I actually think it was a good thing to make you be able to be Vader only after playing 40+ hours because seeing 100 Vaders in the map, wouldnt make this a special thing. I dont know anything about the gameplay so im just expeculating but i think this would be better to have THIS character only after you "earn it". But i also do not agree with u being able to pay to get it before other people
@@tsesuutromaria2459 You wouldn't see that; each team gets only one "hero" at a time; once it's taken, the player has to die in order for someone else to become say Darth Vader.
Even today the whole "always online" idea is terrible. Yes a lot of us are now getting games digitally, but the idea that I have to be online to play them even if the game itself doesn't require you to be online is just baffling.
Yeah, it’s really shortsighted. Internet can go down and be unreliable. People will still want to play their offline games. Not to mention situations where the Internet is shared/limited.
This is something epic could learn. A couple times my internet has gone down and I decided I wanted to play metro exodus (it came with my RTX card, so I didn't intentionally buy it from epic), but apparently that isn't allowed. This is a huge issue to me. Origin has also done this to me before, but it usually doesn't. It is a big issue to me though, however infrequent it may be, and it is one that needs to stop existing.
I spent about a month last year waiting for Centurylink to fix our internet. Every time it went down it would take them about a week to get a tech out, and if another job ran over we got canceled and rescheduled.
@@EricFarmall I had the same issue plus they were charging me for a higher speed that I wasn't actually getting. Come to find out the speed they were selling to me wasn't even available in my area.
I just want to add how insane it is the level of talent in the modding community. Like Modders have made games better than the original team working on whatever game. I always donate to the Modder that gives the mods that improve my favorite games.
Not to take anything away from highly talented modders it's always much easier to improve someone else's source then to build your own from scratch. Also modders often do it as a work of love instead of for their livelihoods so it gets that extra passion without the rush of having to sell something.
@@UnholyWrath3277 I agree with most of what you said, but not the "just improving" part. The best mods you can get all have tons of original content, sometimes they have even original ideas. Compact Machines, Capsules and AE2 for Minecraft, for example, bring the idea of REAL extra dimensional storage, while Computercraft and Redpower were the first to bring in-game interactive programming to the game. Not to mention mods that go beyond what the original content creator (be it game developers or even other modders) ever imagined the concepts could go, for example the persistance, modularity and content density of Opencomputers, or the extremely powerful Mystcraft and RFTools Dimensions, both of which overdo Myst's implementation of the concept of creating custom dimensions.
@@TRak598 that's entirely fine like I said I don't always agree with copyright laws and ik you agreed with several points I made. However even if you add an original spin your still using someone else's IP or it wouldn't be a mod. So if they choose to want payment that is well within the right of the company. If not even better
This blows the roof right off the backwards market capitalist model of gaming (well, everything really) - but sticking with gaming ... If you Open Source a project and get passionate people working on it without a profit motive, just to do something fun, artistic and creative, you are going to get a far superior product than something made for quarterly or yearly returns. Sports games are maybe the worst example of this. They come out every year, but most years they are nothing more than a roster and team update. So why are people supposed to pay $70 for it every year? I used to get the NHL games on PC back in the early 2000s and was a member of an online modding forum. The amazing number of unique, quality and FREE mods out there was staggering! So if the main developers finally created a decently running NHL game with good gameplay mechanics - NHL 2004 ended up being one of the best - then the modders would do the rest! Beyond just roster and team updates, I recall a full-scale update to make roller hockey in the game. And that's just one small example. Open source is better than any corporate system that is beholden to deluded shareholders.
@@UnholyWrath3277 My point is that they barely touch the original game, and in fact many modders ARE owners of everything their mods bring. The only real reasons for the mods to not be commercially traded are: 1- Some games don't allow for mods to be sold. You can start selling and most likely that won't result in you getting sued, but the game company will ask for you to remove your mod from web pages, and not complying may get you in actual trouble. 2- Modding is a passion hobby; Be it to hone your skills, enhance the gameplay of a game you love or just make people happy, there isn't much expectation on either sides (modders and mod users) for money to be involved (other than Patreon support).
Right? All we gotta do as a whole is go on strike and stop buying their product, wish all the people that complain about the microtransactions fad would realize this. A. Dont buy the game at all, B. Dont pay for the microtransactions.
They are just too big. The boards and CEOs at the top are so detached from the ground reality. They just have to be brought down. Thankfully, they are doing it already.
@@monsjrgenlien1628 they sold transfer cables, they likely made it like so to sell you the transfer cable necessary to complete the game with your friend's base pokemon, and then have you realize you like playing w friends using the transfer cable. Nintendo was always about trying to bring people together. And I think those cables ran for like 12 bucks, so it's cheaper than some of the forced purchases made on other consoles. Cheaper and served more purpose than an xbox remote to watch dvds for example...
@@monsjrgenlien1628 if you're trying to complete the pokedex yeah, but not everyone cared about that, the pokemon games were about the story firsthand. Then like the other dude said, they want to connect people together, thats what Nintendo does nowadays, they always have, its just so much more simpler now with online connectivity.
That's exactly why I get digital .i sell me games way too much and miss em by the end of the week. I prefer physical mainly for the download time is way to long instead of maybe 10 min to an hour install.
Funny But the thing is if you lose a physical game you land at peace cause you know the fault is yours If you lose a digital one, it's either the internet service, the account, the online stuff, there's always that much shit To me, having a digital version, even if I buy it, it feels like I'm borrowing it from the Internet Having it physically, being able to grab it, touch it, hell, break it even!! It just feels like I actually own it and it is my responsibility
I can agree and love my collection as it is. But after owning over 600 games on the ps4 alone, I just don't have the space to make them all physical. I've only got a little over 60 physical copies and can't justify getting more :/ Plus a lot of games just don't have physical copies nowadays, being that the number of indie developers has skyrocketed.
Easy to say in principle, but after using digital copies for several years now I have to say absolutely not. You don't get a physical object but you get freedom to play wherever you want, convenience to switch between games, and opportunites for quick purchases and online refunds. My first Xbox One games were two disc games but they ended up being my last.
Who remembers the video falcon did about battlefront 2 when he said "you can't win Anakin, I bought the high ground!" Easily one my favorite things I heard said about that game.
I think the funny thing he glossed over about SWBFII is that its not 40 hours of grinding to unlock all the characters, its 40 hours of grinding to unlock A character.
Watch dogs: Ok I have a great idea. Let's make a demo for the game on the highest end graphical computer known to man. Then we will release the final version on the Atari 2600.
@@fatlacesthedon honestly I find WatchDogs to be a pretty damn decent game. I find the story to be decent, and I also find the gameplay to be decent. WD2 lacks in some areas that the first did better in, but in some departments WD2 was better than WD1
@@Seawolf.Gaming I know, like it doesn't do any one thing in particular well but it does everything better than most 3rd person open world games. I think 2 was the best, I'm playing legion and its good but... The story... It wasn't bad but at the same time didn't make any damn sense. It was going the right way to be but then they just fell off a cliff lmao I do like how they've tweaked stealth/the wanted system. WD2 felt like you couldn't escape no matter tf what
But the graphics were still in the game files locked away. Graphics were scaled back so consoles didn't look bad, there should be many youtube videos on this. It's were I learned of it, and then checked out my copy.
@@patrickmcglonejr8163 I would have to disagree with you there. while FF7 is an immensely popular JRPG, I would say that this popularity boom of JRPGs started in response to games like Xenoblade Chronicles (1/2/X), and Persona 5. But that's just my take on it.
@@themasterninja110 Nope, you're wrong. EA has been voted worse company in America multiple times, Activision not once. That there is fact in my favor, but I could go into more depth of EA rushing and ruining studios, as well as having bullshit micro transactions if you'd like to be educated
@Acel Damia Wargaming has plenty of free to play games, so they don't really sell a game in the first place (with Master of Orion seeming to be the exception, now that I actually searched).
Can I just point out that P.T is acctually a master piece from Kojima, telling his story at Konami and how he knew he was about to get fired. Showing of how Konami changed from making good games to only making mobile-gatcha-cashgrab-games. And for that reason they put it down.
D I A V O L O gotta make an addendum (personal) to your comment. EA leadership existing is a bad decision especially if they're still employed, ANYWHERE!
That's the legacy of EA; just mentioning its name can sum up its complete and utter bull-shittery it has done. There are worse problems out there, but EA is a game company that produces problems indefinitely and will be regarded as a shit company.
@@namelessdork2256 Yeah i agree, they consumed by their own greed. Look before EA became one of the best game company, all their game is good, good players treatment, good single player game, etc. But now, EA became the shittiest game company because of their own greed.
The paid mods also had issues such as one developer having a mod they created and still was active on submitted to Valve for the Paid mods under a random persons name/account. Steam didn't take it down once it was found out till a week later and never gave the proper owner the money they made during the time. Basically Steam wasn't doing anything for people stealing property of others, and if they made money, would drag their feet on it.
Without sounding like a derder I kinda don’t mind the option to be able to buy things. I enjoy loot boxes & buying whatever I want or not. I just enjoy the option.
Microtransactions still work because of Asia. Even the government of Korea (if I remember well) set a threshold of how much can a person spend in microtransactions per month ... UuGHH
The funny part is that I was about to buy it too before the massive updates came out and I realized they put the game at full price again. It's like $40 now. Maybe I'll buy on a sale
I just wish some of the No Man's Sky fans who say "Hello Games are good guys! Look at all the free updates they've put out!" just remember Hello Games took a lot of triple A money off gamers at the start. Hello Games are fixing what they promised and what gamers frigging paid for! Delivering what's paid for is something that should be expected from any company, not something that should be praised when they screw up and don't deliver at the start. Some people just seem to be super happy that they weren't ripped off further by a games developer. And that's a really sad, low bar to set any company.
Remember EA's motto back then? "EA Games! Challenge Everything!" Yeah. It seems that they're challenging morality itself and take up the challenge to be the most evil possible they could.
Remember the guy that created pop-up ads? Fun fact: he regrets his decision to create them. I hope that’s how the person that made micro-transactions feels. Just 1000x more.
@trollnerd You can't compare the two times, because back then the market for games was much smaller then today. There are millions more that game now then back then, so the market to sell games has become much greater. More copies = more money then back then. It's also incredible naive to say game companies would not have implemented all the things they did now. Deals with extern parties, multiple gold editions, microtransactions, making games grindy AF to make people buy the MT, creating gambling machines with lootboxes etc etc. Exactly when is enough? Especially when there are companies that manage to produce games without this awful stuff? They don't do this because they need too, they do it because they love all the extra money they make from it.
I have a feeling you misinterpreted my comment. I wasn’t talking about the content of the game or the DLCs or any of that stuff that people that play the game would actually enjoy because it adds to the game, I mean the purchases for in game currency or xp or lives to save time or make the game easier because it has become such a hassle to play it legitimately. I don’t expect to have everything that the game has to offer now and in the future for just $60 but I think that is a reasonable price seeing how saturated and unoriginal the game market has become, if companies were to increase the price for the base game, they would lose a lot of money, gamers pay more to get more because that is the norm and game companies understand this so they make their game grindy and time consuming for such a minuscule reward that influences players to buy micro-transactions which is what I dislike, they intentionally put these things in the game to try to convince us to give them even more money. Now I understand that other entertainment things have gotten more expensive and that is due to supply and demand, golf clubs and ski resorts would have so many more people going to them now that they are well known because of advertisements and break through a in the industry that they HAVE to increase the price so they can handle the amount of people and to also make more money. The reason videogames have gotten cheaper is due to the fact that the low cost makes it appeal to everyone and with all the new features like Support for the game, multiplayer, cloud storage and so on that increase the cost to make the game, the market has grown so large that is can easily get a big return on it and if the game didn’t have these features, it just wouldn’t be able to compete in this day and age, TVs in the 90s would run you a few thousand dollars and give you a 30 inch screen with like 10 different colours but now in this day and age, they can sometimes cost the same but usually less and have features not even dreamt of by the best engineers and scientists in the 90s, know why prices didn’t increase? Because they didn’t have a max capacity, if they could make it, they could sell it. Now why haven’t videogame prices increased with all the extra staff, maintenance and operating costs? Because of the market. The whole entire market (game companies) would have to agree to starting selling their games at an increased price and be willing to lose a substantial amount of sales for a short term but they don’t because they want more and more money, they know some of us would stop buying games but we would come around as it becomes the norm, but it would take a while, so they improvise and make games fun but to unlock the fun parts, you have to either pay, or do a lot of boring stuff and THAT’s the part I dislike. Yes, gamers don’t want to pay more for something that has always been this price, it’s basically imbedded into us and it’s just too difficult to forcefully increase the price, if one company increases the price of their games, there is just another company with a similar game that we would switch to. If you’re going to say gamers are entitled brats for wanting to save money and because we hate multi-billion dollar companies milking us for the money we wanted to save, but not call out the companies. That is unfair. And if that makes us brats, then anyone that doesn’t want to pay to much for a piece of technology like a computer or tv are also brats because those tvs and computers by 90s standards should be selling for 2 mill for each key on the keyboard or inch on the tv screen. Technology prices go down because everyone wants one but can only afford it if it’s cheap enough so the companies making the best stuff sell it for cheap so they can also make money. A tv costs you a few thousand because it cost a lot to make, has a lot of features and use and also lasts years, games cost 60 because they are cheap to produce (not develop) sell in large amounts, have games almost identical to it, if they sell well enough can get an almost identical sequel, have a huge audience, a very easy platform to sell them, 100s of games come out each year, for almost all ages, can be bought up to three times by a single person or even more if they gift them as well and if the game is good enough, the player will play it for at best six months before moving onto something else and then come back to it for a week in a year or two.
I've never understood people's dislike of micro-transactions, THEY'RE 100% VOLUNTARY!!!! If you don't want to use them, don't use them. My God, how fucking hard is it not to buy something that you don't want? Guess how many times that I've bought liver in my entire 48 years? Fucking ZERO!!!! I never have and I never will.
Darkfoxy123 Yeah, i know exactly what you mean. I kept getting that same feeling with Activision and Ubisoft stuff. As for EA though, I mainly miss Black Box (the guys who brought us NFS: Most Wanted and the SKATE games) As far as good games go, I HIGHLY recommend Hitman if you haven't considered it yet. I'd describe it as a murdery puzzle game that rewards your clever thinking and punishes you if you act without planning.
Imho the maps cause a lot of the issue since they are so stream lined. On the one in the snow mountains you can only go for route a, b, and c on the big desert map with the fortress it just says run forward. BTW, I forgot the names of these maps since they are simply BAD!!! In the "Rotterdam" map it has a ton of points that just create a ton of hold up since no one is making any progress.
And another $80 if you want that walking to be at a normal speed. And for another $60 on top of that, you can unlock a 5-second running ability. Or, you can just throw $200 at EA for the elite ability of giving them your ALL of your money. Because EA, the way other peoples' credit cards are meant to be played...
Loosely related to the Steam paid mods... I was part of a volunteer ambulance squad that people poored their hearts and souls into being the best they could be to help people of the community. We worked in conjunction with the paid city units on occasion if the situation was bad enough to need a paramedic. We were trained by doctors and paramedics and had to pass the National Registry Exams to be able to be there. THEN, officials in the state decided that all EMT's had to be directly under the control of the doctors and the only way to do that was to make all the units PAID, The next day after that ruling came down 2/3 of the EMT's quit on the spot. Suddenly they turned what was a passion into a job and since the "good samaritan" laws no longer applied to the EMT's they didn't want to take a chance of getting sued because they were being paid. So I can see how modders would suddenly lose their passion for putting out something that they think is unique or really helpful to other players just because the community would appreciate it.
"Our market research shows that no one purchased Battlefield 5. This was our token attempt at a single player game. No one bought it, so obviously, no one wants single player games anymore." "Could it be they didn't want our game where after every in game match we force them to play 3 slot machines, spin 2 wheels, and give us $1 or the game turns off for 5 hours?" "No, it's definitely that they don't want single player games. Seriously you idiot, who wouldn't enjoy giving us a dollar? You're fired. Train your replacement on your way out."
Considering the number of companies that openly mock and insult their playerbases whenever there's backlash to controversial decisions, I'd say most have forgotten this.
Buying a broken game is like buying a car without brakes or you pay full price for a car with a broken windshield then they offered to give you that windshield for another fee
@Saturnus no this statement was directed at gamers for questioning the content of a supposedly ww2 based game. A game series that is dramatized but still within the realms of reality, broke that reality. Then when gamers complained they said that to them all.
@@jarlbalgruuf2415 that is failure. In any endeavor that requires someone to buy a product that you produce that attitude is failure. The thing most of us forget is we can exist as a business entity because we serve our customers. The moment you refuse to serve your customer base is the moment that they will leave. There will always be loyalists, just dont insult them by calling them bigots for not liking your product. This is what happened with bf5.
@@dwimrel actually there are always undesirable consumers that businesses in fact _do not_ want. People looking for reasons to be upset (e.g. crying over silly prosthetic lady) were not going to buy it to begin with. The thing is if they were upset it, they weren't a part of the customer base to begin with. Just angry outsiders. And regardless of expectations not met, profits were still made, and more shitty people were weeded out of the game.
The plan worked perfectly not only did they crush the mom-and-pop brick-and-mortar stores that were selling the games for much cheaper now they can sell them at exorbitant prices and act like they're giving you a deal to have a digital copy.
Sims 4 removing the open world from the sims 3 and simcity launch where you always needed to be online and the server was off. (EA takes the cake IMO, after that Ubisoft though)
@@KimchiYeo Sims 3 was open world which meant that there was no level transitions which made the game more smoother and they handled it well with performance. Sims 4 is cut down on everthing Sims 3 improved on.
@@KimchiYeo Only sims 3, which compensated for some performance issues and for the fact you didn't have expansions at launch(if you played sims 2 with expansions, the open world was literally the only thing worth playing 3). But they removed it for 'performance' and sims 4 doesn't even run that well for what you get and it's boring because you have to wait like half a minute if you want to get out of your house or switch sim if they are on different lots. Sims 4 does improves quite some things over sims 3 and it is without a doubt more refined, but that doesn't matter when the game sucks balls. It's like Bethesda fixing their Elder scrolls glitches, improving combat, environmental design and performance by making the games lineair in level design.
@@psychosis1767 Sims 4 does improve things, like moods, multi tasking, sim creation and house architectures(you can have different wall hights, make objects bigger, it's more refined). Though you can't change colours which makes building IMO even. But l like the other gimmicks, though too bad there isn't really a fun world to utilize those things in.
Yeah that totally backfired for epics fortnite, Those idiots at epic really made a mistake with that one, doubt they will ever recover from that debacle of making millions every single day for almost 2 years. They must be really regretting that decision to add a battle royale mode to their failing PVE shooter.
I feel Google is hugely responsible for encouraging this microtransaction trend. Literally 99% of all Android games on Play Store are riddled with microtransactions. They've ruined gaming.
@@Cozzy-Wozzy Everyone knows that. But Google offered them an easy and encouraging platform to implement IAP. And it's not very old. Widespread IAPs in mobile games are a thing of this decade.
I like your opening monologues. You don't treat your audience like they're idiots by over explaining things, like what a twist ending is. WhatCulture and Looper should take note.
*"10 Game Company Decisions That BACKFIRED BADLY"* No.1 - EA No.2 - Konami No.3 - EA No.4 - EA No.5 - EA No.6 - EA No.7 - EA No.8 - EA No.9 - EA No.10 - EA
The crazy thing about watch dogs was that the code for those light effects were still in the game, you could enable it with a mod and the game performance didn't tank.
@@alandunaway3000 overwatch is not p2w the problem was always the p2w aspect not the microtransaction one no one gives a shit if the game has skins for you to buy its the things that affect gameplay that piss people off
@@alandunaway3000 Adding mobile game elements into AAA titles is...Why don't you find that a problem what is wrong with you?! I know Greedy Dark Vader choked all the oxygen out of your brain. Now it's filled with One Man's Lie bullshit and white smiles...🙄
@@toblerone1729 I mean, I'm gonna wait and see. Chances are it'll at least be decent. Maybe not as good as the first, but I doubt itll tank the series.
Years ago there was some MMO where one high-profile player got banned unjustly, a large chunk of their player base went to their forums to comment on it in support of that banned player, and the publisher basically tried to ban all of those players. This meant that they tried to ban somewhere between 40 and 50 percent of their paying players, which in turn sparked a disaster where even players who weren't even involved figured that at some point they would be getting banned for BS reasons... so in about 2-3 months time, that MMO ended up losing roughly 80 to 90 percent of paid subscriptions. I forgot which MMO and publisher it was, but roughly half a year later they sent out a message to anyone still in their mailing lists, about a "merger" with some shitty publiser of mobile "games", a merger in which they basically explained how they'd be "integrating" their servers and how their online infrastructure would be migrated to that other publisher's stuff. Bite the hand that feeds you, and you end up sending out a message about a "merger", desperately trying to not make it sound like the truth of "we effed up, we lost shitloads of sweet money, we had to lay off people and the remaining husk of our former company has been sold off to some cheap, shitty, lesser publisher".
I think Rito, developer of League of Legends, must've learned from this, in a way at least. Faker, the best the game has ever known, got fed up with Chinese trolls that purposely made him lose his games, basically said, "Rito, if you don't fucking do something about this, I'm quitting solo queue," and boy, that got so much support from the community, Rito actually took action just to keep the player base, knowing fine well he's half the reason why the game is afloat and still gets attention. Bear in mind that Rito is a dog turd company that largely ignores their players, but they really took it seriously to not screw this one up.
Going to a store, and going through hundreds and hundreds of used games just to find a cheap game you never seen before but looks cool will always be my fav part about gaming.
I seriously hope we *don't* go full digital. My Internet's average download speed is 500kbs just for a game update. To download a full game (my 3ds isn't bad, only takes a day on average) is simply out of the question for me.
Easy, stay away from Sony. I say this as a previous huge Sony supporter. But ever since they officially announced (yes we are going to start censoring games, both in the future, and previous titles) I realized.....time to jump ship. Many other companies are doing the same, so if you're worried about licenses, many games that were previously PlayStation only, are starting to go to other consoles.
Cathal Carson Not at all. Generalizing EA as crap is based on the fact that generally everything EA has released in the last twenty years has, if fact, been crap. I also believe that, in general, fire is hot and water is wet. I am not on the “fire is hot” bandwagon, I am simply recognizing a verifiable reality.
Theres still a following, the core gameplay is great and works usually fine. However, the developers aren't giving near enough content. We have to wait maybe another 5 months just to be able to play as the US or USSR, it may aswell be Battlefield 1941. Its just sad though as there are still people hoping the game will redeem itself but the developers just won't try anymore
@@fragglegir9811 Or the weapon balance being really wierd. Lack of ammo playing with randoms, like that worked in BF4. "in a round" assignments, so you were better off leaving the game, leading to really unbalanced playercounts and random swaps. Player visibility. Not having RTX at launch the big selling point
The whole situation with paid mods, was not the paying itself, modders deserve to be rewarded for their work, it was the lack of quality testing and the fact that Valve were taking almost all the money.
Depends on the context of why they were paid. If they are directly profiting from another companies work that they received no permission to use then they are copyright infringing under the law. I'm not saying it's right but it's factually illegal. However if the company has no objections and people want to donate or pay for something all the power to them
I'm out of my element when it comes to modding. What comes to mind to me is that a modder can impose or offer their product, but they don't merit compensation unless someone wants to pay for it. I do home remodeling for a living. I can go into a home and make it a much better place and bring up the value of the home from doing my work to it. A real life mod, if you will. I'm not getting paid for those efforts unless someone wanted to pay me in the first place. I don't doubt the talent that these modders have, but if they're going to do their majic and then just put it out there for everyone, they better be ready to not get compensated. They really should sell their work or get on some contract with a big name developer.
@@markbrowning4334 Mods are made FOR FUN to have fun. You do home remodeling FOR A LIVING, as you said. So those two activities don't compare... and that's the one and only point here that you don't seem to get. Not everything, especially having fun (or like feeling happiness), has something to do with money, sir. Modders do modding for fun and only expect they can provide fun to the people that endorse their mod. They don't give a crap about money, it ain't the purpose at all.
@@TheSoleDweller So you're not from earth I see. Here on earth......especially in America, but yes on earth, nothing is free. If a dollar can be made off of something, it is. I don't have to chase every damn dollar, and my home and my economic demographic will bear this out, but typically here on earth, people do tend to profit on every conceivible thing they can. And also, thanks for the sour attitude. Its nice that absolutely no one can have a civil conversation on line. We have really grown as a society, haven't we. If I'm out of line, please remind me of the statement that I made in my original post that was so offensive.
12:28 - EA - “They basically turned grinding into a job that you’re paid in the ability to not pay them money with.” This sentence really messed with me and it’s hilarious.
Nurse Ximeña Hates Greedy Microtransactions The only reason why it's okish in that game is because Warface s free. If the game cost money then it would be a terrible system. Same can be said about Apex and Fortrash
For the No Mans Sky one, there was a great video that shown both sides of that whole fiasco and it makes a ton of sense why it happened the way it did. Sean Murray is a game dev, not a pr guy, he doing all that publicity and being the face of the company put a ton of stress on him and he honestly didn't know what to really say. He was and still is socially awkward, and a giant spotlight was put on him. This is why when they released they went dark for several months, not letting anyone know anything because they feared if they said anything else they would dig themselves into a deeper hole. They did the right thing and they focused on fixing the game, and that's exactly what they did when they went dark. They worked their asses off and focused entirely on fixing their baby. Cudos to them man
they look to be a small studio which explains why they had the moral integrity to pump out so many FLC that the game now is more then they promised back then
@@picklesalad5829 How are they more reliable? Most games still require patches and updates to run, and thus require a network sticking around to keep it playable. Its not like the old days when games on disc were guaranteed to run as long as the disc was in good shape. Speaking of, how is physical more reliable when it can get scratched or cracked? Someone can step on my physical copy of MGSV and that's it for the disc, but there's nothing to stop me playing my digital copy.
I used to think the same way, until I experienced not having to switch out physical copies in and out of the system when I wanted to play a different game. Technology's making us lazy tbh...
@@picklesalad5829 what happens your physical disk breaks? You cant play...while all i have to do is redownload my digital version. Welcome to the future you dinosaur
@@KuueenKumi Buying physical means you actually own the game. While unlikely it is very possible for game developers to take away games bought digitally as games nowadays are being treated more as a service, meaning if you buy digital you buy the right to play the game rather than truly owning the game, and that can be taken away if the devs see fit or by other circumstances. Also being able to sell your game in the far future is a big deal breaker for me. With digital copies the game is gone once they take it off the market, the only way to sell it at that point would be to sell the entire console which certainly wont net you as much money as a physical copy still in the case. There is also the issue of corruption or damage to the memory (I'm only talking about console I should point out. If i played pc I would more than likely buy everything off of steam but I don't) for digital copies. While most try to integrate a cloud system many do not use it and it is slso subject to the same issue mentioned above where in 7 years or so the company will discontinue the service and it will all be lost to those who bought digitally. If your memory were to get messed up in any way you would still have your game had you bought it physically. Finally it isn't hard at all to keep your game from being damaged, so long as you don't keep it on the floor it will more than likely stay perfectly fine
Nxght CS can be. But most games the loot box items aren't worth any real money. For example, Overwatch. If I buy 50 loot boxes there is no way of me making money back from it, therefore, it isn't "gambling" but more of a grey area. Most games the loot box items have 0 monitory items.
@@MegaPokefan97 I'm fine with systems like Overwatch, where you can get basically everything for free (with only a couple of exclusive items worth real money) from lootboxes you earn (very easily might I add), but there is also an option to buy the boxes for IRL money if you really want to. But when you are forced to buy boxes as the only way to unlock cosmetics on a premium game, that's when I have an issue. Only cosmetics come from these boxes. I'm against p2w games 100% tho, especially if they are premium games in the first place. And don't even get me started on DLCs that cost more than the base game *cough* The Sims *cough*
@The Man With No Name Games like CS can be considered as gambling, since there is an active buy/sell market. But I was specifically talking about games like Overwatch. The whole point of gambling is to try and get a monetary value by putting in something smaller. Overwatch's lootbox system will NEVER give you a profit. You cannot trade/sell skins, and selling accounts is illegal (so should not be taken into consideration), I wouldn't call that gambling. By purchasing lootboxes with IRL money, you know for a FACT that you are spending that $30 (or however much you are spending) and will not get it back, even if you are lucky with the items you receive. Especially since you earn these lootboxes, yes you can buy them, but unless you are going for 100% cosmetics, basically all the items can be unlocked for free, even if you don't get them in the boxes, you'll easily rack up in-game currency to purchase them. The items are also ALL cosmetic, I'm personally fine with cosmetic lootboxes, I'd prefer the classic direct purchase option, but this works fine, it's just when p2w aspects are in the boxes which is when I have an issue (especially if the game is already a premium game, free games get a slight allowance (but depends on the circumstance, for me at least).
The No Mans Sky was really a sad story, they got pushed into a corner and they didn’t enough time. After all the dust settled he said “all we did was get back to work” and that’s very respectable. People need to remember No Man Sky has a team of like 9 people, in the whole company.
This is such a stupid comment. The games that are actually complicated and challenging like Bloodborne aren't guilty of this complaint at all. What sort of point are you even driving at, that grinding for 500 hours on Destiny isn't the intellectual equivalent of clicking a pen for an hour to get a cigarette? Games are LESS complicated and challenging these days, require tedious, unfun, mindless grinding or a large monetary investment to get to much of their content. Are you really that addicted and obsessed with shitty, easy, live service games?
Wizard 101- Me who is broke: "I'm going to play along with the story quests and have fun!" Game: "your next story quest is at this location which takes you to the full open world of this game-" Me: "awesome!" Game: "-but you must be a PAYING member in order to access it" Yeah...free to play the beginning....but pay to play as soon as you're done.... membership should just give you cool perks not prevent access to the whole thing.
@@jacktheflash8478 nah thats an exaggeration, i never felt the urge to play an EA game. But i admit that im guilty too, because Need for Speed Underground and Underground 2 took me captive for years :)
DRM has been a big issue forever, the concept of limited uses for a single user or multiple is no new concept either. Even in the gaming world between 2004 to 2011 Direct2Drive was selling digital games where you could activate them on new systems only a few times before you had to contact them to re-issue you activations. Had this issue several times. And when they merged into Gamefly during 2011 I lost quite a few games in the process. Buying into a console now at least has a bit more security in knowing you won't lose your games immediately. 20 years later though? Perhaps. The funny thing is Gamefly resold the service three years later and I have to wonder if people again lost games in the process. I never bought a bunch of games on the service anyways, only games not sold on Steam.
The king of this was Ubisoft breaking R6 Vegas 2....by requiring a CD to play a gitigl copy in an update. So they, legit, stuck a nocd crack in there. Without even removing the crack team's name from the code so anyone with a hex editor could just see the crack team's notes and stuff. Ubisoft couldn't undo or remove their own DRM. I think...I think that DRM worked a little too well then maybe? That's a pitfall of digital distribution vs physical, but I've not had a system with a physical CD or DVD drive in ages. I could just get an external one, sure...but....
It doesn't count if you call "anything that has to do with EA". With how much they've done, that's like calling heads AND tails in a coin toss. You're going to be right, because you've basically called every possibility.
I mean obiwan is right that is predictable, the EA lootbox deal was soo huge and well know that it caused a few countries to ban them to the shadow realm. Dont forget that EA had the government or whoever investigating them
I always picture him acting like a human 99% of the time and occasionally pecking someone's eyes out when they piss him off or pouncing on and eating a live rabbit in his garden when it tries to eat his carrots.
gladiator blaster no he’s a bird he’s said in many of his videos he’s a bird! Obviously he’s intelligent and us humans just can’t live up to how smart he is
One of the worst copany decidions ever was the update to Star Wars Galaxies which scaled back everything and literally destroyed the game in a matter of days. Everyone stopped playing, it was insane.
I don’t play Diablo or really care tbh, but I felt completely sympathetic to those of you who had your hopes and dreams completely dashed. I hope Diablo: Immortal completely fails and that nobody gives it attention.
I’m still salt about the bs that went on with Destiny and Destiny 2. First was how was told in order to play beta for Destiny, had to pre-order, but then they decided to make the beta available for everyone without the pre-order. Fine, whatever, can get passed that. Other issues then occurred along the way, but then a smack in the face was with the release of the third DLC, and how the game and all three DLC’s were the price of the just the game itself when it was first released (and not including the cost to buy the first two DLC’s). So, essentially, when the third DLC dropped, new players were able to purchase the game and all three DLC’s for around half the price of what current players had paid. Then, Destiny 2 … that first DLC was an absolute joke, and not worth that money. It didn’t feel like an actual DLC, but instead like a little additional update to the game. Enter micro-transactions and then where the game is turned into a subscription. Oh … I forgot to mention the constant nerfing-buffing-nerfing-buffing of weapons in Destiny, over and over. That was so damn annoying. I think they did the constant back and forth of that to just the AR’s alone around five times? And of course they did it to other weapons as well.
Probably destroyed their reputation enough already with it. The second they announced Diablo Immortal I knew I was NEVER buying another game from them again. They've literally become just another tone deaf greedy gaming company that focuses on quantity over quality games.
The always online stuff irks me. Like, I can't always rely on my internet being up. Plus there's a used video game store that's my favorite place to get new-to-me games every few weeks. It is interesting to think about the licensing stuff, since even with physical copies, we still don't technically own the game contained within.
I was livid about the whole loot-box thing back when it was a thing in battlefront 2 because I'd spend hours and hours grinding for credits to get anything, And they'd limit you to so many credits per week almost. Now I don't know if the limited credits thing was limited because of being single-player, But I'm still livid about wasting all that time.
At least Fable didnt lie. They had a plan and got cut and cut and cut and represented it well with the box eating a box eating a box on load up. They made it a joke but acknowledged it from day 1 and everytime you loaded to play it on how they had to keep eating their ideas for corporate. Bravo 👏
To be fair, they *were* working on Episode 3 at the time. The real bad decision was to let it balloon into Half Life 3; it probably would've shipped had they kept it pared back and not allowed development to be dragged out long enough that Valve's flat management let the effort collapse.
@@angrymokyuu1951 Honestlly I'm not doubting your claims but I'm still being a cynical asshat because if there is / was anything for Half Life 3 then what's stopping them from handing or selling it off to someone else to complete
@@weredig0 ikr? At this point they could release HL3 in the Source engine and all of us who are still waiting would be happy. I know I would be. Fkin Valve
Apex when they called the community "freeloading asshole" We were spending money on that game and they decided to talk shit so me and 4 friends deleted it
Yup, I quit Apex as soon as I saw that. And it was right after they dropped season 3 which was terrible on so many levels. Im spending money on a free game to support the devs and this guy has the nerve to say entitled shit like that? Fuck off dude, ill just play another game.
You make a free to play game expect alot of people to not want to pay money for it. You want guaranteed money sell it for 60 dollars and make all content and skins available, if you want to make skins characters and other things to make x money or time to buy it then make it free to play. Simple idea you can't have it both ways
@@bouziB dude its a free to play its not like they are losing money by you not playing it. You need to send them a message telling them how they shouldn't expect every player to pay them when their gimmick is "we are free"
Same. Dont forget the ax that only cost 300 dollars to get. They charge the same price for a single skin that most games charge for a DLC. Greedy fk;n maggots there at EA/Apex.
Ubisoft has to milk everything at this point with the amount of bad and costly decisions they've made. Skull and bones, AC Unity, Beyond Good and Evil 2 and the list goes way on...
And this is why I sail the high seas. Torrent to your hearts content until you find a game that actually deserves the 60 dollars that you are gonna spend on it.
Facts. Piracy have become the new gameplay demos. People like to shut that stuff down, but honestly it's amazing. CD Projekt actually supported repacking and cracking of their game, which I'm really happy with. I'm glad I never paid for cyberpunk bc the crashfest wasn't worth $60.
@@camerondale6529 no game is worth 60 dollars especially if it is digital. New releases should be between 20-35 us dollar. Remember there are millions of people buying the game so they would still make a decent profit with those numbers. A triple a game doesn't require that much money to be made compared to 10 years ago, basically they just recycle parts from older games to make new ones.
About the Silent Hills game, I remember the youtuber Delirous playing the demo and telling us, that he bought a PS4 just for the game...yeah, well done
10:23 Haay! You used the screenshot of my mod i made years ago! ^~^ The Arctic Fox Soldier pack~ (If you want the pack, it essentially reskins the fox mask to be a snow fox along with texturing some of the vests and pants from the Heists update into being snow camo textured. Its by Crow on gta5mods or something) Also, gameranx, did you by chance happen to download the trailer I made for this mod before youtube deleted the channel it was on for no reason? If you did, could you let me know so I may be able to have it again? I loved the video I made for it but lost the files and never redownloaded it before youtube deleted it. :c
@chris stevens Well thank you~ If only my beloved trailers didnt get lost with that channel...along with the fox pack, I had a mod that replaced the pistol with a crow. The trailer showed a biker birb (wearing a vulture mask) who overheard some guy talking shit, so he stopped and slow-mo walked up to the guy with the heist music from the dark knight rises playing, saw a crow on the ground, picked him up, and used him to shoot the guy. He then got into a huge gunfight with the neighborhood and cops, but since i reskinned the pistol, everyone had the crow gun, so there was essentially a war on grove street with gang bangers, cops, and an anthropomorphic bird all shooting at eachother with crows as the weapon. The gun also made a 'caaw' with each shot aswell. I miss those videos.. ;~; The mods are still up tho, i might try to recreate them for my mother if I ever get the time. She absolutely loved the fox team in the trailer. My skills are moreso with cinematography than with modding, and it showed in the description since the only reason i made those mods were to make the videos with them~
@chris stevens Heh..thank yah. I shall Hopefully I can stop procrastinating and get this channel running. Might be hard since I'm a mute, but I'm sure i can figure out how to be entertaining somehow~
@@corvidconfidential8826 yo I subscribed to you!!! Idk when and if you will put content up. But since you're mute I would love to see how you go about making your channel entertaining (not trying to be rude more curious than anything). I would totally watch your vids has long as you posted cool content, or really anything interesting. I think a lot of other people would as well my dude. The interest factor alone would be enough to draw at least a few people I think (such as myself). Also it would be interesting to see what you do in multiplayer games!!! You would have to have the hands of flash when typing call outs I imagine. But yeah I just wanted to say you should give it a shot!
@@hailsithis857 Well thank you, and to spoil stuffs, I use TTS irl when talking to those in my house, but I use a crow call when playing PUBG or something similar. I try to keep it simple with one caaw being 'come here' or one short + one long means enemy nearby, etc. but yiss, i do type quite fast. I have a feeling the 'bird' part of 'watching a mute bird talk about things/play games' would also be unique. Lets just hope I can get around to it while not having to close my etsy shop too. c;
I’m convinced these downvotes on your guys channel are “shareholders.” There is no reason for a single downvote in any of your videos I’ve seen so far keep up the good work.
Gamers: 40 hours of grinding to become Darth Vader?
EA: We're doing you a favor... It took Anakin Skywalker 13 years.
actually that makes sense. Jedi are overpowered and it should take long
I actually think it was a good thing to make you be able to be Vader only after playing 40+ hours because seeing 100 Vaders in the map, wouldnt make this a special thing. I dont know anything about the gameplay so im just expeculating but i think this would be better to have THIS character only after you "earn it". But i also do not agree with u being able to pay to get it before other people
@@tsesuutromaria2459 You wouldn't see that; each team gets only one "hero" at a time; once it's taken, the player has to die in order for someone else to become say Darth Vader.
@@tsesuutromaria2459 True. They should limit the max amount of vaders to only 5 possibly
I mean... they're kinda right but at the same time...not really.
Even today the whole "always online" idea is terrible. Yes a lot of us are now getting games digitally, but the idea that I have to be online to play them even if the game itself doesn't require you to be online is just baffling.
Yeah, it’s really shortsighted. Internet can go down and be unreliable. People will still want to play their offline games.
Not to mention situations where the Internet is shared/limited.
This is something epic could learn. A couple times my internet has gone down and I decided I wanted to play metro exodus (it came with my RTX card, so I didn't intentionally buy it from epic), but apparently that isn't allowed. This is a huge issue to me. Origin has also done this to me before, but it usually doesn't. It is a big issue to me though, however infrequent it may be, and it is one that needs to stop existing.
I spent about a month last year waiting for Centurylink to fix our internet. Every time it went down it would take them about a week to get a tech out, and if another job ran over we got canceled and rescheduled.
@@EricFarmall I had the same issue plus they were charging me for a higher speed that I wasn't actually getting. Come to find out the speed they were selling to me wasn't even available in my area.
Oh you mean what playstation os doing with digital games?
EA said "we don't want single player games".
The Audience actually said "we don't want EA games".
Nearly 300 likes and im the only comment hehe
wrong
EA only wants multiplayer games cause of the money
EA: do you all not have debit cards?
EA: *surprised pikachu*
I just want to add how insane it is the level of talent in the modding community. Like Modders have made games better than the original team working on whatever game. I always donate to the Modder that gives the mods that improve my favorite games.
Not to take anything away from highly talented modders it's always much easier to improve someone else's source then to build your own from scratch. Also modders often do it as a work of love instead of for their livelihoods so it gets that extra passion without the rush of having to sell something.
@@UnholyWrath3277 I agree with most of what you said, but not the "just improving" part. The best mods you can get all have tons of original content, sometimes they have even original ideas. Compact Machines, Capsules and AE2 for Minecraft, for example, bring the idea of REAL extra dimensional storage, while Computercraft and Redpower were the first to bring in-game interactive programming to the game.
Not to mention mods that go beyond what the original content creator (be it game developers or even other modders) ever imagined the concepts could go, for example the persistance, modularity and content density of Opencomputers, or the extremely powerful Mystcraft and RFTools Dimensions, both of which overdo Myst's implementation of the concept of creating custom dimensions.
@@TRak598 that's entirely fine like I said I don't always agree with copyright laws and ik you agreed with several points I made. However even if you add an original spin your still using someone else's IP or it wouldn't be a mod. So if they choose to want payment that is well within the right of the company. If not even better
This blows the roof right off the backwards market capitalist model of gaming (well, everything really) - but sticking with gaming ... If you Open Source a project and get passionate people working on it without a profit motive, just to do something fun, artistic and creative, you are going to get a far superior product than something made for quarterly or yearly returns.
Sports games are maybe the worst example of this. They come out every year, but most years they are nothing more than a roster and team update. So why are people supposed to pay $70 for it every year? I used to get the NHL games on PC back in the early 2000s and was a member of an online modding forum. The amazing number of unique, quality and FREE mods out there was staggering! So if the main developers finally created a decently running NHL game with good gameplay mechanics - NHL 2004 ended up being one of the best - then the modders would do the rest! Beyond just roster and team updates, I recall a full-scale update to make roller hockey in the game. And that's just one small example.
Open source is better than any corporate system that is beholden to deluded shareholders.
@@UnholyWrath3277 My point is that they barely touch the original game, and in fact many modders ARE owners of everything their mods bring.
The only real reasons for the mods to not be commercially traded are:
1- Some games don't allow for mods to be sold. You can start selling and most likely that won't result in you getting sued, but the game company will ask for you to remove your mod from web pages, and not complying may get you in actual trouble.
2- Modding is a passion hobby; Be it to hone your skills, enhance the gameplay of a game you love or just make people happy, there isn't much expectation on either sides (modders and mod users) for money to be involved (other than Patreon support).
The thumbnail says not to "-bite the hand that feeds you."
The problem is, these big companies believe that THEY are the hand.
That's the problem that they don't grasp. Without costumer there no growth. Our money is part of their salary
Help us Obi Wan Kenobi, you are our only hope.
In these dark times of gaming, we need one such as the likes of you.
Right? All we gotta do as a whole is go on strike and stop buying their product, wish all the people that complain about the microtransactions fad would realize this. A. Dont buy the game at all, B. Dont pay for the microtransactions.
General kenobi
They are just too big. The boards and CEOs at the top are so detached from the ground reality. They just have to be brought down. Thankfully, they are doing it already.
Remember that time Konami tried charging people for a second save slot?
What about the pokemon games. Only 1 save slot, and you can't complete the game without owning 2 copies of basically the same game.
Jackmerius Tacktheritrix we don’t want to remember the Dark Ages... those times *scared* me...
@@monsjrgenlien1628 they sold transfer cables, they likely made it like so to sell you the transfer cable necessary to complete the game with your friend's base pokemon, and then have you realize you like playing w friends using the transfer cable. Nintendo was always about trying to bring people together. And I think those cables ran for like 12 bucks, so it's cheaper than some of the forced purchases made on other consoles. Cheaper and served more purpose than an xbox remote to watch dvds for example...
or when they charged people 40 bucks for a demo
@@monsjrgenlien1628 if you're trying to complete the pokedex yeah, but not everyone cared about that, the pokemon games were about the story firsthand. Then like the other dude said, they want to connect people together, thats what Nintendo does nowadays, they always have, its just so much more simpler now with online connectivity.
I still buy physical games, you never know when you’ll need to trade it in for a pack of chips
Facts. I like to buy real disks because sometimes the game sucks and ps4 doesn’t allow refunds
Physical > Digital. If I can buy physical over digital, I will.
That's exactly why I get digital .i sell me games way too much and miss em by the end of the week. I prefer physical mainly for the download time is way to long instead of maybe 10 min to an hour install.
Physical games are the way to go thank you sir🙏 your the reason why really gaming still kind of exist.
Funny
But the thing is if you lose a physical game you land at peace cause you know the fault is yours
If you lose a digital one, it's either the internet service, the account, the online stuff, there's always that much shit
To me, having a digital version, even if I buy it, it feels like I'm borrowing it from the Internet
Having it physically, being able to grab it, touch it, hell, break it even!! It just feels like I actually own it and it is my responsibility
I prefer physical copies of games. There's a comfort in actually owning the game.
I can agree with ya there
I can agree and love my collection as it is. But after owning over 600 games on the ps4 alone, I just don't have the space to make them all physical. I've only got a little over 60 physical copies and can't justify getting more :/
Plus a lot of games just don't have physical copies nowadays, being that the number of indie developers has skyrocketed.
There are some games that are digital only. Like sleeping dogs definitive edition.
Not today... Discs are just a license from gen 8 and on. I do still play physical mostly esp older games. I dont rly like emu
Easy to say in principle, but after using digital copies for several years now I have to say absolutely not. You don't get a physical object but you get freedom to play wherever you want, convenience to switch between games, and opportunites for quick purchases and online refunds. My first Xbox One games were two disc games but they ended up being my last.
Who remembers the video falcon did about battlefront 2 when he said "you can't win Anakin, I bought the high ground!" Easily one my favorite things I heard said about that game.
I didn't see the video. Nor knew it existed. But now I want to see it. This statement sounds absolutely perfect.
@@ImperialGuardsman2 When TF2 players lose: "That's it! I'm getting me mallet!"
When Battlefront 2 players lose: "That's it! I'm getting me wallet!"
Did we forget how EA Said players don’t want single player games wow five k likes is crazy
I never will.I laughed my ass off at the BS as soon as i read that
Anyone else still boycotting EA?
BOY ! Give me the name of one good singleplayer game ?
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You see what i did there
Joke of the decade
Here, Sony is producing marvelous single-player every year lmao
I think the funny thing he glossed over about SWBFII is that its not 40 hours of grinding to unlock all the characters, its 40 hours of grinding to unlock A character.
Luke, I am your father... Now get off that damn game teatime was 39 hours ago!
Thank goodness everything new is just free updates. SWBF II is SO much better now. Now the cosmetics are a pain in the ass sometimes
@@meisterjubjub7606 Yeah the game is much better now, shame few people are playing it and some gamemodes are kind of a wasteland.
Ubisoft.
I still buy physical copies of games and will whenever I can. It’s important for consumer rights and game preservation!!
Watch dogs: Ok I have a great idea. Let's make a demo for the game on the highest end graphical computer known to man. Then we will release the final version on the Atari 2600.
I dont know about you but the graphics weren't that different other than the shading
How was the gameplay/story?
@@fatlacesthedon honestly I find WatchDogs to be a pretty damn decent game. I find the story to be decent, and I also find the gameplay to be decent. WD2 lacks in some areas that the first did better in, but in some departments WD2 was better than WD1
@@Seawolf.Gaming I know, like it doesn't do any one thing in particular well but it does everything better than most 3rd person open world games. I think 2 was the best, I'm playing legion and its good but... The story... It wasn't bad but at the same time didn't make any damn sense. It was going the right way to be but then they just fell off a cliff lmao I do like how they've tweaked stealth/the wanted system. WD2 felt like you couldn't escape no matter tf what
But the graphics were still in the game files locked away.
Graphics were scaled back so consoles didn't look bad, there should be many youtube videos on this. It's were I learned of it, and then checked out my copy.
EA: "players don't want single player games"
The single player JRPG genre currently experiencing a massive popularity boom: "am I a joke to you"
Only a boom to the resurgence of FF7
@@patrickmcglonejr8163 I would have to disagree with you there. while FF7 is an immensely popular JRPG, I would say that this popularity boom of JRPGs started in response to games like Xenoblade Chronicles (1/2/X), and Persona 5.
But that's just my take on it.
Tactical_Mitch SSB
Dragon Quest XI as well, they even released a new edition with increased content because it’s doing so well
@@ExS-2001 I think there's a lot more first timers to JRPGS from Dragon Quest XI.
What boom,JRPGs were shit for over 15 years with few exceptions.
EA: We don't believe in single Player games:
Also EA: Losing millions of dollars, gamer's respect, and being reviewed as the worst company.
I think Activision is worse personally.
@@themasterninja110 You're entitlement to your opinion, of course, but that doesn't make you smart. Everyone knows EA is worse.
@@alexjones2141 actually thats all based on opinion. And I'm saying Activision is worse. There is no definitive or objective worse. Its subjective.
@@themasterninja110 Nope, you're wrong. EA has been voted worse company in America multiple times, Activision not once. That there is fact in my favor, but I could go into more depth of EA rushing and ruining studios, as well as having bullshit micro transactions if you'd like to be educated
@@alexjones2141 voting is optional based not fact based.
P.T. did exactly what it set out to do. Became a real urban legend.
**cough** Polybius **cough**
Yeah, because that's what companies set out for... Spending money on a product that will provide absolutely zero return.
"So, you've bought our game? Cool! Would you like to pay us so you don't have to play it?"
Wargaming in a nutshell 😂
Does Wargaming even sell games?
That doesn't even make sense. I don't mean the idea. I mean whatever it was you were trying to say.
@@aceldamia9114 I'm confused now xD
@Acel Damia Wargaming has plenty of free to play games, so they don't really sell a game in the first place (with Master of Orion seeming to be the exception, now that I actually searched).
Can I just point out that P.T is acctually a master piece from Kojima, telling his story at Konami and how he knew he was about to get fired. Showing of how Konami changed from making good games to only making mobile-gatcha-cashgrab-games. And for that reason they put it down.
Technically its spelled Gacha-
Its based on Japanese Gachapon machines
It might be spelled Gacha, but it will always FEEL like “got cha!”
yeah of course there's always a deeper meaning behind fucking everything
*masterpiece
Gacha btw
Here's a bad company -decision-
EA: *exists*
D I A V O L O gotta make an addendum (personal) to your comment.
EA leadership existing is a bad decision especially if they're still employed, ANYWHERE!
Bad Company... I imediatly thought of BF BC
Bad company... oh my god, bad companies are all Jojo stand references!
Blizzard/Activision : hold my beer
D I A V O L O *Gets the most downvoted comment in the history of humankind*
I kinda forget that Konami makes videogames. In my mind theyre ingrained as "the people who make yugioh cards" 😂😂
You´re hilarious
Heeeeey come on, that's unfair!
They're making Pachinko Slot Machines too!
Are you serious? I played PSX when i was kid and remember the word Konami with white background before title screen.
for me theyre the people who make pes
@@adamlion3495 Pachinko Entertainment System? (✌゚∀゚)☞
It's not a "loot boxes" anymore, it's [trying not to laugh] "surprise mechanics" now...
@Nekid Snek9000 r/woooosh
@@hawkz3613 r/foundtheredditor
Azazel Azure r/IHaveReddit
HawkZ r/im14andthisiswoooosh
EyeAr WeeTawTed r/getafuckinglife,Redditor
EA: "Players don't want Single Player Games"
Me: *Laughs in CD Project Red*
IM HYPE AS FUCK FOR CYBER PUNK 2077
Julia Hollow *flip
Laughs in persona 5
Laughs in any pinball simulation.
*Laughs in Jedi Fallen Order*
I was kinda hoping all 10 were from EA
would've been too ez :p
@Wade Wilson i think now every big developer has slowly become EA at this time, i only think maybe just rockstar games who still a good developer
@Wade Wilson Oh yeah i forgot that developer cause their name like they just put random word in a bucket and pick three of it
That's the legacy of EA; just mentioning its name can sum up its complete and utter bull-shittery it has done. There are worse problems out there, but EA is a game company that produces problems indefinitely and will be regarded as a shit company.
@@namelessdork2256 Yeah i agree, they consumed by their own greed. Look before EA became one of the best game company, all their game is good, good players treatment, good single player game, etc. But now, EA became the shittiest game company because of their own greed.
The paid mods also had issues such as one developer having a mod they created and still was active on submitted to Valve for the Paid mods under a random persons name/account. Steam didn't take it down once it was found out till a week later and never gave the proper owner the money they made during the time. Basically Steam wasn't doing anything for people stealing property of others, and if they made money, would drag their feet on it.
Microtransactions in every game imaginable, not just Battlefront.
Without sounding like a derder I kinda don’t mind the option to be able to buy things. I enjoy loot boxes & buying whatever I want or not. I just enjoy the option.
Microtransactions still work because of Asia. Even the government of Korea (if I remember well) set a threshold of how much can a person spend in microtransactions per month ... UuGHH
Well Battlefront 2 is much better now, you should look at it, everything you can buy with micro transactions is purely cosmetic.
@@GREENHOUSE_LIGHTSHOW They shouldn't be in the game in the first place, cosmetic or not.
Hell no
" whats the biggest game company backfire you remember"
"It just works"
That game is a whole load of horrible decisions wrapped into one game.
Listening to his lies made me fail NNN
I don't even play the game and i still get this comment
Is Todd Howard Diavolo?
I don't get it
No Mans Sky pretty much released twice.
I love the game now
The funny part is that I was about to buy it too before the massive updates came out and I realized they put the game at full price again. It's like $40 now. Maybe I'll buy on a sale
Yeah its pretty good now I remember I bought for €70 at release then didn't play it till after all the updates
Since no man's sky is fixed maybe I should buy it I just hope they don't pull this stunt ever again
I just wish some of the No Man's Sky fans who say "Hello Games are good guys! Look at all the free updates they've put out!" just remember Hello Games took a lot of triple A money off gamers at the start. Hello Games are fixing what they promised and what gamers frigging paid for! Delivering what's paid for is something that should be expected from any company, not something that should be praised when they screw up and don't deliver at the start. Some people just seem to be super happy that they weren't ripped off further by a games developer. And that's a really sad, low bar to set any company.
Remember EA's motto back then?
"EA Games! Challenge Everything!"
Yeah. It seems that they're challenging morality itself and take up the challenge to be the most evil possible they could.
They are challenging their own brains
Remember the guy that created pop-up ads? Fun fact: he regrets his decision to create them.
I hope that’s how the person that made micro-transactions feels. Just 1000x more.
@trollnerd You can't compare the two times, because back then the market for games was much smaller then today. There are millions more that game now then back then, so the market to sell games has become much greater. More copies = more money then back then.
It's also incredible naive to say game companies would not have implemented all the things they did now.
Deals with extern parties, multiple gold editions, microtransactions, making games grindy AF to make people buy the MT, creating gambling machines with lootboxes etc etc.
Exactly when is enough? Especially when there are companies that manage to produce games without this awful stuff? They don't do this because they need too, they do it because they love all the extra money they make from it.
I have a feeling you misinterpreted my comment. I wasn’t talking about the content of the game or the DLCs or any of that stuff that people that play the game would actually enjoy because it adds to the game, I mean the purchases for in game currency or xp or lives to save time or make the game easier because it has become such a hassle to play it legitimately. I don’t expect to have everything that the game has to offer now and in the future for just $60 but I think that is a reasonable price seeing how saturated and unoriginal the game market has become, if companies were to increase the price for the base game, they would lose a lot of money, gamers pay more to get more because that is the norm and game companies understand this so they make their game grindy and time consuming for such a minuscule reward that influences players to buy micro-transactions which is what I dislike, they intentionally put these things in the game to try to convince us to give them even more money. Now I understand that other entertainment things have gotten more expensive and that is due to supply and demand, golf clubs and ski resorts would have so many more people going to them now that they are well known because of advertisements and break through a in the industry that they HAVE to increase the price so they can handle the amount of people and to also make more money. The reason videogames have gotten cheaper is due to the fact that the low cost makes it appeal to everyone and with all the new features like Support for the game, multiplayer, cloud storage and so on that increase the cost to make the game, the market has grown so large that is can easily get a big return on it and if the game didn’t have these features, it just wouldn’t be able to compete in this day and age, TVs in the 90s would run you a few thousand dollars and give you a 30 inch screen with like 10 different colours but now in this day and age, they can sometimes cost the same but usually less and have features not even dreamt of by the best engineers and scientists in the 90s, know why prices didn’t increase? Because they didn’t have a max capacity, if they could make it, they could sell it. Now why haven’t videogame prices increased with all the extra staff, maintenance and operating costs? Because of the market. The whole entire market (game companies) would have to agree to starting selling their games at an increased price and be willing to lose a substantial amount of sales for a short term but they don’t because they want more and more money, they know some of us would stop buying games but we would come around as it becomes the norm, but it would take a while, so they improvise and make games fun but to unlock the fun parts, you have to either pay, or do a lot of boring stuff and THAT’s the part I dislike. Yes, gamers don’t want to pay more for something that has always been this price, it’s basically imbedded into us and it’s just too difficult to forcefully increase the price, if one company increases the price of their games, there is just another company with a similar game that we would switch to. If you’re going to say gamers are entitled brats for wanting to save money and because we hate multi-billion dollar companies milking us for the money we wanted to save, but not call out the companies. That is unfair. And if that makes us brats, then anyone that doesn’t want to pay to much for a piece of technology like a computer or tv are also brats because those tvs and computers by 90s standards should be selling for 2 mill for each key on the keyboard or inch on the tv screen. Technology prices go down because everyone wants one but can only afford it if it’s cheap enough so the companies making the best stuff sell it for cheap so they can also make money. A tv costs you a few thousand because it cost a lot to make, has a lot of features and use and also lasts years, games cost 60 because they are cheap to produce (not develop) sell in large amounts, have games almost identical to it, if they sell well enough can get an almost identical sequel, have a huge audience, a very easy platform to sell them, 100s of games come out each year, for almost all ages, can be bought up to three times by a single person or even more if they gift them as well and if the game is good enough, the player will play it for at best six months before moving onto something else and then come back to it for a week in a year or two.
@trollnerd k boomer
I've never understood people's dislike of micro-transactions, THEY'RE 100% VOLUNTARY!!!! If you don't want to use them, don't use them. My God, how fucking hard is it not to buy something that you don't want? Guess how many times that I've bought liver in my entire 48 years? Fucking ZERO!!!! I never have and I never will.
@@michaeldelyjah5696 and did you realise that you said you don't need your liver since you don't plan on buying them ever
Battlefield 5
"If you dont like it, dont buy it"
Wasn't it funny how most of us didn't buy it? I mean... Who could have seen that coming? RIGHT???
@@Bug_Bait I bought it, its really fun for the first 20-30hrs but gets boring and repetitive afterword. "Uh in 7min we should be getting flanked"
Darkfoxy123 Yeah, i know exactly what you mean. I kept getting that same feeling with Activision and Ubisoft stuff. As for EA though, I mainly miss Black Box (the guys who brought us NFS: Most Wanted and the SKATE games)
As far as good games go, I HIGHLY recommend Hitman if you haven't considered it yet. I'd describe it as a murdery puzzle game that rewards your clever thinking and punishes you if you act without planning.
It’s sad cus the game ended up being really decent. Not as good as 3 or 4 but it wasn’t bad. They just fucked it so hard
Imho the maps cause a lot of the issue since they are so stream lined. On the one in the snow mountains you can only go for route a, b, and c on the big desert map with the fortress it just says run forward. BTW, I forgot the names of these maps since they are simply BAD!!! In the "Rotterdam" map it has a ton of points that just create a ton of hold up since no one is making any progress.
EA: youve run out of steps. Pay 20$ more to walk.
And another $80 if you want that walking to be at a normal speed. And for another $60 on top of that, you can unlock a 5-second running ability. Or, you can just throw $200 at EA for the elite ability of giving them your ALL of your money. Because EA, the way other peoples' credit cards are meant to be played...
Yeah, we both know that you haven’t even loaded the game yet
Plus an extra $1 per every step you take
Man don t give em ideas😅😅😂😂😂🤘
Loosely related to the Steam paid mods... I was part of a volunteer ambulance squad that people poored their hearts and souls into being the best they could be to help people of the community. We worked in conjunction with the paid city units on occasion if the situation was bad enough to need a paramedic. We were trained by doctors and paramedics and had to pass the National Registry Exams to be able to be there. THEN, officials in the state decided that all EMT's had to be directly under the control of the doctors and the only way to do that was to make all the units PAID, The next day after that ruling came down 2/3 of the EMT's quit on the spot. Suddenly they turned what was a passion into a job and since the "good samaritan" laws no longer applied to the EMT's they didn't want to take a chance of getting sued because they were being paid. So I can see how modders would suddenly lose their passion for putting out something that they think is unique or really helpful to other players just because the community would appreciate it.
Battlefield 5.
“If you don’t like the game don’t buy it”
Fine, we won't.
Buy that is true...
Why don't they mention Genderfield V for the real and biggest issue that they've had?
"Our market research shows that no one purchased Battlefield 5. This was our token attempt at a single player game. No one bought it, so obviously, no one wants single player games anymore."
"Could it be they didn't want our game where after every in game match we force them to play 3 slot machines, spin 2 wheels, and give us $1 or the game turns off for 5 hours?"
"No, it's definitely that they don't want single player games. Seriously you idiot, who wouldn't enjoy giving us a dollar? You're fired. Train your replacement on your way out."
Well, I prefer Call of Duty
If there is one rule every company must follow
Is to Never insult your consumers
U mean customers wait......your not eating your ps4 are you?
Considering the number of companies that openly mock and insult their playerbases whenever there's backlash to controversial decisions, I'd say most have forgotten this.
Buying a broken game is like buying a car without brakes or you pay full price for a car with a broken windshield then they offered to give you that windshield for another fee
Crash Schwarzenegger tell that to marvel ,disney,sony,Gillette, funimation, and more I can't think of off the top of my head.
Crash Schwarzenegger
Don’t know about that one, mate.
EA's Battlefield V "Don't like it don't buy it". Nuff said
Consumers: Okay
Developers: _(paused face)_
@Saturnus no this statement was directed at gamers for questioning the content of a supposedly ww2 based game. A game series that is dramatized but still within the realms of reality, broke that reality. Then when gamers complained they said that to them all.
But that's just common sense. If the "fans" were that incredibly petty I wouldn't _want_ them to buy the game lol
@@jarlbalgruuf2415 that is failure. In any endeavor that requires someone to buy a product that you produce that attitude is failure. The thing most of us forget is we can exist as a business entity because we serve our customers. The moment you refuse to serve your customer base is the moment that they will leave. There will always be loyalists, just dont insult them by calling them bigots for not liking your product. This is what happened with bf5.
@@dwimrel actually there are always undesirable consumers that businesses in fact _do not_ want. People looking for reasons to be upset (e.g. crying over silly prosthetic lady) were not going to buy it to begin with. The thing is if they were upset it, they weren't a part of the customer base to begin with. Just angry outsiders. And regardless of expectations not met, profits were still made, and more shitty people were weeded out of the game.
The plan worked perfectly not only did they crush the mom-and-pop brick-and-mortar stores that were selling the games for much cheaper now they can sell them at exorbitant prices and act like they're giving you a deal to have a digital copy.
Sims 4 removing the open world from the sims 3 and simcity launch where you always needed to be online and the server was off. (EA takes the cake IMO, after that Ubisoft though)
I was so pissed and wondering why you couldn't go anywhere freely in the sims 4 so I sold it and bought the sims 3
Sims open world?
@@KimchiYeo Sims 3 was open world which meant that there was no level transitions which made the game more smoother and they handled it well with performance. Sims 4 is cut down on everthing Sims 3 improved on.
@@KimchiYeo Only sims 3, which compensated for some performance issues and for the fact you didn't have expansions at launch(if you played sims 2 with expansions, the open world was literally the only thing worth playing 3). But they removed it for 'performance' and sims 4 doesn't even run that well for what you get and it's boring because you have to wait like half a minute if you want to get out of your house or switch sim if they are on different lots. Sims 4 does improves quite some things over sims 3 and it is without a doubt more refined, but that doesn't matter when the game sucks balls. It's like Bethesda fixing their Elder scrolls glitches, improving combat, environmental design and performance by making the games lineair in level design.
@@psychosis1767 Sims 4 does improve things, like moods, multi tasking, sim creation and house architectures(you can have different wall hights, make objects bigger, it's more refined). Though you can't change colours which makes building IMO even. But l like the other gimmicks, though too bad there isn't really a fun world to utilize those things in.
Ahem
Adding battle royale to any game that isn't battle royale related
Wasn't COD's Blackout mode good though?
Batman Arkham Knight had a battle royale for a day then it was removed.
Yeah. Like crossout's battle royale
Yeah that totally backfired for epics fortnite, Those idiots at epic really made a mistake with that one, doubt they will ever recover from that debacle of making millions every single day for almost 2 years. They must be really regretting that decision to add a battle royale mode to their failing PVE shooter.
Robocraft Royale being a pay to play game when the original Robocraft is free.
I still buy physical copies... gamer/collector
Me too
High five. Not a lot of us left
I'll just say same
Physical copy will never fail me like a digital will. I much rather have the physical copy
Same here! I love physical copies, nothing like looking through your own private library.
“Never bite the hand that feeds you” this is a very accurate and true saying, upset the customer too much and you have ruined your business
I feel Google is hugely responsible for encouraging this microtransaction trend. Literally 99% of all Android games on Play Store are riddled with microtransactions. They've ruined gaming.
Google doesn't make a single game though, that's the other companies and people that just yeet microtransactions into their games.
@@Cozzy-Wozzy Everyone knows that. But Google offered them an easy and encouraging platform to implement IAP. And it's not very old. Widespread IAPs in mobile games are a thing of this decade.
Archer Frost Didn’t it start with Apple? Not defending Google though, they are participating anyway.
I'd you are implying that App store came first by Apple then yes. But Google encourage microtransaction.
Sam They’re actively encouraging it? What are they doing?
I like your opening monologues. You don't treat your audience like they're idiots by over explaining things, like what a twist ending is. WhatCulture and Looper should take note.
*"10 Game Company Decisions That BACKFIRED BADLY"*
No.1 - EA
No.2 - Konami
No.3 - EA
No.4 - EA
No.5 - EA
No.6 - EA
No.7 - EA
No.8 - EA
No.9 - EA
No.10 - EA
Epic Games 1-10
You missed EA
I kind of see a pattern.
🤣🤣🤣
ANyone else remember teh days of Spore?
The crazy thing about watch dogs was that the code for those light effects were still in the game, you could enable it with a mod and the game performance didn't tank.
As a Silent Hill fan, I was devastated when Silent Hills was cancelled, it looked good too, until they cancelled it
Making a game 60 dollar game p2w is the ultimate EA Move.
Overwatch was also 60 dollar, and nobody made a fuss.
@Morgz Shit Face But it was 60 dollars nonetheless.
@@alandunaway3000 every triple A game is 60 dollars lol
@@alandunaway3000 overwatch is not p2w the problem was always the p2w aspect not the microtransaction one
no one gives a shit if the game has skins for you to buy its the things that affect gameplay that piss people off
@@alandunaway3000 Adding mobile game elements into AAA titles is...Why don't you find that a problem what is wrong with you?! I know Greedy Dark Vader choked all the oxygen out of your brain. Now it's filled with One Man's Lie bullshit and white smiles...🙄
Honorable mention: Fallout 76. The whole game.
CometTamer here’s one more naughty dog
I was amazed hit wasn’t on the list.
At this point in time The Last of Us 2 can be easily added too
@@toblerone1729 I mean, I'm gonna wait and see. Chances are it'll at least be decent. Maybe not as good as the first, but I doubt itll tank the series.
@@comettamer its out, what do you think
Years ago there was some MMO where one high-profile player got banned unjustly, a large chunk of their player base went to their forums to comment on it in support of that banned player, and the publisher basically tried to ban all of those players.
This meant that they tried to ban somewhere between 40 and 50 percent of their paying players, which in turn sparked a disaster where even players who weren't even involved figured that at some point they would be getting banned for BS reasons... so in about 2-3 months time, that MMO ended up losing roughly 80 to 90 percent of paid subscriptions.
I forgot which MMO and publisher it was, but roughly half a year later they sent out a message to anyone still in their mailing lists, about a "merger" with some shitty publiser of mobile "games", a merger in which they basically explained how they'd be "integrating" their servers and how their online infrastructure would be migrated to that other publisher's stuff.
Bite the hand that feeds you, and you end up sending out a message about a "merger", desperately trying to not make it sound like the truth of "we effed up, we lost shitloads of sweet money, we had to lay off people and the remaining husk of our former company has been sold off to some cheap, shitty, lesser publisher".
I think Rito, developer of League of Legends, must've learned from this, in a way at least.
Faker, the best the game has ever known, got fed up with Chinese trolls that purposely made him lose his games, basically said, "Rito, if you don't fucking do something about this, I'm quitting solo queue," and boy, that got so much support from the community, Rito actually took action just to keep the player base, knowing fine well he's half the reason why the game is afloat and still gets attention.
Bear in mind that Rito is a dog turd company that largely ignores their players, but they really took it seriously to not screw this one up.
Going to a store, and going through hundreds and hundreds of used games just to find a cheap game you never seen before but looks cool will always be my fav part about gaming.
I like doing that online and especially with the Nintendo store (in their under $5 section or indie games).
I haven't been able to find games like that in a while.
I seriously hope we *don't* go full digital. My Internet's average download speed is 500kbs just for a game update.
To download a full game (my 3ds isn't bad, only takes a day on average) is simply out of the question for me.
for full games?
@@Nicholenickinicscott yes for full games, not demos. My Internet is a piece of shit.
Yikes that's some 2007 Internet I feel you
Hikaru WDM damn that’s some bad internet...
@@MrKimas I wish it was as good as 2007 Internet.
Everytime people find out a game is getting censored.
PlayStation 5 players XD
Easy, stay away from Sony. I say this as a previous huge Sony supporter. But ever since they officially announced (yes we are going to start censoring games, both in the future, and previous titles) I realized.....time to jump ship. Many other companies are doing the same, so if you're worried about licenses, many games that were previously PlayStation only, are starting to go to other consoles.
"Do you guys not have phones?" will be on that guy's tombstone.
Update: cyberpunk being released way too early
*cybercock 2007
@@epic_gaming2288 cybercock 2077*
@@kgill-_-7042 *7702 kcocrebyk*
We waited 8 years, but what were they doing in these years with the game? They focused on the penis option or what?
Countless games get released too early. It's something Gaming Companies will never learn.
Fallout 76, and literally everything EA has done since 1997...
Star Wars Battlefront 2
Dad it Yourself
Generalising EA just for the sake of jumping the bandwagon, are you?
Cathal Carson well considering they won an award for being the worst company
Cathal Carson Not at all. Generalizing EA as crap is based on the fact that generally everything EA has released in the last twenty years has, if fact, been crap.
I also believe that, in general, fire is hot and water is wet. I am not on the “fire is hot” bandwagon, I am simply recognizing a verifiable reality.
@@patriotsandtyrants I don't think every single game ea released is bad there are a few good ones
Battlefield 5 trailer and then saying if you don't like it don't buy it. How is the game doing?
Barely anyone is playing is the "new" firestorm.mode. they deserve all the bad publicity
I forgot it existed til your comment.
Theres still a following, the core gameplay is great and works usually fine. However, the developers aren't giving near enough content. We have to wait maybe another 5 months just to be able to play as the US or USSR, it may aswell be Battlefield 1941. Its just sad though as there are still people hoping the game will redeem itself but the developers just won't try anymore
@@fragglegir9811 I am not interested in BF game that trying to be COD's shooting
@@fragglegir9811
Or the weapon balance being really wierd.
Lack of ammo playing with randoms, like that worked in BF4.
"in a round" assignments, so you were better off leaving the game, leading to really unbalanced playercounts and random swaps.
Player visibility.
Not having RTX at launch the big selling point
The whole situation with paid mods, was not the paying itself, modders deserve to be rewarded for their work, it was the lack of quality testing and the fact that Valve were taking almost all the money.
Depends on the context of why they were paid. If they are directly profiting from another companies work that they received no permission to use then they are copyright infringing under the law. I'm not saying it's right but it's factually illegal. However if the company has no objections and people want to donate or pay for something all the power to them
@@UnholyWrath3277 It was skyrim modding, Bethesda had no issue in regards to it.
I'm out of my element when it comes to modding. What comes to mind to me is that a modder can impose or offer their product, but they don't merit compensation unless someone wants to pay for it.
I do home remodeling for a living. I can go into a home and make it a much better place and bring up the value of the home from doing my work to it. A real life mod, if you will. I'm not getting paid for those efforts unless someone wanted to pay me in the first place.
I don't doubt the talent that these modders have, but if they're going to do their majic and then just put it out there for everyone, they better be ready to not get compensated. They really should sell their work or get on some contract with a big name developer.
@@markbrowning4334 Mods are made FOR FUN to have fun. You do home remodeling FOR A LIVING, as you said. So those two activities don't compare... and that's the one and only point here that you don't seem to get.
Not everything, especially having fun (or like feeling happiness), has something to do with money, sir.
Modders do modding for fun and only expect they can provide fun to the people that endorse their mod. They don't give a crap about money, it ain't the purpose at all.
@@TheSoleDweller So you're not from earth I see.
Here on earth......especially in America, but yes on earth, nothing is free. If a dollar can be made off of something, it is.
I don't have to chase every damn dollar, and my home and my economic demographic will bear this out, but typically here on earth, people do tend to profit on every conceivible thing they can.
And also, thanks for the sour attitude. Its nice that absolutely no one can have a civil conversation on line. We have really grown as a society, haven't we.
If I'm out of line, please remind me of the statement that I made in my original post that was so offensive.
12:28 - EA - “They basically turned grinding into a job that you’re paid in the ability to not pay them money with.”
This sentence really messed with me and it’s hilarious.
"You know that game you're gonna spend hours playing anyway? What if we offer you MORE CONTENT just for playing that game?"
YES PLEASE!
EA: Let's turn a game into your second job, and gamers will like it.
microtransactions need to just go away from games period.
That or be properly implemented.
Warframe does a decent job.
@@justcows7772 Yeah free games should allow transactions as long as they don't give you an advantage.
Nurse Ximeña Hates Greedy Microtransactions The only reason why it's okish in that game is because Warface s free. If the game cost money then it would be a terrible system. Same can be said about Apex and Fortrash
KingCodester111 yeah that’s true you’re right about that
@@justcows7772 When it's free, it's not really free. You are the product.
Looks up “understatement” in the dictionary...
“Metal Gear Survive kinda sucked...”
-Falcon
If only you waited a couple months, you could've included the whole "The Last Of Us 2" shitshow
For the No Mans Sky one, there was a great video that shown both sides of that whole fiasco and it makes a ton of sense why it happened the way it did. Sean Murray is a game dev, not a pr guy, he doing all that publicity and being the face of the company put a ton of stress on him and he honestly didn't know what to really say. He was and still is socially awkward, and a giant spotlight was put on him. This is why when they released they went dark for several months, not letting anyone know anything because they feared if they said anything else they would dig themselves into a deeper hole. They did the right thing and they focused on fixing the game, and that's exactly what they did when they went dark. They worked their asses off and focused entirely on fixing their baby. Cudos to them man
they look to be a small studio which explains why they had the moral integrity to pump out so many FLC that the game now is more then they promised back then
@@maxmustermann-zx9yq I mean, you don't gotta be a small studio to have moral integrity. It's just rare to see in a game studio
I still don’t buy digital unless it’s for smaller $20 games
I know right? Physical copies are much more reliable.
@@picklesalad5829 How are they more reliable? Most games still require patches and updates to run, and thus require a network sticking around to keep it playable. Its not like the old days when games on disc were guaranteed to run as long as the disc was in good shape.
Speaking of, how is physical more reliable when it can get scratched or cracked? Someone can step on my physical copy of MGSV and that's it for the disc, but there's nothing to stop me playing my digital copy.
I used to think the same way, until I experienced not having to switch out physical copies in and out of the system when I wanted to play a different game. Technology's making us lazy tbh...
@@picklesalad5829 what happens your physical disk breaks? You cant play...while all i have to do is redownload my digital version. Welcome to the future you dinosaur
@@KuueenKumi Buying physical means you actually own the game. While unlikely it is very possible for game developers to take away games bought digitally as games nowadays are being treated more as a service, meaning if you buy digital you buy the right to play the game rather than truly owning the game, and that can be taken away if the devs see fit or by other circumstances. Also being able to sell your game in the far future is a big deal breaker for me. With digital copies the game is gone once they take it off the market, the only way to sell it at that point would be to sell the entire console which certainly wont net you as much money as a physical copy still in the case. There is also the issue of corruption or damage to the memory (I'm only talking about console I should point out. If i played pc I would more than likely buy everything off of steam but I don't) for digital copies. While most try to integrate a cloud system many do not use it and it is slso subject to the same issue mentioned above where in 7 years or so the company will discontinue the service and it will all be lost to those who bought digitally. If your memory were to get messed up in any way you would still have your game had you bought it physically. Finally it isn't hard at all to keep your game from being damaged, so long as you don't keep it on the floor it will more than likely stay perfectly fine
i don’t see why loot boxes are a grey area. they are VERY much gambling. especially csgo’s crates
Nxght CS can be.
But most games the loot box items aren't worth any real money.
For example, Overwatch. If I buy 50 loot boxes there is no way of me making money back from it, therefore, it isn't "gambling" but more of a grey area.
Most games the loot box items have 0 monitory items.
If a game costs money upfront, no microtransactions/loot boxes. If a game is Free upfront, then keep them
@@MegaPokefan97 I'm fine with systems like Overwatch, where you can get basically everything for free (with only a couple of exclusive items worth real money) from lootboxes you earn (very easily might I add), but there is also an option to buy the boxes for IRL money if you really want to.
But when you are forced to buy boxes as the only way to unlock cosmetics on a premium game, that's when I have an issue.
Only cosmetics come from these boxes.
I'm against p2w games 100% tho, especially if they are premium games in the first place.
And don't even get me started on DLCs that cost more than the base game *cough* The Sims *cough*
@The Man With No Name Games like CS can be considered as gambling, since there is an active buy/sell market.
But I was specifically talking about games like Overwatch.
The whole point of gambling is to try and get a monetary value by putting in something smaller. Overwatch's lootbox system will NEVER give you a profit. You cannot trade/sell skins, and selling accounts is illegal (so should not be taken into consideration), I wouldn't call that gambling. By purchasing lootboxes with IRL money, you know for a FACT that you are spending that $30 (or however much you are spending) and will not get it back, even if you are lucky with the items you receive.
Especially since you earn these lootboxes, yes you can buy them, but unless you are going for 100% cosmetics, basically all the items can be unlocked for free, even if you don't get them in the boxes, you'll easily rack up in-game currency to purchase them.
The items are also ALL cosmetic, I'm personally fine with cosmetic lootboxes, I'd prefer the classic direct purchase option, but this works fine, it's just when p2w aspects are in the boxes which is when I have an issue (especially if the game is already a premium game, free games get a slight allowance (but depends on the circumstance, for me at least).
@@x_x9311 lel
The No Mans Sky was really a sad story, they got pushed into a corner and they didn’t enough time. After all the dust settled he said “all we did was get back to work” and that’s very respectable. People need to remember No Man Sky has a team of like 9 people, in the whole company.
"Back in my day games use to be fun, now they are actual literal work!"
I couldn't agree MORE!! UUUGH
This is such a stupid comment. The games that are actually complicated and challenging like Bloodborne aren't guilty of this complaint at all. What sort of point are you even driving at, that grinding for 500 hours on Destiny isn't the intellectual equivalent of clicking a pen for an hour to get a cigarette? Games are LESS complicated and challenging these days, require tedious, unfun, mindless grinding or a large monetary investment to get to much of their content. Are you really that addicted and obsessed with shitty, easy, live service games?
@@nopenope1438 they are definitely most of the time WAY EASIER THAN IN 2003 and similar.
@@pauloandrade925 some of that us simply beer controls
@Throttle Kitty That's a cute avatar. Where's it from?
Brunoki22 I was thinking the same thing
Bethesda going to the dark side so fast, people were wondering if they'd made some sort of pact with the devil.
I used to love Bethesda but they are trash now
NO, no, no... They made it with EA
@@JacobPro2003 What's the difference? :P
Bethesda the kind of company that deserves to go bankrupt now.
Let's hope they redeem themselves with the next elder scrolls game...they wouldn't want to lose their fans because they would be losing money
"Don't you all have cell phones" I dont think that guy from Blizzard will ever be allowed to forget asking that at Blizzcon 2018
Someone really should strap that loser down and tattoo that phrase on his forehead.
Wizard 101-
Me who is broke: "I'm going to play along with the story quests and have fun!"
Game: "your next story quest is at this location which takes you to the full open world of this game-"
Me: "awesome!"
Game: "-but you must be a PAYING member in order to access it"
Yeah...free to play the beginning....but pay to play as soon as you're done.... membership should just give you cool perks not prevent access to the whole thing.
Hears another game company mistake:
EA's existence
Now now they used to be good
Jack Theflash remember the sims... its kinda bad
@@iluvae Late 90s and early 2000's EA was pretty decent, and had real bangers. Especially from Black Box.
@@iluvae I really loved def jam and the old nfs
@@jacktheflash8478 nah thats an exaggeration, i never felt the urge to play an EA game. But i admit that im guilty too, because Need for Speed Underground and Underground 2 took me captive for years :)
It's funny you mention battlefront 2. Now they're called "surprise mechanics" not loot boxes/gambling. 😂 Funniest shit they've ever said.
Suprise you are in debt
ultimate chimera have y’all played it recently? It’s maybe the biggest video game comeback
It's gotten to be such a good game
sandy Liao it’s amazing on pc
Its not war, its a surprise takeover
EA: People don't want single-player games
Also EA: Jedi Fallen Order
Gamers: Take my MONEY
Me: yeah I'll wait for a used copy to show up thx
Even though EA made it, it’s a REALLY good game. One of the best Star Wars games in the past 10 years imo
@@poplops1 Its a boring game.
Tabletop and Wargames It is at the beginning but when you get into it it’s really good
Tabletop and Wargames not at all
DRM has been a big issue forever, the concept of limited uses for a single user or multiple is no new concept either. Even in the gaming world between 2004 to 2011 Direct2Drive was selling digital games where you could activate them on new systems only a few times before you had to contact them to re-issue you activations. Had this issue several times. And when they merged into Gamefly during 2011 I lost quite a few games in the process. Buying into a console now at least has a bit more security in knowing you won't lose your games immediately. 20 years later though? Perhaps.
The funny thing is Gamefly resold the service three years later and I have to wonder if people again lost games in the process. I never bought a bunch of games on the service anyways, only games not sold on Steam.
We’ve come a long way.
The king of this was Ubisoft breaking R6 Vegas 2....by requiring a CD to play a gitigl copy in an update.
So they, legit, stuck a nocd crack in there. Without even removing the crack team's name from the code so anyone with a hex editor could just see the crack team's notes and stuff. Ubisoft couldn't undo or remove their own DRM. I think...I think that DRM worked a little too well then maybe? That's a pitfall of digital distribution vs physical, but I've not had a system with a physical CD or DVD drive in ages. I could just get an external one, sure...but....
I'm calling it right now before i watch. #1 will be either lootboxes or anything that has to do with EA.
both were right lol
It doesn't count if you call "anything that has to do with EA". With how much they've done, that's like calling heads AND tails in a coin toss. You're going to be right, because you've basically called every possibility.
@@ZZMonkeysUncleZZ not really tho
there is always bethesda, activision-blizzard and ubisoft
Congrats, this video is very predictable.
I mean obiwan is right that is predictable, the EA lootbox deal was soo huge and well know that it caused a few countries to ban them to the shadow realm. Dont forget that EA had the government or whoever investigating them
In belgium EA was sued because of Star Wars BF2 and it's gambling nature. And EA lost
*_GOOD_*
YeaeY
Belgium decided that BF2's lootboxes constituted gambling and were illegal.
All loot boxes and micro transactions must be banned from every game. I'm ok with that
@@Nate-bn5kk *To ban lootboxes from games that are geared towards minors
I like how well this bird can speak English. Warms my heart :)
I always picture him acting like a human 99% of the time and occasionally pecking someone's eyes out when they piss him off or pouncing on and eating a live rabbit in his garden when it tries to eat his carrots.
gladiator blaster r/woooosh
@gladiator blaster woosh
@gladiator blaster r/woooosh
gladiator blaster no he’s a bird he’s said in many of his videos he’s a bird! Obviously he’s intelligent and us humans just can’t live up to how smart he is
One of the worst copany decidions ever was the update to Star Wars Galaxies which scaled back everything and literally destroyed the game in a matter of days. Everyone stopped playing, it was insane.
Xbox when they got the red ring and microsoft said you could send it to them for repair and when it came back it wasnt fixed at all or worse
gamestop basically took it to the back and did the towel trick
@@wayge lmao
I just unplugged mine and plugged it back in lol. Worked everytime
@@davidbarnett342 lol
i got a brand new xbox when i send mine in. still running today. must have been lucky.
*1. Telltale shutting down*
these are sad days...
exactly
The game that tricks you into thinking that choice matters
Every. Single. Game. Was the same
Implying that Telltale's games are interesting to begin with..
Bankruptcy isn't a decision lol
Are you not entertained? Don't you guys have phones? Oh I was so pissed.
I don’t play Diablo or really care tbh, but I felt completely sympathetic to those of you who had your hopes and dreams completely dashed. I hope Diablo: Immortal completely fails and that nobody gives it attention.
I’m still salt about the bs that went on with Destiny and Destiny 2. First was how was told in order to play beta for Destiny, had to pre-order, but then they decided to make the beta available for everyone without the pre-order. Fine, whatever, can get passed that. Other issues then occurred along the way, but then a smack in the face was with the release of the third DLC, and how the game and all three DLC’s were the price of the just the game itself when it was first released (and not including the cost to buy the first two DLC’s). So, essentially, when the third DLC dropped, new players were able to purchase the game and all three DLC’s for around half the price of what current players had paid. Then, Destiny 2 … that first DLC was an absolute joke, and not worth that money. It didn’t feel like an actual DLC, but instead like a little additional update to the game. Enter micro-transactions and then where the game is turned into a subscription. Oh … I forgot to mention the constant nerfing-buffing-nerfing-buffing of weapons in Destiny, over and over. That was so damn annoying. I think they did the constant back and forth of that to just the AR’s alone around five times? And of course they did it to other weapons as well.
Why can't Blizzard post updates on Diablo immortal? Don't they have phones?
Lol
Probably destroyed their reputation enough already with it. The second they announced Diablo Immortal I knew I was NEVER buying another game from them again. They've literally become just another tone deaf greedy gaming company that focuses on quantity over quality games.
They dig a deeper grave with Warcraft III Reforged
@@shadowninja6689 didnt Activision buy blizzard? That does explain it.
@@bluefoxy6478 hasn't activision blizzard not been a thing for a long time already?
Ironic that this has been recommended to me just a couple of days after the Blizzard censorship scandal started
Ikr
That's not irony, that is oddly appropriate.
That's not irony, fool.
EA releasing Titanfall 2 right in between Battlefield 1 and Infinite Warfare. It had so much wasted potential.
Pig The cow especially since Titanfall 2 was such a good fucking game
@@asw-g-64gundamflaurosryuse41 It's ducking ironic how players recognize apex legend and not titanfall 2.
Yeah is bad management, if i was ea maybe im gonna delay one of the game,
And yet tf2 is on my shelf.
@@gunawanputera6443 To 2017 or 2016
The always online stuff irks me. Like, I can't always rely on my internet being up. Plus there's a used video game store that's my favorite place to get new-to-me games every few weeks. It is interesting to think about the licensing stuff, since even with physical copies, we still don't technically own the game contained within.
Abstergo: im the most evil gaming company of all time
Ea: am i a joke to you?
I like how we haven't heard anything from diablo immortal since it's announcement
No Man's Sky's original release date was aiming for Holiday 2019, but the funding deal with Sony pushed it forward years.
I was livid about the whole loot-box thing back when it was a thing in battlefront 2 because I'd spend hours and hours grinding for credits to get anything, And they'd limit you to so many credits per week almost. Now I don't know if the limited credits thing was limited because of being single-player, But I'm still livid about wasting all that time.
At least Fable didnt lie. They had a plan and got cut and cut and cut and represented it well with the box eating a box eating a box on load up. They made it a joke but acknowledged it from day 1 and everytime you loaded to play it on how they had to keep eating their ideas for corporate. Bravo 👏
That's actually kinda neat that they were this honest and willing to look at themselves like that.
In March of 2020 two players finally met in No Mans Sky
And never saw each other again...
The "To Be Continued" message at the end of Half Life 2 Episode 2
To be fair, they *were* working on Episode 3 at the time. The real bad decision was to let it balloon into Half Life 3; it probably would've shipped had they kept it pared back and not allowed development to be dragged out long enough that Valve's flat management let the effort collapse.
@@angrymokyuu1951 Honestlly I'm not doubting your claims but I'm still being a cynical asshat because if there is / was anything for Half Life 3 then what's stopping them from handing or selling it off to someone else to complete
@@weredig0 ikr? At this point they could release HL3 in the Source engine and all of us who are still waiting would be happy. I know I would be. Fkin Valve
Well, at least we’re getting Unreal Tournament 4 … oh wait…
Sharing games was the best thing ever for 80s kids. It stinks that you can’t do it anymore!
"What's the biggest game company backfire you remember?" Star Wars Galaxies changing their game to try to make it more like World of Warcraft.
“Mods are a thing of the community”. Me: cries in console😔
Skyrim on the xbox mods are pretty good, not as good but still pretty good.
Only Skyrim has mods on the console...most other games don't. The mods are great though, although not on the level of PC but still...
@@cosmic2750 fallout 4 also has it
Rip The BIGGEST REASON consoles take off well and but never be consistent
To quote the beautiful thespianism of the Simpsons, "Haw haw."
Apex when they called the community "freeloading asshole"
We were spending money on that game and they decided to talk shit so me and 4 friends deleted it
Yup, I quit Apex as soon as I saw that. And it was right after they dropped season 3 which was terrible on so many levels. Im spending money on a free game to support the devs and this guy has the nerve to say entitled shit like that? Fuck off dude, ill just play another game.
@@bouziB Hold up when tf was this? Wouldn't that have gotten more media attention
You make a free to play game expect alot of people to not want to pay money for it. You want guaranteed money sell it for 60 dollars and make all content and skins available, if you want to make skins characters and other things to make x money or time to buy it then make it free to play. Simple idea you can't have it both ways
@@bouziB dude its a free to play its not like they are losing money by you not playing it. You need to send them a message telling them how they shouldn't expect every player to pay them when their gimmick is "we are free"
Same. Dont forget the ax that only cost 300 dollars to get.
They charge the same price for a single skin that most games charge for a DLC.
Greedy fk;n maggots there at EA/Apex.
Ubisoft has to milk everything at this point with the amount of bad and costly decisions they've made. Skull and bones, AC Unity, Beyond Good and Evil 2 and the list goes way on...
And this is why I sail the high seas. Torrent to your hearts content until you find a game that actually deserves the 60 dollars that you are gonna spend on it.
Facts. Piracy have become the new gameplay demos. People like to shut that stuff down, but honestly it's amazing. CD Projekt actually supported repacking and cracking of their game, which I'm really happy with. I'm glad I never paid for cyberpunk bc the crashfest wasn't worth $60.
@@camerondale6529 no game is worth 60 dollars especially if it is digital. New releases should be between 20-35 us dollar. Remember there are millions of people buying the game so they would still make a decent profit with those numbers. A triple a game doesn't require that much money to be made compared to 10 years ago, basically they just recycle parts from older games to make new ones.
@@camerondale6529 CDPR games doesn't need to get to cracked because they don't have DRMs
@@camerondale6529 no pirate has ever bought the game afterwards, it’s just a tale they tell to justify it to themselves
Stellaris has been a great investment of my money. So much content and fun.
About the Silent Hills game, I remember the youtuber Delirous playing the demo and telling us, that he bought a PS4 just for the game...yeah, well done
10:23
Haay! You used the screenshot of my mod i made years ago! ^~^
The Arctic Fox Soldier pack~
(If you want the pack, it essentially reskins the fox mask to be a snow fox along with texturing some of the vests and pants from the Heists update into being snow camo textured. Its by Crow on gta5mods or something)
Also, gameranx, did you by chance happen to download the trailer I made for this mod before youtube deleted the channel it was on for no reason? If you did, could you let me know so I may be able to have it again? I loved the video I made for it but lost the files and never redownloaded it before youtube deleted it. :c
I hope you can get it back!!!! Everybody should like this so you have a better chance!!!
@chris stevens
Well thank you~
If only my beloved trailers didnt get lost with that channel...along with the fox pack, I had a mod that replaced the pistol with a crow.
The trailer showed a biker birb (wearing a vulture mask) who overheard some guy talking shit, so he stopped and slow-mo walked up to the guy with the heist music from the dark knight rises playing, saw a crow on the ground, picked him up, and used him to shoot the guy. He then got into a huge gunfight with the neighborhood and cops, but since i reskinned the pistol, everyone had the crow gun, so there was essentially a war on grove street with gang bangers, cops, and an anthropomorphic bird all shooting at eachother with crows as the weapon. The gun also made a 'caaw' with each shot aswell. I miss those videos.. ;~;
The mods are still up tho, i might try to recreate them for my mother if I ever get the time. She absolutely loved the fox team in the trailer. My skills are moreso with cinematography than with modding, and it showed in the description since the only reason i made those mods were to make the videos with them~
@chris stevens
Heh..thank yah. I shall
Hopefully I can stop procrastinating and get this channel running. Might be hard since I'm a mute, but I'm sure i can figure out how to be entertaining somehow~
@@corvidconfidential8826 yo I subscribed to you!!! Idk when and if you will put content up. But since you're mute I would love to see how you go about making your channel entertaining (not trying to be rude more curious than anything). I would totally watch your vids has long as you posted cool content, or really anything interesting. I think a lot of other people would as well my dude. The interest factor alone would be enough to draw at least a few people I think (such as myself). Also it would be interesting to see what you do in multiplayer games!!! You would have to have the hands of flash when typing call outs I imagine. But yeah I just wanted to say you should give it a shot!
@@hailsithis857 Well thank you, and to spoil stuffs, I use TTS irl when talking to those in my house, but I use a crow call when playing PUBG or something similar. I try to keep it simple with one caaw being 'come here' or one short + one long means enemy nearby, etc. but yiss, i do type quite fast.
I have a feeling the 'bird' part of 'watching a mute bird talk about things/play games' would also be unique. Lets just hope I can get around to it while not having to close my etsy shop too. c;
I’m convinced these downvotes on your guys channel are “shareholders.” There is no reason for a single downvote in any of your videos I’ve seen so far keep up the good work.