I think I know why the rail cannon doesn’t one shot the harvesters. I believe their armor plating that surrounds their main body is similar to the overseers’. It has to be stripped before any real damage can be dealt. In this case, the armor plates are AP4, 75% durable, and take 800HP to strip. That’s not all though, they also only transfer 5% of damage received to the main health pool (3000HP). The railcannon strike will deal 7500 damage to the armor with durable damage accounted for, and strip the armor where it hits; However, only 5% of that 7500 damage will apply to the main healthpool. That means the harvester (at 3000hp) will only take 375 damage from a railcannon strike because its armor plating is ridiculous. Testing is probably needed to confirm this too, but this is my best guess as to why they feel really tanky against a lot of stratagems.
Your commitment to both Helldivers content and your cat, makes me your target demographic. I love how you maintain your cat on screen... just because. lol
I hope they keep the explosive resist on the Illuminate big boys because it really shakes up the meta where Airstrike and 500kg sort of run the entire game
I haven’t seen a harvester tank a railcannon , but I have seen the railcannon come in at an angle where it missed the body entirely and hits the ground right between the middle of its legs
Soo, 3 most powerful stratagems vs squid is not S tier.. i am talking about walking barrage, gas strike and laser canon. Laser canon is basically killing everything illuminates has right now in no time, easy. Napalm barrage in the city is cancer.
I shall edit throughout the video depending on if I disagree with stuff. Walking Barrage is S tier. Consistently and easily taking out every and all encampments without even being present is too strong. Also works great when they call reinforcements, I've taken out some of their ships midair with OWB strikes. Laser is at *least* A tier, even with 3 uses. Orbital Napalm Barrage is B tier at max. It doesn't have the destructive power to destroy ships, for iillumimate ships you have SAM's *everywhere* and for the normal hordes the cooldown is too high. Both Guard Dogs are S tier. I HATE them for teamkilling potential but on Illuminates they are insane. I much prefer the Rover. Machine Gun Sentry is S tier and I stand by that, always carry it. You can constantly throw it. Kills everything except Harvesters with ease (and I've seen it take out Harvesters a few times already) Flamethrower is S tier and I'm tired of TH-camrs saying "YoU nEeD aRc ResIsTanCe!" No you don't, circle it, stay moving, done. I never get hit by that inaccurate Zap. HMG is S tier. I much prefer it over the regular MG. No need for a certain Armor. For Harvesters, go prone. Overseers take like 3 hits to kill so Accuracy is a non-factor. But I can see why people prefer the MG. And lastly, Arc Thrower is S tier. Hordes, Overseers, Watchers - all a non-factor. And Harvesters get stunlocked for your mates to shoot the legs, or just invest one minute and you can drop it yourself. Overall an entertaining video, even though I had these disagreements.
You can achieve the same with just one gas or incen grenade, speaking about mowing down an entire street of Voteless. And picking it to destroy shield.. might as well pick something that destroys it outright. It's great but I wouldn't say S tier either.
So idk what’s going on with explosive damage and tripods other than they have a lot of health and the limbs are explosive immune, but the reason railcannon doesn’t kill it is because it has an armor shell around it like the factory strider, so no matter what the first direct hit will never kill it on the head but a follow up one will
For me, Tesla Tower is a clear S tier stratagem, or at least very high A. Positioned properly, it trivialises all objectives until a Tripod notices it - but that's a problem for all placeables.
FOR THE SUPER EMPORER, AND ROCK AND STONE
DID I HEAR A ROCK AND STONE?
ROCK AND STONE TO THE BONE
Your tier lists are the ones I trust the most
I think I know why the rail cannon doesn’t one shot the harvesters. I believe their armor plating that surrounds their main body is similar to the overseers’. It has to be stripped before any real damage can be dealt. In this case, the armor plates are AP4, 75% durable, and take 800HP to strip. That’s not all though, they also only transfer 5% of damage received to the main health pool (3000HP). The railcannon strike will deal 7500 damage to the armor with durable damage accounted for, and strip the armor where it hits; However, only 5% of that 7500 damage will apply to the main healthpool.
That means the harvester (at 3000hp) will only take 375 damage from a railcannon strike because its armor plating is ridiculous.
Testing is probably needed to confirm this too, but this is my best guess as to why they feel really tanky against a lot of stratagems.
Wow another great tier list video so soon! Thank maple!!
Your commitment to both Helldivers content and your cat, makes me your target demographic. I love how you maintain your cat on screen... just because. lol
I hope they keep the explosive resist on the Illuminate big boys because it really shakes up the meta where Airstrike and 500kg sort of run the entire game
Sweet, always look forward to these videos. Can't wait for the primary weapon illum version.
I haven’t seen a harvester tank a railcannon , but I have seen the railcannon come in at an angle where it missed the body entirely and hits the ground right between the middle of its legs
you mean railcannon?
@@gogo8965yeah my bad
Soo, 3 most powerful stratagems vs squid is not S tier.. i am talking about walking barrage, gas strike and laser canon. Laser canon is basically killing everything illuminates has right now in no time, easy. Napalm barrage in the city is cancer.
Napalm barrage is truly cancer but I love it on bugs
I shall edit throughout the video depending on if I disagree with stuff.
Walking Barrage is S tier. Consistently and easily taking out every and all encampments without even being present is too strong. Also works great when they call reinforcements, I've taken out some of their ships midair with OWB strikes.
Laser is at *least* A tier, even with 3 uses.
Orbital Napalm Barrage is B tier at max. It doesn't have the destructive power to destroy ships, for iillumimate ships you have SAM's *everywhere* and for the normal hordes the cooldown is too high.
Both Guard Dogs are S tier. I HATE them for teamkilling potential but on Illuminates they are insane. I much prefer the Rover.
Machine Gun Sentry is S tier and I stand by that, always carry it. You can constantly throw it. Kills everything except Harvesters with ease (and I've seen it take out Harvesters a few times already)
Flamethrower is S tier and I'm tired of TH-camrs saying "YoU nEeD aRc ResIsTanCe!" No you don't, circle it, stay moving, done. I never get hit by that inaccurate Zap.
HMG is S tier. I much prefer it over the regular MG. No need for a certain Armor. For Harvesters, go prone. Overseers take like 3 hits to kill so Accuracy is a non-factor. But I can see why people prefer the MG.
And lastly, Arc Thrower is S tier. Hordes, Overseers, Watchers - all a non-factor. And Harvesters get stunlocked for your mates to shoot the legs, or just invest one minute and you can drop it yourself.
Overall an entertaining video, even though I had these disagreements.
The harvester isn't bugged. they just have armor plating that transfers 5% of damage through, it needs to be broken first for orbitals and eagles
Not putting strafing run in S tier should be courtmartial
You can achieve the same with just one gas or incen grenade, speaking about mowing down an entire street of Voteless.
And picking it to destroy shield.. might as well pick something that destroys it outright. It's great but I wouldn't say S tier either.
isn't EMS blast supposed to remove the shield? according to starcraft...
This video’s gonna be a popular one
So idk what’s going on with explosive damage and tripods other than they have a lot of health and the limbs are explosive immune, but the reason railcannon doesn’t kill it is because it has an armor shell around it like the factory strider, so no matter what the first direct hit will never kill it on the head but a follow up one will
i didnt test all the weapons vs illuminate but the ones i did i can agree with your tier list its pretty good one
For me, Tesla Tower is a clear S tier stratagem, or at least very high A. Positioned properly, it trivialises all objectives until a Tripod notices it - but that's a problem for all placeables.
i honestly think the jump pack is S. u can get out of so many sticky situations and also go on top of roofs and just snipe the whole city
Putting railgun in B when it can 2-tap the legs of a harvester and 1-tap headshot overseers is a crime
1900h+ of Illuminate fighting experience in a week? Damn you're good at your time mmanagement.
I would put straining in a I run it with the commando and shuttles and harvesters are super easy to take out.
Strafing run, 500kg, las guard dog, commando with purifier and redeemer - been drppping 600+ kills every game
Awww, that's a nice kat
Dude, in another year these videos are gonna be two hours long. Lol.
Shoulder cat! 🥰
Orbital HE Orbital barrage fire laser dog qsar and sentry
Gas Orbital is better than OPS
Emp motars