How to Punish 2 MOVES from EVERY Character in SF6

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 179

  • @MCMuraFGC
    @MCMuraFGC  9 หลายเดือนก่อน +1

    Check out an updated video after the most recent balance patch:
    th-cam.com/video/a2UvqTrSCc0/w-d-xo.html

  • @giddymac
    @giddymac ปีที่แล้ว +113

    0:24 JP
    0:49 Jamie
    1:20 Luke
    1:40 Guile
    2:09 Kimberly
    2:29 Dee Jay
    3:02 Blanka
    3:29 Marisa
    3:52 Ken
    4:20 Lily =D
    4:57 Cammy
    5:32 E. Honda
    6:02 Manon
    6:25 Juri
    6:55 Ryu
    7:23 Chun-Li
    7:44 Zangief
    8:08 Dhalsim (aloha)
    Great video Mura!

    • @stripedpolkadots
      @stripedpolkadots ปีที่แล้ว +1

      thank you! I was flabbergasted there wasnt any chapters in this video

  • @Pjotre
    @Pjotre ปีที่แล้ว +56

    It's amazing learning this game from the get-go. SF5 was really overwhelming so it is really nice to see all this tutorials coming up and learning characters when there aren't that many around. Thank you very much for your contribution, you are one of my favourite youtube channels since I started with Five!

  • @harrrieee
    @harrrieee ปีที่แล้ว +11

    if blanka is spamming heavy ball at full screen, you can jump back on reaction and punish it with a jumping attack, although you may need to use a cross up move if he goes under you

    • @evalangley3985
      @evalangley3985 ปีที่แล้ว +4

      The easiest way to punish it. You jump back with a crossup and just do a full combo. You can Drive impact the other version.

    • @merc9nine
      @merc9nine ปีที่แล้ว

      Same with Honda headbutt

  • @pigdonFgc
    @pigdonFgc ปีที่แล้ว

    This might be the most useful video I’ve seen about the specific punishes to counter attacks with insane recovery time thank you so much!

  • @brianaragon1992
    @brianaragon1992 ปีที่แล้ว +4

    I loved this video. I'm sure many people would find character specific punish videos very useful and entertaining. Thanks again for your hard work!

  • @DarkhorseSJ
    @DarkhorseSJ ปีที่แล้ว +10

    You need to do a full punish guide for each character, man. That was super informative, I'd love to see longer form full guides.

  • @triplemardito
    @triplemardito ปีที่แล้ว +3

    This is why I love your channel. I reached a high rank in SFV thanks to you, now it's SF6 turn. 😊

  • @Dr_Ki11enger
    @Dr_Ki11enger ปีที่แล้ว +38

    Important to note: Jamie's MP Rekka is indeed unsafe on block IF he didnt space it properly. If Jamie is doing cMK into MP Rekka and the cMK is hitting JUST far away enough to barely connect with Rekka 90% of lights will whiff, letting him get an easy sLK whiff punish.
    If he DOES do it up close though, you can blow him up for sure.

    • @valsione38
      @valsione38 ปีที่แล้ว +5

      Can confirm this, facing a Jamie with good spacing tricks you into thinking you can punish his rekka but it does the opposite, learned this the hard way

    • @Dr_Ki11enger
      @Dr_Ki11enger ปีที่แล้ว +2

      @@valsione38 yeah Rekka is interesting in that its powerful at low levels because beginners dont know how to properly punish it. Then it becomes weak at mid level because Jamie players dont space it properly and get blown up for it. Then powerful again at high level as a safe string ender/whiff-bait and an easy confirm off of lights at midscreen.

    • @MCMuraFGC
      @MCMuraFGC  ปีที่แล้ว +4

      Sure thing, punishing isn't only about frames as spacing well play a big part of it as well. Its just cause i have seen a lot of players let Jamie get away with very close ones and even saw Jamie's doing DR > cr.MK > Rekka and get away with it.

    • @King-yj2jx
      @King-yj2jx ปีที่แล้ว

      oh I like using that bait

    • @DestroyForX
      @DestroyForX ปีที่แล้ว

      @@MCMuraFGC I believe you have a scam in the comments. I'm gonna report it. It is the telegram scam. They make an account with the name of the channel and telegram on the end. Love your content Mura.

  • @loayzc10
    @loayzc10 ปีที่แล้ว +1

    This felt like a mixed bag of usefulness

  • @soykac
    @soykac ปีที่แล้ว +2

    dude, all of this is hard af

  • @DestroyForX
    @DestroyForX ปีที่แล้ว +2

    I swear, the moment I say "MC Mura has set the freaking bar again", you go and set it even higher. Thank you good sir.

  • @valsione38
    @valsione38 ปีที่แล้ว +7

    If you main gief you can use 5HP to counter many moves like Hondas headbutt, ken's dragon kick and much more thanks to its 1 tick armor

    • @Seath911
      @Seath911 ปีที่แล้ว

      What is 5HP?

    • @kinome23
      @kinome23 ปีที่แล้ว +2

      @@Seath911 Neutral heavy punch

    • @MammaSomari
      @MammaSomari ปีที่แล้ว

      Yep, also beats drive impacts if they hit your armor first. It's even +3 on block when fully loaded.

    • @girth840
      @girth840 ปีที่แล้ว

      It also can be Drive Impacted super easily. So use with caution

  • @Cyberbot_vM
    @Cyberbot_vM ปีที่แล้ว +21

    Fyi. Dont always drive impact Lilys cr.HP xx wind charge. She can fake it, recover in time, and and drive impact you back. Also d.HP close enough is 2 hits and is easily hit confirmable into the medium wind charge. and the cr.HP is cancellable into Drive impact on reaction

    • @MCMuraFGC
      @MCMuraFGC  ปีที่แล้ว +12

      Ofcourse but now you have the layers of play and counter play. Just letting you know that this specific sequence can be punished.

    • @Cyberbot_vM
      @Cyberbot_vM ปีที่แล้ว +3

      @@MCMuraFGC yup. But honestly a good Lily will always do a raw drive rush c.HP, which eliminates the drive impact gap altogether.

  • @oopalonga
    @oopalonga ปีที่แล้ว

    the innuendo at 5:30 is amazing--cammy presents, but marissa's like, "nah fuck u bitch im done with u."

  • @xSiGMA.
    @xSiGMA. ปีที่แล้ว

    GREAT VIDEO MAN. huge thx for taking the time posting this. 🤪💪♥️🚀

  • @Khemith_Demon_Hours
    @Khemith_Demon_Hours ปีที่แล้ว +1

    Thank you for this. Nice quick list to check these moves.

  • @readysetmoses
    @readysetmoses ปีที่แล้ว +2

    Some of these need godlike reaction times

  • @Angrylion22
    @Angrylion22 ปีที่แล้ว +1

    This man has been in the lab for longer than the Pankration fighting style was alive. He sees one mistake you do and is like "Oh yeah gg buddy gg."

  • @Glitch0669
    @Glitch0669 ปีที่แล้ว

    That honda tech just changed the matchup for me

  • @coryharris1939
    @coryharris1939 ปีที่แล้ว +1

    Appreciate you knocking some hours off my lab time.

  • @dsoprano13
    @dsoprano13 ปีที่แล้ว +5

    Really good stuff but some of these punishes are hard because they involve getting a perfect parry. Maybe a few months from now perfect parries will feel easier but right now the timing is tight.

  • @thesazbak5342
    @thesazbak5342 ปีที่แล้ว +2

    How do you dr from perfect parry? For me the character just forward dashes when perfect parrying jp's spike when i press forward >forward. Edit: ok got it, you have to hold down parry

  • @vijaydewani3254
    @vijaydewani3254 2 หลายเดือนก่อน

    Very nicely done

  • @NoirePkmn
    @NoirePkmn ปีที่แล้ว +2

    Worth noting that if a Lily think you'll impact her heavy button to condor wind, she'll either use meter to make it a true blockstring with EX wind or do light wind then impact back. Be careful!

    • @NoirePkmn
      @NoirePkmn ปีที่แล้ว

      also had to sub your content is nice, thanks for the butt slam advice gotta lab that.

  • @SouthpawTheLionheart
    @SouthpawTheLionheart ปีที่แล้ว +1

    ayo solid content as always.
    I was not aware you can drive impact lily. She's free now they love that button lol

  • @aZ1d
    @aZ1d ปีที่แล้ว

    Yo man! This was great, thank you!

  • @AnhDonoi
    @AnhDonoi ปีที่แล้ว

    Great work brotha

  • @zMaximoGamer
    @zMaximoGamer ปีที่แล้ว +1

    Excellent type of video. You could bring a lot more content like this. Thanks!

  • @Bleachpie8
    @Bleachpie8 ปีที่แล้ว

    Thank u for this vid.

  • @safarijojo8184
    @safarijojo8184 ปีที่แล้ว +2

    Your content is very helpful. Thanks for the videos

  • @Angelo-uo2gj
    @Angelo-uo2gj ปีที่แล้ว +1

    Awesome vid. Can you make one without the need to perfect parry?

  • @SkunkGoblin
    @SkunkGoblin ปีที่แล้ว +1

    انا ماكنتش اعرف إن الـDI بتعمل stun لو عملتها في الـrecovery ولا إن الـlight kick دي punish tool كويسة.
    شكرًا يا معداوي!

  • @thegodofallakira6349
    @thegodofallakira6349 ปีที่แล้ว +5

    I’m gonna say this, never di Luke’s heavy flash knuckle. I main Luke and I assure you, the second I hear the di sound I am monkey mashing the super cancel the entire move has on contact and you are eating punish counter ca
    Also just to be clear, it cancels into lv 2 as well so you can only di it if he has 1 bar or less

    • @HeirofDacia
      @HeirofDacia ปีที่แล้ว +2

      Only ex moves cancel into level 2, though.

    • @Un1234l
      @Un1234l ปีที่แล้ว

      ​@@HeirofDacia
      Not always. I recently discovered you can cancel Ken's run step kick into SA1 as well. I thought it wast't possible due to the same rules you thought.

    • @HeirofDacia
      @HeirofDacia ปีที่แล้ว +1

      @@Un1234l The kick counts as a normal attack, bro. That's why it works the way it does...

    • @Un1234l
      @Un1234l ปีที่แล้ว

      @@HeirofDacia
      And that's weird is all I'm saying.

    • @HeirofDacia
      @HeirofDacia ปีที่แล้ว

      @@Un1234l In Sf5, Akuma can do the same thing from his v-skill 1 attacks.

  • @stefanobailey740
    @stefanobailey740 ปีที่แล้ว

    This is one of the most helpful SF6 videos! Thank you for this

  • @moosha786
    @moosha786 ปีที่แล้ว

    One of best channels in that field thank you

  • @the_prophecyyy
    @the_prophecyyy ปีที่แล้ว

    Great vid

  • @jamesbutler5630
    @jamesbutler5630 ปีที่แล้ว

    Thank you for the Marisa punch

  • @GGHalibel
    @GGHalibel ปีที่แล้ว

    Thx a lot for this video

  • @jimmyb2113
    @jimmyb2113 ปีที่แล้ว

    Thank you so much for this video sir!

  • @DFloyd84
    @DFloyd84 ปีที่แล้ว

    In my experience, Ken's heavy Dragonlash can also be Drive Impacted on reaction.

  • @steveelpro
    @steveelpro 8 หลายเดือนก่อน

    3:52 I don't get it, Ryu's 5LK is 5 frame start up and Ken is -5, shouldn't this mean he's able to recover on the very frame Ryu's 5LK connects?

  • @NfynitePixels
    @NfynitePixels ปีที่แล้ว

    Very informative 🔥🔥

  • @f1repuma123456
    @f1repuma123456 ปีที่แล้ว

    I learned quite a bit! Ty😊

  • @bright1934
    @bright1934 ปีที่แล้ว

    Very useful video 🔥

  • @uncletj1
    @uncletj1 ปีที่แล้ว

    Good video man

  • @MemeLordu585
    @MemeLordu585 ปีที่แล้ว +1

    bro be like:
    -this -6899394 frame move on block is punishable
    -u can drive impact

  • @RaposaMah
    @RaposaMah ปีที่แล้ว +3

    Thank you for the video! Anyone knows if drive impact affects scaling? I just assumed it would só I was punishing most of whiffed dps and slow moves with heavies.

    • @MCMuraFGC
      @MCMuraFGC  ปีที่แล้ว +13

      The main incentive is that a punish counter drive impact significantly reduces your opponent drive gauge

    • @feri7mble
      @feri7mble ปีที่แล้ว +1

      Yeah it does add scaling but it's compensated by the big damage of the first hit.

    • @Giraffinator
      @Giraffinator ปีที่แล้ว +1

      I just want to say to experiment with a jump-in normal starter for a DP punish, if you're looking for damage.

    • @RaposaMah
      @RaposaMah ปีที่แล้ว

      @@Giraffinator I still have to get better with my jump in punishes, but will surely try it.

    • @AaronW0885
      @AaronW0885 ปีที่แล้ว +1

      If you play Juri punish counter with forward heavy punch. It becomes + enough to link st mp at point blank range. Drive rush into ridiculous damage.

  • @jettmanas
    @jettmanas ปีที่แล้ว

    Great info. Thanks!

  • @fl305
    @fl305 ปีที่แล้ว +1

    🙏🏾😀 thank you for this! I’m definitely enjoying SF6, and punishing is definitely something to learn, especially against Lily. I’m normally blocking when she does CHP, HP, now I know it’s DI 👌🏾

  • @WoWisdeadtome
    @WoWisdeadtome ปีที่แล้ว +11

    Chun-Li's sweep is only -7. Not sure if anyone can punish it with their own sweep, you'll have to use something else. It can be an absolute menace if spaced well.
    Guile's rolling sobat kick is similar, it's easily punishable point blank but if it hits you with just the foot, good luck.

    • @mibbzx1493
      @mibbzx1493 ปีที่แล้ว +1

      Gotta punish it with medium. Never sweep back cuz you’ll only get depressed

  • @UNOriginalDraw
    @UNOriginalDraw ปีที่แล้ว +1

    Manon main here, there's alot of minus on Manon move, not just mk. Thats why we always want to space it out and hit you in the tip of the legs.

    • @ienvyjuicebox948
      @ienvyjuicebox948 ปีที่แล้ว

      yeah she has no plus moves so it’s best to constantly use mix ups on her

  • @michelpetrus
    @michelpetrus ปีที่แล้ว

    Very useful video, thank you.

  • @rarsscal
    @rarsscal ปีที่แล้ว

    good video thank you mate

  • @P0rk_Sinigang
    @P0rk_Sinigang 8 หลายเดือนก่อน

    As a Jamie player, I'm surprised how few people know to challenge when they block the first hit of the Rekka before drink level 4.

  • @clockworkserpent
    @clockworkserpent ปีที่แล้ว

    I'm a simple man, I see a thumbnail with Cammy's assets...I click

  • @Mr_and_Mrs_Billz
    @Mr_and_Mrs_Billz ปีที่แล้ว

    0:42 so if I don't have a 10 frame move that goes that far what am I supposed to do?

    • @AaronW0885
      @AaronW0885 ปีที่แล้ว

      Drive impact the the start of his cane move if you know its coming. Or walk forward to gain space.

    • @Mr_and_Mrs_Billz
      @Mr_and_Mrs_Billz ปีที่แล้ว

      @@AaronW0885 the light one is too fast so there is no gap

    • @evalangley3985
      @evalangley3985 ปีที่แล้ว

      Level 1

    • @evalangley3985
      @evalangley3985 ปีที่แล้ว

      @@AaronW0885 Low Striborg is hitting on block stun after his chain combo or a HP normal. A really good player will make you commit and punish the hell out of you. You know... JP has a Command Grab that is a fireball. He just need to mix you up and you are dead.

  • @Buruleque
    @Buruleque ปีที่แล้ว

    Great info !

  • @Kusanagikaiser999
    @Kusanagikaiser999 ปีที่แล้ว

    Thank you some of these are so annoying to deal, will practice all.

  • @Jonfgc
    @Jonfgc ปีที่แล้ว

    Great video thanks

  • @travishurst2242
    @travishurst2242 ปีที่แล้ว

    Love this! ❤❤❤

  • @5iftymfia50
    @5iftymfia50 ปีที่แล้ว

    Dont press on deejays crouching med kick, he can literally just cool into low to whiff punish that!

  • @seamusinmusic
    @seamusinmusic ปีที่แล้ว

    Yaaasss!!! Top tier content!

  • @Renkay141
    @Renkay141 11 หลายเดือนก่อน

    rip dlc!
    Gj on the video

  • @Darksid3c3
    @Darksid3c3 ปีที่แล้ว

    nice one you can make block strings for everyone character

  • @Luv-dq5th
    @Luv-dq5th ปีที่แล้ว +15

    bro really said "DP's are punishable"

    • @MCMuraFGC
      @MCMuraFGC  ปีที่แล้ว +10

      Punishing with DI is extra bad cause it significantly increases the damage you are doing to their drive gauge

  • @getoveryourself2212
    @getoveryourself2212 ปีที่แล้ว

    This was AMAZING!
    This teaches me about my weaknesses as a Guile main & to think outside the box
    ++ what to use against other Guile mains 🥸
    thank you!!
    I love playing sporadic, so this absolutely helps

  • @SHZY504
    @SHZY504 ปีที่แล้ว +2

    You heard it here first, blocked DP's are punishable. Groundbreaking stuff

    • @dsoprano13
      @dsoprano13 ปีที่แล้ว

      Lol I'm glad the stuff he listed for Ryu isn't too bad including a blocked ex dp.

  • @mapukid
    @mapukid ปีที่แล้ว

    Can’t wait till Akuma comes out with the real plus 10 frame master

  • @Kusanagikaiser999
    @Kusanagikaiser999 ปีที่แล้ว

    Man I tried that Honda sumo smash punish buut is mad hard to get the drive to be out before that thing land on your head. The rest so far I tried have been useful (welp as much it can, I seriously confuse with timing to punish stuff in this game....Zangief overhead kick had me piss off tring to punish that shit that supposed to be negative as hell in block, but it have a mad weird timing to punish, and Gief recover so mad fast.....I feel too many stuff in this game are SAFE when should be mad negative).

  • @Kusanagi2k
    @Kusanagi2k ปีที่แล้ว +1

    I enjoyed the video and it's well put together, but punishing a missed shoryu-style attacks is a little lazy imo xD
    Instead of showing how to punish let's say Juri's od pinwheel, you could show that you can punish non LK Fuha (MK is -6) since the LK version needs to be super close.

  • @iantru9929
    @iantru9929 ปีที่แล้ว

    The thing about some of those punish combo is that a throw does the same dmg which is stupid.

  • @mediaage
    @mediaage ปีที่แล้ว

    Honda butt slam salutation DR is a really good idea 👍🏽

    • @evalangley3985
      @evalangley3985 ปีที่แล้ว

      Just Drive Impact that garbage... as long as he doesn't cross you up, you have a punish counter.

  • @anaalinaama
    @anaalinaama ปีที่แล้ว +2

    But DI is bad for your punish combo scaling. Surely there were some other tips you could have come up with...

    • @MCMuraFGC
      @MCMuraFGC  ปีที่แล้ว

      Yeah but it does a lot more damage to the opponent drive gauge.

  • @Guilherme_Lemez
    @Guilherme_Lemez 9 หลายเดือนก่อน

    Fantástico!

  • @baconbitz7804
    @baconbitz7804 ปีที่แล้ว

    Also if Juris divekick hits but the follow up misses you can punish her

  • @evalangley3985
    @evalangley3985 ปีที่แล้ว

    You can counter most of these moves with only Drive Impact. Most moves are active and have recovery over 25f combined.

  • @mukburbur696
    @mukburbur696 ปีที่แล้ว

    This video is god like

  • @breakmutiny5733
    @breakmutiny5733 ปีที่แล้ว

    Subbed 🎉

  • @andrethompson9265
    @andrethompson9265 ปีที่แล้ว

    Hi, mura. I'm gonna need to stop making anti kimberly tech. Otherwise the video was amazing. Keep it up

  • @Jonfgc
    @Jonfgc ปีที่แล้ว

    As a chun player I can confirm her crouching HK is hard to punish

  • @mbizzlesnizz
    @mbizzlesnizz ปีที่แล้ว

    Yes! Love it

  • @lorenzov.5380
    @lorenzov.5380 ปีที่แล้ว

    Most replayed part is ken and it’s what I clicked the vid for Lmaoo.

    • @Un1234l
      @Un1234l ปีที่แล้ว

      Nah it's Marisa and her damn Superman Punch

  • @adamtideman4953
    @adamtideman4953 ปีที่แล้ว

    Nice video but you missed one thing: how do I punish Deejays taunt?

    • @ayres1009
      @ayres1009 ปีที่แล้ว

      Are you talking about where he dashes back? Is so a 5 frame move will beat the low and the overhead takes 25 frames. You can actual land a heavy to punish that. I usually wait a split second and if I don’t see the low I stand HP into a full combo.

  • @ibm3333
    @ibm3333 ปีที่แล้ว

    Great keep on

  • @richard1997fa
    @richard1997fa ปีที่แล้ว

    I'm gonna watch this video so many times...

  • @ragingnomad1651
    @ragingnomad1651 ปีที่แล้ว

    Watching all other characters get punished "Interesting. Community should def be doing this!"
    Seeing the anti-Lily tech "Delete this!"

  • @westmatt007
    @westmatt007 ปีที่แล้ว

    Perfect!!!

  • @Urlastnerve
    @Urlastnerve ปีที่แล้ว

    Jamie and JP are the banes of my existence right now. I can’t figure out how to counter them at all. Zangief is up there too with his damn armored grabs🤬🤬

  • @johnnyj.4207
    @johnnyj.4207 ปีที่แล้ว

    Legend.

  • @TheGoldenBoo
    @TheGoldenBoo ปีที่แล้ว +1

    If that's a perfect parry at the beginning how come it doesn't do the perfect parry animation where it's all cinematic and shit?

    • @MCMuraFGC
      @MCMuraFGC  ปีที่แล้ว

      You don't get that on projectiles

  • @TheJustinHit
    @TheJustinHit ปีที่แล้ว

    Would've been much better if you put the minus frames

  • @Un4eseen
    @Un4eseen 11 หลายเดือนก่อน

    oh man I didn't know I can punish a DP's !!!!!😂😂😂😂😂

  • @AngelGel01
    @AngelGel01 ปีที่แล้ว

    More of this pls

  • @asadqureshy3125
    @asadqureshy3125 ปีที่แล้ว +1

    Nice but some of these require the reaction speed of a rabbit... I'm 40 years old bro, take it easy

    • @MCMuraFGC
      @MCMuraFGC  ปีที่แล้ว +1

      Unfortunately seems like that's the entire game. Everything in SF6 is just about reacting to really fast stuff

  • @SamuraiGhost63
    @SamuraiGhost63 ปีที่แล้ว

    I play Gief so some of this I get to use :D

  • @Nugs59
    @Nugs59 ปีที่แล้ว

    I feel like the perfect Perry ones were scams haha

  • @michaeladkins8750
    @michaeladkins8750 ปีที่แล้ว +1

    I’m over here wondering why no one parries to drive rush JP spike.

    • @MCMuraFGC
      @MCMuraFGC  ปีที่แล้ว +2

      Its difficult cause in the heat of the moment, you are also thinking about his shadows zoning, him drive rushing, etc.
      But i have seen high level players do it before

    • @AaronW0885
      @AaronW0885 ปีที่แล้ว +1

      Its great when he pushes you out full screen. Its always the first thing they throw on your wakeup. I play juri so that into drive rush and I'm full screen in like 15 frames lol

    • @evalangley3985
      @evalangley3985 ปีที่แล้ว

      @@MCMuraFGC Like Mura said, it is EXTREMELY hard to do so. Your goal is to be able to make it to mid screen so you can jump at him and punish him. As a JP main, I usually don't do special moves at the minute I am at mid screen.

    • @evalangley3985
      @evalangley3985 ปีที่แล้ว

      @@AaronW0885 And I just Departure and Teleport to punish you and you are back at the other side of the screen. Juri is not problematic, Dalhsim is because of his teleport.

    • @HeirofDacia
      @HeirofDacia ปีที่แล้ว

      @@evalangley3985 You replied to Mura himself with "Mura said"...

  • @AlexAnteroLammikko
    @AlexAnteroLammikko ปีที่แล้ว

    Right ok but the thumbnail though :p

  • @azzi4life
    @azzi4life ปีที่แล้ว

    The jab to stop Marisa's Superman Punch is highly annoying. I learned about that while playing against the CPU.

    • @ayres1009
      @ayres1009 ปีที่แล้ว

      You can also DP it.