@@Vioblight The medical module must come because of the medevac version at the same time. And the cargo module. But Yeah I guess refinery might come later.
I was originally totally in love with the Galaxy, and I still am, it was love at first sight. But my love for the Polaris has grown slowly but surely & now surpasses the Galaxy a bit. And the Polaris is far more practical as a ship home. What I really wish they'd do is put the Arrastra in the RSI queue with the other ships.
I remain in the mindset that CIG needs to get the backend systems and existing gameplay loops working solidly before jumping into new ships. Having new ships is nice, but not if we cannot play the game with them. Missions need to work. Servers need to stay up. "I have this shiny new ship that randomly blows up when I try to land. And when I do get to a bunker with it, the mission doesn't run. Well, the ship is pretty. I guess."
I've been saying this for the past 2 years or so. I'm happy that CIG is advancing with the server meshing and the last Citizencon really got me excited again. Still even with the latest patches, I still feel it's pretty far from being an enjoyable game. The worst part is hearing of new ships week after week while the game (tech demo/alpha) is unplayable. We got nothing to do and no reason to do things! I decided to give 3.23 a shot and I really enjoyed the new map & hud. But after 10 years and $700M, I wouldnt call that a win. Lastly, every time we hear the economy team is working on something, we get "new in-game ship prices", or "new prices for armor/weapons/ammo" or "new prices for missions/salvage". Is that all that they can come up with?
Okay, we'll pull the concept artists and 3D modellers off of concept art and modelling teams and put them in the gameplay team. That'll work out well, I'm sure. I'm absolutely sure the artists know exactly how the spawn closet backend works.
Small correction: The Zeus ES has 4 shields and the CL has 3 shields, so in theory, is the ES the ship that has more shield capacity than its brother :P
Do you know: the ONLY Star Citizen military ship manufacturer without a military capital-class ship is Anvil Aerospace? I mean, Drake has a pirate carrier. RSI and Aegis are the backbone of the UEE Navy. Imagine what Anvil could cook up....
Drake also has the Kraken if I'm not being mistaken, on the other hand I heard we're supposed to be able to modify the Carrack into a more militaristic kind of vessel which would make sense (then again it's not really a cap even though it is very close to) but yeah you're right Anvil is the biggest p*ssy lol
@theMedicatedCitizen I guess. 6 years ago they were talking about it being a Capital ship, and its grown. I'd rather see them grow it again to fill the "Capital" ship role for Anvil, then give it a gold pass instead of some random Anvil Capital class concept ship. No, I own one, just have one with auec.
With how delayed and non existant updates have been about the resource network/engineering, I do not expect this year to have any of the big ships they announced last citcon, you might (pushing it) get the polaris maybe at the end of the year if they push it out. But multicrew ships suffer from performance compared to fighters, so my hopes are low it will be a threat to anything more than itself. Also CIG disgusted me this year by dangleing the Idris in front of everyone and refusing to release it to the people who paid over a grand for the ship (I dont own one) using excuses like engineering is not out yet (looks at every other ship released this year) to not release it to them. My sour opinion will only increase if they release the polaris without engineering.
I've been a fan of SC since 2015, but unfortunately the game has taken a direction that I'm no longer interested in. I haven't played it in about 1 year. However, I am really looking forward to Nautilus. When it comes out, I'll be logging into the game every day so I can sit in the cockpit of the Nautilus in the hangar. I'll clean it up a little once a week and admire it. But the game doesn't interest me anymore, it's very boring.
That's fair! I think a lot of people are going to be surprised at the type of game Star Citizen aims to be. It took them a while to get around to the core mechanics, but now that they are many are discovering it's not the game for them.
Man im so hoping for Perseus its gonna be my pick gonna prob cost a lot of real $ cash prob around 1k but so hyped for it its a perfect design for my taste would love a video about perseus
it's a specialized ship, meant to fight capitals. It isn't as "generalist" as a Hammerhead. And CiG have said that the Perseus will likely be the last of the announced RSI ships (not counting the Orion) that they'll work on. Currently the work on the Polaris will flow into working on the Galaxy, and only after the Galaxy is done will they work on the Perseus. So it'll be a couple years.
Soo this year we get the Polaris. Next one... Galaxy and maybe Perseus. Next one... Pioner. Next one... Endeavour. Next one... Next one... Next one... THIS DOES NOT MAKE ANY SENSE !. How many years until everyone gets the ships they paid for? 6 more years? 7?
My ship is the Polaris. Can't wait to give her that first tour. 🙂 My home is the Carrack. My fighter is a F8C ... or F7C Superhornet ... or a F7A MK II. But if you really ask me, my absolute favorite for a long time since release is ... the humble C8X. That little shuttle may look like much, but it's one of the most versatile ships available. Nuff said. Size doesn't always matter if you can pack that much gameplay in one little ship.
Ah, concept ships, I'm looking forward to any progress being made on the Liberator ! By the way, has there been any talk about modularity coming to the Aegis Avenger series ? I own the Stalker but I languish for the day I can finally remove/swap those useless prisonners cells !
There is one more variant of the Zeus Mk2 called the MR. It's the bounty hunting variant of the 3 with 2 remote turrets and what looks like storage for weapons, armor, and space for bounty pods that will hold targets.
I would prefer to see more gold standard updates on existing ships, than new ones. I honestly believe that revisiting the existing models and updating them will bring more enjoyment to me and my group than introducing new ones. I wanna see the two starter ships and the next few "steps" in the progression path to be up to date.
The only way these monster ships make sense is in extreme PVE campains which are few (Orison, and 9T), far between (once a month maybe). I can see these ships becoming desirable if there was some kind of PVE queue a player can be placed into, and they need to Bed Log when called, and wakes back up on a POLARIS for instance.
Im just glad that my Ship the Zeus Mk2 is coming with THE biggest update of star citizen yet. I just hope that server meshing will work and improves the stability and performance to a level that everyone can enjoy the game.
Tbh the legionera is kinda weird since it likely needs a docking ring to work and alot if ships dont have them or dont work with docking And iam kinda sus about them just doing mk2 versions instead of reworking old ships. And them just gold standard old ships in a scuffed way (since they already have our money)
Consolidated Outland needs serious work. There is almost no ship representation there. So we don't really know what their design language is when it comes to ships of an equivalent size to the constellation for example. We have tonnes of ships from Aegis, RSI and Anvil. Some alien ships have a better lineup than outland its a real pity how they have just left them to be forgotten
Nobody mentions the elephant in the room anymore.. The Banu Merchantman. Ive waited.. and waited, got excited then depressed. now black whole. 0 information from anyone.
What the hell ever happened to hacking? It was literally supposed to be in the game like 3 years ago in a patch. It didn't make the patch and they never bought it up again.
They need to fix servers. I am tired of either crashing then having to reset across the universe or crashing on landing and losing thousands of dollars in cargo
Not a fan of spending a shit ton of money on virtual Items but damn I am so in love with that Galaxy! I Already have a Zeus MR that I am waiting for and the Galaxy will be a fantastic multicrew companion.
Man, that was me in the start of this year, but I went into the rabbit hole and spent a LOT, now I kinda regret it. Oh well, time will tell how stupid it was to spend in those ships.
@@Tentacl you tell me.... I started in January last year and said to myself "nahhh only need the starter, can buy anything in game or wait a few months that's fine...." Then "ok maybe 1 or 2 ships just to have a better start if a wipe happens to get back on my feet quicker. Oh and maybe a skin there and a armor set here.... its fine." Now I am close to Concierge.....
@@b14ckyy Man, I'm an original backer. When they first released a playable client many years ago I upgraded my pledge from a starter ship to a Freelancer max. I actually returned in december, so I upgraded my Max a C1 with a upgrade for the Zeus CL (and the genius here MISSED the Warbond discount because I didn't know what the term means, so I spent 50 instead of USD 35 for that upgrade). I also bought a Cutter Ratler with LTI for later upgrades. Now? I have a reclaimer and upgrades to another reclaimer, the upgrade from the reclaimer to the Ironclad and 2 larger upgrades to avoid missing good CCU deals. I'm screwed because while I'm partially regretful of my spending spree I'm ALSO anxious to see what they will sell in december...
I'm glad the ships I'm waiting for are from RSI and are prioritized but even with the ships we have in-game right now we could play 95% of everything planned for SC. So in my book only a few new ships are really needed and don't have a proper loaner. No new ship will keep my interest but new professions, star systems and constant improvements to the game world will. That's what they must focus on, if 5 million players brought them this far, make the game appeal to another 5 million to keep it going.
I worry that all they know how to do is make pretty pictures. It is rare CIG actually makes good engaging gameplay - but when it is there it is amazing due to the rest of the world they've built.
What are the 930 employees doing we still have so many T0 shit in year 12 even the MM is "tier zero" I get sq42 but your telling me 100 people havent finished a single gameplay loop yet.
@@guynamedmaggi5520 The gameplay people were mostly on Sq42, and we can see as they roll of, some major updates are happening to the PU, like the UI overhals and locations ect. Most likely the people that were working on the PU until now was the Backend engineers, and a small amount of gameplay engineers and designers to build the things for backend to test with. So hopefully as Sq42 ramps down we will see a major ramp up in features, but we need to hold CIG to that.
@@guynamedmaggi5520HR, publishing, web services, moderation, facilities management, Squadron 42, other things. Without a publisher they have their hands in a lot more of the pie.
I always felt like the Legionnaire was like the Cutlass Steel, not so great for players but an absolute terror when used by NPCs. Thanks for the video!
The new version of Xenothreat is supposed to involve boarding the enemy Idris. I imagine that would be quite a bit easier if you could run a Legionnaire up to one of the docks instead of needing to blow one of the doors off of the hanger.
cant wait for my idris-p but i think it maybe can come out 2025 bc i think in 2025 SQ42 is gonna be released (they said they release the idris-p at the same day as SQ 42 comes out)
@@versegen2 the concepts sure as hell show there's enough room for it at least width wise and judging by the SCU cargo capacity as well, I bet they've made it with the ursa in mind
RE: The five remaining ships from the CitCon tease - the same video that talked about the as yet unseen Saber variant, and where we were told that the Legionnaire would be delayed because its hacking isn't ready, also said that work is continuing on all five of the remaining teased ships from CitCon. Yes, this means that work is continuing on the Lego, presumably making sure that the model is finished so they don't have to do it later (or get tripped up by an unexpected problem with the layout). More importantly, it also means that work is continuing on the "Fat Fury", and the mystery ship (often speculated to be a premium starter), and they haven't been set aside due to the demands of a different task. Given that, I expect that both of those ships will be released at IAE.
Im glad they are working on updating all the ships. Yeah, I want to use a Pioneer to make sweet base, or move stuff in an Ironclad...but if you have an older ship its frustrating to see it in it's outdated version. Looking at you Valkyrie.
I have a freelancer MAX, and ive been eyeballing the Zeus, not for the stats or anything min/max about it compared to the MAX, but because of light switches and door locks. How stupid is it that I cant prevent my cabin from depressurizing because I walked up next to a door, or turn the lights out in the cab so I can concentrate on driving. And dont get me started on how EVERY ship lacks a basic am/fm radio.
@GeneElder.R27 Yup. Older ships with no button to open it, just hover over the general area and click until something move. Radio stations like in fallout would be cool or even the hangar decoration jukebox that plays files from your pc.
CIG seems to have lost sight of how some ships will even be used in the game, which is concerning. I get it, bills need to be paid, but still not even a vague release window for a game that as an initial release target 10 years ago.
Cutlass Steel has paper armour but intended as a fire support drop ship, similar to what you said about legionnaire. Purpose ships for a game loop that doesn’t exist. The Herald is another one built for a purpose that doesn’t really exist.
@@Chr1s-fm6bi The Legionnaire isn't a drop ship. It's a boarding ship. It *can* drop troops. But that's not its primary purpose, and it's wasted on that role. As for the Cutlass Steel - the players have been pretty unanimous for a while that all of the existing drop ships are too vulnerable (the Redeemer ceased to be a drop ship some time ago).
@@junior-fj8ud It’s considered a drop class, and where is the boarding gameplay loop? Where is drop ship? Bounty captures? Ships exist but gameplay doesn’t.
@@Chr1s-fm6bi There are drop ships. They range from the tiny Vanguard Hoplite to the much bigger Valkyrie, with others in between. Everyone acknowledges that they suck. The Boarding Ship gameplay loop requires hacking, which isn't ready yet, which is why they have stated that the Lego is being delayed. And we've been told that boarding *will* be a part of the new Xenothreat event. Since the Lego isn't ready yet, you'll probably be forced to blow off one of the hanger doors to get in.
I couldve swore the talk around the firebird was a bomber and not a QED ship. I do recall hearing both but much more talk around it being a stealth bomber
I doubt we''ll ever see that ship, ever. They only wanna make crap variants of ships they have or other ships and ignore any alien ships. It's just a money grab that they hope you'll forget about thru the years or just finally melt for a ship they have now.
@@trashdoktor yeah the ship releases this past year have been especially boring. Its why i dislike 80% of the entire roster as they are based on military aircraft. Releasing variants of ships is like when devs do a remake (remaster) :/
I ould see CIG bumping up the Hornet MkII variants. With the Mk I versions going away, It'll be a means of keeping the Ghost, Tracker, and Super Hornet in the store while adding some relatively quick projects to flesh out future big releases. (Still hoping the Tracker will be built in the Super chassis, but Noy holding my breath on it.)
@@JizzyNinja Thats not going to happen until they finish up the small to mid-sized RSI ships, the Galaxy and the Arastra come to mind, but definitely not before they rework the Constellation unfortunately. I for one am looking forward to the MISC refining ship, I forget what its called, and they desperately need to do a rework on the Freelancer series and the Reliants.
iam a bit surprised that the actual ship pipeline for 2024 is so small, the sq42 team joined the pu team, I had greater hopes of integration of ships in thebl pipeline, but it seems the current ship functionality maintenance takes a lot of personal resources.
How will qt dampening work if you have to be in SCM mode to use it? The ship you try to dampend is trying to jump, so it will be in NAV mode.. They fast, you slow.
You can't go into NAV mode if your Quantum Drive doesn't work... or if you don't have a Quantum Drive, as every single snub pilot belatedly discovered.
@@Vioblight We aren't going to see the sandworm for ages, its native to Leir II (iirc, it may be Leir III), and its (obviously) not a seed species we are only just about to get Pyro, Its nice that we're getting Fauna in now imo, just don't expect the sandworm to be in any form of development unless CIG plans to stealth drop like 15 systems (which they wont). Additionally SQ4S is feature complete as of last citizen con, that means its probably a year or so out, as the polishing phase is one of the longer phases of Game Dev. Edit: I checked on the Galactipedia, the Valakkar (The sandworms) are native to Leir III, further I checked on the ARK Starmap which shows that Leir III is 7 Jumps away from Stanton (including a jump through Pyro), meaning minimum CIG would have to add 7 systems (Including Pyro) to add the Valakkar (Sandworm) Hence it makes 0 sense for them to work on it at all at the current time.
And why are they still releasing ships in the exploration category. They are just worse cargo haulers. Tons of exploration ships and they haven't even bothered touching radars in... 5-6 years now?
I wish they'd halt ship design for now and focus on the really important stuff and finish core game mechanics, AND THEN (dude wheres my car reference) work on ships and release them like car manufacturers do 🤷
What does it matter if the game is too unstable to play for more than a half hour? All the news and features sound great and then they release a patch that breaks servers even more
I still cant wait for the Galaxy to come out
same!
Agreed! No say it launches with all it modules tho…
@@Vioblight The medical module must come because of the medevac version at the same time. And the cargo module. But Yeah I guess refinery might come later.
I was originally totally in love with the Galaxy, and I still am, it was love at first sight. But my love for the Polaris has grown slowly but surely & now surpasses the Galaxy a bit. And the Polaris is far more practical as a ship home.
What I really wish they'd do is put the Arrastra in the RSI queue with the other ships.
I was in the same boat until I saw the Ironclad
I remain in the mindset that CIG needs to get the backend systems and existing gameplay loops working solidly before jumping into new ships. Having new ships is nice, but not if we cannot play the game with them. Missions need to work. Servers need to stay up. "I have this shiny new ship that randomly blows up when I try to land. And when I do get to a bunker with it, the mission doesn't run. Well, the ship is pretty. I guess."
I've been saying this for the past 2 years or so.
I'm happy that CIG is advancing with the server meshing and the last Citizencon really got me excited again. Still even with the latest patches, I still feel it's pretty far from being an enjoyable game.
The worst part is hearing of new ships week after week while the game (tech demo/alpha) is unplayable. We got nothing to do and no reason to do things!
I decided to give 3.23 a shot and I really enjoyed the new map & hud. But after 10 years and $700M, I wouldnt call that a win.
Lastly, every time we hear the economy team is working on something, we get "new in-game ship prices", or "new prices for armor/weapons/ammo" or "new prices for missions/salvage". Is that all that they can come up with?
If they did that they'd run out of money. They need to keep pumping out jpegs for stupid people to blow hundreds of dollars on.
@@JonCampo91nail on the head.
It's not the same people and skillset, for ship you have artist, for what you say it's dev
Okay, we'll pull the concept artists and 3D modellers off of concept art and modelling teams and put them in the gameplay team. That'll work out well, I'm sure. I'm absolutely sure the artists know exactly how the spawn closet backend works.
Small correction: The Zeus ES has 4 shields and the CL has 3 shields, so in theory, is the ES the ship that has more shield capacity than its brother :P
i actaully initially read the CL as having 2XS3 shields lol
Shut up!
Thanks!
Do you know: the ONLY Star Citizen military ship manufacturer without a military capital-class ship is Anvil Aerospace? I mean, Drake has a pirate carrier. RSI and Aegis are the backbone of the UEE Navy. Imagine what Anvil could cook up....
Drake also has the Kraken if I'm not being mistaken, on the other hand I heard we're supposed to be able to modify the Carrack into a more militaristic kind of vessel which would make sense (then again it's not really a cap even though it is very close to) but yeah you're right Anvil is the biggest p*ssy lol
Carrack.
@theMedicatedCitizen I guess. 6 years ago they were talking about it being a Capital ship, and its grown. I'd rather see them grow it again to fill the "Capital" ship role for Anvil, then give it a gold pass instead of some random Anvil Capital class concept ship. No, I own one, just have one with auec.
no idea why YT decided to delete my previous comment, geez censorship is wild I was just talking about ships like bro
@@Stormyy6310 it's not censorship then, obviously an error.
As a MM and polaris owner, I've been asking wheres my ship for a long long time
They're just playing with you guys specifically
With how delayed and non existant updates have been about the resource network/engineering, I do not expect this year to have any of the big ships they announced last citcon, you might (pushing it) get the polaris maybe at the end of the year if they push it out. But multicrew ships suffer from performance compared to fighters, so my hopes are low it will be a threat to anything more than itself.
Also CIG disgusted me this year by dangleing the Idris in front of everyone and refusing to release it to the people who paid over a grand for the ship (I dont own one) using excuses like engineering is not out yet (looks at every other ship released this year) to not release it to them. My sour opinion will only increase if they release the polaris without engineering.
I want my polaris, its time to rip the band-aid off cig
I've been a fan of SC since 2015, but unfortunately the game has taken a direction that I'm no longer interested in. I haven't played it in about 1 year. However, I am really looking forward to Nautilus. When it comes out, I'll be logging into the game every day so I can sit in the cockpit of the Nautilus in the hangar. I'll clean it up a little once a week and admire it. But the game doesn't interest me anymore, it's very boring.
That's fair! I think a lot of people are going to be surprised at the type of game Star Citizen aims to be. It took them a while to get around to the core mechanics, but now that they are many are discovering it's not the game for them.
hey, love the vid, but uhh you forgot a Zeus mk2 version, the combat version the zeus mk2 mr, it that has an emp and a quantum dampener
That won't be coming in 2024 confirmed.
Man im so hoping for Perseus its gonna be my pick gonna prob cost a lot of real $ cash prob around 1k but so hyped for it its a perfect design for my taste would love a video about perseus
it's a specialized ship, meant to fight capitals. It isn't as "generalist" as a Hammerhead. And CiG have said that the Perseus will likely be the last of the announced RSI ships (not counting the Orion) that they'll work on. Currently the work on the Polaris will flow into working on the Galaxy, and only after the Galaxy is done will they work on the Perseus. So it'll be a couple years.
Perseus, Perseus, Perseus... chant with me..
Only ones I would add is the recently confirmed Ghost, Tracker and Super Hornet Mk2’s.
Hopefully we see the Cutlass Black update
Not only "Where is my ship" but hatter "Dude, where is the gameplay loops for my Carrack?" hehehehe
BMM owners: 💀
Well said
I would rather the zeus mk2 CL version debut before the ES. I think it would be more useful of a ship.
Soo this year we get the Polaris. Next one... Galaxy and maybe Perseus. Next one... Pioner. Next one... Endeavour. Next one... Next one... Next one... THIS DOES NOT MAKE ANY SENSE !. How many years until everyone gets the ships they paid for? 6 more years? 7?
i gotta see if i can fit the legionnaire in the polaris. imagine that as a dedicated prison ship/ bounty hunting hq
Thanks, Tomato! Can't wait for the Zeus ES!
Hull C varuant😂😂😂
ships are awful + bad style 'n' design AND full of BUGS
4:28... We've known about the ironclad since the Antares trailer
I believe that was a Kraken!
LOL, soon. Like the BMM.😅
I own all 3 Zeus, just hope it’s not shit like the spirits.
My ship is the Polaris. Can't wait to give her that first tour. 🙂
My home is the Carrack.
My fighter is a F8C ... or F7C Superhornet ... or a F7A MK II.
But if you really ask me, my absolute favorite for a long time since release is ... the humble C8X.
That little shuttle may look like much, but it's one of the most versatile ships available. Nuff said. Size doesn't always matter if you can pack that much gameplay in one little ship.
Ah, concept ships, I'm looking forward to any progress being made on the Liberator ! By the way, has there been any talk about modularity coming to the Aegis Avenger series ? I own the Stalker but I languish for the day I can finally remove/swap those useless prisonners cells !
If the mystery ship is from crusader I'm gonna freak out
Awesome content and ship!!
Im still waiting on me galaxy im guessing ill be waiting for another year or so!
There is one more variant of the Zeus Mk2 called the MR. It's the bounty hunting variant of the 3 with 2 remote turrets and what looks like storage for weapons, armor, and space for bounty pods that will hold targets.
Indeed, but that one currently isn't scheduled to come out this year.
Great clip
The other variants they mentioned are the Hornets btw
I would prefer to see more gold standard updates on existing ships, than new ones. I honestly believe that revisiting the existing models and updating them will bring more enjoyment to me and my group than introducing new ones. I wanna see the two starter ships and the next few "steps" in the progression path to be up to date.
The only way these monster ships make sense is in extreme PVE campains which are few (Orison, and 9T), far between (once a month maybe). I can see these ships becoming desirable if there was some kind of PVE queue a player can be placed into, and they need to Bed Log when called, and wakes back up on a POLARIS for instance.
All I want is the Endeavor. (And the F8C Lightning with Stormfire paint)
The galaxy and zeus needs to go to the back of the queue. I want my Odyssey and bmm before those ugly ships.
correction the zeus cl do not have more shield than the Es the es have 4 S2's and the CL have 3 S2's
they need to finish the concept ship before making up new ones. . . .banu merchant is a good eg
Great video as always! Dude! Where is the remake of the 600i?
zeus MR?
Im just glad that my Ship the Zeus Mk2 is coming with THE biggest update of star citizen yet. I just hope that server meshing will work and improves the stability and performance to a level that everyone can enjoy the game.
I want my Liberator!!! My body is ready!
Tbh the legionera is kinda weird since it likely needs a docking ring to work and alot if ships dont have them or dont work with docking
And iam kinda sus about them just doing mk2 versions instead of reworking old ships. And them just gold standard old ships in a scuffed way (since they already have our money)
Dude where is my ship?
Consolidated Outland needs serious work. There is almost no ship representation there. So we don't really know what their design language is when it comes to ships of an equivalent size to the constellation for example. We have tonnes of ships from Aegis, RSI and Anvil. Some alien ships have a better lineup than outland its a real pity how they have just left them to be forgotten
Nobody mentions the elephant in the room anymore.. The Banu Merchantman. Ive waited.. and waited, got excited then depressed. now black whole. 0 information from anyone.
“None existent on the PVP side” errrrr, every pirate uses QED’s literally every day 🤷♂️
meanwhile i been waiting for the endeavor for 10 years lmao
I have 4 concept ships in my hangar rn :) apollo, zeus es, legionair and ironclad assault . Hope theh will be bagging when ever I get them!
''Ironclad in my hangar''....................why?
I hope you are young because you'll be middle-aged by the time you see them knowing SC.
Some ships, new and very old, may come out soon, but won’t be feature complete or balanced after 12+ years. Wow…
I believe the varients are of the new Hornet MKII. I believe we will get the tracker one and the Ghost version.
What the hell ever happened to hacking? It was literally supposed to be in the game like 3 years ago in a patch. It didn't make the patch and they never bought it up again.
still waiting on that 600i gold standard
They need to fix servers. I am tired of either crashing then having to reset across the universe or crashing on landing and losing thousands of dollars in cargo
Not a fan of spending a shit ton of money on virtual Items but damn I am so in love with that Galaxy!
I Already have a Zeus MR that I am waiting for and the Galaxy will be a fantastic multicrew companion.
Man, that was me in the start of this year, but I went into the rabbit hole and spent a LOT, now I kinda regret it. Oh well, time will tell how stupid it was to spend in those ships.
@@Tentacl you tell me.... I started in January last year and said to myself "nahhh only need the starter, can buy anything in game or wait a few months that's fine...."
Then "ok maybe 1 or 2 ships just to have a better start if a wipe happens to get back on my feet quicker. Oh and maybe a skin there and a armor set here.... its fine."
Now I am close to Concierge.....
@@b14ckyy Man, I'm an original backer. When they first released a playable client many years ago I upgraded my pledge from a starter ship to a Freelancer max.
I actually returned in december, so I upgraded my Max a C1 with a upgrade for the Zeus CL (and the genius here MISSED the Warbond discount because I didn't know what the term means, so I spent 50 instead of USD 35 for that upgrade). I also bought a Cutter Ratler with LTI for later upgrades.
Now? I have a reclaimer and upgrades to another reclaimer, the upgrade from the reclaimer to the Ironclad and 2 larger upgrades to avoid missing good CCU deals. I'm screwed because while I'm partially regretful of my spending spree I'm ALSO anxious to see what they will sell in december...
I am also not a fan of it. I'll pick it up in game!
Can't wait for my polaris
I'm glad the ships I'm waiting for are from RSI and are prioritized but even with the ships we have in-game right now we could play 95% of everything planned for SC. So in my book only a few new ships are really needed and don't have a proper loaner. No new ship will keep my interest but new professions, star systems and constant improvements to the game world will. That's what they must focus on, if 5 million players brought them this far, make the game appeal to another 5 million to keep it going.
I worry that all they know how to do is make pretty pictures. It is rare CIG actually makes good engaging gameplay - but when it is there it is amazing due to the rest of the world they've built.
70 out of 1000 employees work on ships but 95% of sales keeping the company afloat is ships.....
well the actual resources dedicated to ship development is not 1000 ...
Yeah they could probably use a few more ship artists
What are the 930 employees doing we still have so many T0 shit in year 12 even the MM is "tier zero" I get sq42 but your telling me 100 people havent finished a single gameplay loop yet.
@@guynamedmaggi5520 The gameplay people were mostly on Sq42, and we can see as they roll of, some major updates are happening to the PU, like the UI overhals and locations ect. Most likely the people that were working on the PU until now was the Backend engineers, and a small amount of gameplay engineers and designers to build the things for backend to test with.
So hopefully as Sq42 ramps down we will see a major ramp up in features, but we need to hold CIG to that.
@@guynamedmaggi5520HR, publishing, web services, moderation, facilities management, Squadron 42, other things.
Without a publisher they have their hands in a lot more of the pie.
I always felt like the Legionnaire was like the Cutlass Steel, not so great for players but an absolute terror when used by NPCs. Thanks for the video!
Imagine a combined arms battlefield. Legionaries, Redeemers, Liberators, Nova tanks...lots of infantry...
The new version of Xenothreat is supposed to involve boarding the enemy Idris. I imagine that would be quite a bit easier if you could run a Legionnaire up to one of the docks instead of needing to blow one of the doors off of the hanger.
cant wait for my idris-p but i think it maybe can come out 2025 bc i think in 2025 SQ42 is gonna be released (they said they release the idris-p at the same day as SQ 42 comes out)
If the Zeus can fit the nursa (I’d like to think it can, since it’s the same manufacturer) it’s going to be my daily driver for a VERY long time
I don't think it does
@@versegen2 the concepts sure as hell show there's enough room for it at least width wise and judging by the SCU cargo capacity as well, I bet they've made it with the ursa in mind
@@Stormyy6310 iirc, they said only a cyclone fits. Let me look at the qna. It's too low iirc
@@Stormyy6310 door and ramp look too narrow
@@Stormyy6310 Nope, every whitebox model shows barely enough width for the cyclone through both the door and the ramp.
RE: The five remaining ships from the CitCon tease - the same video that talked about the as yet unseen Saber variant, and where we were told that the Legionnaire would be delayed because its hacking isn't ready, also said that work is continuing on all five of the remaining teased ships from CitCon. Yes, this means that work is continuing on the Lego, presumably making sure that the model is finished so they don't have to do it later (or get tripped up by an unexpected problem with the layout). More importantly, it also means that work is continuing on the "Fat Fury", and the mystery ship (often speculated to be a premium starter), and they haven't been set aside due to the demands of a different task. Given that, I expect that both of those ships will be released at IAE.
Im glad they are working on updating all the ships. Yeah, I want to use a Pioneer to make sweet base, or move stuff in an Ironclad...but if you have an older ship its frustrating to see it in it's outdated version. Looking at you Valkyrie.
I have a freelancer MAX, and ive been eyeballing the Zeus, not for the stats or anything min/max about it compared to the MAX, but because of light switches and door locks. How stupid is it that I cant prevent my cabin from depressurizing because I walked up next to a door, or turn the lights out in the cab so I can concentrate on driving. And dont get me started on how EVERY ship lacks a basic am/fm radio.
@GeneElder.R27 Yup. Older ships with no button to open it, just hover over the general area and click until something move. Radio stations like in fallout would be cool or even the hangar decoration jukebox that plays files from your pc.
the first 20 seconds were SO GOOD! Love seeing how the production value has gone uo
Thanks again, ST!
80% of CiG employees seem to be working in the marketing department.
nah... the marketing is to bad for that xD
i’m pretty sure the marketing is done by the south african dude
They make good jpegs! My 9year old Endeavor jpeg is gaining value!
Unfortunately yes
@@vulcan4dbro they teased us so hard on the merchantman development just to completely halt it 😭
Yep, will be grabbing a Zeus CL. Great editing Toe
CIG seems to have lost sight of how some ships will even be used in the game, which is concerning. I get it, bills need to be paid, but still not even a vague release window for a game that as an initial release target 10 years ago.
What ships are you referring to?
Cutlass Steel has paper armour but intended as a fire support drop ship, similar to what you said about legionnaire. Purpose ships for a game loop that doesn’t exist. The Herald is another one built for a purpose that doesn’t really exist.
@@Chr1s-fm6bi The Legionnaire isn't a drop ship. It's a boarding ship. It *can* drop troops. But that's not its primary purpose, and it's wasted on that role. As for the Cutlass Steel - the players have been pretty unanimous for a while that all of the existing drop ships are too vulnerable (the Redeemer ceased to be a drop ship some time ago).
@@junior-fj8ud It’s considered a drop class, and where is the boarding gameplay loop? Where is drop ship? Bounty captures? Ships exist but gameplay doesn’t.
@@Chr1s-fm6bi There are drop ships. They range from the tiny Vanguard Hoplite to the much bigger Valkyrie, with others in between. Everyone acknowledges that they suck. The Boarding Ship gameplay loop requires hacking, which isn't ready yet, which is why they have stated that the Lego is being delayed.
And we've been told that boarding *will* be a part of the new Xenothreat event. Since the Lego isn't ready yet, you'll probably be forced to blow off one of the hanger doors to get in.
I couldve swore the talk around the firebird was a bomber and not a QED ship. I do recall hearing both but much more talk around it being a stealth bomber
Perhaps!
damn I got so excited watching this vid, bro, CIG needs to drop some gifts on you !!!! you deserve it brudder !!!
pretty sure the mysterious ship is the Nautilus, but the size doesn't add up on the image
Huh, what, the Railen was suppose to start production, but team got moved to Polaris? :o
I doubt we''ll ever see that ship, ever. They only wanna make crap variants of ships they have or other ships and ignore any alien ships. It's just a money grab that they hope you'll forget about thru the years or just finally melt for a ship they have now.
@@trashdoktor yeah the ship releases this past year have been especially boring. Its why i dislike 80% of the entire roster as they are based on military aircraft.
Releasing variants of ships is like when devs do a remake (remaster) :/
I thought the ship that you showed as a mystery was just the Spirit E1.
Nah, different construction!
I ould see CIG bumping up the Hornet MkII variants. With the Mk I versions going away, It'll be a means of keeping the Ghost, Tracker, and Super Hornet in the store while adding some relatively quick projects to flesh out future big releases. (Still hoping the Tracker will be built in the Super chassis, but Noy holding my breath on it.)
Hoped for the Odyssey with Pyro
Yea, would’ve been great to see that focus on MISC with the freelancer and starfarer badly needing reworks too
Dude...
@@JizzyNinja Thats not going to happen until they finish up the small to mid-sized RSI ships, the Galaxy and the Arastra come to mind, but definitely not before they rework the Constellation unfortunately. I for one am looking forward to the MISC refining ship, I forget what its called, and they desperately need to do a rework on the Freelancer series and the Reliants.
Wouldn't the Zeus ES have more shield capacity? It shows it having 4 S4 shields compared to the CLs 3.
The Zeus ships will be awesome. Great recap ST
How to resume SC?! Right here! 4:56
It seems like you said the Polaris is the first capital-class ship in the game. The 890 and Reclaimer are both capitals.
First functional* capital class ship! The others weren't built with capital ship gameplay in mind.
iam a bit surprised that the actual ship pipeline for 2024 is so small, the sq42 team joined the pu team, I had greater hopes of integration of ships in thebl pipeline, but it seems the current ship functionality maintenance takes a lot of personal resources.
4:43 don't you mean fourth? Sabre, Sabre Raven, Sabre Firebird, Sabre QED, right?
Edit: can't wait for my Zeus's (CL and MR)!
Nice video but i have one question: DUDE, where is my SHIP?!?
How will qt dampening work if you have to be in SCM mode to use it? The ship you try to dampend is trying to jump, so it will be in NAV mode.. They fast, you slow.
You can't go into NAV mode if your Quantum Drive doesn't work... or if you don't have a Quantum Drive, as every single snub pilot belatedly discovered.
More or less what Junior said, once the QT Dampening hits you, you are locked to SCM speeds and can't spool your QT drive.
I wish they would upgrade the Carrack it needs cargo elevators bad!
yeah im not getting exited about ships anymore the constant buff release then super nerf after sales is getting on on the ship releases
That mystery ship is the spirit
90 people making ships. How many in marketing selling ships?
900
How many are actually developing the PU? Also where is squadron 42 and the SANDWORM? Also cargo elevator and Zenothreat delays what is this….
@@Vioblight We aren't going to see the sandworm for ages, its native to Leir II (iirc, it may be Leir III), and its (obviously) not a seed species we are only just about to get Pyro, Its nice that we're getting Fauna in now imo, just don't expect the sandworm to be in any form of development unless CIG plans to stealth drop like 15 systems (which they wont).
Additionally SQ4S is feature complete as of last citizen con, that means its probably a year or so out, as the polishing phase is one of the longer phases of Game Dev.
Edit: I checked on the Galactipedia, the Valakkar (The sandworms) are native to Leir III, further I checked on the ARK Starmap which shows that Leir III is 7 Jumps away from Stanton (including a jump through Pyro), meaning minimum CIG would have to add 7 systems (Including Pyro) to add the Valakkar (Sandworm) Hence it makes 0 sense for them to work on it at all at the current time.
@@Vioblightthis game is still in "tier zero" in year 12 your telling me not even 100 devs could finish 1 PU gameplay loop.
@@guynamedmaggi5520mining? Salvage? Combat?
Was awesome to watch. Thanks :)
Slight goof? The CL does not have a bit more shield capacity than its ES brother. Got that backwards
Literally so many commercials on this vid it crashed my browser.
I like that kind of videos nice one.
"We won't release ships that don't have gameplay loops". Then why is the Legionnaire on the short term release map?
And why are they still releasing ships in the exploration category. They are just worse cargo haulers.
Tons of exploration ships and they haven't even bothered touching radars in... 5-6 years now?
@@Matt-sf9ky Mainly they just want to use that excuse to not do the BMM and then completely ignore that excuse on anything new they want to make.
I wish they'd halt ship design for now and focus on the really important stuff and finish core game mechanics, AND THEN (dude wheres my car reference) work on ships and release them like car manufacturers do 🤷
Where's my ship?
What does it matter if the game is too unstable to play for more than a half hour? All the news and features sound great and then they release a patch that breaks servers even more
Because these ships will still be here when the game is complete. They aren't just being made for players to use right now
Another saber for me to buy, yay. lol I actually really like the sabers
Great vid 👌
Where Merchantman?
What about the Zeus mr