This is Your Brain on Fighting Games | Escaping the Corner & Win Conditions

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  • เผยแพร่เมื่อ 2 มี.ค. 2021
  • streamed Feb. 25, 2021
    This kind of a video is basically just match analysis with a focus on some specific common scenario, and how a high level player vs. a high level opponent would think about it. It's not really part of a series per se, but It seems interesting enough to title uniquely. It kind of gives a window into the kind of decision-making that goes into a high level match and an example of the kind of things you should try to think about as you're learning.
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ความคิดเห็น • 122

  • @MikeScarbro
    @MikeScarbro 3 ปีที่แล้ว +835

    But Sajam, using my brain is what got me into the corner in the first place.

    • @NashTheChill
      @NashTheChill 3 ปีที่แล้ว +7

      I would like but ur at 69 likes and i use my brain

    • @litbit3658
      @litbit3658 3 ปีที่แล้ว +6

      @@NashTheChill looks like a lot of people don't think like you man, unfortunate

    • @Tarrabah
      @Tarrabah 3 ปีที่แล้ว +3

      @@litbit3658 wouldn't that only be one person? since all the other likes were given at 70 or more

    • @skullmastermasterofskulls3843
      @skullmastermasterofskulls3843 3 ปีที่แล้ว +2

      Spoken like a true Leo main

    • @litbit3658
      @litbit3658 3 ปีที่แล้ว

      @@Tarrabah you make a good point

  • @TheSonicfanx1
    @TheSonicfanx1 3 ปีที่แล้ว +205

    Last time I did this, I got Heavenly Pot Bustered.
    I miss jumping

    • @Masque1419
      @Masque1419 3 ปีที่แล้ว +22

      Heavenly Pot Buster sounds like the name of God’s drug-sniffing dog

    • @Igvenr
      @Igvenr 3 ปีที่แล้ว +10

      Heavenly Potemkin Bus Tour

    • @alechammond2125
      @alechammond2125 3 ปีที่แล้ว +9

      Cause you didnt recognize the pot win condition that is air super lol

    • @victorsandeen2694
      @victorsandeen2694 3 ปีที่แล้ว +1

      God demands that you be honest with your green when you enter heaven, don't hide it from him.

    • @anzol4523
      @anzol4523 3 ปีที่แล้ว +1

      @@alechammond2125 pot win condition is getting you to corner. he was already dead the moment a pot with tension had him in range for all layers of his mixup

  • @Cogbyrn
    @Cogbyrn 3 ปีที่แล้ว +79

    It feels important to distinguish the types of brain involved here. Your sit-and-think brain will help open doors to ideas like this, but you're going to need to bake these ideas into your intuition brain to put them into practice in a real match. And like Sajam says, that's a matter of putting yourself in the position over and over again.
    Just don't think you'll be able to consciously evaluate your decision tree when you get put in the corner. When you know what you're doing, the ideas and execution will happen before you even get an opportunity to acknowledge them.

    • @MH3Raiser
      @MH3Raiser ปีที่แล้ว

      Exactly this; knowing what to do and being able to do A) The right move for a specific situation and B) Doing it under pressure are very different things. Combine this with the fact that in order to know whether it's the right move you have to be considering your opponent's options and playstyle and it just gets harder.
      But as Papa says, you've just got to break it down into its requisite parts; reading the opponent, understanding their next move... this can change from match to match, so it's hard to 'pre-load' this information aside from character win cons.
      On the other hand, the ability to do mechanics on demand can and SHOULD be something that requires little to no thought. The second you realise you need to dash block and then dash poke challenge, your body needs to be in motion, which naturally means you can't be thinking about it in the moment.
      Things like dash guard, timing your counter-poke or neutral jumping immediately can seem like incredibly simple options, most of them require very few inputs, but being able to choose them from a nearly infinite list of potential options at the exact moment they become relevant takes practise. And sure, you can think about these on a match by match basis, but then say goodbye to your 'intuition'; faster players will eat you alive.
      As someone who started off purely on intuition and struggles to slow down enough to let my 'sit and think' brain work, this also applies in reverse; if you mostly play based on instinct and 'gut feelings' then this will all sound fairly silly... 90% of your play is done at the speed of thought, but then you run into the opposite problem: not giving your brain the time to analyse which move is the RIGHT one.
      Finding that balance is the key to jumping up a level, it just took me an incredibly long time to realise.

    •  ปีที่แล้ว +1

      This is essentially that diagram of the mental stack compressing with experience. To improve, you need to do the sit and think so that when you are in the match, it's "jump? cr.hp", not "oh god what do I do uhh I guess anti-air? But which button???"

  • @GlowingOrangeOoze
    @GlowingOrangeOoze 3 ปีที่แล้ว +72

    I feel like if I could learn to think like this, in real-time, while playing... I'd have opened my third eye. My chakras would be opened and my chi flowing unhindered.
    ...Anyway back to my silver rank SFV matches. Gotta quit missing my anti-airs.

    • @dontgotovideos5560
      @dontgotovideos5560 2 หลายเดือนก่อน +1

      No one processes stuff like this in actual matches, people think about it after and outside of matches and eventually you subconsciously remember what decisions are good and what gets you killed.

  • @7standdad
    @7standdad 3 ปีที่แล้ว +50

    5:00 Sajam, the Potion Seller

    • @GGxQuinn
      @GGxQuinn 3 ปีที่แล้ว +2

      Underrated comment

  • @jesusrperez5886
    @jesusrperez5886 3 ปีที่แล้ว +5

    This stuff is straight out of like some anime where the characters stop, and think real time for like 30 secs, and somehow some attack is coming at them full speed.
    I don't know if I am aware while I am doing this stuff, however I do use mind games, or baits or instinctfully react to things, but I guess I am the type of player that forcefully nails muscle memory into my brain when I play, but just spamming games.

  • @rockinrom1524
    @rockinrom1524 3 ปีที่แล้ว +13

    watching character guides about other character speeds this up. in 10-20 minutes they told you everything good and bad about a character and the tactic they use to win

    • @BoostedBonobo101
      @BoostedBonobo101 3 ปีที่แล้ว +1

      What?

    • @animeprofilepicture8855
      @animeprofilepicture8855 3 ปีที่แล้ว +2

      @@BoostedBonobo101 watching character guides can give you helpful insight on what a character is strong at and what a character is weak at
      reading comprehension

    • @bennymountain1
      @bennymountain1 3 ปีที่แล้ว +1

      @@animeprofilepicture8855 what?

  • @KewlAlexYT
    @KewlAlexYT 3 ปีที่แล้ว +12

    Playing characters without a free dp has made me really good at dealing with corner pressure that sometimes i just back dash into it

  • @coolpikachufan01
    @coolpikachufan01 3 ปีที่แล้ว +14

    Thanks for making this! I was trying to wrap my head around win conditions in 2D fighters a few weeks ago, but couldn't think of any examples (namely due to my lack of experience) and so was having a hard time. I came to the conclusion that, in extreme generics, a player is looking to 1) get their gimmick on lock, 2) put the opponent in the corner, or 3) put the opponent in knockdown. It's been fun fleshing these categories out with matchup knowledge as my friends and I learn +R. Your example leaving the corner here is super specific, I'm definitely going to try and work this is when we play later today/tomorrow. Thanks again!

  • @MAKRA567
    @MAKRA567 3 ปีที่แล้ว +19

    I love this style of video, letting us into the mind of a player. It really helps to figure out how to approach any game as any character and gives us something to work on and think about both inside and outside a match.

    •  ปีที่แล้ว

      A video like this is literally what got me into fighting games. I was like, there _has_ to be some strategy to fighting games, I know people play tournaments and stuff. So I searched "fighting game match analysis", and I got a sick jmcrofts video breaking down a Daigo game. Boom, I'm hooked

  • @Terratops474
    @Terratops474 3 ปีที่แล้ว +7

    As someone who mainly plays card games competitively, this makes a lot of sense looking at it as turns and responses. Going to have to try this out!

    • @bennymountain1
      @bennymountain1 3 ปีที่แล้ว +1

      3d games take it even farther, everything takes a turn - pokes, lows, mids, defense, movement, everything. Act out of turn and you get blown up. Last time I played a GG game it seemed like my opponent's turn started at "Duel 1, FIGHT!" and ended when I died.

  • @OdinCasts
    @OdinCasts 3 ปีที่แล้ว +39

    Sajam reacts to "Sajam's greatest hits"

  • @samuelalphabet5360
    @samuelalphabet5360 3 ปีที่แล้ว +40

    Bruh i was deadass just playin some games where I got stuck in the corner for like 5 years this is so helpful thanks bru

  • @nel2556
    @nel2556 3 ปีที่แล้ว +9

    This is EXACTLY what I need thank you more please

  • @zonk834
    @zonk834 3 ปีที่แล้ว +178

    Jiyuna looks a little pale today, is he doing okay?

    • @TheHinni1234
      @TheHinni1234 3 ปีที่แล้ว +33

      I'm glad he finally took that Christmas tree down.

    • @asmartphoneinquarantine3269
      @asmartphoneinquarantine3269 3 ปีที่แล้ว +1

      @@TheHinni1234 wasnt that a st. Patricks day tree?

    • @Shearsss
      @Shearsss 3 ปีที่แล้ว +10

      if jiyuna looks pale it's probably just the clown makeup

    • @TheHinni1234
      @TheHinni1234 3 ปีที่แล้ว

      @@asmartphoneinquarantine3269 I think its just a "insert current holiday here" tree.

  • @BBGunRenegade
    @BBGunRenegade 3 ปีที่แล้ว +3

    Win conditions are often why taking the throw in Street Fighter V is the best option. Often a win condition is getting a max damage combo from getting a shimmy into a v-trigger combo on your opponent. Getting thrown and send back to neutral is often much better then that

  • @stevenwest1873
    @stevenwest1873 3 ปีที่แล้ว +43

    When becoming a TCG gamer gives you the advantage.

  • @nogoodchad4473
    @nogoodchad4473 3 ปีที่แล้ว +1

    I know it's asking a lot but I hope that commentary during tournament gets to where most people have the ability to draw on the instant replays like that (a la most sports, nfl and nba etc). Super helpful for understanding.

  • @Faizaud
    @Faizaud 3 ปีที่แล้ว +52

    Best part of fighters is assuming your opponent is thinking on the same level you are lol.

    • @Lanzetsu
      @Lanzetsu 3 ปีที่แล้ว +16

      Yeah that is why it is usually harder to play against low lever players, they throw random stuff constantly out of nowhere, and you have to adapt ASAP to wait and punish, then sometimes they are really better and when see you can punish them they stop doing it and play differently so you are now thrown off worse than before lol

    • @noodletribunal9793
      @noodletribunal9793 3 ปีที่แล้ว +7

      telling whether your opponent is thinking or not is also a skill. i Wouldn't know but thats what ive been told ( ´∀`)

    • @Wiki1184
      @Wiki1184 3 ปีที่แล้ว +17

      I forget who said it or the exact phrase but this reminds me of the phrase “The greatest sword fighter doesn’t fear fighting the second best sword fighter, but the worst.”

  • @JJ-jh4cm
    @JJ-jh4cm 3 ปีที่แล้ว +7

    This is what I need, thanks. Any more resources where they teach how and what to think in a fighting game? I'm new to fighting games and I play mostly on reaction and feel, but I want to get more into this thinking stuff.

    • @charliericker274
      @charliericker274 3 ปีที่แล้ว +6

      Watch match analysis of high level/pro matches. Usually people explain what is going on. It's more common than videos specifically talking about fighting game tactics.

    • @JJ-jh4cm
      @JJ-jh4cm 3 ปีที่แล้ว

      @@charliericker274 Thank you!

  • @karue7581
    @karue7581 3 ปีที่แล้ว

    Really love analysis like this!

  • @Angelblive
    @Angelblive 3 ปีที่แล้ว

    Love these series of videos!

  • @ShadesGamin21
    @ShadesGamin21 3 ปีที่แล้ว

    Thanks, was looking forward to this video

  • @foxof42
    @foxof42 3 ปีที่แล้ว +8

    Coming into this game from UNI, it was so weird having to rewire my brain during the beta. "Wait, my f.S leads to less damage than a throw?" I think it's going to be a while before I understand how to position myself for the high rewards/what the win conditions for my new character actually are.

    • @Stroggoii
      @Stroggoii 3 ปีที่แล้ว

      Yeah GG is in the a strange position where it's hard to get into for SF/KoF players because of too many options, but also hard for BB/UNI players because of too few options.

    • @hasanalharaz7454
      @hasanalharaz7454 3 ปีที่แล้ว

      @@Stroggoii what’s BB and UNI

    • @momazosnachos3939
      @momazosnachos3939 3 ปีที่แล้ว +1

      @@hasanalharaz7454 BlazBlue and Under Night In-Birth

  • @Kuribohdudalala
    @Kuribohdudalala 3 ปีที่แล้ว

    One of the best videos you’ve made in a while

  • @TheCajanator
    @TheCajanator 3 ปีที่แล้ว

    Didn't get much play time in the strive beta but superjump airdash over helped me get out of a lot of shit in XRD. Great video.

  • @ouka6686
    @ouka6686 3 ปีที่แล้ว

    Sajam keep making vids like this, it's easier than ME making vids like this to send to people as "This is what I've been talking about dude"

  • @patgoodguy
    @patgoodguy 3 ปีที่แล้ว

    The Sajam content is GREAT!!!

  • @exnamekian
    @exnamekian ปีที่แล้ว +1

    That neutral jump is a great idea

  • @skaven969
    @skaven969 3 ปีที่แล้ว +2

    Damn, I can't believe sajam clips is based on a real guy
    Jiyuna

  • @Dangazm
    @Dangazm 3 ปีที่แล้ว

    This made something click in my brain.

  • @Semicolon42
    @Semicolon42 3 ปีที่แล้ว

    Nice analysis!

  • @PunishedHoss
    @PunishedHoss 3 ปีที่แล้ว

    Sajam is a bro, love this dude

  • @ChildishBrandino.
    @ChildishBrandino. 3 ปีที่แล้ว

    im down bad bro, once i get into the corner its usually around a 2 month delay until i can get back out

  • @enveritas4948
    @enveritas4948 3 ปีที่แล้ว +1

    I love fighting games for the hyperspeed chess that every situation plays out as. It's sad that it's becoming a really niche genre.

  • @boislap
    @boislap 3 ปีที่แล้ว +64

    First you do a tier list video and now we get a reaction video? smh
    jk

    • @Tarrabah
      @Tarrabah 3 ปีที่แล้ว +3

      brew what u expecting from jiyuna

  • @andrewgabrielli8787
    @andrewgabrielli8787 3 ปีที่แล้ว

    this is a great video

  • @mushmak
    @mushmak 3 ปีที่แล้ว

    I guess this works in guilty gear
    But in a game like granblue when you're in the corner, if you get git a single button. You eat the full combo assuming they hit confirm. So how do you approach that like every thing is a win condition for your opponent.

  • @ignaciocorto
    @ignaciocorto 3 ปีที่แล้ว

    2:45 the secret technique

  • @rafindeed
    @rafindeed 3 ปีที่แล้ว +9

    Thats why im scrub. Id never think in so many options. As a urien player , my option are: standing strong punch or ex headbutt.

    • @shiftyshitter348
      @shiftyshitter348 3 ปีที่แล้ว +4

      How could you forget *random EX tackle*

    • @momazosnachos3939
      @momazosnachos3939 3 ปีที่แล้ว +1

      Being a scrub isn't about your level of play, its a mindset.

  • @Liteyears11
    @Liteyears11 3 ปีที่แล้ว

    Am I getting pushed to the corner?
    Or am I getting in position to perform offensive back dashes?
    :-)

  • @Darksid3c3
    @Darksid3c3 3 ปีที่แล้ว +3

    4:13 sol , is me fk it im gonna sleep till june 11

  • @TheRedScizor
    @TheRedScizor 3 ปีที่แล้ว +2

    Jiyuna giving us some knowledge

    • @Theyungcity23
      @Theyungcity23 3 ปีที่แล้ว +2

      Lol dude Sajam is the one talking. Jiyuna is in the left corner in the video

  • @MimebladeGMail
    @MimebladeGMail 3 ปีที่แล้ว

    This video earned you a Subscribe from me, sir. This was brilliant.

  • @KingDrizzt17815
    @KingDrizzt17815 3 ปีที่แล้ว +1

    This all sounds nice until Sol has you in the corner and you try to make him think only to eat the bandit bringer he threw out because it looks cool

  • @headbreakable
    @headbreakable 3 ปีที่แล้ว

    Did the new Kof has rollbacknetcode?

  • @aidenessex4577
    @aidenessex4577 3 ปีที่แล้ว +15

    damn sajam's brain is actually wrinkly as af

  • @Tibazz
    @Tibazz 3 ปีที่แล้ว

    Maaaan ! This is such a good video !
    Out of the 3 fighting game player archetypes (Heart, Brain and Body) i am definitively mostly in the Body (technique/execution) and Heart (reads/react, play by feel) much more than Brain (strategize/plan ahead) and when i see a video like this it makes me want to really stop and think. I will try my best to check my replays and do this kind of analysis more in Strive compared to what i have done before because i most certainly mindlessly approach and guess what will happen from experience most of the time. At my level this is usually quite sufficient, but this next level type galaxy brain plays is what i need to do to elevate myself a bit. Keep up the good work Sajam.
    Tibazz

  • @AndrewKln
    @AndrewKln 3 ปีที่แล้ว

    I've dropped fighting games in order to pursue my dream job, why I'm still watching your content??? One does not unfollow Sajam it seems...

  • @monadoboiii
    @monadoboiii 3 ปีที่แล้ว +1

    May players: what is wall? I only airdash

  • @Fenrir5770
    @Fenrir5770 3 ปีที่แล้ว

    Does anyone know Sajam’s outro theme

  • @Bloomfie3
    @Bloomfie3 3 ปีที่แล้ว

    Damn. Sajam playing blue in the corner and spent no mana

  • @kasparherab4692
    @kasparherab4692 3 ปีที่แล้ว

    the goddamn 5d chess

  • @CrowsofAcheron
    @CrowsofAcheron 3 ปีที่แล้ว

    Ky has pretty good meterless damage on the ground with his 6h which wall bounces and can cancel from his cl.s.

    • @GriFFonRec4
      @GriFFonRec4 3 ปีที่แล้ว

      But then he has to get into Sol's optimum range. c.S is best landed after a jump in or a knockdown, otherwise you are just greedy and can get punished. I'm not too sure what Ky's 6H is off the top of my head, but most 6Hs are pretty high commitment. If it works, it works well and leads into crazy damage and such, but it can also get you into a lot of trouble if it whiffs (like if he just jumps over it).
      Running in and doing a meaty c.S is definitely good, but still pretty risky against Sol as Ky I think. I think keeping his range was the better option in this particular case. I agree with Sajam's analysis.

    • @CrowsofAcheron
      @CrowsofAcheron 3 ปีที่แล้ว

      @@GriFFonRec4 Ky's 6h itself can be canceled into specials (beta at least) so you can make it safe by canceling into foudre arc which safe or plus if the opponent has shock state.
      Ky's 6h was a pretty good button so I was surprised no one was using it.

    • @GriFFonRec4
      @GriFFonRec4 3 ปีที่แล้ว +1

      @@CrowsofAcheron You have to hit with it though, cannot special cancel if you whiff. Off a c.S it's likely good, but depending on your philosophy, maybe it's not worth going into meaty c.S>6H>foudre if now it's Sol's turn and you are closer to him. Poking him and waiting for him to make a mistake is probably a better long term plan, though I'm not a Ky player. Having the corner is great, you don't have to smash them through the wall immediately, they cannot retreat, and if they make a big mistake they take 40% and you get positive bonus. That said, you don't really have to risk it either. I personally think KV played it smart.
      Oh and to my knowledge literally ANY normal can be special canceled. It's not really a matter of it being a beta, that seems to be a core design philosophy. Not all normals cancel into each other, more notably the P and K normals, but every normal cancels into specials, to my knowledge.

    • @CrowsofAcheron
      @CrowsofAcheron 3 ปีที่แล้ว

      @@GriFFonRec4 There are a bunch of command normals which are not special cancelable, such as Ky's 6k and Sol's 6h. Command normals in GG tend to be character unique.
      You said that KV played it smart, but he basically just let Sajam out of the corner after standing in far slash range for like 3 seconds.
      My initial point was that Ky doesn't need to anti-air to do good damage in Strive. This assumption is a holdover from Xrd, in which Ky could do huge damage from anti-airs, but not from any other situation without meter.

  • @brotherkaine2694
    @brotherkaine2694 3 ปีที่แล้ว

    So much thinking that happens over 10 seconds of gameplay sheesh

  • @mrosskne
    @mrosskne ปีที่แล้ว

    so basically you just need to consider 70,000 possibilities in a tenth of a second, got it. very fair for the defender, i can see why people play fighting games

  • @TheSeventhChild
    @TheSeventhChild 3 ปีที่แล้ว

    I get knocked down.
    Charged stun edge.
    Life is miserable.

  • @ripper021_py
    @ripper021_py 3 ปีที่แล้ว

    Brian_F's 2nd channel

  • @garageink74
    @garageink74 3 ปีที่แล้ว +1

    Yo Sajam. Check the new beta for +R. The replay functions are next level.

  • @ParagonFury
    @ParagonFury 3 ปีที่แล้ว +3

    You're vastly overestimating the amount of brain power I put into playing competitive games Sajam. I don't even use my brain in Diamond/Platinum Halo and Siege matches; I just roam around and click on heads until my team wins or we lose.
    Sometimes I accidentally walk over this flag thing and gotta carry that back to my team's side of the map too, but that only requires me to recognize colors.

    • @animeprofilepicture8855
      @animeprofilepicture8855 3 ปีที่แล้ว +1

      yeah thats halo and siege literal point and click adventures

    • @ParagonFury
      @ParagonFury 3 ปีที่แล้ว

      @@animeprofilepicture8855
      I mean, I'm slightly oversimplifying it. Because they do get deeper than that, but those kinds of tactics and thinking require an actual team, and since I play SoloQ it doesn't really work.
      Sure I could TRY the more effective and complicated strats and tactics with like Thermite, Capitao, Ace ETC....but that relies on my teammates. Or I could just pick Maverick, Ying, Lion etc. and Unga-Bunga my way through with just enough utility to actually help out if it turns out the other apes on my team have brains.

  • @saysay7191
    @saysay7191 3 ปีที่แล้ว +5

    idk Sajam...this is a bit too much thinking for me
    jk ill try and learn, sadly

  • @Student_DBFZ
    @Student_DBFZ 3 ปีที่แล้ว

    so what is viper supposed to do? he's being taking advantage of because he's paying attention. how do you work pass that?

    • @bennymountain1
      @bennymountain1 3 ปีที่แล้ว +2

      Identify a situation, feel out what your opponent likes to do, try to predict and counter that play. Now it's mind games.

  • @shrikelet
    @shrikelet 3 ปีที่แล้ว +2

    My only regret in catching this video as it went up is that I won't be able to see what the netcode apologists and WiFi warriors will aim their faux-indignation at today.

  • @nickgriffin3500
    @nickgriffin3500 3 ปีที่แล้ว

    You assume we think while playing

  • @WHEREAMIHELP1
    @WHEREAMIHELP1 3 ปีที่แล้ว +3

    I really hope they nerf Nitro Coldbrew Vortex in the final game, that move is busted.

  • @pter8875
    @pter8875 3 ปีที่แล้ว

    I wish I could afford a PS5 to play this game. Does anyone know if it'll run on a PC w/ a Ryzen 5 core + ryzen iGPU (which I've heard is good as far as iGPUs go)?

  • @seokkyunhong8812
    @seokkyunhong8812 3 ปีที่แล้ว +1

    Only doable because meterless oki has been thankfully been reduced from the game.

  • @crazdasian
    @crazdasian 3 ปีที่แล้ว

    So......................you're saying unga-bunga?

  • @GarethXL
    @GarethXL 3 ปีที่แล้ว +2

    you're playing sol, why are you using your brain?

  • @gigaport
    @gigaport 3 ปีที่แล้ว +1

    Cant wait for the entire defensive meta in strive to revolve around super low risk airblocking. Its so stupid that only airthrows and lows during prejump frames beat it