Devlog 4: Astral Horizon - HUD/UI

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  • เผยแพร่เมื่อ 20 ก.พ. 2022
  • Hello there,
    This is the 4th devlog for my game Astral Horizon.
    In this devlog I introduce a new main menu, a pause menu, a new HUD, and a teleporter that works as an intractable object.
    I also talk about future plans for the game.
    Hope you enjoy.
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ความคิดเห็น • 2

  • @NeatGames
    @NeatGames 2 ปีที่แล้ว

    Nice progress! Would like to see your map making progress~ I'm trying to find a good work flow to make 3D levels :D

    • @theunityguy_yt
      @theunityguy_yt  2 ปีที่แล้ว

      That's awesome. I'm already working on the next devlog and I will share some really helpful map creation techniques. Sadly, the tri-planar material I was trying to create hasn't turned out nicely but I will continue to work on that.