The lighting is broken on PC, worse visual effects, etc. Really not worth the resolution upgrade, besides you can emulate the Gamecube/Xbox versions and get higher resolutions there.
Bump out more of these videos, my man. I own GC, PS2 and Xbox and currently going through their library mostly. So this kind of videos are really nice way to get an idea about multiplatform games. I was mainly PC gamer in early 2000s and only played PS2, Xbox and Dreamcast in local game centers occasionally so this is a new territory for me.
Doing as much as humanly possible. These videos do take a while to craft, to capture snd compile but it's worth it. In the mean time I already have tons of videos I have already worked on! Feel free to check em
@@Kelphelp i have watched all your comparison videos, i think. Giving info on which controllers are best for that game and framerate issues is really helpful. Some channels just do framerate or graphis comparison without commentary. But your videos are good to watch. Must take a lot of work, i imagine. Good job 👍
Oh absolutely you got no idea! I think it's about 2 months if I go from start to finish, given life stuff as well but essentially entails capturing, scripting recording and my favorite...editing :3 I might consider controller more often because that is a deciding factor as well.
The first video game I’ve ever touched in my life! Since I’ve played it on PS2 and since I have a physical copy of the game, it’s definitely my choice, and while visually it looks kinda worse than the other two ports, the gameplay controls is what really shines and will always be my go to version to play.
Because of this video, a PC port of the console versions of Spider-Man 2 probably would’ve had the same problems as the previous game and the modding community would likely be the same as Spider-Man 3 on the PC since back in the early 2000s, a lot of PC ports were barebones.
Spiderman the movie game is a solid game really. It's a 7.5 to 8 in my opinion. It isn't as amazing of a revalation as the PS1 game was because that game was a pleasant surprise. This game is good though. It isn't bad no matter how you stretch it. It's no massive hit like other games were but it is definitely a fun game, other than the tower climb level.
Spoiler alert! Xbox is the best because better graphics and Kraven levels. An Xbox is really the only 6th Generation console you needed as it's has the best specs = the best graphics, performance, load times and everything else! Only exceptions though are the Sonic games and Monkey Ball Deluxe because Sega always struggle to make quality ports.
@@Kelphelp Other than that controller, yeah. But they made a smaller controller when the Xbox released in Japan and replaced the big Hulk-sized one. What was Microsoft thinking with the Duke?
I have no idea. I do have the smaller revision but Jesus the travel distance between buttons is one of the most annoying geelings. There is alot I don't like about that controller
@@Kelphelp might be godsend for fighting games. I have a duke controller with several S controller. I haven't used Duke much because left analog rusted and makes jerky movements but if i fix that. That Black and White button location might make it good for 6 button fighting games, i reckon.
Why didn't you just use a standard 4:3 resolution for the pc port? It doesn't make sense that you would modify the exe with a hex editor to force widescreen and then complain that it's ugly...
@@Kelphelp Ya... I mean just run it in the default 640x480 resolution in full screen. Every monitor should support that mode. It will help with the game crashing too. It was another typical low effort port to the pc, admittedly, but you should have been able to get it to run out of the box without modifying the executable.
To a degree it does work, but recording via OBS a very difficult task. It wouldn't allow window capture, game capture or anything. Display capture is the only ine that worked and at 480p it wouldn't be scaled properly specifically on OBS. There are alot of challenges not show when producing these videos mind you
@@Kelphelp I understand and appreciate what you're trying to do. You should have mentioned that in the video, though. This game was designed way before pc capture streaming was even a thing so you have to take that into consideration. Why didn't you just record it the same way as the consoles via a capture device (I'm assuming)? If those scaled property surely the pc output would have as well?
I work with the equipment I have and I dint have an old retro PC laying around nor have i found the need to use one at all since everything from DOS to current works fine on Windows 10 aside from a small selection. This is one of those for me. Even if that is true and it wasn't meant for capture most people will most likely try it on a modern PC to get it running, and especially since this is technically abandonware w/ no way to play other than the original disk. I get you man, and wanting things to be hyper accurate, but I am legit just one guy working on this. There is only so much I can do.
Resolutions aside, I just wanted to note the PC version is practically hassle-free as long as you're on Windows 7 or older. Pretty impressive for a game developed for Windows 2000. I don't know what it is about Windows 10 that messed it up, but I can personally attest there were very little issues before Windows 10. The only exception for me is a Win 2K laptop I have where keyboard controls are unresponsive. Every older desktop I've used had no issues.
@@Kelphelp After the official patches on a capable PC, it functions like any decent PC port should of the era - consistent frame rate, bindable keys, basic graphics quality settings, every standard 4:3 resolution, etc. Not as customizable as some PC games but fully serviceable for 2002. No broken effects or scripts like Arkham Knight's original PC release. I myself have a question about the Xbox version though (apart from the fact I find the color palette of your console footage more movie accurate than the PC version, especially at night) - the demo for this game from one of the Xbox magazine disc had a weird control quirk where turning the camera and running at the same time would not make spiderman rotate with the camera. Forward would still be forward after turning the camera 90 degrees unless you came to a dead stop and pressed forward again. This made basic movement very difficult, almost impossible. Did they fix this in the retail copy of the full product?
Great vid I love Spider man haha. I prefer the PS1 Spider man, but this is very interesting. When you mentioned the camera problem with the ps2 I instantly thought of Kingdom Hearts lmao and Nocturne and then you brought them up right away
Exactly I had to. It's pretty amazing hoe Activision was able to solve this control scheme well beyond any other company at the time. It feels very natural to playing the game.
Guess you never heard of controller adapters/converters. With GameCube I had to daisy chain a Book PS3/4 to PS2 adapter into a Gemini PS2 to GameCube adapter and it worked however the Xbox part of the adapter didn't work and I have not been able to find an OGX360 to use modern controllers on the original Xbox.
The only thing I did not like about Spider-Man to the movie video game is the level where you have to break into oscorp and sneak around. I hate doing that level.
@@Kelphelp and u wonder why i had to built a dedicated streaming/capturing PC in case of situations like those but i had alot of spare parts lying around so i thought why not
@@Kelphelp Absolutely! This was one of my favorite games when I was kid, played the ps2 n Xbox versions but never the GameCube, so it was a really interesting comparison to watch, keep it up my friend 👍💪
That one I was oddly able to get running, but trying to get it to run in ultrawide and other resolutions is pretty much hell. It squishes everything, and the filters are all absolutely wrong. Wouldn't mind doing a GTA 4 Port vs Port
Damn that really was a cool ass minute since then. Does feel nice to come back to Spiderman and look it over. I'm curious on how the PS4 games are though.
Hi there brother, thnks for making this video! ^.^ this my fave spidey game goin back to my childhood! I cud use ur help tho! im not really great at modding and fixing stuff, wud u pls point me whre i can download this game on pc so it runs good on win10 and i also i get to change the resolution to what i want! it wud rlly mean alot to me
Appreciate the watch man. As to where tou can get this, I'm not entirely sure but I'm sure a Google search might help. As for mods, check PCGameWiki and that should help as well. Good luck
I played the fuck out of the Xbox og Spider-Man, PS2 felt so bad at the end of its life, a major reason I switched to Xbox. In hindsight was a very good decision, Sony truly struggled with the online aspect of gaming for the next decade and 360 was the best early online gaming experience by a mile
I think you'd have a much better time playing it on Xbox if you used the controller S. The fat duke is a horrible controller and is not a good way to play the Xbox whatsoever. The controller S is probably my favorite controller ever tbh
No i used the controller S for recording this video and I genuinely still hate it with a big passion. Travel distance between buttons still annoys the hell out of me.
@@Kelphelp really? I guess it's just where the black and white buttons are placed that throws it off for you? Cuz it's basically no different from a 360 controller otherwise when it comes to the layout. Unless you're not a fan of that either which would make a bit more sense
Yea I hate their placement and honestly is probably one of the worst I personally seen on a controller. It genuinely makes no sense in any ergonomic terms
btw this video for spiderman the movie game is an excellent video..... we need the source code/ pc port of the ps2/xbox/gamecube version of spider man 2 so we can do multiplayer like the just cause 2 guys did@@Kelphelp
Never had any issues nor had to jump through any hoops to play this on PC. I played the demo repeatedly on a *white* setup I had back in the day. This demo came in the movie DVD, and was superbly optimized, as it ran smoothly on my then modest configuration. Actually, there was one hoop I had to jump through setting it up on my current Windows 10 machine. I employed a remapping software AntiMicro, as the PCGamingWiki suggested, to be able to use my XImput controller. The graphics and UI were fine. I remember being so happy that it played just like the PS1 entry I grew up playing. Felt like a remaster of sorts. You can guess my disappointment when it came to the next game, Spider-Man 2, either versions to be honest. I never cared for the open world aspect of the Spider-Man games. The traversal was awesome in Web of Shadows, but the combat was unsatisfactory, and the city and everything in it was so ugly, and with such sparse detail. I honestly thought this was the better looking game up until the PS4 game, which I never got to play, and it's finally coming to PC.
Absolutely. There are way too many variables on PC. I'm just hoping to encourage some who might have otherwise been turned off, to give it a go on their machine. I do think t's the superior version, if it works, of course ;) I have a soft spot for the way games looked in the PS2 generation. They had to convey a lot of detail using mostly textures, and we lost some of that going into PS3. Games such as Spider-Man 3 and Web of Shadows just don't stack up in my opinion.
@@hyperhighdrosis I should try it on PCSX2 then. I'm playing Def Jam NYC on it now, and with the widescreen hack it feels just like a PC game. It's not a bat alternative.
The PC version is the worst port because it doesn't run perfectly on a system it wasn't designed for? I wasn't aware you could run the console versions at 4K 60 FPS on Switch, PS5 or Xbox Series, criticizing a port because it's not compatible with systems made 20 years later is pretty ignorant. Also, last time I checked the standard input method on PC in 2002 was the keyboard, not a controller. The fact that it works at all with a controller AND lets you rebind buttons is testimony to how much care went into this port, if anything. Anyway, the Xbox version is objectively the best simply because it has content the other versions don't. And while it may not be to everyone's liking, you can't really say the exclusive levels were low effort, in terms of gameplay and visual variety they were up there with the rest of them. You may not like the controller, but unless you can think of some (objectively) game breaking fault with it, I think the Xbox version wins.
not alot of care went into the PC version, having keyboard binds is something thats normal for PC ports. the PC port is missing graphical effects and is largely very half-assed.
@@LylaFur It's not missing graphical effects, it just uses much quicker, much more efficient DirectX alternatives which was quite common at the time. You can thank Sony for that. Anyway, I'd argue being able to play the whole game as the Green Goblin is a way better feature than having cubemaps that look 3% sharper.
The lighting is broken on PC, worse visual effects, etc. Really not worth the resolution upgrade, besides you can emulate the Gamecube/Xbox versions and get higher resolutions there.
I mean you can, but emulation is beyond the scope of the video
Bump out more of these videos, my man. I own GC, PS2 and Xbox and currently going through their library mostly. So this kind of videos are really nice way to get an idea about multiplatform games. I was mainly PC gamer in early 2000s and only played PS2, Xbox and Dreamcast in local game centers occasionally so this is a new territory for me.
Doing as much as humanly possible. These videos do take a while to craft, to capture snd compile but it's worth it. In the mean time I already have tons of videos I have already worked on! Feel free to check em
@@Kelphelp i have watched all your comparison videos, i think. Giving info on which controllers are best for that game and framerate issues is really helpful. Some channels just do framerate or graphis comparison without commentary. But your videos are good to watch. Must take a lot of work, i imagine. Good job 👍
Oh absolutely you got no idea! I think it's about 2 months if I go from start to finish, given life stuff as well but essentially entails capturing, scripting recording and my favorite...editing :3 I might consider controller more often because that is a deciding factor as well.
The first video game I’ve ever touched in my life! Since I’ve played it on PS2 and since I have a physical copy of the game, it’s definitely my choice, and while visually it looks kinda worse than the other two ports, the gameplay controls is what really shines and will always be my go to version to play.
The controls on the PS2 are for sure second to none. They hold up quite beautifully.
@@Kelphelp you sir just made my day better. Thanks for the reply man, love your vids, keep up the good work. 👍
Naw pleasure be all mine. Thanks so much for watching!!
lol u just like me
wow
I didnt realize it meant tomorrow this is gonna be worth the wait though
I think you gonna love it. Took like 2 months of work but all came together nicely
Because of this video, a PC port of the console versions of Spider-Man 2 probably would’ve had the same problems as the previous game and the modding community would likely be the same as Spider-Man 3 on the PC since back in the early 2000s, a lot of PC ports were barebones.
No Spider-Man 2 is another abomination. It's a radically different and terrible version of what we received on console
Spiderman the movie game is a solid game really. It's a 7.5 to 8 in my opinion. It isn't as amazing of a revalation as the PS1 game was because that game was a pleasant surprise. This game is good though. It isn't bad no matter how you stretch it. It's no massive hit like other games were but it is definitely a fun game, other than the tower climb level.
Sometimes some games aren't meant to defy the industry, but sometimes are just fun! I am more than okay with that tbh.
I can hear the NPC "What with the get-up chump!" 😮💨
And then when they all gang-bang you its just "WHAT'S WITH THE GET UP CHUMP" but in unison
36 hours! Oh god it's gonna feel like an eternity. This episode is gonna be fire though.
Took bout a month or 2 of research, editing and capturing! Hope ya enjoy!
@@Kelphelp Goddamn! Bro, you don't get paid enough to do the Lords work like this. Bless you my brother and I hope good tidings flow your way.
That's what I'm hoping too actually. Appreciate ya always watching!!
Spoiler alert! Xbox is the best because better graphics and Kraven levels. An Xbox is really the only 6th Generation console you needed as it's has the best specs = the best graphics, performance, load times and everything else! Only exceptions though are the Sonic games and Monkey Ball Deluxe because Sega always struggle to make quality ports.
But that beefy ass controller is probably one of the worst controlling I have seen. I absolutely hate it
@@Kelphelp Other than that controller, yeah. But they made a smaller controller when the Xbox released in Japan and replaced the big Hulk-sized one. What was Microsoft thinking with the Duke?
I have no idea. I do have the smaller revision but Jesus the travel distance between buttons is one of the most annoying geelings. There is alot I don't like about that controller
@@chrisfarleyshrek4347 MS eventually made that controller available to westerners.
@@Kelphelp might be godsend for fighting games. I have a duke controller with several S controller. I haven't used Duke much because left analog rusted and makes jerky movements but if i fix that. That Black and White button location might make it good for 6 button fighting games, i reckon.
Why didn't you just use a standard 4:3 resolution for the pc port? It doesn't make sense that you would modify the exe with a hex editor to force widescreen and then complain that it's ugly...
Because the PC Port doesn't do windowed or anything close to that. Full screen is the best it can do
@@Kelphelp Ya... I mean just run it in the default 640x480 resolution in full screen. Every monitor should support that mode. It will help with the game crashing too. It was another typical low effort port to the pc, admittedly, but you should have been able to get it to run out of the box without modifying the executable.
To a degree it does work, but recording via OBS a very difficult task. It wouldn't allow window capture, game capture or anything. Display capture is the only ine that worked and at 480p it wouldn't be scaled properly specifically on OBS. There are alot of challenges not show when producing these videos mind you
@@Kelphelp I understand and appreciate what you're trying to do. You should have mentioned that in the video, though. This game was designed way before pc capture streaming was even a thing so you have to take that into consideration. Why didn't you just record it the same way as the consoles via a capture device (I'm assuming)? If those scaled property surely the pc output would have as well?
I work with the equipment I have and I dint have an old retro PC laying around nor have i found the need to use one at all since everything from DOS to current works fine on Windows 10 aside from a small selection. This is one of those for me.
Even if that is true and it wasn't meant for capture most people will most likely try it on a modern PC to get it running, and especially since this is technically abandonware w/ no way to play other than the original disk. I get you man, and wanting things to be hyper accurate, but I am legit just one guy working on this. There is only so much I can do.
Resolutions aside, I just wanted to note the PC version is practically hassle-free as long as you're on Windows 7 or older. Pretty impressive for a game developed for Windows 2000. I don't know what it is about Windows 10 that messed it up, but I can personally attest there were very little issues before Windows 10. The only exception for me is a Win 2K laptop I have where keyboard controls are unresponsive. Every older desktop I've used had no issues.
I haven't been able to test it on a retro pc since I just got one but I am curious to see how it functions for that.
@@Kelphelp After the official patches on a capable PC, it functions like any decent PC port should of the era - consistent frame rate, bindable keys, basic graphics quality settings, every standard 4:3 resolution, etc. Not as customizable as some PC games but fully serviceable for 2002. No broken effects or scripts like Arkham Knight's original PC release.
I myself have a question about the Xbox version though (apart from the fact I find the color palette of your console footage more movie accurate than the PC version, especially at night) - the demo for this game from one of the Xbox magazine disc had a weird control quirk where turning the camera and running at the same time would not make spiderman rotate with the camera. Forward would still be forward after turning the camera 90 degrees unless you came to a dead stop and pressed forward again. This made basic movement very difficult, almost impossible. Did they fix this in the retail copy of the full product?
That comparison was great, btw what model of monitor you played on PC port??
I used a 34 inch LG, so goes up to 2560x1080. This monitor for me is incredible and ticks all my personal needs.
This was a great video. Really appreciate the hard work you put into this
Really glad you loved it. It definitely took a couple months to get everything recorded
Great vid I love Spider man haha. I prefer the PS1 Spider man, but this is very interesting. When you mentioned the camera problem with the ps2 I instantly thought of Kingdom Hearts lmao and Nocturne and then you brought them up right away
Exactly I had to. It's pretty amazing hoe Activision was able to solve this control scheme well beyond any other company at the time. It feels very natural to playing the game.
Guess you never heard of controller adapters/converters. With GameCube I had to daisy chain a Book PS3/4 to PS2 adapter into a Gemini PS2 to GameCube adapter and it worked however the Xbox part of the adapter didn't work and I have not been able to find an OGX360 to use modern controllers on the original Xbox.
Yea I don't have that in hand and seems you haven't found a solution either.
This game is basically the third game in the PS1 series of spider man games. It uses the same style gameplay
Exact same style. It's more of the same but still decent at what it does. Doesn't hold to the previous ones however
@@Kelphelp nice review man good video
Glad you love it man!! Thanks so much for watching!
The only thing I did not like about Spider-Man to the movie video game is the level where you have to break into oscorp and sneak around. I hate doing that level.
Sorry to see you had so much trouble with the PC version. I played it for years and never had an issue. Maybe had one crash or two over a decade 🤔
Idk man it either didn't wanna launch, OBS didn't wanna record it or something. It was extremely cumbersome
@@Kelphelp sorry to hear that. Grew up with XBOX but PC actually has a few cool mods floating around out there 😅 thanks for the video!
No worries thanks for watching man!
@@Kelphelp and u wonder why i had to built a dedicated streaming/capturing PC in case of situations like those but i had alot of spare parts lying around so i thought why not
Unironically I built a retro PC for these situations and made an entire video about it. It's really helped my workflow too
I actually have a pretty old version of this game on PC and it works fine on my windows 10 pc
Interesting, I guess it depends on each installation
Love your content my man!!!!! Port vs port so damn entertaining every time I see one! Keep it up brotha!!
Very kind of you to say thank you! Takes.. alot of time to make but such a fun experience to do so. Glad you enjoyed it!
@@Kelphelp Absolutely! This was one of my favorite games when I was kid, played the ps2 n Xbox versions but never the GameCube, so it was a really interesting comparison to watch, keep it up my friend 👍💪
Good side by side man
I have to go with Xbox due to the exclusive content
And I had no idea that PC port is a disaster
For some people they said they had a fine time but lawd....it was such a biiiitchhhhhhh to runnnnnnnnnnn.
@@Kelphelp yikes if you thought this PC port was bad
Check out GTA 4 on PC i heard that one’s terrible
Once more good side by side
That one I was oddly able to get running, but trying to get it to run in ultrawide and other resolutions is pretty much hell. It squishes everything, and the filters are all absolutely wrong. Wouldn't mind doing a GTA 4 Port vs Port
@@Kelphelp would love to see a GTA port vs port :)
Keep it up
Not in the cards anytime soon but who knows. I did do a GTA Definitive comparison so interesting to see how those go. Thanks again man
Great comparison and very funny!
Just wanted to note that GameCube can run 480p, at least when forced with Swiss.
I didn't have swiss at the time to try it out but getting my Cube modded soon. So hope to have it there. Thanks for the watch!
Nostalgia
Exactly Spiderman!
I love Spider-Man
Awesome video. The winner.. (Probably).. PS2!.. emulated on pc at 4K.
If it works for you go for it!
The FMVs can be fixed on the pc trough.
It's been a while so I did forget if I did the fix or not. It happens.
Can't wait :D
I think you gonna love this one
Started watching your videos with the spiderman 2000, miss the linear spiderman games... oh well we now got better things i suppose
Damn that really was a cool ass minute since then. Does feel nice to come back to Spiderman and look it over. I'm curious on how the PS4 games are though.
@@Kelphelp if you haven't played them I highly recommend them. Really really good games with a lot of love and care put into them.
They have been on my list for a long while, just haven't gotten to em yet but one day...I shall
@@Kelphelp is this a tease for spiderman ps4 vs ps5 port vs port? 🤔
Naw don't look that far. Don't even have a PS5 and won't anytime soon I'm afraid
I knew Spider-Man 1 the movie has Lags its not because my minor scratched disc (although it has minor scratches but still runs the best)
Naw that's mostly due to the system not because of disc stutter
Hi there brother, thnks for making this video! ^.^ this my fave spidey game goin back to my childhood! I cud use ur help tho! im not really great at modding and fixing stuff, wud u pls point me whre i can download this game on pc so it runs good on win10 and i also i get to change the resolution to what i want! it wud rlly mean alot to me
Appreciate the watch man. As to where tou can get this, I'm not entirely sure but I'm sure a Google search might help. As for mods, check PCGameWiki and that should help as well. Good luck
Play with a controller S on the Xbox or play on 360 compatibility, it controls way better on both counts
On OG Xbox or you talking about playing this on the S?
@@Kelphelp On the original Xbox. Not to be confused with the Series S
Make a Spiderman 2 movie port vs port please 🙏🏼💪🏻🔥
Would for sure love to. Will definitely be a while though but hope to get to it one day
Spider-Man truly is the world's most popular spider. Second place goes to Charlotte.
Bwahahaha Charlette whoo?!
@@Kelphelp From the classic children's book Charlotte's Web, "Some Pig" and all that.
Naw I'm kidding I Def heard of Charlotte's Web, never was a fan though but Def a popular arachnid.
I wish you’d do a comparison for all of the marvel ultimate alliance games
Possibly. That is alot of work so maybe one day but not in the books.
@@Kelphelp appreciate the response thanks for the consideration Boo
Appreciate the watch man and glad you enjoyed it!
5:00- See, to me, the GameCube versions looks blurrier here.
I swear it does myself. Not as clear as the other versions. Could be anti aliasing on it
I played the fuck out of the Xbox og Spider-Man, PS2 felt so bad at the end of its life, a major reason I switched to Xbox. In hindsight was a very good decision, Sony truly struggled with the online aspect of gaming for the next decade and 360 was the best early online gaming experience by a mile
Agreed, if online was your thing then this was a great console to go to.
Pc was my childhood🥰🥰
Glad it brings some good ass memories mannn
I the Xbox version is the most complete version of the game just because of the Kraven levels.
Agreed, it plays beautifully but that control is just 🤢
@@Kelphelp Not if you have the Xbox S controller.
On original Xbox?
@@Kelphelp The S controller was released about a year or so after the Xbox's release.
I think you'd have a much better time playing it on Xbox if you used the controller S. The fat duke is a horrible controller and is not a good way to play the Xbox whatsoever. The controller S is probably my favorite controller ever tbh
No i used the controller S for recording this video and I genuinely still hate it with a big passion. Travel distance between buttons still annoys the hell out of me.
@@Kelphelp really? I guess it's just where the black and white buttons are placed that throws it off for you? Cuz it's basically no different from a 360 controller otherwise when it comes to the layout. Unless you're not a fan of that either which would make a bit more sense
Yea I hate their placement and honestly is probably one of the worst I personally seen on a controller. It genuinely makes no sense in any ergonomic terms
spiderman 2?
Not in the cards atm. Quite a hell of a video to do tbh so it's gonna take a while
take your time with it@@Kelphelp
ahhh the arrow points up at the video instead of the creator....anyway slyfincelton is his name
btw this video for spiderman the movie game is an excellent video..... we need the source code/ pc port of the ps2/xbox/gamecube version of spider man 2 so we can do multiplayer like the just cause 2 guys did@@Kelphelp
I have no idea who you are talking about at all, but glad you enjoyed this vid. Would be nice to get the source code to do more with this one.
Never had any issues nor had to jump through any hoops to play this on PC. I played the demo repeatedly on a *white* setup I had back in the day. This demo came in the movie DVD, and was superbly optimized, as it ran smoothly on my then modest configuration. Actually, there was one hoop I had to jump through setting it up on my current Windows 10 machine. I employed a remapping software AntiMicro, as the PCGamingWiki suggested, to be able to use my XImput controller. The graphics and UI were fine.
I remember being so happy that it played just like the PS1 entry I grew up playing. Felt like a remaster of sorts. You can guess my disappointment when it came to the next game, Spider-Man 2, either versions to be honest. I never cared for the open world aspect of the Spider-Man games. The traversal was awesome in Web of Shadows, but the combat was unsatisfactory, and the city and everything in it was so ugly, and with such sparse detail. I honestly thought this was the better looking game up until the PS4 game, which I never got to play, and it's finally coming to PC.
Every console and PC is different so some work well, and others don't PC's can be fickle in nature.
Absolutely. There are way too many variables on PC. I'm just hoping to encourage some who might have otherwise been turned off, to give it a go on their machine. I do think t's the superior version, if it works, of course ;)
I have a soft spot for the way games looked in the PS2 generation. They had to convey a lot of detail using mostly textures, and we lost some of that going into PS3. Games such as Spider-Man 3 and Web of Shadows just don't stack up in my opinion.
@@hyperhighdrosis I should try it on PCSX2 then. I'm playing Def Jam NYC on it now, and with the widescreen hack it feels just like a PC game. It's not a bat alternative.
The PC version is the worst port because it doesn't run perfectly on a system it wasn't designed for? I wasn't aware you could run the console versions at 4K 60 FPS on Switch, PS5 or Xbox Series, criticizing a port because it's not compatible with systems made 20 years later is pretty ignorant. Also, last time I checked the standard input method on PC in 2002 was the keyboard, not a controller. The fact that it works at all with a controller AND lets you rebind buttons is testimony to how much care went into this port, if anything.
Anyway, the Xbox version is objectively the best simply because it has content the other versions don't. And while it may not be to everyone's liking, you can't really say the exclusive levels were low effort, in terms of gameplay and visual variety they were up there with the rest of them. You may not like the controller, but unless you can think of some (objectively) game breaking fault with it, I think the Xbox version wins.
not alot of care went into the PC version, having keyboard binds is something thats normal for PC ports. the PC port is missing graphical effects and is largely very half-assed.
@@LylaFur It's not missing graphical effects, it just uses much quicker, much more efficient DirectX alternatives which was quite common at the time. You can thank Sony for that.
Anyway, I'd argue being able to play the whole game as the Green Goblin is a way better feature than having cubemaps that look 3% sharper.
@@No-vq1iv yes it is, theres broken vertex lighting and missing effects from the xbox version, which is what the PC port is ported from.
@@LylaFur Well they look the same to me, so it sounds like they were just trimming the fat.
@@No-vq1iv go look at race against time on console and pc, its a night and day difference.
is the pc that ugly?
Funny thing is it plays pretty solid, I was kind of surprised.
Getting it to ACTUALLY RUN. Now THAT....is a huge...huge...problem
@@Kelphelp It's why i play it on dolphin
👍👍👍👍👍
1st woo