Ability₂₁₇-Shadow Tag

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  • เผยแพร่เมื่อ 7 ก.พ. 2025
  • Shadow Tag prevents all adjacent opponents from fleeing (including Teleport) or switching out while the Pokémon with this Ability is on the field.
    ⚠️However, if a Pokémon with Shadow Tag switches in,
    opponents are not prevented from switching out for that turn.
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    ⚠️Using Baton Pass, U-turn, Volt Switch, Flip Turn, or Parting Shot will still cause the Pokémon to switch out.
    ⚠️Having the Ability Run Away or holding a Smoke Ball allows the Pokémon to flee or Teleport, but not switch.
    ⚠️If the player does not switch out a fainted Pokémon and instead attempts to flee, they will not be affected by a wild Pokémon with Shadow Tag.
    ⚠️Shadow Tag does not affect allies.
    🔵Gen⁴⁺
    Shadow Tag now makes the Pokémon immune to the effects of other Pokémon's Shadow Tag. Holding a Shed Shell allows the Pokémon to switch out, but not flee or Teleport.
    🔴Gen⁶⁺
    Ghost Pokémon are now immune to Shadow Tag.
    In Pokémon X/Y, Shadow Tag will not prevent roaming Pokémon from fleeing
    because they will flee before the battle before even starts.
    ~Bulbapedia

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