22:54 Flash Fright absolutely favors the 3 because they can just circle around the bridge and it will be impossible to catch them if they do it well. Very cool retrospective thanks!
Maybe people don’t like 7 as much as 6 because of character specific orbs that put you at a disadvantage for choosing your favorite character. Random duels with a possible to get nothing wasting everyone’s time. Bowser time that slows the game down along with the single player bowser and dk Mini-games. Also is it not great when bowser can just steal a star from you in neon heights for no reason or just destroy a windmill for no reason also.
Yeah it’s annoying that bowser time can’t be turned off , but it work good in bowser enchanted Inferno with island sinking every 5 turns. Also the other 5 are a bit of a drag tho.
Great review, though I think using more than one music track in the entire video would make it a lot more consumable. Like, play the Minigame themes while talking about them. Play other board themes when talking about them. That would be a good change imo.
Hey, thanks for the feedback! I'd like to think I've improved a bit since my Mario Party videos. I definitely try and mix things up a bit more in my newer content :)
Bruh chance time has never changed just hit the button to see what happens. You just dont like chance time in general but instead of saying that you are trying to make up false reasons for why it was better. Just say you dont like it instead of dancing around it.
@@NintenDeen yeah in terms of timing then you are right it has changed but in terms of how you do it it has not. Every chance time just requires you to hit the A button thats and i would argue that its better then how it was in the older games because it makes it more exciting when you have no idea whats going to happen at all when it cant be timed and that can create exciting and funny moments just watch people get chnace time in the gamecube games. Like i said the reason people dont like 7 as much as 6 is because of 3 things. Random duels. Character orbs that put you at a disvanatge for picking a charcarer you like and bowser time which slows the game down and punishes you over no fault of your own. Its like you said in your mario party 6 video that game was not easy to find a flaw but you can very easily see the flaws which 7 thats my reason for why people prefer 6 to 7. Great video though. Keep up the good work.
The biggest problem with Windmillville is whoever gets to the 3 star windmill first basically wins the game. Whoever designed Windmillville forgot intersections exist. The tulip Junctions just turn it into "right place at the right time" simulator.
Man, the nostalgia this is giving me is insane. To me, Mario Party 7 is the perfect Mario Party game.
Agreed! Definitely top 2 for me :)
1. Mario Party 4
2. Mario Party 7
22:54 Flash Fright absolutely favors the 3 because they can just circle around the bridge and it will be impossible to catch them if they do it well. Very cool retrospective thanks!
Oh nice that's good to know. I'm gonna try it next time lol
Mario party 6 underrated by you deserves a lot more respect.
Amazing. Blast from the past.
I'd argue 6 is the best Gamecube Mario Party but 7 is definitely up there
Dang, you got this one out REAL fast. I feel like I just finished watching the last one!
MP8 might be out this weekend ;) . Luckily I have all the footage it's just the editing that's left
We stan Mario Party 7 in this house.
When did the 1v3 mini games go from being determined by what space players are on to not?
my favorite 😇
I've been playing it significantly more since I finished my retrospective!
0:01 didn’t the 3DS have 4?
17:35 sounds kind of Fortune Street-ey
You’re vids are very good. You deserve more subs.
Are hidden blocks set on a particular space at the beginning of the game, or is it just a random chance every turn.
8:41 wait, they didn’t wipe Koopa Kid from existence yet?
19:41 oh god, GameCube Klepto is just wrong looking
Superstars doesn’t really seem like a mainline game
You said you never seen anyone beat the rocket ship event in Neon Heights. I did it on my first try you can see it in my vid on the MP7 section.
You are actually wrong about one thing about mario party 7 duels, if none of the player have stars no star outcomes will appear
Maybe people don’t like 7 as much as 6 because of character specific orbs that put you at a disadvantage for choosing your favorite character. Random duels with a possible to get nothing wasting everyone’s time. Bowser time that slows the game down along with the single player bowser and dk Mini-games. Also is it not great when bowser can just steal a star from you in neon heights for no reason or just destroy a windmill for no reason also.
Yeah it’s annoying that bowser time can’t be turned off , but it work good in bowser enchanted Inferno with island sinking every 5 turns. Also the other 5 are a bit of a drag tho.
Yeah i agree it works great in bowsers enchanted inferno because you can plan for it.
5:14 well that’s not a very nice team name
Great review, though I think using more than one music track in the entire video would make it a lot more consumable. Like, play the Minigame themes while talking about them. Play other board themes when talking about them. That would be a good change imo.
Hey, thanks for the feedback! I'd like to think I've improved a bit since my Mario Party videos. I definitely try and mix things up a bit more in my newer content :)
22:10 so there are 14 1v3 games and you’re just choosing not to talk about those 5? I’m confused.
Bruh chance time has never changed just hit the button to see what happens. You just dont like chance time in general but instead of saying that you are trying to make up false reasons for why it was better. Just say you dont like it instead of dancing around it.
That's not true at all. The chance time system has fundamentally changed as the series progressed.
@@NintenDeen yeah in terms of timing then you are right it has changed but in terms of how you do it it has not. Every chance time just requires you to hit the A button thats and i would argue that its better then how it was in the older games because it makes it more exciting when you have no idea whats going to happen at all when it cant be timed and that can create exciting and funny moments just watch people get chnace time in the gamecube games. Like i said the reason people dont like 7 as much as 6 is because of 3 things. Random duels. Character orbs that put you at a disvanatge for picking a charcarer you like and bowser time which slows the game down and punishes you over no fault of your own. Its like you said in your mario party 6 video that game was not easy to find a flaw but you can very easily see the flaws which 7 thats my reason for why people prefer 6 to 7. Great video though. Keep up the good work.
The biggest problem with Windmillville is whoever gets to the 3 star windmill first basically wins the game. Whoever designed Windmillville forgot intersections exist. The tulip Junctions just turn it into "right place at the right time" simulator.
Damn slow down!
Jk love it thanks
3 and 6 are better and im willing to die on that hill.