If I weren't subscribed already, the first one would've got me already. I never seen that glitch before, lol. The cinematic DI trigger I knew mostly because Desk used a few instances of this to get a cinematic DI mid combo.
I knew that DI only has to armor something to trigger the crumple state but I never would have thought of using the amnesia bomb to trigger it in a juggle
Blanka’s level 2 powers up his level 1 and makes it so it can hit an opponent anywhere they’re standing. Also makes his level 1 do slightly more damage.
A bug like Dhalsim, if Jamie uses SA2 and does his drink follow up from DL4 6HK towards the end of the install, Jamie's damage scaling will be bugged. So you can end install and gain 2 drinks which would normally put you at 100% scaling but game gives you 90% scaling instead. Third drink goes up to 95% and fourth drink fixes the damage scaling by putting him at 110%
I knew all of them except the Kim one, but I guessed it as soon as you said "fastest possible frame" because the same button holding thing works universally for getting moves on the fastest possible frame after a drive rush.
no it's different because after drive rush, you need to press and hold the attack button for it to work like you say. But Kimberly can hold the button she used for initiating the command run, so no additional input needs to be done during the startup. so if you want to do the slide on frame one, you need to do the run with MK and hold MK + Forward.
That Kimberly one is very good to know because normally she doesn’t get safe okie off of knockdown. As in she can’t bluff with drive rush so if the opponent does any invincible wakeup like a dp or super art Kimberly will just get hit, but instant run stop is totally safe. Knowing you can just hold the button instead of trying to get a perfect input makes that super easy to do. This is great defensive tech for Kim mains!
@InvertID Off okie, yes. Examples such as after a throw or generally most knockdowns. Drive rush meaty can be hit with OD reversal or super art guaranteed. Never do that to an opponent with meter. That's why this instant run follow up tech is good.
@@GreenBro11 Knockdowns where Kimberly can't do a Drive Rush meaty: LP - MP - 2HP - 2HK Target combo. Back Throw. Knockdowns where she can: Any 214K ender (EX included). Any air 236P ender. Sweep. full 236K into K followup. full 236K into P followup. Forward Throw. LP - MP - HP - HK Target combo. LP - MP - 2HP - HK Target combo. 236K ~ LK, MK, and HK followups. Basically every other practical knockdown I can find. I'm not sure where you got your information, but I'd love to know which knockdowns you're on about that you can't bait a reversal or super.
@@BreadBeardFGC It has more to do with spacing and timing or the character you’re fighting or how they choose to rise from knockdown, but some of these are wrong. Forward throw and sweep are definitely unsafe from being hit with OD reversals. My source is labbing them myself. My question for you is in what scenario do these work for you? Cause if you have to delay it you give your opponent opportunity to press a button which is not really true okie. I admit I’m not an expert by any means so maybe I’m not doing drive rush as fast as possible or even just not explaining this well, but I know characters like Ken do get safe drive rush meaties, by doing drive rush jab to stop early and bait the reversal which characters like Kimberly and Ryu cannot do. It has to do with how long your drive rush animation is actually active before you stop it with your fastest button as well as the distance of it and speed, ect. A good way to test this is any scenario where Kimberly can’t setup a can mixup is unsafe to drive rush. I probably have done a poor job explaining this, I just know I’ve tried this enough and seen enough videos to know drive rush meaties aren’t always Kim’s best option off knockdown, but instant run stop works in those scenarios.
I also should say I was speaking in generalities which probably isn’t the best way to discuss Street Fighter since the specifics of each fighting scenario can very so much. I should’ve said "some" instead of "most" which was an exaggeration and mistake on my part. Just trying to share and appreciate knowledge as a learner without spreading intentional misinformation.
Enjoyable video, I'll give my little contribute. Not sure if I'd call it "trivia" or easter egg, but one of Marisa's taunt has (at least) one hit armor.
Fun important fact that very few people know is that Deejay's level 3 super on block while the opponent is burnt out does huge damage and is super useful to close games out!
Omg I used to do the Kimberly hold button thing all the time in the beta. When the game came out I thought they got rid of it because it wasn’t working anymore. I guess they just changed it to from not having to hold forward, to having to hold forward. It’s not hard to get it in frame 1 without it though. You just need to double tap the kick button. Also elephants are NOT barnyard animals 🤣
I didn't know the 1st 3 but the last 2 I was aware of. Tho the Blanka taunt one was kinda useless since Blanka was already good with just those 3 dolls as it & I do tend to sometimes use the commentary feature(mostly for Thea Trinidad) but upon recently I come upon this "glitch" and I just found it really funny.
The kimberly thing is general not specific to just kimberly You can use this for frame perfect combos with drive rush Rush press and hold It will auto come out.
ive seen a blanca do the taunt while the blanka chan he already threw out was juggling me in the corner, i cant remember if there was a gap but fr fml lol
Bro im subbing simply bc I never thought to DI JPs' amnesia bombs. Ive done parry, used i-frames from throws or tried too. Sure is its easily blown up but its AN option 😂.
Great vid. Thanks for not contributing to the absolutely endless, mind numbing discourse around characters and tiers and blah blah. I’ve never seen anything like it in any other game. Usually I read twitter to keep up to date with the game and tech and see cool shit. With this game, from the US to Japan to EU to ME .. everywhere.. from your mid player to your pro, from random commentators to capcom employees.. all this community does is whine about characters and nerfs and JP and Ken .. and before that it was Juri and lately I’m seeing Luke and modern chun and blanka crying and cammy and blaaaah blaaah. It’s like I can’t watch a single tournament except for CanOpener and TNS where there isn’t constant character whining. I watch the Official CPT events on mute lol.
Does the kimberly trick also work on modern? Also, regarding DI, there's a weird problem on modern where regardless of what button you press after landing a DI occasionally it will only throw out a light attack. It started specifically after Rashid was patched in too.
Someone was telling me that holding the button (like with the Kim tip) also applies to doing reversal supers? I’m on a road trip and can’t test it myself.
The holding an input thing is something that's noteworthy about modern controls - for whatever reason super inputs can be held so they always come out at the same time when cancelling into them. Since not many people knew the Kimberly one that's probably also a somewhat obscure one, especially since modern is so looked down on
The animal noise commentary is the best thing ever
If I weren't subscribed already, the first one would've got me already. I never seen that glitch before, lol. The cinematic DI trigger I knew mostly because Desk used a few instances of this to get a cinematic DI mid combo.
that kimberly one is super interesting actually- i love that they included that with input troubles in mind
The same mechanic is used in drive rush; you can hold the button for the attack you want to do and it will come out on the first possible frame.
I knew that DI only has to armor something to trigger the crumple state but I never would have thought of using the amnesia bomb to trigger it in a juggle
Blanka’s level 2 powers up his level 1 and makes it so it can hit an opponent anywhere they’re standing. Also makes his level 1 do slightly more damage.
Woah it turns it into Ultra 2 from SF4!
Ah ok. I was wondering how I got hit by that.
A bug like Dhalsim, if Jamie uses SA2 and does his drink follow up from DL4 6HK towards the end of the install, Jamie's damage scaling will be bugged. So you can end install and gain 2 drinks which would normally put you at 100% scaling but game gives you 90% scaling instead. Third drink goes up to 95% and fourth drink fixes the damage scaling by putting him at 110%
I knew all of them except the Kim one, but I guessed it as soon as you said "fastest possible frame" because the same button holding thing works universally for getting moves on the fastest possible frame after a drive rush.
Subscribe button avoided 🫡
The tech for Kimberly works for every single DR in the game. Everyone has access to it
no it's different because after drive rush, you need to press and hold the attack button for it to work like you say. But Kimberly can hold the button she used for initiating the command run, so no additional input needs to be done during the startup.
so if you want to do the slide on frame one, you need to do the run with MK and hold MK + Forward.
The Easter egg is the button Input to get the barn noises. Back in the day you good make street fighter 2 into turbo doing the code. Classic
Blanka can actually use his taunt during a corner combo with bouncing blanka Chan, they bounce 3 times and u can get the charge in there
That Kimberly one is very good to know because normally she doesn’t get safe okie off of knockdown. As in she can’t bluff with drive rush so if the opponent does any invincible wakeup like a dp or super art Kimberly will just get hit, but instant run stop is totally safe. Knowing you can just hold the button instead of trying to get a perfect input makes that super easy to do. This is great defensive tech for Kim mains!
Wait her green meaty are all unsafe???
@InvertID Off okie, yes. Examples such as after a throw or generally most knockdowns. Drive rush meaty can be hit with OD reversal or super art guaranteed. Never do that to an opponent with meter. That's why this instant run follow up tech is good.
@@GreenBro11 Knockdowns where Kimberly can't do a Drive Rush meaty:
LP - MP - 2HP - 2HK Target combo.
Back Throw.
Knockdowns where she can:
Any 214K ender (EX included).
Any air 236P ender.
Sweep.
full 236K into K followup.
full 236K into P followup.
Forward Throw.
LP - MP - HP - HK Target combo.
LP - MP - 2HP - HK Target combo.
236K ~ LK, MK, and HK followups.
Basically every other practical knockdown I can find.
I'm not sure where you got your information, but I'd love to know which knockdowns you're on about that you can't bait a reversal or super.
@@BreadBeardFGC It has more to do with spacing and timing or the character you’re fighting or how they choose to rise from knockdown, but some of these are wrong. Forward throw and sweep are definitely unsafe from being hit with OD reversals. My source is labbing them myself. My question for you is in what scenario do these work for you? Cause if you have to delay it you give your opponent opportunity to press a button which is not really true okie. I admit I’m not an expert by any means so maybe I’m not doing drive rush as fast as possible or even just not explaining this well, but I know characters like Ken do get safe drive rush meaties, by doing drive rush jab to stop early and bait the reversal which characters like Kimberly and Ryu cannot do. It has to do with how long your drive rush animation is actually active before you stop it with your fastest button as well as the distance of it and speed, ect. A good way to test this is any scenario where Kimberly can’t setup a can mixup is unsafe to drive rush. I probably have done a poor job explaining this, I just know I’ve tried this enough and seen enough videos to know drive rush meaties aren’t always Kim’s best option off knockdown, but instant run stop works in those scenarios.
I also should say I was speaking in generalities which probably isn’t the best way to discuss Street Fighter since the specifics of each fighting scenario can very so much. I should’ve said "some" instead of "most" which was an exaggeration and mistake on my part. Just trying to share and appreciate knowledge as a learner without spreading intentional misinformation.
im one of those kimberly mains who had no idea about that shortcut. no more double tapping, thank you!
I would make the joke that I'm already subbed so I hit the button again to unsub, but it turns out it's a multi step process to unsub now, lol.
I unsuited anyway because of this comment 😂
@@henryqingchong1705 Damn dude, I didn't actually unsub though, lol.
I legit didn't know any of this. Congrats you won and have a new subscriber.
Enjoyable video, I'll give my little contribute.
Not sure if I'd call it "trivia" or easter egg, but one of Marisa's taunt has (at least) one hit armor.
I can’t wait for next EVO to have that Easter egg on in GF
Fun important fact that very few people know is that Deejay's level 3 super on block while the opponent is burnt out does huge damage and is super useful to close games out!
Damn I actually did not know that about kimberly. This changes everything.
8:37 I love that commentary feature lol
Damn, first trivia and had to subscribe immediately.
After perfect parry you can hold your Punish button to instantly input the button just like Kimberly slide
Rashid also has the same glitch as Dhalsim with his lvl 2.
I was like "I already know this Mr Broski, you're losing your bet" ... Until the last one. But I'll validate it after trying at home. :P
Nice video! I’ll keep these in mind.
About that Kimberly tech, I think Ken is able to do it as well with his command dash.
Ahhh I think deep down I had a feeling that the cinematic DI triggered after armoring through an attack, but thanks for confirming it!! 👍🏾
Imagine the troll factor if you manage to pull off the Blanka chan taunt and use it to win the match!
James Chicken is my favourite commentator
I fought you in ranked yesterday. Was so awesome when i realized that i found you in a match
Omg I used to do the Kimberly hold button thing all the time in the beta. When the game came out I thought they got rid of it because it wasn’t working anymore. I guess they just changed it to from not having to hold forward, to having to hold forward. It’s not hard to get it in frame 1 without it though. You just need to double tap the kick button. Also elephants are NOT barnyard animals 🤣
Only knew the last two 😅 that Sim glitch is handy to know, cheers dude.
Lmao the animal noises got me
The kim mechanic where you hold to get the input at the earliest point also works for DR on all characters.
Wish that Kim follow up tip worked on Karin in SFV lol
Ok Sir, not only you won the bet but you earned it. Subscribed!
I only knew the animal noises one.
Subbed
Animal commentary on ranked goes crazy
I appreciate the DI and Kim tech. I had no idea about either.
Damn I caught this one early
Damn I caught this one early
Things I learn today: Taunts is safe on stun
Some of you might underrate the ability to disrespect, but I am toxic and I will be toxic (I play JP)
10:11 not even fair! I don’t even play 1v1 mode!
while that last one is amazing, i can assure you that i might be the only player on the planet that plays with commentary and subtitles on at home
Does Kim's run cancel apply to holding forward?
I knew the di and sound effect ones. Woo.
I was already subbed here so I'll have to twitch prime you
Imagine having posture as good as JP's
Litterally knee none of these. You have rightfully earned a knew subscriber ❤
What's sad is I knew all these except the Dhalsim one.
and I literally only play Dhalsim.
Subbed though since I have to.
I didn't know the 1st 3 but the last 2 I was aware of. Tho the Blanka taunt one was kinda useless since Blanka was already good with just those 3 dolls as it & I do tend to sometimes use the commentary feature(mostly for Thea Trinidad) but upon recently I come upon this "glitch" and I just found it really funny.
The kimberly thing is general not specific to just kimberly
You can use this for frame perfect combos with drive rush
Rush press and hold
It will auto come out.
A deal's a deal, I'm subbed now
Well the DI fact suprised me. U got a sub bro!👍
ive seen a blanca do the taunt while the blanka chan he already threw out was juggling me in the corner, i cant remember if there was a gap but fr fml lol
frame 0 subscribed cuz i thought i already was
didn't know anything so i guess i have to subscribe
Bro im subbing simply bc I never thought to DI JPs' amnesia bombs. Ive done parry, used i-frames from throws or tried too. Sure is its easily blown up but its AN option 😂.
Tbf going for DI isn’t very intuitive because JP will be looking for the throw while the amnesia orbs are active
@i.ftekhar true. And thrown loses to DI especially at amnesia range. Which then I die. 😅 old man gets way too much respect with meter
Great vid. Thanks for not contributing to the absolutely endless, mind numbing discourse around characters and tiers and blah blah. I’ve never seen anything like it in any other game.
Usually I read twitter to keep up to date with the game and tech and see cool shit. With this game, from the US to Japan to EU to ME .. everywhere.. from your mid player to your pro, from random commentators to capcom employees.. all this community does is whine about characters and nerfs and JP and Ken .. and before that it was Juri and lately I’m seeing Luke and modern chun and blanka crying and cammy and blaaaah blaaah.
It’s like I can’t watch a single tournament except for CanOpener and TNS where there isn’t constant character whining. I watch the Official CPT events on mute lol.
Facts.
Does the kimberly trick also work on modern?
Also, regarding DI, there's a weird problem on modern where regardless of what button you press after landing a DI occasionally it will only throw out a light attack. It started specifically after Rashid was patched in too.
does that commentary settings fact work online?
Damn I actually knew all of these this time round
Someone was telling me that holding the button (like with the Kim tip) also applies to doing reversal supers? I’m on a road trip and can’t test it myself.
I think only for modern
Jokes on you im already subscribed
Bro I didn't know any of these. 😅
I have seen first one in actual tournaments
I didn't know any of it
Before you say any of them... if you hit me with two I don't know, you get the sub. Those are my terms. Let's see what you got.
Fine. I'll subscribe.
Hmmm know 2 of them
Subbed!
Subscribed
I'm already subbed, should I unsubscribe?
I thought they patched the Dhalsim one wtf 😭
The holding an input thing is something that's noteworthy about modern controls - for whatever reason super inputs can be held so they always come out at the same time when cancelling into them. Since not many people knew the Kimberly one that's probably also a somewhat obscure one, especially since modern is so looked down on
I had to sub 1 minute into the video lol
lol, am I really the only one in the world who likes turning on commentary?
I’ll never get tired of hearing James Chen “that was such a stressful round!” 😂
I knew all 5, we love to see it now I get to unsubscribe right?
I subbed
You look like Finn Balor
I knew all these so legally I'm allowed to unsubscribe
Sorry Bro, you lost the bet. Maybe next time?
animal noises lmao