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Rhino3d Tutorial - Engine Cover - Adding Local Detail (2 of 3)
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- เผยแพร่เมื่อ 16 ส.ค. 2024
- Simply Rhino’s senior trainer, Phil Cook, has created a series of videos examining the creation of a styling model for an engine cover that will ultimately be exported into SolidWorks.
In this video, the second in the series, Phil examines adding local detail to the engine cover model created previously. In modelling the air duct detail there are two main considerations. First, it’s important to create a seamless transition between the main surface and the lead in to the duct and second it’s important to control the edge blends so that they transition between a relatively straightforward corner blend to run out completely into the main engine cover surface. These are both common situations in 3D surface modelling even though the specific context might be different. With the duct detail completed, Phil looks at creating the centre blend to join the two symmetrical engine cover halves before checking that the geometry is optimised for exporting.
Simply Rhino are the UK's most popular supplier of Rhino3d Software including all plug-ins for Rhinoceros - if you'd like to learn more about the software we can supply, the training we offer and of course the expert support we give for all the products we sell then visit our website at www.simplyrhino.co.uk
Learned a lot !!! NURBS are definitely the noble part of 3D design
I really liked your video tutorials and how you explain. I don't know why good stuff is always have less likes and subscriptions.
Great! Thanks
Was looking around the channel for the 3rd part of this tutorial. Can't wait to see the workflow between Rhino and Solidworks.
You're a great teacher with the most clear tutorial!
Thank you soooo much for this channel, it really helps.
Great, glad you enjoyed our video and find our channel useful, thanks for watching!
The best Rhino training i’m aware of. Thanks!
Thanks NitroMani!
Hi everyone, Number 3 in the series just published - this completes the engine series - enjoy!
Simply the best!!!!
Great tutorials, thanks a bunch.
you too is very good Alexandre!!
Thank you Phill Cook and SimplyRhino for making these videos. This series is amazing !
Glad you're enjoying the series Pedro, the final one in this series will be posted in July!
Great ! Hope you keep doing these kinds of videos after this series. Thanks again for the very clear and thorough explanation.
Great tutorials so far. Looking forward to No 3 in the series coming out soon.
Thank you! You simplify the complex so easily.
This is simply great. I've been looking for something like this for a long time
Great, glad you found us!
Excellent Explanation as always
This is so informative. Thank you so much. Can't wait to see part 3
Part 3 now published - enjoy!
great tutorial - thanks for the in-depth explanation!
Thank you very much. Very nice tutorial.
You have a pleasant voice) It is good for attentive listening
Excellent teacher! Enjoyed every minute of your lesson!
I am new user in rhino,thx for your video,it is very useful!
Great, thanks for watching and enjoy learning with Rhino!
Just excellent !!
Thanks, Mani
extremely useful
amazing ....
thank you for this video!!
thank you for this video i have understand a lot of phylophy how works with rhino
Bravo!
amazing video!!
Thanks Bruno!
what if we had a predefined max height/depth for the "scoop"?
Hi Joao. In this case I’d use a 2D reference with the heights defined so that I could snap geometry to it.
Thanks 35:07
Excellent Phil... really enjoyed that, great example of tween curves.
Enjoyed the first one too, reminds me of Tolkien's trilogy... i hope the 3rd one comes out before Christmas :-)
Is it always good practice to run the intersection command prior to trim?
Thanks Sean, next one coming in July, so well in time for your Christmas stocking.
In answer to your question 'Is it always good practice to run the intersection command prior to trim?' Then I would say where the geometry becomes more challenging and more complex surfaces are generated it is often the case that trimming with an intersection curve will generate a result where trimming surface to surface will not. Hope that answers your query?
Congratulations!! Your tutorials are amazing! I have a question though... When I use the trim tool and I tipe "crv", Rhino asks me to draw the line and not to pic one the edges... do you know why? Maybe I have a modern version so the commands are different?
Thanks and congrats again!
Hi Bernardo. Thanks for your comments. The commands are the same in the latest version of Rhino. Just to be clear, the command sequence is this:
Trim
Enter to run Trim
You should see this prompt ‘Select cutting objects ( ExtendCuttingLines=No ApparentIntersections=Yes Line )’
Don’t select any options but type in ‘Crv’
Enter
You should see this prompt again ‘Select cutting objects ( ExtendCuttingLines=No ApparentIntersections=Yes Line )’ now you can only select curves or surface edges
Do you know why i can't choose "Rail curve options" when i choose "Do not simplify" ?? You can in the video but for me it not allows me. When i choose Rebuild with or Refit within it works (37:08)
Excuse me, this might seem like a stupid question but, what is the difference between blend edge and fillet edge?
Hi Timotius. In simple terms Fillet Edge creates a tangent continuous fillet which is arc based whereas Blend Edge creates a curvature continuous blend that is spline based. Hope this helps.
that enviroment map zebra ocd though
Reference around 2:30, why didn't you just use project crv instead of extract iso crv? Or even extrude the original curve and cut using that?
Hi. Thank you for your question, I did try to explain this in the video but I used the Iscocurves because I wanted curves that followed exactly the topology of the surface in both U and V. This will allow the intake shape to follow that of the engine cover and, perhaps more important, will give me the best possible chance of creating the smooth seamless transition at the leading edge of the intake.
how are your handles so big?
Do you offer downloadable training classes
Hi, thanks for your question. Currently our training all takes place live and online, those attending the live training sessions get a recording of their sessions to refer to. Our upcoming courses are shown here: simplyrhino.co.uk/training/training-events-schedule
Can I ask why did you trim the base surface with half of bottom line (right side) in 31:45?
And is the extended curve on surface clean enough?
And in 38:40, does it mean that "join" change the geometry of surface?
Hi Yusuke,
The fillets that built initially did not complete so there was no surface trimming. I used the parts of the fillets that were correct and curves (some extended) from the usable edges of the parts that didn’t build properly to give me a set of curves to trim with.
Whether you have trim with curves, surface edges or extended curves, the result is always a trim fitted to a tolerance (ie the curve will have more control points than the surface it’s based from). I would try to avoid this for major surface features but it’s a not a major problem on areas like this.
Hi Yusuke,
Thanks for your question - I didn’t make this clear in the video. Joining doesn’t change the surface geometry. The surface analysis tools (including Zebra) are mesh based - they give a representation of the surface. The mesher in Rhino will display smoother transitions if surfaces being analysed are joined so it’s worth joining surface edges before analysis.
Hi, do you do work upon commission for third parties?
Hi, Normally we train individuals or teams on how to model in Rhino for themselves. But, if you want to contact us at Simply Rhino with details of your project, please do so and we’ll then discuss how best we can help. Thanks.
Hi Phil
You fixed the Blend Edges that rhino couldn't do. With Rhino 6, that fixing isn`t necessary? Does Rhino6 finish the all that work at the moment 22:30?
Thank you
Hi Aktas, the Solid Fillets and Blends are more robust in v6. I haven’t tested v6 with this particular example though.