ZBrush Quick Tip Tutorial: Slice Curve brush in 4R6
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- เผยแพร่เมื่อ 22 ส.ค. 2024
- Pixologic ZBrush Slice brush usage tutorial.
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When combined with DynaMesh and its Group option, the Slice brush lets you literally split your mesh in two pieces along the curve. Upon remesh, ZBrush will create two objects with separate PolyGroups. However, even though new pieces are created they are still part of the same Tool or SubTool. If you need to split them into separate SubTools, simply use the Group Split function found in the Tool > SubTool menu.
+StrobFXTEST Well that is not exactly what I was trying to show in this video. True, you can split the object into separate subtools according to the polygroups, but it doesnt create only 2 subtools, it creates 4. So to keep object as 1 subtool with only 2 separate parts (polygroups) the technique that is shown is the only way (that I know).
Tnx for the comment.
Good tip man, it help me, and now i help you =) ( may be you known this feature) if you do not want zbrush creat additional groups (its hard to believe) just turn on "Polypaint icon" in subtool menu near visibility icon. I hope it help you or some other guys)
This is the best explanation I've ever found.
+Jürg Meyer Glad to hear. Like, Share, Subscribe. :)
Thank you for clearing that one up it was driving me nuts :-)
You`re welcome. I to lost some hair on my head from figuring this out. :D
I don't know if pixologic gone crazy or not they didn't say anything about this update and didn't change their tutorial also, it seems they didn't upd it rather forgot to add that feature , it seems it's a bug in R6 Zbrush, whad you say
K M Hasan Pixologic always changes something in a new version. The majority of changes are great but some cause more problems. Its just one of those things we have to live with. Helping each other can get us through that. :)
K M Hasan
There are quite a few more items that you'll find in the ZClassroom tutorials that don't work like they did in 4R2. Not sure why they did this but an update and proper docs would be nice.
pro tip : watch series at flixzone. Been using it for watching lots of of movies recently.
Thanks, the method works, it really helped, I really suffered, the sequence is obligatory
You`re welcome. Check out the rest of my YT chanell and Gumroad page (link in video description), you might find more helpful video tutorials.
Like & Share, tnx :)
I did not know what was wrong.Now I do.Thank you.
You`re welcome. :)
Dynamesh -> slice -> redynamesh -> group by normals (90)
Thanks for the tut, I'm surprised by how cumbersome this is in ZBrush. Maybe boolean is cleaner?
Watched it few times, everything works out perfectly, thank you!
Nice to hear, you`re welcome.
Like & Share, tnx :)
Wao I was really facing trouble to find what was going on as I was following Zclassroom your tutorial made me understand that I was ok but Zbrush didn't update their tutorials. From now on with Zclassroom your channel is my second place to learn. After watching few more tutorials I'll be your petroleumn also but do you help by solving problems if we face while following your tutorial s
You`re welcome. I had the same issue when I was searching for the fix of this "problem". ZClassroom has a tutorial for older version, so its not helping us who have the newest one.
I do help solve the problems that my viewers encounter while watching my tutorial. It`s helpful to post a time stamp (like 1:35 ) to point where the problem is occurring, so I can understand what the issue is.
***** Hi I'm facing some issues even after following your technique. As you watched on Zclassroom I tried to follow them, but used your way, grouping by normals. It worked for the first cut but as I tried to cut again, I found some faces are still attached. What should I do if I wanna cut 3 for or many slices on my dynamesh but don't want their faces to be attached? I'm sending the screen capture to your email now. Please reply
Great! Fast and simple - that what i needed! :)
Nice to hear.
Like & Share :)
Excellent tutorial! Thank you very much!
Really useful your tutorials thanks ..
+Eritrea Cluster Glad to hear. Like, Share, Subscribe. :)
damn, wish i knew that earlier
:D thanks alot
You`re welcome, and i feel your pain, been there done that :). Check out the rest of my TH-cam channel and Gumroad page (link in video description) where you can find more useful video tutorials.
Like & Share, tnx :)
Its not working for me in Zbrush4R7. After doing group by normals at 90,its removing the polygroups. :( Plz help
If you would LOOK at the video STEP by STEP you would know you need to re-dynamesh (ctrl+clickdrag on canvas) THEN Group by normals (set to 90).
Its all there people. PLEASE make the effort and look at the video until you make the same result as its shown.
Probably does not have the group tab clicked in dynamesh options.
I do not mean to be a pain, as your tutorial is very helpful, but I got hung up on this step as well. I am new to zBrush, but ctrl+clickdrag does not seem to re-dynamesh the tool in 4R7 P3 (x64). All it does is clear the mask. I tried it several times the way you showed and it didn't work, but when I read that I need to re-dynamesh, I tried clicking the Dynamesh button on and off and that did work, so I could continue.
If you have something on your model masked you need to first CTRL-clickdrag to get rid of the mask and then CTRL-clickdrag AGAIN to re-dynamesh. One CTRL+clickdrag wont do everything.
Ah, that does work, thank you! Sorry for being a noob!
thank you for this tutorial, it really help
You`re welcome :)
on Pixologic's website was for older version - Zbrush 4.2
in guess, they made an update in 2018 because now when I use the clip brush like u did and I try to move it its stuck but if I redynamesh it and then try to move it works
Bt Paulie slice curve brush
Thanks this was a great help
Nice to hear & you`re welcome.
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It now appears that making sure the polypaint paint brush icon in the Subtool palette is on, is an alternative way to fixing this problem.
I tried and does not work and no I did not start with circle
Awesome! very helpful!
ok - I am missing something. All I get is another whole polygon sphere; a duplicate pulls out, not a separate top - both show polygroups, but no separation?
+Linda Snyder you are duplicating Sphere with Move tool since you are probably holding CTRL+ALT while trying to move a sphere.
First you need to MASK the part you dont want to move. That is done by holding CTRL and clicking on part you want unmasked. Then just click and drag on middle circle of move tool to move the unmasked part.
Its simple, just go step-by-step as shown in video + listen to shortcuts I mention, and you`ll be fine.
I'm getting an error saying that the max normal angle is too small and it's not working because "it will create more than 1000 polygroups" It's telling me to increase the angle but I already have it maxed out at 90. Any ideas?
i did the same steps but its not working, not sure what im doing wrong
***** Hi. After the cut and split in to two separate objects i cannot reconstruct subdivision levels for any of them because "Mesh contains triangles, operation canceled".. Any help ?
Thanks for the awesome tutorial by the way...
stefan naumovski
Hi, thats because the subtool was converted with Dynamesh, that creates triangles.
Reconstructing Subdiv wont work in any case but there is a solution to get the low-res on the subtool. ZRemesher. :)
First go out of Dynamesh, select the part you want to have in low-res. Under Geometry / ZRemesher set the Target polygons Count to something like 0.5, leave Adapt ON and ZRemesh. Done. :)
This helped alot... thanks
P.D #1: cool page.
P.D #2: How can I erase one of the groups, so I end up with only one of the two sides?
Federico Montoya Tnx.
You could under SubTool/Split/GroupsSplit and then delete the obsolete Subtool
OR
you could Ctrl+Shift+Click on the polygroup you want to keep (so the others get hidden) and then under Geometry/ModifyTopology/DelHidden. And you get the same result.
Thanks, this will help me on future works...
awesome man, thanks!
By me even after following your group by normals and max angle thing to 90, it still doesn't separate. :(
Please read through some of the previous comments. The same issue occurerd and has been solved. It will probably help you to. :)
***** thanks, i tried that, and its still connected. doesn't help what I do, it won't separate. :(
Camille Kleinman It should work. If you follow step by step exactly what I do. Especially make sure you redynamesh after every cut AND apply "Group By Normals" set to 90. Then NOTHING should stick to anything.
And do make sure you have "Groups" turned on in Dynamesh options.
Like I said, if you do EXACTLY how it is shown, it will work. So take as much time as needed, watch it through, do step by step with the video and you`ll figure out where you did a "mistake".
***** Its wonderful! I tried the trick and its work! thank you very much man! life saver!
Thank you.
You`re welcome.
Like & Share :)
i cant find this brush is zbrush 4r7
Hi, is it possible to process this polygroups into separate subtools?
Yes it is.
Comand can be found at Subtool/Split/Groups Split
Is there a way to slice actual curves, or are the name and icon just misleading?
Abel Oroz What do you mean? You can "slice" the curve by tapping 1x on ALT to get bezier curve or 2x to get sharp edge. Look at 3:08 to see the hard transition created.
If that is what you ment with your Q.
I missed the Alt part to create the bezier curve rather than a straight line. Thanks :)
Abel Oroz :) you`r welcome.
Thx mate! :)
You`re welcome. Check out the res of my YT chanel.
Like & Share, tnx :)
Not working for me :( When I click Group by Normals, everything become one single polygoup.
You probably didnt re-dynamesh it. Its not enough just to Slice the object, you need to re-dynamesh it afterwards and then use Group by Normals, with 90 setting.
Watch the video step-by-step and you`ll figure it out.
I have the same. After clicking the normal polygroup, the model becomes one group again. I have zbrush 2018
hhh thanks~ :) very good tip~
and dont tell look the video or stuff cause it absolutly doesnt work at all when you group by polygroup and ctrl chit stuff etc.. SO it Does not work on Zbrush R7 and maybe in R6 thanks.
Try using the time you used for writting this comments, for really watching and making all the steps shown. This DOES work in 4R7.
THis method didn't work on 4R7
It works in 4R7 also. You probably missed a step. Watch it again, step-by-step.
Maybe you could annotate the video to include the part everyone is missing?
Спасибо !
thks,..
+Frans Aditya You`re welcome.
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how to mirror clip stroke? please help
Press X on keyboard to turn on Active Symmetry. It can also be found under Transform on top of ZBrush.
oh thank you actually trim brushes doesn't work with symmetry what to do
shankar subedi you could try using mirror options after you do the cuts. You can find one under Geometry/Modify Topology - Mirror and Weld....the other one is under Deformation - Mirror ...the second one just mirror the subtool according to selected axis...the first one mirror the subtool from "left to right" (so make sure you have the wanted cut on "left" side). It will take half the subtool and weld the "left" part to the "right" one. Just make some tests and you will figure it out.
thank you got it :-)
ZBrush Quick Tip Tutorial: Slice Curve brush in 4R6 lolol
when life was easier in earlier versions but these aliens had to make it more harder with the new versions What are they thinking?
Yea i agree. They make "new" options in newer versions, but (sometimes) f*** up what was already working. This reminds me of a saying "if it works, dont fix it". :)
Thank you! Good tutorial. Keep the same.
Александр Баринов You`re welcome :)
thanks for saving my but
You`re welcome. Check out the rest of my YT channel and Gumroad page (link in description), you might find more useful tutorials.
Like & Share, tnx :)
DOESNT WORK ON ZBRUSH 4r7
It does work in 4R7, checked it myself.