Rendering Jewelry in KeyShot - Full Process

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  • เผยแพร่เมื่อ 2 ส.ค. 2024
  • Watch part one of this tutorial on the PJ's channel here: • Jewelry 3D Modeling an...
    Free project files here: willgibbons.com/learn
    In this tutorial, you'll learn best practices for material and lighting when creating jewelry renderings in KeyShot. You'll also learn how to eliminate color contamination from metals onto the gemstones, how to make the diamonds bright and clear and tips for reducing unwanted reflections.
    Level up your KeyShot skills with the Rendering Masterclass:
    courses.willgibbons.com/keysh...
    Timestamps
    0:00 - Introduction
    0:58 - Import
    01:22 - Which file format works best?
    03:15 - CPU vs GPU mode
    03:44 - Detailed Gold Material
    06:29 - Diamond Material
    06:51 - Ring Placement
    07:21 - Camera Setup
    11:10 - Real-time Render Settings
    11:54 - Image Style Setup
    13:45 - Material Changes
    15:24 - Lighting
    15:42 - HDRI Background Behavior
    16:38 - Background Gradient
    17:44 - Placing Highlights
    20:48 - Lighting the Diamonds
    22:09 - Ground Plane
    23:43 - Using Black Pins
    27:19 - Increase Ray Bounces
    27:36 - Darken Silver Material
    28:29 - Ground Plane Pros and Cons
    29:31 - Extra Diamond Highlight
    30:47 - Set HDRI Resolution
    31:04 - Depth of Field
    32:28 - Render Layers
    33:29 - Render Settings
    34:18 - Setting Render Samples
    35:02 - Silver Version
    35:46 - Render Layers and Passes in Photoshop
    37:21 - Unmatting
    37:48 - Shadow Passs
    38:30 - Making Diamonds White
    40:00 - Curves on Diamonds
    41:12 - Curves on Shank
    41:37 - Curves for Prongs
    41:52 - Ground Layer
    42:34 - Diamond Color Correction
    44:06 - Gold Color Correction
    45:22 - Merge and Sharpen

ความคิดเห็น • 72

  • @PJChenJewelryDesign
    @PJChenJewelryDesign 9 หลายเดือนก่อน +7

    Hey Will! I just wanted to shout out a big thank you for diving into all the details of jewelry Keyshot rendering in this video. You seriously rock! Working together on this collaboration project has been an absolute blast, and I couldn't be happier. I have no doubt that our viewers and students are going to be blown away by the information we provided. Super Thanks!

    • @WillGibbons
      @WillGibbons  9 หลายเดือนก่อน +2

      Hey PJ, thank you for being willing to share your knowledge with me and helping to make these videos a success as well. I really appreciate it!

    • @notDBS
      @notDBS 9 หลายเดือนก่อน

      bro this is so good for learning rendering. i started making my pieces on matrix now I can practice rendering thank you guys!!

    • @What_Other_Hobbies
      @What_Other_Hobbies 8 หลายเดือนก่อน +1

      Hi, Professor Chen. It's bee a while.

  • @voulazarpani7688
    @voulazarpani7688 8 หลายเดือนก่อน +3

    A match made in heaven! PJ plus WG - fantastic tutorials on both sides. I came over to Keyshot because PJ used it in one of her demonstrations. For me this collaboration is very inspiring and I am sure it will benefit so many students, on both sides. An excellent tutorial on how to showcase and render shiny metals and diamonds. 💍💍💍💍

    • @WillGibbons
      @WillGibbons  8 หลายเดือนก่อน

      Awesome! Thank you for this comment and the kind words! I really appreciate it.

  • @Yashgathabyaashishvavadiya
    @Yashgathabyaashishvavadiya 4 วันที่ผ่านมา

    thank you...for this tutorial. it's really useful for us...

    • @WillGibbons
      @WillGibbons  4 วันที่ผ่านมา

      That's great! Cheers!

  • @AaronOropeza
    @AaronOropeza 9 หลายเดือนก่อน +2

    Excellent Will, I was a little lost on the web, but incredible that you are making content for Keyshot! Brilliant! But I feel that even the keyshot needs a little more to reach the appropriate level with the jewels.

    • @WillGibbons
      @WillGibbons  9 หลายเดือนก่อน

      Thanks for letting me know. Can you explain any specific areas you think KeyShot is lacking relating to the gems?

  • @TheDecomasters
    @TheDecomasters 6 หลายเดือนก่อน

    Thanks a lot Will, too much valuable tips🤩

    • @WillGibbons
      @WillGibbons  6 หลายเดือนก่อน +1

      Glad you think so!

  • @kcjewelryquietcorner
    @kcjewelryquietcorner 8 หลายเดือนก่อน

    Thank you so much for this video. I have been struggling with Keyshot and getting the renders of my jewelry to look realistic. The reflections are the biggest problem for me. This helps a lot.

    • @WillGibbons
      @WillGibbons  8 หลายเดือนก่อน

      Glad it was helpful!

  • @lazy._a
    @lazy._a 6 หลายเดือนก่อน

    Thank you so much! It's a very useful tutorial, thanks to you I really like that process)

    • @WillGibbons
      @WillGibbons  6 หลายเดือนก่อน +1

      Happy to hear that!

  • @_vibeben
    @_vibeben 5 หลายเดือนก่อน

    This video couldn’t be more perfect for what I am trying to do! I am a Jewelry Designer using Rhino; and We’ve always been just taking pictures with an iphone in a lightbox; which is suboptimal. Thank you so much for your in depth tutorial!

    • @WillGibbons
      @WillGibbons  5 หลายเดือนก่อน

      You are so welcome! I appreciate you taking the time to let me know!

  • @swapnilkamble5704
    @swapnilkamble5704 8 หลายเดือนก่อน

    Thank you 😊

    • @WillGibbons
      @WillGibbons  8 หลายเดือนก่อน

      You're welcome 😊

  • @quanli3552
    @quanli3552 9 หลายเดือนก่อน

    Coming from PJ, this idea is brilliant!

    • @WillGibbons
      @WillGibbons  9 หลายเดือนก่อน

      Thanks! I really appreciate the visit and the kind words.

  • @phunglq
    @phunglq 2 หลายเดือนก่อน

    Thank you very much !

    • @WillGibbons
      @WillGibbons  2 หลายเดือนก่อน

      You are welcome!

  • @user-np8zb6tw4p
    @user-np8zb6tw4p 3 หลายเดือนก่อน

    Thk you so much Will for this incredible tutorial. I didn't know KeyShot was so full of possibilities. After seeing this tutorial I'd like to learn more😀

    • @WillGibbons
      @WillGibbons  3 หลายเดือนก่อน

      Glad I could help!

  • @sumitmachal7613
    @sumitmachal7613 8 หลายเดือนก่อน

    most awaited video for me. 😁😁😁😁😁😁

    • @WillGibbons
      @WillGibbons  8 หลายเดือนก่อน

      Hope you enjoyed it!

    • @sumitmachal7613
      @sumitmachal7613 8 หลายเดือนก่อน

      @@WillGibbons Yes I do very much. Now I am more professional with the help of your video 😄

  • @user-cf5wb3to5y
    @user-cf5wb3to5y 4 หลายเดือนก่อน

    A big thank will!! You're giving a great support to designers as lost as we with keyshot, thanks again!! And could you please do another one with keyshot video rendering..??

    • @WillGibbons
      @WillGibbons  4 หลายเดือนก่อน

      Thanks. I'm happy to help. I will try to make time for some more animation tutorials in the near future.

  • @vitthalgawali7631
    @vitthalgawali7631 9 หลายเดือนก่อน

    dear sir,
    First of all thank you very much for uploading this video, because this video helps us a lot, and I hope you will continue uploading new videos like this, god bless you sir...

    • @WillGibbons
      @WillGibbons  8 หลายเดือนก่อน

      Thanks I will do my best. Happy to hear that!

  • @CarlaShearn
    @CarlaShearn 2 หลายเดือนก่อน

    Nice training video. Just a correction at minute 10.04, you state the clean out holes are for light to enter; however, this is incorrect (as the ring is against the finger, no light comes through.) The holes under the gemstones are for cleaning the stones. During repairs, heat is used to repair (traditionally, a torch) and the heat will burn the "dirt" to the gemstones making them dull and lifeless. It is imperative to have incredibly clean metal and gemstones during a repair - hence, the "clean out" holes.

    • @WillGibbons
      @WillGibbons  2 หลายเดือนก่อน

      Thanks for sharing! When I mentioned light penetration, I was thinking more of what's required in the rendering process, more so than IRL. But from a practical standpoint, what you said makes complete sense.

  • @kammakornmusic594
    @kammakornmusic594 5 หลายเดือนก่อน

    Thank you very much. In the future, I want you to make jewelry tutoring more diverse. I'll help you absorb it.

  • @quassel
    @quassel 9 หลายเดือนก่อน

    Hey Will! Thank you for this tutorial. Dipping my toe in keyshot and your tutorials are really helpful. One question i have after watching the Photoshop part: what exactly does the matting option do? cause i still have a tiny edge around the layers which looks a little bit off.

    • @WillGibbons
      @WillGibbons  9 หลายเดือนก่อน +1

      Matting should remove a band of white or black pixels that appear around an image that's been rendered with transparent background. You can run it twice on a layer and it might help removing the remaining white pixels. At a lower resolution, it can be difficult to remove completely which is a downside of combining passes. To avoid it entirely is a much more cumbersome process in which you'd have to re-create the rendering by layers in 32 bit mode, which I've demonstrated in one of my videos here: th-cam.com/video/INtXQa5CrsQ/w-d-xo.html&ab_channel=WillGibbons%7C3DRendering

  • @Bestb0y1993
    @Bestb0y1993 8 หลายเดือนก่อน

    Thanks you so muuchhhhhhhhhhhhhhh

    • @WillGibbons
      @WillGibbons  8 หลายเดือนก่อน

      You're welcome!

  • @tatianelima3578
    @tatianelima3578 หลายเดือนก่อน

    Awesome tutorial Will! It's the best one I've seen on jewelry rendering!
    There's an annoying thing that happens when I activate "Product" mode in the lighting presets: The area under the stones gets orange, even that all the other presets are the same as yours. Do you know why that happens and how to solve it? Thanks in advance!

    • @WillGibbons
      @WillGibbons  หลายเดือนก่อน

      I think this is because of the global illumination. You can try disabling that or reducing the GI bounces.

  • @amjadali-qr5hk
    @amjadali-qr5hk 8 หลายเดือนก่อน

    very nice love you, can you do any jewelry animation tutorials, please

    • @WillGibbons
      @WillGibbons  8 หลายเดือนก่อน

      Thanks. I'll think about it.

  • @nabhiseepz3626
    @nabhiseepz3626 4 หลายเดือนก่อน

    great sir, solved many problems
    but plz show us how to make 4 view top right front and perspective with consistency of diamond , materials and environment

    • @WillGibbons
      @WillGibbons  4 หลายเดือนก่อน

      It's not possible. What you're asking for is not realistic. Sorry. The lighting will always change as you change the position of the subject or camera unless you can change the lighting to move accordingly as well.

  • @design9639
    @design9639 7 หลายเดือนก่อน

    Have you tried Light Render software, and if so how does it compare to Keyshot?

    • @WillGibbons
      @WillGibbons  7 หลายเดือนก่อน

      I've never tried Light Render, sorry. I've not heard of it.

    • @design9639
      @design9639 7 หลายเดือนก่อน

      @@WillGibbons Sorry I meant Light Tracer Render and not Light Render. Anyway, I don't have Keyshot to compare it to Light Tracer Render, but it looks like it is similar to Keyshot in terms of render quality.

  • @devmudgal3384
    @devmudgal3384 2 หลายเดือนก่อน

    Hey can you tell where we can get your gold and diamond material setup?

    • @WillGibbons
      @WillGibbons  2 หลายเดือนก่อน

      Did you follow the link in the description for the file vault? That's where you can get all project files.

  • @ivancuellar6719
    @ivancuellar6719 5 หลายเดือนก่อน

    hello bro.... i have troubles in grafic material in detail imperfec material.... when y conect diffuse to material change the metal to diffuse. can you help me?

    • @WillGibbons
      @WillGibbons  5 หลายเดือนก่อน

      I'm not sure I understand.

  • @sofienrreriis153
    @sofienrreriis153 8 หลายเดือนก่อน

    I can't get the gold material into my keyshot :( I downloaded the file but it won't open, what can I do?

    • @WillGibbons
      @WillGibbons  8 หลายเดือนก่อน

      Did you try importing the .kmp file? That's the file that contains the materials. That should be able to import regardless of the version of KeyShot you have I think. The KeyShot file will only open in KeyShot 2023.

    • @sofienrreriis153
      @sofienrreriis153 8 หลายเดือนก่อน

      Thank you for answering, the keyshot file does not work because my key shot apparently is too old :( but the kmp file with materials will not open either it says that there are not application set to open this and I can't open it within keyshot, do you have any idear what I could do because I really want to be able to tweak the material with the amazing material graph you made ! my keyshot is number 11@@WillGibbons

    • @WillGibbons
      @WillGibbons  8 หลายเดือนก่อน

      Did you try importing the KMP to KeyShot's library? Make sure you're following this procedure: manual.keyshot.com/manual/tools-3/material-importer/@@sofienrreriis153

    • @sofienrreriis153
      @sofienrreriis153 8 หลายเดือนก่อน

      Thank you so much, that worked! now when I'm talking to you I have a little question regarding keyshot and jewelry rendering. I have a problem with reflections in the metal both from the jewelry itself, that it reflects a part of itself on itself but also with environments reflection In the metal, is there any way to either make the material or the surroundings not be reflective but without making the metal mat? again thank you for the help I'm a jewellery student and its helping me a lot, kind regards Sofie. @@WillGibbons

    • @WillGibbons
      @WillGibbons  8 หลายเดือนก่อน

      I'm sorry. What you are asking for is not possible based on my understanding. @@sofienrreriis153

  • @vaibhavhihoriya526
    @vaibhavhihoriya526 9 หลายเดือนก่อน

    can not find files in wallet

    • @WillGibbons
      @WillGibbons  9 หลายเดือนก่อน

      Did you scroll to the bottom of the file vault? Looks like they are there.

  • @3dk743
    @3dk743 9 หลายเดือนก่อน +1

    unfortunately, the program does not support sparkle and glare effects like vray or octane
    th-cam.com/video/wpc5sx3ueEo/w-d-xo.html

    • @WillGibbons
      @WillGibbons  9 หลายเดือนก่อน +1

      That's correct. That would require another step and would be done in post-production.

    • @amjadali-qr5hk
      @amjadali-qr5hk 8 หลายเดือนก่อน

      correct, but you are add sparkle in after effcet @@WillGibbons

  • @metternich05
    @metternich05 5 หลายเดือนก่อน

    Hi Will, I was wondering if rhino to keyshot is actually a viable toolchain. For a long time I was laboring under the assumption that keyshot can directly ingest CAD data, until following your tutorial I realized that NURBS models get tessalated upon import. And not in a nice way. Your mesh and UV can be infinitely cleaner if you do them in subdiv in a polygonal modeler and unwrap them manually. But it defeats the purpose of using Rhino in the first place. I see in the keyshot gallery that artists do amazing renders but still, this workflow seems broken to me. I'm not sure if plugin renderers like vray do the same. Thanks for your great content anyway.

    • @WillGibbons
      @WillGibbons  5 หลายเดือนก่อน

      Uhhmm, whether or not it's viable depends on what you want and need of course. KeyShot CAN and DOES directly import CAD data (NURBs). Now, I can't say with 100% certainty, but I don't think any render engine is capable of rendering NURBs data directly. This has to do with the fact that NURBs define surfaces based upon curves that are driven by mathematical expressions, resulting in 'perfect' surface representation. But to efficiently render a 3D model, those NURBs are converted to triangles (called tessellation) in KeyShot's case. However, you CAN enable NURBs rendering in KeyShot. It's not nearly as efficient as rendering triangles, but I think the NURBs surfaces are converted to bezier patches, a somewhat 'CAD' equivalent of triangles in polygonal modeling.
      KeyShot does not support quads and will always produce tris when importing a mesh, but if you do have a clean quad-based topology on a model, that will probably result in more ideal tris in KeyShot.
      I'm not sure if you have a direct question here, but like I said, viability depends on what you need.

    • @metternich05
      @metternich05 5 หลายเดือนก่อน

      @@WillGibbons Thanks a lot! Not a direct question actually, just a little disappointment that's not directly related to the video. Sorry for going off topic :) I just happened to watch this video recently and it made me think. I was hoping that rhino-keyshot would be my endgame setup for hard surface modeling and product visualization. But it's back to poly I guess. I'm not gonna drop Rhino entirely, and I know that generated poor topology shouldn't be a deal breaker as everyone else is happy with the Rhino to Keyshot render quality, but whenever the mesh is shown in Keyshot it's a total turn off to me. I'm not an engineer so I have no other reason to do NURBS than achieving super clean surfaces. But almost the same thing can be done with a little extra effort in subdiv.

  • @victormustin2547
    @victormustin2547 9 หลายเดือนก่อน +1

    the diamond looks wrong in my opinion. Some bloom with a small blur radius but quite visible would make it more real. Highlights in a diamond a very bright and when they don’t bloom properly you can see the white triangles way too clearly.

    • @vaibhavhihoriya526
      @vaibhavhihoriya526 9 หลายเดือนก่อน

      i think need to add more ray bounce and fir caustics physical light or small strong bright pin

    • @WillGibbons
      @WillGibbons  9 หลายเดือนก่อน

      Thanks for sharing. That's pretty easy to add in KeyShot or in post. I opted not to, but of course, it probably would help a bit.

  • @KiyanaDiamonds
    @KiyanaDiamonds 3 หลายเดือนก่อน

    Are this design needs to be unique

    • @WillGibbons
      @WillGibbons  3 หลายเดือนก่อน

      What do you mean? I do not understand.