Ranking the Dungeons of The Legend of Zelda: Tears of the Kingdom!

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 347

  • @BillySYT
    @BillySYT  ปีที่แล้ว +5

    Check out my Tears of the Kingdom Boss Rankings! - th-cam.com/video/QmlCne1S6bI/w-d-xo.html
    For any new viewers tuning in, hi, I'm Billy! I'm planning on doing Dungeon/Boss Rankings across the Zelda series from Autumn onwards, so be sure to subscribe to stay up to date, and consider checking out my Soulsborne rankings if your interests intersect! I'm going on a two month break starting in July, so I don't have time to record & upload a ton of Zelda content just yet. But rest assured, content will come! Much love, thanks for the support!

  • @Quantum0388
    @Quantum0388 ปีที่แล้ว +93

    I felt like the Zora waterworks underground had so much potential but instead we got our weird flying water temple. I would’ve loved some type of Atlantis style sunken temple in the depths. You could even keep the zero gravity by putting it inside a giant water bubble.

    • @maxrn3923
      @maxrn3923 ปีที่แล้ว +7

      YES! I had the same thought, missed potential

    • @mk_vqz4086
      @mk_vqz4086 ปีที่แล้ว +16

      I feel like it was a beta Water Temple that the devs didn’t want to scrap entirely

    • @danielc2894
      @danielc2894 ปีที่แล้ว +15

      Just thought: if the water temple was within a cave system, we'd have a temple for every layer of exploration: wind temple for the sky, lightning for the land, fire for the depths, and the water temple would be in the caves system, seeing as how there are so many caves you could consider them their own layer

    • @elsapo4345
      @elsapo4345 ปีที่แล้ว +6

      @@danielc2894 ye it would have been so cool and put it all togheter so nice, I don’t know how the developers didn’t think about that

    • @benbrown5868
      @benbrown5868 ปีที่แล้ว +1

      Exactly the same as what I thought

  • @gerardesc7221
    @gerardesc7221 ปีที่แล้ว +62

    To get the chest at 9:02 you can use ultra hand on the ice spike and put it through the opening, fuse it to the chest and take both of them out through the opening.

    • @FierceDIO
      @FierceDIO ปีที่แล้ว +10

      I just crawled through the gap and ascended out, but your solution sounds like the intended one.

    • @gerardesc7221
      @gerardesc7221 ปีที่แล้ว +4

      @@FierceDIO really? I had no idea you could crawl through.

    • @Lomberghini94
      @Lomberghini94 ปีที่แล้ว +3

      I, stupidly yet ingeniously enough, took out a big zonai wheel and crouched through the opening. Vice versa on the way out 😅

  • @hawks-wings
    @hawks-wings ปีที่แล้ว +27

    I’M NOT THE ONLY ONE WHO THOUGHT THE LAST TEMPLE WAS GONNA BE THE SHADOW TEMPLE! When Purah told me to go to Kakariko I immediately thought “Well, Kakariko was where a Temple was in OoT… Paya! It’s Paya! She’s the Sage of Shadow!”
    She was not, in fact, the Sage of Shadow. :(

    • @lapetitefee
      @lapetitefee ปีที่แล้ว

      @@SailorCheryl maybe DLC ?

  • @anthonymanuel55000
    @anthonymanuel55000 ปีที่แล้ว +170

    Lightning temple was so good. Definitely felt the most like a traditional Zelda dungeon and is overall one of my new favorite Zelda dungeons

    • @kazoz4016
      @kazoz4016 ปีที่แล้ว +14

      One of the hardest temple for me. Also the boss was a challenge

    • @DingbatOOF
      @DingbatOOF ปีที่แล้ว +3

      Also extremely cheeseable

    • @dubblebubble67
      @dubblebubble67 ปีที่แล้ว +3

      have to say i didnt enjoy it as much as others, though it was still pretty good

    • @fortyozsteak
      @fortyozsteak ปีที่แล้ว

      That’s crazy… one of your favorite Zelda dungeons????

    • @shockgames02
      @shockgames02 ปีที่แล้ว +1

      @@dubblebubble67same

  • @rafaelmoura2103
    @rafaelmoura2103 ปีที่แล้ว +56

    the water temple might have been underwhelming, but the idea of an water temple in the sky actually was interesting to me, something fantastical about it, i just prefer to think of the way to the temple as part of it, cause its beatiful

    • @frewtlewps1152
      @frewtlewps1152 ปีที่แล้ว +7

      The idea of the water of Hyrule coming from an infinite wellspring in the sky is really cool to me. I wish The Water Temple wasn’t so ruined, so that it didn’t feel like another set of floating sky islands.

    • @mannytprimeministerofthemanate
      @mannytprimeministerofthemanate ปีที่แล้ว +12

      If they had used waterfalls to make the actual temple more vertically complex, you know how they did on the lead up section, it might had been my favorite.

    • @TimelessWolves
      @TimelessWolves ปีที่แล้ว +5

      I guess I'm in the minority when i say i loved the water temple it was my first and was so great that zero gravity had me so dam excited and amazed.

    • @rafaelmoura2103
      @rafaelmoura2103 ปีที่แล้ว +1

      @@TimelessWolves i liked it, its just that i expected more since im a big water dungeon fan, but when i take into account all the way up there, and the uniqueness of water dungeon in the sky, it has grown a lot on me, plus the music is so good, i only prefer the lightning temple over this one i think

    • @ag9953
      @ag9953 ปีที่แล้ว +1

      @@frewtlewps1152 I think the main issue is that it uses the same base architecture for all the stuff in the sky, the ship is actually different.

  • @idonthaveaname576
    @idonthaveaname576 ปีที่แล้ว +19

    One of my favorite moments in gaming was how I just found the spirit temple accidentally. After only doing the wind temple I saw the storm above Faron and decided to check it out since it seemed cool. Then I found the quest and went through the dungeon. I told a friend about it and he was even surprised I could even do it before beating all the regional temples. What made it so special to me was how I just found it completely randomly

    • @BillySYT
      @BillySYT  ปีที่แล้ว +2

      I had no idea you could do it so early. I just assumed maybe Mineru wouldn't actually start talking to you until after the regional missions, but that definitely opens up a nice replayability if you can get the construct power super early.

    • @prismiemona
      @prismiemona ปีที่แล้ว +1

      I discovered the construct factory before ever going to the storm or doing the regional phenomena, and i was really confused because i went to each of the depots and tried activating the green hand circles but each time i was met with the same red X that also appeared when you try to open the temple of time for the first time, i was completely stumped until i went on discord and asked my friends about it and after telling them the detail they went like "what, you never went to dragonhead island yet!?" I was so clueless lmao

  • @alwf905
    @alwf905 ปีที่แล้ว +13

    I agree, water temple was somehow worse than vah ruta. I think it would’ve been cooler if the temple was under the lake where vah ruta was in the first game and the ceiling was the lake which was visible at all times.

  • @frewtlewps1152
    @frewtlewps1152 ปีที่แล้ว +38

    I thought the Water Temple could’ve rose from either the Lanaryu Great Spring or the Lanayru Sea. It could still be in the sky, but it shouldn’t have felt like floating islands. Several floating structures leading you to the temple could’ve just been a part of the temple, so that we would have more rooms and puzzles.
    Since they wanted the main gimmick to be anti gravity, how about have rooms where you need to turn antigravity on and off. Turning the antigravity on and off creates fun physics puzzles.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +3

      It's a problem I think the Wind Temple has too, to an extent, where it's clear the "ascent" is supposed to be part of the experience, but since they introduce mechanics in both temples that you first discover on the climb. But I just have a personal preference for self-contained temples that can stand on their own. You have some great ideas with the anti-grav btw ^^

    • @liljimmy1911
      @liljimmy1911 ปีที่แล้ว

      To get the wind temple chest you could not get you gust use ultra hand to get it through the hole in the gate

  • @craigsideleau4800
    @craigsideleau4800 ปีที่แล้ว +15

    The water temple should've been an underwater dungeon. It felt so out of place being up in the sky.

  • @GarroshTV
    @GarroshTV ปีที่แล้ว +9

    I think the watertemple itself was underwhelming but getting there, through the sky islands, the underwater area and even with the puzzles before that. That was fantastic!

    • @BillySYT
      @BillySYT  ปีที่แล้ว +6

      The leadup was brilliant - I just wish it didn't come at the expense of the temple itself.

  • @BenthovenMusic
    @BenthovenMusic ปีที่แล้ว +20

    Construct Factory definitely #1 for me. Best music, least cheeseable and closest to a traditional Zelda dungeon. Lightning Temple is a close 2nd with all the same great attributes the Construct Factory had.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +9

      Totally fair. I do think the Construct Factory will stand the test of time a bit better than the Fire & Wind Temples, even if it wasn't fully my cup of tea.

  • @beenjameen
    @beenjameen ปีที่แล้ว +34

    I keep wondering why nobody loves the Wind Temple as much as I do. But I'm starting to see that I might be the only one who didn't do it first of all of em, idk the correlation there but everything gets naturally more difficult the further into the game you get. Plus Vikings are awesome lol. I think they knocked the entire Rito phenomena out of the park especially when it comes the Wind Temple

    • @BillySYT
      @BillySYT  ปีที่แล้ว +3

      For my first dungeon, it was absolutely spectacular, and in an overall series ranking, I'd definitely have it in the upper half of my dungeon list. I think I just preferred the navigation of the Fire Temple & the puzzle structure of the Lightning Temple that little bit more. Boss-wise, Colgera is almost unmatched though ^^

    • @Null82085
      @Null82085 ปีที่แล้ว +2

      It was my first dungeon and it’s by far my favorite, with the forgotten foundation (which should’ve been on here btw) in close second and lightning at 3rd

  • @alexmueller828
    @alexmueller828 ปีที่แล้ว +10

    The way I saw it, the "bullet time" arrow shot for the terminal in the Water Temple is related to the mechanics of the Temple because the jump to make the shot was facilitated by the low gravity mechanic, which I thought was decently cool.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +4

      That does make some sense, but I can't help wishing they'd utilized the anti-grav mechanics for more in-depth puzzles. It had so much potential and didn't feel like it got any interesting usage outside of that.

    • @alexmueller828
      @alexmueller828 ปีที่แล้ว +2

      @@BillySYT Yeah, that's totally fair.

    • @OmegaChu
      @OmegaChu ปีที่แล้ว +2

      @@BillySYT that one arrow shot had me stumped so I had to search up a tutorial. same with the electricity bubble thing. everything else in the game was ez so in my opinion the water temple was the hardest

    • @frewtlewps1152
      @frewtlewps1152 ปีที่แล้ว +2

      Antigravity could’ve been used in a more interesting way. Being able to turn it on and off could’ve made great physics puzzles.

    • @issanghessi5661
      @issanghessi5661 ปีที่แล้ว +2

      @@frewtlewps1152 there actually is a shrine surrounding that concept! i believe its in one of the sky mazes

  • @kiiyll
    @kiiyll ปีที่แล้ว +7

    In the wind temple, I had already melted all the icicles because I was holding a flame weapon, but I felt so smart when I pulled a halberd fused to another halberd out of my inventory to connect the cogs instead.

  • @lh06
    @lh06 ปีที่แล้ว +8

    I ascended through B1 to F1 in the lighting temple, I didn’t know what I was missing out on till me second play through! It was sick!

    • @rpgranked
      @rpgranked ปีที่แล้ว

      Wait that wasn't what you were supposed to do? That's what I did... What did I miss?

    • @lh06
      @lh06 ปีที่แล้ว +1

      @@rpgranked some pretty cool catacombs to guide riju through. There were traps and stuff.

  • @kevinwilcox6943
    @kevinwilcox6943 ปีที่แล้ว +9

    Regarding the puzzle at 6:40
    (Spoilers below)
    You need to turn the "hook" piece 90 degrees so the open gap is facing the left. Then, attach the Construct piece to the bottom and attach a fan to the Construct piece. The weight of the contraption will hold it in place as it slides along the bar, with the gap in the hook piece allowing the rail braces to pass through as it goes.
    Edit:
    Love the Tunic music at the end. :)

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      Yup, had it explained a few times in the comments & by a friend, and I felt very dumb for not seeing the solution sooner. It was staring me right in the face x_x

    • @kevinwilcox6943
      @kevinwilcox6943 ปีที่แล้ว +1

      No problem! It took me a few tries before it clicked. :)

    • @91DWay
      @91DWay ปีที่แล้ว

      I did something similar, but put the construct piece on top and rode it like a platform. I used stabilizers to keep the hook in place.

  • @19_LuiSal_95
    @19_LuiSal_95 ปีที่แล้ว +54

    The dungeons in this game were overall amazing. The Wind Temple, Fire Temple, & Lightning Temple could all make it in my top 20-10 favorite dungeons ever. They are not the same as previous games, but they have their own charm.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +4

      I definitely think they're in contention for Top 30 for me, at the very least. I've got to sit on them for a while so I don't get recency biased, but Nintendo did good.

    • @frewtlewps1152
      @frewtlewps1152 ปีที่แล้ว +1

      The Lightning, Wind, and Spirit Temples were all really fun and some of my favorites in the series.

    • @moustachio05
      @moustachio05 ปีที่แล้ว +6

      How can you say that any of these were good? These are just reskinned divine beasts with good bosses

    • @katayudeanonymous2909
      @katayudeanonymous2909 ปีที่แล้ว +5

      Touch grass man, they got nothing over past dungeons :/

    • @marioluigibros.8176
      @marioluigibros.8176 ปีที่แล้ว

      yeah the water temple is a HUGE downgrade compared to the rest

  • @Eddiember
    @Eddiember ปีที่แล้ว +7

    The Rail in the Spirit Temple: Its counter intuative, but you want the gap to face towards the support and put two fans on the construct.
    The force of the fans will keep the construct on the rails, while allowing the gap to slide thru the support. Diagram below.
    >
    [O]
    It was satisfying.

  • @reforgenarsil
    @reforgenarsil ปีที่แล้ว +9

    I think if the water temple had a few waterfalls going to higher sections in addition to the floating bubbles it would’ve been better; still very enjoyable though

  • @hughgenshi4703
    @hughgenshi4703 ปีที่แล้ว +21

    I thought the Divine Beasts and Blights were ok but after playing Tears, my god. All the new bosses are so much better than four different flavours of Calamity Ganon

    • @BillySYT
      @BillySYT  ปีที่แล้ว +3

      As much as I adore Breath of the Wild, I think it's going to be hard to justify going back to in a post-Tears of the Kingdom world. Since they're so mechanically similar outside of the main powers, I'd rather play the game with more content.

    • @jbsmm2112
      @jbsmm2112 ปีที่แล้ว

      @@BillySYT story lovers will play it, but otherwise yeah you're right

    • @gabriellockwood2780
      @gabriellockwood2780 ปีที่แล้ว +1

      I think they could fuse the Bosses together...
      Marbled Gohma + Fireblight Ganon
      Etc. ...

    • @bombthing
      @bombthing ปีที่แล้ว

      Except muktorok, hate that guy

  • @alexmueller828
    @alexmueller828 ปีที่แล้ว +4

    8:58 Fuse two icicles together, push it through the hole, then attach the icicle stick to the chest to pull it towards you.

  • @erikabutler6893
    @erikabutler6893 ปีที่แล้ว +1

    11:20 For that last terminal in the Fire Temple, I used a hydrant to solidify lava underneath the building to get underneath it and then used Ascend to get up into the building itself. I'm quite proud of myself for thinking of that.

  • @spriles
    @spriles ปีที่แล้ว +5

    Yup! Ancient Zora Waterworks should have been the Temple where you unlock a waterfall to the sky to just fight the boss.

  • @cedarsapling18
    @cedarsapling18 ปีที่แล้ว +2

    the one thing I found strange about the sage temples is that they were unbalanced location-wise. two in the sky, two underground, and only one on the ground! I guess we *technically* had the temple of time on the ground, but the majority of it was on the great sky island

  • @Otis-Isom
    @Otis-Isom ปีที่แล้ว +3

    For the rail one, you just glue the arm to the side of the hook and dangle it so the gap fits around the little stoppers

  • @PikaPikaLOL
    @PikaPikaLOL ปีที่แล้ว +2

    11:00 i also do not know what the intended solution to get to the top is. But instead of even attempting it or climbing, i used a hydrant to make a ton of lava rock to make GIANT BRIDGE

  • @takeovermars
    @takeovermars ปีที่แล้ว +14

    100% agree with your ranking. The lightning temple is probably one of my top 5 zelda dungeons. id love to see you do more zelda ranking.

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      I'm planning on doing a replay of the Zelda series in Autumn, so expect a lot more Zelda content in the future ^^

    • @fortyozsteak
      @fortyozsteak ปีที่แล้ว

      You should be arrested for that statement… top 5 are you on crack?

  • @simon10273
    @simon10273 ปีที่แล้ว +3

    Definitely want a ranking of all Zelda dungeons and bosses

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      And that will come for sure down the line.

  • @Maxippo
    @Maxippo ปีที่แล้ว +2

    To get that chest in wind temple just use ice spikes to for ultrahand and put it through and attach to the chest than rewind tge ice spike and itll being it right back through

  • @QwertyWirt
    @QwertyWirt ปีที่แล้ว +4

    For me, wind temple was my favorite. Since BotW was my first Zelda game, and I always looked at other playthrough of all the other games and saw those cool dungeons, I didn’t know why people cared so much about the divine beast. When I saw the wind temple for the first time, I thought “we really going this, this is it, a real dungeon!!!” I was hyped the entire time. Then when I fought the boss, ik then that no matter what the other dungeon were like, this one, and the boss, was my absolute favorite
    Btw, I hope Queen Gibdo rots in the hot sun forever. I swear, the gerudo bosses are have 12 different aimbots, lol

  • @ahncaldazar
    @ahncaldazar ปีที่แล้ว +5

    You do the Spirit Temple rail thing by attaching the box to the side so that it rotates and goes over the support beams. You attached it to the wrong side.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +2

      One of my friends pointed it out to me last night and I felt like an idiot. Sometimes the solution is so simple, but my brain will be like "Nah."

    • @Simply_resharkable
      @Simply_resharkable ปีที่แล้ว

      Same, I just used rockets and wings in the end

  • @Chillaccino1
    @Chillaccino1 ปีที่แล้ว +2

    that one puzzle in the spirit temple i used a stabilizer to make the hook stay upright so it wouldn’t get stuck and used fans to propel it forward, i used a way too convoluted strategy 😅

  • @bobey_3974
    @bobey_3974 ปีที่แล้ว +3

    I got that one chest in the wind temple by making a very long stick out of icicles in the room and then using ultra hand to attach it and bring it out

    • @BillySYT
      @BillySYT  ปีที่แล้ว +2

      Oh my god, that's so smart x_x

    • @Cman04092
      @Cman04092 ปีที่แล้ว

      I did the same thing! I think thays the intended soulution tbh, i dont see any other soultions.

  • @jacob_sieger
    @jacob_sieger ปีที่แล้ว +1

    How I got that chest in the wind temple was by ultrahanding an icicle onto the chest and picking it up and bringing it through the hole

  • @thegamingjelly1719
    @thegamingjelly1719 ปีที่แล้ว

    It’s probably already been said, but the puzzle you couldn’t solve in the spirit temple: you need to attach the part to the side of the little hook in such a way that it acts as a weight that keeps the hook’s hole level with the bits that stopped it from crossing the rail

  • @ArisKatsaris
    @ArisKatsaris ปีที่แล้ว

    for the chest at 8:58, connect icicles together, put them through the slot, attach them to chest, bring chest back through the hole

  • @WillWuzHere
    @WillWuzHere 6 หลายเดือนก่อน

    It's shocking how similar our playthroughs were. We both tackled the dungeons in the same order, and we both found out about the cooler alternative to beating colgera after beating it with arrows lol

  • @travisflint7616
    @travisflint7616 ปีที่แล้ว +2

    I absolutely would watch every boss/dungeon ranking videos if you made them. I did a full run of every Zelda game in 2023 and I've loved watching ranking videos. I think there will always be people who like them, so I would be thrilled to see them.
    As for this video, I agree with your top three. I think the Lightning Temple was a perfect temple. The Fire Temple was near perfect and the Wind Temple was definitely a step below those two, but still very good. I didn't dislike the Water Temple as much as everyone else, but it was the clear fourth of the Regional Phenomena temples. The lead up to the Water Temple was awesome though. The Spirit Temple was cool because it gave me the feeling of not even realizing you're in a temple until it's over. But at the same time, I felt a little cheated once I saw "The Spirit Temple" pop up, and then get right into a boss battle. It was a bit of a let down even if it was kind of neat with the realization I mentioned earlier. Hyrule Castle was fine. I also was a little bummed we didn't get a dungeon on the lead up to Ganondorf. But the dungeon structure was 100 times better than BOTW, so I won't complain. Great video Billy!

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      I feel like if you squint, the chasm leading to Ganondorf is structured like a dungeon from an old JRPG. Delving ever deeper while various enemy encounters and traps try to stop you.
      But since I admittedly just sorta zipped my way through in my playthrough, I didn't include it. And much appreciated. I want to do more of these videos after my summer holiday, so we'll see. Stay tuned c;

  • @Gijsinator
    @Gijsinator ปีที่แล้ว

    fun fact about the wind temple. if you look down the vent you need to open you can see colgera flying about

  • @penguinflames707
    @penguinflames707 ปีที่แล้ว

    I’d rather go through my favorite terminals/puzzles in each dungeon
    Wind: I’d say it’s tied between using ultrahand to make a turbine and then uninhabited tulin to bring the wing to spin it, opening a door to the terminal, or the sky diving between lasers to reach a terminal. Can’t really give bonus points to either since the turbine trick is also in the water temple and I believe a few shrines, while the sky diving part is the entire point of one of the large sky islands for a shrine and zonai armor piece. Side note, that chest you couldn’t get, the solution is to grab an icicle and ultrahand it to the chest, then grab the icicle again and fish the chest out, it holds a gemstone
    Water: I’m skipping the puzzles to get to the dungeon party because they aren’t a part of the dungeon and partly because I love using the wing shield and tulin’s gust to get everywhere in low gravity. As for my real favorite, probably the one behind a fire wall. The solution is to use sidon’s shield to get through the fire wall, activate a switch to let him in, and then fetch an orb and use the hover stone to push it into the wall. 2nd place is the water mill puzzle that was mentioned here in the vid
    Fire: unlike everyone else who built a hover bike and flew to everywhere, I actually did use the minecarts to get places. The only puzzle I skipped was the one with 2 minecarts each with a hook and the broken rail to the 5th floor I believe, anyone have the solution to that? Anyways, of the real puzzle, I’d say it’s actually the navigation of the fire temple. Remove the ability to climb everything or fly everywhere and you’ll find yourself checking the map constantly to figure out where to go, as it all becomes 1 large puzzle. Try it, honestly. Makes the fire temple an actual puzzle and not just mini puzzles everywhere
    Lightning: one of the light detectors, forget which one in specific, if the real intended solution is to use ultrahand to suspend a mirror in the air redirecting the light to the detector, then that’s just an ingenious solution. I find the joke terminal on the first floor behind some bricks silly, but just that, it’s kinda obvious where it is if you check the map
    Spirit/construct factory: if someone could share the solution to the rail puzzle, then plz do, I’m also interested. Still though, other one with the lava is a brilliant puzzle with a really good solution. First build a traditional car to cross the lava, and then re build it to ride on the lava through a narrow gap sandwiching a wall to keep it from falling. Genius. Then you’re supposed to use those wheels again to open the door to the exit, but it’s a minor puzzle and even so ultrahand + recall works and is arguably a more clever solution.
    By rule castle: no puzzles… Best there is I guess is getting the new champion tunic and even so the solution is in Zelda’s well

  • @fabiononis4066
    @fabiononis4066 ปีที่แล้ว

    The rail solution for the spirit temple i guess it's putting the hook for the construnct arm as a C on the top of it, when it start moving it inclines and doesn't fall but can go straight through the block on the rail ... i don't know if i correctly explained what i meant to say😅

  • @xochimalli
    @xochimalli ปีที่แล้ว

    At 9:00 you can make an ice ramp out the icicles and then shield hop with attached item so link stumbles through the hole, or make a icicle pole that attach to the chest and carry all out.

  • @rbpfarr
    @rbpfarr ปีที่แล้ว +2

    The rail room in the construct depot had me lost too, and I wanted so bad to figure it out the right way. The lightning temple was just such a classic feeling dungeon and gave me real Indiana Jones vibes. I still listen to colgeras music on repeat, it's my favorite soundtrack now

    • @rbpfarr
      @rbpfarr ปีที่แล้ว

      Wrote this before you got to the lightning temple, glad we had the same thoughts 😅

  • @bingh4309
    @bingh4309 ปีที่แล้ว +1

    6:35
    You attatch the "hook" where the opening faces the outer side of the rail as it spirals upwards, not where the "hook" faces downwards into the block.

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      My friend showed me last night and I felt so dumb

  • @KodasToyReviews
    @KodasToyReviews ปีที่แล้ว +1

    When I did that phantom ganon 5 vs 5 fight,I had unlocked mineru ,so it was a 5 vs 6,so it was pretty easy.

  • @prestonandtom9337
    @prestonandtom9337 ปีที่แล้ว +1

    6:44 oh you just had rotate the thing so that those bars aren't blocking you, it looks like it would fall off but it won't.
    8:59 by attaching something long to the chest with ultrahand and then pulling it out.

  • @jacobkirk1846
    @jacobkirk1846 ปีที่แล้ว +1

    You almost got the rail puzzle in the spirit temple correct. All you had to do is turn the hook to the side so that the bars you were bumping up against would go through the gap.

  • @timjanssen5889
    @timjanssen5889 ปีที่แล้ว +1

    Lol I just held that door up and used recall :p

  • @jacobkirk1846
    @jacobkirk1846 ปีที่แล้ว +1

    9:00 I got that chest by using ultrahand on an ice crystal and attach it to the chest, dragging them both towards me and out of the hole.

  • @sandrafleming465
    @sandrafleming465 ปีที่แล้ว +3

    nice video. agreeded with the rankings. i did feel that water temple did feel like it could have been a bit larger like the other dungeons

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      They really banked on the journey to the temple filling up the space. Their issue is that the Wind Temple did the same concept, but that dungeon was big enough.

    • @sandrafleming465
      @sandrafleming465 ปีที่แล้ว

      yeah i do wish that it had been underwater or something like that and not in the sky

  • @chloexsoliel
    @chloexsoliel ปีที่แล้ว +1

    i had to pause for a moment when you brought up your subscriber count. i genuinely had to scroll down and check, because this *feels* like a channel that has a couple hundred thousand subs! i love the content, love the quality of your videos, and am cheering you on because you deserve it.

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      Gracias~ You're too kind!

  • @Lahiss
    @Lahiss ปีที่แล้ว +1

    8:55 I fused icicles together untill it was long enough to reach the chest and I could attach them to the chest. Then just pulled it back.

  • @gabriellockwood2780
    @gabriellockwood2780 ปีที่แล้ว +4

    I did the Temples in this order:
    - Zora/Water #1
    - Rito/Wind #2
    - Goron/Fire #3
    - Gerudo/Lightning #4
    • Hylian/Ganondorf #5
    - Zonai/Spirit #6
    (I started the Gerudo line first, but left Riju standing at the entrance to the Temple 😂)
    (Then I beat the other 3 Temples, found my way through the thunderstorm and got the Shrine on Dragonhead Isle. Unlocked Mineru's Construct, then left her at the beginning of the Gauntlet.)
    (Then I finished the Gerudo story, met up at Lookout Landing, and went through flying Hyrule Castle 😂)
    (After finishing the castle, Purah and the Sages were astonished to learn that I had ALREADY MET the 5th Sage, Mineru 😂 So then I teleported to the Lurelin Lightroot and got the Spirit Temple.)
    *I already had Max Stamina BEFORE doing ANY of the Temples, and finished all 152 Shrines before Spirit Temple.*
    I just finished all 120 Lightroots last night 😂

    • @rafaelmoura2103
      @rafaelmoura2103 ปีที่แล้ว +1

      how about thr coliseums? do you know how many there are?

    • @gabriellockwood2780
      @gabriellockwood2780 ปีที่แล้ว +1

      @@rafaelmoura2103
      - Forest (Hinox Fight)
      - Secluded (?)
      - Desert (Horriblins)
      - Burning (?)
      - Floating (5 Lynels)
      + Gleeok Den (1 King Gleeok)
      + House of Bones (Stal- Enemies & Stalnox)
      (The 3 Labyrinths are actually MUCH easier than in BotW; you just gotta travel to the Sky Castles, and solve them backwards. Only[?] Gloom Spawn appear in them, 1 per Ground Labyrinth. Then solve the Sky puzzles, and fight the Flux 3 Enemies to get a nice mid- game Stealth boost Armor.)
      I also think you should check out all the Mines, some have Armor or Weapons that WERE locked behind Amiibo, but if you sell the armor/lose the weapons, you can rebuy them from the Bargainer Statues for Poes.
      Apparently I still have mines I haven't found, but I've done all the Lightroots and Shrines 😂

    • @Nate-fb1rr
      @Nate-fb1rr ปีที่แล้ว +1

      That was the order I did it in

  • @Ah0yKatie
    @Ah0yKatie ปีที่แล้ว +2

    I agree with your placement of the Water Temple but the spinning switch puzzle not having any relevance is literally not true.
    Yeah, it takes a bit to figure out, but once you do, it's a mechanic that's hugely helpful against the boss fight due to:
    1. the zero-G making it possible at all times
    2. how quickly the boss moves, making it difficult to chase it down or aim at it the normal way
    and
    3. the ability to make it vulnerable with Splash Fruits attached to arrows
    Using a dungeon puzzle to help players better understand a mechanic in preparation for a boss fight is about as Zelda as Zelda gets.

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      However the boss fights in Tears of the Kingdom aren't framed around those skills you learn from puzzles in the dungeon, they're framed around the temple's sage's abilities - From my part, I never even thought to use Splash Fruit because I was so caught up in trying to use Sidon's ability in the boss battle.
      And it doesn't change my critique that I feel the puzzle itself doesn't lend itself to the theming of the water temple. Whether it teaches you something about the boss is irrelevant to me, since I'm judging the dungeons as completely separate entities from the bosses.

    • @Ah0yKatie
      @Ah0yKatie ปีที่แล้ว

      @@BillySYT I'd say judging the boss fights as not part of the dungeon is a little bit of a flawed premise from the outset, as the bosses are in every case the culmination of the experience you get from the dungeon. Nor is it really fair to say "they're framed around the temple sage's abilities" when just about every boss is designed with multiple possible approaches in mind - you wouldn't be handed so many arrows in the Wind Temple if they intended on you solely relying on skydiving with Tulin's gust, for example.
      "**I** didn't realize this" doesn't wholly disqualify developer intent, nor does it make the bosses any less of a part of how the dungeons are designed.
      I don't care much for the Water Temple either, but I was kind of blown away by how they used that puzzle to lead up to the Mucktorok fight, and I think credit is deserved where credit is due.

  • @lugo8824
    @lugo8824 ปีที่แล้ว +1

    With the rail room in the Spirit Temple, the mouth part of the block, I guess you could call it, should be on the left side so it can bypass all the obstructions. Will it work 100% of the time? No. But will it work eventually, yes.
    Chest in the Wind Temple. Long icicle.

  • @CursedDemon1707
    @CursedDemon1707 ปีที่แล้ว

    For the rail puzzle in the spirit temple you need to rotate the hook 90° clockwise so the opening is on the left. This way it can ride the entire rail to the top.

  • @SleepyEyezCarter
    @SleepyEyezCarter ปีที่แล้ว +1

    After watching this I realize that I haven’t even scratched the surface of this game yet…… and I thought I was making significant progress

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      And even then, I've beaten the game and I can tell I barely scratched the surface. TotK keeping us fed for months on end.

  • @pianoforte611
    @pianoforte611 ปีที่แล้ว +1

    The Fire temple felt the most like a traditional Zelda dungeon to me (though they could have made the walls unclimbable to really make it a traditional Zelda dungeon). The Wind temple had the best boss fight by a mile. The Water temple felt like a bunch of sequential shrines. Not bad, just not the intricate, interwoven dungeon design that Zelda is known for. The Lightning temple was the best designed. Every puzzle was interesting, and you had to conceptualize the whole dungeon to solve the harder puzzles.

  • @mxhyrule
    @mxhyrule ปีที่แล้ว +2

    Love how this video is voicing all of my thoughts haha

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      Let's go!

  • @Oscarsome
    @Oscarsome ปีที่แล้ว

    I think the lead up to the dungeons should be counted. I really enjoyed the floating water drop to shoot in the sky and going down to the waterworks for the water temple segment. It should at least count for something seeing as all the dungeons have puzzles and navigation involved journeys to get to them.

  • @jerielc709
    @jerielc709 ปีที่แล้ว

    11:36 THIS. fire temple was my first dungeon and when i unlocked that elevator i felt so nostalgic LOL it's funny how something so simple (and tbh meaningless) just screams the identity of the series

  • @pommpy6911
    @pommpy6911 ปีที่แล้ว +1

    9:02 you stick the icicles together w ultrahand and stick the chest to the long pole and drag it through the hole

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      My mind is blown, my god

  • @gabriellockwood2780
    @gabriellockwood2780 ปีที่แล้ว +4

    I hope the DLC makes Paya the Shadow Sage.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +2

      That's what I was hoping to see when I realized we were going to Kakariko to look for the last sage. Even though I like Mineru and what they did with her, it would have been a really cool moment for Paya to come into her own as a sage and leader of her village.
      Nintendo please.

    • @gabriellockwood2780
      @gabriellockwood2780 ปีที่แล้ว +2

      @@BillySYT
      Well, the final Ending has Mineru move on and pass with Rauru and Sonia, leaving the Zonai completely absent from the World.
      So naturally, there's only 2 options for a New Sage:
      A Korok, or A Shiekah.
      The Yiga are too aligned with Ganondorf/Ganon to allow a member to be a Sage-unless Kohga himself was the Sage, or they bring back Soogha.
      Paya is the Leader of Kakiriko, and the Sages in TotK are all connected to the Leaders of their respective Tribes/Villages.
      - Tulin is Teba's son; Teba being the new Elder of Rito Village
      - Yunobo is Daruk's descendant, and President of YunoboCo.
      - Riju has bern the Gerudo Chief since the beginning of BotW~.
      - Sidon ascends to the throne of the Zora in TotK.
      That leaves Zelda, Princess/Queen of Hyrule, and Mineru-last of the Zonai, as the odd few out...
      So the only choices remaining are if Paya is awakened as a Sage, or someone from Lurelin Village to awaken as a new Zonai Sage.
      (But also to callback to the Shadow Temple? The Well in Kakiriko Village? 😂)

    • @disneysydneyresortvirtual9264
      @disneysydneyresortvirtual9264 ปีที่แล้ว +1

      I could absolutely see a new temple and sage for the dlc and I hope they do it. The numbers certainly speak for it. This temple has the potential to combine the best aspects of totks temples into one giant shadow or forest temple,maybe with the return of darknuts as miniboss,much like the final divine beast was a very nice improved divine beast in botws champions ballad. Eventually dungeons will be a lot improved for the next game I think and might even be as good as old ones sooner than later.

  • @alexblack3200
    @alexblack3200 ปีที่แล้ว

    To get that one chest in the wind Temple that you couldn't figure out, use ultra hand to grab one of the icicles and stick it through then you have a longer reach where you can attach the icicle to the chest and pull up through

  • @TheGameplayer1212
    @TheGameplayer1212 ปีที่แล้ว

    i would be hyped for more of these zelda rankings

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      I've got videos on the Tears of the Kingdom Bosses, Sage abilities & Enemies already out. With some Breath of the Wild rankings coming in July ^^

  • @xzenderx
    @xzenderx ปีที่แล้ว +1

    Wind temple chest. make a long icicle stick, poke the chest so it sticks, pull the whole thing back through. lol.
    I found this out in a funny way, i was trying to scrape the chest, then noticed i could stick to it and proceeded to facepalm for not thinking of the obvious sooner.

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      I feel like that's most of the puzzles in the game lol

  • @tomekhome
    @tomekhome 10 หลายเดือนก่อน

    the build up towards the wind temple was amazing

    • @HungryWarden
      @HungryWarden 5 หลายเดือนก่อน

      If it didn’t drag on for like 30 minutes, I would agree. But there is so much padding in it and I’d rather just get to the actual dungeon.

  • @IamayMizono
    @IamayMizono ปีที่แล้ว

    While I love that the lightning temple was an ancient pyramid that rose from the ground, it would've made more sense for it to be in the sky instead of the water temple. They could have made it a upside down floating pyramid that you had to traverse from the tip to the base and use magnetism to stick to the floor. The electric enemies could shock you by making the very floor/ceiling an electrical hazard and we would have to balance how much time we spent on the floor or ceiling. Now I've made myself sad because that sounds way cooler. I do like what we did get for the lightning temple, but now I'm torn. Also I got that chest in the wind temple by fusing the icicles together, then the chest, and pulling them all out together.

  • @latoyaward8470
    @latoyaward8470 ปีที่แล้ว +2

    7:59 that’s what I thought.

  • @Jimyrt.
    @Jimyrt. ปีที่แล้ว

    For your problem with the construct factory, you were meant to angle the part that goes on the rail so that it can go along it.

  • @Cman04092
    @Cman04092 ปีที่แล้ว +2

    I still dont know the right way for those zonai doors woth chains. I also saw the correct soulution for the u shaped block on rails puzzle, and i feel so stupid for building scafolds to keep unhooking and rehooking it each time it hit a block in the rail system, lol.

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      With the chains, you're supposed to use a wheel to lift the chains up, thus lifting up the door. But I couldn't figure out exactly how to do it. Twitter got me covered though.

  • @R3ign0fRyan
    @R3ign0fRyan ปีที่แล้ว +1

    I would love to also see some videos over the older Zelda games

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      I'll be covering them all in Autumn. Visiting my partner through July & August so I won't be able to start on the Zelda series until I get back ^^

  • @michaeltsang1748
    @michaeltsang1748 ปีที่แล้ว +1

    Fire temple is my favorite. Mostly because it reminds me of the Spirit Tracks Fire temple which also had mine carts.

  • @JMPC98
    @JMPC98 11 หลายเดือนก่อน

    The water temple should have been in the ancient zora waterworls location. It was the perfect place to bring the classic cavern water dungeon. And the music of this place it feels as something magical

  • @Cman04092
    @Cman04092 ปีที่แล้ว +1

    To get that wind temple chest, you break of an iceicle, stick it through the hole, and fuse it to the chest. Then, you pull it out the hole, like a game of fricken operation, lol.

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      The way that is so damn clever. Can't wait to hop back into the game at some point and grab that chest just to say I did it lmao

  • @FF-ch9nr
    @FF-ch9nr ปีที่แล้ว +1

    9:01 hint: the icepick’s there for a reason

  • @josemmz
    @josemmz ปีที่แล้ว

    6:40 You need to attach the hook with the hole part facing the things that hold the rails so it goes through all the holders of the rails, in you fuse the hole facing down, it will get stuck
    9:00 You get the chest by gluing together icicles or your weapons with ultrahand the move it through the hole and sticking that to the chest and then you pull it out
    11:20 I did the last terminal by moving the metal piece somewhere far because it was blocking the way and then using recall on the block that fell down from the top
    Actually these 3 also took me some time to figure out 😂😂😂

  • @hist150project5
    @hist150project5 ปีที่แล้ว

    9:04 See the problem is I already did the shrine that involved that cog puzzle. Honestly most puzzles in the Wind Temple just felt like repeats of puzzles I already did in shrines.

  • @xerohh
    @xerohh ปีที่แล้ว

    wind was my fav, with lightning coming in close second

  • @peterskrobola8753
    @peterskrobola8753 ปีที่แล้ว

    1. Lightning Temple
    2. Wind Temple
    3. Fire Temple
    4. Water Temple
    5. The real Spirit Temple was the robot friends we made along the way
    N/A: Hyrule Castle (Just had to fight a few enemies with a cool fight at the end. Not really a dungeon)

  • @flamethefox1998
    @flamethefox1998 ปีที่แล้ว +1

    yeah the spirit temple part got me too had cheese with fan and rockets but i found fire and lighting temples neat water was eh boss was a nuisance but stuff do was easiest for me(context didnt know how throw materials by hand not arrows and well issue had with wind was lack cold resistance and good armor but boss was fun for me though getting to temple was pain

  • @Fadeddreams5
    @Fadeddreams5 ปีที่แล้ว

    The lightning temple was the first one I visited, so every other one felt like a step down after it.

  • @fredericodias562
    @fredericodias562 ปีที่แล้ว

    I like so much the lightning temple and queen gibdo gave me so much trouble to kill. I was stuck in that fight for 5 hours

  • @Only-Bonks
    @Only-Bonks ปีที่แล้ว +1

    For me it was:
    Wind
    Lightning
    Water
    Fire
    Spirit
    Water had a more beautiful feel to it which made it better than fire for me
    Winds build up was cooler than lightning
    Lightning felt more like a classic dungeon
    Spirit was just bruh
    And fire?
    The boss on the volcano and diving in was cool, but it was as outstanding

  • @kafiaahmed469
    @kafiaahmed469 ปีที่แล้ว +1

    Would you consider great platue as a dungeon. You need 4 of those eye things. You get a ability from there, and a new boss

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      No. I'd consider it a field area. I understand why some might, but the Kohga content is completely separate from the bargaining statue content.

    • @kafiaahmed469
      @kafiaahmed469 ปีที่แล้ว

      @@BillySYT just pretend it is, I feel like you can argue it kind of is. You also get a free heart or stamina containor. Do you know of any other areas that could be considered as “dungeons”. Like cool quest like great platue

  • @aashboi6346
    @aashboi6346 ปีที่แล้ว +1

    3:44 I didn't realize that you're supposed to use the hover stones to attach it on the ball! I used ultrahand and recall to enter the door. I feel dumb.

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      But the fact that still worked is extremely impressive. One thing I'll give TotK, there's about 50 different solutions if you've got the brain for it.

  • @Chris-gx1ei
    @Chris-gx1ei ปีที่แล้ว +1

    The Lasers in the Wind Temple are not even deadly, they just set off an alarm and cause a Mechanism to block your way to the terminal.

    • @BillySYT
      @BillySYT  ปีที่แล้ว +1

      Ah, fair enough. I wish they were deadly though.

  • @FalseSaiyan420
    @FalseSaiyan420 ปีที่แล้ว

    The water temple spinny thing can also be done by using a bomb arrow, I was too unga bunga to realise you had to slow down time. 😂

  • @rpgranked
    @rpgranked ปีที่แล้ว

    Thanks so much for the video! I'm hoping to make my own video too, I'm sure it won't be this good tho hahaha. My ranking (this includes the surrounding quest as well):
    6. Water Temple (I don't even mind Water Temples even Ocarina's, but this was just not very fun... Four locks + mid puzzles + worst boss)
    5. Hyrule Castle (it's the bosses and cutscenes that do it for me, but the dungeon was about as mid as it can get and not nearly as good as BOTW or almost any other Hyrule Castle in the series 😢)
    4. Lightning Temple (I know, how controversial, but as much as I loved the surrounding quest, it was just really long and while I loved the temple, light puzzles aren't really my favorite)
    3. Fire Temple (the minecarts were amazing, the amount of locks and floors was awesome, and the whole quest was intriguing as well as giving us an epic mini-boss right before entering. Found it a bit too cheesable though, could use Tulin to make anything incredibly easy)
    2. Construct Factory/Spirit Temple (I stumbled upon this just exploring the sky, so maybe it's less cool when you don't find it on your own and follow the quest, but I freaked out when I figured out this temple actually existed. The whole puzzle and the fact this hidden dungeon even existed made me so happy, and the factory really plays to TOTK's strengths, and the boss is my second favorite of any of the main dungeons, it was so fun, and the trek to the spirit temple put a grin on my face. This quest also felt the least tedious of the bunch for sure.)
    1. Wind Temple (I love Tulin's sage power so much, one of my favorite additions in TOTK, and Colgera was my favorite boss fight in the game other than the Gleeok's and Ganon Phase 2. The trek was easily the best quest and the whole dungeon aesthetic and puzzles were just right up my alley)

  • @Overdrive-_-
    @Overdrive-_- ปีที่แล้ว

    Fire temple is my favourite, volcanic theme, minecarts, tons of exploration. It puts it in the number 1 spot. The boss fight was very gimmicky too

    • @HungryWarden
      @HungryWarden 5 หลายเดือนก่อน

      I usually love fire themed areas in games, but they messed up here. Really didn’t enjoy it.

    • @Overdrive-_-
      @Overdrive-_- 5 หลายเดือนก่อน

      @@HungryWarden this one was very polarising ngl. Either you loved it or you hated it

    • @HungryWarden
      @HungryWarden 5 หลายเดือนก่อน

      @@Overdrive-_- I enjoyed Divine Beast Vah Rudania more as a dungeon than the Fire Temple.

  • @monroyangel1989
    @monroyangel1989 ปีที่แล้ว

    At first I thought the water temple was below the whirlpool in Zora's domain. That would have been sick. I agree this temple then disappoints but after OoT, I did feel relieved playing this water temple.

    • @hist150project5
      @hist150project5 ปีที่แล้ว

      Nah OoT Water Temple is great (so is Great Bay Temple and Lakebed Temple). TotK Water Temple is a pure disappointment.

  • @peterskrobola8753
    @peterskrobola8753 ปีที่แล้ว

    The Spirit Temple thing started in Kakariko? I couldn’t get past that ninja professor guy. I found it by just exploring the lightning islands.

  • @xXSonTJXxx
    @xXSonTJXxx ปีที่แล้ว +1

    Lightning temple was the only good Dungeon it gave me the Dungeon vibes from wind waker where you have to use a mirrior shield to reflect on other things

  • @nahte123456
    @nahte123456 ปีที่แล้ว

    My rankings are.
    6-Spirit Temple just...I was like 90% done with the game by this point so nothing was that hard to me, and most of the puzzles could be cheesed if they weren't immediately obvious(for the rail puzzle I just attached a bunch of things together, stuck it up, and grabbed it from above)
    5-Fire Temple, it was my last of the 4 temple and I almost entirely ignored the actual puzzles. I just glided wherever I wanted and I was so strong and so used to the mechanics that I honestly felt like I only did like 20% of the dungeon and cleared it all.
    4-Hyrule Castle wasn't BAD, but I think I was so overpowered by that point that it just wasn't hard. I did all of the colosseums hours ago by that point and was waiting for something that was just a basic level of difficulty and just...didn't get it.
    3-Water Temple wasn't hard (and I got annoyed because I got up there before doing the Water Works and felt rather cheated), but the puzzles were at least satisfying as I had to do them.
    2-Wind Temple was just so satisfying. Getting up there felt great, puzzles felt great, enemies weren't hard but felt like something I had to at least remember. Nothing much to say, just great.
    1-Lightning Temple was great. Best puzzles in any dungeon, the Gibdos were my favorite normal enemies, and just great atmosphere.
    This does make me think though the dungeons are just better if you do them early though. My first was Wind and second was Lightning and that made a lot of the challenges harder. I didn't know how to cheese as much yet and random enemies COULD be a threat at that point.

  • @peppermintsnake6052
    @peppermintsnake6052 ปีที่แล้ว

    For miners I used travel medallion and fused the parts to a sword to get them there fast

  • @ailaxl
    @ailaxl ปีที่แล้ว

    Lightning temple was def the best. As for the “approach” part of getting to each dungeon nothing beats the wind temple for me. Personally I would’ve rated Fire a little lower (found it to be fairly boring even though the aesthetic brought back memories of OoT’s fire temple.

  • @quan22777
    @quan22777 ปีที่แล้ว

    That reminds me that I need to look up play through a of the Spirit Temple

  • @Pyovali
    @Pyovali ปีที่แล้ว

    Why was water temple in the sky? It would've made much more sense to be under the lake like the section before it. I think that kind of temple would've been amazing.

  • @educationalporpoises9592
    @educationalporpoises9592 ปีที่แล้ว +1

    If you did skyward sword and twilight princess dungeon rankings I’d be happy. Maybe even ALTTP.

    • @BillySYT
      @BillySYT  ปีที่แล้ว

      I actually want to replay the whole Zelda series again, and fully intend to do Dungeon/Boss Rankings for as many of the games as I can get my hands on (So everything except the Four Swords & Triforce Heroes games, pretty much). Though since I'm going on vacation for two months & I wasn't expecting the Zelda videos to do so well, you guys might be waiting till September for those videos.
      I'll see if I can get some Breath of the Wild videos out though ^^