The Power of Modular Assets Blender 2.8

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 128

  • @SaqibHussain88
    @SaqibHussain88  4 ปีที่แล้ว +6

    For a more detail tutorial on Modular asset you can watch this tutorial :-
    Modeling Modular Buildings ,
    th-cam.com/video/La_SITByzxQ/w-d-xo.html

  • @paulatreides6711
    @paulatreides6711 4 ปีที่แล้ว +34

    i would love to see actually how you model those things. great job mate !

  • @m4r_art
    @m4r_art 4 ปีที่แล้ว +4

    You have no idea how informative your videos are, great work Saqib. +1 like... This is a concept most modelers don't understand so they focus on new files, new files, instead of iterating to get good visuals using modularity. Keep at these tuts, great stuff.

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      hey thanks for the like , yeah that's what I wanted to say .Hope this will help others.

  • @baorichard4345
    @baorichard4345 4 ปีที่แล้ว +10

    You just become one of my favorite TH-camr. Love from China 😍

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +6

      Thank you ! Alot of love from Pakistan .
      Take care stay safe , Stay at home.

  • @shrutideka9687
    @shrutideka9687 4 ปีที่แล้ว +9

    Love from India
    So talented

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      thanks, glad to see your comment.

  • @zeekthegeek4538
    @zeekthegeek4538 3 ปีที่แล้ว +1

    thanks a bunch mate, really helped out with my workflow!

  • @sasaha8389
    @sasaha8389 4 ปีที่แล้ว +2

    great i think modularity is really powerful in architecture and environment modelling

  • @atilab99draws58
    @atilab99draws58 3 ปีที่แล้ว

    first time i see such a nice presentation, the animated models coming into place and rotation looks very proffesional

  • @mukondeleliratshilavhi5634
    @mukondeleliratshilavhi5634 4 ปีที่แล้ว +1

    The light tip is very good ... Love to more on that

  • @shrutideka9687
    @shrutideka9687 4 ปีที่แล้ว +2

    Really awesome.
    Have great talent.
    Please create tutorial about advance blender modeling.
    Love from india

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      thanks will try to cover that .

    • @shrutideka9687
      @shrutideka9687 4 ปีที่แล้ว

      @@SaqibHussain88
      Ek complete tutorial banao modeling ke upar
      Basic se advance tak

  • @ClearTheRubble7
    @ClearTheRubble7 4 ปีที่แล้ว +2

    Beautiful! I was looking for inspiration and advice on how to approach a labyrinth design I'm working on, and this is it. Thanks!

  • @sammaji-z3j
    @sammaji-z3j 3 ปีที่แล้ว +2

    You are just awesome 💥💥💥... Am really stunned by work

  • @johndeggendorf7826
    @johndeggendorf7826 4 ปีที่แล้ว +2

    Outstanding. Really useful stuff! Thanks 🙏🎩🎩🎩

  • @nasserahmad4653
    @nasserahmad4653 2 ปีที่แล้ว

    That’s amazing,thank you for sharing

  • @annelinevdberg
    @annelinevdberg 5 หลายเดือนก่อน

    WOW! This is incredible

  • @Oveyz
    @Oveyz 4 ปีที่แล้ว +1

    Already knew all that, yet still a real pleasure to watch your videos!! You're so concise and your work looks great! Thank you for the upload, stay safe!

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      thanks man ! Yeah you too take care stay safe.

  • @marvelouswalrus949
    @marvelouswalrus949 4 ปีที่แล้ว +1

    This is plain brilliant. Awesome work.

  • @williamsoledispa
    @williamsoledispa 4 ปีที่แล้ว +1

    Saludos desde LATAM, ame tus videos!

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      Muchas gracias, es genial tenerte escuchado.

  • @AFLAutoBlendz3DCarCreations
    @AFLAutoBlendz3DCarCreations 4 ปีที่แล้ว +1

    Great work. Loved watching your tutorials

  • @TOC-1775
    @TOC-1775 2 ปีที่แล้ว +1

    How did you create the dome? I have the project files and tried to replicate it myself and cannot figure out how you did it, please explain!!!

  • @SirHeineken1
    @SirHeineken1 4 ปีที่แล้ว +1

    woah, so pleasing to watch! good job man!!!

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      Glad you enjoyed it! thanks a ton!

  • @izzaauliyairabby5291
    @izzaauliyairabby5291 4 ปีที่แล้ว +1

    Amazing

  • @mdazman5363
    @mdazman5363 4 ปีที่แล้ว +2

    Please make tutorials of making modular game ready assets to use in unity or Unreal

  • @assasssin5328
    @assasssin5328 3 ปีที่แล้ว +1

    Great job! Where did you look for references to create these pillars, walls and etc?

    • @SaqibHussain88
      @SaqibHussain88  3 ปีที่แล้ว

      Well mostly google them but pin interest is also good site for collecting refferences.

  • @pfeffermartin642
    @pfeffermartin642 3 ปีที่แล้ว

    nice work

  • @havvaalexander9520
    @havvaalexander9520 4 ปีที่แล้ว +1

    Beautiful artwork!

  • @javierzapanacaceres2933
    @javierzapanacaceres2933 4 ปีที่แล้ว +1

    Amazing Job!

  • @ClarkusMarkus
    @ClarkusMarkus 4 ปีที่แล้ว +3

    That looks so good... I gotta try modeling architecture some more.

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      Sure do share would love to see what you come up with.

  • @mohitarora1701
    @mohitarora1701 4 ปีที่แล้ว +1

    Your work is really awesome

  • @Pneumanon
    @Pneumanon 3 ปีที่แล้ว

    Great video

  • @mnieuwhof
    @mnieuwhof 4 ปีที่แล้ว +1

    Really cool...

  • @designman9915
    @designman9915 4 ปีที่แล้ว +1

    love you man and stay healthy.

  • @houssamassila6274
    @houssamassila6274 4 ปีที่แล้ว +7

    why not use collection instancing for the several pillars under the domes? 2:30

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +5

      I did not use collection instance I have used alt + d for duplication but this kind of duplication is just to make them instance of the original source mesh so if you want to add any thing in edit mode it will automatically update all of them so you just need to work on a single model. Collection instance has its own importance but I did not use that here.

    • @Monkok3D
      @Monkok3D 4 ปีที่แล้ว +1

      ​@@SaqibHussain88 Yeah) The question was why. Also a question from me, why appending instead of linking?

    • @Monkok3D
      @Monkok3D 4 ปีที่แล้ว

      @Nuts Nord scene optimization

    • @houssamassila6274
      @houssamassila6274 4 ปีที่แล้ว

      @@Monkok3D yo guys, chill on our master Saqib Hussain. He doesn't do something if he doesn't want to. it's his channel. why are you so needy?

  • @ericdemenezes944
    @ericdemenezes944 3 ปีที่แล้ว

    great work, thanks for sharing :)

  • @gooorylin
    @gooorylin 4 ปีที่แล้ว +1

    how long - did it take for you to create model of that pillar? - i asked,because it has interesting shape and nice details

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      I think for whole pillar asset it took me may be 6 hours or less .

  • @playwellgames2979
    @playwellgames2979 4 ปีที่แล้ว +1

    Interesting bro

  • @katyb3869
    @katyb3869 4 ปีที่แล้ว +1

    Cool! Thanks for a gread video!

  • @Bartnuschler
    @Bartnuschler 4 ปีที่แล้ว +2

    Would you need to delete unseen faces if you wanted to put this into a game? Also is there a way to link the model to its origin file so edits from the original file would transfer to the new file automatically?
    As always this video was a awesome Inspiration!

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      No need to do that . Actually game's these days can easily lift such kind of polycount . You just need to work on a single mesh try to create them in such a way that you can use them on a different place with a different model . That's the whole point of making it modular . So dont worry just make sure that you optimize the mesh before exporting it to a gaming engine.

  • @jafarsadiq6226
    @jafarsadiq6226 4 ปีที่แล้ว

    Beautifull extraordinary

  • @MrRoboticeyes
    @MrRoboticeyes 4 ปีที่แล้ว +1

    how is your eevee looking so good? superb!

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      Thank you! I think it because of hardwork and experience I have in this software I guess.
      Thanks for the comment.

  • @legato3067
    @legato3067 4 ปีที่แล้ว +1

    really interesting

  • @sachintendulkar3556
    @sachintendulkar3556 3 ปีที่แล้ว

    what a talent

  • @PixelAdventuresCG
    @PixelAdventuresCG 4 ปีที่แล้ว +1

    really great tip

  • @sumairniazi2724
    @sumairniazi2724 4 ปีที่แล้ว +1

    zabardast bro :)

  • @Poporoporancio
    @Poporoporancio 3 ปีที่แล้ว +1

    How do you enter that 3rd person view in Blender? Where you can move like a game character inside your building, I see you have up,down,left, right, jump, etc.

    • @SaqibHussain88
      @SaqibHussain88  3 ปีที่แล้ว +1

      Shift + ~ (tilde ) to enter into free roaming mode . Then tab to turn on the gravity.
      Then you can use the arrow keys.

    • @Poporoporancio
      @Poporoporancio 3 ปีที่แล้ว

      @@SaqibHussain88 thank you

  • @jafarsadiq6226
    @jafarsadiq6226 3 ปีที่แล้ว

    How did you model that middle dome that have 4 sides please make video

  • @Libratture
    @Libratture ปีที่แล้ว

    Spectacular work! Do you have a discord server to keep in touch?

  • @evaluck8161
    @evaluck8161 3 ปีที่แล้ว

    Thank you very much

  • @artemplatesales
    @artemplatesales 4 ปีที่แล้ว +1

    You are super awesome

  • @SaintMatthieuSimard
    @SaintMatthieuSimard 3 ปีที่แล้ว

    That's great

  • @mariabr8954
    @mariabr8954 2 ปีที่แล้ว

    you're amazing

  • @iconiq263
    @iconiq263 3 ปีที่แล้ว

    Could you please let me know from where do you get the reference images for the buildings and environments like these?

  • @noroi-rr6592
    @noroi-rr6592 3 ปีที่แล้ว

    as a beginner, is modular modeling like kitbashing or the same ?

  • @pfeffermartin642
    @pfeffermartin642 3 ปีที่แล้ว

    what camera settings u use ?

  • @paulpanther3
    @paulpanther3 4 ปีที่แล้ว

    very good

  • @houssamassila6274
    @houssamassila6274 4 ปีที่แล้ว +1

    CLEVER!!!!!

  • @rohanrohit2600
    @rohanrohit2600 4 ปีที่แล้ว +1

    i wanna know your system specifications

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      Intel i7 @3.40GHz
      24 GB ram
      GeForce GTX 1050
      You will get better result if you go higher then these specs

  • @DavideTirindelli
    @DavideTirindelli 4 ปีที่แล้ว +2

    Looking great 🙂! One thing I might suggest is to use some background music too

  • @gamerdz5655
    @gamerdz5655 4 ปีที่แล้ว +1

    Please we need tutorial about this

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      bro you can also watch the recent tutorial of mine .
      Modeling Modular Buildings ,
      th-cam.com/video/La_SITByzxQ/w-d-xo.html

  • @nagmakhatun9119
    @nagmakhatun9119 4 ปีที่แล้ว +1

    How you walk in your model?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      Shift + ~ tilde then you can use the tab key to switch on gravity
      Then w,a,s,d keys to roam around.

    • @nagmakhatun9119
      @nagmakhatun9119 4 ปีที่แล้ว

      Thanks

  • @sdhhdsakrtopw8271
    @sdhhdsakrtopw8271 4 ปีที่แล้ว +1

    Can you help me how to import assets into blender? I downloaded .blend with trees, I click file>append and choose tree, but there is only model without materials and particles. Also, if I click file>append and choose material, it is too does not work correctly. I want to import model with material at once

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      First open the downloaded file and convert the particles into mesh some time it need's to be done .
      Second make sure that the downloaded has provided the texture if yes then relocate and reassign those texture inside material editor.Then save the file . After all of that open new project then use append command . By the way can you share the model from where did you download the mesh . It will be great if you can do that so that I may know what problem you are facing .

    • @sdhhdsakrtopw8271
      @sdhhdsakrtopw8271 4 ปีที่แล้ว

      ​@@SaqibHussain88​, thank you for answer. I downloaded asset from here
      3dlancer.net/en/freemodels/trees/3dmodel-tree-47060
      I did what you said (it seems the leaves were already like a mesh), everything seems to work on these trees. But it turns out I can’t change the parameters of the particles, such as random, reversal and so on?
      UPDATED:
      I see, that if I use "File > Append > Collection" instead of "File > Append > Object", this works correctly.

  • @zaidsayyed4362
    @zaidsayyed4362 4 ปีที่แล้ว +1

    Bro Blender Khud Se Sikha Ya Koi Classes.Anyways Love Your Work!

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว

      Bro , blender khud se seekha hae . The technique's I share in my tutorial are my own I use them alot in my workflow. Day by day I am learning more so whatever I am sharing these techniques are getting older if I compare them to the new one .

  • @walkwithme153
    @walkwithme153 4 ปีที่แล้ว +1

    OMG!!!

  • @gwtuts4061
    @gwtuts4061 4 ปีที่แล้ว +1

    Bro why dont u share this models ??
    U r selling them in market ?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      I am already sharing all of the stuff at patreon . You can also get the project file's from my patreon page .
      Here is the link :-
      www.patreon.com/HUZZAIN
      And I am also thinking of selling these model on different platforms .
      Will surely tell when I will do that.

  • @artemplatesales
    @artemplatesales 4 ปีที่แล้ว +2

    R u a architect mate?

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +2

      No bro, but I have done some job's related to it .
      Some guideline's were given to me at that time , And I just needed to finish it from modelling to lighting.

    • @jippee1
      @jippee1 3 ปีที่แล้ว

      are you an architect? I am an architect. Would you be interest in collaboration?

  • @gooorylin
    @gooorylin 4 ปีที่แล้ว +1

    but: Blender eats up - plenty of RAM ! - i created plenty of the objects,having in my scene and it was using 9 GB of my memory - i have got 32 GB of RAM and AMD Fx 8370 CPU.

    • @SaqibHussain88
      @SaqibHussain88  4 ปีที่แล้ว +1

      Did you tried to use instances rather then duplicating assets ? alt + D for instances and shift d for duplication are different.Second make sure you are using low poly baked meshes.

    • @gooorylin
      @gooorylin 4 ปีที่แล้ว

      @@SaqibHussain88 what,if i have got different objects? do instances apply to the same object?

    • @gooorylin
      @gooorylin 4 ปีที่แล้ว

      do instance reduce usage of memory,using instance objects ?

  • @TheAngelArrow
    @TheAngelArrow 2 ปีที่แล้ว

    oh you know, it's only like 5.3 or 5.4 mil tris, no biggie

  • @poopiecon1489
    @poopiecon1489 4 ปีที่แล้ว +4

    YAAAS... notification squad