Every Cancelled Nintendo 64DD Game Part 2 ft.

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  • เผยแพร่เมื่อ 19 ก.ย. 2024
  • Play Ex-Zodiac now at: store.steampow...
    Thanks to Ex-Zodiac for sponsoring this video.
    DYKG continues to dive into every cancelled Nintendo 64DD game, covering series like Super Mario, The Legend of Zelda, Pokemon, Earthbound, Donkey Kong & more ill-fated N64 games.
    Special thanks to JP translator Jacob, Eurasia_M for footage capture, & LuigiBlood for consulting/proofreading.
    Script by Dr Lava
    Video Edit by TheCartoonGamer
    VO by Hard4Games
    90s Pokemon Thumbnail Renders by Jon Davies @SovanJedi
    Sources:
    幻のゲーム企画の真相!! 『SFCメタルスレイダーグローリー』(Yoshimiru's JP book)
    Famimaga 64 (JP), Aug 9 ‘96, Dec 13 ‘96, Jan 10 ‘96, Jun ‘97, Sep ‘97
    Denkegi Oh (JP), Aug ‘98
    64Dream (JP), Jul ‘97, Jan ‘98, Feb ‘98, Apr ‘98, Jan ‘99, May ‘99, Sep ‘99, Dec ‘99, Apr ‘02
    Game Criticism (JP), Nov ‘99
    Dengeki Nintendo 64 (JP), May ‘97, Jun ‘97, Nov ‘97, Dec ‘97, Sep '00
    Digital Heroes (JP), Summer '98
    Shoshinkai (Space World) '99 Official Guide Book
    Tales of Chronicle from 1995 to 2010: Tales of 15th Anniversary (JP)
    Nintendo Fun Vision (Ger), Jul/Aug ‘98
    N-Zone (Ger), Oct ‘99
    Game Play 64 (Fra), Jan ‘98
    Club Nintendo (Mex), Dec ‘99
    Nintendo, Le Magazine Officiel (Fra), Jan '04
    N64 (UK), Mar ‘98
    Next Generation (US), Feb ‘97, Feb ‘99, Aug ‘98, May ‘97
    GameFan (US), Aug '00
    GamePro (US), Mar ‘97 & Mar ‘98
    EGM (US), Jan ‘97 & Sep '97
    Nintendo Official Magazine (UK), Jan ‘98, May '00, Nov '00
    Video Games: The Ultimate Gaming Magazine, May ‘96
    Nintendo Online Magazine (JP), Nov ‘99, Jun ‘03, Oct ‘03
    famitsu.com/ne...
    1101.com/ninte...
    1101.com/ninte...
    1101.com/ninte...
    1101.com/ninte...
    1101.com/ninte...
    1101.com/ninte...
    bit.ly/4c706hm
    web.archive.or...
    gamekult.com/bl...
    bit.ly/3Ww916m
    bit.ly/3yyTE4T
    bit.ly/46FUFVx
    ign.com/articl...
    yomuka.wordpre...
    yomuka.wordpre...
    gamespot.com/a...
    bit.ly/3WfBy1a
    bit.ly/4cuYSxw
    bit.ly/3ztkega
    bit.ly/4cSd7MK
    projectumbrell...
    bit.ly/3RT7kOU
    bit.ly/4fKsHMH
    ign.com/articl...
    serenesforest....
    bit.ly/3YxmJs1
    bit.ly/4fzS7fR
    ign.com/articl...
    ign.com/articl...
    ign.com/articl...
    bit.ly/3AaGT13
    bit.ly/4d9cVsW
    ign.com/articl...
    ign.com/articl...
    ign.com/articl...
    bit.ly/3AaGT13
    bit.ly/3zuuKUr
    gamespot.com/a...
    destructoid.co...
    ign.com/articl...
    unseen64.net/2...
    bit.ly/3AdbA5O
    jimmy130.free.f...
    jimmy130.free.f...
    bit.ly/3XO0WMw
    bit.ly/3zFbx26
    ign.com/articl...
    tcrf.net/Super...)
    ign.com/articl...
    bit.ly/3SAnJYE
    archive.org/de...
    bit.ly/3AewGAQ
    bit.ly/3XQCxG4
    bit.ly/4bxfpQb
    konami.fandom....
    bit.ly/3ztkega
    bit.ly/4cHQ2wc
    bit.ly/4dbvhcA
    nesworld.com/a...
    bit.ly/3VSON6n
    bit.ly/3XVhBxE
    bit.ly/4bzXXKI
    bit.ly/4bAg9UP
    ign.com/articl...
    bit.ly/3yuoo7d
    polygon.com/a/...
    bit.ly/3W1nEhQ
    ign.com/articl...
    ign.com/articl...
    ign.com/articl...
    ign.com/articl...
    bit.ly/4d99Hp4
    ign.com/articl...
    ign.com/articl...
    ign.com/articl...
    ign.com/articl...
    ign.com/articl...
    bit.ly/3WAp96y
    • Rare Revealed: A Rare ...

ความคิดเห็น • 443

  • @benjo2492
    @benjo2492 หลายเดือนก่อน +185

    The thought that back then just the movement animation of Link alone would require loading screens on discs is crazy.

  • @hard4games
    @hard4games หลายเดือนก่อน +79

    Thanks again for having me on! The 64DD is a seemingly endless source of fascination!

  • @TheCartoonGamer8000
    @TheCartoonGamer8000 หลายเดือนก่อน +491

    What a monster of an edit this was. I hope you all enjoy it.

    • @ZulaCrash
      @ZulaCrash หลายเดือนก่อน +18

      I like the clips of each game before their sections.

    • @TheCartoonGamer8000
      @TheCartoonGamer8000 หลายเดือนก่อน +28

      @@ZulaCrash Those were notes specified by Dr. Lava. I like them too.

    • @kay_glo
      @kay_glo หลายเดือนก่อน +1

      Thank you!

    • @lunayoshi
      @lunayoshi หลายเดือนก่อน +2

      Half an hour in atm, and totally enjoying it so far. Thank you for your hard work!

    • @tonyveron
      @tonyveron หลายเดือนก่อน +2

      Thank you for your hard work. We truly appreciate you

  • @Ultimate_Charizard
    @Ultimate_Charizard หลายเดือนก่อน +71

    All these years I figured "Pokémon RPG 64" was just a misunderstanding and that it was actually Stadium. I didn't expect it to end up being Snap instead.

    • @dynamon911nz
      @dynamon911nz หลายเดือนก่อน

      when it comes to pitching an fully fledged 3d pokemon rpg game especialy knows they had dev kits or sorts should go pain in the butts to even run on back then, probaly ign themself kinda predicted pokemon collosseum way before was even in current plans even if was misunderstanding could gotten far fetched is the closest as we ever gotten to an pokemon rpg. but still during the ds era the no 3d rpg pokemon game was even been created but theyr competitors such spectrobes and fossil fighters did.

  • @LewtwoYT
    @LewtwoYT หลายเดือนก่อน +273

    thank you for spreading the fact that Pokemon 64 was all IGN misinformation for the last two decades ive been waiting eagerly for more people to say it

    • @daniellegrand7242
      @daniellegrand7242 หลายเดือนก่อน +14

      Holy shit lewtwo

    • @e7193
      @e7193 หลายเดือนก่อน +1

      @@daniellegrand7242lewtwo is awful

    • @SoyAntonioGaming
      @SoyAntonioGaming หลายเดือนก่อน +8

      my uncle worked on Nintendo he said Pokemon 64 was very tru

    • @Mrnotpib
      @Mrnotpib หลายเดือนก่อน +9

      You can’t spell ignorance without IGN.

    • @markb5249
      @markb5249 หลายเดือนก่อน +7

      to be fair I can't imagine how awful it must have been to attempt to verify any of this through timezone gaps and a language barrier. we're spoiled by the modern internet

  • @Tothro
    @Tothro หลายเดือนก่อน +143

    "It's not just buying stocks and making money... it's in 3D!!!"

    • @AshyMuted
      @AshyMuted หลายเดือนก่อน +31

      This reads like a Scott The Woz bit 😭

    • @igortavarez2270
      @igortavarez2270 หลายเดือนก่อน +6

      You just summarized the 90' 😂

  • @Lakitu1134
    @Lakitu1134 หลายเดือนก่อน +162

    39:08 “But we’ve been told some NDAs are expiring soon and screenshots will make their way online probably later this year.”
    WOW that’s exciting!

    • @ProtoMan0451
      @ProtoMan0451 หลายเดือนก่อน +8

      @@newgroundswasbetter777 "source: i said so"

    • @DJIVision
      @DJIVision หลายเดือนก่อน +29

      @@newgroundswasbetter777hey NGWB, I'm the guy who wrote this video. I was asked not to say who the source was (till the NDA expires of course, it'll obviously be public when the screenshots come out), but I will say your assessment includes some incorrect assumptions. Particularly, that the NDA's in question were signed ~20 years ago, or are covering info/images that were first disclosed ~20 years ago.
      EDIT: For folks seeing this later. I was responding to a paragraph-long comment saying that whoever told me (the guy who wrote this video) that some NDA's were expiring this year was lying to me. He deleted his comment after the above reply.

    • @JT-xn9ei
      @JT-xn9ei หลายเดือนก่อน +1

      @@newgroundswasbetter777 unrelated to the NDA discussion, but do you still stand by your username? I have nostagia for NG, but havent been to the site in years.
      what do you mean by that exactly? Its better than youtube, or its current iteration being worse than before?

  • @evanmarcus5975
    @evanmarcus5975 หลายเดือนก่อน +38

    This was such an incredible watch, not just as an anthology of canceled games, but as a genuinely TV quality documentary about the 64 DD. Y'all do not get enough credit.

    • @ActingDuhMickey
      @ActingDuhMickey 27 วันที่ผ่านมา

      They are one of the few channels I keep up with

  • @coolpenguin1474
    @coolpenguin1474 หลายเดือนก่อน +41

    11:06 That's the first time I've heard the sales strategy for the 64DD and I'm honestly left speechless, I have no idea how Nintendo thought that was going to succeed.

    • @T-Dawg75
      @T-Dawg75 หลายเดือนก่อน +4

      I heard something somewhere that the Randnet service for 64DD could only support 4,000 or so people at a time in a given region, so they decided to do that so 30,000 people wouldn’t log on day one or something. Regardless, it’s dumb

    • @dalekthal9569
      @dalekthal9569 หลายเดือนก่อน +6

      Particularly given they never bothered releasing it outside Japan. They called it a failure, yet never truly released the thing, moreso just provided it to a large-scale group of beta testers for a monthly fee.

    • @Mimi.1001
      @Mimi.1001 หลายเดือนก่อน +6

      ​@dalekthal9569 Given worldwide releases were a rarity back then, localisations usually taking some time, and with Japanese developers not really thinking about overseas markets as they do now, the thing would likely come out in the West when the Japanese DD was already discontinued. Not to mention they would have to secure a Internet provider for each region, which would probably cost more than it's worth.

    • @SammEater
      @SammEater หลายเดือนก่อน

      @@dalekthal9569 A truly Sega moment, from Nintendo.

  • @snow_wood
    @snow_wood หลายเดือนก่อน +116

    I should mention about the MOTHER 3 N64 thing.
    We in the EB64 server already had confirmation from a former NOA employee about a build coming to the west for review, but we heard that it was a build in 2000 coming in that had very early localization work (likely a pitch for a full localization).
    This is the first time we've heard about even more prototypes reaching America, and these sound like even earlier builds.

    • @cakehoarder
      @cakehoarder หลายเดือนก่อน +9

      Yo snow

  • @InvaderIceStrike
    @InvaderIceStrike หลายเดือนก่อน +26

    I’ve always enjoyed DYKG, especially as a middle schooler hearing never before secrets… like Mario 2 was a game called Doki… you get it.
    With that said, seeing the glow up in recent years, with DYKG entering a entering investigative journalism at a level you don’t see in this space too often, has been low-key inspiring. Just shows you can continue growing even after you find a formula that works

  • @Spielmeister456
    @Spielmeister456 หลายเดือนก่อน +65

    God I'm so proud of Tony from H4G, going from beta-questing OOT to going in-depth into games preservation and historical documentation.

    • @sweet_sukeban4022
      @sweet_sukeban4022 หลายเดือนก่อน

      No one cares about your eceleb parasocial relationships

    • @hard4games
      @hard4games หลายเดือนก่อน +2

      Aww, thank you so much! 😊

    • @svenbtb
      @svenbtb หลายเดือนก่อน

      Yeah, I just discovered him relatively recently but the work he does over on his channle is really cool!

  • @aortaplatinum
    @aortaplatinum หลายเดือนก่อน +51

    64DD doesn't make a lot of sense outside of Japan, but when you realize that IN Japan the N64 was losing the console war for most of its life, you get it. Over here it was neck and neck with PlayStation for a long time, but in Japan, PS1 was in first, followed by SEGA Saturn, with N64 at the bottom of the three. So, since the the Famicom Disk System was a success in Japan, and since PS1 and Saturn both used CDs, the Nintendo 64 Disk Drive made sense as an idea to increase the N64's abilities and use the higher storage of floppy disks compared to proprietary cartridges, it was a way to compete with SEGA and Sony.
    Since it was so expensive, had no games, and released quite late in the console's life, it's obvious to see why it failed- that's exactly what happened with the SEGA 32X ~5 years prior. But even the fucking 32X could be bought in stores, I have no idea what Nintendo was thinking with the mail-order thing.

    • @Arcona
      @Arcona หลายเดือนก่อน

      Over here? Did you just assume everyone watching is from the same place as you?

    • @MrFoxInc
      @MrFoxInc หลายเดือนก่อน +18

      @@Arcona No, he was probably referring to where he was at the time of writing this message, which is the US. Don't be a dick.

    • @Arcona
      @Arcona หลายเดือนก่อน

      @@MrFoxInc And how do you know it's the US? Dick.

    • @kabbusses
      @kabbusses หลายเดือนก่อน +4

      If this adds any context, the Satellaview was also a mail-order thing (and even back then people were complaining it made the stuff needlessly difficult to obtain), so it seemed that for some reason this was a pattern of behavior Nintendo had.

    • @lonecom685
      @lonecom685 หลายเดือนก่อน

      It's very sad that this add on failed. I think it might have been the platform that pushed for custom made content the most outside of PCs. So many great ideas. We are lucky that so many of them moved to the regular 64/GBA/GCN. But it's just not the same.
      It also really screwed Nintendo's software schedule during that generation. And yet they gave us so many legendary titles.
      Had it be its onw console, it would have been a sucess. Even if Nintendo only stuck with cartridges from the get go, that would have been better. As it stands, it's a failed sucessor to the Disk System only...

  • @silentsneasel7965
    @silentsneasel7965 หลายเดือนก่อน +28

    It's honestly tragic how these lost games, especially Project Dream, exist and are so close to being found but the people with them won't release them. I get it for former employees, but people who got it on auction have no excuse.

    • @lonecom685
      @lonecom685 หลายเดือนก่อน +7

      If more people play it, their copy is less special and, thus, less valueable. This is what they think...

    • @WretchedRedoran
      @WretchedRedoran หลายเดือนก่อน +2

      It makes me so mad...

    • @WretchedRedoran
      @WretchedRedoran หลายเดือนก่อน +6

      @@lonecom685 It doesn't make sense from my perspective though. They still have the real, genuine physical article. If someone makes high-quality scans of paintings, are the real genuine paintings then devalued because the digital copy exists for anyone to see? I'd say no, because the real genuine paintings are still the _real genuine paintings._

    • @lonecom685
      @lonecom685 หลายเดือนก่อน +2

      @@WretchedRedoran I think with lost midia is special. They want to be special and the only ones with acess to it

    • @WretchedRedoran
      @WretchedRedoran หลายเดือนก่อน +3

      @@lonecom685 For me, it's not even about having and playing the game, it's about preserving the game.

  • @DJCube1701
    @DJCube1701 หลายเดือนก่อน +5

    The original Japanese Pokémon Stadium does actually contain models for all 151 Pokémon, so you can at least see them all in 3D. It's just that you can't use most in battles.

  • @masterofdoom5000
    @masterofdoom5000 หลายเดือนก่อน +12

    Ex-Zodiac IS a killer title, the soundtrack absolutely rips as well. Good sponsor, finally some good taste around here :D

    • @23Scadu
      @23Scadu 18 วันที่ผ่านมา +1

      I usually skip sponsors as quickly as I can, but I have to admit this one actually worked on me. Of course it helps that it wasn't trying to sell me nut-shaving equipment or mail order cereal or something dumb like that.

  • @yeezusseason
    @yeezusseason หลายเดือนก่อน +26

    Earthbound 64 needs its own dedicated video. It’s long overdue

    • @ltcaphide
      @ltcaphide หลายเดือนก่อน +4

      honestly what is there to say about it that hasn't already been said or touched on in their videos so far? Itoi tried making the entry on 64, didn't like how it was going, and shifted development to produce it on gba. A lot of the beta content that's been made public in one way or another about Mother 64 has already been picked pretty dry by dykg

    • @yeezusseason
      @yeezusseason หลายเดือนก่อน +5

      @@ltcaphide there’s still tons of information we don’t know anything about. DYKG is really good for translating interviews and articles that haven’t been that reveal new/important information. That and they would be the biggest platform giving this game attention, leading to more interest and more things being found out.

    • @Julian-mc3tc
      @Julian-mc3tc หลายเดือนก่อน +5

      I second this, many videos already exist for Eb64 but none can compare to the quality of DYKG

    • @someusername1872
      @someusername1872 หลายเดือนก่อน +3

      All I really care about is specifically how the plot was different from the Mother 3 we ended up getting considering it was supposed to be a much darker game. At this point I highly doubt we're going to see anymore screenshots or footage of the game and the prototype is probably never getting leaked, so I'd be more than happy with additional plot details getting divulged

    • @yeezusseason
      @yeezusseason หลายเดือนก่อน

      @@someusername1872exactly we know such surface level facts and tidbits about the story and mechanics. Feel like so much of that information is blocked by a language barrier. That mixed with the fact that the Mother IP is half owned by Itoi makes me think they would care less about developers talking compared to something like URA Zelda. That game has had so many videos on this channel despite it having no real information to it. EB64 is so different in my opinion

  • @BR-jw7pm
    @BR-jw7pm หลายเดือนก่อน +48

    More N64DD games?! You’re spoiling us DYKG!

  • @G1sandG1rlsGaming
    @G1sandG1rlsGaming หลายเดือนก่อน +8

    "Man I sure wish the N64 DD had taken off and gotten the treatment it deserves".
    Superman 64 was planning a disk expansion.
    "Boy I'm sure glad The N64 DD fell off"

  • @EPS5000
    @EPS5000 หลายเดือนก่อน +26

    6:58 -- I wish he had put this in. I was so annoyed the first time I beat Ganondorf and then was like "that's it? Nothing changed."

    • @zynux8252
      @zynux8252 หลายเดือนก่อน +4

      And it's become a staple for the series ever since, after you beat the game they never have a post-period when things are at peace

    • @EPS5000
      @EPS5000 หลายเดือนก่อน +7

      @@zynux8252 A bad staple, I'd prefer to have a peaceful Hyrule after you beat the game. It would be nice to continue the game in that state.

    • @zynux8252
      @zynux8252 หลายเดือนก่อน +2

      @@EPS5000 Agreed

  • @slimebuck
    @slimebuck หลายเดือนก่อน +14

    when I was a kid all I wanted was a 64DD. I was convinced in Zelda 64 you needed a DD in order to access the triforce lol

  • @donnyf88
    @donnyf88 หลายเดือนก่อน +5

    This is the best 64DD video there is, stunning editing, amazing info,
    Hard4games, you guys really done it. incredible work!

  • @chad12345678
    @chad12345678 หลายเดือนก่อน +5

    Crazy how Nintendo had more ambitions and ideas for online gaming on N64 than they did on the Gamecube.

  • @PunctualGuy
    @PunctualGuy หลายเดือนก่อน +6

    The Pokemon Snap dev history was hilarious. Miyamoto and the gang thought they were doing these devs such a great favor and were going to get an amazing game out of it, and in the end, all they got was eleven terrified developers, a photo taking app, and a fridge.

    • @DJIVision
      @DJIVision หลายเดือนก่อน +3

      don't forget the cabinets !!

  • @svenbtb
    @svenbtb หลายเดือนก่อน +3

    This 2-part series on the history of the DD has been incredible! I LOVE hearing about the DD and Satellaview and everything related to preservation and the history of games, this was seriously such a treat. Thank you guys SO SO much for doing all the work to create these videos, for putting in what must be hundreds of hours of research, to bring us the most accurate and complete information possible. You all are incredible!

    • @DJIVision
      @DJIVision หลายเดือนก่อน

      Thank you Sven, you're too kind :) glad you liked it

  • @itsmikl
    @itsmikl หลายเดือนก่อน +2

    Imagine an universe that 64dd goes right, so many games that will be awesome to see, mario 64 2, mother 3, dream

  • @cakehoarder
    @cakehoarder หลายเดือนก่อน +5

    An hour + long DYK gaming video voiced by Mr. Hard4? Yeah... this is awesome

  • @hellicus
    @hellicus หลายเดือนก่อน +3

    Perfect timing, just finished watching part 1 this morning. Thanks for the hard work!

  • @davidp5784
    @davidp5784 หลายเดือนก่อน +11

    I know it was expensive but gee mail order only in the 90s? No wonder it sold so bad

  • @NamelessGamer29
    @NamelessGamer29 หลายเดือนก่อน +5

    Nintendo: “We want to wait till we have a solid lineup of games to release the 64DD.”
    Also Nintendo: Launches the N64 with 2 games

    • @DJIVision
      @DJIVision หลายเดือนก่อน +8

      We don't like fake news, do we folks? [Audience boos]. I said -- it's actually very smart what I said -- I said in Japan they also had Shogi as a launch title. People were saying it was the most perfect launch line-up they'd ever seen.

    • @BloodbornePC1279
      @BloodbornePC1279 หลายเดือนก่อน

      Yeah they were probably trying to not do that again

  • @Zeldaschampion
    @Zeldaschampion หลายเดือนก่อน +3

    10:35 I love how Joe's face from Game Sack has become the definitive representation of N64 DD's avatar.

  • @ArcRay20
    @ArcRay20 หลายเดือนก่อน +2

    cant fault you guys on the old Poemon info, especially since "supposedly" was thrown around
    in case it ended up not being true info. and back then this channel was a bit more
    about gathering all publicly KNOWN info in to one spot since things are so spread out
    as they are. also this channel wasnt even in the mindset of digging up and translating
    old untranslated JP interviews yet.
    the important thing is how often you cite yourselves as incorrect in the past.
    after acquiring more accurate info later.👍

  • @xJC4Rx
    @xJC4Rx หลายเดือนก่อน +4

    Just a reminder
    I love that DYKG is willing to call itself out and accept when they make a mistake.

  • @TerrorSyxke
    @TerrorSyxke หลายเดือนก่อน +3

    I swear if the N64dd and features of the ique player (specifically it's feature to save games off kiosks) Nintendo would of never had competition except maybe Sega with the Dreamcast, Nintendo had some wild innovative stuff and never gave it a chance

  • @CRiTiNUM
    @CRiTiNUM หลายเดือนก่อน +1

    Thank you for making me aware of Ex-Zodiac! What a fun game and if you like the OG Star Fox or Space Harrier PLAY THIS GAME

  • @thankyou329
    @thankyou329 หลายเดือนก่อน +2

    great vid! i'd love to see a compilation of all the unsolved gaming mysteries that DYKG has encountered so far

  • @nols8244
    @nols8244 หลายเดือนก่อน +6

    N64+64DD probably had almost as many cancelled/rumored/visionary games as actual released N64+64DD games. N64 games were a nightmare to develop for smaller studios, since you had to have actual SGI-computers then, which were unreal expensive for that time.

    • @M1XART
      @M1XART หลายเดือนก่อน

      At 1998 Nintendo offered plugins to use regular Windows PC for creating N64 games via programs like 3D Studio Max.

  • @lrgogo1517
    @lrgogo1517 หลายเดือนก่อน +3

    "I can't move my Link on the 64DD" sounds like an innuendo

  • @kokorikopi
    @kokorikopi หลายเดือนก่อน +36

    Master Quest being made by a skeleton crew makes so much sense; those dungeons are *aaaaaaaaaaasssssssssssssssss*. So many cows... so many Song of Time blocks...

  • @ArcRay20
    @ArcRay20 หลายเดือนก่อน +2

    13:45 ...wait really??? they just straight up called it Ura Zelda??? how i never heard of
    this til now, i have no idea. im suddenly reminded of some few years ago when i saw
    some people in a forum discussing about Master Quest post-Nintendo-gigaleak
    and they came to the conclusion that "yeah, so Master Quest IS the Ura Zelda
    we've been looking for. its been right there the whole time, we just didnt want
    to believe it", meanwhile it was literally called Ura Zelda and nobody commented
    on that...😅
    also a friggin indie game sponsor? and its EX-Zodiac??? nice.

  • @Globalastral5
    @Globalastral5 หลายเดือนก่อน +5

    I’m in the US and I remember being in the car with my older brother and us talking about getting the DD and OOT for it. I was probably 7 or 8 YO. Just goes to show how far this was a promised console for the US which then never happened.

  • @silversonic1
    @silversonic1 หลายเดือนก่อน +8

    Huh. So Fire Emblem 64 had a bunch of character names that would be used later in other Fire Emblem games... Interesting.

  • @dreampillet
    @dreampillet 24 วันที่ผ่านมา +2

    It's almost unbelievable how ambitious and forward-looking many of these unrealized concepts were. Parts of this video honestly feel like one of those"BotW was originally planned for the NES but they couldn't make it due to the technical limitations" parodies. The concept of forums for each game where players could upload their own stuff was later implemented through Miiverse on the Wii U. I wouldn't have imagined the concept dated so far back... Just imagine how innovative it would've been back then, before the modern social media platforms Miiverse competed with.
    When looking at it all, it's hard not to feel the N64 was incomplete, if incredibly ahead of its time, and it was in big part due to the decision to use cartridges; as impressive as the DD's features were, they couldn't have relied on a costly add-on that required a subscription.
    I have to say, "Wall Street" has to be one of the most intriguing games on this whole list. Who knows if it actually was as good as they described, but I'm just fascinated with the idea of a game that may sound like a boring finance simulator on the surface but is actually a fantastic killer app.

    • @TriforceWisdom64
      @TriforceWisdom64 11 วันที่ผ่านมา

      Given Nintendo's penchant for relentlessly overpromising in the 90s, I have to assume Wall Street was never anything actually exciting.

  • @Dac_vak
    @Dac_vak หลายเดือนก่อน +3

    Nice shoutout to Game Sack. I love that channel.

  • @Dekkuden
    @Dekkuden หลายเดือนก่อน +16

    Let’s Go Mother 3

  • @MatrixEvolution17
    @MatrixEvolution17 หลายเดือนก่อน +7

    DD get out of my laboratory!!

  • @nintendogejpeg
    @nintendogejpeg หลายเดือนก่อน +1

    Love N64 videos! Excellent and informative! Thanks for all your research! ❤️

  • @GitsuneG
    @GitsuneG หลายเดือนก่อน +2

    1:08:15 They hardly talked about any Tales of Series in this channel outside of Symphonia. Glad the timing was right.

  • @MarbleThumbs
    @MarbleThumbs หลายเดือนก่อน +2

    15 years ago I started watching Hard4Games and it's still going strong, they need more love for all the incredible and hilarious stuff they've done and continue to do.

    • @hard4games
      @hard4games หลายเดือนก่อน

      Thank you!!!!

  • @pabloescobar9370
    @pabloescobar9370 หลายเดือนก่อน +1

    Best way to end the weekend with a video from DYKG! Thank you !

  • @Poyostar
    @Poyostar หลายเดือนก่อน +2

    Dang, wasn't expecting the second part to be over an hour long...
    All in all, both parts put together are such an interesting deep dive into what games were really meant for the N64DD and which ones weren't!

    • @DJIVision
      @DJIVision หลายเดือนก่อน

      Thanks Poyostar :)

  • @eduardopazhurtado3882
    @eduardopazhurtado3882 หลายเดือนก่อน +2

    Thank you, Tony, this two videos, alongside your own in your channel, have given me the full insight of the 64 DD. I remember we wanted one with my brothers, and we would always discuss what amazing games could come out on it. As it turns out, it was a turd, but a very interesting one, nonetheless.

  • @DeathInTheSnow
    @DeathInTheSnow หลายเดือนก่อน +5

    I've seen quite a lot of fan art where people draw N64s with DDs.

  • @StormsparkPegasus
    @StormsparkPegasus หลายเดือนก่อน +1

    Ocarina of Time is actually just under 26MB in size. 32 is the theoretical maximum size the cartridge can handle, not necessarily the size of the game. It was too big to fit on the 16MB cartridge so they had to use the 32. Also, the largest N64 cartridge ever made was 64MB (that one was used for RE2).

  • @nohs8776
    @nohs8776 หลายเดือนก่อน +2

    "Miyamoto, Iwata, and Itoi were talking about how rough devs had it at other companies, getting overworked just to crank out crap games."
    the more things change, the more they stay the same....

    • @bewearstar9462
      @bewearstar9462 9 วันที่ผ่านมา

      Sound like they are talking about sega at the time

  • @AllTimeScary
    @AllTimeScary หลายเดือนก่อน +1

    YES! Part 2 let’s gooo!!

  • @KusholaCam
    @KusholaCam หลายเดือนก่อน +3

    Brooo I just finished the first one then PART 2 Hell yeah. SUBBED

    • @DJIVision
      @DJIVision หลายเดือนก่อน

      Thanks Kush :)

  • @BillNWI
    @BillNWI หลายเดือนก่อน +2

    I'd like to see a Mario 64 romhack that starts like if it's Mario 64 2 but something goes wrong and Mario has to explore the worlds of forgotten and cancelled N64/64DD games to set things right. Basically Mario 64 meets Epic Mickey.

    • @GabePuratekuta
      @GabePuratekuta หลายเดือนก่อน

      Better call Kaze Emanuar!

  • @HandlebarOrionX
    @HandlebarOrionX หลายเดือนก่อน +6

    50:04 The red guy is the legendary Jushin Thunder Liger! A pioneer of the IWGP Jr Heavyweight division in New Japan, a pioneer in the WCW Cruiserweight division and junior heavyweights around the world, the co founder of the Super J Cup, a pioneer in the J Crown, a WWE Hall Of Famer and his gimmivk is based on a Go Nagai anime, Jushin Liger

    • @DJIVision
      @DJIVision หลายเดือนก่อน +1

      Thanks for that :) When I was writing this video and recording that gameplay, I could tell the red guy must've had some huge backstory and seemed like kinda the main character of NJPW. But I didn't need to know much about him specifically, so I didn't look into him. So cheers for that :)

    • @HandlebarOrionX
      @HandlebarOrionX หลายเดือนก่อน

      @@DJIVision He wasn't quite the main character of NJPW per se, he was only the ace of the Jr Heavyweight division for almost all of his career besides a brief try at the Heavyweight division. Back in the 90's New Japan had 3 aces (top guys) they nick named The Three Musketeers in the press. Masahiro Chono, (who by then was the top heel) Keiji Muto (AKA The Great Muta, his demonic alter ego he brought from his time in WCCW and WCW after a very long US excursion) and the late Shinya Hashimoto, who was the top ace of the musketeers

    • @DJIVision
      @DJIVision หลายเดือนก่อน +1

      @@HandlebarOrionX Sorry, I should've said the main character of the game. I don't know if he actually is (I only played a little bit), but he's pretty prominently featured in the opening cutscene, and iirc he's the only one whose outfit really stands out from the rest. All the other characters wore black or gray outfits that didn't look all that unusual, but then Liger's like... lol well, you know. He stands out. And for me at least, who knows very little about NJPW, he was the most memorable character, and the obvious choice to play as right off the bat.

    • @HandlebarOrionX
      @HandlebarOrionX หลายเดือนก่อน

      @@DJIVision It was certainly a good era for Jushin Liger so that's why he was so prominently shown lol. A merch machine even now that he's retired and doing color commentary for the Japanese broadcast team at NJPW. In his wrestling mask, and sometimes his whole ourfit

    • @DJIVision
      @DJIVision หลายเดือนก่อน

      @@HandlebarOrionX haha well that's good to hear, good for him. He was my favorite character for the 30 minutes I played it.

  • @nortonman5238
    @nortonman5238 หลายเดือนก่อน +1

    I was just looking for a dykg rewatch. Good timing fellas 👍🏻👍🏻👍🏻

  • @FaelianTheMighty
    @FaelianTheMighty หลายเดือนก่อน +1

    There's nothing better than watching one of these while working.

  • @charlesplante
    @charlesplante หลายเดือนก่อน +8

    I love GameSack! Thanks for shouting them out!

  • @safebox36
    @safebox36 หลายเดือนก่อน +4

    Nice to see youse got a sponsor that the comments didn't totally hate for once 😂.

  • @kabbusses
    @kabbusses หลายเดือนก่อน +1

    I recall seeing some other interesting videos that go back to the subject of Fire Emblem 64. You may want to look up the development history of Kaga's notable post-Nintendo project, which became known as Tear Ring Saga. I recall hearing that during Nintendo's first lawsuit against Kaga, they had accused him of taking assets from Fire Emblem 64 to make Tear Ring Saga, which would have been the impetus to completely scrap that project in the first place. I don't know if there's any actual evidence of this, and it's always possible Nintendo may have pumped up the allegation to make their case, but it's probably the best explanation for why a project that Miyamoto thought was significantly far along, going on schedule, and could had easily been moved to cart, would suddenly get scrapped.

  • @SammEater
    @SammEater หลายเดือนก่อน +1

    As I said in the previous video, it is kinda funny that Nintendo really wanted to make a "every copy is personalized" game for real on the Nintendo 64.
    I wonder if they would have actually made it had the N64 had more power than the actual console released for everyone.

  • @Jigsaw765
    @Jigsaw765 หลายเดือนก่อน +2

    STILL no chapters for this art piece god damjn

  • @friedpancakes266
    @friedpancakes266 19 วันที่ผ่านมา

    The N64DD has always been the one console to keep my fascination. There's just so much mystery surrounding it, blocked from release by NDA's and the sands of time

  • @TheOneHamster
    @TheOneHamster หลายเดือนก่อน +1

    Great video with some stellar research!

  • @EcclesZero
    @EcclesZero หลายเดือนก่อน +1

    These videos were fantastic :)

  • @benjamingesinski9170
    @benjamingesinski9170 หลายเดือนก่อน +1

    I like to imagine that if the 64DD was a success, then Super Smash Bros 64 could've gotten a DD disk expansion that included new characters and stages, maybe online play, or maybe even a stage builder with the ability to share created stages online.

    • @chad12345678
      @chad12345678 หลายเดือนก่อน

      I always wanted this on the DS surprised we never got it.

    • @benjamingesinski9170
      @benjamingesinski9170 หลายเดือนก่อน

      @@chad12345678 Maybe the hardware was too limited of Sakurai. But a TH-camr named Retromesh is creating models based on what a Smash Bros on the DS might've looked like.

  • @KenBladehart
    @KenBladehart หลายเดือนก่อน +2

    Anyone else got their eardrums blown off by that Dragon Quest clip?
    I was listening through speakers at low volume and that still hurt my ears

  • @pkmntrainermark8881
    @pkmntrainermark8881 หลายเดือนก่อน +1

    Wow, I don't think I've ever heard anybody besides me mention Tonic Trouble before now.

  • @SorexAttius
    @SorexAttius หลายเดือนก่อน +2

    Damn stuff like this reminds me of how ahead of the times developers where back then to bad it seems like when the tech finally caught out Nintendo devs aren't there to innovate

  • @chrizzgalmz
    @chrizzgalmz หลายเดือนก่อน +2

    The rotating thumbnail is really cool

    • @hmmkaythen
      @hmmkaythen หลายเดือนก่อน

      Lmao I was wondering if anyone else had noticed the thumbnail changed from Mother to Pokemon. What other games have been on the thumbnail?

    • @chrizzgalmz
      @chrizzgalmz หลายเดือนก่อน

      @@hmmkaythen Pokemon DD and Super Mario 64-2 have been mine.

  • @904funny
    @904funny หลายเดือนก่อน +2

    Once again, if this was mail order only, how was the DD ever going to sell well?
    Seems like it was destined to fail by method of distribution alone!

    • @GabePuratekuta
      @GabePuratekuta หลายเดือนก่อน

      That's what I was thinking as well.

    • @904funny
      @904funny หลายเดือนก่อน +1

      @@GabePuratekuta unless they planned on selling it the usual way if it wasn’t delayed

  • @CanaanMoment
    @CanaanMoment หลายเดือนก่อน +2

    45:08 So Mother 3 would finally get an English localization, and there would be a fan Japanese translation

  • @ChuckEldon
    @ChuckEldon หลายเดือนก่อน +1

    I have such fond memories of M.I. lol
    The face changer was so cool

  • @milliondollarmistake
    @milliondollarmistake หลายเดือนก่อน +2

    I wonder what the point is to to keep a nearly 30 year old cancelled project secret. I'm not talking about Goddard, I'm sure he has perfectly valid and legal reasons why he can't talk about it. I mean from Nintendo's POV, what could they have been doing 30 years ago that would warrant "network zelda" to be so secretive?
    I think the only logical answer is that during their tests they accidentally tapped into communications between aliens so the gubnet had to shut em down.

    • @GabePuratekuta
      @GabePuratekuta หลายเดือนก่อน

      Because telling people about it is game preservation and that's bad for games.

    • @risa1467
      @risa1467 หลายเดือนก่อน

      Nintendo's years of tech & libraries are very important to them, and for any reason they can choose to revisit them on a dime.
      Will we get a ai generated Zelda game where every game copy is personalized anytime soon? Probably not. However, whatever they cooked for all that tech is in their pockets, and not in the grasps of Nintendo's competitors. They're probably not going want to share them to aspiring developers either.
      Either that, or Nintendo is bluffing about this tech because they are egotistical on what they claim to have done. It's like that claim that Miyamoto said that Minecraft resembles what they've done for the N64, yet refuses to elaborate it on what he actually means. Possibly Miyamoto is just jealous of Minecraft's success that Nintendo couldn't do it before western developers did. lol

  • @tager2.022
    @tager2.022 หลายเดือนก่อน +5

    Why the smooth filter over SF3?

  • @pokemonduck
    @pokemonduck หลายเดือนก่อน +2

    Thanks for debunking yourself, the new DYKG is so much better :D

  • @Ekraelum
    @Ekraelum หลายเดือนก่อน

    So the mysterious "Namco RPG" WAS a Tales game! Now I'm more intrigued, wonder if we'll ever see anything about that lost entry. The franchise's 30th anniversary is next year, so, hoping Namco decides to treat it with dignity and give us some insight about it.

  • @MarioPfhorG
    @MarioPfhorG หลายเดือนก่อน

    5:18 I had never considered the load time issue restricting what games were possible on N64DD. It makes so much more sense now why they stuck with the read speed of cartridges.

  • @hippophlebotamus
    @hippophlebotamus หลายเดือนก่อน +1

    16:11 that's an aileron roll, notice how the plane rotates on its axis, for a barrel roll the plane flies in circles like it rotating around a barrel

    • @GabePuratekuta
      @GabePuratekuta หลายเดือนก่อน +1

      "Do an aileron roll" sounds weird, though.

  • @frogz
    @frogz หลายเดือนก่อน +1

    dammit i didnt have 1 hour and 14 minutes to spare right now..... sigh.... **sits down and eats breakfast....at 8 pm**

  • @ARDIZsq
    @ARDIZsq หลายเดือนก่อน +2

    1:02:44 Ah yes, my favorite anime... Neon Genesis "Evan-jelly-on"

    • @GabePuratekuta
      @GabePuratekuta หลายเดือนก่อน

      Everyone loves angst robots!

  • @FarekWad
    @FarekWad หลายเดือนก่อน

    You guys gotta make the "Jack & Beans" segment it's own vid or short. That story is wild!

  • @LampHatScott
    @LampHatScott หลายเดือนก่อน +1

    The 64DD was too ambitious to work. If someone says it can do something that just can't be done with tech at the time, raise an eyebrow at the very least.

  • @dwiggzmasterflex
    @dwiggzmasterflex หลายเดือนก่อน

    these episodes might release in the middle of the day, but i always find myself watching them deep in the night

  • @jriver226
    @jriver226 หลายเดือนก่อน +1

    Was happy to get the master quest disk with my windwaker preorder. Didnt realize I helped make a it the best selling preorder though lol

  • @JaidynReiman
    @JaidynReiman 26 วันที่ผ่านมา

    "the NPC Aria"
    That's because she was reworked into _Saria_ by the final game. Its pretty obvious that had nothing to do with the DD shift, just that when the story shifted they changed Aria's name to Saria and redesigned her.
    Admittedly, though, looking at "Aria", they probably split her into Malon and Saria. She resembles Malon more than Saria, while the name is obviously one letter short of Saria.

    • @DJIVision
      @DJIVision 21 วันที่ผ่านมา +2

      5:15 "those were mostly typical development cuts [and changes], same as any other game"

  • @Itsdirtnaptime
    @Itsdirtnaptime หลายเดือนก่อน

    My man.... 😂 "Yeah, but I want to stay alive."

  • @breakfastatepiphanies
    @breakfastatepiphanies หลายเดือนก่อน +1

    If we ever figure out how to go to different realities I wanna visit the one where Earthbound 64 was completed.

  • @SantaFeSuperChief1
    @SantaFeSuperChief1 หลายเดือนก่อน +1

    If Dragon Quest VII came out on N64, I might've fallen in love with the series 25 years ago instead of earlier this year

    • @GabePuratekuta
      @GabePuratekuta หลายเดือนก่อน +1

      What about if Final Fantasy VII came out on N64?

    • @dynamon911nz
      @dynamon911nz หลายเดือนก่อน

      just a mere of irony dragon quest 7 actualy came back on a nintendo console after several years even gotten as remeake threatment for nintendo 3ds.

  • @Feelthefelt
    @Feelthefelt หลายเดือนก่อน +1

    Everybody catching strays in this one.

  • @lonecom685
    @lonecom685 หลายเดือนก่อน +1

    It's very sad that this add on failed. I think it might have been the platform that pushed for custom made content the most outside of PCs. So many great ideas. We are lucky that so many of them moved to the regular 64/GBA/GCN. But it's just not the same.
    It also really screwed Nintendo's software schedule during that generation. And yet they gave us so many legendary titles.
    Had it be its onw console, it would have been a sucess. Even if Nintendo only stuck with cartridges from the get go, that would have been better. As it stands, it's a failed sucessor to the Disk System only...

  • @jubilifeTVextra
    @jubilifeTVextra หลายเดือนก่อน +1

    Had to put this at 0.75% speed lol

  • @ultimate_pleb
    @ultimate_pleb หลายเดือนก่อน +2

    *N64 DDEZ NUTS!*

  • @spcooper94
    @spcooper94 หลายเดือนก่อน +1

    54:06 for Pokémon RPG

  • @KikoGarcia-e8w
    @KikoGarcia-e8w หลายเดือนก่อน +2

    I still remember Christmas 96 lol

  • @JaronOdele
    @JaronOdele 28 วันที่ผ่านมา

    BOSS RUSH?!? How did I not know that?! I know what I'm doing at the airport tomorrow waiting for riders to book rides with me! XD