yo RCE just a heads up the seed mill produces 1 seed for every 0.5 to 1 weight, so at 1.5 a tomato gives 2 seeds and a 2.5 will start giving 3 seeds additionally a sprinkler will be great depending on pressure they can hit a good area about 5x5 to 7x7 I've hit (the space the pipeline runs counts as 1 so 2 to 3 tills out from the pipe with the trowel.) so 10 seeds of each seed is more than enough for the requests just mill 5 size 1.5 fruit or veg to get 10 seeds & chop the rest, too bad there's no option to sort by weight.
This might be something added later, but you can also feed a veggie through a logic saw set to 1, and then get TWO veggies.. a 1.0 veggie and the remainder, which is anything from 0.01 to 1.0. A 0.01 veggie will still give 1 seed. Even more complex, you could use a weight sensor to detect anything >= 0.5 ( which reads as 1) and thus only filter out 0.01 to 0.5 veggies, though I think you need to use a magnet for that to work. (No vanilla logic splitter, sadly) Also, sprinklers are endgame stuff.. they are ludicriously expensive.. The cheap way is to just add some timer logic to a logic valve, set to a few minutes, and use regular pipe drips.
@@SeedlingNL admittedly yes you can saw the veggies down to 1.0 on the table saw THEN use the hand saw to Cut them in to 0.5 & get EVEN MORE seeds its nuts
The new update seems extremely grindy and not well designed economy wise. Fun to see, but they really need to tweak prices or the amount that harvesting gives you.
they should have a planting piece and make the tractor way more expensive to get people to automate it. Plus something to read orders and release chopped veggies onto a conveyer in measured amounts. I want to see food production reach the point of farm to table no human interaction!
Its quite a bit less grindy than it seems, someone mentioned elsewhere that the seeds and some other things can actually be bowt with both twid and cwid. So yea, RCE sadly did all this extra work that wasnt needed and made it much more grindy than it shudve been
Have you ever grown your own crops for yourself or for profit? It can be extremely grindy and not well designed economy wise IRL. Game seems accurate lol
For the automation you could use an even splitter type conveyor (if you can find one), it would mean that 50% of crops are kept whilst the other 50% become seeds (the crops that remain could always be manually seedified)
If you form a cage out of dirt, you can push all the people into it, with the roller. Then you won’t have to run around like a mad man searching for quest. They will all be in one place.😂
Carrots can get stuck on the seed mill and the basket in the shop can hold and dump seeds/harvested things which could be super useful. Unfortunately the only automated reseeding comes from using the Hydrocropper. Keep up the fun stuff :D
Onions and garlic are definitely the same thing... I love this series. My favorites from you so far are this, Timberborners, and also City Skylines. You could make hour long videos, and I would happily watch the whole thing 😂
It's really nice to hear reggae music as a background song. More and more youtubers have them in their videos and as a fan of reggae it feels great to know it's spreading over to mass media.
On the one hand, Farm-to-Fork cuisine is a thing. On the other hand, I'm not sure I'd want to go to a restaurant that literally chops it's vegetables on the floor of the field where they were grown.
You can use the harvester to harvest and plant at the same time then you can build the automation around that, because it has a handy dandy unload feature that makes it easy as
Automation of course. With automatic plant growing, chopping and storing u will be able to focus on making soup and planting, so you can grind the tokens faster.
Having one line to automate generation of seeds and a separate line that is for soup would be cool. You probably should not just spam the magnets though, You get more seeds the longer the produce sits on the plant.
There's a game literally called Space Engineer. It requires as the name implies engineering. SE 1 is a sandbox game that has a game engine simulating realistic physics for space and planets. SE2 is in development and the developers are saying they want a game with a upgrade tree and a goal in SE2. A bunch of stuff to look forward to with SE2. First I'll talk about SE1 which you can use to wage war on the enemy that is the Ravagers or you can trade. But beware of running out of hydrogen. In game you start with a drop pod and a full jet pack. If you fly recklessly and run out of hydrogen (jetpack fuel + other stuff fuel) during flight you might (probably will) die. But if you saved the only thing lost is your inventory. Mark the coordinates of your base and explore for resources to use to build in pursuit of R&D and better builds leading eventually to space. Watch Captain Jack's youtube Space Engeneers content to get an idea for what's possible. Almost everything Jack does is modded so keep that in mind.
put the magnets above the plants, then put some of the magnets on the side, at the same level as the belts then you can lift the food off the plants then pull it over to the belts. your way works too but it requires a lot of digging.
i think i found a slight bug with the seeder. if you use a magnet on a stick to put the tomatos inside with ought releasing the tomatos, you can get more seeds than the tomatos you put in
Hey man! I was with you since 2k when you first released that polybridge video, ever since I saw that video I knew they you would go far! Keep going and never look back!
Just build a conveyor to get all those gold bars closer to your farming area, and you can buy all the onion seeds you want... unless they made it impossible to build a conveyor across that terrain.
Great video yet again! Based on you playing all these building games with some automation in them I think you'd like the game Satisfactory. You can build some really realistic stuff, including bridges! It'd be pretty cool to see what you come up with in that game, but if you're not interested just keep on with these games you already play. It's great fun to watch you build things in any game.
I hope they add fertilizers (Maybe made out of crystals or minerals) or something else which makes farming quicker and/or gives a better yield. I think it'd also be cool to have genetically modified food, basically regular food but grows faster and yields more, also maybe having to spray regular foods to stop bugs or something...
Some say "grindy" is "realist". Man, I didn't remember I had to avoid using real money and use "coins" instead, so only people with "coins" are able to buy my soup, so nobody can eat except people who can produce what's needed for eating, which seems a very sound economy system and very realist. We all know that rich people can't buy some things because they need coins and for that they need to farm. That's common knowledge, of course!
Random question, If you have a clock putting out 1/0, why do you have a inverter? doesn't it already cycle on and off from the clock itself without the need of the inverter?
Seeds are the same as fruit weight... you might end up with a seedbag that's got 1.1, or 1.4... Throw in a few fruit and you can get extra seeds that way.
I'm really gonna feel your wrath once I tell you that you could've just stole the seeds and sprinklers😁😁, I'm really enjoying your content especially Timberborn it's very satisfying.
I respect the self control required to not binge this for 48 hours straight and automate every garden plant. Because that's what I'd do.
You should play Greg tech new horizons
(In RTGame’s voice) “hold, please!”
(In RTGame’s voice) “hold, please!”
yo RCE just a heads up the seed mill produces 1 seed for every 0.5 to 1 weight, so at 1.5 a tomato gives 2 seeds and a 2.5 will start giving 3 seeds additionally a sprinkler will be great depending on pressure they can hit a good area about 5x5 to 7x7 I've hit (the space the pipeline runs counts as 1 so 2 to 3 tills out from the pipe with the trowel.) so 10 seeds of each seed is more than enough for the requests just mill 5 size 1.5 fruit or veg to get 10 seeds & chop the rest, too bad there's no option to sort by weight.
This might be something added later, but you can also feed a veggie through a logic saw set to 1, and then get TWO veggies.. a 1.0 veggie and the remainder, which is anything from 0.01 to 1.0. A 0.01 veggie will still give 1 seed. Even more complex, you could use a weight sensor to detect anything >= 0.5 ( which reads as 1) and thus only filter out 0.01 to 0.5 veggies, though I think you need to use a magnet for that to work. (No vanilla logic splitter, sadly)
Also, sprinklers are endgame stuff.. they are ludicriously expensive.. The cheap way is to just add some timer logic to a logic valve, set to a few minutes, and use regular pipe drips.
@@SeedlingNL admittedly yes you can saw the veggies down to 1.0 on the table saw THEN use the hand saw to Cut them in to 0.5 & get EVEN MORE seeds its nuts
An Engineer playing Hydroneer
My perfect combo for entertainment. Love this series Matt ,keep them episodes coming !
A hydroneer engineer
The new update seems extremely grindy and not well designed economy wise. Fun to see, but they really need to tweak prices or the amount that harvesting gives you.
they should have a planting piece and make the tractor way more expensive to get people to automate it. Plus something to read orders and release chopped veggies onto a conveyer in measured amounts. I want to see food production reach the point of farm to table no human interaction!
Its quite a bit less grindy than it seems, someone mentioned elsewhere that the seeds and some other things can actually be bowt with both twid and cwid. So yea, RCE sadly did all this extra work that wasnt needed and made it much more grindy than it shudve been
Have you ever grown your own crops for yourself or for profit? It can be extremely grindy and not well designed economy wise IRL. Game seems accurate lol
@@MrGregsRnR ah yes, magnetic tomatoes. Very realistic :p
@@harmonic5107 Don't you know they have a high iron content 😅
For the automation you could use an even splitter type conveyor (if you can find one), it would mean that 50% of crops are kept whilst the other 50% become seeds (the crops that remain could always be manually seedified)
"Now we know, just like fish, vegetables are magnetic" -RCE
The tragic story of an engineer who was bankrupted by the cruelty of the modern farming market
If you form a cage out of dirt, you can push all the people into it, with the roller. Then you won’t have to run around like a mad man searching for quest. They will all be in one place.😂
why do i hear the american chinese and soviet anthems?
@@someguy4252 I read that as 'american cheese'
@@tsm688 same lmao
@@PurpleSlime27 ^^^what he said
@@someguy4252 WAIT WHY AMERICAN!!! Ours legit says "land of the free"
Carrots can get stuck on the seed mill and the basket in the shop can hold and dump seeds/harvested things which could be super useful. Unfortunately the only automated reseeding comes from using the Hydrocropper.
Keep up the fun stuff :D
The devs are great. That put out a patch to fix a lot of the frustration. They're awesome and very active in the discord.
Onions and garlic are definitely the same thing...
I love this series. My favorites from you so far are this, Timberborners, and also City Skylines. You could make hour long videos, and I would happily watch the whole thing 😂
You don’t need to replace the plants like tomatoes they eventually grow more
if you put two flip flops in series it'll halve the frequency your magnets run at. Might let the tomatoes move more each cycle.
It's really nice to hear reggae music as a background song. More and more youtubers have them in their videos and as a fan of reggae it feels great to know it's spreading over to mass media.
tip: you don’t need to cut your tomato plants the tomato grows again on it’s own same with others i think
*says “tip” but then ends it with “i think”*
On the one hand, Farm-to-Fork cuisine is a thing. On the other hand, I'm not sure I'd want to go to a restaurant that literally chops it's vegetables on the floor of the field where they were grown.
But at least it probably gives you a lot of vitamin b12 lol
04:55 "We know that just like fish, vegetables are magnetic" - Somewhere, Bill Nye the Science Guy begins rolling up his sleeves...
This gives me physical pain you don't have to cut the plants down
You and Drae make my days. it's great coming home after a hard day of work and seen your videos. Thanks. Love from Mallorca.
Hardcore automation I'd say. I want to see that vegetable bridge!!
Lol,I agree but I don't think his computer can handle another bridge at this point.
You can use the harvester to harvest and plant at the same time then you can build the automation around that, because it has a handy dandy unload feature that makes it easy as
Rce with a new video makes my day
yes full automation and engineered signals for the magnets plz :D
that's a lazy ass solution you have there but it works xD
1:12 the soup bowl is just a hardhat laying upside down!
You don't need to destroy the plants each time, they regrow, because they're plants
4:34 we have obtained civil engineer seed.
Damn i really got a heart for this comment.
I'm disappointed but also flattered.
This game is so fun, the only annoying thing is the lack of an inventory.
Automation of course. With automatic plant growing, chopping and storing u will be able to focus on making soup and planting, so you can grind the tokens faster.
Matt’s the only TH-camr who didn’t just drive off with the harvester 😂 😅
I say focus on Automation, then you can get money for the Vheical, then make a Bridge
Having one line to automate generation of seeds and a separate line that is for soup would be cool. You probably should not just spam the magnets though, You get more seeds the longer the produce sits on the plant.
The sprinklers were C2.1k, you could easily bypass the system by selling some stuff
i love how much automation you put in to the game its great
Wait a minute... Pretty sure the sprinkler just costs regular coins... Lol
There's a game literally called Space Engineer. It requires as the name implies engineering. SE 1 is a sandbox game that has a game engine simulating realistic physics for space and planets. SE2 is in development and the developers are saying they want a game with a upgrade tree and a goal in SE2. A bunch of stuff to look forward to with SE2. First I'll talk about SE1 which you can use to wage war on the enemy that is the Ravagers or you can trade. But beware of running out of hydrogen. In game you start with a drop pod and a full jet pack. If you fly recklessly and run out of hydrogen (jetpack fuel + other stuff fuel) during flight you might (probably will) die. But if you saved the only thing lost is your inventory. Mark the coordinates of your base and explore for resources to use to build in pursuit of R&D and better builds leading eventually to space. Watch Captain Jack's youtube Space Engeneers content to get an idea for what's possible. Almost everything Jack does is modded so keep that in mind.
rce never disappoints to post exactly at 1am in my region! love ur vids
RCE just wants to be your late night snack ;)
Post right before I go on lunch, so I always get something to watch during my lunch break.
@@SylviaRustyFae omg HELPPP
It's only a few days until Matt makes a bridge out of those 😔✨
Dude, that scream (4:32) when you acted like seed mill got you, made me jump :D
put the magnets above the plants, then put some of the magnets on the side, at the same level as the belts then you can lift the food off the plants then pull it over to the belts. your way works too but it requires a lot of digging.
Onions in reality are biennial plants; i.e. the first year, the seed grows into a bulb, and the second year, the bulb produces flowers and seeds.
i think i found a slight bug with the seeder. if you use a magnet on a stick to put the tomatos inside with ought releasing the tomatos, you can get more seeds than the tomatos you put in
my favorite quote ever "you know just like fish, vegetables are magnetic"
love your vids keep it up man😉
Hey man! I was with you since 2k when you first released that polybridge video, ever since I saw that video I knew they you would go far! Keep going and never look back!
Can you "tilt" the top-magnets and off-set them by one/half grid to help the veggies along the belt in a bit smoother fashion?
The strongest shape at 2:08 had me go back lol 😆 😂 🤣
I would love to see an Minecraft video on Christmas.
i would love to see farming automation. bring it on
Matt defines growth the way only a RCE can.
Just build a conveyor to get all those gold bars closer to your farming area, and you can buy all the onion seeds you want... unless they made it impossible to build a conveyor across that terrain.
Great video yet again! Based on you playing all these building games with some automation in them I think you'd like the game Satisfactory. You can build some really realistic stuff, including bridges! It'd be pretty cool to see what you come up with in that game, but if you're not interested just keep on with these games you already play. It's great fun to watch you build things in any game.
Whenever I’m in a horrible mood I just throw one of these videos on in within four minutes I’m fucking laughing again
Could I convince you to do an episode where you're particularly vicious to make the joke "Uncivil Engineer Plays"
Hardcore automation, let's go !!!!
Can we get a bridge review of wattles’ hardcore island play through bridge?
When you fell into the seed maker thingy and screamed I physically jumped and may have also yelped. You scared me with that
I like how people enjoying a dirt covered soup you made
I hope they add fertilizers (Maybe made out of crystals or minerals) or something else which makes farming quicker and/or gives a better yield. I think it'd also be cool to have genetically modified food, basically regular food but grows faster and yields more, also maybe having to spray regular foods to stop bugs or something...
An engineer would use pipes to water an architect would use sprinklers🤣
Finally I am early on a video from one of my fave creators on this God forsaken platform
Do you watch grey still plays too?
@@lonewolf_dx yes
Here some engineering bread:🍞🍞🍞
Some say "grindy" is "realist".
Man, I didn't remember I had to avoid using real money and use "coins" instead, so only people with "coins" are able to buy my soup, so nobody can eat except people who can produce what's needed for eating, which seems a very sound economy system and very realist.
We all know that rich people can't buy some things because they need coins and for that they need to farm.
That's common knowledge, of course!
Not me getting jump scared on a bloody hydroneer farming video
13:29 wow sneaky 🗿
Random question,
If you have a clock putting out 1/0, why do you have a inverter? doesn't it already cycle on and off from the clock itself without the need of the inverter?
No, I think the clock only emits pulses, it doesn't stay on.
RCE: Automation took everything from me
Automation: I don't even know who you are
So what I have learnt is if I get back into Hydroneer get the seed machine at the same time as buying the first set up stuff
"Just like fish, vegetables are magnetic" - Real Civil Engineer
We need more hydroneer
Next up, tomato bridge? =D
1:04 dude might not be wearing a hard hat, but have you noticed that all theses quests have an upside down hard hat? 'o.O
Rce should do a 100 days hardcore mincraft video and show all the failures
Hydrometer technically never said it was a mining game exclusively
the seedmaker looks like the sarlac pit from starwars
Matt should make a bridge for every fruit
Is it Twid or Tuid? Is it 2lbs of sterling? These are questions I have
When the steamroller drives better than the truck.
Hardcore Automation FTW 😍
Magnetic tomato’s awesome
Funfact
Since the newest Update you can add ingredients to soup even tho its already soupsoupsoup
Love it! Hard core automation!
Seeds are the same as fruit weight... you might end up with a seedbag that's got 1.1, or 1.4...
Throw in a few fruit and you can get extra seeds that way.
GET UR IN AN HOUR TICKET HERE. 👇
I'm really gonna feel your wrath once I tell you that you could've just stole the seeds and sprinklers😁😁, I'm really enjoying your content especially Timberborn it's very satisfying.
"the longer you leave things growing, the bigger they get..." 😂😂😂😂😂😂😂
Ngl I'm watching this half asleep and I got jump scared @4:33.
"Now we know, just like fish, that vegetables are magnetic."
1:10
LMFAOOOOOO NO CHILL
Tomato escaping velocity 😂😂😂
I think you can buy sprinklers with quid.
Please automate!!! It is so satisfying to have it produce completely automatically
"We know that just like fish, vegetables are magnetic"
Hardcore automation is the way to the big guy
Engineer & magician, plants onions, gets garlic.
Totally didn't get jump scared when you fell in... 4:38
Love you playing hydroneer,
Please keep going
Vegetables are magnetic like fish. 🤣🤣🤣
@2:23 - Hidden "Strongest Shape."
What if you put the magnets underneath the conveyor belts instead of above? Would it still attract the veggies?
Our Lord And Chief Engineer Is Back