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(OLD) WITCH CLASS GUIDE - PATHFINDER SECOND EDITION

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  • เผยแพร่เมื่อ 31 ก.ค. 2024
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    Timestamps
    Intro: 0:00
    Starting Proficiencies: 0:29
    Patron Feature: 1:08
    Familars and Spellcasting: 1:39
    Hexes: 4:19
    Patron Themes and Hex Cantrips: 5:18
    Class Features: 15:07
    Witch Feats: 16:21
    Witch Lessons and Hexes: 35:08
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ความคิดเห็น • 239

  • @squidrecluse2336
    @squidrecluse2336 3 ปีที่แล้ว +433

    One of the things on my homebrew to do list is to make desert themed lessons for the witch... yes, I'm going to make a sand witch.

    • @rfc1526
      @rfc1526 3 ปีที่แล้ว +4

      Please share what you make.

    • @RadiantJustice
      @RadiantJustice 3 ปีที่แล้ว +4

      omg my sister wants to be a desert witch lol!!

    • @DeamonSun
      @DeamonSun 3 ปีที่แล้ว

      Sounds tasty.

    • @buffewo6386
      @buffewo6386 2 ปีที่แล้ว +5

      And here I thought you were going to have a Sugarplum Fairy as your Patron. That would have been sweet....

    • @GoblinLord
      @GoblinLord 2 ปีที่แล้ว +2

      @@buffewo6386 o u t

  • @SuikoRyos
    @SuikoRyos 3 ปีที่แล้ว +199

    Witch's Hut: your hut is a hut, small house, covered wagon, tent, or similar construction of *up to Huge size.* It doesn't *have to be* Huge in size. So, create a regular tent as your Witch's Hut, order it to Hide, roll it into your backpack and go spelunking.

    • @poke_onix9235
      @poke_onix9235 3 ปีที่แล้ว +13

      Yes I want a diminutive hut just because I can that sounds amazing

    • @pr9039
      @pr9039 2 ปีที่แล้ว +8

      A 10 hardness 150hp teepee lol that is great

    • @GoblinLord
      @GoblinLord 2 ปีที่แล้ว +6

      I imagine this like a self moving floating manta ray type tent

    • @MGerdtell
      @MGerdtell ปีที่แล้ว +15

      But honestly, if you could have a walking house to travel in, why wouldn't you? I mean 4x4 spaces is not that big, but It can carry some alchemical equipment. That makes me wonder: Can you install things like a lab or a forge in the hut?

    • @ivoryowl
      @ivoryowl ปีที่แล้ว +8

      I love the idea of ordering the hut to hide and it just sprouts some legs and goes hidding somewhere. Same with it shrinking in size to fit into the backpack. Portable home FTW. lol

  • @GM_MorganV
    @GM_MorganV 3 ปีที่แล้ว +178

    Important bit about some of the hexes. They are one action. The witch is the only class that from jump can reliably cast two spells per turn. Even if it’s a mediocre effect sometimes, that you’ve put two effects on the table adds up.

  • @austinobst8989
    @austinobst8989 3 ปีที่แล้ว +92

    One note. Cauldron doesn't grant alchemical formulas, it grants magical formulas, as potions are magic and elixirs are alchemical.

  • @MihcaRamm
    @MihcaRamm 3 ปีที่แล้ว +47

    Have I finished watching? No.
    Have I liked already? Yes.
    (Right after I wrote this, the "Free trial" pop-up came up)

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +15

      Sorry, that sounds like a glitch in our system. I'd double-check to make sure you're both liked and subscribed, and if that doesn't fix it, try turning it off and back on again.

  • @OniNoSweeney
    @OniNoSweeney 3 ปีที่แล้ว +73

    What I love about this class concept is most of the abilities are Single Action, making sustaining stuff while casting more debuffs common. All the action economy!

  • @MightySchoop
    @MightySchoop 3 ปีที่แล้ว +39

    Blood ward: "good luck finding a creature not on that list!"
    Me: humanoid?

    • @Phalcon777
      @Phalcon777 ปีที่แล้ว +4

      I think the terms he is using creature is to mean non-humanoid. I could be wrong. We loosely say creature to refer baddies but I think in this case he is meaning creature as in non-humanoid.

  • @coriolis_storm
    @coriolis_storm 3 ปีที่แล้ว +43

    You forgot to mention they get extra familiar abilities when they start off. Witches are the absolute best familiar users in the game, and they are the easiest to gain specific familiars.

  • @pontchristophe3938
    @pontchristophe3938 3 ปีที่แล้ว +19

    Rites of convocation doesn't give you access to summoning spells that aren't on your tradition spell list.
    Though it's cool that with 10 minutes you can situationnally summon the perfect monster of the perfect level to do the job (build a bridge, scout, fly, convince, cast any spell that celestial can and so on)

  • @jakecassar6554
    @jakecassar6554 3 ปีที่แล้ว +31

    Witch's Hut is super cool, and also the kind of feat I think I as a GM would just give for free as a reward for completing a quest, for this witch's specific patron probably.

  • @brothertaddeus
    @brothertaddeus 3 ปีที่แล้ว +7

    I am a simple man. I see a video about the Witch class, I thumbs up.

  • @evilsbane2112
    @evilsbane2112 3 ปีที่แล้ว +20

    The big factor in "Conceal Spell" is that if Pathfinder 2e is like 1e, spellcasting is obvious. I don't just mean your actions. I mean like huge magic auras, arcane glyphs, etc. They pretty much made it so it is impossible to hide what you are doing without the right feats.

  • @RuskePerson
    @RuskePerson 3 ปีที่แล้ว +68

    Rites of Convocation: "Choose one _summon_ spell (such as _summon animal, summon contstuct,_ and so forth) that *appears on the spell list of your spellcasting tradition.* " [Emphasis mine]
    So no, you can't get summon spells from traditions other than the one you already have access to.

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +28

      Ahh darn. My word dyslexia strikes again. Happens at least once per video. (usually more) Thanks for the clarification!

  • @Frostmute19
    @Frostmute19 ปีที่แล้ว +7

    Thank you for making this, I just started looking into playing Pathfinder 2e yesterday and man am I overwhelmed with all the choices. This helped me sort things out and break things down into more manageable pieces.
    The character so far is Kimya Hemlock a Jinxed Tengu Occult Librarian that worked with other hermits and lovers of all kinds of knowledge to create a repository of learning that was neutral in its morality. Somewhere into the secluded dark woods stood an enormous tree where ladders and ropes brought you to shelves upon shelves of tomes, scrolls, runes etc of all kinds of esoteric knowledge.
    An order of paladins found this repository and judged it forbidden and immoral and burned it to the ground to prevent all from finding out the occult knowledge. Kimya escaped, singed and empty handed. Vengeance and spite welled up within her and drove her to seek ways of punishing the paladins in cruel and unusual ways, drawing the curiosity of an ancient hag that took Kimya as student.
    While character building the players all noticed they ended up with chaotic/dubious characters so the DM is planning an adventure where we get to let loose and be more on the evil side of things for once so I made a spiteful witch out to eliminate her foes with guile and slow agony.

  • @alarkhar
    @alarkhar 3 ปีที่แล้ว +26

    34:09 I think it means that Detect Magic spells and Identify spells see the thing as a normal cart, tent, hut, whatever, and not a humongous self propelled abomination.
    Anyway, basically this Feat is just to replicate the infamous hut of Baba Yaga, the "little house on hen legs" - a house that was kinda ornery and only let you in if you asked politely. Basically, the "lock" effect on Baba Yaga's hut wasn't the door locking - it was the entire freakin' hut turning around so that the door was pointing away from you. You had to politely ask the damn thing to please turn around so that you could get inside (which, given that BABA YAGA HERSELF was inside, could probably be a VERY bad idea, as the Good Granny - ALWAYS call her "Good Granny", unless you fancy a new career as stew - takes insolence and intruding VERY badly)

    • @mrfikss
      @mrfikss 3 ปีที่แล้ว +8

      I don't care if Witches Hut is good. Every single witch I make will have it. ALL OF THEM!!!

    • @GoblinLord
      @GoblinLord 2 ปีที่แล้ว +3

      @@mrfikss valid

  • @shrimpisdelicious
    @shrimpisdelicious 3 ปีที่แล้ว +42

    In defense of Clinging Ice, its a damaging cantrip that you can cast for only one action. So instead of using it as a speed debuff, you can instead spend your turns to cast two action spells on your main target and your last action pinging a bunch of other enemies with Clinging Ice.

    • @CobaltContrast
      @CobaltContrast 3 ปีที่แล้ว +4

      So agreed.

    • @Coffeewings334
      @Coffeewings334 3 ปีที่แล้ว +7

      Vs a solo enemy, sustaining it can also be quite good. Lowering the speed of a single enemy can be great for kiting them, especially if used in conjunction with other forms of action mitigation.

    • @jenithornton4228
      @jenithornton4228 3 ปีที่แล้ว +5

      Definitely. I’m currently playing a winter witch and Clinging Ice has definitely become my F.U. Spell. I can cast so many different two action spells, then add Clinging Ice to it for just that much more damage, or hit a completely different target. He also didn’t mention it heightens every spell level, so that 1d4 levels up quickly.
      I’m in a group with a few other spellcasters, and we all de-buff alongside our other spells. So slowing their movement speed *on top of casting slow in the same round,* PLUS someone else giving a minus to will saves or some other save, or making them afraid or enfeebled.... then the fighters get the bad guy flanked... you can REALLY quickly screw a bad guy over. Quickly.

  • @Stansark
    @Stansark ปีที่แล้ว +3

    I really love the idea of Hut, having a veranda with some chairs on it, the whole party could travel overland at twice the speed of a fleet catfolk, whilst chilling drinking lemonade, and potentially even doing downtime activities!

    • @conwaysquest6961
      @conwaysquest6961 ปีที่แล้ว +1

      I wish you could give the hut duck legs, so it could swim. I love the idea of sea witch and their house just paddling about scarring pirates.

  • @WarSongParadise
    @WarSongParadise 3 ปีที่แล้ว +3

    Eating your familiar every evening is the best thing to do. It will come back anyway.

  • @seerozymandias7616
    @seerozymandias7616 ปีที่แล้ว +3

    Love the eldritch nails. The rune etching would totally be flavoured as a witch who loves fancy painted nails for me.

    • @combsmsb
      @combsmsb ปีที่แล้ว

      thought the same things

  • @UntestedGaming
    @UntestedGaming 3 ปีที่แล้ว +26

    Every caster that gets to choose their spellcasting tradition is the superior caster imo. now if only we could get that kind of flexibility on a wisdom-based caster.

    • @Sethinnol
      @Sethinnol 3 ปีที่แล้ว +9

      Shaman (the cleric+witch from 1e's ACG) is a wisdom caster that I could see going flexible tradition if they decide to bring it into 2e

    • @CobaltContrast
      @CobaltContrast 3 ปีที่แล้ว +1

      Agreed. But at least INT casters are better than CHA casters. Skill points!

    • @colinsmith1495
      @colinsmith1495 3 ปีที่แล้ว +3

      @@CobaltContrast Not in 2E, sadly, at least not past Trained.

    • @CobaltContrast
      @CobaltContrast 3 ปีที่แล้ว

      @@colinsmith1495 initial lv1 skill points and languages.
      INT> CHA
      Charisma needs more umph.

    • @GoblinLord
      @GoblinLord 2 ปีที่แล้ว +6

      @@CobaltContrast I mean charisma seems like it'd be a heavily used stat considering you're a face with that as your Key Ability

  • @Scream_Lord
    @Scream_Lord ปีที่แล้ว +4

    For anyone comming here too learn about Pathfinder stuff after the OGL fiasco with D&D. The Witch is basically a D&D Warlock but is an Intelligence Caster, they get a cool magical pet that gives them their spells, and their Patron can be pretty much anything and they might not even no who their Patron is.
    They have a ton of other differences from D&D Warlocks but at the most basic, insultingly simple level, Witches are Pathfinder's answer for Warlocks

  • @CobaltContrast
    @CobaltContrast 3 ปีที่แล้ว +15

    To add to Clinging Ice, once again, you are comparing the effects and damage output of Ray and Frost and Tanglefoot. So you can basically cast Clinging Ice and Ray of Frost in the same round.

    • @kaiper9982
      @kaiper9982 3 ปีที่แล้ว +4

      That and 1 Acton

  • @adisander
    @adisander 3 ปีที่แล้ว +11

    Regarding Personal Blizzard, I am almost completely sure it does mean just '1' rather than '1d6'. Doubling a spell's spell level will, very roughly, double its power, and in this case it starts as a 3rd level spell doing an average of 3.5 damage (for each component). Heightening it three times to 6th level brings it to 6.5 damage each, which is perfectly in line. Honestly I think I prefer it this way rather than adding a 1d6 every Heightened (+3), it's more reliable. By comparison, Curse of Death's scaling is 'just' fair: The first stage scales great (to 9d6 at 10th level), but even the second gets just over 50% stronger. Admittedly the first stage is the most important and 13d6 ticking damage is brutal no matter how you frame it.

  • @MySqueezingArm
    @MySqueezingArm 3 ปีที่แล้ว +22

    Howdy Nonat, may I have a sample of your hair?
    Definitely not putting a Voodoo doll together.

  • @HalecksonHenrick
    @HalecksonHenrick 3 ปีที่แล้ว +2

    Already read about this class on book, but watch your video makes me understand a lot better, tks a lot.

  • @rickbau7476
    @rickbau7476 3 ปีที่แล้ว +4

    witch class guide and ancestry guide read through the same day? i love even more this channel

  • @kyleflanagan963
    @kyleflanagan963 3 ปีที่แล้ว +24

    Clinging Ice is arguably the best Hex Cantrip.
    Being 1 action while Ray of Frost and Tanglefoot are both two makes it much better than either. Better than Ray of Frost especially. Sure, at level 1, 1d4 for one action vs. 1d4 + Int for two actions is pretty comparable.
    But at level 10? 5d4 for one action vs 5d4 + Int for two actions pulls out way ahead for Clinging Ice.
    And Tanglefoot lasts only 1 round no matter what, while Clinging Ice lasts as long as the Witch sustains.
    The only actual weakness of Clinging Ice is the range and how creatures become immune to it after you use it on them. But I mean, it can't be the go to best option in every scenario.

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +13

      These are very fair points. I hadn't considered the scaling into the higher levels. That definitely makes it pull ahead of basic cantrips.

    • @CobaltContrast
      @CobaltContrast 3 ปีที่แล้ว +7

      Compare the two spells? I cast both in one round. Insert witch cackle.

    • @GoblinLord
      @GoblinLord 2 ปีที่แล้ว +5

      @@CobaltContrast literally, nice

    • @conwaysquest6961
      @conwaysquest6961 ปีที่แล้ว

      So I guess you could say it... Snowballs?

  • @Oscar_Milde
    @Oscar_Milde ปีที่แล้ว +1

    Familiar's Eyes not only offers a more potent version of the similar familiar ability, but it also frees you up to swap that particular ability out for something else. It's a nice option if you often find yourself wishing you had one more familiar/master ability (though I recommend not taking it until 14 if you're not planning on taking Reflect Spell)

  • @linus4d1
    @linus4d1 3 ปีที่แล้ว +4

    I have two witches that I've played... a kobold witch and a Shoanti witch. I love both of them. Witch is a great class.

  • @CobaltContrast
    @CobaltContrast 3 ปีที่แล้ว +2

    Good GM. Allowing a player to do that without having the feat. Most always! Good call on making it easier to do with the feat.

  • @makraiz
    @makraiz 3 ปีที่แล้ว +4

    "When you successfully cast a non-cantrip hex..." seems pretty specific to me. I would interpret that the spell would be cast normally with the Cast A Spell activity, with the strike occurring as a free action with with the full quote from the previous portion of the sentence as a trigger. I don't think you can 'unsuccessfully' cast a non-cantrip hex unless someone interrupts it, but it is interesting they make it part of the 'spellcasting activity'.

  • @corvidpebble4518
    @corvidpebble4518 3 ปีที่แล้ว +13

    Having truly extensive experience playing a Winter Witch, I do think they're a little doodoo.
    It doesn't really feel like the trade off in terms of spellcasting ability is there for their bad HP and proficiencies, compared to other casters, and their feat options feel really shallow at the moment. I'd really like to see them get some more feats that aren't either staples other spellcasters also get or primarily flavor options.

  • @zacheicher9608
    @zacheicher9608 3 ปีที่แล้ว +1

    I love the witch! My favorite spell caster because they have so much flavor

  • @nickgeorge478
    @nickgeorge478 3 ปีที่แล้ว +6

    I made an Azlanti human Rune witch that made their pact to gain as much knowledge as possible and I can't wait to play them some day!

  • @Lechteron
    @Lechteron 3 ปีที่แล้ว +25

    Not sure if Clinging Ice is good but what it does have going for it is that it doesn't interact with MAP and it's 1 action.

    • @kamiro-nanayako
      @kamiro-nanayako 3 ปีที่แล้ว +8

      and its damage grows every 2 levels... And it is the only real damaging Hex Cantrip. If you want to be more aggressive

    • @Coffeewings334
      @Coffeewings334 3 ปีที่แล้ว +1

      Clinging Ice is pretty interesting. It doesn’t deal damage when you sustain, so it’s not going to help your DPR much if you’re not fighting a group. On the other hand, when you are fighting a solo enemy you can sustain to keep their speed down and potentially abuse that in order to kite the enemy.

    • @Benjamin-zu6gh
      @Benjamin-zu6gh 3 ปีที่แล้ว

      @@kamiro-nanayako It increases every level

    • @kamiro-nanayako
      @kamiro-nanayako 3 ปีที่แล้ว

      @@Benjamin-zu6gh not quite... It increases every 2 character levels

    • @thearcanehunter2736
      @thearcanehunter2736 3 ปีที่แล้ว

      @@kamiro-nanayako No, it scales every 4 character levels if i'm not mistaken. It says "+2", which is referring to spell level, which increases every 2 levels.

  • @CromTuise
    @CromTuise 3 ปีที่แล้ว +4

    My DM is starting a new campaign in 2E at level 3, and I'm strongly considering a crafter witch.
    They will be an Ancient Elf to give them the Alchemist Dedication at lvl1, then Specialty/Alchemical Crafting feats, AND Basic Lesson (Life) at lvl2. Their familiar will be an owl with flight, darkvision, and extra reagents. They know like 6-8 formulae, can make a load of items each day, and cast healing spells on top of that, in a batch of 6 with Cauldron.
    Healing is my forte in gaming, the last campaign (1E) I started with a Merciful Healer cleric before switching to a Hedge Witch Healing Patron witch.
    They're a travelling salesman character with actually legit goods, at least this early before session 0.

  • @Wintermist-SWE
    @Wintermist-SWE 3 ปีที่แล้ว +6

    We need someone to become the AJ Pickett of Pathfinder, I want looooooore, and lots of it

  • @nick1wasd
    @nick1wasd 3 ปีที่แล้ว +2

    I had a LE half elf witch for a few months (sadly the campaign died out). He was super fun to play, he had the Winter theme and was all about freezing people and slow death, more of a red mage giving debuffs than a white mage supporting with heals. Also had the hair and claws, so high strength low dex, buff mage! One of the most enjoyable PCs I've made in a long time, I love the witch's kit and the RP potential is amazing (he also had a snake familiar, that aided is creeping people out). 10/10, wish I could play him again

  • @okagisama
    @okagisama 3 ปีที่แล้ว +4

    About Clinging Ice, i believe the issue they thought of is being able to kite for 1 min almost everyone and still damage them, on a crit at least. -10 ft speed and recurring damage make it so that even 3-action run won't get the target near the 2-action run caster.

    • @Jacob-gy6jl
      @Jacob-gy6jl 3 ปีที่แล้ว

      Do we have confirmation that Clinging Ice does recurring damage? I’m seeing some confusion online

    • @okagisama
      @okagisama 3 ปีที่แล้ว +1

      I'm not sure, i can see it operating this way only if the target gets a save each sustained turn, but then the wording for the speed decrease would be cheesy. I'd say no both from balance issue and wording.
      Thus i'd agree it's not a very good one on average, but speed reduction can be clutch. As most hybrid abilities it's nothing game-breaking in itself.

  • @tiamariegodfrey2396
    @tiamariegodfrey2396 3 ปีที่แล้ว +3

    I'm currently building a witch for extinction curse. She is a jinxed halfing witch who's patron is Baba Yaga. I loose halfing luck but I prefer jinxed for flavor. I chose the mystic seer background from the extinction curse players guide. My familiar is a crystal ball that I can cast spirit object on and give it chicken legs, thanks Baba Yaga! Also, she has a beard, its a circus after all.

  • @WhiteSpyder170
    @WhiteSpyder170 2 ปีที่แล้ว +3

    Hi, 8 months late to the show, but Needle of Vengeance's saving throw is crystal clear. It's a basic saving throw, and as per the CRB, any basic saving throw is double damage on crit fail, full on fail, half on success, and nothing on crit success.
    There's just no extra effects to elaborate on beyond the damage. :)

  • @dontyodelsohard2456
    @dontyodelsohard2456 2 ปีที่แล้ว +2

    1e Witch was my favorite class. I loved the hexes, some were absolute garbage but the ones that weren't were great. I do wish there were more hexes, kind of like the amount of rage powers you got with barbarian, but since I was always forever DM, I guess it never really mattered all that much in the end.

  • @falloutboy9993
    @falloutboy9993 3 ปีที่แล้ว

    Yes! Finally!

  • @justinschmelzel8806
    @justinschmelzel8806 ปีที่แล้ว

    Human Fate witch with the fortune teller background. I took medicine and the cauldron feats to really be a support witch.

  • @backtospawn42
    @backtospawn42 3 ปีที่แล้ว +5

    How's clinging ice bad? It does half of ray of frost and half of tanglefoot... In one action. That is huge since it lets you cast a spell or even ray of frost if you want to play an Ice witch and double down. All hex cantrips are pretty good because of the action economy alone

    • @bokajon
      @bokajon 2 ปีที่แล้ว

      very true

  • @lorenzopinelli2747
    @lorenzopinelli2747 3 ปีที่แล้ว +1

    I like that taste a bit like a warlok, but it's different in game. That awesome

  • @TheWhatevernow
    @TheWhatevernow 11 หลายเดือนก่อน

    Just thought i would toss a homebrew i gave to the witch in my game. Its a cantrip hex call festerer's touch. It can heal or damage for 1d4 when touching target. with medicine check it can absorb a lvl of poision or bleed to be used on next attack. really helped balance the party out and gave witch more to move around and do.

  • @andrewh5212
    @andrewh5212 ปีที่แล้ว

    I love evil eye. I will use it every time.

  • @smjsuperscott
    @smjsuperscott 3 ปีที่แล้ว +3

    I think it'd be cool to homebrew the nails as an upgraded version of the hair so you could keep the hair going and be eldritch mage bobobo whipping people with nose hairs and cursing them on impact while being buffed by rune engraved nose rings...

  • @ReaperGrimm5594
    @ReaperGrimm5594 3 ปีที่แล้ว +3

    Curse of Death doesn't have the Incapacitation trait. Very important.

  • @3pharaohstowers
    @3pharaohstowers ปีที่แล้ว

    Clinging ice is a SOMATIC only cantrip that can buff another spell that causes movement penalties. ITS A COMBO CANTRIP to add more field control.

  • @callmecake3959
    @callmecake3959 3 ปีที่แล้ว

    Currently playing an Elf changeling rune witch with amnesia. Her familiar is an Aeon Wyrd - proving to be quite entertaining.

  • @probablynotasith5355
    @probablynotasith5355 3 ปีที่แล้ว +2

    The seven dislikes are Eldritch Horrors who don't want the dark secrets of their servants revealed to the public.

  • @ReaperGrimm5594
    @ReaperGrimm5594 3 ปีที่แล้ว +2

    Witches have almost a Zatch Bell vibe

  • @burnmydust
    @burnmydust ปีที่แล้ว +3

    Me trying to find an actual class on witchcraft and finding this.

    • @Nonat1s
      @Nonat1s  ปีที่แล้ว +7

      If it's any consolation, some religions consider Tabletop Roleplaying to be witchcraft lol.

  • @robertcarter9535
    @robertcarter9535 2 ปีที่แล้ว +2

    As far as casting to spell into your nails the hex… I haven’t looked at the way it’s written yet but is there any reason you can’t do that before the encounter starts making it pretty much impossible for somebody to get an attack of opportunity?

  • @SheenaTigerspielt
    @SheenaTigerspielt 3 ปีที่แล้ว +6

    0:25 uh... something is wrong... I have a popup despite my subscription and the like-button on my end is only unlocked at the very end of videos... could someone please patch this?

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +3

      It seems like a glitch in the system. We should hopefully have it cleared up in our next hotfix. Thank you for your continued patronage!

  • @ghotycfunny
    @ghotycfunny 3 ปีที่แล้ว +1

    i really like the comb when you hit with your nails and then deal a free action hex spell. But do Witches have spells or feats or something to actually go into the first line without instantly being killed? can someone help me with that?

  • @forger03
    @forger03 3 ปีที่แล้ว +1

    So my witch player used Personal Blizzard during the playtest (back when you could get it earlier). The concealment effect is absolutely worth it against a boss. Your players will make far more attacks than a boss will, so even though everyone has the same DC 11 flat check, your players will succeed more often than the boss thanks to more opportunities to attack.
    Additionally the Cat's Eye Elixir (in core!) reduces the DC of a flat check due to concealment to a DC 5. IT is incredibly cheap to make and my witch has been crafting these as fast as possible. Pop them against a boss and inflict Personal Blizzard. The boss will be vastly less dangerous.

  • @cheezeofages
    @cheezeofages 3 ปีที่แล้ว +2

    Viewer: So which class is today's video?
    Nonat: Witch.
    Viewer: That's what I'm asking.
    Nonat: Witch.
    Viewer: Sigh, which CLASS?
    Nonat: Yeah, witch class.
    Viewer: That's what I'm asking you!

    • @TheDapperDragon
      @TheDapperDragon ปีที่แล้ว

      The fact that no one has appreciated this Abbot and Castello bit in a year breaks my heart

  • @Jc79325
    @Jc79325 ปีที่แล้ว

    Nonat: explains the familiar thing
    me: It's been decided that my familiar's name eill be Kenny * - *

  • @johngreen5725
    @johngreen5725 3 ปีที่แล้ว +5

    I don't know if anyone else said this but Lost Omens Legends has Baba Yaga as a patron.
    Baba Yaga (Rare Witch Patron)
    Baba Yaga teaches you how to transfer spirits into objects and freeze your foes.
    Spell List occult
    Patron Skill Occultism
    Hex Cantrip spirit object
    Granted Spell chilling spray (Advanced Player’s Guide 217)

    • @tylerbowers3373
      @tylerbowers3373 3 ปีที่แล้ว +1

      a run down on how this one worked was literally why i came to this video hahaha

  • @SteveMan92
    @SteveMan92 3 ปีที่แล้ว

    23:30 if we're going off the RAW of Eldritch Nails, it does say "when you successfully cast a non-cantrip hex", which means you have to cast first, then Strike. This would provoke an attack of opportunity and potentially disrupt the spell. Likewise, since the spell is cast, you potentially completely waste that focus point, since the feat states "if this Strike misses, the hex has no effect"
    Eldritch Nails, as flavorful as it is, seems like a strict downgrade in terms of applying hexes. Sure, you *might* get to deal an extra 1d6+ damage, but if you miss (and you're a spellcaster, so your chance to hit likely isn't super high), the opponent doesn't even have to make a save against that hex. You may as well just throw that focus point away

  • @Anondod
    @Anondod 3 ปีที่แล้ว

    Before the APG came out I was tinkering with a Hag Sorcerer with Alchemist Dedication. The APG made everything so much easier.

  • @rafaelsiqueira2375
    @rafaelsiqueira2375 3 ปีที่แล้ว

    Some lower level potions are good, but I agree that the 6 levels restrictions is a bit hard. Maybe reduce it to 4 levels lower than your own once you hit master prof, and then 2 levels lower when the witch is legendary with their specific skill?
    Alchemists can brew potions too! But with a 18th level feat and capped at 9th level potions.

  • @g2e1d1d2y
    @g2e1d1d2y 3 ปีที่แล้ว

    Was actually about to pick a Wizard with a Witch Archetype for a one-shot coming up soon... but thanks to this video, I think I'm now going to go Witch with a Wizard archetype instead :P

    • @milanmarkovic2721
      @milanmarkovic2721 3 ปีที่แล้ว

      I know it is late but for theme I would stick to Wizard with either witch or Lore oracle dedication feat or Investigator with any prepared caster dedication feat.

  • @sammy71500
    @sammy71500 3 ปีที่แล้ว

    Love witch’s

  • @ReaperGrimm5594
    @ReaperGrimm5594 3 ปีที่แล้ว +2

    I'd rule that they don't get the AoO. The attack in this case is the somatic component. The real problem is that this only works with 2 Hexes: Curse of Death and Glacial Heart. By default anyway. I house ruled that a Witch that's psychotic enough to get into melee can use any Hex or possibly even Touch Spell with Eldritch nails.

  • @cmfalsen
    @cmfalsen 3 ปีที่แล้ว +2

    Blood Ward doesnt mention Humanoid. Does that mean what I think it means?

  • @SirGucinnio
    @SirGucinnio 3 ปีที่แล้ว

    Also there is a small witch supplement in lost omens legends :3 could have included it here too

  • @ArceusShaymin
    @ArceusShaymin 3 ปีที่แล้ว

    24:20 I caught an oopsie (but it's okay, it happens

  • @gagesherman8826
    @gagesherman8826 3 ปีที่แล้ว

    I wanna see if I can at least somewhat remake my 1e Calistria-worshipping Seducer Witch. I somehow managed to get a +50 non-magical bonus to all Diplomacy checks, and when combining my spells and hexes I could get functionally over +100. Seducer isn't an option in 2e, but witches are practically built for RP like that, so I'll have to play around!

  • @Vigilluminatus
    @Vigilluminatus 3 ปีที่แล้ว +1

    Great video like always. I'm now more interested to try an old concept. Sometime ago I had the idea to play a man who was a genetic chimera ... and the magical witch powers would not actually be his, but those of his unborn twin sister whose body was absorbed into his in their mother's womb. Because her underdeveloped magical consciousness would sometimes usurp control this would obviously be a Curse witch/warlock (sis casting Evil Eye on anyone who gets too close to what's HERS) with the Haunted background. Living Hair could be sis messing with brother's hair sometimes ...
    But is it just me or is Eldritch Nails VERY bad? It's a physical attack which Witches aren't good at, strength-based which is likely your dump stat and I'm not sure if you would lose your hex/focus point if you don't hit with the attack (which would be AWFUL, and I think that is how it is intended) or if it simply stays in your nails until you hit (which would be okay and probably my houserule). I think I would give Eldritch Nails +2 to unarmed attacks with the nails, finesse and if you miss with the attack, I'd consider letting the witch not lose the Hex, if she spends an action to keep it in her nails until the end of her next turn.

    • @GoblinLord
      @GoblinLord 2 ปีที่แล้ว +1

      probably op, but I'd have made them intelligence weapons (kinda like hexblades in 5e, maybe even int to damage)

  • @Thaierd
    @Thaierd ปีที่แล้ว

    I got a d&d beyond ad before this lol

  • @Solrex_the_Sun_King
    @Solrex_the_Sun_King ปีที่แล้ว

    I got to 0:13 before asking, "Which class? What you mean?" lol

  • @PrezHarrison
    @PrezHarrison 2 ปีที่แล้ว

    On the nails, do you make magi take atks of opp every time they channel a spell through a weapon atk?

  • @Atrianpaul
    @Atrianpaul 3 ปีที่แล้ว

    one thing with Cackle you do not have "manipulations" or "consentrations" trait so unless some espesific thing you do not generate any attack of oportunity (or how ever the class call it)

    • @Atrianpaul
      @Atrianpaul 3 ปีที่แล้ว

      Also if the persistan damage end with the spell that mean.. the target suffer the persistan damage and have they flat DC to get rid of... but in the second you stop sustained the damage will end and not in their turn after dealing damage

  • @miasmacaron
    @miasmacaron ปีที่แล้ว +1

    I ADORE witch in 1E, but haven't made the full jump to 2E yet (my group is determined to play through every single 1E adventure path). Have you ever/would you ever compare and contrast how each class works in both editions?

  • @dragonicstarblade2049
    @dragonicstarblade2049 ปีที่แล้ว

    with the WortWitch Feat, you can't be ambushed in a woodland area anymore with that one. granted useless in other locations, but pretty damn good combo with say a druid or ranger class

  • @sephrinx4958
    @sephrinx4958 2 ปีที่แล้ว

    Can someone please explain to me why Nudge Fate has a Will save? Is it not supposed to be a beneficial spell/buff on an ally? Why would it require them to make a save against your spell in order to gain the effect? I don't get it.

  • @THEdeadlynightshade1646
    @THEdeadlynightshade1646 3 ปีที่แล้ว

    Oh oh oh curse of death on a dhampir? Or negative heal ect for strong negative healing?

  • @GoblinLord
    @GoblinLord 2 ปีที่แล้ว

    Fate Witch, your Patron is a Wizard running a Pyramid Scheme

  • @CouchDrake
    @CouchDrake 3 ปีที่แล้ว

    Would you say a patron that isn’t satisfied or is actively opposed by the witch could cut off or affect their casting, perhaps similar to anathema?

  • @Jw87563
    @Jw87563 ปีที่แล้ว

    0:17 Nonat1 lied as naturally as he breathed
    In all seriousness, I liked that Like and Subscribe joke in the intro.

    • @Nonat1s
      @Nonat1s  ปีที่แล้ว +1

      I legitimately forgot I edited that it's been so long lol. I'm damn proud of it! 😂

  • @Landmassorussia
    @Landmassorussia 3 ปีที่แล้ว

    One thing about clinging ice: it's one action, not two actions like every damaging cantrip

  • @DragnBludthrsty
    @DragnBludthrsty ปีที่แล้ว

    Around the 19:00 minute mark, you mentioned a Counterspell video that would be in the corner, but I didn't see one when I watched it 10/25/22. I'm not sure if it never got added or if it disappeared somehow.

  • @moonlight2870
    @moonlight2870 ปีที่แล้ว

    Question, does a magus spell attack or whatever the is trigger opportunity attacks? If not, I would give the witch the free hex with no opportunity attack

  • @VJK102
    @VJK102 9 หลายเดือนก่อน

    5:25 well, now they do cite two specific witches: Baba Yaga and Mosquito Witch

  • @CobaltContrast
    @CobaltContrast 3 ปีที่แล้ว +2

    I wouldn't give an attack of opportunity personally. It would feel like my ruling makes the feat viable or not, by default I'd say reward the player for taking the feat.

  • @InnsannaStories
    @InnsannaStories 3 ปีที่แล้ว

    Stoke the heart gets pretty nutty with a ranger later on...

  • @GryphonDes
    @GryphonDes 2 ปีที่แล้ว

    Shroud of Night on your favorite Kobold :O They'd be willing and wouldn't that cantrip then protect them from their light sensitivity ? Hmm....

  • @SirGucinnio
    @SirGucinnio 3 ปีที่แล้ว

    Personal blizzard target still makes the flat checks sadly.
    It is still persistent dmg so it's rule still apply. However you can still sustain it for the concealed condition.

    • @SirGucinnio
      @SirGucinnio 3 ปีที่แล้ว

      4x still in one comment.
      My engrish gutto engrish

  • @Coyotan
    @Coyotan 3 ปีที่แล้ว

    I think Clinging Ice is better than you're giving it credit for. Even without sustaining, it's still a 1-action, scaling d4 that imposes a speed penalty until the start of your turn. Unlike Tanglefoot, they also don't have the option to attempt an Escape - they're just stuck with the speed penalty. And sure, Ray of Frost has a higher range and (slightly) higher damage, but it's also a 2-action spell with the attack trait that only debuffs on a crit and has no effect on a miss. For me, Clinging Ice is the default 3rd action when fighting a mob.

  • @9akisha9
    @9akisha9 3 ปีที่แล้ว +1

    Can you take the living hair thing as a Kobold?

  • @willswanson1840
    @willswanson1840 3 ปีที่แล้ว

    Imagine playing a living hair or eldritch nails Witch with the free archetype variant rules, and spending your archetype feats on Magus progression.

  • @Jaedeok82
    @Jaedeok82 ปีที่แล้ว

    Haven't played one yet, still learning Pathfinder here, but man the Hex selections just seem super weak and lackluster, and you don't get many slots per day. The Feat options are so robust that there's a million ways to build this, but the guts of it seem like they hold it back.

  • @animalkah
    @animalkah 3 ปีที่แล้ว

    I want to create a gnome witch with a fox familiar. Would I be able to ride it as a mount? I plan to take the Herbalist background.

    • @hilarymoonmurphy
      @hilarymoonmurphy 3 ปีที่แล้ว

      At the moment, you can only ride creatures when you are one size smaller than they are. Most familiars are tiny. Gnomes are small. So your familiar can ride you, but not the other way around. However, if you were to do a pixie with corgi mount familiar you could ride *that*.

  • @CobaltContrast
    @CobaltContrast 3 ปีที่แล้ว

    Needle of Vengeance sounds like without the listing, more like it is a one time save.

  • @filipthunell8631
    @filipthunell8631 ปีที่แล้ว

    so is the witch class is pathfinders counterpart to the dnd warlock class?

  • @IvannaManDick
    @IvannaManDick 3 ปีที่แล้ว

    Can the witch class get a broomstick??