Who to ACTUALLY build in Arknights and WHY

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  • เผยแพร่เมื่อ 13 มิ.ย. 2024
  • Here is my full take on who you should level as a new player in Arknights. Not to say every other character is trash or this is the way you MUST play, but this is in my opinion the most efficient use of resources for a new player.
    We start by going over most of the three stars, then highlight some key four stars to really get you started
    0:00 Intro
    1:17 Vanguards
    2:46 Guards
    6:28 Snipers
    7:27 Defenders
    8:25 Casters
    9:58 Medics
    10:49 THE GOLDE- Specialists & Supporters
    13:15 All Stars
    14:20 Myrtle
    16:42 Perfumer
    17:25 Sussyroo
    17:58 Mayteor
    18:32 Cutter
    19:14 Tortoise and the Bear
    20:25 Click
    21:14 Mousse
    22:00 Jaye
    22:21 Pinecone
    22:52 Ethan
    23:27 Wrap-Up
  • เกม

ความคิดเห็น • 127

  • @MinoTaurus205
    @MinoTaurus205 2 หลายเดือนก่อน +65

    If we're taking about newbie
    Then Kroos and Fang definitely on the list since they're very useful and strong in early game

    • @bloodred255
      @bloodred255 2 หลายเดือนก่อน +14

      for 3 stars, kroos, ansel, fang, cardigan and orchid. picks I use in Integrated strategies so always useful.

    • @marielcarey4288
      @marielcarey4288 2 หลายเดือนก่อน +6

      ​@@bloodred255replace Cardigan with Spot

    • @baguetto563
      @baguetto563 หลายเดือนก่อน +5

      Kroos is permanently useful, fang is pretty much garbage once you get texas or myrtle

    • @marielcarey4288
      @marielcarey4288 หลายเดือนก่อน +3

      @@baguetto563 in IS, Fang is a surprisingly tanky and decent dp over time vanguard

  • @EggyEggtoast
    @EggyEggtoast 2 หลายเดือนก่อน +93

    I disagree with skipping Steward for Amiya. His targeting priority and auto skill makes him a more consistent and focused arts dps that make can make or break a run in the early game.

    • @harunammie4898
      @harunammie4898 2 หลายเดือนก่อน +19

      + the fact that unless you hate using support recruitment Amiya as a bosskiller is just underwhelming, even when ignoring the auto-retreat mechanic

    • @bloodred255
      @bloodred255 2 หลายเดือนก่อน +8

      I went with pudding early since you get her materials of the IS2 milestone 5, so I easily got her to e2. targetting wasn't an issue when she hits 4 enemies

    • @firstsunrise8759
      @firstsunrise8759 2 หลายเดือนก่อน +3

      @@bloodred255 Pudding requires red certs which are better saved for Chip Catalysts to get E2 operators in early game

    • @marielcarey4288
      @marielcarey4288 2 หลายเดือนก่อน +8

      Not to mention one of the better 3 stars for IS

    • @mr.clevertrick8710
      @mr.clevertrick8710 2 หลายเดือนก่อน +4

      I barely used Steward when I started and Im still fine lol

  • @zomfgroflmao1337
    @zomfgroflmao1337 2 หลายเดือนก่อน +14

    Here are some 4 stars that can be very useful:
    Beanstalk, a vanguard for ranged tiles and an unkillable summon, while generating DP is pretty awesome and even if you don't use her everywhere, she opens some interesting tactical options.
    Gavial is actually free and one of the best healers if you want that one single tank to survive some insane hits, due to her regeneration skill 1.
    Indigo is kind of busted, if you max her out, but even before she really shines in teams with Ethan.
    Shirayuki is the actual best AoE caster, because her skill makes her deal arts damage in addition to having a very long range.
    Purestream is not just interesting for her large range, she also reduces the time your units are frozen (or otherwise controlled) and her skill healing is actually bonkers and gets even better the more you build her.

  • @macsenpai7006
    @macsenpai7006 2 หลายเดือนก่อน +27

    Welp! I had promoted Myrtle as my first Elite 2, skill 1 M3 and it's worth it. No regrets.

  • @ghorad.197
    @ghorad.197 หลายเดือนก่อน +35

    what you should've said is that, for new player, building myrtle early is never a bad idea, but it will come with the risk of make you over-reliant on myrtle and thinking every other vanguard (except ines and bagpipe) are garbage, which isnt true, myrtle is just simply too good and cheap
    i feel like this is the common misconception gacha player have, if something is not meta then its simply useless, when in reality, most of the time, something becoming meta is mainly because they are overtuned, but ofc there are always the case of things that just plain bad, like frostleaf whole in-game existence

    • @IrvineTheHunter
      @IrvineTheHunter หลายเดือนก่อน +1

      On my main account I didn't get Myrtle hype as Kroos, Fang, and Centurion Shaw have low costs, so she seemed like a a large up-front cost that was wasted.
      That said when I was playing the lv1 niche I did use her because 0 ops need to be doubled up and fold faster than wet tissue.

    • @kyarumomochi5146
      @kyarumomochi5146 23 วันที่ผ่านมา

      I mean every other vanguard IS bad in dp generation wich is like her main purpose so what even is the logic behind this comment? Espiecelly when flagpipe made every vanguard except agents and muelsyse redundant for years?

    • @ghorad.197
      @ghorad.197 23 วันที่ผ่านมา

      @@kyarumomochi5146 the logic is that, just because some hyper efficient thing exist, doesn’t mean everything else in the same realm is garbage, vanguard on itself still has value outside of dp printing
      here’s an example from both end of the spectrum in term of vanguard valuation :
      for super tryhard player that love to optimize a stage clear with less operator, medic would usually be the first to take out, and after that, you would take out your flagbearer, because there’s no point in having more dp than you need, and on this instance, other vanguard branch would give more value, could be for their stat, could be for their skills, and suddenly, other vanguard isn’t redundant, and flagbearer would be the redundant one
      now, the other end of the spectrum, for casual player that don’t care about skill, stat or whatever, the character art, voice over, story background, etc, would mean much more to them, so we don’t even need to argue with them why all they need is to build myrtle and ignore every other vanguard
      the point of my comment is to state the fact, without disregarding other matters that technically also true, “myrtle is very good, but other vanguard is also usable too”

    • @kyarumomochi5146
      @kyarumomochi5146 23 วันที่ผ่านมา

      @@ghorad.197 What???
      1) calling people "super tryhard" for just following meta aint it dude. Also why would a tryhard take flagbearers out?? Litterally the current meta is either ines+bagpipe or flagbearer+myrthle other vanguards in no world others the same utility other operators already does. I think you got it completely twisted, it would be meta to use flagbearers in your team and would be just testing other tactics as a casual player to take them out. You have to be the first person i have ever heard that makes such statement
      2) Nobody is saying they should ignore every other vanguard but Myrthle is enough for 90% of the content in the game wich just gets amplified when you have bagpipe in your account. Ither vangaurds doesnt have late game usage because they are vanguards, they arent made to be pernament units on the field so their stats and skills are weaker than guards and other units. Exceptions to these Bagpipe Ines and Muelsyse, wich all happen to be the top 3 non flagbearer vanguards anyway. Flametail can hold a lane but you dont need that when you can just print dp faster and put mudrock instead wich will do a better job. Thats why most vanguards are redundant as VANGUARDS by definition are primarily used for their dp generation and wont be a pernament field operator (with exception of Mumu for an obvious reason) so having units like Flametail or Saga wich want to stay on the field are worse than just having a flagbearer and putting different units in their place, hence litterally why Flagpipe/Ines meta exists lmfao

    • @ghorad.197
      @ghorad.197 23 วันที่ผ่านมา

      @@kyarumomochi5146 sigh...
      1. you dont seem to understand what i mean with super tryhard even after i give example, i'll try again, with even more detailed example, dr.silvergun, en beloved 4-star only player, called himself super tryhard player, his latest video on zt-s-5 cm, uses vigna instead of myrtle, because obviously, vigna deal more damage than myrtle, and when optimizing run for less operator clear, you dont need the amount of dp myrtle gives, both you and i playing the game following meta, does not make you a super tryhard, so im just gonna brush this off as simple misunderstanding
      2. see, this is the example of the common gacha community misconception, just because one unit is overtuned, it make every other unit trash or useless, i will give you example again, there are vanguardknight player, that only play with vanguards and by your argument, they should be doing awful, "just use mudrock instead of flametail 4head", but in reality, they are doing okay, they can clear most content in the game anyway, and you saying "endgame", there are so many different endgame each player consume, there are people that play IS 3 and/or 4 difficulty 15 everyday because that's the endgame they enjoy, and flametail is pretty good and usable, you can even use blacknight to enable erato or blemishine, there's texas stun that can help deal with stingray on is3, there's poncirus start for is4 d15 as well since she has great tanking stat, there's also wild mane module making her a psuedo fast redeploy operator that can push stuff to holes
      meta consist of overtuned unit, unit that are not meta doesnt always mean they are unusable or in your word, redundant, just because you dont know how to use them, it doesn't make it a truth, this is simply your opinion

  • @yosi2142
    @yosi2142 2 หลายเดือนก่อน +29

    good stuff. though I will say Spot is pretty good starting defender in IS.
    now if only there was an operator pick list for SSS

    • @datnoob4394
      @datnoob4394 2 หลายเดือนก่อน +3

      SSS Pick list:
      Irene, GoldenGlow, SkadiAlter.
      Vanguards (preferably Pioneers) for Irene, Snipers (preferably Marksmen) for GoldenGlow and Casters (preferably Core or Drone) for SkadiAlter.

    • @ian59
      @ian59 2 หลายเดือนก่อน +4

      As a 4 year veteran player the 3* that I still use are primarily Spot, Ansel, and Kroos. So while Melantha was huge for me early on and saw a ton of usage, I almost never use her now and I think Spot is going to be an investment that keeps paying off in the long run.

    • @prometheus1815
      @prometheus1815 หลายเดือนก่อน +2

      My SSS pick list:
      dps:
      Goldenglow, Leizi (With Module), Irene, Mudrock, Mlynar.
      Healers:
      Eyjalter, Skalter, Lumen.
      Blocker:
      Saria, Hoshi.
      only choose 1 or 2 from each category depending on the stages. the rest of the roster is units for buffing them, or units like supporter to shuffle the deck faster.

  • @SkyMina_
    @SkyMina_ 2 หลายเดือนก่อน +19

    For newbie , just build 3* and 4* cause it mad cheap. You don't have to E2 most of it and usually only Myrtle matter cause you can start to borrow 6* from support.
    From start you can just use any 6* if you want , doesn't matter that much. It's only matter if you trying for challenge mode but that pretty much for a veteran.

    • @parisbtw5779
      @parisbtw5779 2 หลายเดือนก่อน +6

      Also e2 myrtle auto heals all vanguards

    • @coreflakes
      @coreflakes หลายเดือนก่อน +2

      Worth mentioning Cuora and Perfumer since they're useful for early-game and still remain solid options for new content should you E2 them

  • @darkrealmlight92
    @darkrealmlight92 2 หลายเดือนก่อน +12

    Hmm, good stuff. I can agree with all of the points in this guide. Those 3 and 4 star units can be such a lifesaver for high difficulty IS.

    • @MinoTaurus205
      @MinoTaurus205 2 หลายเดือนก่อน +1

      Yeah, especially Jaye
      He really useful in IS2

    • @darkrealmlight92
      @darkrealmlight92 2 หลายเดือนก่อน

      @@MinoTaurus205 definitely! But also because these low stars really helps with saving Hope in the long term.

    • @MinoTaurus205
      @MinoTaurus205 2 หลายเดือนก่อน

      @@darkrealmlight92 Especially Fang and Ansel
      They're very helpful for early stage

    • @darkrealmlight92
      @darkrealmlight92 2 หลายเดือนก่อน

      @@MinoTaurus205 heck, you could bring them even on the 5th floor if you don't have a better alternative and they would still serve their purpose well, provided that you build your strategy around their lower stats.

    • @MinoTaurus205
      @MinoTaurus205 2 หลายเดือนก่อน

      @@darkrealmlight92 yeah
      And they didn't cost any hope
      So it will help you get hinger rarity ops that would help you against boss

  • @phoenix.6350
    @phoenix.6350 2 หลายเดือนก่อน +8

    My first E2 was Amiya because I was so invested lore wise on the first 3months of playing. I didn't interact much on the community so relying on just enjoying and seeing it on my own view, I assumed the operator which always with the Doctor is the most important one.
    Noone told me but the support from friend operator who was always suggested on my first weeks was Ling, that introduced me to one of the most versatile operator of the game.
    Right, after almost 8 months of playing, I am almost build all the 3* operators and has more 5* built than 4*. Building units depends on the playstyle you're on.
    If you're a Integrated Strategist player like me, building 3* is helpful. The only useless 3* fpr me is Catapult.. 😂

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน +3

      Have you finished Chapter 8 yet? If not, I highly recommend you push through and bring Amiya with you to the final stages... >.>

    • @phoenix.6350
      @phoenix.6350 2 หลายเดือนก่อน +2

      @@vosz5872 I am currently on JT8-3 😭 .. I need to strategize this one and try on with my built operators. if it doesn't work, I can wait to have a strong defender.

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน +3

      @@phoenix.6350 ooh yeah I do not envy you trying to get that done w/out a guide. If you need to borrow a strong defender though I have a fully maxed out Blemishine you can borrow!

  • @frn_umiii
    @frn_umiii 2 หลายเดือนก่อน +28

    Having you in the background at 12:46 was not a good idea, definitely blew my ears out, out of nowhere

    • @frn_umiii
      @frn_umiii 2 หลายเดือนก่อน +1

      i did not learn... at 17:55 it just feels like a jumpscare at this point

    • @conortheslayer
      @conortheslayer 2 หลายเดือนก่อน

      @@frn_umiii I mean to be fair if you've ever heard or seen the FBI Open Up meme before that one was pretty telegraphed lol

    • @frn_umiii
      @frn_umiii 2 หลายเดือนก่อน +3

      @@conortheslayer true, but i was writing a paper with the video in the background 😂 ultimately my fault

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน +2

      Fair enough, we'll both take 50% of the blame then, yeah? 😉😂

    • @az7433046
      @az7433046 หลายเดือนก่อน +3

      @@vosz5872 yeah, i loved the video but if youre gonna include these bits please lower the volume, the fbi one was loud but bear-able, but the first one at 12min was super fucking loud for no reason

  • @abu711
    @abu711 2 หลายเดือนก่อน +9

    8:25 you just exposed me to hool's soundtrack and now im obsessed

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน +4

      YESSSS. I found so much good music through Arknights if I can get even one person on this shit it's a W

  • @ian59
    @ian59 2 หลายเดือนก่อน +5

    Ok, I think we need to talk about Myrtle, don't roll your eyes just yet, I'm going to try to be as fair and nuanced as possible.
    Common Ground:
    I could get on board with the idea that she is over hyped and that what was historically true about her may not be as accurate in the modern meta of the game.
    Historical Context:
    The reason that a LOT of people give the recommendation to build Myrtle is not necessarily due to Myrtle's inherent value but is also tied to the inherent value of getting ANY E2 4*. The value of an E2 4* is that it allows you to take an E2 support operator and is half the investment cost of E2'ing a 5* or 1/3rd the investment cost of E2'ing a 6*. Myrtle stands out among the 4* operators as being 1 that can be used in practically every stage in the game, like 99.99% of stages.
    In some ways this is similar to your recommendation to build Amiya over Steward. It's not just as simple as comparing their stats to each other but there are other factors going on behind the scenes.
    Modern Day Changes:
    So does this historical reason for recommending Myrtle still hold true? Arguably things have changed in ways that make this strategy (and Myrtle as a consequence) less valuable.
    1) It is possible for a brand new day 1 account to have an E2 operator in < 72 hours time.
    Note that this isn't the norm, the average, or the expected outcome but I still think it is noteworthy because the difference in investment from a 4* to a 5* to a 6* is much more severe when it takes you 1 month to get your 1st E2 operator vs 3 days to get your 1st E2 operator. If anyone is wondering how to accomplish an E2 in 3 days it involves grinding out things like IS.
    2) There are more 4* than ever before and arguably some of them are stronger than many of the historical 4* operators.
    Since the 4* E2 value is primarily for a new player and once you've got your 2nd E2 it no longer really matters anymore any 4* that is valuable to a new player can serve this purpose and it doesn't necessarily need to be Myrtle. Cutter, Humus, Pinecone, Beanstalk are all great examples of current roster 4* that can be extremely useful in a LOT of stages.
    3) Myrtle has been powercrept in her role (sort of).
    Saileach and Elysium have a higher sustained DP generation potential than Myrtle does and could replace her as your go to flagbearer vanguard very successfully in most situations. That being said, Myrtle still has a distinct advantage in the form of the timing of the initial DP generation, though the demand for this is more niche. In addition to this there are a lot of squads/strategies built around having multiple flagbearer vanguards and Seaileach is not only rare, but you might want to invest in her other skills 1st since they are more unique and similarly powerful. In other words you may want to run Myrtle AND Elysium together in squads.
    1 last counterpoint to the Fang > Myrtle argument that is more focused on Fang. While Fang is good for lane holding in early stages she gets progressively worse at it as you advance. There are even situations where Myrtle is a better lane holder due to her HP regeneration.
    So my conclusion is that you can't give a solid "Fang is universally greater than Myrtle" recommendation but Myrtle is not nearly as necessary as she used to be, so if someone chose to build Fang over Myrtle that wouldn't be completely outlandish either. It really comes down to determining your long term investment value (do you plan to use Myrtle in the future and expect to eventually ditch Fang?) and your strategy for getting E2 supports, which may or may not involve Myrtle.

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน +1

      Ngl, I was ready for this to be way worse lol.
      1) Agreed. Unlikely a new player does this within 72 hours like you said, but my mate got his Flametail E2 within a few weeks thanks to IS.
      2) Heartily agree. 4 Stars have really come into their own, but there are also some that have always been good like Perfumer.
      3) Sort of true, I'd say she's more been powercrept by Agents rather than other flagbearers, but I agree on the idea. She ain't what she used to be
      I won't deny that fang falls off like a rock. But at least she's a relatively cheap rock, and a very useful one pre chapter 4. That is, at the end of the day, who I'd even suggest building 3 stars to in the first place. People who have just started or have super low resources.
      Thanks for taking the time!

    • @ian59
      @ian59 2 หลายเดือนก่อน +3

      @@vosz5872
      I don't think I did a great job of communicating this but what I meant to say was for new players they should weigh up front progress vs long term investment.
      So while Fang is great pre chapter 4 if you stop using her those are sunk resources. On the other hand Myrtle is going to cost more investment initially but if you plan to use her long term you might get more bang for those lungmen bucks.
      That on top of choosing your initial E2 can be 2 potential reasons to want to build Myrtle.
      In fairness to Fang she can be a useful IS 3*. I have every 3* built and don't personally use her but I know of several people that like to use her. So there can be reasons that her long term investment is justified as well.
      Fair point about Agents as my IRL friend who plays has become an Ines die hard now and doesn't really use any other vanguard.

  • @karinamimi
    @karinamimi 2 หลายเดือนก่อน +5

    Pudding is a really good 4* to grab and level since she is easy availability and does really well with filling lava's role into midgame. Utage in my opinion works much better than mousse as an arts melee character in a lot of cases as well, her damage on s2 is pretty intense, and her stall strats on s1 have made my alt accounts a lot easier. I think you left out 5*s because maybe its a future video idea, but on free characters I can't recommend a few enough (that are available as of now). I really do think Beanstalk is a great unit to level as well. For IS3 she is a queen, and for general content she can be nice for filling a couple roles, especially with really early drone spam levels
    Tequila: Insane early game burst dps even at e1 70. He can help with some of the dps checks and also does excellent overall
    Mint: Although people rag on modal casters, theres a lot of chapters where having a tanky ranged unit actually helps a lot, both in side content and story. Mint offers pretty good true aoe dmg on demand, which mostly helps on stages you know.
    Scene: IS goddess really, also somewhat useful in midgame chapters.
    Sideroca: Honestly I prefer her more than Mousse, the other free arts guard comes so late most players arent going to get her until super late when their resources come easier anyways to be honest. Sideroca makes for a good arts guard for chapter 9+ as well
    Robin: Huge fan, I probably wouldnt tell a new player to use her but uhhh, I definitely would as a simp.
    Gladiia: Honestly, I tell new players to selector specter and get Gladiia and her raised asap. Most of the game falls apart against these two. Gladiia alone is insane value as a 13dp 2 block with massive regen, but when she gets her module she makes specter and herself immortal. Genuinely an op combo that carries the mid and late game (also shes just the only puller youll ever need with s1)
    Honeyberry: The berries are insanely good, and the extra range (even with reduced healing) can really make some maps/chapters easier. She also becomes super useful as early as like chapter 6 I believe? And most side content has elemental damage now (as well as IS). I would say she midgame replaces ansel.
    Bibeak: Bibeak gets some consideration for being great too imo, although cutter perhaps steals the show and niche.
    (some ones not yet available but will be)
    Kroos Alter: When she gets opened up in a few months for record restore, kroos alter will power creep 4* options I think. The stuns on her pasive are insane against hover units, and her s2 dps is almost a considerable boss killer.
    Puzzle: Not as good as Cantibille sure, but wow is he a great unit. Once I got agents, I left flagbearers behind!

    • @SkyMina_
      @SkyMina_ 2 หลายเดือนก่อน +2

      Pretty sure for 5* , Honeyberry and lappland that most people need to use at some point. Everything else kinda really really really niche cause 6* exist.

    • @firstsunrise8759
      @firstsunrise8759 2 หลายเดือนก่อน

      Utage's arts damage is limited to the duration of her S2 which means you'll have to be careful about when to deploy and redeploying can be tedious for a new player. Mousse's arts damage is more consistent and easier for new players to use and the atk minus from S1 is helpful. I don't think there's any issue in raising both since either are quite good.
      Not sure about Sideroca, but since she's a 5 star, it's probably better to stick to Mousse and wait till you get better options. Also Specter and Gladiia are very expensive to raise to get them to their potential and it also depends on player roster, if you get a laneholder like Thorns and Mountain that will probably carry through most of the stages it'll be better to get Lappland from the 5-star ticket cuz her Silence is a godsend for slugs and will occasionally help in events.

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน +1

      You're gonna put me out of a channel with breakdowns like those! As a few people have mentioned there's likely to be a 5 star video around the corner, mostly because I'm in love with MILF Kroos is all kinds of ways and I think she is probably the most underrated 5 star in the game. Can't wait until she's available with R.Restore

    • @karinamimi
      @karinamimi 2 หลายเดือนก่อน

      @@firstsunrise8759 @firstsunrise8759 Utage does require some thought to drop, but I dont agree much with infantilising new players much. Most of the threats you need an arts guard for over just a tank and an arts caster can be decimated by an Utage helidrop (she's basically diet Surtr). By the time she falls off, you'll probably have the free 5* arts guard or a good 6* roster
      I don't think there's much good waiting for an improvement over sideroca. Realistically keeping her at e1 70 isn't much more expensive than a 4* at e1 60, but her utility is a good deal more useful I've found. Arts guards are all pretty bad for DPS except for the two, who are really just outliers. (Also older 6*s can be a bit annoying to get with the current blue tickets)
      As expensive as abyssal hunter combo can be, it's such an insane and immediate power spike that it really becomes worth it for every single facet of gameplay from mid game to late late game. The value is felt so immediately. With gladiia module, her and specter are far tankier than mountain/thorns (with a strong healer, they tank and DPS the adds in the final ch8 boss for example)
      Lapp is really really good... For a few chapters. I selector ticketed her for a recent account and really wasn't sure if it was truly worth it. I think there's now three tickets for new players permanently , and with those I'd say Lapp/specter/silence. Buuut if a player really uses podenco well, then a good argument can be made that something like cantabille/specter/silence or even Nearl/specter/silence. (Nearl carries new accounts so hard when paired with gummy or cuora it's insane.)
      Ultimately though, it does come down to what banner a person starts on, what 6* they get early, and personal preference. A player that pulls Surtr early (or maybe even something like texalter ok next event) probably won't care for mousse or sideroca at all. But someone who pulls like, archetto, rosemontis, and fiammetta may find they need more arts damage now and then. Or a single block arts damage land holder

  • @_unknown123.
    @_unknown123. หลายเดือนก่อน +2

    If you look at it from a newbie's point of view, you have a point

  • @nexpersonal5066
    @nexpersonal5066 2 วันที่ผ่านมา

    You forgot to mention the possibly biggest value from having Myrtle as the first E2, unlocking friend unit E2s, which is game changing, myrtle is the best for this since cheap to E2 being a 4 Star while also being a lategame unit

  • @Duckspawn69
    @Duckspawn69 2 หลายเดือนก่อน +2

    Dude your goatie is cool as hell, also awesome video

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน

      😂😂😂 I don't know why that made me laugh so hard, guess I just wasn't expecting it. Thank you!

  • @az7433046
    @az7433046 หลายเดือนก่อน

    Damn, you make really good videos, excellent edit

  • @ForeverDontCare
    @ForeverDontCare หลายเดือนก่อน +1

    I have played through the early game of Arknights on 5 different accounts, and I pretty much agree with everything you mentioned. The advice feels geared towards new players, rather than what veterans think is good for new players. The only thing I felt was missing is that new players are not guaranteed to get Cuora, Gum or Bubble within their first 20 pulls. One of my accounts used Noir Corne, Beagle and Spot because I still did not get any 4-star defender within the first 3 weeks of playing. A think using two random 3-star defenders is fine if you do not have other options, and not requiring defender chips is a bonus for people who want to progress through the story faster.

  • @Rengrow_100
    @Rengrow_100 หลายเดือนก่อน +1

    I started playing the game this last week and I really appreciate this guide, I'm currently starting to raise all my main squad to Elite 1 and I didn't know I had really good operators. For example I didn't know why I would like to level up Melantha because I started with Mountain and Thorns, but now I understand in what situations I want to use her, and I was in 1-10 (because I was too focused in level operators and didn't do much story) and wow, she did the job really well. And particularly with tanks I didn't know who to raise because I thought they looked kinda similar I was with Spot and Beagle having Gummy. And didn't even leveled up Feng and Plume, because I had Murtle and I knew I'll get a Texas, but now I think I will. So thank you very much with the explanations because I was having a bad time trying to figure out the characters and their archetypes and in what situation use who

    • @vosz5872
      @vosz5872  หลายเดือนก่อน

      Thanks so much for taking the time to leave this comment. You've pretty much perfectly summed up the reason I made this, because I was in your shoes when I started. Certainly don't feel discouraged from experimenting, but y'know where to look if you need a hand figuring out the best options 😊

  • @arxparifu2067
    @arxparifu2067 2 หลายเดือนก่อน +1

    Nice guide-recomendations, really help and nice editing and explanation, hope you'll be the next Yii in Arknights com.

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน +3

      Thank you so much! I spent a lot of time editing this, glad to know it was worth it :)

  • @thenontechguy5658
    @thenontechguy5658 2 หลายเดือนก่อน +2

    Um....I agree. This was so great that it made sense to allot of people with a similar brain, piece out, brother!!!

  • @Victorvonbass
    @Victorvonbass หลายเดือนก่อน

    As a 3* for a year, and 4* only for 3 years doctor this is extremely solid advice.
    Beyond this the only other 4* I would definitely recc investing in would be Indigo/Pudding for more casters (Haze is honestly good too for her burst damage). Shirayuki the best AoE caster. Utage can be a kind of 2nd Jaye/Mousse and Arts assassin. Deepcolor is also fairly versatile, but definitely more of an advanced tactic. I feel Silvergun would agree with your video overall. Good work.
    Also having built up most of my 6* roster the past year, I can confirm the break the game and when you bring multiple 6* it just throws game balance out the window at about e2 50 no module strength. e2 90 is no difficulty for most content (aside from DoS S-3 which is hell on earth).

  • @kaiopietro
    @kaiopietro หลายเดือนก่อน

    with the 2 new Ops in the store, are any others from the store worth investing?

  • @serakazuki6818
    @serakazuki6818 หลายเดือนก่อน +1

    good guide actually

  • @tsurara6820
    @tsurara6820 2 หลายเดือนก่อน +5

    Only 5 stars is Amiya? What about Ptilopsis, Specter, Lappland, Warfarin, Texas? They are way more useful than Amiya. Also where are the ambushers, they are very useful in high end contents.

    • @parisbtw5779
      @parisbtw5779 2 หลายเดือนก่อน +1

      Warf is the one I’d do for sure, the others have lower rarity ops that do the same role, but warfs sp on heal is insane

    • @firstsunrise8759
      @firstsunrise8759 2 หลายเดือนก่อน +2

      ​@@parisbtw5779 There are lower rarity ops that do the same role but don't bring much into the table as their 5-star counterparts. Ptilopsis' SP regen speed+ is more consistent than Warfarin's SP talent too since it is global and does not require you to kill the enemies. Lappland can silence, Specter has immortality and a good laneholder, etc.
      Also I'm guessing Amiya is the only 5 star cuz she's free and rest of these will probably need a ticket or some time till you can get them.

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน +3

      I specifically wasn't recommending any 5 stars in this video, but I can't in good conscience not mention Amiya because... reasons. There will be a 5 star recommendation video sometime soon whenever I recover from this

    • @tteqhu
      @tteqhu หลายเดือนก่อน

      Amiya is free and fast to get, could see a point for Texas utility though as you get her from pinboard I think.

  • @Le_Crook
    @Le_Crook หลายเดือนก่อน

    As a 4 year player, fang vs vanilla is great. Myrtle clears all the vanguard archatype. Vigna good if you dont have bagpipe. Theres this age where the game has no flag vanguard. then myrtle drops and suddenly all vanguard became irrelevan, other than bagpipe. Days before myrtle drop is the days where people actually use their brain. Now you only need myrtle then wait for 5 seconds to drop mudrock.

  • @stef2337
    @stef2337 หลายเดือนก่อน +1

    Specialists and Supporters goal: annihilation
    12:48 true Gravel moment (loud alert)

  • @goatofshadows
    @goatofshadows หลายเดือนก่อน +1

    100 res does NOT reduce arts damage by 100%. The minimum damage one can deal in this game is 5% their attack, it applies to both def and res. So it's as though max res is 95.
    Spot is honestly great in IS. Costs nothing, reasonably resillient 3-block and I disagree that his skill is "bad".

    • @vosz5872
      @vosz5872  หลายเดือนก่อน

      I did include an asterisk on the 100% reduction for a reason. I explain later in the video that 5% is the minimum damage that can be done 😊

  • @Kyokka
    @Kyokka 24 วันที่ผ่านมา

    Honestly, every account is unique. And a lot depends on how good you are in the game, do you intend to cover 90% of the content by yourself or are you following the lowcost ops guides step-by-step. In the second case, 3- and 4-stars are more valuable bc you will need to build most of them anyway, or you’ll be struggling following the guides all the time bc there are enough stages where cost matters.

  • @vincecomuna
    @vincecomuna หลายเดือนก่อน +1

    You know the "standard" account with Surtr, Mlynar, Exusiai, Texas, Saria and all the shit meta players love so much?
    Well, I have none of that on my Nicheknights account. My accounts seems unfunctional cuz I mostly play with 3* and free 4*... and because I never ever pulled a single time, not even beginners banner. But it works, believe me.

  • @Marvin705LP
    @Marvin705LP หลายเดือนก่อน

    100 resistance would be 95% reduction since you will always do scratch damage (5%)

  • @ilno
    @ilno หลายเดือนก่อน +1

    Bro ppl just forgor that you gonna need Amiya to finish chapter 8, I just can't man 😂
    Edits: Also with chapter 8 finished you can have her Guard version which is a very good unit as an Arts Guards

  • @gargutz907
    @gargutz907 2 หลายเดือนก่อน +1

    You use early e2 Myrtle for healing passive and to borrow support e2. Even without Bagpipe and m3 she makes other Vanguards tanky enough to survive early in the stage and print ridiculous amount of dp at the same time. Like Myrtle + Courier (free pretty early) + any vanguard (Texas who is also free after some time) can all generate dp while taking care of some early stage mooks. Bonus points for Myrtle s2 if have 2 other Vanguards and dp is not a problem anyway. Then we can go deeper for lategame mod Myrtle s2 making Bagpipe s3 3-block "im the centurion now" meme.

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน +2

      One of the many reasons I try to get new players way from Myrtle is she becomes so ubiquitous that I don't want them to become over-reliant on her and miss out on so many other strategies and fun units. I also think she's really boring if she's the first unit you hyper invest in. Spend all those resources for some quick dp so you can get melantha and kroos out faster? Miss me with that honestly.

    • @gargutz907
      @gargutz907 2 หลายเดือนก่อน +1

      @@vosz5872 well if they balance dp costs like they do don't blame people for brute forcing it. Mountain is 11, Mlynar 13 when Mushas are 20+? Both chain and splash casters 30+? Incantation and wandering medics at 16-17, but therapists 20+, wtf HG. Then they add busted fast redeploys that ask for dp every half a min to redeploy. I dunno dp pricing balance to me makes no sense a lot of times, and Myrtle is a bandaid to throw it out of window and play as you want - I'd argue she opens up more strategies, not limit them.

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน +1

      I will 100% agree with you that DP as a whole could really do with an overhaul, however they can't do that because it's a gacha game. The thing is though new players (pre chapter 4) aren't contending with any of that weird nonsense. The DP costs make sense for them and those early stages and vanguards are a stop gap measure to bridge you from stage opening to the tougher enemies.
      Don't get me wrong, I knew it was gonna be a hot take, I don't blame you for disagreeing. It's just, like, my opinion man

  • @selensewar
    @selensewar หลายเดือนก่อน

    Perfumer and Gravel my beloved

  • @kiarime
    @kiarime หลายเดือนก่อน +1

    Thanks

  • @Atha12
    @Atha12 หลายเดือนก่อน

    I do not recommend skip Spot to Gummy due how good Spot heal when it comes high damage enemy. While for Gummy though, she add up Consistent Healing with other medics, while Sussuro / Perfurmer alone is really good to heal up operators.
    When it comes to DP GENERATOR, PLEASE JUST ADD MYRTLE BRUH, FANG IS BAD DP GENERATOR COMPARE TO MYRTLE. YOU NEED STRONGER OPERATOR TO DEFEND THE LINE! or you can use Courier instead of Fang (or other 6 star DP Vanguard). about Lava & Catapult they're good for early AoE dmg dealer, If you have Shirayuki & Gitano, they're is better.
    Do not include 4 stars in IS, we need all 3* to be maxed (incase needed for better operators if you had bad 4 stars)
    I really hate how long is Myrtle discussion, she is the top highest DP generator compare to others. +How small the resources you need to level her up, her E2 kit also supports other Vanguard DPS
    Idk why Saria still meta, maybe because she can heal all 9 operators within her range every 8 seconds. Definitely not meta right?
    and yes Mayteor is good, btw for Amiya Guard you need to unlock her after defeating Talulah. So Mousse is good,
    That's all. Good video, bring up the discussion who to build, realisticly we wont build 6* to max due how much resources needed, 6* is a 6* = Good operators (except some), though some 5* can out perform 6*. Thanks for reading

  • @tridentgreen3346
    @tridentgreen3346 2 หลายเดือนก่อน +2

    The real answer is waifu > meta. The game's pretty chill until... end of Chapter 4, into 5 really. Farm what event stages you can when story events drop, newer banner/event 4/5*s (unless they're named Verdant) are pretty potent so raising them won't hurt usually. Play around, enjoy the game.
    Also do raise Catapult or another Artilleryman, they're solid units for certain mass waves like LS-3/4. Shirayuki or Meteorite are solid for early game and Annihilation where range is kinda big.

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน

      "Waifu > Meta is the biggest lie ever told but not actually one that matters" There's definitely a Meta, some units are objectively bad, however Waifu is a 100% valid reason to play the game and my first E2 was Matoimaru for that very reason. I just think it's important to give new players a solid starting point backed by reasoning in case they are lost

    • @karinamimi
      @karinamimi 2 หลายเดือนก่อน +3

      I like to tell new players "You have a team of 12, if your waifu isn't meta, you have 3 spots at most to put them before you're putting yourself on hard mode." Fill the rest with good units and arknights is pretty forgiving for players. The more you play or build a proper understanding of the game, the easier it is to slot in your favorite characters just for the hell of it

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน

      @@karinamimi This is a very good way to look at it, especially early!

  • @As-tray
    @As-tray หลายเดือนก่อน +1

    ...who would ever pick to build Plume over Vigna?

    • @vosz5872
      @vosz5872  หลายเดือนก่อน +3

      Someone who just started and needs to maximise resources

  • @abrahamwijaya6631
    @abrahamwijaya6631 2 หลายเดือนก่อน +2

    11:28
    Bro don't give HG idea man, gold cer already hard to get man😅
    17:56 OBJECTIONS, SIR SUSSYRO IS 19s

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน

      WE FOUND HIM BOYS ALL UNITS CONVERGE ON MY LOCATION

  • @niklassjvar1635
    @niklassjvar1635 หลายเดือนก่อน

    Im a perfumer advocate 👍

  • @Bondrewd__21
    @Bondrewd__21 หลายเดือนก่อน

    5:48 I actually lvl-Ed Popukar over midnight, because I was manage to get Lapland pretty early in the game, and just was like: “cool, higher star should mean easier to play” boy i was wrong…
    Also please insert headphones warnings before destroying my ears please.

    • @vosz5872
      @vosz5872  หลายเดือนก่อน

      You know for sure something I wish I had mentioned is that you can feel free to swap one of my recommendations for a similar higher rarity unit if you have access to them

    • @ryanli5803
      @ryanli5803 หลายเดือนก่อน +1

      Lapp S1 is easy to play, S2 is kinda awkward.

  • @kyarumomochi5146
    @kyarumomochi5146 23 วันที่ผ่านมา

    God i wonder where this Myrtle hate comes from, her E2 cost is cheap as hell and litterally one carry e2 from support is enough to destroy all stages pre chapter 8 so you have an immense amount of time to get characters and build them

    • @johnschwartz-sy3vz
      @johnschwartz-sy3vz 9 วันที่ผ่านมา

      the thing is new player also need auto deploy to farm so having myrtle as your first E2 is not a great idea also new player doesn't really need the dp print anyway just level up her skill to lvl7

  • @lingerlights
    @lingerlights 2 หลายเดือนก่อน +1

    Yoooo cutter gang

  • @cheffersoniii1598
    @cheffersoniii1598 หลายเดือนก่อน

    Who tf builds myrtle past e1 Slvl 7 💀

  • @alexunder3165
    @alexunder3165 หลายเดือนก่อน +2

    Honestly, I was always dubious about the advice of raising Myrtle first. I mean, maybe that's the play if you plan to raise to e2 only one four star EVER, but who plays like that? As a new player you need cheap strong offensive/defensive operators that can clear stages without using support units to make autos. And e2 Myrtle provides minuscule amounts of firepower to the squad.

  • @ULTrANIUM1947
    @ULTrANIUM1947 2 หลายเดือนก่อน +1

    Meanwhile me promote all even bad too LOL

    • @vosz5872
      @vosz5872  2 หลายเดือนก่อน

      that's the dream when the account is so cracked it doesn't even matter anymore

  • @lingerlights
    @lingerlights 2 หลายเดือนก่อน

    Yoo nice arknights

  • @HateIsJustice
    @HateIsJustice หลายเดือนก่อน +1

    As a vanguardknight player, and someone who absolutely adores Myrtle, both character & unit, I very much agree on not focusing her as your first Elite 2. Especially if it's purely for Support Units. Would be better recommending a 4* the player likes and uses frequently & comfortably instead, since Elite 2 for a 4* is still costly for a new player and there's other problems from relying on Myrtle as your main vanguard or DP generator.
    Was also not ready to fall out of my seat after the Gravel intro or the Pinecone's 'no-no zone' lol...