From Blender to Unity3D: 5 interiors from 1 modular asset

แชร์
ฝัง
  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 3

  • @AmbiensVR
    @AmbiensVR  3 ปีที่แล้ว +2

    If you loved the video, please take a look at our Asset Store page: assetstore.unity.com/publishers/40768
    and join us on Discord: discord.gg/Dph5fymmjY

  • @brohogany9920
    @brohogany9920 3 ปีที่แล้ว

    Is there any difference in performance when building a scene with this modular prefab approach vs having larger pre-built objects?

    • @AmbiensVR
      @AmbiensVR  3 ปีที่แล้ว

      It could be, it really depends on how the 3D model is made. Having this structure will optimize the resources loaded at runtime (because you're having much less model dependencies) and also take advantage of static batching!