When Tom showed the different victory point cards I thought, I think mine look different than that. Then he showed the curse card and I know mine are different than that one. Was there something that changed the original victory point and curse cards?
He compared the old ones ("old": with the new art) with the new ones (exclusively from the second edition, though the base cards set (with base cards only) will be printed like that in the future)
bandit will be good in a big money strategy and at beating big money, but I don't think it will be a "must-buy" like mountebank, witch, and some of those other high-powered 5 attacks. I think it's powerful but balanced
Definitely an improvement over thief, man that card. It makes sure you always get a benefit while you're not helping your opponements too much. The Attack itself may still not be that strong but the card is worth buying, which thief was almost never.
just bought 2nd edition from watching a few of your guy's videos! Just curious towards the end of this vid you said there were a couple of deck builders you liked more than dominion, what are they?
Already ordered the upgrade packs. Dominion is still my game groups favorite, so it's a must buy. Also sorry to see the Woodcutter go, but now that I see the Bandit I'm not so sorry to see the Thief go-- it's a plus that the Bandit is a little more expensive and mitigates the Theif's issue with scaling (no matter how many opponents you have, the Bandit only gets you one gold-- with the Thief, you could theoretically collect a gold from everyone)...
Useful maybe sometimes, but from a game designer's point of view (as from many players, actually), resolving this card can take a long time, especially when you play a bunch of spies each turn, makes the game longer for an attack that might have found the bad card it wants the opponent to have on top of his/her deck in it's first play during the turn. Sure it's useful for your own deck in combination with drawers, but the attack can become annoying (even for the one who attacks). There are other variants of Spy (like Oracle which is even better for your own deck manipulation and draws those cards for you) and so I think it was the right decision to get rid of that card. The goal was to make the base set more fun and Spy can often become the opposite of fun for anyone sometimes.
Dominion is a good intro to deckbuilding, but the lack of any theme meant I soon moved on since I am not ultra competitive. That doesnt seem to have changed so I think Ill stick with core worlds/ xenoshyft / legendary where I can have fun aside from the straight machine building
And that's fine. You can prefer Dominion over any other deck building game. I was first introduced to Dominion. My wife and I played it a lot. The next one I played was Ascension. That was cool because it had the two different currencies. I saw there was more to DB games than just what Dominion had to offer. Then I found Thunderstone and, being into stuff like D&D, I was enthralled by the theme. My complaint with the original Dominion was it lacked theme. Later expansions did introduce themes, like Prosperity had the theme of getting rich. I forget which ones but there is one where the theme behind it is planning for your next turns. So, in my opinion, while Dominion is getting better with theme there are others out there that never had that problem.
Vasel, I have played dominion before and I liked it. I am considering buying a base pack, I currently do not own any of them, which one is better in your opinion to buy considering I dont have the original? The first or second edition?
Christian Johansson well consequently they would have to change the card backs, which would be problematic. They probably didn't want to confuse people, a completely new font and design would indicate that the game isn't compatible with past expansions etc. So the morale of the story? Make sure your game looks neat (and in this case, has a title that is actually readable at first glance) from the get-go. Because it just might sell well enough to spawn a zillion expansions
Nah the rule book is definitely different and the base cards are also slightly different from the German ones (I think the German base cards are even better with the symbol in the upper right-hand corner), and well, 6 cards deleted and 7 added instead of just black Market added
rcarreram The second edition. It's just more fun, has more variety, and they got rid of old cards which experienced players don't buy because they know the painful experience of losing in an unfun way with those cards that are now not part of the set anymore. I would still recommend the Base Game for the first buy, then everything else (Prosperity is highly recommended) but make sure you skip Alchemy or buy it last, it's the most problematic expansion plus it's small.
So they basicaly did the same thing to gold and VP, that localized version of the first print had and added some new cards. Well, probably wont be available localized, as there is still no Guilds and Dark ages for us. Anyway, worth it for people not owning the first edition, everyone else can just get upgrade pack.
all these past years lots of people (inlcuding the dice tower crew) was making fun of dominion and saying how themeless it was and how later deck building games refined and redefined the genre. And now that the second edition is out, Tom says: "Dominion probably is the king of deckbuilders". I am really confused now.....oO
I was going to trash my original set and then buy the updated version. But really, why do that? I don't want to lose the cards that are in the original set. So, I guess I'll go for the ipgrwde pack. Do I care about the new rule Book? Not really.
Chapel is the best card in the game for thinning your deck out early. If they are available, I will almost always buy one (sometimes two) of them before the first deck shuffle. The only downside is when there are also cards like Thief or Gardens in play.
@@jherrenor Bro really? Spy was one of the weakest cards in the game that is why it got removed. Do you agree 4 years later or do you want me to explain it to you? You can ask in the discord too everyone will say it is bad. There is also a wiki where you can see it
@@BigOllieSpin I think it's a good card that's my opinion. When I play I play to have fun. So I don't go by numbers or pro player results. If I can win with Spy and have fun doing it, that's not a bad thing. It's called a different opinion.
The Second Edition was a good Idea because both Dominion and Intrigue were the most problematic sets up to now (together with Alchemy but that will stay as it is) and the definitely fixed that. They offer upgrade packs to those who don't want to buy the whole thing again so... dough they make a lot, but fans get something solid and fair in return so why not
Matt Baker well there is a reason why they scrapped 12 cards in total. Most of them are narrow (meaning there are hardly any combos with them) or simply not interesting enough (woodcutter, which is very close to silver, or feast, or great hall which just replaces itself in your hand, hence the replacement with mill, which gives you a choice to discard 2 cards for +2), or annoying and almost completely useless ones (because of being weak) like thief and saboteur. It was fun experiencing the two sets with the new cards, before that I stuck solely to expansions because only Dominion and only Intrigue games tended to be dull in comparison. They are really fun now because the new cards offer more combos with the other ones from their respective set, and because there are less duds, there's simply more variety, but it's still comfortably simple and not as mind-blowingly complex as say Empires can be sometimes.
TheParadox3000 Yeah it's a worthy buy. There are a lot of bad cards, but they're all sometimes good for a strategy. Tom just said that Bandit was one of those cards everyone is going to get if it appears, but that just isn't true.
Never liked it and never will. Too themeless, too ugly. But mechanically good (when combos click its awesome feeling) and it was first deckbuilder, so kudos for that.
ReadyAimFire Some expansions do a better job with themes and artwork, but I also wish that they had put some effort into thematic cards and better artwork from the beginning. For me the mechanics still make up for that lack of theme, but even as a Dominion-fan I fully agree with this critisism
"Some people object to the use of plural pronouns in this type of situation on the grounds that it’s ungrammatical. In fact, the use of plural pronouns to refer back to a singular subject isn’t new: it represents a revival of a practice dating from the 16th century. It’s increasingly common in current English and is now widely accepted both in speech and in writing." en.oxforddictionaries.com/usage/he-or-she-versus-they I don't think it's as clear-cut as all that. There is no governing, proscriptive body that decides what is "proper" and "improper" English, unlike, say, French. Whether or not meaning is conveyed determines whether or not something is "correct." I'd say it's fairly clear you fully understand what is being communicated whether a card says "his," "his or her," or "their." Furthermore, "his or her" is among the clunkiest expressions in the English language, and while it is one possible solution for fixing the very broken system of using "his," "him," "he," and/or "himself" to mean a person of a nonspecific gender, "their" just works so much better. I respect your right to find it disagreeable; I have my own moments of grammatical/usage pedantry. However, I do not think one can simply declare that something like this is "incorrect" without qualification or justification, especially when there is a fairly heavy share of sexist historical baggage accompanying it.
The video is so clear! Sorry, but I have been watching mostly older videos so it is blowing my mind.
I really like the Dominion logo. Very medieval looking.
I love the card chancellor! I find it very strategic, not many people understand it though.
Well there are other variants of it in Dark Ages (Scavenger) and Adventures (Messenger)
Haha. 7:07 "They spelled my name wrong here."
When Tom showed the different victory point cards I thought, I think mine look different than that. Then he showed the curse card and I know mine are different than that one. Was there something that changed the original victory point and curse cards?
He compared the old ones ("old": with the new art) with the new ones (exclusively from the second edition, though the base cards set (with base cards only) will be printed like that in the future)
I know there were the ones from second edition but the ones he was comparing to were different from what I have
So you already own the second edition? Or do you have the base cards without the art (those are the really old ones)?
The really old ones then. They look like this boardgamegeek.com/image/392195/dominion
Yep, you get the ones with art in a seperate product called "base cards"
bandit will be good in a big money strategy and at beating big money, but I don't think it will be a "must-buy" like mountebank, witch, and some of those other high-powered 5 attacks. I think it's powerful but balanced
Erik Braun definitely, It seems like a really fun card to play hough
I agree!
Definitely an improvement over thief, man that card. It makes sure you always get a benefit while you're not helping your opponements too much. The Attack itself may still not be that strong but the card is worth buying, which thief was almost never.
just bought 2nd edition from watching a few of your guy's videos! Just curious towards the end of this vid you said there were a couple of deck builders you liked more than dominion, what are they?
Trubblegum try Ascension
Already ordered the upgrade packs. Dominion is still my game groups favorite, so it's a must buy. Also sorry to see the Woodcutter go, but now that I see the Bandit I'm not so sorry to see the Thief go-- it's a plus that the Bandit is a little more expensive and mitigates the Theif's issue with scaling (no matter how many opponents you have, the Bandit only gets you one gold-- with the Thief, you could theoretically collect a gold from everyone)...
try magic the gathering :D my friends never want to play this... always say lets just draft mtg instead which is fair...
How about a top ten deck builder games?
So, if I may ask: what are the deckbuilding games you might like more than Dominion?
Thunderstone is 34 in his Top 100 (Dominion is 35).
Chancellor + counting house is a fun combo
In the card Artisan is lacking the text that says that the card gained goes to the hand (an exception to the rule)
Going to pick up the update pack...but no way am I getting rid of Spy. I find it to be a very useful card.
Agreed! I frequently win games by stocking up on tons of Spies. They're my favorite base game card by far.
Useful maybe sometimes, but from a game designer's point of view (as from many players, actually), resolving this card can take a long time, especially when you play a bunch of spies each turn, makes the game longer for an attack that might have found the bad card it wants the opponent to have on top of his/her deck in it's first play during the turn. Sure it's useful for your own deck in combination with drawers, but the attack can become annoying (even for the one who attacks). There are other variants of Spy (like Oracle which is even better for your own deck manipulation and draws those cards for you) and so I think it was the right decision to get rid of that card. The goal was to make the base set more fun and Spy can often become the opposite of fun for anyone sometimes.
I was really really REALLY hoping that they would completely redo the artwork a la Ascension. Oh well.
Dominion is a good intro to deckbuilding, but the lack of any theme meant I soon moved on since I am not ultra competitive. That doesnt seem to have changed so I think Ill stick with core worlds/ xenoshyft / legendary where I can have fun aside from the straight machine building
Check out Thunderstone if you want a deck building game with some great theme.
And that's fine. You can prefer Dominion over any other deck building game. I was first introduced to Dominion. My wife and I played it a lot. The next one I played was Ascension. That was cool because it had the two different currencies. I saw there was more to DB games than just what Dominion had to offer. Then I found Thunderstone and, being into stuff like D&D, I was enthralled by the theme.
My complaint with the original Dominion was it lacked theme. Later expansions did introduce themes, like Prosperity had the theme of getting rich. I forget which ones but there is one where the theme behind it is planning for your next turns. So, in my opinion, while Dominion is getting better with theme there are others out there that never had that problem.
Vasel, I have played dominion before and I liked it.
I am considering buying a base pack, I currently do not own any of them, which one is better in your opinion to buy considering I dont have the original? The first or second edition?
LOL, monopoly ad, wow they do not know there market
I got makeup!
I got The New York Times...
Seems a bit of a shame not the change the old ugly font and logo when they put all that time into making new cards
My exact first thought. At least change the ugly art work.
Christian Johansson well consequently they would have to change the card backs, which would be problematic. They probably didn't want to confuse people, a completely new font and design would indicate that the game isn't compatible with past expansions etc. So the morale of the story? Make sure your game looks neat (and in this case, has a title that is actually readable at first glance) from the get-go. Because it just might sell well enough to spawn a zillion expansions
where did you get that t-shirt??
Looks like the Special Edition that came out in germany about 2 to 3 years ago? Just with new cards, else seems the same (Points cards, rulebook)
Nah the rule book is definitely different and the base cards are also slightly different from the German ones (I think the German base cards are even better with the symbol in the upper right-hand corner), and well, 6 cards deleted and 7 added instead of just black Market added
Anyone going to replace their 1st edition cards with the new cards with larger text?
This is the first time I will buy dominion. They sell me both versions, which one should i buy?
rcarreram The second edition. It's just more fun, has more variety, and they got rid of old cards which experienced players don't buy because they know the painful experience of losing in an unfun way with those cards that are now not part of the set anymore. I would still recommend the Base Game for the first buy, then everything else (Prosperity is highly recommended) but make sure you skip Alchemy or buy it last, it's the most problematic expansion plus it's small.
So they basicaly did the same thing to gold and VP, that localized version of the first print had and added some new cards. Well, probably wont be available localized, as there is still no Guilds and Dark ages for us. Anyway, worth it for people not owning the first edition, everyone else can just get upgrade pack.
Where is Dark Ages and Guilds not available?
Not localized czech version yet. Publisher is really taking their time.
In Germany. it's Dark Ages and Hinterlands
I willstick with the first edition. I just like it more..
I love the workshop
can you please do review of prosperity 2nd edition?
all these past years lots of people (inlcuding the dice tower crew) was making fun of dominion and saying how themeless it was and how later deck building games refined and redefined the genre. And now that the second edition is out, Tom says: "Dominion probably is the king of deckbuilders". I am really confused now.....oO
Enroth186 Tom likes Dominion a lot. Zee not so much and Sam doesn't like it at all. You should know this if you've followed them for so long.
I was going to trash my original set and then buy the updated version. But really, why do that? I don't want to lose the cards that are in the original set. So, I guess I'll go for the ipgrwde pack. Do I care about the new rule Book? Not really.
When is this actually coming out?
I am surprised chapel wasn't cut, people I play with hate that card. I personally like it but thought I was in the minority
Chapel is the best card in the game for thinning your deck out early. If they are available, I will almost always buy one (sometimes two) of them before the first deck shuffle. The only downside is when there are also cards like Thief or Gardens in play.
Spy is a great card especially if you or your opponents have a thinned out deck.
Just no
@@BigOllieSpin great argument.
@@jherrenor Bro really? Spy was one of the weakest cards in the game that is why it got removed. Do you agree 4 years later or do you want me to explain it to you? You can ask in the discord too everyone will say it is bad. There is also a wiki where you can see it
@@BigOllieSpin I think it's a good card that's my opinion. When I play I play to have fun. So I don't go by numbers or pro player results. If I can win with Spy and have fun doing it, that's not a bad thing. It's called a different opinion.
@@jherrenor It may be fun to play with him, but this doesn't mean that he is good. Btw, do you know that he doesn't exist anymore?
Adventurer removed is hard to see ....
my freaking Harbingers always show up when i dont have a discard pile
Cirielle Rodrigez Now Chancellor would have been useful, right?
Woodcutter and thief are so bad it's actually funny
Dough-minion
The Second Edition was a good Idea because both Dominion and Intrigue were the most problematic sets up to now (together with Alchemy but that will stay as it is) and the definitely fixed that. They offer upgrade packs to those who don't want to buy the whole thing again so... dough they make a lot, but fans get something solid and fair in return so why not
Most problematic setups? How so? I had a lot of fun when I just had the base set.
Well, maybe because of the uselessness of Chancellor, but other than that, I don't see anything wrong with it.
Matt Baker well there is a reason why they scrapped 12 cards in total. Most of them are narrow (meaning there are hardly any combos with them) or simply not interesting enough (woodcutter, which is very close to silver, or feast, or great hall which just replaces itself in your hand, hence the replacement with mill, which gives you a choice to discard 2 cards for +2), or annoying and almost completely useless ones (because of being weak) like thief and saboteur. It was fun experiencing the two sets with the new cards, before that I stuck solely to expansions because only Dominion and only Intrigue games tended to be dull in comparison. They are really fun now because the new cards offer more combos with the other ones from their respective set, and because there are less duds, there's simply more variety, but it's still comfortably simple and not as mind-blowingly complex as say Empires can be sometimes.
Bandit isn't all that great. It's comparable to Soothsayer. It can also benefit your opponent by discarding their coppers.
Still "not that great" is acceptable for a Dominion card, in comparison to "always bad except in this 0.00001%-case" like thief
TheParadox3000 Yeah it's a worthy buy. There are a lot of bad cards, but they're all sometimes good for a strategy. Tom just said that Bandit was one of those cards everyone is going to get if it appears, but that just isn't true.
Sic the Jake Well that's right of course.
What's wrong with the art and/or font? Lol.
Why are you calling the Sentry "guy" and "he"? Aren't they a woman?
Great review!
Never liked it and never will. Too themeless, too ugly. But mechanically good (when combos click its awesome feeling) and it was first deckbuilder, so kudos for that.
ReadyAimFire Some expansions do a better job with themes and artwork, but I also wish that they had put some effort into thematic cards and better artwork from the beginning. For me the mechanics still make up for that lack of theme, but even as a Dominion-fan I fully agree with this critisism
It is great that they use gender inclusive language now. It is terrible that the grammar is incorrect.
(Using "their" as singular)
Sigh, that's not that big of a deal.
I know that it shouldn't bug me as much as it does. I feel like it would take me out of the game personally, though.
"Some people object to the use of plural pronouns in this type of situation on the grounds that it’s ungrammatical. In fact, the use of plural pronouns to refer back to a singular subject isn’t new: it represents a revival of a practice dating from the 16th century. It’s increasingly common in current English and is now widely accepted both in speech and in writing."
en.oxforddictionaries.com/usage/he-or-she-versus-they
I don't think it's as clear-cut as all that. There is no governing, proscriptive body that decides what is "proper" and "improper" English, unlike, say, French. Whether or not meaning is conveyed determines whether or not something is "correct." I'd say it's fairly clear you fully understand what is being communicated whether a card says "his," "his or her," or "their." Furthermore, "his or her" is among the clunkiest expressions in the English language, and while it is one possible solution for fixing the very broken system of using "his," "him," "he," and/or "himself" to mean a person of a nonspecific gender, "their" just works so much better. I respect your right to find it disagreeable; I have my own moments of grammatical/usage pedantry. However, I do not think one can simply declare that something like this is "incorrect" without qualification or justification, especially when there is a fairly heavy share of sexist historical baggage accompanying it.
@@paulbuehler8596 So, do you want them to use gender inclusive language or not? Your comment made it very unclear.