[Tetris 99] Side-to-side comparison: Doremy vs. amemiya (あめみや) (35-minutes game, 22-minutes 1v1)

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  • เผยแพร่เมื่อ 31 ธ.ค. 2024

ความคิดเห็น • 523

  • @Doremy
    @Doremy  5 ปีที่แล้ว +756

    full view of my game: th-cam.com/video/BSWDUyJrzpM/w-d-xo.html
    full view of amemiya's game: th-cam.com/video/SQjwusqjgRg/w-d-xo.html
    honestly the third place who had almost all the badges decided everything. if amemiya got the KO instead, it would've been 25% vs. 100% and there's no way i could survive that long

    • @smaugdrack7064
      @smaugdrack7064 5 ปีที่แล้ว +18

      Doremy obviously you are better! :3

    • @zulianfr
      @zulianfr 5 ปีที่แล้ว +34

      The third place has just 2k badge its insane

    • @tennohack6704
      @tennohack6704 5 ปีที่แล้ว +10

      You realize that your ruining the 4wide combo chain by constantly stopping, adding a couple of pieces to the wall, and then going back and doing 3 drops, and then going back and building the wall again. That's not how it works, the drops have to be consecutive or you might as well not be doing it at all.
      It's like trying to cook with a pressure cooker but your constantly opening it to check the food.

    • @Doremy
      @Doremy  5 ปีที่แล้ว +249

      @@tennohack6704 please don't act so aggressive when you don't know what you are talking about, especially when everyone pointed it out in the comments.
      if you check for example at 27:19, i send 2 lines with a double, but amemiya received 12 lines; that's margin time, where damage sent is increased.
      there is NO point in doing it consecutively because:
      - it doesn't send any more lines because opponent's garbage queue is already full
      - it empties the resources that i have, making me more vulnerable to counters. if you check 19:56, amemiya literally started to counter because i had no resources left, saying it himself.
      i'm just keeping as much resources as possible while sending occasional damage, that's the way to go. i think i should know that given how much i play this game, right? :)

    • @tennohack6704
      @tennohack6704 5 ปีที่แล้ว +89

      @@Doremy Not to backpedal but I'm sorry if i came off as 'aggressive', I was annoyed but i didn't mean to sound like just another pissed off youtube comment. I've been having a bad couple of days and i guess i came on way too strongly. Your right as I (obviously) do have less experience in pvp, (i usually stick to practice as i prefer to just play endless at level one and go at my own speed) and if i was more chill about it i probably would have just asked why you did that, as apposed to asserting that it was incorrect. Sorry bout that

  • @zeeker0315
    @zeeker0315 5 ปีที่แล้ว +1689

    Amemiya: happiness noises
    Doremy: *EPIC SPACE BATTLE*

    • @white_exe8053
      @white_exe8053 3 ปีที่แล้ว +2

      It do be like that

    • @ambersummer22
      @ambersummer22 3 ปีที่แล้ว +10

      space theme is clearly top-tier

    • @nathanielyoung916
      @nathanielyoung916 8 หลายเดือนก่อน

      ameriya?: kirby-like happy defense guy
      doremy: the relentless king dedede-like attacker

  • @BTMCLive
    @BTMCLive 5 ปีที่แล้ว +1596

    5:15 wtf

    • @supercorn5607
      @supercorn5607 5 ปีที่แล้ว +90

      Try out tetris, have some break from osu :D

    • @dazc9965
      @dazc9965 5 ปีที่แล้ว +25

      Giant nonsensible t spin structure ftw

    • @Doremy
      @Doremy  5 ปีที่แล้ว +497

      gotta love fancy tspins ed
      one day you will do this.
      ...maybe. :')

    • @nutelladonuts9284
      @nutelladonuts9284 5 ปีที่แล้ว +34

      @@Doremy You have a tutorial on how to do it?? I know T-Spin doubles but that's about it🤷

    • @cyan.6399
      @cyan.6399 5 ปีที่แล้ว

      * wait a fockin minute*

  • @Loptous
    @Loptous 5 ปีที่แล้ว +1682

    So this is what happens when an unstoppable force meets an immovable object

    • @1314special
      @1314special 5 ปีที่แล้ว +15

      Damn

    • @anomallie
      @anomallie 5 ปีที่แล้ว +125

      Doremy: Unstoppable Force
      Amamiya: Immovable Object

    • @elecstorm3701
      @elecstorm3701 4 ปีที่แล้ว +45

      They both break, but one breaks faster

    • @CCLethe
      @CCLethe 4 ปีที่แล้ว +20

      Technically Amemiya had less badges so the playing field wasn't exactly equal

    • @Lingling-im1hp
      @Lingling-im1hp 4 ปีที่แล้ว +17

      Dat Boii Well that’s why he’s the immovable object and not the unstoppable force

  • @LordWhiteWolf06
    @LordWhiteWolf06 5 ปีที่แล้ว +1595

    you know its serious when amemiya stops humming

  • @KatitaKate
    @KatitaKate 4 ปีที่แล้ว +513

    i love how doremy goes "bro wtf is this guy for rEAL" and amemiya is there just "doo doo doo doodoo doo"

    • @mangojuicexd6115
      @mangojuicexd6115 4 ปีที่แล้ว +22

      and then Doremy goes the same things too damn that kinda great. letting the enemy waste their time blasting and wasting while the other just calming doing that since the stack are limited. the garbage I mean

  • @zman2748
    @zman2748 5 ปีที่แล้ว +706

    this looks like one of those "your mom vs your dad" mobile game ads

    • @tofidu
      @tofidu 5 ปีที่แล้ว +99

      Nah. There isn't any person obviously better

    • @unnamedperson8619
      @unnamedperson8619 4 ปีที่แล้ว +170

      Your mom vs your mom

    • @Benmf
      @Benmf 4 ปีที่แล้ว +39

      Its like, your brother vs your other brother

    • @rosie5330
      @rosie5330 4 ปีที่แล้ว +18

      Except they both are good

    • @revolvingworld2676
      @revolvingworld2676 4 ปีที่แล้ว +3

      This is when your mom and dad are both just as good.

  • @7thAce
    @7thAce 5 ปีที่แล้ว +621

    It's so cool watching how Amemiya breaks up the damage into single line chunks, making it almost impossible to take any significant damage with one attack. That's masterfully done - really cool tech to stay alive for so long.

    • @j03man44
      @j03man44 5 ปีที่แล้ว +109

      I like the break up strategy but I think extra garbage past the limit should shorten the timer for the garbage in progress. Doremy sent a lot of lines that contributed no advantage which seems wrong from a competitive standpoint. but then again there are probably ~100 players in the world who would ever find themselves in this situation so the dev team probably doesn't care.

    • @therealsuper5828
      @therealsuper5828 5 ปีที่แล้ว +7

      you can counter this by also stalling

    • @SanNico
      @SanNico 5 ปีที่แล้ว +77

      @@j03man44 That's a common flaw in many puzzle games. Devs simply didn't think players could send that many garbage in a very short time.

    • @r.brandt2246
      @r.brandt2246 4 ปีที่แล้ว +20

      @@SanNico They did, tetris pvp isn't new. It's just how it has to be played at high level play or else doremy and amemiya would be able to kill everyone in the game not at their level in minutes because they can send garbage so much faster than everyone.

    • @r.brandt2246
      @r.brandt2246 4 ปีที่แล้ว +20

      @@j03man44 Extra garbage past the limit shortening the timer wouldn't help. The garbage timer continually gets shorter and shorter as the game progresses. The strat that amemiya is using is just stalling each drop so that the garbage doesn't spawn for as long as possible, because garbage only spawns once the timer has run down all the way and you make a drop that doesn't clear a line. He's trying to clear a single line with each drop so that the garbage doesn't spawn and he wants to do it slowly so that doremy wastes all his material comboing and sending garbage that won't make a difference.

  • @souleymanediawara7714
    @souleymanediawara7714 5 ปีที่แล้ว +1510

    i still can’t believe why people hating on amemiya playing defensive,it’s one of the mechanics of the game and the best player master all the mechanics and he’s one of the best just like doremy

    • @Jesin00
      @Jesin00 5 ปีที่แล้ว +158

      Yeah honestly this is on the game designers for allowing this strategy to work

    • @keizee107
      @keizee107 5 ปีที่แล้ว +324

      @@Jesin00 4wide is genuinely as broken (in margin time, each time doremy sends anything it's a whopping 12 lines) so it's the ultimate defensive strat against the ultimate offensive strat.

    • @zKatari
      @zKatari 5 ปีที่แล้ว +129

      KimonoA hes justifying it, not saying its bad

    • @SanNico
      @SanNico 5 ปีที่แล้ว +88

      I think it's balanced. 4-wide ren style is obviously broken. So it need a equally broken strategy to be countered.

    • @cooperkarp5165
      @cooperkarp5165 5 ปีที่แล้ว +41

      It's just annoying cuz I wanna watch both sides frantically place pieces all match 😂

  • @Scharfohr
    @Scharfohr 5 ปีที่แล้ว +589

    Doremy: Bam Bam Bam, another one and another one.
    Amemiya: hmm let's see, this one goes there, hmm Nah, let's take the other one.

    • @steveluvscows2490
      @steveluvscows2490 4 ปีที่แล้ว +149

      Doremy: ORAORAORAORAORAORAORAORAORAORAORAORAORAORAORAORA
      Amemiya: Chotto matte, Hakuna Matata

    • @pyoccho5688
      @pyoccho5688 4 ปีที่แล้ว +8

      Steveluvscows lolll

    • @Hekza0024
      @Hekza0024 4 ปีที่แล้ว +5

      doremy attacks a lot while amemiya attacks less, but does more powerful strikes.

  • @justarandomweebyay5372
    @justarandomweebyay5372 4 ปีที่แล้ว +165

    For Amemiya and Doremi, every game is 1 v 98 free points until they meet each other then it becomes
    1 v 1 + 97 free points

  • @seol3075
    @seol3075 5 ปีที่แล้ว +1366

    this game would be ruined if everyone could stall that well

    • @TourFaint
      @TourFaint 5 ปีที่แล้ว +169

      There is a saying about the players optimizing all the fun out of a game.

    • @forex2893
      @forex2893 4 ปีที่แล้ว +43

      @@seol3075 no one gives a fuck

    • @OFNDKing
      @OFNDKing 4 ปีที่แล้ว +68

      Forexum Yea ok Luigi go back to your Mansion

    • @maxwellhere1430
      @maxwellhere1430 4 ปีที่แล้ว +17

      @@forex2893 Someone's having a bad mood

    • @gus051
      @gus051 4 ปีที่แล้ว

      Jahacob yeah that’s been my experience too. I have no idea how to deal with the people that send garbage none stop.

  • @devipran
    @devipran 4 ปีที่แล้ว +199

    Doremy : I AM SPEED
    Amemiya : I'll do this nice and slowly

  • @gaox936
    @gaox936 5 ปีที่แล้ว +136

    amemiya stops humming at 9:59

  • @MothEmulator
    @MothEmulator 3 ปีที่แล้ว +53

    There's something beautiful of the two songs mixing together. it really adds to it, have a happy melody with a dark beat while going on for half and hour makes it sound like a boss fight against a character who seemed to be a good guy

  • @seol3075
    @seol3075 5 ปีที่แล้ว +504

    i feel like this game would have ended much sooner if it was played from this view

    • @tomnason
      @tomnason 5 ปีที่แล้ว +72

      Yeah the strategic differences of a direct 1v1 are really interesting

    • @jfan3049
      @jfan3049 4 ปีที่แล้ว +84

      Squsodu very late reply, but amemiya was looking at doremy's screen (the tiny card-like screen on the right or left you see when you play the game). This is proven by amemiya always counter attacking whenever he notices that doremy no longer has a 4wide stack.
      Edit: 19:57 this is a good example

    • @Aflay1
      @Aflay1 4 ปีที่แล้ว

      Jfan
      Do you think Doremy was employing a similar strategy?

    • @miramuller7676
      @miramuller7676 4 ปีที่แล้ว +8

      @@Aflay1 in the video with only Doremy's game Amemiya's window is nearly completly blocked, only the the three or four lowest lines are visible.

  • @christianredman2621
    @christianredman2621 5 ปีที่แล้ว +458

    “Remind yourself that overconfidence is a slow, and insidious killer.”

    • @RenShinomiya121
      @RenShinomiya121 4 ปีที่แล้ว +1

      eyyyyyy

    • @seneca983
      @seneca983 4 ปีที่แล้ว

      I'm sure it can sometimes be pretty quick.

  • @melodywawichi802
    @melodywawichi802 5 ปีที่แล้ว +594

    seeing this match makes me easily forget about amemiya’s *50%* badge power vs Doremy’s 100%

    • @dlarewolfe2273
      @dlarewolfe2273 5 ปีที่แล้ว +38

      Sorry I don't play Tetris but how does that work?

    • @thelurkingpanda3605
      @thelurkingpanda3605 5 ปีที่แล้ว +6

      @@dlarewolfe2273 same

    • @melodywawichi802
      @melodywawichi802 5 ปีที่แล้ว +179

      higher badge power leads to higher amount of lines sent or garbage lines cleared

    • @squareball7017
      @squareball7017 3 ปีที่แล้ว +1

      @@melodywawichi802 if it's bought, isnt that pay to win? Or how do u get badge power?

    • @melodywawichi802
      @melodywawichi802 3 ปีที่แล้ว +57

      @@squareball7017 you steal the badge power out of the enemies you KO. (let's say you defeat an enemy with 100% badge power, that 100% badge power is yours)

  • @CsQ_RandomRepository
    @CsQ_RandomRepository 5 ปีที่แล้ว +557

    Spoilers:
    Wow a single misdrop immediately shut that game down. He probably could have lasted longer if it weren't for that.

    • @KraggHC
      @KraggHC 5 ปีที่แล้ว +187

      That's what i keep telling my girlfriend:
      "I could've lasted longer, but i missdropped"

    • @therealone3536
      @therealone3536 5 ปีที่แล้ว +7

      Misdrops do kill

    • @StrkezJr
      @StrkezJr 5 ปีที่แล้ว +36

      Well if a tetris game is 35 minutes it will happen evetually

    • @yuyureishinoshojo
      @yuyureishinoshojo 4 ปีที่แล้ว +4

      @@KraggHC xD

    • @lettuce1626
      @lettuce1626 2 ปีที่แล้ว

      Yup another 30 min lol

  • @SpaggettiSauce
    @SpaggettiSauce 5 ปีที่แล้ว +72

    This match was wonderful to watch! Your super aggressive offensive and Amemiya's impressive defense was so interesting to watch!!

  • @Someguyhere111
    @Someguyhere111 4 ปีที่แล้ว +79

    Mum: "Get ready to shut down - we're going shopping."
    Kid: "Can I just watch this match finish to see who wins?"
    Mum: "Oh fine."

    • @luigiclone0286
      @luigiclone0286 4 ปีที่แล้ว +9

      This has as much energy as a girl's "Ill be ready in 5 minutes"

    • @avalianathallah1030
      @avalianathallah1030 4 ปีที่แล้ว

      nah my family are leaving me alone in home while they are going to shopping so I can play alone and feel free

  • @GoingsOn
    @GoingsOn 5 ปีที่แล้ว +122

    I love how Amemiya freaked out at 30:50 when he converted his 4-wide into a Tetris. Amemiya loves his 4-wide.

    • @paulsd9255
      @paulsd9255 4 ปีที่แล้ว +7

      I always wondered why Wumbo gets shat on for 4wide but not Amemiya

    • @xenai.
      @xenai. 3 ปีที่แล้ว +5

      it was funny because he wasn't able to rotate it back it had no space rip

    • @kindanooby2988
      @kindanooby2988 3 ปีที่แล้ว +23

      Because Wumbo uses it excessively, with no real purpose. Literally against everybody. Amemiya is of course capable of doing that as well, but he has a reason, being that it’s very good defensively when you add stalling, as he was down on badges in the 1v1. Just a Tetris amateur here, so please correct me if I’m wrong, but that’s what I think

    • @smii7ymilk919
      @smii7ymilk919 2 ปีที่แล้ว +2

      @@kindanooby2988 nah you're good i think
      Another fellow tetris amateur, well I'm kinda no longer an amateur i can play fast and t spin but still

    • @Tsunbanana
      @Tsunbanana 2 ปีที่แล้ว +8

      Its not actually because wumbo uses it excessively, hes kind of built a reputation for himself as a 4 wider, in his older videos. Hes also kinda hated so people just hate on him for his 4 wide for a different reason than excessive usage.

  • @Forgeries
    @Forgeries 5 ปีที่แล้ว +214

    15:21 amemiya counter attack. 19:57 again. 25:35. 27:13 perfect clear, 29:29, 34:53

    • @-Kerstin
      @-Kerstin 4 ปีที่แล้ว +1

      Thanks

  • @technospyform1578
    @technospyform1578 5 ปีที่แล้ว +87

    Two Kirbys locked into battle:
    One just left a fancy cat cafe.
    One just left the Nova fight.
    Who will win?

  • @LordTyph
    @LordTyph 3 ปีที่แล้ว +24

    I swear to god, the whole thing with stalling with the pieces so much feels like a dominance move.
    Like he's saying 'I *could* end you right now but I feel like playing with my food'

  • @sillyskeleton
    @sillyskeleton 5 ปีที่แล้ว +159

    What was that s-spin by Amemiya at 12:15?? I don't think I've ever seen one like that before and didn't know it was possible.

    • @shad1193
      @shad1193 4 ปีที่แล้ว +22

      s-spin triple setup except theres a hole

    • @ireadysucks3026
      @ireadysucks3026 4 ปีที่แล้ว +7

      It’s just a s spin triple, doremy does them a lot in ne of his vids

    • @yonrexgameryt8494
      @yonrexgameryt8494 2 ปีที่แล้ว +1

      It is possible

  • @stiffels0ear
    @stiffels0ear 5 ปีที่แล้ว +161

    I think both wins. Amemiya who withstood such a handicap, and Doremy who defeated 3rd place and won luck and chased Amemiya. Both are great.

  • @promienodrzutowysamuel790
    @promienodrzutowysamuel790 3 ปีที่แล้ว +25

    I like to imagine Doremy has his mic on, he's just silently focused all the time

  • @Megalopros
    @Megalopros 5 ปีที่แล้ว +45

    ...battle of endurance, even with the 50% advantage it still took this long to win the match...amemiya...truly deserves to be called god

    • @TheCapitalWanderer
      @TheCapitalWanderer 5 ปีที่แล้ว +4

      yet the community called wumbo is the god lol

  • @スカイフウ
    @スカイフウ 5 ปีที่แล้ว +126

    負けてなお強いと感じさせる神とそれでも倒しきったドレミーさん双方に拍手。
    名勝負は一人では生まれないというのをよく聞くがそれを実感できる試合。

  • @Agilo3
    @Agilo3 5 ปีที่แล้ว +137

    Wow that is not what I thought the other side looked like. XD

  • @BrokenLifeCycle
    @BrokenLifeCycle 5 ปีที่แล้ว +51

    It's like that scene in Spongebob where Flats just continuously kept punching Spongebob to no effect.

  • @cinnamoone3553
    @cinnamoone3553 3 ปีที่แล้ว +10

    this match is just a living testament to the dedication that both of you have to this. i can only imagine being this skilled myself, holy moly!

  • @autumn_basil
    @autumn_basil 3 ปีที่แล้ว +10

    Amemiya's 10 players music: Haha very happy and exciting!
    Doremy's 10 players music: *Get the Tetris Maximus or else we will kill you in the most brutal and painful way possible.*

  • @Equinyxal
    @Equinyxal 5 ปีที่แล้ว +121

    Doremy and Ame: finally, a worth opponent, our battle will be legendary
    I know this is old.

    • @elecstorm3701
      @elecstorm3701 4 ปีที่แล้ว +2

      An oldie, but a goodie

  • @DiegoDerSchatten
    @DiegoDerSchatten 5 ปีที่แล้ว +30

    Doremy was constantly attacking and amemiya was constantly defending.
    This game reminded me of Ping Pong.

  • @Shadvi7Z
    @Shadvi7Z 5 ปีที่แล้ว +66

    Rapid attack vs calm stall counter
    SHESH!!!!

  • @Kaisharga
    @Kaisharga 5 ปีที่แล้ว +107

    As a non-Tetris player, this is really weird. It seems intuitively that stalling should make you just get murdered super hard as soon as you let any piece settle, since an opponent who doesn't stall has been racking up numbers on you the whole time you were chilling out. Is there some kind of gate to impending damage, or a diminishing-returns mechanic, or something? What lets a stalling player survive?

    • @johnbuttler915
      @johnbuttler915 5 ปีที่แล้ว +108

      The fact that Tetris 99 only allows 12 lines of damage to be received at one time. Therefore, no matter how many lines a player sends, the receiver can only have a max of 12 received lines.

    • @Iki_dp
      @Iki_dp 5 ปีที่แล้ว +72

      the cooking damage caps at 12, though this is only a tetris 99 thing. in other tetris games it would stack

    • @Snivy-sl1pn
      @Snivy-sl1pn 5 ปีที่แล้ว +41

      only 12 lines of garbage can be queued to be dumped into an opponent's play area. any excess garbage lines are just fed to a void at that point. each instance of garbage sent has a small delay before it can be added to their board. Once the delay has expired, the next piece they place that fails to clear a line is when the glowing section is added.

    • @fafdsfr
      @fafdsfr 5 ปีที่แล้ว +33

      Additionally, and this is a huge piece of why it works, queued garbage will not enter your screen following a piece drop where you cleared a line. You need to be able to set up lines consistently for this to work.

  • @supernukey419
    @supernukey419 5 ปีที่แล้ว +27

    That explains the large amount of Doremy v Zetris battles.

  • @popiomondayz
    @popiomondayz 4 ปีที่แล้ว +18

    amemiya:has 25% badges
    also amemiya:I REFUSE TO DIE

  • @Eeveee2
    @Eeveee2 5 ปีที่แล้ว +14

    The real challenge here is the amount of strategic Hois placed between the lines.

  • @dylcoll2756
    @dylcoll2756 5 ปีที่แล้ว +72

    29:37 Amemiya almost said the f word

    • @くるくる-u3g
      @くるくる-u3g 5 ปีที่แล้ว +5

      Kuso?

    • @HDFlood_
      @HDFlood_ 5 ปีที่แล้ว +8

      I felt this on a personal level

    • @arcanine_enjoyer
      @arcanine_enjoyer 4 ปีที่แล้ว +5

      @Alan Jordy it still is the equivalent of "fuck" in Japanese. It's a cultural difference in a sense.

    • @hironan5948
      @hironan5948 4 ปีที่แล้ว

      damn it?

  • @キナガニマツオ
    @キナガニマツオ 5 ปีที่แล้ว +35

    2人とも凄すぎるwそもそもこんなに気力続かない……

  • @lordpeter3384
    @lordpeter3384 5 ปีที่แล้ว +47

    when the 2 smart kid in class got a different answer

  • @Lev_Levi
    @Lev_Levi 4 ปีที่แล้ว +16

    me : seems like dropped well but actually no
    Doremy : seems like misdrop but actually planned

  • @FirestormMino
    @FirestormMino 4 ปีที่แล้ว +29

    画質の違いを見せつけるDoremy氏

  • @Robin280497
    @Robin280497 4 ปีที่แล้ว +29

    *When you spin around a Square Block*
    That just looks silly imo lmao.

  • @iluvcats2
    @iluvcats2 2 หลายเดือนก่อน +1

    Amemiya knows exactly how to bide his time and precisely when to strike, he's insane

  • @Kinkajou1015
    @Kinkajou1015 5 ปีที่แล้ว +17

    Third time I've watched this battle between titans. It's amazing.
    Maybe they'll add an update to combat this since they specifically didn't have defending because it caused games to stall, but I kinda hope not. The only way I feel would be fair to combat this would be is if after full margin time has elapsed the game would wait a certain number of seconds (it could even be psudorandom) and give all players still alive 1 garbage line regardless of if there is anything in their queue or not and regardless of if they cleared any lines or not, then after another period of time another garbage line... after a few garbage lines it starts sending them twice as fast or two at a time, and so on increasing the amount of forced garbage at one or decreasing the duration between forced garbage, to a maximum/minimum of 12 forced lines at once or 1 garbage line per second.

    • @Stratelier
      @Stratelier 5 ปีที่แล้ว +3

      I remember in Tetris Ultimate, in competitive matches (AI or PVP) after a certain limit incoming garbage becomes permanent (a full line with no gaps and doesn't clear). I actually sort of hated it, but on the other hand I understand the benefit to having a hard time limit on some formats.

    • @Kinkajou1015
      @Kinkajou1015 5 ปีที่แล้ว +3

      @@Stratelier I wouldn't want the additional garbage to be unclearable, that way with enough skill a player could use that garbage as ammunition or they could stall long enough for their opponent to become overwhelmed by the additional lines.

  • @tamayo_1681
    @tamayo_1681 4 ปีที่แล้ว +9

    Amemiya: see how long my opponent struggle as I happily torture him with time and BLOCKS

  • @iB_the_red_hair
    @iB_the_red_hair 2 ปีที่แล้ว +4

    The unstoppable force vs The Immovable object:
    *LEGENDARY*

  • @TheVitaminQ
    @TheVitaminQ 5 ปีที่แล้ว +102

    As someone who doesn't fully understand the mechanics of T99, amemiya stalling really does look like a lame/broken strategy.
    He's at a badge disadvantage, and if not for the single misdrop, he might have held out indefinitely.

    • @koishi5935
      @koishi5935 5 ปีที่แล้ว +119

      It only looks so broken IMO because amemiya does it so well. The thing with long drawn out stalling is you have to make near perfect use out of every one of your pieces. If you make one wrong move, you will die.

    • @ThatLazyyGuy
      @ThatLazyyGuy 5 ปีที่แล้ว +90

      Koishi well put. It’s a lot harder than he makes it look. It looks lame and cheap because Amemiya is just so good and consistent at the game, but if it was easy then everyone would be able to do what he does.

    • @erickfurukawa1
      @erickfurukawa1 5 ปีที่แล้ว +44

      Tbh, I watched the whole video just to see amemiya stalling. It's does not seem lame or broken for me because only the best players in the world can pull it off like that. I think it is far more impressive to watch someone stalling like that, than the usual tetris99 gameplay.

    • @tullydx
      @tullydx 5 ปีที่แล้ว +28

      I welcome Mark to try what Amemiya is doing if it's so easy. It's incredibly difficult and still requires you to maximize every piece. Hence why Amemiya dies after he misdrops at the end.

    • @RamzaBeoulves
      @RamzaBeoulves 5 ปีที่แล้ว +17

      @@tullydx It can be both skill intensive and lame at the same time.

  • @Doomdog4
    @Doomdog4 5 ปีที่แล้ว +94

    Stalling like this shouldn't even be possible.

    • @BBHood217
      @BBHood217 5 ปีที่แล้ว +24

      But it is thanks to the garbage block queue apparently having a cap.

    • @ite547
      @ite547 5 ปีที่แล้ว +40

      Imagine if it didn't have a cap. If everyone teamed up on the same guy (which happens frequently) they'd be out of the game no question. Just stack with garbage and change target and they're screwed

    • @Forester_Master
      @Forester_Master 5 ปีที่แล้ว +15

      @@ite547 if you got ganked, you can target on attacker lol. The more people target you, the bigger the damage you'll deal.

    • @Doremy
      @Doremy  5 ปีที่แล้ว +95

      @@anewfuture if you remove cap then 4w will just bury the opponent to death.
      there isn't any real solution without breaking the game itself, this is as neutral as we can get

    • @Supermash13
      @Supermash13 5 ปีที่แล้ว +2

      @@Doremy one solution could be after some time (after 10 min or more ) you enter into a death match where when you do a line but the opponent has full already, it's increases length of the line that will spawn on him. actually, it's not choking me that's this is capped but it's shocking that's on the late game because of this cap he has only 1 or 2 lines to eliminate each time

  • @youremergencybleach8903
    @youremergencybleach8903 4 ปีที่แล้ว +4

    "Now is the time. Two Titans meet - as it was written."
    - Dr. Samuel Hayden
    Quote from Doom Eternal

  • @jtdarelli1871
    @jtdarelli1871 5 ปีที่แล้ว +58

    I get that it's a legitimate strategy, but man would I have been annoyed if Doremy lost

    • @R8Spike
      @R8Spike 3 ปีที่แล้ว +8

      The only reason why dormy would've lost was too many missdrops, or internet issues, or hunger

    • @marcohueber5130
      @marcohueber5130 2 ปีที่แล้ว

      @@R8Spike "Or hunger"
      Yeah, I can totally see them endure hunger for at least 36 hours before one of them gives up

  • @PotatoSam3
    @PotatoSam3 3 ปีที่แล้ว +4

    its so cute when あめみや hums

  • @wanderlustwarrior
    @wanderlustwarrior 3 ปีที่แล้ว +1

    When you left a comment on your solo vid saying a side by side would be made, I knew I had to search for it, to see if the other side was as hectic. I'm amused and surprised.

  • @中島良憲
    @中島良憲 5 ปีที่แล้ว +26

    神配信でドレミー君が来ると得した気がするのは僕だけではないはず 
    いつか日本に来て思う存分 神とぷよテトで戦って欲しい
    同条件ならどっちが上なんだろう?気になるねぇ

    • @TETRISFANDESU
      @TETRISFANDESU 5 ปีที่แล้ว +4

      ぷよテトで戦ってるよ( ˙-˙ )それとも今以上に戦って欲しいってことかな?

    • @らい-y3j
      @らい-y3j 5 ปีที่แล้ว +5

      つちたん ぷよテトやってるけど住んでるところ遠いから多少ラグがあったりして公平ではないからってことでは?

    • @中島良憲
      @中島良憲 5 ปีที่แล้ว +2

      @@らい-y3j その通り そういう事です

    • @TETRISFANDESU
      @TETRISFANDESU 5 ปีที่แล้ว +4

      @@中島良憲 そゆことでしたか!
      理解力なくてすみません
      全力の2人見てみたい( ˙-˙ )

  • @E12345E
    @E12345E 2 ปีที่แล้ว +1

    anemiya missed pc at 7:20 to keep 4wide integrity, something ive never considered doing before :O

  • @zulianfr
    @zulianfr 5 ปีที่แล้ว +58

    It's just insane to see how the garbage counter (?) of amemymayagjzzkfy is always full

    • @alexwong9058
      @alexwong9058 5 ปีที่แล้ว +16

      Love the name.

    • @RamzaBeoulves
      @RamzaBeoulves 5 ปีที่แล้ว +11

      I wouldn't be able to bear that pressure
      Not for even for a single minute

    • @DrayCrouse
      @DrayCrouse 5 ปีที่แล้ว +6

      with how i play tetris 99, i'd be placing pieces as fast as possible, no stalling... usually what gets me killed everytime.

  • @ajyobard3799
    @ajyobard3799 5 ปีที่แล้ว +34

    I like this game very much.
    なんか火力が隣そのまま行ってる感じが好き

  • @frostfire2722
    @frostfire2722 5 ปีที่แล้ว +30

    27:13

  • @ChristinaMagma
    @ChristinaMagma 5 ปีที่แล้ว +19

    Could someone explain how the left cleared so many lines but it doesn’t increase the right’s lines at once in certain places? Also what does the percentage mean?

    • @jaxon-t9983
      @jaxon-t9983 3 ปีที่แล้ว +1

      The percentages pretty much can mean who Is at an advantage and who is at a disadvantage.

  • @samuellee178
    @samuellee178 4 ปีที่แล้ว +1

    Holy shit, this almost makes me want to shell out the money for the Nintendo Switch Membership just so I could play Tetris 99 instead of just sticking with Tetr.io. That match was riveting to watch. That aside, it's kinda amusing how you got the Tetris bot dude to help you with the editing.

  • @orgel-j4l
    @orgel-j4l 5 ปีที่แล้ว +7

    激闘すぎる…30分も気力持つとかすげぇよ

  • @KerbalLauncher
    @KerbalLauncher 5 ปีที่แล้ว +9

    Wonder if you could train a neural network to play aggressively like Doremy or defensively like Amemiya, not sure if it could be trained to use adaptive strategies, e.g. switching from 4w chaining to chaining t-spins, or straight up stalling, etc.

    • @marvinfung2050
      @marvinfung2050 5 ปีที่แล้ว +3

      I don't know about a neural network, though probably with enough data, but there's zetris that can switch between tetrises, t-spins, 4-wide, and all clears though not stalling. I believe zetris was made with purely algorithms.

  • @squidyellotheinkling2474
    @squidyellotheinkling2474 3 ปีที่แล้ว +1

    This is like seeing two Super Saiyan Gods face off against each other. Intensely awesome.

  • @clang_114
    @clang_114 5 ปีที่แล้ว

    aaah yes thank you i was looking forward to this!

  • @こめんと-n7d
    @こめんと-n7d 4 ปีที่แล้ว +7

    33:25 入りません定期いいな
    メロディがアニソンっぽい

  • @k9fl
    @k9fl ปีที่แล้ว

    It's too great to be able to fight properly with Amemiya-san!

  • @アイク-k1o
    @アイク-k1o 5 ปีที่แล้ว +16

    例の35分試合やん

  • @naguleader
    @naguleader 5 ปีที่แล้ว +6

    the misdrop heard round the world

  • @tetric15
    @tetric15 5 ปีที่แล้ว +5

    The 1v1 begins at 12:30. Thank me later

  • @shadycatz85
    @shadycatz85 4 ปีที่แล้ว +6

    Amemiya is so cute! The happy humming while playing haha

  • @もんちゃん-u8i
    @もんちゃん-u8i 5 ปีที่แล้ว +5

    12:30amemiyavsDoremy

  • @willowbillow2078
    @willowbillow2078 4 ปีที่แล้ว +2

    I didn’t know it was possible to sweat Tetris until now

  • @rubytrap3860
    @rubytrap3860 3 ปีที่แล้ว +3

    cant blame the man for meming when hes that good

    • @firewall5189
      @firewall5189 ปีที่แล้ว +1

      late response, but he wasnt memeing: if amemiya didnt stall that much, he wouldve gotten instantly steamrolled by the badge difference. he didnt have very much of a choice there. matter of fact, you can tell he took the match deadly seriously because he stopped humming at some point LOL

  • @GlueSnorter2
    @GlueSnorter2 3 ปีที่แล้ว +1

    12:31 start of the 1v1

  • @nin10doadict
    @nin10doadict 4 ปีที่แล้ว +1

    So just like in Panel de Pon, letting your board get too low in high level play is asking for trouble.
    I've had a few matches of Panel de Pon with my sister that go over 10 minutes, at which point we both just quit by mutual consent and declare ourselves both winners. I never thought that could happen with Tetris, much less matches that go for more than 20 minutes.

    • @Poglavnit_Pferdefuhrer
      @Poglavnit_Pferdefuhrer ปีที่แล้ว

      I've been in a couple hour long Tetrinet matches, extremely funny.
      Tetrinet has these power up blocks that give different effects ON TOP OF the standard garbage combos, like block(q)uake reshuffles the entire board, (c)lear wipes out a single line somewhere, (r)andom just removes 3 or so blocks from different spots, and imo the nastiest b(o)mb causes *all o blocks on the other field to explode* leaving 9 square gaps and the "shrapnel" pieces floating in midair. If you try to avoid it by playing high, the unused shrapnel are converted into garbage lines.
      Anyway in very early versions of the game it was possible for glitch powerups to get "stuck" after the 11th minute and the same block would ALWAYS spawn at that area. Had that happen with quakes a few times. What made them last so long is a quake _isn't ALWAYS negative_ it can sometimes leave you with perfect T-spin setups which is what kept happening. Entertaining as hell game, and so hectic 😂

  • @steveluvscows2490
    @steveluvscows2490 4 ปีที่แล้ว +8

    Doremy: THE TRUE FINAL BATTLE
    Amemiya: Level 1 music

  • @scorcher747
    @scorcher747 3 ปีที่แล้ว +1

    Some numbers don’t seem to add up. I wonder why?
    At 27:12 Amemiya sends 4 lines of garbage, Doremy receives 12. Same at 27:19, Amemiya sends 1 line, Doremy receives 12.
    Does Tetris 99 multiply the garbage when a game goes on for a long time?? 🤔

  • @josemariaflores5041
    @josemariaflores5041 4 ปีที่แล้ว +1

    For everyone complaining about amemiya playstyle. Doremy could have stall his offensive, but he just didn't do it. Stop being angry dudes

    • @gabegramps7669
      @gabegramps7669 3 ปีที่แล้ว

      Looks like a douchy playstyle lol

  • @ninjapro12335
    @ninjapro12335 5 ปีที่แล้ว +3

    This definitely beat 2 months ago 20 minutes game against amemiya lol

  • @akatsuki3126
    @akatsuki3126 5 ปีที่แล้ว

    It's amazing to see how ame chooses which garbage to take and use every piece nearly most efficiently

  • @PoP-ri7sr
    @PoP-ri7sr 4 ปีที่แล้ว +3

    amemiya's pieces be dancin'

  • @joshuacaleb6954
    @joshuacaleb6954 3 ปีที่แล้ว +1

    Amemiya: Kalm
    Doremy: *Intense controller smashing*

  • @theocampbell3865
    @theocampbell3865 3 ปีที่แล้ว

    The DDDD cannon, the most legendary of t-spin cannons

  • @darkholdwizerd
    @darkholdwizerd 3 ปีที่แล้ว +1

    Doremy: 4 wide practice.
    amemiya: Survival on expert.

  • @shubashubashubas
    @shubashubashubas 4 ปีที่แล้ว +2

    Doremy vibing for like 2 minutes

  • @櫻井莉子-b2c
    @櫻井莉子-b2c 5 ปีที่แล้ว +22

    概要欄が英語すぎてわかんねぇ...

    • @Zミノ-f4n
      @Zミノ-f4n 4 ปีที่แล้ว +2

      Doremyさんフランスだからフランス語な気がする...

    • @櫻井莉子-b2c
      @櫻井莉子-b2c 4 ปีที่แล้ว +3

      @@Zミノ-f4n そうなのね笑
      学が無くて分かんなかったわ笑

    • @ぱすと-b5g
      @ぱすと-b5g 4 ปีที่แล้ว

      いや英語ぞ?

  • @Agilo3
    @Agilo3 5 ปีที่แล้ว

    Such a beautiful showcase of 4-wide!

  • @7takes
    @7takes 5 ปีที่แล้ว +3

    I have a question:
    at 27:10, there's clearly a 4 on amemiya's screen but it sends wayyyy more than 4 lines.
    Why is that?
    Is this some stalling magic

    • @tomnason
      @tomnason 5 ปีที่แล้ว +8

      Margin time in T99 makes your attacks send more late game (past 10 minutes I believe) but they only still cancel the displayed amount of lines

    • @7takes
      @7takes 5 ปีที่แล้ว

      ohhhh right thanks

  • @AchmadBadra
    @AchmadBadra 5 ปีที่แล้ว +3

    12:30 for everyone, 13:15 for 2p

  • @noodles7422
    @noodles7422 3 ปีที่แล้ว +1

    I’m a noob at tetris and man! This is satisfying,

  • @hase2944
    @hase2944 4 ปีที่แล้ว +2

    I guess the mindset of a pro is different cause I would be panicking if I had 12 row garbage piled up nonstop

  • @willowbillow2078
    @willowbillow2078 4 ปีที่แล้ว +1

    Half expected Megalovania to start playing half way through

  • @Franklii21
    @Franklii21 4 ปีที่แล้ว

    Gotta feel bad for that one dude that took all 3 possible t-spin attacks in an instant

  • @真田-p8j
    @真田-p8j 5 ปีที่แล้ว +4

    やっぱりあめみや(神)とドレミーくん上手すぎてついて行けない

  • @Nedenator
    @Nedenator 4 ปีที่แล้ว

    Duel of the fates starts playing at the start of this

  • @ianbatplushie65
    @ianbatplushie65 4 ปีที่แล้ว +2

    unstoppable force vs immovable object