gears of war 1-3 (kinda) borderlands 2 (kinda) little nightmares 2 (kinda) the last of us 2 (inconsistent and in a bit of a gray area) ori and the blindforest 1-2 ( a matter of perspective)
All 3 "endings" to Far Cry 5 were bad endings. Your options. A. Don't arrest Seed at start B. Don't arrest Seed at end (car ride song puts player in trance to kill companions). C. Canon Ending - try to arrest Seed at ending, nuclear explosion and game ends with you chained up and trap in bunker with Seed.
I'm pretty certain it wasn't the cult who dropped the bombs either. It was just an inevitable attack that seed foresaw and the cults only goal was to prepare for the attack, not initiate it
@@LiminalLight it was FC4 antagonist, Pagan Min, or at least the nuclear bomb he had that was the one that hit at end of FC5. His DLC in FC6 goes into this
@@donaldfrederick501 still, nothing you do is going to prevent that, only stops you from being held captive in the bunker with John seed. I played a female character, so that ending was a little unsettling. Half expected to become breeding stock for the next generation of seeds
Man... making eye contact with Jules as he closes out another video is soooo emotional. Thanks for making me feel better about myself. You, You are the absolute ledge!
Great you mentioned Shadow Hearts, those games don't get enough love. However, why do you always miss out Legacy of Kain? In this case it's the first in the series, Blood Omen 1. In the end Kain is given a choice, sacrifice himself to save the world or reject the sacrifice and become the ruling monarch of the ever growing dystopian world of Nosgoth. And you get to choose and to keep the series going, the true ending is option 2 all the way.
The Legacy Of Kain series is an absolute masterpiece. However, it later transpired that Kain's refusal to sacrifice himself was the good ending all along. His death would have allowed the Hylden to come back from their prison dimension much sooner and in much greater numbers, to utterly destroy Nosgoth. Kain's survival was the one and only thing that prevented it. Furthermore, he later found a way to save Nosgoth, independently of whether he lived or died. That's what launched the Soul Reaver series : Kain manipulating events as best he could to create a being who would be free from Destiny and, hopefully, restore Nosgoth and protect it from the Hylden. Kain was even willing to sacrifice himself, when he truly thought Raziel was the hero Nosgoth needed. In the end, it turned out that Kain himself was the main character and true (anti)hero all along : Raziel's job function was only to help him by purifying him and his Reaver. Anyway, Kain's initial decision to refuse the sacrifice was the only thing that gave Nosgoth any hope of being saved.
@@jackwilliam4436 true, however if you complete the first game and choose the sacrifice then the game never ends hints at the Hylden threat. It basically just ends with an image of a green land with Ariel saying how noble Kain was to kill himself, while rejecting the sacrifice seeing him sitting on a throne downing a glass of blood and talking about how he is gonna rule. Sure if you view the game as a series then I agree but if you take it as a lone game then my point still stands. And you are right, utter masterpiece.
You could mention that the true 100% ending of Crash Bandicoot 2, you blew up Cortex Space Lab and it "CRASHES" against Aku Aku's temple and sets CB3 in motion.
You should also mention Prince of Persia: Warrior Within. The True ending has the Prince save the Empress of Time from the Dahaka. Then he journey’s back to his home only to find he undid everything he accomplished in the first game, which still leads to his father’s death, and the death of the Emperoress.
Remedy has a DEEP Lore. Max Payne's FAILED endings actually give rise to Alan Wake (the Writer of Max Payne) and Control (Which overlaps with Alan Wake). The recent Teaser Trailer for Alan Wake 2 shows him in "Noir York" - the setting of Max Payne 1 & 2 Having Read Metro 2033, the Cannon Ending according to the book is that Artyom killed all the Dark Ones.
Video Games where saying "No" actually means something. Face it, we've all been there, when you're asked to complete a task that leads to the main quest and you're given the opportunity to say "no" you go through a loop of your answer being rejected and you're given another chance to say yes, and this goes on until you finally break down and say no. There's got to be some games where you can actually say "No" and it means NO!
Reminds me of some turn based RPG i played over a decase ago... don't remember the name, just that it was a buggy mess and rather short, but you actually decided if you go on beating the prime evil, just go your way adventuring without caring for that or go to the evils temple and swar loyalty, becoming actually minions of the overlord and start warding it from other adventurers/ expand it's teritorry... I think in the game Tyrrany you could decide to fight for the Rebellion or the evil Empire too (build up your own 3rd faction) over the course of the campaign.
Ugh, tell me about it! I love my old turn-based JRPGs (I'm currently replaying Wild ARMs), and SO SO SO often, you'll be presented a yes/no choice, and while you want to select "No", it just cycles back to the start of the question... "I can't accept that answer"... but then it presents you with the choice again! Like, why offer a choice in the first place if you're not going to let me say no to it?
Streets of Rage 2 had a final decision with a yes/no. In single player, saying yes throws you back a couple of levels before arriving back at the same place to say no... But in 2 player, having one player say yes, and one player say no had interesting consequences
@@Kimcirac i feel you bud. I gtew up with from the new world but it has a special place in my heart. But once i got proepr access to the internet and found out about shadow hearts 1 and 2, it really can't compete with them.
How is Chrono Trigger not on a list like this? All those possible endings, and the true one turns out to be the one where the heroes all fail to defeat Lavos and die.
Yes, but it's complicated. The sequel, Chrono Cross, takes place in the fall of Guardia, which means an ending where the hero's lost. However, that game also focuses less on time travel and more on alternate dimensions. I haven't played it myself, but it sounds like jumping between the different time lines created by the heroes of Chrono Trigger. So while the bad ending is the true ending to result in a sequel, it doesn't mean the other endings were false?
I certainly thought it was an interesting twist that, canonically, the storyline divergence occurred at the HQ invasion mission, as in XCOM 2 (or at least it's mentioned somewhere) it's noted as the point where XCOM fell and the world decided to concede rather than face annihilation with their strongest defense taken out. So essentially about a third or so of Enemy Unknown is actually rendered non-canon before you even reach the end.
The way i understood it, everything after that point was actually a Simulation created by the aliens where they made you (the commander) believe you are still fighting back but you're actually sitting in their base in that stasissuit and providing them with the data they used to beat the earth forces.
I heard that one of the XCOM2 developers said that the game takes place after your first Ironman Impossible run of Enemy Unknown, the one that ended hilariously badly.
@@TheAzureGhost That does make sense, given how you first find the Commander in XCOM 2, and the whole first section of the game plays out (learning about the psionic implants and network works, etc)
Kind of related, the first Warcraft game has two campaigns that kind of follow alternate timelines - play as the humans and you push back the invasion of the orcish horde; play as the orcs and you successfully conquer the kingdom of Azeroth and burn down the capital, Stormwind. It's the orc campaign that's considered canon going into Warcraft 2. (As a sidenote, the Warcraft 2 human campaign is probably the most canonical ending going into Warcraft 3, so it kind of balances out). Of course, "canon" is a very loose concept in Blizzard games. They have a habit of retconning their lore with every new installment of a franchise.
for Mass Effect, it's actually true of the franchise, not just 3. If you started a new game in ME2 when it first came out, it defaulted to you: Not saving the council, electing Udina, Wrex was dead, and you were an a-hole to your alien crewmates. Start a new game in ME3 when it first came out, it basically decided you MUST have gone hardcore renegade run, so you were an a-hole in that one too with half the characters DEAD from the previous games! This was later corrected by adding in features to actually fix your backstory in the opening crawl, but if you played them day 1 with new saves, you were automatically given the "Chose the bad ending in the last game" character
When I'm having a bad day I watch jules videos just for the ending. I love how he always tries to make his watchers feel special. Thanks Jules, I needed that.
What, the difference in getting different endings is pointing the laser and clicking or to point the laser and not click for 15 seconds. If I could I would show my steam account achievements. The window between achievements "If its hostile you kill it" and "Enlightened" is 4 minutes.
I'm confused at what you said about the player ignoring prompts to let Joseph seed walk free letting them set off the nukes. You get the nuke ending when you DO try to arrest Seed and don't walk away at the end (the ending almost every player got). But the nukes were always going to go off.. the nukes were dropped when tensions between major world superpowers exploded, it wasn't the cult who launched the nukes
I came back from 3 days away from home cuz our little Oregon mountain town got evacuated Friday night due to wild fires 11 miles from our town. From what I heard. But I came back and went to work, and worked my butt off and came home to make myself dinner and saw your egg pop into my screen, and what you're taking about, and I thank you.
Can we PLEASE get remasters or remakes of the Shadow hearts series?! And then, you know...maybe a few sequels? I absolutely love the setting, the gameplay, the characters. All of it. Shadow hearts: covenant was the game that sold me a PS2. Not dragon quest 8, not final fantasy 10, not God of war or any of those. Shadow hearts: Covenant.
@@paultatum2114 I found that too. The Kickstarter mentioned "Atam", which looks FAR too similar (albeit broken and more mutated) to Atman, the eye-shield creature that Yuri defeats in the first Shadow Hearts to save Alice's soul and give you the good ending.
@@ridjenite I'm excited for Penny Blood (and Armed Fantasia, the spiritual sequel for Wild ARMs)... but I got even more giddy as I found out the composer for Breath of Fire 3 (my favourite in the BoF series) is doing the jazzy music pieces for Penny Blood
Surprised Blood Omen: Legacy of Kain wasn't on here. The bad ending from that game leads Kain to saying alive and defiling the pillars, which is the whole premise the other games in the series is based upon
Jules, you are an absolute treasure. Sometimes, your videos and especially your message at the end are the only thing that gets me through the week. Keep up the good work.
Felt really happy that Shadow Hearts made the list up until it was just sort of. Shadow Hearts came from Koudelka's bad ending, but Shadow Hearts' canonical ending is also the bad ending. Was kind of surprised that was not brought up. Not sure what SH2 and 3's endings are canon, though.
I've played a little bit of every game in that series but never even made it to the halfway point in any of them. Shadow Hearts 1&2 have been on my backlog for so long their at the top of the list.
And here's a bonus: the bad ending of SH1 is the true ending, but in SH2 the good ending is that Yuri goes back in time at the beginning of SH1, implying he will achieve the good ending this time.
I think you might have some details confused about Far Cry 5. It wasnt inactivity that led to the cult launching nukes. Isnt there small details in radio broadcasts or something that allude to growing tensions between the US and china or something and thats where the nukes came from?
If you play the DLC in Far Cry 6 you get a post credit scene where pagan min has nuclear weapons and specifically says Montana so it implies he caused it
@@tylerfitton3697 that's right! because the two plot twist endings were walk away and deal with discovering your squad was brainwashed and they end up killing you or take him into custody and discover his "prophecy" about nukes was right all along.
Games that foreshadowed events in the sequel! Thought for this list comes from the end of Mafia which shows Vito & Joe killing Tommy which in turn becomes a mission in Mafia 2!
I think Shadow hearts and Shadow Hearts 2 did bad endings best. With the 2nd game you find out the first game got the bad ending. The 2nd game however causes the main character to jump back in time to the start of the first game with all his memory of future events. Thus he goes through the first game again and gets the good ending.
Project Zero/Fatal Frame has the ending that Mafuyu, Miku's brother who she's trying to rescue, decide to stay with Kirie. He replaces Kirie's dead lover in the afterlife. Similarly in PZ/FF2, Crimson Butterfly, you saw Mio being forced to sacrifice her elder twin sister Mayu to save her soul and the Lost Village. In both games, you could save both elder siblings - whilst these endings may make you feel good, in PZ/FF3, it's revealed that Mio was found with the Butterfly Bruise on her neck, showing she sacrificed Mayu, and that Mafuyu did sacrifice his life to save Kirie's soul. That wasn't nice.
Technically there is no good ending in Left 4 Dead since someone has to die at the end by staying behind and holding off the zombies as long as they can, but canonically Bill Overbeck is the one who dies. He would make for a great Spartan. Or a decent DBD Survivor I suppose.
Legacy of Kain Blood Omen it would also count for this list. Since it's a series it would mean the actual true ending for the first game would not be Kain sacrificing himself but him sitting on the throne of Bones.
Exactly as @vukodlak3962 mentioned, Kain's refusal to sacrifice himself was the good ending, all along. The Legacy Of Kain series is an absolute masterpiece. However, it later transpired that Kain's refusal to sacrifice himself was the good ending all along. His death would have allowed the Hylden to come back from their prison dimension much sooner and in much greater numbers, to utterly destroy Nosgoth. Kain's survival was the one and only thing that prevented it. Furthermore, he later found a way to save Nosgoth, independently of whether he lived or died. That's what launched the Soul Reaver series : Kain manipulating events as best he could to create a being who would be free from Destiny and, hopefully, restore Nosgoth and protect it from the Hylden. Kain was even willing to sacrifice himself, when he truly thought Raziel was the hero Nosgoth needed. In the end, it turned out that Kain himself was the main character and true (anti)hero all along : Raziel's job function was only to help him by purifying him and his Reaver. Anyway, Kain's initial decision to refuse the sacrifice was the only thing that gave Nosgoth any hope of being saved.
so here's the irony... I played and beat shadow hearts... never even heard of Koudelka. Never even suspected it was a sequel. That ending makes a lot more sense now. This is how sequels should be.
Actually Jules, the reason XCOM 2 starts the way it does is because the creators looked at the game data from the first one and saw that majority of players played it on the hardest mode and lost horribly. Not because no one played it. But because it was so hard that most ppl lost. Some of us actually completed it. So you were in the ball park but you mixed them up.
I made a map in the farcry 2 map way back in like 2007? Waa a lan center event. Ubisoft awarded prizes. Got 2nd place. Got a graphics card, and a copy of prince of persia. Had the owner of the lan center build my first gaming pc based around that card. So first pc that can play games at home. I didn't have any pc games, so I just played that Prince of persia games over and over for weeks. Bad ending of, you save the lady you bonded with at the expense of all life
Mass effect doesn’t have a true ending, and destroy isn’t and won’t be canon; going into ME5 we have no evidence any ending is canon and all will likely by retconned to some extent
With the added wrinkle that there is lore from the later games that establishes that the 'good' ending would have turned out really badly eventually, despite how things initially appeared.
Used to wear contacts, too. Had one tear in half in my eye and a piece went to the back. Let me tell you, you don't want that. It's terrible to get out, and quite uncomfortable. Go with the laser beams! Freedom!
No STALKER: Shadow of Chernobyl entry? Of its multiple endings, the "canon" one where Strelok decides to just kill the C-Consciousness scientists and as a result everything goes to heck is pretty dark.
You missed legacy of kain Blood Omen. The bad ending where the main character embraces his vampirism leads to the Soul Reaver series. Great list though.
Koudelka and Shadow Hearts taking the top spot made this lady very happy. But you forgot to mention the ending of Shadow Hearts as well. Alice dying is what leads to Shadow Hearts Covenant, which (in my opinion) is the best game in the series. AND getting the good ending in Covenant allows you to undo Alice's death. Then there's the third game...
As soon as I saw the name of this video I immediately thought of Shadow Hearts and Shadow Hearts 2, but considering it was PS2 era wasn't sure if newer things would have pushed it out of mind. So when it was brought up at number 1 I was surprised. Then it's bad ending canonically leads to Shadow Hearts 2 isn't mentioned Is disappointing, but I did learn something new in that Koudelka did it first.
Fatal Frame 1 and 2. In both games’ normal mode endings, the player character fails to rescue the person they were trying to save-Miku’s brother, Mafuyu, dies by staying in the mansion to comfort Kirie’s spirit while she guards the Hell Gate and Mayu is sacrificed when Mio completes the Crimson Sacrifice to appease the Hellish Abyss. Completing either game in a harder mode will show an ending where both characters survive while the Xbox offers an additional ending where the evil spirit is reunited with the loved one that set off the events of the game. The events of Fatal Frame 3 establishes that the bad, normal mode endings of Fatal Frame 1 and 2 are canon. Fatal Frame 5 goes a step further by revealing that Miku’s daughter, Miu, is a Shadowborn, a child of a spirit and a living person, and it’s heavily implied in-game Miu’s father is Mafuyu as he became Miku’s husband through a ghost marriage.
I still have a visceral frustration with the XCOM 2 canon because I DID win my very first run ever. On stream, Ironman, enemy health OFF, didn't lose a country either. Granted it was classic difficulty not impossible but recall please that the devs had stated initially in interviews and streams impossible difficulty was a "joke" and the canon difficulty was Classic difficulty. They later also retconned even their own statements on this once XCOM 2 was released. It remains irksome. Great games though which I've finished several times since. XCOM 2 got so much better when WOTC was released - which again I think many people forget how huge that was as a DLC and the impact it had on the game.
Has this happened to anyone else: you are playing a game with WC Gaming videos on your other screen. You aren't paying much attention to the video until you look over and realize they are describing the shocking twist ending of the game you are in the middle of playing.
List Idea: Games Where Co-op is Arguably Cheating. (like Ratchet Dreadlocked, which even on max difficulty, grants practically infinite respawns in 2P)
I'd wish they would remaster the Shadow Hearts games. Shadow Hearts was a Midway property in North America, so I don't know what company picked up the IPs since then, but from what I can find, the IP was passed around. I heard that the developers of Wild Arms and Shadow Hearts are collabing and have a Kickstarter out there, so maybe there's still some love out there for this series.
It's always nice to see a Castlevania Game included, but the true / canonical ending is the good ending, defeating menace, so actually it's wrong in this list
It’s cool the mass effect devs updated the ending to be better usually in games the ending is the ending they won’t make it better if fans don’t like it
The kingdom hearts 3 bad ending after losing to the secret boss is one of my fav, because you would never imagine it coming for a game know for having happy disney worlds in it. lol
The first metro games ending boiled down to either destroy the thing at the end and save the dark ones or sit there and watch it happen. Played that game multiple times and no other choice really mattered.
Alright List of products in game universes we wish were available in the real world. Like Joy from we happy few or the weird joke products from the ad reads on Jackbox trivia. Go nuts!
Top 10 most bizarre video game character perks. My only requested addition to the list is Fallout’s “Bloody Mess” perk (because when it comes to gore in a game, the last thing anyone expects is flying fragments of lower jaw!!!). How about that?
I was one of those who saw the original ending of Mass Effect 3... it fucked me up for years, I couldn't bring myself to touch the other 2 games, despite them being among my favorite experience in video gaming (last 15 minutes of the 3rd game notwithstanding). I finally gave it another go when Legendary edition came out and I've made peace with the Starchild and the choose your own color ending. For me, Red is the only true choice, if your war assets are high enough, Shep takes a breath, and Hackett says everything that was damaged can be rebuilt, so you 100% won.
Koudelka and Shadow Hearts! So happy to see this mentioned. Shadow Hearts is the best trilogy on the PS2 and Covenant is the best game for the entire system in my eyes.
Out of all the Castlevania games, I'd say the ending to Lord of Shadow is worse, as far as "bad" endings. You have to sacrifice to yourself and become Dracula. Then you get to play as Dracula in the sequel. Those were two really good Castlevania games... But since Castlevania is my favorite game series, I may be biased lol.
heres a cheeky extra one. though not entirely canon the life is strange comic series is actually set around max and chloe, learning to cope with the trauma after the events of the "bad" ending. while not canon, its the only continuation of the original story, so it sort of counts.
Bloodbourne, closest to happy ending is not the true ending, if you don’t eat the 3 umbilical cords,you don’t fight the final boss. The sick twist comes after you beat the stupidly difficult moon presence. Not spoiling the end, but I think most know about it by now since it’s an old game
I beat XCOM the enemy within by sheer chance. I had giving the chosen one the mental backlash ability. This would cause any attempt to take control of this character to backfire and kill the alien from the backlash. I didn't think too much about it when invading the alien base. However, the head alien attempted to mind control the chosen one on his first turn. Now I thought I was losing control of a character and started planning on how to return control. But then to my surprise, the game ended and I had won.
@Jules. 10 times the characters choices screwed them over in the long run. Just to elaborate I’m talking about character choices not player choice. I am talking about choices you have no say in but keep thinking dude that’s an bad decision.
The Witcher 3 True/Best ending isn't the ending most players wanted (got). Ciri becoming a witcher and being best mates with Geralt. The True/Best ending was when Ciri chooses to become Queen. Geralt is clearly heart broken but the world becomes a better place with Ciri as Queen.
For me I genuinely thought that you where supposed to lose the game because I beat the game and did everything I could I got to the end but I still got shut down. Turns out there was a game breaking bug that when you beat the game you still lost.
1. I thought Joseph simply knew about the nukes launching, and built a colt around it meaning, even if you walked away at the beginning, they'd still launch, meaning your actions in the main game mean nothing. 2. Far Cry 4 is a better example as siding with Pagan Myn, the tyrannical dictator, and just waiting around for him to escort you is the good ending.
Note: The "Bad Ending" of Metro 2033, where the bombs go off and the Dark Ones die, is actually what happens in the book the game is based on.
Let's not forget Blood Omen, despite choosing whether to restore balance or not, its the latter which sets the stage for Soul Reaver
Never forget! Amazing series, underrated as hell
Couldn't have say it better myself!!!
Will not forget, cannot forget remain.
"History abhors a paradox"
Top Ten games where villain is good and protagonist is bad..
Shadow of the Colossus
gears of war 1-3 (kinda)
borderlands 2 (kinda)
little nightmares 2 (kinda)
the last of us 2 (inconsistent and in a bit of a gray area)
ori and the blindforest 1-2 ( a matter of perspective)
Braid
Shadow of the Colossus, Braid, Torchlight...
@@michaelludlow626 how borderlands 2
All 3 "endings" to Far Cry 5 were bad endings. Your options.
A. Don't arrest Seed at start
B. Don't arrest Seed at end (car ride song puts player in trance to kill companions).
C. Canon Ending - try to arrest Seed at ending, nuclear explosion and game ends with you chained up and trap in bunker with Seed.
I'm pretty certain it wasn't the cult who dropped the bombs either. It was just an inevitable attack that seed foresaw and the cults only goal was to prepare for the attack, not initiate it
Pretty sure these guys didn't really play the game ..
@@LiminalLight it was FC4 antagonist, Pagan Min, or at least the nuclear bomb he had that was the one that hit at end of FC5. His DLC in FC6 goes into this
@@donaldfrederick501 still, nothing you do is going to prevent that, only stops you from being held captive in the bunker with John seed. I played a female character, so that ending was a little unsettling. Half expected to become breeding stock for the next generation of seeds
@@LiminalLight I had that exact concern first time out too though doesn't seem New Dawn had that happen.
Man... making eye contact with Jules as he closes out another video is soooo emotional. Thanks for making me feel better about myself. You, You are the absolute ledge!
By any chance is this Dylan Hughes from Buffalo NY
@@zacharyheinrich3475 nah brother, from Australia.
@@dylanhughes572 appreciate reply sorry had a Dylan Hughes friend but he got strung out idk if he is ok or not can't find him
@@zacharyheinrich3475 I’m sorry to hear that. That’s a horrid position for you both to be in. Wishing you all the best.
@@dylanhughes572 appreciate that figured it was long shot asking but no harm no foul
Great you mentioned Shadow Hearts, those games don't get enough love. However, why do you always miss out Legacy of Kain? In this case it's the first in the series, Blood Omen 1. In the end Kain is given a choice, sacrifice himself to save the world or reject the sacrifice and become the ruling monarch of the ever growing dystopian world of Nosgoth. And you get to choose and to keep the series going, the true ending is option 2 all the way.
I 2nd this
The Legacy Of Kain series is an absolute masterpiece. However, it later transpired that Kain's refusal to sacrifice himself was the good ending all along. His death would have allowed the Hylden to come back from their prison dimension much sooner and in much greater numbers, to utterly destroy Nosgoth. Kain's survival was the one and only thing that prevented it. Furthermore, he later found a way to save Nosgoth, independently of whether he lived or died. That's what launched the Soul Reaver series : Kain manipulating events as best he could to create a being who would be free from Destiny and, hopefully, restore Nosgoth and protect it from the Hylden. Kain was even willing to sacrifice himself, when he truly thought Raziel was the hero Nosgoth needed. In the end, it turned out that Kain himself was the main character and true (anti)hero all along : Raziel's job function was only to help him by purifying him and his Reaver. Anyway, Kain's initial decision to refuse the sacrifice was the only thing that gave Nosgoth any hope of being saved.
@@jackwilliam4436 true, however if you complete the first game and choose the sacrifice then the game never ends hints at the Hylden threat. It basically just ends with an image of a green land with Ariel saying how noble Kain was to kill himself, while rejecting the sacrifice seeing him sitting on a throne downing a glass of blood and talking about how he is gonna rule. Sure if you view the game as a series then I agree but if you take it as a lone game then my point still stands. And you are right, utter masterpiece.
You could mention that the true 100% ending of Crash Bandicoot 2, you blew up Cortex Space Lab and it "CRASHES" against Aku Aku's temple and sets CB3 in motion.
You should also mention Prince of Persia: Warrior Within. The True ending has the Prince save the Empress of Time from the Dahaka. Then he journey’s back to his home only to find he undid everything he accomplished in the first game, which still leads to his father’s death, and the death of the Emperoress.
Remedy has a DEEP Lore.
Max Payne's FAILED endings actually give rise to Alan Wake (the Writer of Max Payne) and Control (Which overlaps with Alan Wake). The recent Teaser Trailer for Alan Wake 2 shows him in "Noir York" - the setting of Max Payne 1 & 2
Having Read Metro 2033, the Cannon Ending according to the book is that Artyom killed all the Dark Ones.
Video Games where saying "No" actually means something.
Face it, we've all been there, when you're asked to complete a task that leads to the main quest and you're given the opportunity to say "no" you go through a loop of your answer being rejected and you're given another chance to say yes, and this goes on until you finally break down and say no. There's got to be some games where you can actually say "No" and it means NO!
Reminds me of some turn based RPG i played over a decase ago... don't remember the name, just that it was a buggy mess and rather short, but you actually decided if you go on beating the prime evil, just go your way adventuring without caring for that or go to the evils temple and swar loyalty, becoming actually minions of the overlord and start warding it from other adventurers/ expand it's teritorry...
I think in the game Tyrrany you could decide to fight for the Rebellion or the evil Empire too (build up your own 3rd faction) over the course of the campaign.
It seems to not mean anything in real life, so they're just simulating what really happens 😂...😓
Ugh, tell me about it! I love my old turn-based JRPGs (I'm currently replaying Wild ARMs), and SO SO SO often, you'll be presented a yes/no choice, and while you want to select "No", it just cycles back to the start of the question... "I can't accept that answer"... but then it presents you with the choice again!
Like, why offer a choice in the first place if you're not going to let me say no to it?
Streets of Rage 2 had a final decision with a yes/no. In single player, saying yes throws you back a couple of levels before arriving back at the same place to say no... But in 2 player, having one player say yes, and one player say no had interesting consequences
Jules, NEVER stop with the positive aspirations at the end of your videos. They are wonderful.
So nice to hear Shadow Hearts being mentioned! Such an underrated series ❤️
Shadow Hearts is probably one of my favorite JRPGs of ALL TIME. So unfortunate that there aren't more people that know about it :(
My favorite JRPG I have arthritis from keeping my fingers crossed for a revival
shadow hearts 2 is a masterpiece.. shadow hearts 3 on the other hand.. man way to kill a series (just like Breath of Fire... it hurts u.u)
@@Kimcirac i feel you bud. I gtew up with from the new world but it has a special place in my heart. But once i got proepr access to the internet and found out about shadow hearts 1 and 2, it really can't compete with them.
How is Chrono Trigger not on a list like this? All those possible endings, and the true one turns out to be the one where the heroes all fail to defeat Lavos and die.
Wait are you serious?
Yes, but it's complicated. The sequel, Chrono Cross, takes place in the fall of Guardia, which means an ending where the hero's lost. However, that game also focuses less on time travel and more on alternate dimensions. I haven't played it myself, but it sounds like jumping between the different time lines created by the heroes of Chrono Trigger. So while the bad ending is the true ending to result in a sequel, it doesn't mean the other endings were false?
I certainly thought it was an interesting twist that, canonically, the storyline divergence occurred at the HQ invasion mission, as in XCOM 2 (or at least it's mentioned somewhere) it's noted as the point where XCOM fell and the world decided to concede rather than face annihilation with their strongest defense taken out. So essentially about a third or so of Enemy Unknown is actually rendered non-canon before you even reach the end.
The way i understood it, everything after that point was actually a Simulation created by the aliens where they made you (the commander) believe you are still fighting back but you're actually sitting in their base in that stasissuit and providing them with the data they used to beat the earth forces.
I heard that one of the XCOM2 developers said that the game takes place after your first Ironman Impossible run of Enemy Unknown, the one that ended hilariously badly.
@@TheAzureGhost That does make sense, given how you first find the Commander in XCOM 2, and the whole first section of the game plays out (learning about the psionic implants and network works, etc)
Kind of related, the first Warcraft game has two campaigns that kind of follow alternate timelines - play as the humans and you push back the invasion of the orcish horde; play as the orcs and you successfully conquer the kingdom of Azeroth and burn down the capital, Stormwind. It's the orc campaign that's considered canon going into Warcraft 2. (As a sidenote, the Warcraft 2 human campaign is probably the most canonical ending going into Warcraft 3, so it kind of balances out).
Of course, "canon" is a very loose concept in Blizzard games. They have a habit of retconning their lore with every new installment of a franchise.
for Mass Effect, it's actually true of the franchise, not just 3. If you started a new game in ME2 when it first came out, it defaulted to you: Not saving the council, electing Udina, Wrex was dead, and you were an a-hole to your alien crewmates. Start a new game in ME3 when it first came out, it basically decided you MUST have gone hardcore renegade run, so you were an a-hole in that one too with half the characters DEAD from the previous games!
This was later corrected by adding in features to actually fix your backstory in the opening crawl, but if you played them day 1 with new saves, you were automatically given the "Chose the bad ending in the last game" character
When I'm having a bad day I watch jules videos just for the ending.
I love how he always tries to make his watchers feel special.
Thanks Jules, I needed that.
To be fair, getting the good ending in Metro 2033 is damn near impossible if you go in blind
And the bad ending _is_ the ending in the novel.
What, the difference in getting different endings is pointing the laser and clicking or to point the laser and not click for 15 seconds. If I could I would show my steam account achievements. The window between achievements "If its hostile you kill it" and "Enlightened" is 4 minutes.
Umm, yeah. I checked out the wiki... Sorry
I'm confused at what you said about the player ignoring prompts to let Joseph seed walk free letting them set off the nukes. You get the nuke ending when you DO try to arrest Seed and don't walk away at the end (the ending almost every player got). But the nukes were always going to go off.. the nukes were dropped when tensions between major world superpowers exploded, it wasn't the cult who launched the nukes
Soma becoming Dracula was the best part of that particular castlevania game
I came back from 3 days away from home cuz our little Oregon mountain town got evacuated Friday night due to wild fires 11 miles from our town. From what I heard. But I came back and went to work, and worked my butt off and came home to make myself dinner and saw your egg pop into my screen, and what you're taking about, and I thank you.
Can we PLEASE get remasters or remakes of the Shadow hearts series?! And then, you know...maybe a few sequels? I absolutely love the setting, the gameplay, the characters. All of it. Shadow hearts: covenant was the game that sold me a PS2. Not dragon quest 8, not final fantasy 10, not God of war or any of those. Shadow hearts: Covenant.
There is a spiritual sequel being kickstarted by the original director called Penny Blood.
@@ridjenite There are things in Penny Blood that put it square in the Shadow Hearts universe, so it is actually more like an unofficial sequel.
@@paultatum2114 I found that too. The Kickstarter mentioned "Atam", which looks FAR too similar (albeit broken and more mutated) to Atman, the eye-shield creature that Yuri defeats in the first Shadow Hearts to save Alice's soul and give you the good ending.
@@ridjenite I'm excited for Penny Blood (and Armed Fantasia, the spiritual sequel for Wild ARMs)... but I got even more giddy as I found out the composer for Breath of Fire 3 (my favourite in the BoF series) is doing the jazzy music pieces for Penny Blood
@@BYERE Atam's description on the website actually mentions Yuri without saying his name.
Surprised Blood Omen: Legacy of Kain wasn't on here. The bad ending from that game leads Kain to saying alive and defiling the pillars, which is the whole premise the other games in the series is based upon
Jules, you are an absolute treasure. Sometimes, your videos and especially your message at the end are the only thing that gets me through the week. Keep up the good work.
Felt really happy that Shadow Hearts made the list up until it was just sort of. Shadow Hearts came from Koudelka's bad ending, but Shadow Hearts' canonical ending is also the bad ending. Was kind of surprised that was not brought up. Not sure what SH2 and 3's endings are canon, though.
I've played a little bit of every game in that series but never even made it to the halfway point in any of them. Shadow Hearts 1&2 have been on my backlog for so long their at the top of the list.
Honestly? None of the endings are happy.
And here's a bonus: the bad ending of SH1 is the true ending, but in SH2 the good ending is that Yuri goes back in time at the beginning of SH1, implying he will achieve the good ending this time.
@@thomasbrigot8532 Just ignore Karin the "love interest" in SH2 also traveling back in time and becoming Yuri's mother....
@@Chokah yep you're totally right. It pleases me to see people that didn't forget SH2, it was excellent
To be fair, the canon ending of Metro 2033 is the same as the first book in the series too.
I think you might have some details confused about Far Cry 5. It wasnt inactivity that led to the cult launching nukes. Isnt there small details in radio broadcasts or something that allude to growing tensions between the US and china or something and thats where the nukes came from?
If you play the DLC in Far Cry 6 you get a post credit scene where pagan min has nuclear weapons and specifically says Montana so it implies he caused it
@@tylerfitton3697 that's right! because the two plot twist endings were walk away and deal with discovering your squad was brainwashed and they end up killing you or take him into custody and discover his "prophecy" about nukes was right all along.
Games that foreshadowed events in the sequel! Thought for this list comes from the end of Mafia which shows Vito & Joe killing Tommy which in turn becomes a mission in Mafia 2!
Next you should do 10 terrible games with amazing soundtracks
If they do do that I feel like #1 would be Sonic 06
I think Shadow hearts and Shadow Hearts 2 did bad endings best. With the 2nd game you find out the first game got the bad ending. The 2nd game however causes the main character to jump back in time to the start of the first game with all his memory of future events. Thus he goes through the first game again and gets the good ending.
I think a good one would be 10 times your character became useless because of their emotional state
That can end up being a list of just Final Fantasy games...
I never played The Floor Is Lava; I played The Floor Is Vertical.
Rules: start at the "bottom" and use furniture to climb to the "top".
Project Zero/Fatal Frame has the ending that Mafuyu, Miku's brother who she's trying to rescue, decide to stay with Kirie. He replaces Kirie's dead lover in the afterlife.
Similarly in PZ/FF2, Crimson Butterfly, you saw Mio being forced to sacrifice her elder twin sister Mayu to save her soul and the Lost Village.
In both games, you could save both elder siblings - whilst these endings may make you feel good, in PZ/FF3, it's revealed that Mio was found with the Butterfly Bruise on her neck, showing she sacrificed Mayu, and that Mafuyu did sacrifice his life to save Kirie's soul.
That wasn't nice.
Technically there is no good ending in Left 4 Dead since someone has to die at the end by staying behind and holding off the zombies as long as they can, but canonically Bill Overbeck is the one who dies. He would make for a great Spartan. Or a decent DBD Survivor I suppose.
Legacy of Kain Blood Omen it would also count for this list. Since it's a series it would mean the actual true ending for the first game would not be Kain sacrificing himself but him sitting on the throne of Bones.
Well... as we learn from the series, the "good" ending from the first game is actually the bad ending.
Exactly as @vukodlak3962 mentioned, Kain's refusal to sacrifice himself was the good ending, all along.
The Legacy Of Kain series is an absolute masterpiece. However, it later transpired that Kain's refusal to sacrifice himself was the good ending all along. His death would have allowed the Hylden to come back from their prison dimension much sooner and in much greater numbers, to utterly destroy Nosgoth. Kain's survival was the one and only thing that prevented it. Furthermore, he later found a way to save Nosgoth, independently of whether he lived or died. That's what launched the Soul Reaver series : Kain manipulating events as best he could to create a being who would be free from Destiny and, hopefully, restore Nosgoth and protect it from the Hylden. Kain was even willing to sacrifice himself, when he truly thought Raziel was the hero Nosgoth needed. In the end, it turned out that Kain himself was the main character and true (anti)hero all along : Raziel's job function was only to help him by purifying him and his Reaver. Anyway, Kain's initial decision to refuse the sacrifice was the only thing that gave Nosgoth any hope of being saved.
so here's the irony... I played and beat shadow hearts... never even heard of Koudelka. Never even suspected it was a sequel. That ending makes a lot more sense now. This is how sequels should be.
10 games where the main protagonist is the "bad guy" of the sequel
In Far Cry 5, the cult had NOTHING to do with the bombs. Literally nothing to do with it. The writers have confirmed it. ffs
Actually Jules, the reason XCOM 2 starts the way it does is because the creators looked at the game data from the first one and saw that majority of players played it on the hardest mode and lost horribly. Not because no one played it. But because it was so hard that most ppl lost. Some of us actually completed it. So you were in the ball park but you mixed them up.
Pretty sure the cult didn't have access to nuclear weapons, they just knew the ending was coming (or just had a lucky guess IMHO)
I made a map in the farcry 2 map way back in like 2007? Waa a lan center event. Ubisoft awarded prizes. Got 2nd place. Got a graphics card, and a copy of prince of persia. Had the owner of the lan center build my first gaming pc based around that card. So first pc that can play games at home. I didn't have any pc games, so I just played that Prince of persia games over and over for weeks. Bad ending of, you save the lady you bonded with at the expense of all life
10 games where your choices have the most impact
Mass effect doesn’t have a true ending, and destroy isn’t and won’t be canon; going into ME5 we have no evidence any ending is canon and all will likely by retconned to some extent
Jules' praise are the words I never heard from my mom.
Top ten weapons that aren't weapons. The frying pan from battlegrounds, finger from elden ring....
Clearly you've never been hit by a frying pan if you think it's not a weapon. 😆
If one thought Mass Effect 3's ending had plot holes, you weren't paying attention.
YEEEESSSS!!!!!
LOVE Koudelka and the Shadow Hearts series!
Mao is the BEST party member!
Top 10 Most Confusing Video Game Endings
The entire list is going to be kingdom hearts
The best example of this is also the first game in a series that needs to be revived: Blood Omen: Legacy of Kain.
I was going to make this comment as well.
With the added wrinkle that there is lore from the later games that establishes that the 'good' ending would have turned out really badly eventually, despite how things initially appeared.
Egg Daddy, you HAVE to find me the 10 Best Escort Missions!
Used to wear contacts, too. Had one tear in half in my eye and a piece went to the back. Let me tell you, you don't want that. It's terrible to get out, and quite uncomfortable. Go with the laser beams! Freedom!
No STALKER: Shadow of Chernobyl entry? Of its multiple endings, the "canon" one where Strelok decides to just kill the C-Consciousness scientists and as a result everything goes to heck is pretty dark.
You missed legacy of kain Blood Omen. The bad ending where the main character embraces his vampirism leads to the Soul Reaver series. Great list though.
Dawn of Sorrow was probably my favorite handheld Castlevania outside of the originals on the Gameboy pre-color
The Floor Is Lava will NEVER lose all meaning!!!
CHILDHOOD FOREVER!!!!!!!
Koudelka and Shadow Hearts could've been a 2-for-1. Shadow Hearts 2 also continues on from the first game's bad ending.
Koudelka and Shadow Hearts taking the top spot made this lady very happy. But you forgot to mention the ending of Shadow Hearts as well. Alice dying is what leads to Shadow Hearts Covenant, which (in my opinion) is the best game in the series. AND getting the good ending in Covenant allows you to undo Alice's death.
Then there's the third game...
As soon as I saw the name of this video I immediately thought of Shadow Hearts and Shadow Hearts 2, but considering it was PS2 era wasn't sure if newer things would have pushed it out of mind. So when it was brought up at number 1 I was surprised. Then it's bad ending canonically leads to Shadow Hearts 2 isn't mentioned Is disappointing, but I did learn something new in that Koudelka did it first.
Fatal Frame 1 and 2. In both games’ normal mode endings, the player character fails to rescue the person they were trying to save-Miku’s brother, Mafuyu, dies by staying in the mansion to comfort Kirie’s spirit while she guards the Hell Gate and Mayu is sacrificed when Mio completes the Crimson Sacrifice to appease the Hellish Abyss. Completing either game in a harder mode will show an ending where both characters survive while the Xbox offers an additional ending where the evil spirit is reunited with the loved one that set off the events of the game.
The events of Fatal Frame 3 establishes that the bad, normal mode endings of Fatal Frame 1 and 2 are canon. Fatal Frame 5 goes a step further by revealing that Miku’s daughter, Miu, is a Shadowborn, a child of a spirit and a living person, and it’s heavily implied in-game Miu’s father is Mafuyu as he became Miku’s husband through a ghost marriage.
I still have a visceral frustration with the XCOM 2 canon because I DID win my very first run ever. On stream, Ironman, enemy health OFF, didn't lose a country either. Granted it was classic difficulty not impossible but recall please that the devs had stated initially in interviews and streams impossible difficulty was a "joke" and the canon difficulty was Classic difficulty. They later also retconned even their own statements on this once XCOM 2 was released. It remains irksome. Great games though which I've finished several times since. XCOM 2 got so much better when WOTC was released - which again I think many people forget how huge that was as a DLC and the impact it had on the game.
Has this happened to anyone else: you are playing a game with WC Gaming videos on your other screen. You aren't paying much attention to the video until you look over and realize they are describing the shocking twist ending of the game you are in the middle of playing.
List Idea: Games Where Co-op is Arguably Cheating. (like Ratchet Dreadlocked, which even on max difficulty, grants practically infinite respawns in 2P)
I'd wish they would remaster the Shadow Hearts games. Shadow Hearts was a Midway property in North America, so I don't know what company picked up the IPs since then, but from what I can find, the IP was passed around. I heard that the developers of Wild Arms and Shadow Hearts are collabing and have a Kickstarter out there, so maybe there's still some love out there for this series.
Games that ended on a cliffhanger but got not sequel or game franchises that lead to another franchise being created
It's always nice to see a Castlevania Game included, but the true / canonical ending is the good ending, defeating menace, so actually it's wrong in this list
It’s cool the mass effect devs updated the ending to be better usually in games the ending is the ending they won’t make it better if fans don’t like it
The kingdom hearts 3 bad ending after losing to the secret boss is one of my fav, because you would never imagine it coming for a game know for having happy disney worlds in it. lol
The first metro games ending boiled down to either destroy the thing at the end and save the dark ones or sit there and watch it happen. Played that game multiple times and no other choice really mattered.
Top games where the real intentions is vacations
1. 7 times video games predicted the future
2. 7 easy games that everybody loves
3. 7 games whose level designs aged badly
the good ending is just Max replaying the scenario in his head to cover the pain of loss
Alright
List of products in game universes we wish were available in the real world. Like Joy from we happy few or the weird joke products from the ad reads on Jackbox trivia. Go nuts!
NPCs we wish were party members video please!
Top 10 most bizarre video game character perks. My only requested addition to the list is Fallout’s “Bloody Mess” perk (because when it comes to gore in a game, the last thing anyone expects is flying fragments of lower jaw!!!).
How about that?
Top 10 games where the worst/spin-off sequel is more relevant or important than the main game
Top 10 games where the ending that made zero sense
Possible topic: 8 Crowd-funded Video Games that successfully delivered to their supporters
I was one of those who saw the original ending of Mass Effect 3... it fucked me up for years, I couldn't bring myself to touch the other 2 games, despite them being among my favorite experience in video gaming (last 15 minutes of the 3rd game notwithstanding). I finally gave it another go when Legendary edition came out and I've made peace with the Starchild and the choose your own color ending. For me, Red is the only true choice, if your war assets are high enough, Shep takes a breath, and Hackett says everything that was damaged can be rebuilt, so you 100% won.
"Quit hitting buttons!! This isn't Dexter's lab........ what a show..."
What would been great maybe even a With Metro having a games follow alternate choices you make .One where spare them ,one where don't and such .
Koudelka and Shadow Hearts! So happy to see this mentioned. Shadow Hearts is the best trilogy on the PS2 and Covenant is the best game for the entire system in my eyes.
Games where you would rather play as another charachter.
List Idea: Games With the Wrong Protagonist.
Top Games Where You're Virtually NEVER Able To Become OP
Out of all the Castlevania games, I'd say the ending to Lord of Shadow is worse, as far as "bad" endings. You have to sacrifice to yourself and become Dracula. Then you get to play as Dracula in the sequel. Those were two really good Castlevania games... But since Castlevania is my favorite game series, I may be biased lol.
great stuff for mentioning Shadow Hearts. But you could've gone further, as Shadow Hearts 2 picks up from the bad ending of the original . . .
Best boss entrances across gaming
Example - the first time we meet Phantom in DMC1
or Gaping Dragon in Dark Souls 1
heres a cheeky extra one.
though not entirely canon the life is strange comic series is actually set around max and chloe, learning to cope with the trauma after the events of the "bad" ending. while not canon, its the only continuation of the original story, so it sort of counts.
Jules, here's one for you, 8 pointless unlockables.(eg. 100 lives for obtaining all the power stars in Super Mario 64)
Metro makes sense. The bad ending is what happens in the book.
The editor straight said nope I'm not showing my face. Lol.
Bloodbourne, closest to happy ending is not the true ending, if you don’t eat the 3 umbilical cords,you don’t fight the final boss. The sick twist comes after you beat the stupidly difficult moon presence. Not spoiling the end, but I think most know about it by now since it’s an old game
I beat XCOM the enemy within by sheer chance. I had giving the chosen one the mental backlash ability. This would cause any attempt to take control of this character to backfire and kill the alien from the backlash. I didn't think too much about it when invading the alien base. However, the head alien attempted to mind control the chosen one on his first turn. Now I thought I was losing control of a character and started planning on how to return control. But then to my surprise, the game ended and I had won.
8 video games performances that are Oscar worthy
Top ten games where the game leaves you with more questions than answers
@Jules. 10 times the characters choices screwed them over in the long run. Just to elaborate I’m talking about character choices not player choice. I am talking about choices you have no say in but keep thinking dude that’s an bad decision.
Also yep that sounds about right when explaining the relationship between Yoko “I’m batshit insane” taro and my brain.
The Witcher 3 True/Best ending isn't the ending most players wanted (got). Ciri becoming a witcher and being best mates with Geralt. The True/Best ending was when Ciri chooses to become Queen. Geralt is clearly heart broken but the world becomes a better place with Ciri as Queen.
honestly, I feel that the bad ending is the true one
Top ten terrifying fourth wall breaks in gaming.
For me I genuinely thought that you where supposed to lose the game because I beat the game and did everything I could I got to the end but I still got shut down. Turns out there was a game breaking bug that when you beat the game you still lost.
1. I thought Joseph simply knew about the nukes launching, and built a colt around it meaning, even if you walked away at the beginning, they'd still launch, meaning your actions in the main game mean nothing.
2. Far Cry 4 is a better example as siding with Pagan Myn, the tyrannical dictator, and just waiting around for him to escort you is the good ending.