Realistic brushed brass door handle with knurling KeyShot rendering tutorial

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 48

  • @gingko5316
    @gingko5316 ปีที่แล้ว +1

    You're a life saver!!!

  • @SachinPatel-uu1mo
    @SachinPatel-uu1mo ปีที่แล้ว +1

    You are like mentor and master in key shot
    Thanks for the video.
    We are learn a lots of from your video
    Thanks you so much, I love it

  • @jacks19822
    @jacks19822 ปีที่แล้ว +1

    Nice one, Good to see you back online.

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว

      Thanks! I really enjoy making tutorials, but been too busy as of recent to do them regularly. Happy to say I look forward to making more this year.

  • @LordOrangeBike
    @LordOrangeBike หลายเดือนก่อน

    Excellent video, really helped me a lot !

    • @WillGibbons
      @WillGibbons  หลายเดือนก่อน

      Glad to hear it!

  • @jianxu3079
    @jianxu3079 ปีที่แล้ว +1

    THANKS WILL! great tutorial

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว

      Thanks for the support! :D

  • @NicholasBaker
    @NicholasBaker ปีที่แล้ว +1

    omg the dust at the end

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว +1

      Another tutorial for another time! ;D

  • @csar9097
    @csar9097 ปีที่แล้ว

    The color gradient method for attenuate the displacement height solve all my problems!
    Thank you very much!

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว

      Awesome! That's great :)

  • @Carolina-mw4po
    @Carolina-mw4po ปีที่แล้ว +1

    Thank you for this detailed tutorial!

  • @solidworkstutorialswithqad4402
    @solidworkstutorialswithqad4402 ปีที่แล้ว

    That is a hell of a tutorial. I really love your content. Can watch it for hours. Keep them coming Sir.

  • @voulazarpani7688
    @voulazarpani7688 ปีที่แล้ว +3

    A tour de force of a video! What a useful tutorial, full of insights. I would be very interested to hear how you created that custom made pattern for the handle. Thank you

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว

      Cool! Thanks. Yeah, I'll try to share that in the near future!

  • @fotofx3d
    @fotofx3d ปีที่แล้ว +1

    Would love to see a video ok how to make the knurling look so good.

  • @marcofilipic6123
    @marcofilipic6123 ปีที่แล้ว +1

    Great tutorial Will! thanks!

  • @BlueSky-yx8ud
    @BlueSky-yx8ud ปีที่แล้ว +1

    Brilliant as always !!

  • @simklem6749
    @simklem6749 ปีที่แล้ว +2

    Thank you, Will! This tutorial help me a lot. …..creating displacement maps in Photoshop would be great.

  • @mallias2683
    @mallias2683 ปีที่แล้ว +1

    Never in a million years I would have thought about the gradient fade on the edges of the geometry displacement.....That always made me avoid the use of this node or at least use it to the opposite direction......And I still cannot believe how stupid Keyshot is sometimes in orienting textures on parts.....
    Amazing tutorial. Thank you.

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว +1

      Sometimes we just need to look at things a bit differently! Thanks for the comment :D

  • @WhiteDjayanegara
    @WhiteDjayanegara ปีที่แล้ว +1

    Awesome tutorial! Thank you very much!

  • @mohammadareeb1794
    @mohammadareeb1794 ปีที่แล้ว

    Wow that's so easy

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว

      Lots of the success with this material comes down to lighting.

  • @sajadghavidel383
    @sajadghavidel383 ปีที่แล้ว

    Thank you

  • @gustavojanuario526
    @gustavojanuario526 ปีที่แล้ว +1

    Gibbons, can i get an animation Keyshot (.bkp, .bip) archive (like that camera which you have made), change the assembly for my product, do the explode again (because change the components) and render it? Does it work? If your answer is YES, do you have that archive for download (paid or not paid)?

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว +1

      Sorry, that's not possible.

  • @dalecollison791
    @dalecollison791 ปีที่แล้ว +1

    Can you do a video on very large objects? I have trouble getting my large machines to look real.

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว

      Not a bad suggestion. I assume this comes down to making sure your lighting sources are big enough. If using HDRIs for lighting, have you experiemented with scaling them up?

  • @csar9097
    @csar9097 21 วันที่ผ่านมา +1

    How strange! With GPU mode activated, I can't see the "Brushed (radial) texture. It only appears if I switch to CPU mode. I've restarted and started from scratch. Nothing changes. I'm unable to achieve that texture with GPU mode. I'm using Keyshot 2024 and an RTX 4070 Ti Super GPU with 16GB. All drivers are updated. I have no idea how to fix this, and I need to work with the GPU due to rendering times.
    If anyone can guide me on how to resolve this, I would be very grateful."

    • @WillGibbons
      @WillGibbons  21 วันที่ผ่านมา +1

      It's a known bug. Next release will fix it... I assume you're on KeyShot 2024.2. I'm not sure if they released a patch update to address this. You can read more about this issue over on the Luminaries forum.

    • @csar9097
      @csar9097 21 วันที่ผ่านมา

      @@WillGibbons Thanks for your reply. In fact, after commenting, I read about the problem on the Luminaries forum. I'll have to split the surfaces and work with the brushed radial.jpg texture, instead of the node. Or... switch to Blender once and for all to be able to finish this project.

  • @vitaliyokun3231
    @vitaliyokun3231 ปีที่แล้ว

    Hey Will. I'm curious about your 50% CPU usage. Why???

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว +2

      Why not!? hah, it's because I'm recording both audio and video on the same computer I'm rendering with. It puts a pretty. It helps with performance if I am not trying to render 100% on the CPU.

  • @gauravgandhi1925
    @gauravgandhi1925 ปีที่แล้ว

    how to make custom displacement texture,,, TUTORIAL PLEASE

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว

      Noted! Thanks for the request.

  • @Carolina-mw4po
    @Carolina-mw4po ปีที่แล้ว

    Are you working on GPU?

    • @WillGibbons
      @WillGibbons  ปีที่แล้ว +1

      Yes, I was in this one.