Blender 3D Tutorial: Absolute Beginner Poly Editing Modeling for a Basic Head.

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  • เผยแพร่เมื่อ 21 ม.ค. 2025

ความคิดเห็น • 154

  • @akuma0009
    @akuma0009 3 ปีที่แล้ว +136

    finally I have found an easy "old fashioned " poly model , no sculpting way .Thank you so much 👍

    • @ataahossenjafri2269
      @ataahossenjafri2269 3 ปีที่แล้ว +3

      Can we create a short film om blender?

    • @milo3985
      @milo3985 3 ปีที่แล้ว +2

      @@ataahossenjafri2269 ye

  • @retekonekteakkris3374
    @retekonekteakkris3374 ปีที่แล้ว +12

    Can't believe modeling a head was this simple after watching a bunch of video on that topic. You did a good job

  • @omremnofgd
    @omremnofgd 4 ปีที่แล้ว +149

    If anyone is confused on the beginning. He is in edit mode. You can click tab on keyboard to get there. Then on the top left he switched from vertex select to face select. Face select should be right next to edit mode. It's with two other little pictures. Also directly to the left of the view button near the top left of your screen. Then you can select the face and delete it. Took me forever to realize this. Also when he clicked G then X move the mouse do not click any button on mouse. To do cuts scroll up on the mouse wheel

    • @elijajackson9651
      @elijajackson9651 4 ปีที่แล้ว +11

      Thx bro. I really appreciate it. I was lost. Lol

    • @omremnofgd
      @omremnofgd 4 ปีที่แล้ว +7

      @@elijajackson9651 glad I was able to help

    • @seanshelton7462
      @seanshelton7462 3 ปีที่แล้ว +2

      The Hero I Needed

    • @omremnofgd
      @omremnofgd 3 ปีที่แล้ว +3

      @@seanshelton7462 with great power comes great knowledge in Blender

    • @sicfxmusic
      @sicfxmusic 3 ปีที่แล้ว +4

      If anybody has trouble locating the TAB key on keyboard, it's the second one below the Esc key (which is the first key or very top-left key)

  • @ShadowCourier
    @ShadowCourier 2 ปีที่แล้ว +5

    Total beginner here. I've watched several tutorials but this one was by far the most useful one. Thank you!!!

  • @syedaabeerfatima7175
    @syedaabeerfatima7175 4 ปีที่แล้ว +63

    i am looking of a tutorial without sculpturing. and this is perfect. looking forward for more.

    • @Mahini_Dutta
      @Mahini_Dutta 4 ปีที่แล้ว +1

      Without sculpting mode it's impossible to do a gr8 one
      Trust me sculpting mode isn't so much tough

    • @JaKlaro
      @JaKlaro 4 ปีที่แล้ว +1

      @@Mahini_Dutta of course it is.

    • @DRYstudios1994
      @DRYstudios1994 3 ปีที่แล้ว +8

      @@Mahini_Dutta what are you talking about? Many people don't do sculpting and still get great results.

    • @GabiN64
      @GabiN64 8 หลายเดือนก่อน

      @@Mahini_Dutta some people want a retro look. sculpting is not needed for that

  • @Carrum250
    @Carrum250 4 ปีที่แล้ว +21

    This tutorial is simple, straight to the point, exactly what I'm looking for :)

  • @KING_AF.
    @KING_AF. 6 หลายเดือนก่อน

    It's 2024, yet 1 of the best beginner's tutorial I've seen. Thank you

  • @chandra_creator
    @chandra_creator 2 ปีที่แล้ว +2

    FINALLY something that doesn't use sculpting!! thank you

  • @fatbobfatbob
    @fatbobfatbob 2 หลายเดือนก่อน +1

    fantastic tutorial Buddy, really well explained and of course demonstrated
    I have spent days trying to create a convincing face, used so many ideas and today I went back to super basic, not quite like this but along the same idea.
    Now to take your method and do something I'm feeling hopeful about before I even begin. Just a thought, when looking through books on how to draw a face the layout lines are so similar to where you began (not a cube obviously) which is not dissimilar to my thinking this morning.
    Thank you so much for sharing your time and know-how, I am sure that I'm not the only person who will find this extremely helpful, Top Chap you certainly are.
    Bob

  • @sameheadwes
    @sameheadwes 4 ปีที่แล้ว +8

    Bro, this was so helpful! I have the basic low poly head down from other tutorials, but I couldn't find a good example of how to form the facial features. This was fantastic and so clear to follow along with.
    Thank you, Subscribed.

  • @Rhapsolin
    @Rhapsolin ปีที่แล้ว

    i just finished following along and this is one of the most helpful tutorials i have ever come across in my blender journey thank you

  • @MuffinMachine
    @MuffinMachine 3 ปีที่แล้ว +1

    Appreciate the demonstration. Key points for me here are:
    Edges/loops aren’t always for moving. They are also for anchoring.
    Keep it as simple as possible. I can see things get complicated for you when you start adding loops to the mouth.
    You make an excellent point about the purpose of reference and it’s something I haven’t thought of. Without reference there is no “guide” or standard to meet, so you just “do it until it looks good” and I think that mentality has led me to draw the same head over and over my whole life.

  • @a3dadventure79
    @a3dadventure79 2 ปีที่แล้ว +1

    really enjoyed this tutorial! kept it simple, and was very generous with the knife tool!! I liked that! thank you for taking the time to do this carefully and patiently!

  • @vrmeup
    @vrmeup ปีที่แล้ว

    Thanks, great tutorial! I like that you start with simple shapes and build on them. It makes it a lot easier to follow along.

  • @travissmith7471
    @travissmith7471 2 ปีที่แล้ว

    I have had a terrific time learning with this tutorial... This tutorial has added more knowledge to my character-building... Thanks for sharing...

  • @thudinhart
    @thudinhart 2 ปีที่แล้ว

    You don't know abt me but you're my lifesaver. Thank you so much for this tutorial. Keep up with your excellent work!

  • @nckulkarni
    @nckulkarni 3 ปีที่แล้ว

    This is exactly what I was looking for, I am not an artist and wanted something that will help me use blender, you are amazing.... Thank you so much! In 18.27 minutes I learned more than what I learned by watching 4 hours long lengthy videos. You showed exactly how to use a "software" like Blender!!!

  • @random24tarot22
    @random24tarot22 3 ปีที่แล้ว +1

    this actually was useful. A week trying to find a right video to teach me. I think i found it

  • @GabiN64
    @GabiN64 8 หลายเดือนก่อน

    Thank you this is very helpful to see how old style poly modeling the head is done

  • @انكيالمسلم
    @انكيالمسلم 11 หลายเดือนก่อน +1

    this one of best blender tutorial thanks

  • @starrybean7256
    @starrybean7256 4 ปีที่แล้ว +7

    Thank you this was amazing
    Also if you wanna add details like wrinkles, make the mouth more detailed and such you can turn on subdivision modification, put it to 2-3, apply it and go to sculpt mode and use the brushed there to add stuff

    • @puzzpuzz1185
      @puzzpuzz1185 2 ปีที่แล้ว +2

      If we're talking so many polygons that we can make wrinkles, people usually take that information and turn it into a normal map that fakes the extra detail.

    • @Alex-eu6rw
      @Alex-eu6rw ปีที่แล้ว +1

      Use a multiresolution modifier instead. It'll fix your topology unlike ruining it with subdivision.

    • @lelagrangeeffectphysics4120
      @lelagrangeeffectphysics4120 ปีที่แล้ว

      @@Alex-eu6rw honestly subdivs are just plain bad taste, it may make sculpting easy but its absurd waste of triangles when better artists have done much more with much less, in other words... its a crutch

    • @Alex-eu6rw
      @Alex-eu6rw ปีที่แล้ว

      @@lelagrangeeffectphysics4120 That's why you decimate and retopologize after using a subdivision.

  • @dimasanggayuda3966
    @dimasanggayuda3966 3 ปีที่แล้ว +1

    You're a Saviour man, thank you very much 👍

  • @vitalepitts
    @vitalepitts 3 ปีที่แล้ว +2

    No BS tutorial, great.

  • @BlackGhost112
    @BlackGhost112 4 ปีที่แล้ว +1

    blessing to your family bro nice tuto♥

  • @MYTHICALLY3D
    @MYTHICALLY3D ปีที่แล้ว

    this was better l;ooking than me spending days trying all the random tutorials and i just took some hours

  • @omegasocialfly6228
    @omegasocialfly6228 หลายเดือนก่อน

    Great tutorial 😊

  • @ららくinアジュール
    @ららくinアジュール 2 ปีที่แล้ว

    Hey, could someone tell me what happend at 0:10 ?
    I can't move the face to where makes the cube exacly half!

  • @N-H4
    @N-H4 4 ปีที่แล้ว

    i cant believe that you have only 449 subs. and 18 comments. bro thats sad, you made this really good tutorial

  • @mdsdesignOFFICIAL
    @mdsdesignOFFICIAL 2 ปีที่แล้ว

    This is really awesome. keep up the excellent work man.

  • @eobsinjart
    @eobsinjart 3 ปีที่แล้ว

    thank you for this!!! im a beginner with blender and i get overwhelmed when seeing the wireframe of head models and i cant think of a way to make the eye sockets lol this was very helpful!!

  • @FRAN-fi8rt
    @FRAN-fi8rt 3 ปีที่แล้ว

    the first tut about head i can follow easy

  • @Vijay-wf9tz
    @Vijay-wf9tz ปีที่แล้ว

    Wow man great technique, thank you so much

  • @bonaytoe8247
    @bonaytoe8247 3 ปีที่แล้ว +2

    Thank you so much Sir!

  • @workingwithaudioandvideo6239
    @workingwithaudioandvideo6239 2 ปีที่แล้ว

    I like this, the only problem I had with it though, was the neck. It didn't have a setup ready to extend a neck downwards. Other than that, it was an awesome thing. Good job.

  • @user-vs5zy3lj3j
    @user-vs5zy3lj3j 2 ปีที่แล้ว

    Thank you!! I've been working in Blender for a little while now, I was wondering how to model a face.

  • @cat2.096
    @cat2.096 4 ปีที่แล้ว +24

    "You wanna start at very low polygon"
    Me, who has converted my low poly character base into a high poly by adding a hella lot of vertices and tiny adjustments to take away the low poly look:
    *"oh, ok-"*

    • @vijaysabarish9600
      @vijaysabarish9600 3 ปีที่แล้ว +1

      U can just subdivide them right to add lot of vertices to the model

    • @invi.sk98
      @invi.sk98 3 ปีที่แล้ว

      lol how many trigs did it have if you remember

    • @isStock
      @isStock 3 ปีที่แล้ว +2

      ​@@vijaysabarish9600 I dont know if this is still relevant to you but you could add a subdivision surfurace modifier to smooth it out without actually adding more verts as long as you dont apply it.

    • @vijaysabarish9600
      @vijaysabarish9600 3 ปีที่แล้ว

      @@isStock yeah i got it now buddy thx for the reply anyway

  • @Stinger-rq4gy
    @Stinger-rq4gy 3 ปีที่แล้ว

    Love it, thank you for makin these videos🙋‍♂️🥳🥳🥳🥳🥳🥳🏆🏆🏆🏆🏆

  • @리메-b2g
    @리메-b2g 3 ปีที่แล้ว

    Thank you for making such a great channel.

  • @ravimarmit4217
    @ravimarmit4217 4 ปีที่แล้ว +10

    Please make a tutorial about how to make male and female body like this

  • @uzublecker
    @uzublecker ปีที่แล้ว

    my knife auto assign where I should cut, which is annoying. Is there a way to disable it?

  • @zenhaa
    @zenhaa 3 ปีที่แล้ว +1

    amazing dude, thank you!!

  • @tohneyteoh
    @tohneyteoh 4 ปีที่แล้ว +7

    Do we eliminate the n-gons afterwards? If yes, how?

    • @mad_wolf
      @mad_wolf 4 ปีที่แล้ว +1

      Yes we can eliminate the n-gons but how to explain it in text ? Im sorry i really don't know but i can tell you some, Near eye u see N-gon but both vertices are so close to eachother if u merge them it will eliminate n-gon and near mouth or cheek u can add one loop on top and one on bottom of cheek then with knife tool u can join it and it will also eliminate n-gons from cheek. I can try to post a video on how to do it if u want so just let me know :) "Sorry for bad English"

    • @tohneyteoh
      @tohneyteoh 4 ปีที่แล้ว +1

      @@mad_wolf thanks.

    • @mad_wolf
      @mad_wolf 4 ปีที่แล้ว +1

      @@tohneyteoh Glad it helped you :))

  • @catlady5637
    @catlady5637 3 ปีที่แล้ว

    You’re the best! Thanks so much 😊

  • @Rhapsolin
    @Rhapsolin ปีที่แล้ว

    my goal is to make models like in the game bully and this tutorial is a godsend

  • @ericadamic1182
    @ericadamic1182 4 ปีที่แล้ว

    This was very helpful. Thank you for this video.

  • @NIX0015
    @NIX0015 3 ปีที่แล้ว +2

    I'm confused about the knife tool how did you diselect it

    • @hannahaha1164
      @hannahaha1164 3 ปีที่แล้ว +3

      You press "Enter" or "Spacebar" to confirm your knife cut.

  • @DalXe.
    @DalXe. 2 ปีที่แล้ว

    What does he mean by triangles are not proper for topology do they cause errors? I'm confused

  • @siphamandlacyril7358
    @siphamandlacyril7358 2 ปีที่แล้ว

    your video is awesome. thanks

  • @teabagNBG
    @teabagNBG 11 หลายเดือนก่อน +1

    i will do this tutorial tomorrow i totally forgott everything in blender lol

  • @prasetyowardoyo7247
    @prasetyowardoyo7247 3 ปีที่แล้ว

    Thank you for this tutorial, very helped to me.. 👍👍👍

  • @Pragma020
    @Pragma020 3 ปีที่แล้ว +1

    This Is gold.

  • @psalm1319
    @psalm1319 3 ปีที่แล้ว

    Thank you this is so informative and fun

  • @russelltiley8187
    @russelltiley8187 ปีที่แล้ว

    hi how do you cut the square in half please

    • @Danesigua
      @Danesigua  ปีที่แล้ว

      You can do a loop cut Ctrl + R then delete the faces on one side. Or stop can snap move the face to the center by holding down ctrl and moving the face in the X axis then delete the selected face.

  • @CesarR12
    @CesarR12 3 ปีที่แล้ว

    How to "merge" models that are inside others after making a "draft" of a body using cubes, spheres and cylinders?

  • @remus1035
    @remus1035 3 ปีที่แล้ว

    great video thank you so much for the help

  • @Zuki-Bee
    @Zuki-Bee 3 ปีที่แล้ว

    ok but how do i do this? you give no key notes and no notes on how to do said keys

  • @KeyshaunTV
    @KeyshaunTV 3 ปีที่แล้ว

    thank you, seriously thank you so much

  • @24framedavinci13
    @24framedavinci13 3 ปีที่แล้ว

    You're the best 👍🏾

  • @FlightSim2703
    @FlightSim2703 3 ปีที่แล้ว

    Well done 👍👍👍👍👍

  • @ParrotzTR
    @ParrotzTR 4 ปีที่แล้ว +1

    good tutorial man :) greetings

  • @beowulfarsene3687
    @beowulfarsene3687 3 ปีที่แล้ว

    I just added the subdivision surface modifier and it gave my head more detail. I like it but there's a line that appear on half the face. How do I get rid of it?

    • @felixhaggblom7562
      @felixhaggblom7562 3 ปีที่แล้ว +1

      In the mirror modifier you can increase the merge threshold, just a few mm should be enough to snap that line shut

    • @beowulfarsene3687
      @beowulfarsene3687 3 ปีที่แล้ว +1

      @@felixhaggblom7562 thank you

  • @RayGalactic
    @RayGalactic หลายเดือนก่อน

    Thank you!

  • @TonyInTownNZ
    @TonyInTownNZ 3 ปีที่แล้ว

    Did this tutorial start in the middle? Or was there one before it that I missed? Lost already

  • @NumbDigger22
    @NumbDigger22 3 ปีที่แล้ว

    It was fun to do. Even though i ended up with some sort of Morrowind's default nord face :D

  • @TORSION2003
    @TORSION2003 2 ปีที่แล้ว

    first i need to do the mirror
    no intro straight to the point

  • @elriejneternal
    @elriejneternal 8 หลายเดือนก่อน

    My knife gets stuck every time and I don’t know how to revert it. So I guess it is back to sculpting for me.

  • @qunoot8917
    @qunoot8917 2 ปีที่แล้ว +1

    thank u so much!!

  • @GrungeSaurab
    @GrungeSaurab 3 ปีที่แล้ว +2

    2.30
    He: Can you see it though?
    Me: yeah ( to myself)
    Others: Yes
    Me: WTF lol
    Nice tuts btw :)

  • @shanetravis8680
    @shanetravis8680 4 ปีที่แล้ว +3

    This is a long way of doing it?

  • @taharzgar6627
    @taharzgar6627 4 ปีที่แล้ว +2

    This tutorial is good for those who want to approach character creation. However, i don't know why you missed the ears although it was a good video, thanks!

    • @HarleyBomb87
      @HarleyBomb87 3 ปีที่แล้ว

      I attempted the ear in the same fashion and it worked, however I found using the same type of editing it was better to form the ears out of another cube mesh, use the mirror modifier, and use the eyedropper to select the head as the mirror parent.

  • @vijaysabarish9600
    @vijaysabarish9600 3 ปีที่แล้ว

    I know the basics of blender but my mirror modifier is doing something weird idk how to explain this but after I applied the modifier and when I move vertices around it looks weird when i move the vertices of the model the vertices still appear to stay in same position so it creates this weird shape

    • @manuelprados2012
      @manuelprados2012 2 ปีที่แล้ว +1

      I had the same problem, then I realised I had to change the Axis (from X to Y in my case) in the modifier's panel

    • @vijaysabarish9600
      @vijaysabarish9600 2 ปีที่แล้ว

      @@manuelprados2012 thx for the reply though i have stopped blender for a while because of college i am planning on taking blender tutorials again

  • @densur8570
    @densur8570 3 ปีที่แล้ว

    thanks a bunch, Sir

  •  ปีที่แล้ว +1

    Fantastic! - WHO'S GIGGELING?

    • @Danesigua
      @Danesigua  11 หลายเดือนก่อน

      It was a live class demo. Hence the background noise and giggles.

  • @pedroian5964
    @pedroian5964 3 ปีที่แล้ว

    12:38 "Wanna know how i got these scars?" lol

  • @fernandohandig3998
    @fernandohandig3998 2 ปีที่แล้ว +1

    thanks

  • @superfennec5196
    @superfennec5196 3 ปีที่แล้ว

    where does the tutorial start

  • @NoorFatima-sq2go
    @NoorFatima-sq2go 3 ปีที่แล้ว

    thank you so much

  • @deepumohan4514
    @deepumohan4514 2 ปีที่แล้ว

    Beginning 🤯

  • @ty-xq7bl
    @ty-xq7bl 4 ปีที่แล้ว

    thank you for this guide this helped me so mch

  • @fr8y_yt890
    @fr8y_yt890 4 ปีที่แล้ว

    few seconds theres my first Problem how do i move the edges same time i can just move one edge

    • @firdauz7413
      @firdauz7413 4 ปีที่แล้ว

      hold shift and select edges or vertxs or faces...

  • @RUSSELL_2.0
    @RUSSELL_2.0 3 ปีที่แล้ว

    thank you dane

  • @kamudo999
    @kamudo999 3 ปีที่แล้ว

    would you say that poly editing still a viable way to modeling on blender? I been wating to try out

  • @MikelKiriakos
    @MikelKiriakos 4 ปีที่แล้ว +1

    good tutorial but you didn't show the ears ?

  • @ramielsonedgar2095
    @ramielsonedgar2095 3 ปีที่แล้ว

    Thanks!

  • @ksiaze
    @ksiaze 4 ปีที่แล้ว +1

    Thank you :-)

  • @Glambgu
    @Glambgu 2 ปีที่แล้ว

    lol, why dont you deleted default cube

  • @RegulusFen
    @RegulusFen 4 ปีที่แล้ว

    Thank you

  • @GabiN64
    @GabiN64 8 หลายเดือนก่อน

    Shade smooth and you get the face on Mars

  • @MaxNewberg-r4l
    @MaxNewberg-r4l 5 หลายเดือนก่อน

    this is basically I how I model

  • @FRAN-fi8rt
    @FRAN-fi8rt 3 ปีที่แล้ว

    thanks!

  • @muizahsanu4521
    @muizahsanu4521 4 ปีที่แล้ว

    6:30 hey thats a spiderman!!

  • @Omnivoid22
    @Omnivoid22 ปีที่แล้ว

    You clearly are good enough to do this without a reference. Most arent

  • @questforenlightenment441
    @questforenlightenment441 3 ปีที่แล้ว

    MVP

  • @ypan3746
    @ypan3746 3 ปีที่แล้ว

    bruh this application so hard, i just wanted to animate my imaginary character boxing 😢😢😢

  • @crazychashews
    @crazychashews 4 ปีที่แล้ว +1

    This is very helpful, could you please do a tutorial on texturing and painting?
    Also, it would be wonderful if you would ask your audience to mute themselves if they're not talking, it's annoying to hear the clanking and shifting sounds.

    • @jairiske
      @jairiske 4 ปีที่แล้ว

      I didn't find it too troubling, but I can understand why others might lose their concentration with it. I think he's a teacher, though, so his priority wouldn't be a youtube audience, but rather his students.

    • @crazychashews
      @crazychashews 4 ปีที่แล้ว

      @@jairiske TH-cam videos are used for review for students as well. Hearing background noise is a bit annoying but I see your point.

  • @rekarkhalid3958
    @rekarkhalid3958 2 ปีที่แล้ว

    can you make it more realistic?

  • @N-H4
    @N-H4 4 ปีที่แล้ว

    BUT KNIFE TOOL WONT DESELECT :((((((((9

  • @puzzpuzz1185
    @puzzpuzz1185 2 ปีที่แล้ว

    Am I the only one who noticed those weird background noises?

  • @Hakaan911
    @Hakaan911 3 ปีที่แล้ว

    Ngones + Triangles this is fuck as hell

  • @parasharji1
    @parasharji1 2 ปีที่แล้ว

    Turns out they aren't for . SO I hear literally notNice tutorialng inside soft...