures
Your desing on battle lich should have the upper door replaced with the weapons and put a h3 phantom like door in the lower one so it coould drop troop sideways when it can´t use the grav lift.
Pretty good design btw.
Bam, subbed
Alpha base is featured in SPV3
The halo nerd in me is satisfied for the day
I kinda like the idea that the lich isn't very functional, Its a fairly common mistake in military vehicle design since we started building them to end up mounting such a big gun to a combat platform that the size of the armament ends up getting in the way. Like the Lich is a heavy drop-ship with a star-ship grade primary weapon and shielding rated for slip-space, Two things it really doesn't need for the job it does.
Thats a mistake army's make all the damn time so the covenant shouldn't be any different (would also explain why it primarily used as a planetary patrol/policing ship, perhaps the covenant knew they had a bit of a pink elephant on their hands so relegated it to a job where its heavy armour, really scary primary weapon and effective enough troop compliment could get the job done without the thing ever having to get into real combat)
Wasn’t it so that the Lich materialized in realspace at the exact spot a shortsword was flying? Therefore the Lich kind of spawned around a short sword which crashed inside the hanger?
I've only ever seen one actual lich that was that thicc.
I really liked the Lich in Halo 4.
dude ur videos r so gud. that’s all.
Thanks! I try!
21:19 Relatable
Is like a fortress but the engineers just make it flyable
the mega construx warriors
Shade turret on top replacing the hole on the top
It was really nice blowing that thing up in halo 4
17:24 I hope those guys had a slipspace bomb otherwise it waa a suicide mission from the start.
I like that thing.
Doesnt the unsc condor also have a slipspace drive?
This is pretty cool. You should look in other franchises like titanfall and gears
But like. Don’t forget to play them lol
The strange thing with the lich you showed on halo 4 mission reclaimer is the gravity lift was green, so im not sure why it's now somehow purple in this footage.
Edit: ok my bad it can be both colours.
I only realized this after making the video, purple is down, green is up.
@gammacompanymark yeah, it took me a sec to realise its only green when they suck you
@@Spendingryan wdym by that
@bruhgod123 you know, go under the lich, turns green and it's like suck me and you go up into the ship
Your litch could be an alien hero ship to mirror the ace of spades
Perhaps the Lich can dock to hard points on Cruiser's outer hull? That would explain safely "piggybacking" other ships slipspace rupture by being within their bubble.
They could give an aesthetic like the Remora on sharks.