Teaching a Modern Player to Do Quarter Circles (ft.

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  • เผยแพร่เมื่อ 12 พ.ย. 2023
  • streamed Nov. 1, 2023
    Watching new players experience cascading brain blasts about fighting game mechanics never gets old
    ft. ‪@BoxBox‬
    / boxbox
    Follow Sajam on Twitter & Twitch:
    / sajam
    / sajam
    / discord
    If you're ever confused by some terminology try looking it up in the FG Glossary:
    glossary.infil.net/
    Clips Channel:
    / sajamclips
    Editing/Thumbnail by Magic Moste:
    / magicmoste
    #FGC #Sajam #SF6 #StreetFighter
  • เกม

ความคิดเห็น • 459

  • @brandonkiehl269
    @brandonkiehl269 7 หลายเดือนก่อน +1034

    This is great because it reveals how many simple execution tricks seasoned FGC players take for granted. Not only do new players not have the muscle memory for combos, they're also doing much harder versions of the combos b/c they don't know they can "cheat" the inputs in certain ways.

    • @sneakman9873
      @sneakman9873 7 หลายเดือนก่อน +78

      Because despite everything Capcom and other games have done they never actually explained how quarter circles work.

    • @OberynTheRedViper
      @OberynTheRedViper 7 หลายเดือนก่อน +34

      No. This has zero to do with being seasoned. We figured out QCF motions the very week SFII released in arcades in NA. NO ONE was seasoned when they came out but EVERYBODY could do a QCF.
      This isn’t someone who has never touched a video game in their life, this is a gamer admitting on video they can’t figure out something that my 13 year old self did the very first time I played SFII.
      Like wow.

    • @LeoHeart272
      @LeoHeart272 7 หลายเดือนก่อน +32

      Honestly even if he didnt know stuff like holding down counts as part of an input or the DP shortcut all he needed was to be told was " press the button at the same time as the end of the motion" + believing in himself more. I know everyone can do motion inputs if they just believed and tried harder.

    • @TWO8W
      @TWO8W 7 หลายเดือนก่อน +3

      Well I learnt all the input tricks myself around a year ago when I first start playing fighting games in third strike so it’s not a problem of games not providing information

    • @librarygary1618
      @librarygary1618 7 หลายเดือนก่อน +161

      ​@@OberynTheRedViperbrother you're like 50 years old out here leaving some of the most embarrassing TH-cam comments I've ever seen. I'd say get some help but we both know that isn't happening.

  • @grapie93
    @grapie93 7 หลายเดือนก่อน +784

    His excitement after learning every new thing is so contagious.

    • @abesmith115
      @abesmith115 7 หลายเดือนก่อน +10

      It makes me feel better about learning fighting games

    • @hjblacdes61
      @hjblacdes61 7 หลายเดือนก่อน +29

      watch the gears start turning in a new fighting game player's brain is the best thing i swear

    • @vergilspardovich5266
      @vergilspardovich5266 7 หลายเดือนก่อน +2

      He is an actor and pretender

    • @char-rez83
      @char-rez83 7 หลายเดือนก่อน +10

      Facts, It reminded me of all my "ah ha" moments in fighting games.

    • @Narny
      @Narny 7 หลายเดือนก่อน +1

      🍇

  • @WafflesOWNz
    @WafflesOWNz 7 หลายเดือนก่อน +461

    Sajam: "forward, down, down forward"
    BoxBox: ➡⬇⬇➡
    I mean... yeah that's technically what he said.

    • @Michael_Raymond
      @Michael_Raymond 7 หลายเดือนก่อน +61

      I was hoping Sajam would notice and get distracted talking about numpad notation

    • @obliquelycod
      @obliquelycod 7 หลายเดือนก่อน +5

      I'm not new to fighting games, just haven't played SF and my brain did not understand wtf he was trying to say. I was thinking it was some weird SF specific input.

    • @ZephyrK_
      @ZephyrK_ 7 หลายเดือนก่อน +11

      @@obliquelycod I get that feeling. I’m learning Tekken for the first time to prepare for 8 and things are SO different when compared to SF. I’m looking forward to learning especially with all the cool training/practice features in 8

    • @evilded2
      @evilded2 7 หลายเดือนก่อน +4

      ​@@Michael_Raymondand that why he's a good teacher

    • @justAguyDs
      @justAguyDs 7 หลายเดือนก่อน +5

      ​@@Michael_Raymondthat's what makes a good teacher. He found out what was incompatible with the previous instruction and just gave him a shortcut that everyone uses instead.

  • @alexandersze49
    @alexandersze49 7 หลายเดือนก่อน +496

    I think Boxbox being a gamer for a long time definitely helps here. He legit 5 second after learning shoryuken, asks the question “do you have to see it coming? This input is hard”. That’s exactly correct, 80% of the time you don’t completely negate possibilities from your opponent. You quite literally force them to do what you want then punish.

    • @yugijak
      @yugijak 7 หลายเดือนก่อน +33

      I have never really thought of conditioning that way.
      I knew conditioning helped me to get moves I want to punish
      But using it to *force* that move is something else

    • @evilded2
      @evilded2 7 หลายเดือนก่อน +13

      Well this is extremely cut down from the original stream keep in mind.

    • @depictiongames9758
      @depictiongames9758 7 หลายเดือนก่อน +5

      This is the exact mentality to playing with fireballs. With guile you throw a boom and watch for them to jump so you flash kick them. It’s punishing boiled down to its most fundamental level

    • @Wolvahulk
      @Wolvahulk 6 หลายเดือนก่อน +3

      Conditioning your opponent in League of Legends (which is the game boxbox is known for) is vital, especially in top lane.
      Double that for Riven, the character boxbox mained in LoL. She excels at going in and out of range with her E, one slip up and she gets a stun with W and then a fast Q combo deletes your healthbar.
      In a way, I can see why boxbox was interested in SF6.

    • @dj_koen1265
      @dj_koen1265 5 หลายเดือนก่อน +4

      Thats funny
      Especially because allegedly riven’s design was inspired by fighting games
      Rivens q was the first rekka type move in league i think

  • @shinluis
    @shinluis 7 หลายเดือนก่อน +79

    Sajam's delivery of "he knows kung fu" is one of the best things I've experienced this entire year

  • @Nooctae
    @Nooctae 7 หลายเดือนก่อน +205

    This video is a the perfect example to show why all those training mode features are great.

    • @mor3gan285
      @mor3gan285 6 หลายเดือนก่อน +3

      If you have someone sitting there to tell you what it means. I can't find half the options to start with

    • @pedroscoponi4905
      @pedroscoponi4905 3 หลายเดือนก่อน

      The game speed feature put tears in my eyes, I need that shit

  • @hotdogboy8475
    @hotdogboy8475 7 หลายเดือนก่อน +289

    I’ve un-ironically learned more in this video about fighting games in general than any intermediate tutorial video I’ve seen

    • @thomasfernandez5779
      @thomasfernandez5779 7 หลายเดือนก่อน +4

      100%

    • @MisterMazoku
      @MisterMazoku 7 หลายเดือนก่อน +10

      Have y'all tried just talking to anyone from the community?
      Usually it goes like this if you don't dwell on how "impossible" a thing is to do

    • @Liliphant_
      @Liliphant_ 7 หลายเดือนก่อน +38

      ​@@MisterMazokunah, not everyone is a good teacher, not everyone can explain things in a way a newbie can understand

    • @bonfist7277
      @bonfist7277 7 หลายเดือนก่อน +2

      ⁠​⁠@@MisterMazoku I agree with you a ton because I tried playing Steve Fox in Tekken and thought his combos were impossible to perform.
      Then I asked a friend and he discovered all the cancels and broke it down for me to understand it.

    • @Evilj82
      @Evilj82 7 หลายเดือนก่อน

      @@Liliphant_ how will you know if someone can help if you don’t even try to talk to them ?

  • @xyz39808
    @xyz39808 7 หลายเดือนก่อน +15

    "Forward, Down, DownForward"
    inputs 652535
    oh no bless his heart

  • @eduardoserpa1682
    @eduardoserpa1682 7 หลายเดือนก่อน +50

    Damn, he got the perfect knuckles down very quick. He just needed the glue to hold it all together, and soon he'll be sniffing with the best. Love seeing people level up, specially at that level where they're getting mindblown every few minutes.

  • @john_gamecube
    @john_gamecube 7 หลายเดือนก่อน +112

    As someone getting into fighting games for the first time with sf6 this video is exactly what I needed to see. Legit heartwarming to hear boxbox have the same struggles as me and sajam guiding him through it

  • @ADirtyEwok
    @ADirtyEwok 7 หลายเดือนก่อน +185

    Cool to see BoxBox back chillin' with you. You two had some great chemistry in the Teamfight Tactics/blindfolded SF collab. First time I've ever cared about TFT lol

    • @Nykryian
      @Nykryian 7 หลายเดือนก่อน

      New set is coming out on Nov 21st, you can try it out new and fresh

  • @proVaxxerLibertarian
    @proVaxxerLibertarian 7 หลายเดือนก่อน +6

    I was wondering why boxbox thought the dp input was tough, then I saw his inputs and realized that that when Sajam told him to do "f, d, df" boxbox thought he said "f, d, d, f". No wonder he thought it was hard. That input would be a nightmare. Very understandable but hilarious misunderstanding. Watching new players navigate the quirkiness of fighting games is awesome.

  • @stevenluoma1268
    @stevenluoma1268 7 หลายเดือนก่อน +28

    Love the boxbox stuff. He really seems to like learning things.
    This reminds me of when I was tutoring and people would be like "OH THAT'S WHAT THAT IS" when I explain some basic thing their teachers just assumed they knew or they missed cause it was 7:30 AM on a Monday and they are 14.
    It really does make me value engagement over anything for education.

  • @emmett_m
    @emmett_m 7 หลายเดือนก่อน +25

    I find intermediate content is much less common to find in the fgc. This video is seriously one of the best things someone who’s still new to the fgc but not a beginner could find. Super cool to see how these challenges are addressed and taken on by box box, woupd love to see more of these videos!

  • @WafflesOWNz
    @WafflesOWNz 7 หลายเดือนก่อน +357

    This dude has potential if he made it this far without knowing how to do basic combos

    • @TheCJRhodes
      @TheCJRhodes 7 หลายเดือนก่อน +71

      it just goes to show you the kind of bubble we can be in. when you see someone discover all sorts of things about fighting games that we often take for granted, or have been part of our mental stack for a long time already(and have become muscle memory)

    • @obliquelycod
      @obliquelycod 7 หลายเดือนก่อน +76

      BoxBox was one of the best (at least best known, I'm not high elo enough to tell) Riven players in LoL's NA server, and Riven was designed to play like a fighting game character with all sorts of unique animation cancel combos. I'm honestly surprised he hadn't played fighting games before.

    • @ZephyrK_
      @ZephyrK_ 7 หลายเดือนก่อน +11

      @@obliquelycod If I’m not mistaken, Riven was inspired by Melee or Brawl (not sure which one) Marth right?

    • @karmabeast
      @karmabeast 7 หลายเดือนก่อน +36

      Yeah if you've seen BoxBox play League, it's not surprising that he'd be able to quickly intuit the fundamentals of spacing, confirms, and gameflow when transferring his skills to a traditional fighting game. I can easily see him becoming a pro in the FGC if he wanted to.

    • @bryanarchy5824
      @bryanarchy5824 7 หลายเดือนก่อน +7

      good neutral alone can get you pretty far.

  • @Goz325
    @Goz325 7 หลายเดือนก่อน +57

    It's always really refreshing to see a brand new player's experience. I think most of the FGC forgets so easily how the most basic concepts feel impossible when you start so this video was really interesting.
    Boxbox making it to Diamond with only light autocombo into uppercut is real proof that you don't need to have perfect execution to have fun or succeed.

    • @Tremuoso
      @Tremuoso 7 หลายเดือนก่อน

      Diamond in SF6 is the equivalent of bronze in terms of ranked game skill level that you could compare to ranked modes in other games.

    • @Miriam_J_
      @Miriam_J_ 7 หลายเดือนก่อน +11

      @@Tremuoso Everyone says this about their game lmao

    • @Tremuoso
      @Tremuoso 7 หลายเดือนก่อน

      @@Miriam_J_ I play ranked modes of all kinds of genres of games online and I find it hard to believe someone could seriously disagree with my claim. This guy in the video, no disrespect to him but objectively he barely knows how to play the game and he's diamond rank. I really cannot think of any online ranked game where you could be oblivious to some very fundamental mechanics of the game and escape bronze.

    • @BasicJams
      @BasicJams 7 หลายเดือนก่อน +4

      @@Tremuoso "I play ranked modes of all kinds of genres of games online" That's a cap, I think you never play Valorant or League where there are a ton of stupid people in Diamond and Master then? I guess those game's Diamond+ is the equivalent of bronze too huh?

    • @Tremuoso
      @Tremuoso 7 หลายเดือนก่อน

      ​@@BasicJams people are playing are at much higher level in bronze in dota and league than they are comparatively at diamond in street fighter 6.

  • @Chaos2Frozen
    @Chaos2Frozen 7 หลายเดือนก่อน +65

    One of the main things I struggle with is realizing that the window for input is so much tighter and precise than I thought. I play a lot of action games so I'm used to those kinds of inputs- Fighting games ask me to be like twice as fast or something. I'm also used to waiting for animations to finish before inputting the next command, but in fighting games you can actually input it before the animation finishes so that messes me up.
    I have the same reaction as BoxBox right there lol.

    • @radumotrescu3832
      @radumotrescu3832 7 หลายเดือนก่อน +8

      You can give Tekken 7/8 a try in this case. Outside of very few exceptions, you have time to confirm every hit, and the 1-2 frame links in combos are rare and really not necessary, even at pro play. I've started playing Tekken 7 after grinding about 300 hours of Strive + SF6, and it took me less than 2 hours to get a bnb for 3 common situations with my chosen character, which was really refreshing, I was expecting to take me a lot longer than that, given that I've spent at least tens of hours with Luke in practice mode and I'm no where near consistent with the perfects. The difficult thing was getting used to the combo structure. You have time to confirm every hit, but what is tight is the movement between the hits (dashes, microwalks, etc).
      There's a case to be made for tournament combos, because in Luke's case, no matter how much people bitch about him beeing too strong, his execution requirement is really high, you lose so much damage and routes if you are not able to hit the perfects consistently, and I've yet to see a pro Luke not drop at least one perfect in an important match.

    • @Hinotoriz
      @Hinotoriz 7 หลายเดือนก่อน +11

      I play BBCF, UNIST, GGST, GBVS and it's so much tighter in Street Fighter than any other fighting games. The cancel mechanic here is just different and harder than others fighting game. Maybe because of the gatling and chain button system that often appear in Anime Fighter. If you try any other fighting games, it will feel so much much much easier to cancel button into special or button into another button because you can literally wait until animation almost finish and even do it in recovery.

    • @Liliphant_
      @Liliphant_ 7 หลายเดือนก่อน

      Yeah for SF6 you have to time it, you cannot spam it. I wish I knew this when I first started

    • @radumotrescu3832
      @radumotrescu3832 7 หลายเดือนก่อน +1

      @@Hinotoriz for most other games, frame traps by delaying gatlings and rekkas are much more integral to the balance, because it lets you open up people easier, giving you another type of game plan, instead of just strike/throw, like SF is.

    • @TetraBui
      @TetraBui 7 หลายเดือนก่อน

      @@Hinotoriz
      Then you get to trying to do peacock and painwheel combos in Skullgirls and want to cry

  • @iliakatster
    @iliakatster 7 หลายเดือนก่อน +18

    watching this live was wonderful. Especially when it was "I'll only take 5 mins of your time and then became an hour of rapid-fire learning"

    • @r.orlando2166
      @r.orlando2166 7 หลายเดือนก่อน

      which stream was it? I need to see it xD

  • @AppleFlingers
    @AppleFlingers 7 หลายเดือนก่อน +35

    Boxbox, after years of playing Riven at a high level and mastering all her animation cancelling shenanigans: "Quarter-circles are impossible"

    • @exec_rigveda8299
      @exec_rigveda8299 7 หลายเดือนก่อน +7

      Makes sense, i can do fighting game combos but im ass at riven 🤷🏿‍♂️

  • @nicksoles862
    @nicksoles862 7 หลายเดือนก่อน +9

    This video is awesome because it very quickly shows how RIDICULOUS modern is. Conditioning players to think classic is harder than it is. I lol'd at this players revelation "wait, they're different! Ohh it goes further!!!" How'd he get to diamond without noticing this?!! 😂

    • @illford6921
      @illford6921 6 หลายเดือนก่อน

      Good neutral

  • @StringKiller
    @StringKiller 7 หลายเดือนก่อน +9

    One thing that I believe haven't been mentioned in the video is that after a good night of sleep you process a lot of the stuff you've practiced. This dude is going to be much more consistent the following day.

  • @tkshine
    @tkshine 7 หลายเดือนก่อน +4

    this is such a good video it feels like two friends just hanging out and celebrating together takes me back

  • @ZephyrK_
    @ZephyrK_ 7 หลายเดือนก่อน +4

    This makes me happy man. Loving seeing newcomers finally ‘get it’.

  • @shahs1221
    @shahs1221 7 หลายเดือนก่อน +34

    I just bought the game two days ago and am struggling to do this, so this is great!

    • @meethepie
      @meethepie 7 หลายเดือนก่อน +12

      you got this homie, enjoy!

    • @thepuppetmaster9284
      @thepuppetmaster9284 7 หลายเดือนก่อน +2

      Keeps training man. Your muscle memory will adapt to the point you can do it with your eyes closed.

    • @WantSomeWhiskey818
      @WantSomeWhiskey818 7 หลายเดือนก่อน

      Have fun, I hope you enjoy the game!

  • @Weebfox
    @Weebfox 7 หลายเดือนก่อน +11

    This video contains so much incredible information in a format that is so useful for a new player getting into SF6 or fighting games in general.
    Boxbox asking things from the perspective of someone who is quite new to the fgc results in the questions being in a format that EVERYONE can understand, and Sajam's explanations then make for easily digestiable info
    Amazing video that I wish anyone getting into fighting games would stumble across!

  • @gregbaker3935
    @gregbaker3935 7 หลายเดือนก่อน +8

    dude really made it all the way to d3 just playing honest nooch, he's a gamer

  • @ChickenCrazy7
    @ChickenCrazy7 7 หลายเดือนก่อน +2

    this is such a perfect way to learn, we have the explanation, the visual of someone actively learning it, and DOING it successfully, LIVE.
    i love this video

  • @murphthasmurf5923
    @murphthasmurf5923 7 หลายเดือนก่อน +7

    I love how hyped boxbox gets by learning new stuff, it’s that TFT player mindset where you have to relearn the entire game every set

  • @stone5252
    @stone5252 7 หลายเดือนก่อน +3

    Man, I remember catching a DBFZ match analysis a few years back and going through the same shit after watching a few of your education videos. This genre of game is so fun once you get it and I love seeing it every time. Keep spreading the good word Mr. Jam.

  • @bigeoof1804
    @bigeoof1804 7 หลายเดือนก่อน +3

    These BoxBox vids are so satisfying to watch. Hearing the synapses firing off and connecting the dots in real time is legit motivating even tho he’s a god gamer.

  • @TheIcarusFalls
    @TheIcarusFalls 7 หลายเดือนก่อน +5

    I love seeing someone new to fighting games get so hyped and excited when they figure out new mechanics and combos in a game they've been playing for hours. It's nostalgic and wholesome as fuck. It's like food for the soul.
    Sajam: "the thing about quarter circles is they seem really difficult to do..."
    BoxBox: *starts executing flawless quarter circles*
    Me: *wipes away a tear* They grow up so fast.
    Good work, BoxBox and Coach Sajam!

  • @starbutter2730
    @starbutter2730 7 หลายเดือนก่อน +1

    This makes me appreciate just how cool the little things and the journey overall is in everything❤❤❤

  • @TheAmbition23
    @TheAmbition23 7 หลายเดือนก่อน +5

    As one of the 10 Jamie mains, the end of this video hurt me to the core of my soul. Otherwise it was super fun seeing the cogs in his brain slowly turn as things started clicking.

  • @tonynguyen6639
    @tonynguyen6639 7 หลายเดือนก่อน +2

    OMMMMGGGG I'VE NEVER BEEN SO HYPE SEEING SOME PLAY A FIGHTING GAME. I just had a big smile on my face through all this video

  • @imjust_a
    @imjust_a 7 หลายเดือนก่อน

    This was actually really encouraging. I picked up SF6 about a month ago and have been trying to play Luke in ranked. I was running into a lot of the same experiences and questions that BoxBox has here (although I play with classic controls.) Thanks so much for sharing this!

  • @mehvil5620
    @mehvil5620 7 หลายเดือนก่อน

    This was cool. Helped me improve some of my combo since I recently picked up sf6 after a long break from fighting games

  • @heromedley
    @heromedley 6 หลายเดือนก่อน +3

    coolest thing about this is boxbox is known to be one of the best riven players and the only champion in league closest to a fighting game character so its like a natural progression for him

  • @TVs_Brent
    @TVs_Brent 6 หลายเดือนก่อน

    Honestly this makes me wanna cry its so inspiring. Dude putting together the pieces in real time. Its beautiful.

  • @jayjayjay5076
    @jayjayjay5076 7 หลายเดือนก่อน +2

    Sajam, you are my favorite FGC content creator and Boxbox is my favorite TFT streamer. It's such a treat seeing you two interact

  • @jaxf924
    @jaxf924 7 หลายเดือนก่อน +2

    Always my favorite thing watching someone having revelations about a new game. I get excited when I get sprout tanks in an ARR dungeons in FFXIV because you show them that they can stun enemies and they just start kicking everything. Give them the tools to perform your chaos.

  • @SueTheGuiltyDeer
    @SueTheGuiltyDeer 7 หลายเดือนก่อน +2

    This brings me back to when I was new and my friend taught me these things in much the same way. Wholesome.

  • @baines803
    @baines803 7 หลายเดือนก่อน +7

    "This guy that i am playing against is not a tutorial character" lmao

  • @Fleetw00d
    @Fleetw00d 7 หลายเดือนก่อน +4

    This makes me nostalgic for when I was learning this stuff. Super cancelling a fireball made me feel like a super genius

  • @mynameisconnorimtheandroid6080
    @mynameisconnorimtheandroid6080 7 หลายเดือนก่อน +3

    If this becomes a series I'd be so ecstatic. Just teaching new players (preferably streamers or youtubers) neat tricks for their characters and gameplan

  • @AdamJorgensen
    @AdamJorgensen 7 หลายเดือนก่อน +5

    "This is THE Luke combo"
    Yup, having been a victim often, it is indeed THE Luke combo 🙂

  • @Jadinass
    @Jadinass 7 หลายเดือนก่อน +3

    I love this video so much. I especially love the bruised egos in the comments.

  • @calebrobbins6406
    @calebrobbins6406 7 หลายเดือนก่อน

    This is making me smile giddily. I love watching BoxBox learn.

  • @Osborne4Life
    @Osborne4Life 7 หลายเดือนก่อน +45

    He reached Diamond 3… in his first fighting game… in just 50 hours… only knowing one basic Modern Luke combo?
    What?

    • @friskydrinklunkybank1108
      @friskydrinklunkybank1108 7 หลายเดือนก่อน +31

      Being good at neutral

    • @xooks3050
      @xooks3050 7 หลายเดือนก่อน

      This definitely needs to be studied.

    • @doublevendetta
      @doublevendetta 6 หลายเดือนก่อน +8

      Welcome to WHY all of us who have been saying the modern haters need to shut the fuck up, have been saying it. Execution is not the primary point of fighting games. Combos don't MAKE you good at fighting games. Good space control and decision-making do.

    • @xooks3050
      @xooks3050 6 หลายเดือนก่อน

      @@doublevendetta and I have been on that side since the jump, but Diamond in 50 hours into fgc? To pick up on the fundamentals that fast is really impressive. This is the only time Ive seen anything near that with classic or modern.

    • @doublevendetta
      @doublevendetta 6 หลายเดือนก่อน +4

      @@xooks3050 I mean, dude is already a single percentile level player in another genre, with a playstyle that heavily emphasizes those same core pillars

  • @r.orlando2166
    @r.orlando2166 7 หลายเดือนก่อน +3

    Watching Boxbox learning Luke is like watch him again solving Riven in League back in the day, this gave me so many memories he's gonna go far

  • @JagoShogun
    @JagoShogun 7 หลายเดือนก่อน +1

    It's so wholesome seeing the delight in his' voice. What seems impossible today is not tomorrow. I wish more people said "I -can- do it." It just takes practice.

  • @teleoyekunle4718
    @teleoyekunle4718 7 หลายเดือนก่อน +1

    I was cheering! I love this kind of content.

  • @Guccibear100
    @Guccibear100 7 หลายเดือนก่อน +4

    Their enthusiasm is the same when me and my 10 year old friend were learning special moves on SNES and Sega. (We both had SF2, I had Snes, he had Sega)

  • @sapphire3051
    @sapphire3051 7 หลายเดือนก่อน +1

    this is the content i would have wanted to see when i started fighting games low key

  • @seanyboyforever
    @seanyboyforever 5 หลายเดือนก่อน +1

    "When I'm on the other side it flips my inputs around and I can't do that" I feel you brother 🤣

  • @johnpetrila4823
    @johnpetrila4823 7 หลายเดือนก่อน +22

    Commenting prematurely less than 4 minutes in to thank Sajam for explaining the quarter-circle "saving" aspect of inputs via buffering, which I had no idea existed. If only stuff like that was pointed out more, rather than the vast majority of people arguing over the merits of simplified control schemes.

    • @Nofixdahdress
      @Nofixdahdress 7 หลายเดือนก่อน +1

      I remember explaining this exact thing to a friend once, and I swear I could see his forehead inflate a bit as his mind was blown.

    • @semantik95
      @semantik95 7 หลายเดือนก่อน

      Yea i love seeing the lightbulb moment from teaching people about buffering

    • @eduardoserpa1682
      @eduardoserpa1682 7 หลายเดือนก่อน

      Funny enough, that's a very common thing to happen, even to people who have been playing for years and are good at the game. Specially that tech because it's rarely useful outside of SF and KOF.

    • @Jackrost01
      @Jackrost01 7 หลายเดือนก่อน

      If you try to experiment with input you will find different leniency input stuff that can make your activation easier or even give you some "interesting" interactions. I don't think that many knows that full circle is not fully circle, more like 4/6 and you can start spinning it from whatever point you want and whatever direction. Some game lenient enough that you can do this with inputting like "half circle, release finger, up".
      I think some even don't know that game checking if inputs was executed faster enough and pressing wrong attack button(punch/kick) or direction - game don't erase buffer, i.e. if there is no special move with this commands game still remember what you input before and keep checking something close enough. Just like BoxBox use shortcut to make "special -> super" it can be also used for different things

  • @NemSumeragi
    @NemSumeragi 7 หลายเดือนก่อน +11

    I love watching BoxBox have epiphanies about learning fighting game stuff. It's really cool watching his brain work.

  • @Reydriel
    @Reydriel 7 หลายเดือนก่อน +1

    I remember being taught about the shortcuts of quarter-circles, DP and charge motions from the examples of GBVS's combo trial modes lol, blew my mind and made everything finally click

  • @pabloyocupicio2859
    @pabloyocupicio2859 7 หลายเดือนก่อน +2

    Crazy to see boxbox playing sf6...sajam probably played league watching boxbox pioneer riven and now he's teaching him in sf6. Best streamer crossover lmao

  • @jaayro
    @jaayro 6 หลายเดือนก่อน

    Beautiful to see a great teacher and a fantastic student working together

  • @Suspinded
    @Suspinded 7 หลายเดือนก่อน +4

    Hearing the earnest reaction of someone realizing concepts never gets old.

  • @aweto5199
    @aweto5199 7 หลายเดือนก่อน

    I’m very happy for this guy, makes me want to keep grinding this game, hope this get makes it to masters

  • @NaoyaYami
    @NaoyaYami 7 หลายเดือนก่อน +2

    I'd love to hear BoxBox's reaction to old ArcSys' games' or SNK's inputs. You know, your pretzels, hourglasses (like Dizzy's IK from +R), air TK's and other fun stuff.

  • @jennyinutil2018
    @jennyinutil2018 2 หลายเดือนก่อน +1

    Watching this video had me thinking "I think I'm good at motion inputs because of Symphony of the Night"

  • @thibaultvandenbogaerde1504
    @thibaultvandenbogaerde1504 7 หลายเดือนก่อน +10

    It's so funny to see boxbox go through this learning process, knowing he used to do inhuman mechanical things with riven in league of legends.

  • @Michael_Raymond
    @Michael_Raymond 7 หลายเดือนก่อน +2

    BoxBox: "You sound like a chess grandmaster going 1. Qf8+ Rxf8 2. Nf2 Rh8 3. Nd1 Rf8 4. Kb1 Rh8 5. Kc1 Rd8"
    Same BoxBox, same

  • @rossstromberg7471
    @rossstromberg7471 7 หลายเดือนก่อน

    i learned fighting games through sajams old content. good at teaching that fella is!

  • @changjordon
    @changjordon 7 หลายเดือนก่อน

    Watching this video is such a joy

  • @mdgeisto8953
    @mdgeisto8953 7 หลายเดือนก่อน

    This was quite interesting to watch 👍

  • @onescenewonder8904
    @onescenewonder8904 7 หลายเดือนก่อน +3

    This whole video reminds me of the "rest of the fucking owl meme" about an artist manual that shows the very basic steps then randomly jumps to the finished product. Like, the edit showing him saying he could "never do a qcf" after he does a bunch of qcf in a row no problem. For me, that consistency with qcf has taken months and months and months to get to and Im still about 80% accurate.... In lab... In matches? Maybe 50%.... Maybe.... Ive tried different controllers, different controls, different videos, different shortcuts, different techniques.... And then i get talked down to by videos like this where the message is basically "oh you are complaining about something that isnt actually a problem" "the hardest part of the game is everything but the combos" oh, cool, sick, great

    • @jitsekuilman2492
      @jitsekuilman2492 7 หลายเดือนก่อน +1

      Don't forget that this guy has been playing games at a very high level for about a decade now, so naturally he'll pick up new techniques at a higher speed. Imagine if a pro guitar player tried playing piano for the first time, their existing dexterity and knowledge of music theory would immediately give them a huge boost.
      But more importantly, everyone struggles with different things! Some people will do motion inputs like it's nothing but have absolutely terrible resource management, so they lose every other game by going into burnout. If you happen to find motion inputs difficult, then don't be discouraged. It's just one aspect of many, and there are always other elements to focus on and improve (between footsies and spacing, recognizing habits, conditioning, mix-ups, reaction speed, defense, etc). At different points during your progress, you'll be better and worse at different things, that's just the way it goes. As long as you still enjoy the game, keep on playing!

    • @onescenewonder8904
      @onescenewonder8904 7 หลายเดือนก่อน

      ​@@jitsekuilman2492thanks for trying, but yeah, qc and other motion inputs are necessary to enjoy the game. This video is proof, tbh, watch box box go from despair of not being able to beat people who just do more damage than him, to being the one doing more damage and finally seeming happy and interested in the game. Now imagine you never get to the 2nd stage of that. It's pretty easy to say "just work on other areas of your game plan" but that misses the reality of how pervasive motion controls are in fighting games. They are used for specials, normals, traversal options, character gimmicks, shortcuts of even harder motion controls. And the musician comparison is interesting, because this video is built off the axiom that most gamers actually have the skill they just don't know how to apply it. Not that they are struggling with something completely foreign to them because the game design is so vastly different (and hard stuck in the past). Sajam mentions it briefly, but it's core to his argument. "Why would you be unable to do motion controls when you've played fps' and mobas that have just as high APMs?" Well, for starters, the movements of my character in almost ANY other game are completely decoupled from the other mechanics. And if there *is* movement unrelated to the main traversal mechanic, it is a single button, and usually completely optional to the enjoyment of the game and character. Now, I'm not giving up on fighting games, been playing casually for 15+ years, but I'm also not going to sit here and pretend like fighting games are in any way fun or accessible to gamers who can't or won't be able to learn motion controls. I've learned that the hard way over this past decade, with 100s of hours in a couple different games, cumulatively at least a couple thousand total. I am not discouraged that I am not able to beat any online opponents, I am not frustrated that my winrate is probably around 25%. I am discouraged and frustrated that I don't have access to all the things a character can do. Not just the hard things, not just the extremely niche parts of a character's gameplan, the very basics, the "fun" of that character. Imagine you click to shoot a gun in a COD game, and about 50% of the time your character just lurches forward rather than do what you input them to do. Please do not respond to this if it is simply going to be about the specifics of how someone can get better at SF6, or how I just need to focus on drive reversals for now. I understand you might be trying to help, but that's not what this is about. I am not trying to communicate to you how I need someone to just sit down and talk out the motion controls and then I'll just get it eventually. No, I think motion controls are a vestige of an elitist, by gone age where gamers used their knowledge of hidden mechanics to get an edge over their opponent. No one who is decent at fighting games will struggle with motion controls anymore, so what exactly is the point nowadays? The people who struggle with those controls are either facing each other or quitting within a few weeks. All that motion controls do now is reinforce an in group and an out group in fighting games. Any friend I have ever met over the years who is even somewhat interested in smash bros has also been vehemently against even *trying* other fighting games. And when they do, they get stuck in the same rut as people like me. So what's the point? Keeping people out who can't have that consistent hand dexterity? Being able to look down on someone and go "if you just practice more, you'll get it eventually, it's actually super easy"? I don't see the upsides, anywhere. And it's definitely not about skill expression and having a high skill ceiling to be enjoyable to pros; very few, if any, other genres of multiplayer game, even ones with similar skill issues to fighting games, have problems cultivating a competitive scene. And then shit like this video comes along to say "yes fgc, you are valid in dying on this hill! Look at this pro gamer, he can pick up 4 frame windows in one hour, I'm sure you'll do that eventually!" Thanks, I'll keep that in mind on hour 500 of training mode, when I still can't do 10 fireballs in a row.

    • @Jackrost01
      @Jackrost01 7 หลายเดือนก่อน

      @@onescenewonder8904 The thing is - it almost same for every competitive game when you use your dexterity and reaction. Drifting in racing games, headshot in FPS, crowd control and micro management in strategies. Or for some single players, like hardcore platformers, or games like Dark Souls series.

  • @imtiaze642
    @imtiaze642 7 หลายเดือนก่อน +3

    I see BoxBox and then I realize it more at how fast itsfayemata(AKI VA) learned the game, her speed in learning a much intricate character was insane.

  • @oklimbo
    @oklimbo 7 หลายเดือนก่อน

    This is the fighting game content I need direct injected in my veins all the time. The last bit of happiness to be found after a certain point of playing fgs is seeing somebody completely new realize that they can do it too with a little practice.

  • @Amaling
    @Amaling 7 หลายเดือนก่อน +9

    I like Sajam's reactions when boxbox is like "oh this game is so easy, I solved street fighter"
    Meanwhile the reality is once those combos are polished then we actually start playing the game :)

  • @XThorroxX
    @XThorroxX 7 หลายเดือนก่อน

    Damn...I know Boxbox back from his amazing Riven plays in LoL years ago when he still was a kid. Happy that you found each other

  • @estebanembroglio6371
    @estebanembroglio6371 7 หลายเดือนก่อน

    "youd have to know it was coming in advance!!" welcome to the game boxbox

  • @mimic_ssb
    @mimic_ssb 7 หลายเดือนก่อน

    This is so fun to watch
    BoxBox is awesome

  • @gettingmeyer7418
    @gettingmeyer7418 7 หลายเดือนก่อน

    Great video!

  • @dabomb1111
    @dabomb1111 7 หลายเดือนก่อน +4

    Haven't heard [][] in awhile, glad he turned up here

  • @juice6521
    @juice6521 7 หลายเดือนก่อน +1

    Motion inputs are like kryptonite for modern players.

  • @jeremiahbelgrave2356
    @jeremiahbelgrave2356 6 หลายเดือนก่อน

    I think this just proves the point of modern mode. To get people into the game and build theyre confidence so they can ease into classic movement inputs bit by bit

  • @DigiMatt52
    @DigiMatt52 7 หลายเดือนก่อน +5

    What Sajam says: "Down, Down Forward, Forward."
    What Boxbix and non-FG gamers hear: "Down, Down, Forward, Forward."
    That is like a perfect example of why motion inputs are such a large, but ultimately thin, barrier for so many people - Until someone is shown/told in a way that makes sense to them, it will always be daunting to outsiders.
    But once they get it, that barrier is like paper.

  • @PenanceisNigh
    @PenanceisNigh 6 หลายเดือนก่อน

    This video contains, like most of the input knowledge I learned from DBFZ that's wild.

  • @romzen
    @romzen 6 หลายเดือนก่อน

    Sajam: "Just input downdownforwarddownforwarddowndownforward. That's a shortcut."
    BoxBox immediately proceeds with a perfect input.

  • @SquallTheBlade
    @SquallTheBlade 7 หลายเดือนก่อน

    If only people were this excited to learn new control schemes

  • @ZeChef9000
    @ZeChef9000 6 หลายเดือนก่อน

    I love how excited he gets because that's how I was when I learned with my dad back in the day

  • @iiisixstringiii8285
    @iiisixstringiii8285 6 หลายเดือนก่อน

    I know i cant be the only one who was smiling through this entire video. This was so damn wholesome!

  • @orb9475
    @orb9475 7 หลายเดือนก่อน +1

    last collab literally made me start playing tft hell yeah

  • @ElyskeTheDonut
    @ElyskeTheDonut 7 หลายเดือนก่อน +1

    If you want watch the whole thing on TH-cam, you can check BoxBox VODs Nov. 1st stream: " [DAY 1] Boxbox plays Baldur's Gate w/ Twitch Chat! | Street Fighter 6 & Backpack Battles Stream! "
    As a fan of Box and Jam, it's been really fun to see BoxBox get coached and really soak in fighting games the past few weeks. Wonder how he'll do in Project L now.

  • @Sonickk
    @Sonickk 7 หลายเดือนก่อน +3

    he's legitimately learning for Project L and I respect that

  • @EvilPineappl
    @EvilPineappl 7 หลายเดือนก่อน +4

    Teaching a Modern player to QC? As a Modern JP I'm light-years ahead of you. 😤

  • @iamfiefo
    @iamfiefo 7 หลายเดือนก่อน

    This is not only good for newbies but players trying to wrap their head around some of the new mechanics of Street Fighter 6, like how Drive Rush gives you more frame advantage.

  • @RIPCrazyFrog
    @RIPCrazyFrog 7 หลายเดือนก่อน +1

    Someone being excited about doing two quarter circles in a combo is peak fgc.

  • @safeqenquizitivart542
    @safeqenquizitivart542 7 หลายเดือนก่อน +1

    I only recently learned how to quartercircle properly, despite never taking modern in ranked. Know this vid teaching me the main reason of DR is really wrinkling my brain.

  • @jarvicarrasquero7074
    @jarvicarrasquero7074 7 หลายเดือนก่อน +1

    I LOVE this content

  • @miguerys9503
    @miguerys9503 7 หลายเดือนก่อน

    I tought a while ago two 12 year olds to play, classic controls, quarter circle, dp and super in less about half an hour too, it is great to teach people and see them excited when they pull things off.

  • @gamemasterbob9
    @gamemasterbob9 7 หลายเดือนก่อน +1

    this is awesome

  • @laxdemon13
    @laxdemon13 7 หลายเดือนก่อน

    Initially this was so surprising to see someone get to D3 with so little info about the game until I thought about other competitive endeavors I’ve been in. While learning pool i met so many guys who knew so much less about the game than me but seemed to never miss. Sometimes people just have natural talent but you shouldn’t allow that to deter you if you aren’t one of them. Never underestimate what working hard at something can do. Hard work can beat lazy talent.

    • @Danceofmasks
      @Danceofmasks 7 หลายเดือนก่อน +1

      "Game sense" transfers between games.
      After learning a bunch of games, you'll see something happen once or twice in a new game, and your brain joins the dots with "I shouldn't do that in this situation." This translates into fundamentals, and fundamentals is the most important part of getting good.
      Combos and stuff, you can add later. But if you are quick at learning fundamentals, the game is mostly solved already.

  • @slimballs9650
    @slimballs9650 7 หลายเดือนก่อน

    From Pokemon to Street Fighter? Boxbox’s surely getting his name out there!

  • @WYZEGUISE
    @WYZEGUISE 7 หลายเดือนก่อน

    This warmed my cold dead heart

  • @legend0945
    @legend0945 7 หลายเดือนก่อน +1

    I just love this video 😢

  • @Mene0
    @Mene0 7 หลายเดือนก่อน

    Pretty educational