i like the build, i use the same one with different talents that focus mostly on melee. i feel like using point blank barrage for the ripper would just make it run out of ammo way too quickly because it doesn't have as much ammo capacity as the dual sluggers. but if it works, it works 👍
Yeah stubbers become monstrously strong with PBB. I tried the build with them but mass Crushers is like the last thing you ever wanna see if your team is incapable of helping you deal with them. To make up for that, Ripper is taken for the Can Opener blessing to deal with Crushers. It still doesn't deal with massive Crusher squads well, though. It's hard to make an Ogryn build that's good at everything when you take PBB.
Could be, but I meant that in general, Maelstrom doesn't automatically mean it's going to be a more difficult mission than Auric Damnation. The actual condition is the important factor, such as "mostly ranged enemies" being an absolute cakewalk if you have the right loadout. Do hope they fix all the problems in this game, though!
"You're too fat to deal with Ragers?"
lmfao
Bro you're gettin cooked by a guy that stole your ammo. Luv it
He cooks anyone regardless, even if he was in the wrong lmao
Great video 😊
Thanks! 😊
i like the build, i use the same one with different talents that focus mostly on melee. i feel like using point blank barrage for the ripper would just make it run out of ammo way too quickly because it doesn't have as much ammo capacity as the dual sluggers. but if it works, it works 👍
Yeah stubbers become monstrously strong with PBB. I tried the build with them but mass Crushers is like the last thing you ever wanna see if your team is incapable of helping you deal with them.
To make up for that, Ripper is taken for the Can Opener blessing to deal with Crushers. It still doesn't deal with massive Crusher squads well, though. It's hard to make an Ogryn build that's good at everything when you take PBB.
6:35 Might be because the spawns on maelstrom have been on and off bugged , every other patch, for some time now.
Could be, but I meant that in general, Maelstrom doesn't automatically mean it's going to be a more difficult mission than Auric Damnation. The actual condition is the important factor, such as "mostly ranged enemies" being an absolute cakewalk if you have the right loadout.
Do hope they fix all the problems in this game, though!
@@xstreamdray Oh for sure. High intensity shock trooper with pugs, is a wipe condition in most cases for me.
I need that dodge bar mod 🫦
www.nexusmods.com/warhammer40kdarktide/mods/280