I Interviewed Chris Wilson and Neon after Exilecon!

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  • เผยแพร่เมื่อ 15 ต.ค. 2024
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ความคิดเห็น • 431

  • @JimOMoore
    @JimOMoore ปีที่แล้ว +262

    I don't know of any other company that would stop and think, "This one streamer out of 20 we invited had a rough segment at our convention, let's give him an hour with the CEO and a lead developer, on their day off".
    And it's not like they used it to try and do damage control on PoE mobile, they just felt bad for you, having travelled all that way, and wanted to make it right.
    Huge respect to them, and thank you for your questions, and for sharing it with us.

  • @CaptainLance9
    @CaptainLance9 ปีที่แล้ว +253

    Been waiting for this, sweet interview to get to see!

    • @grindum
      @grindum ปีที่แล้ว

      Hey Coach! Happy to see you here....the stream last night was great...totems🤫😎slapped

  • @Bikespokes
    @Bikespokes ปีที่แล้ว +232

    This was a blessing in disguise in my humble opinion. Excellent interview

    • @oxygene9082
      @oxygene9082 ปีที่แล้ว

      @@aivarioha Wow, looks like you're the clown in here. A shame I wasn't there to show you true hate speech. God damn.

    • @5isafourletterword
      @5isafourletterword ปีที่แล้ว +1

      Totally agree!

  • @TalkativeTri
    @TalkativeTri ปีที่แล้ว +80

    Excellent interview. Love seeing Chris and Mark like this, and they elaborated fully on quite a few important questions you brought to the table. Thank you! As many people as possible need to see this.

    • @silentsnake08
      @silentsnake08 ปีที่แล้ว +2

      Love your youtube channel! Hope you keep growing.. Stay sane EXILE!

    • @TalkativeTri
      @TalkativeTri ปีที่แล้ว +1

      @@silentsnake08 Thank you! I'm going to try ;) STAY SANE!

  • @SaDa31337
    @SaDa31337 ปีที่แล้ว +231

    How does Chriss troll so hard with a straight face :) 'Players loved archnemesis so much' perfection.

    • @WizardosBoz
      @WizardosBoz ปีที่แล้ว +18

      Kiwi humour 😂

    • @shalakabooyaka1480
      @shalakabooyaka1480 ปีที่แล้ว +10

      @@WizardosBoz The Brit influence in sarcasm remains lol

    • @S_Nicky
      @S_Nicky ปีที่แล้ว +3

      krillson master troll

    • @Lazris59
      @Lazris59 ปีที่แล้ว +19

      Seriously. I think he farms the KEKWs. At some point whenever he is on the ZiggyD interview after new leagues are announced or whenever he is on community podcasts, he always says a joke he knows will get KEKWs and instantly looks at chat. I love that he's a gamer. He even watches Asmon lol

    • @ABWABWABWABWABWABWABWABWABWA
      @ABWABWABWABWABWABWABWABWABWA ปีที่แล้ว +9

      I liked it, top5 leagues of all time for sure not even trolling, Reddit was just being overdramatic

  • @honordevs
    @honordevs ปีที่แล้ว +320

    It's amazing to see how wonderful Chris and Mark are, just as humans.
    I remember messaging Chris on discord and he actually responded and added me to his friend's list. Respectfully, I didn't bug him, I just thanked him for making a great game and moved on. I like to think, maybe it made his day, but the fact that someone who is so high-up in one of my favorite gaming companies actually responded to a random person on discord speaks volumes about his love and dedication to everyone and his game.

    • @fang_xianfu
      @fang_xianfu ปีที่แล้ว +18

      I emailed Chris once just to say thank you for something he'd said, nothing important, and he sent me a personal reply, it was awesome.

    • @Deminese2
      @Deminese2 ปีที่แล้ว +20

      I've talked to him a couple times in the game some years back when he still sat in global chat. he's always been that way.

    • @hickfarm
      @hickfarm ปีที่แล้ว +3

      Reminds me of Gaben. Need more people like this in the gaming industry.

  • @DaJodad
    @DaJodad ปีที่แล้ว +95

    I could literally listen to Mark and Chris talk about game design for hours and never stop being entertained. You can feel the passion these two have for their game, it's incredible!

    • @NonnyStrikes
      @NonnyStrikes ปีที่แล้ว +2

      Yes! Go figure. Gamers making games.

  • @ThorvaldtM
    @ThorvaldtM ปีที่แล้ว +48

    Thank you for everyone involved. This was a great interview. Mark giving very good insight on their game design.

  • @TheDrov
    @TheDrov ปีที่แล้ว +47

    I love listening to interviews with these guys. Listening to them explain the decisions and challenges just shows how much work and thought they put into POE.

  • @gsczo
    @gsczo ปีที่แล้ว +138

    Mark's mind is in the right place, I believe that guy, thanks for making this game, looking forward to play this a lot

    • @fang_xianfu
      @fang_xianfu ปีที่แล้ว +13

      Imagine if the D4 developers sat down and spoke this candidly 😮 Chris even making a joke about Archnemesis haha :D

    • @GrandDUploads
      @GrandDUploads ปีที่แล้ว

      @@flipnshifty Please watch the Kripparian gameplay from Exilecon. As soon as he found a rare item he was doing probably 10x dps and clearing just like PoE1.

    • @rob1n1337
      @rob1n1337 ปีที่แล้ว +13

      @@flipnshifty Calm down.. it's a freakin gameplay/mechanic-showcase demo of PoE 2 in Act 3 with white/blue gear. Chris and Mark even said they won't leave the zoomers behind and are willing to show us endgame gameplay of PoE 2 before the release in the future.

    • @D4z3D
      @D4z3D ปีที่แล้ว +8

      @@rob1n1337 Just let them believe what they wanna believe. They'll find reasons to doom and gloom anything and everything without any creditable evidence to validate their opinions.

  • @DaKennyMan22
    @DaKennyMan22 ปีที่แล้ว +28

    I'm glad you did this interview because hearing Chris and Neon express their mindset, philosophies, and approach to further development and how to tackle existing problems gives me a ton of confidence in both games.

  • @anthonylowe8819
    @anthonylowe8819 ปีที่แล้ว +13

    The more I listen to the devs talk the more I fall in love with GGG I swear

  • @davidbrodshaug9668
    @davidbrodshaug9668 ปีที่แล้ว +11

    Ty for this, I've been worried for my enjoyment for PoE 2. Slowly but surely I've gotten more and more hype after thinking and learning more and more about it.
    This interview answered my questions and gave away the info i needed to understand how the now 2 games are in the hands of the people who's actually able to make both (all three in reality)
    games amazing. Cya over on Twitch!

  • @knaz7468
    @knaz7468 ปีที่แล้ว +20

    Wow. You really got a lot of good info about PoE in this interview! Going to half to listen to it a few times to let it soak in.

  • @Wayleran
    @Wayleran ปีที่แล้ว +7

    So happy they gave you this opportunity. Well deserved because you handled the mobile panel you did well despite the hiccups. Also this shows that the GGG team really aren't out of touch like a lot of other studios. They genuinely care about the game and players and the content creators. I'm happy to be a 10 year PoE vet and keep supporting a great team at GGG and a really great PoE content creator like you Sub! :D

  • @110kdawgg
    @110kdawgg ปีที่แล้ว +11

    Props to GGG for doing this given the difficulties at Exilecon - huge props. Also, Mark you look great man, hope you got a few compliments at Exilecon to keep that motivation high - keep up the good work.

  • @jordi6153
    @jordi6153 ปีที่แล้ว +10

    This was a fantastic followup interview. Thanks, subtractem and GGG!

  • @beka8123
    @beka8123 ปีที่แล้ว +4

    The overwhelming new players with tons of information is so spot on. I see these reddit posts of new players where in the comments there is 50 different links to tons of information and I'm thinking "Why man, that's just gonna make it worse, just play the game and do what looks fun and solve problems as they arise"

    • @DoctorStrange01
      @DoctorStrange01 ปีที่แล้ว

      And at 50:00 they've just confirmed it'll not only be the same, but could have even more depth (i.e. complexity), lol. They're changing some things to make it easier to understand (like the skill system) but are not interested in making it any more accessible to new players, which is contradictory to what they've been talking for a while. Even the lead/director of PoE 2 said they want to get new players in, this won't happen with such approach. I am very bummed that they're sticking to their PoE approach instead of streamlining PoE 2 a bit so it can remain a complex game, but not a pain in the ass to play by yourself. I was hyped af for PoE 2 for this exact reason (them claiming it'll be easier to get into and systems being better), but in this interview they've basically said "nah PoE 2 stays sweaty cause we like it that way". I will still test it out and see how much has changed and if the changes are good enough for me to actually care getting into the game more, cause i am surely neither playing someone else's build, nor learning every single mechanic for a few hundred hours. If they've learned from PoE as they claimed here, they will make it way clearer and do a better job at explaining mechanics, cause in PoE it's a disaster :D

  • @leroyjenkins4017
    @leroyjenkins4017 ปีที่แล้ว +6

    Here's hoping you get to do more interviews with Chris and Co. in the future. Just letting them go on and on was so refreshing to hear. Cheers and bravo to you for this treat sir.

  • @Dollarhax
    @Dollarhax ปีที่แล้ว +4

    I’m 10 minutes in and while I’ll say I don’t always see eye-to-eye on your approach to the game, I absolutely -love- how you approached this. I was a journalist for a while and an interview as candid as this, and in this form, is perfect. The production isn’t 10/10 but the quality absolutely is and with what you have had to work with, I think you have killed it even despite the “nerves” of the beginning.
    Keep banging out videos man. Sincerely appreciate your contributions in the space and it’s nice to see another content creator with a fresh approach.

  • @dzaijn
    @dzaijn ปีที่แล้ว +2

    This was one of the best things I've ever listened to. Thank you so much, and I'm really happy for you.

  • @grandg3578
    @grandg3578 ปีที่แล้ว +5

    Thanks a lot for this. Your questions were so good, we got some really encouraging answers. Just simply seeing the passion when they are talking about PoE1/2 makes me confident in the future of the franchise.

  • @GaeFootballClub
    @GaeFootballClub ปีที่แล้ว +4

    i realized today that i dont really know much about mark and jonathan when it comes to PoE/argps in general compared to chris so i really hope in the coming year we get more interviews with them as we ramp towards PoE2 beta so i can get a better handle on their mindset.

  • @cyclonustv
    @cyclonustv ปีที่แล้ว +3

    That mobile showcase might have been a disaster, but it lead to probably the best POE content that isn't in the game.
    This was an incredible interview. Thank you!

  • @Kamelosk
    @Kamelosk ปีที่แล้ว +23

    wow amazing interview. you ended up having the best segment of all exilecon 😂

  • @nikp3516
    @nikp3516 ปีที่แล้ว +5

    Amazing interview and really gave a much better insight into the future plans. Gods I cannot friggen wait for 3.22 and the future of this franchise.

  • @КонстантиновКонстантин-е5ю

    Awesome interview. Thank you and devs for this.

  • @RsRich420
    @RsRich420 ปีที่แล้ว +8

    So glad youre finally getting the attention from GGG that you deserve...good shit man

  • @Skilez
    @Skilez ปีที่แล้ว +5

    awesome interview, lots of great questions and answers. i just loved listening to all three of you. the main thing that stood out to me is: NO LIFE ON THE TREE!!!

  • @JustKaz2311
    @JustKaz2311 ปีที่แล้ว

    The sheer transparency of this studio is just so fucking refreshing. Much like Larian, watching devs talk about a game they actually play is night and day when compared to other studios.

  • @Dan1loBC
    @Dan1loBC ปีที่แล้ว +1

    1:04:36 "net decking" lol, Chris is such a MtG fan. Awesome interview, and glad you got the opportunity to do it :) I really like what they're putting out for poe1 and 2!

  • @shreddakj
    @shreddakj ปีที่แล้ว +2

    Thanks for coming to Exilecon, you're a great part of the community.

  • @zoly4812
    @zoly4812 ปีที่แล้ว +4

    Thank you for asking about Sanctum uniques!! Great interview :)

  • @Stratocaster42
    @Stratocaster42 ปีที่แล้ว +1

    You did great, Sub! I'm so happy they let you do this interview and you asked a lot of really great questions :)

  • @CowPimp
    @CowPimp ปีที่แล้ว +2

    Great interview. You definitely touched on plenty of community concerns, but also asked some generally interesting questions. I always love interviews with these guys because it's clearly not rehearsed and diluted into PR friendly sound bites.

  • @5isafourletterword
    @5isafourletterword ปีที่แล้ว +1

    Congrats, man. I'm really impressed with this interview. You deserve, and please, I don't think anyone should feel bad for a demo. These things happen all the time. I was watching live and paying attention to the game itself, not caring about being laggy.
    It's so nice to see that they care and tried something to fix it.
    Thanks for bringing this exclusive content. Liked how simple and honest the interview was, the GGG guys are great, and you too!

  • @snoofos
    @snoofos ปีที่แล้ว +4

    Many thanks to all of you and GGG bois (and girls) you’re the best!
    Can’t wait for all things PoE coming up!

  • @dreg7305
    @dreg7305 ปีที่แล้ว

    it's amazing to me just how smart those two are, and knowing that they were basically just two dudes who loved diablo and wanted to play a game that felt like a true successor to that, and never have they swayed from that vision. they are so analytical, thoughtful, and insightful, it's pretty amazing.
    I can't imagine how daunting interviewing them must have been, and you did a great job! cheers bro

  • @theblueexorcist12
    @theblueexorcist12 ปีที่แล้ว +1

    Loved the interview. So glad that you got this opportunity, definitely deserved!

  • @revanbane
    @revanbane ปีที่แล้ว +1

    Amazing interview, excellent questions and so much passion from everyone involved.

  • @Lilybellmusic
    @Lilybellmusic ปีที่แล้ว +9

    What Chris said about Ruthless being actually better for new players is really true. It's just so much less overwhelming for new players because information comes at you at much slower pace, and new players simply don't have the expectation of how much loot there should be.

    • @mcgruber
      @mcgruber ปีที่แล้ว

      As soon as I tried ruthless, I knew it was the direction Poe was taking and ruthless was merely a testing ground. It made too much sense after playing the zoom fest that is the main league for a few years and comparing the two. Ruthless is easier to digest despite being labelled as harder.

    • @fast1nakus
      @fast1nakus ปีที่แล้ว

      ​@@mcgruberno one thinks ruthless is hard. It's just slow. And lame.

  • @scienceandmathgeek5652
    @scienceandmathgeek5652 ปีที่แล้ว +1

    A great conversation and opportunity they gave you. Really well done!

  • @4d4md
    @4d4md ปีที่แล้ว

    Thank you for your work here. It was such a wholesome interview. You could also feel the dynamics change over the course of it. It felt great to watch.

  • @OfficialAmirFresh
    @OfficialAmirFresh ปีที่แล้ว +7

    This interview is amazing, got me really excited about poe 2

  • @GonePh1shing
    @GonePh1shing ปีที่แล้ว

    This is probably the best thing to come out of Exilecon outside of the major announcements in the keynote. Always love to hear Chris and Mark talk about the game and getting deep into the weeds over reasoning and context for certain things.
    Thanks for making this happen and for being such a great interview host! You asked all the right questions, and just letting them talk it out was definitely the best way to go with this one.

  • @_knife_gun_axe_
    @_knife_gun_axe_ ปีที่แล้ว +1

    dude, i am just 10 minutes in to the inverview and it it great. great job!

  • @bystander85
    @bystander85 ปีที่แล้ว

    Awesome interview. Thanks for sharing. Here's hoping we can get an Act 1 demo or something before the Closed Beta. I keep getting so hyped for PoE2 and then remember how long I have to wait so it's hard to maintain the hype =P Hopefully we'll get more progress reports at least.

  • @PatrickYule
    @PatrickYule ปีที่แล้ว +7

    Thanks for asking about melee. Hearing that Chris is embarrassed about PoE 1 melee is interesting.

  • @30763076
    @30763076 ปีที่แล้ว +2

    The fact we're getting the sanctum items back is really nice. Original sin gave some crazy fun gear setups, aswell as god rolled curse jewels, for the (Wasn't it hexblast with vixens) and you could do some crazy dmg. Honestly it's looking to be a really dope league, with the touch on melee I do hope we can see some good improvements for this league.

  • @haruplays2573
    @haruplays2573 ปีที่แล้ว +1

    That joke about players loves nemesis. Just put a smile on my face.

  • @Justanyo
    @Justanyo ปีที่แล้ว +5

    Amazing thing to see pop up in the feed. Grats on the interview, this was really great.
    I just love hearing these guys talk about their game and just games in general.

  • @jarenb2331
    @jarenb2331 ปีที่แล้ว +1

    Hey subtract, pass this idea on to the boys. Have a mobile version of Poe 2 that is actually corrected to your main PC acct instead of just a prequel. I've always imagined a simple mobile aspect of the game where players on the go, at work lol, or just simply away from the computer could still access their account in one form or another. For example, logging in and being able to access your stash to craft new items with the currency system. Then when you come back to it at home, everything is there. That or the arena type you have, but using your main.

  • @DanRocal39
    @DanRocal39 ปีที่แล้ว +1

    Keeping POE1 and POE2 is a huge opportunity to fix the duality of the core gameplay. Would be amazing if they pushed POE1 towards what some people want, crazy speed, funky interactions, huge packs to explode , powerful crafting, simpler gameplay but an even crazier dept of character build more like a Vampire Survivor like experience. And instead push POE2 towards the "Vision": slow, interactive combat, hardcorelike experience, scarcity of resources, more towards a Soulslike mixed with D2 and lost ark combat.

  • @UserTNumbers
    @UserTNumbers ปีที่แล้ว +2

    I just want to say watching the PoEcon and listening to this interview really makes me want to start playing this game. When you listen to these guys you can tell they PLAY the game they make and enjoy it. D4 BAD

  • @chicomanara
    @chicomanara ปีที่แล้ว +1

    The time to just explain stuff and how they got to think like that was gold. I will probably watch more times to let it all sink in. Great Interview, congratulations on just letting them talk, I know it is easier said than done.

  • @Frenchfraeis
    @Frenchfraeis ปีที่แล้ว +1

    For such a short amount of time to prepare some questions for them, I myself thought they were all interesting, not just from the answer we got but from the insight in the game as well. Glad you got the chance to talk to them, it was definitely deserved! Love the content as always!

  • @max.lindgren
    @max.lindgren ปีที่แล้ว

    Fantastic interview, very impressive, knowing how fast it came together.
    And what a great way to try to make up for the snafu with the mobile demo. It sounds like it did make your experience a much more positive one. Really makes me happy to see how GGG handled this situation. It really says a lot!

  • @lucidd4103
    @lucidd4103 ปีที่แล้ว +1

    Pretty amazing from them to make up for whatever they had to made up for, and come back the day after.
    You touched really important aspects about design philosophy. Very interesting interview.
    👍I can't wait to play poe2.

  • @xdmyfriend4730
    @xdmyfriend4730 ปีที่แล้ว

    Amazing interview Subtractem, you got answers to so many things the community was wondering about :D ty!

  • @YuketsuGaming
    @YuketsuGaming ปีที่แล้ว +1

    i am so in love with Grinding Gear Games - thank you all, kiwibros

  • @dangkolache
    @dangkolache ปีที่แล้ว +4

    My absolute dream would be to just sit at a bar with Chris, Mark, Jonathan, Erik and just shoot the shit with them all night. What a great turn of events for you, super happy for you dude. Great content as well, and frankly pretty funny that even in the redemption of a technical issue there were technical issues with the video, haha

  • @krunchy1736
    @krunchy1736 ปีที่แล้ว +1

    What an amazing thing you got to experience, Sub! Also getting to share that with all of us is amazing. I thought the questions and answers were very interesting. Mark is such a freaking nerd about his job and I love it! Props to Chris and Mark and thanks to you, Sub! It really was an excellent interview!

  • @gracias86
    @gracias86 ปีที่แล้ว

    Great interview. they really answer some questions that we're dying to ask , Great stuff!

  • @WizardosBoz
    @WizardosBoz ปีที่แล้ว +1

    I really appreciate how organic these interviews are in direct comparison with blizzards style of dev talk

  • @mitchelallen1222
    @mitchelallen1222 ปีที่แล้ว +1

    Glad to see Chris and Mark making sure to do right by you, you are far and away one of my favorite content creators. Loved the interview

  • @Bloodfrost13th
    @Bloodfrost13th ปีที่แล้ว

    Just goes to show how much GGG tries its best to support their community, I'll watch anything with Chris Wilson in it, thanks for taking them up on their offer, probably the first interview they've done since PoE2 announcement? Other then Exilecon. You can always tell how passionate these guys are about their game.

  • @aberwood
    @aberwood ปีที่แล้ว

    Great interview, could listen to these talks forever.

  • @thomasgrimm1664
    @thomasgrimm1664 ปีที่แล้ว +4

    Good job on the interview! Curious about porting skill animations to PoE1, though. According to their original plan, they wanted to have all classes meet up in the endgame. Wouldn't that have meant they had to re-rig the old models to work with PoE2 skills anyway?

    • @TheTripleJski
      @TheTripleJski ปีที่แล้ว +1

      I'd have to guess that calamities like this one were the things that made them think twice about their sequel strategy and how to implement it. Ultimately, I think they did themselves a huge favor not letting their sequel be bogged down by a 10 year old game's technical limitations. Ultimately, I'm guessing they'll see great benefits to this decision longterm because I can see POE1 lasting another 10 years (maybe more) with the proper care and POE2 brings a whole new challenge that will be quite an interesting thing to experience, especially with all the modern bells and whistles without restriction.

  • @demetris6214
    @demetris6214 ปีที่แล้ว +1

    No life on the tree is extremely weirdly the single most interesting and exciting thing I’ve heard about PoE 2. Making builds seems like it will be a blast!

  • @trilancerrR
    @trilancerrR ปีที่แล้ว +1

    Now that is finally a great interview, no stress, no interruptions, good stuff!

  • @jackwabbit9784
    @jackwabbit9784 ปีที่แล้ว +1

    Niceeeeeee watching a bit now and save the rest for my morning coffee tmrw
    Edit- nvm watched it all in one go, great interview

  • @WreckerofDays
    @WreckerofDays ปีที่แล้ว

    Awesome! Good for you! I'm happy for you and I'm excited to sit down and listen to it!

  • @blech71
    @blech71 ปีที่แล้ว +1

    Dood! Ive been awaiting this ever since you hinted it was coming. This is awesome! Thanks man! Keep the hood working coming!
    Bane leveling build enjoyer here!

  • @MemeMan42069
    @MemeMan42069 ปีที่แล้ว +2

    I just want to point out how I'm happy for both chris and neon in losing weight over these past few years these guys look great. Its good that they're taking care of themselves.

  • @guitaraholic
    @guitaraholic ปีที่แล้ว

    Was so excited for you when you told me you needed to run to prepare for this and was awesome to see you could record it ! Some great clarifications , an awesome chat and 3 passionate guys just chatting about a game they love ❤

  • @Vonderbraffle
    @Vonderbraffle ปีที่แล้ว

    Great interview subtractem! The fact that Chris felt bad that his original involvement wasnt great from the company's side didn't give subtractem great content so they set up this interview just shows Chris' character and the type of guy he his. The fact that this mam runs the company shows from the top down. Thanks again GGG for all you do.

  • @Retalin_
    @Retalin_ 9 หลายเดือนก่อน

    Great interview, thank you! I laughed hard when dodge roll came up because i actually have been use space bar for flame dash/leap slam since i played d4 and got used to their dodge, roll it feels great. Perhaps the best thing I got out of that game lol

  • @TatoesNz
    @TatoesNz ปีที่แล้ว

    Awesome interview bro, you are the man! hope you enjoyed Exilecon & NZ and got some kiwi hospitality

  • @obbububu
    @obbububu ปีที่แล้ว

    Really great interview - covered a lot of juicy topics :) good questions and well conducted.

  • @LikeACrouton
    @LikeACrouton ปีที่แล้ว +1

    I'm glad we got Neon's Kitava animation just before camera dies

  • @karpios34
    @karpios34 ปีที่แล้ว

    This interview like a good dessert after exilecon's main course. Can't wait what unfolds for both poe1 and poe2, also great job and thank you for your work, subtractem!

  • @Stickychron
    @Stickychron ปีที่แล้ว +1

    This is so much better than any of the "official" interviews aired at EC. Thank you so much for sharing this subtractem. I, for one, am glad the mobile game was stuttering, this is WAY better. 😂 Much love!

  • @bdute7890
    @bdute7890 6 หลายเดือนก่อน

    Really like that they added weight and momentum. Playing melee sounds exciting now.

  • @mundoPoE
    @mundoPoE ปีที่แล้ว

    Excelente entrevista. Thx for upload

  • @Dylan-bf3kp
    @Dylan-bf3kp ปีที่แล้ว +1

    Fantastic interview Subtractem, you are quite good at it.

  • @LukCPL
    @LukCPL ปีที่แล้ว +2

    They gave some great answers, why have mechanics and cool monsters if you cannot see anything while moving flash speed 😎

  • @zuggas
    @zuggas ปีที่แล้ว

    Thanks for the interview and learning more about the intentions of Path of Exile Subtractem.

  • @bluemoondm8629
    @bluemoondm8629 ปีที่แล้ว

    I think a good way to help deal with the "what killed me" problem is: Loot Filter for monsters. Monster Filter. Like a loot filter, it wouldn't actually remove any thing, we like density. But you could set it up so that specifically powerful combos of monster affixes or ones that your build is specifically weak to would be called out. Perhaps a Red glow in the same vein as Blue and Yellow. Even an accompanying sound effect when they first attack you etc. I think this would go a long way to giving people a helpful tool to understand which monsters to look out for in particular.

  • @ryanriordan7151
    @ryanriordan7151 ปีที่แล้ว

    Great gesture by them, and well done by you! Tech issues on both ends but no worries it was great. 57:22ish about not showing endgame zoomin, cast on death league xD?

  • @paisley07
    @paisley07 ปีที่แล้ว

    Fantastic interview! You don't look nervous, Subtractem - you come across as a fan excited for this opportunity. The best content creators of any game are also passionate fans! Thank you for this wonderful glimpse behind the curtain!

  • @starlet328
    @starlet328 ปีที่แล้ว

    Thanks for the hardwork on editing. :)

  • @faaeen
    @faaeen ปีที่แล้ว

    That was such a refreshing and fun interview. Great stuff.

  • @MariuszM.-dy8ek
    @MariuszM.-dy8ek ปีที่แล้ว +9

    Best interview since exilecon so far.
    53:29 is the best part for me, it gives me a feeling of reassurance, as I also like to actually see what is happening on the screen. It makes me feel in the minority though, as it feels like there's a really large number of poe players who want the opposite - game breaking, servers wrecking speed and they don't mind that what is visually happening is just a mess, as long as currency is dropping.
    Personally, I really look forward to the day poe 2 goes live.

  • @alec19851
    @alec19851 ปีที่แล้ว +1

    biggest thanks for the interview

  • @PeterPanbe
    @PeterPanbe ปีที่แล้ว

    great interview! so looking forward ;-)

  • @cjc5793
    @cjc5793 ปีที่แล้ว

    Great interview, lots of wonderful questions and answers! :)

  • @alanleonardopiovesan
    @alanleonardopiovesan ปีที่แล้ว

    Thank you Subtract! I love this game so much and you did a great interview! I confess that the admiration I have for Chris Wilson makes me unable to ask him good questions, precisely because of how much I admire him!

  • @Azure1964
    @Azure1964 ปีที่แล้ว

    Great interview! Loved the stuff at the end from Neon on power.

  • @SkiptzYT
    @SkiptzYT ปีที่แล้ว

    Newish player here, Chris talking about the situation with changing socket colors around torwards the later part or the interview was really interesting to me.
    I got to do T16 maps in a decent pace during Sanctum League with a WoC fire dot build with a lot of endgame advice for crafting and character building from a friend and it got to the point where if I wanted to further improve the damage I would've had to swap my build around to a different skill. The difficulty of changing and finding all the fitting sockets for my gear seemed so daunting to me because of the time Ive already spent gathering and crafting my current Gear that I ultimately didn't want to progress further because of all the things I had to change if I wanted to just use a different pair of boots. All the socket combos and gear stats were very rigid, or so it felt to me, which meant changing one thing would've made me completely Change probably all of my pieces.

  • @martinw2235
    @martinw2235 ปีที่แล้ว

    It warms my heart to hear Chris mention "netdecking" and saying Magic is an inspiration. It's my favorite game of all time and poe is the only game that comes close in terms of complexity.